Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.02.18 @ 20:54:44 Player: TotallyRasta Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (8) 1600 Robots Destroyed (156) 780 Value Destroyed (5335) 5335 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (514) 514 TOTAL SCORE: 11369 Bonus ------- High Alert Combat Kills 514 Cogmind --------- Core Integrity 0/1150 Matter 61/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (4) ---- Advanced Heat Sink Improved Cooling System Autogun Improved Datajack Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Heavy Treads Flexi-carbon Leg > --- UTILITY ---------- Improved Cryofiber Web Improved Cooling System High-capacity Storage Unit Core Analyzer Advanced ECM Suite Improved Light Armor Plating Layered Light Armor Plating > --- WEAPON ----------- Autogun Gauss Rifle Gauss Rifle Flak Gun Magnetic Acceleration Cannon > --- INVENTORY -------- Light Nuclear Core Improved Deuterium Engine Light Treads Improved Heat Sink Advanced Heat Sink Improved Cooling System Compact Matter Pod Assault Cannon Assault Cannon Improved Proton Missile Launcher Improved Datajack [Rating: 71] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Wheel Flight Unit VTOL Module Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Utility Shielding Weapon Autogun Energy Gun Heavy Particle Gun Energy Cannon Phase Cannon Ballistic Gun Autogun Ballistic Cannon Flak Cannon Launcher Precision Rocket Launcher Build | -11 -10 -9 -8 -7 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Fac Slots Evolved 12 | . . 2 2 2 . 2 2 2 Power 1 | . . . . . . . . 1 Propulsion 2 | . . 1 . 1 . . . . Utility 6 | . . 1 1 1 . 1 1 1 Weapon 3 | . . . 1 . . 1 1 . Parts Attached 189 | 7 14 11 13 6 39 91 8 . Power 20 | 1 1 1 3 . 2 11 1 . Engine 10 | 1 1 . 1 . . 6 1 . Core 10 | . . 1 2 . 2 5 . . Reactor . | . . . . . . . . . Propulsion 60 | 2 2 6 1 3 14 30 2 . Treads 30 | 1 1 5 . 3 8 10 2 . Leg 8 | . . . . . . 8 . . Wheel 21 | 1 1 1 1 . 6 11 . . Hover . | . . . . . . . . . Flight 1 | . . . . . . 1 . . Utility 40 | 1 4 2 3 1 8 20 1 . Device 19 | . . . . 1 5 12 1 . Storage 5 | 1 2 1 . . 1 . . . Processor 4 | . . . 1 . 1 2 . . Hackware 2 | . 1 . 1 . . . . . Protection 10 | . 1 1 1 . 1 6 . . Artifact . | . . . . . . . . . Weapon 69 | 3 7 2 6 2 15 30 4 . Energy Gun 16 | 1 . . 2 1 6 6 . . Energy Cannon 1 | . . . . . . 1 . . Ballistic Gun 42 | 2 7 2 4 1 7 18 1 . Ballistic Cannon 3 | . . . . . . 1 2 . Launcher 7 | . . . . . 2 4 1 . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 5 | . . . 2 . 2 1 . . Parts Lost 86 | . 1 1 1 1 25 45 12 . Power 9 | . . . . . 2 6 1 . Propulsion 32 | . . 1 1 1 11 15 3 . Utility 16 | . . . . . 4 9 3 . Weapon 29 | . 1 . . . 8 15 5 . Highest Loss Streak 8 | . 1 1 1 1 8 7 7 . Average Slot Usage (%) 88 | . 93 99 99 99 91 87 70 . Engine 4 | . 14 3 4 7 2 2 4 . Core 2 | . . 7 4 . 4 3 . . Treads 13 | . 14 22 18 22 16 9 6 . Leg 3 | . . . . . . 5 9 . Wheel 7 | . 14 10 8 7 8 4 . . Device 8 | . . . . 7 11 13 11 . Storage 10 | . 14 11 9 7 11 11 4 . Processor 4 | . . . 4 7 7 4 4 . Hackware 2 | . 6 11 9 7 . . . . Protection 5 | . 1 11 12 7 3 4 8 . Energy Gun 2 | . 1 . 1 2 6 2 . . Ballistic Gun 18 | . 25 22 25 19 13 16 14 . Naked Turns 226 | . . . . . . . 55 171 Heaviest Build 78 | 13 39 44 50 53 58 78 77 . Greatest Support 90 | 10 20 40 16 20 60 70 90 3 Greatest Overweight (x) 22 | 1 3 14 4 4 5 22 3 . Average Overweight (x) 2 | . 1 2 2 3 3 3 . . Largest Inventory Capacity 16 | 6 16 12 12 12 12 12 12 4 Average Capacity 11 | 4 10 11 12 12 12 12 11 4 Most Carried 12 | 4 10 12 12 12 12 12 12 4 Average Carried 10 | 2 8 9 11 10 10 10 10 4 Final Capacity 12 | 6 10 12 12 12 12 12 4 4 Final Carried 12 | 4 10 12 12 12 10 12 4 4 Class Distribution -------------------- 31% | Scavenger-Tank 24% | Mutant 12% | Scavenger-Gunner 11% | Scavenger-Mutant 11% | Tank 4% | Scavenger-Skirmisher 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Skirmisher | -7/Factory Scavenger-Gunner | -7/Storage Scavenger-Tank | -6/Factory Scavenger-Tank | -5/Factory Mutant | -4/Factory Resources | -11 -10 -9 -8 -7 -7 -6 -5 -4 ----------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Fac Matter Collected 5351 | 187 438 245 527 266 1417 2250 . 21 Remotely . | . . . . . . . . . Salvage Created 6461 | . 551 425 572 266 2006 2485 135 21 Parts 348 | . 31 31 36 15 95 139 . 1 Haulers Intercepted 8 | . 1 2 2 . 2 1 . . Recyclers Shooed 10 | . 2 . . . 4 3 . 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Fac Combat Hostiles Destroyed 118 | . 13 7 12 5 30 49 2 . Guns 93 | . 13 7 12 5 27 29 . . Cannons 8 | . . . . . . 8 . . AOE 15 | . . . . . 3 12 . . Classes Destroyed 13 | . 5 2 2 . 3 1 . . Worker 4 | . . 1 . . 2 . . 1 Builder 10 | . . . . . 2 8 . . Hauler 8 | . 1 2 2 . 2 1 . . Recycler 10 | . 1 . 1 . 6 2 . . Operator 2 | . 2 . . . . . . . Watcher 4 | . . . 1 . 1 2 . . Swarmer 31 | . 6 . 6 . 4 15 . . Grunt 52 | . 7 3 3 4 17 16 2 . Brawler 3 | . . . . . 1 2 . . Duelist 1 | . . . . . . 1 . . Sentry 20 | . . 4 2 1 6 7 . . Hunter 6 | . . . 1 . . 5 . . Programmer 5 | . . . . . 2 3 . . Best Kill Streak 8 | . 3 2 3 4 8 8 2 1 Combat Bots Only 8 | . 3 2 3 4 8 6 2 . Max Kills in Single Turn 4 | . 1 1 2 1 2 4 1 1 Gunslinging 1 | . . . 1 . 1 . . . Exploded 2 | . . . . . 2 2 . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -5 -4 -------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Fac Damage Taken 15160 | . 480 530 711 309 2945 6434 2590 1161 Core 3082 | . 133 77 175 10 356 794 376 1161 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 58 | 100 46 80 68 . 47 6 62 . Volleys Fired 399 | . 60 22 42 14 110 147 4 . Largest 4 | . 2 2 3 3 3 4 1 . Hottest 179 | . 60 46 103 103 158 179 43 . Shots Fired 1038 | . 120 44 118 42 295 414 5 . Gun 944 | . 120 44 118 42 289 330 1 . Cannon 63 | . . . . . . 63 . . Launcher 31 | . . . . . 6 21 4 . Special . | . . . . . . . . . Kinetic 853 | . 113 44 115 41 224 315 1 . Thermal 133 | . . . 3 . 52 78 . . Explosive 23 | . . . . . 6 17 . . Electromagnetic 29 | . 7 . . 1 13 4 4 . Robot Hit Streak 15 | . 14 12 5 9 15 13 7 . Robot Miss Streak 10 | . 5 3 5 2 10 7 . . Penetration Max . | . . . . . . . . . Secondary Targets 8 | . 2 1 2 . 2 1 . . Max Gunslinging Chain 1 | . 1 1 1 . 1 1 . . Shots Hit Robots 724 | . 79 37 67 28 221 291 1 . Core Hits 372 | . 30 20 26 15 98 173 5 5 Critical Hits 11 | . 1 1 2 . 1 6 . . Critical Kills 3 | . . 1 . . 1 1 . . Critical Parts Destroyed 8 | . 1 . 2 . . 5 . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 15368 | . 896 531 874 442 4212 7860 490 63 Guns 10233 | . 858 531 874 442 3534 3957 37 . Cannons 958 | . . . . . . 958 . . Explosions 4016 | . 38 . . . 673 2923 382 . Melee . | . . . . . . . . . Ramming 161 | . . . . . 5 22 71 63 Kinetic 9051 | . 768 531 836 425 2704 3750 37 . Thermal 1953 | . 38 . 38 . 623 1254 . . Explosive 3207 | . . . . . 673 2534 . . Electromagnetic 996 | . 90 . . 17 207 300 382 . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 13 | . 3 1 . . 6 5 13 . Average Corruption 3 | . 2 1 . . 2 2 8 . Corruption Purged . | . . . . . . . . . Effects 62 | . 2 2 . . 18 27 13 . Message Errors 13 | . . 1 . . 3 8 1 . Matter Fused 12 | . 2 . . . 2 3 5 . Heat Flow Errors 8 | . . . . . 2 5 1 . Energy Discharges 5 | . . 1 . . 2 1 1 . Parts Rejected 1 | . . . . . 1 . . . Data Loss (minor) 3 | . . . . . 1 1 1 . Data Loss (major) 1 | . . . . . 1 . . . Misfires 2 | . . . . . . 1 1 . Alerts 1 | . . . . . . . 1 . Misdirections 2 | . . . . . . . 2 . Targeting Errors 13 | . . . . . 5 8 . . Weapon Failures 1 | . . . . . 1 . . . Overload Shots . | . . . . . . . . . Overflow Damage 279 | . . . . . 36 243 . . Projectiles 29 | . . . . . . 29 . . Explosions 250 | . . . . . 36 214 . . Melee . | . . . . . . . . . Knockbacks 26 | . . . . . . 24 . 2 Impact 2 | . . . . . . . . 2 Kinetic 23 | . . . . . . 23 . . Secondary 1 | . . . . . . 1 . . Self-Inflicted Damage 442 | . 33 . . . 93 284 3 29 Shots 15 | . 1 . . . 4 10 . . Rammed 25 | . 1 . . . 1 3 11 9 Targets Rammed 25 | . 1 . . . 1 3 11 9 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 458 | . 12 6 133 45 192 458 . . Average Temperature 61 | . 7 2 39 18 66 96 . . Received Heat Transfer 3645 | . 171 198 126 162 924 1584 414 66 Effects 5 | . . . . . . 5 . . Energy Bleed 2 | . . . . . . 2 . . Short Circuit 1 | . . . . . . 1 . . Damage (minor) 2 | . . . . . . 2 . . Siege Activations . | . . . . . . . . . Robots Corrupted 2 | . . . . . . . 2 . Combat Hostiles 2 | . . . . . . . 2 . Parts Fried 5 | . . . . . . 2 3 . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . . . . . . 1 . . Heat Transferred 3433 | . 50 . 74 . 1332 1977 . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . 1 . . . . 1 . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Fac Peak Influence 1051 | . 170 309 325 164 472 1051 624 580 Initial 497 | . . 35 51 9 74 168 497 305 Average 276 | . 89 139 125 90 174 429 483 379 Maximum Alert Level 3 | . . 1 1 . 2 3 2 2 Low Security (%) 56 | 100 100 85 73 100 68 35 . . Level 1 16 | . . 14 26 . 25 15 14 66 Level 2 18 | . . . . . 6 26 85 33 Level 3 8 | . . . . . . 22 . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 38 | . 5 1 2 . 10 16 2 2 Investigation 3 | . 1 . 1 . 1 . . . Extermination 8 | . . . . . 3 4 1 . Reinforcement 20 | . 4 1 1 . 6 6 . 2 Assault 3 | . . . . . . 2 1 . Garrison 4 | . . . . . . 4 . . Intercept . | . . . . . . . . . Construction Impeded 4 | . . . . . 1 2 . 1 Haulers Reinforced 3 | . . . . . 2 1 . . Stealth | -11 -10 -9 -8 -7 -7 -6 -5 -4 --------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Fac Distress Signals 13 | . 2 1 1 . 4 2 3 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 285 | . 37 12 19 6 49 86 37 39 Peak Tracking Total 22 | . 4 4 3 4 9 7 11 22 Tactical Retreats 41 | . 1 . 3 1 6 16 9 5 Traps | -11 -10 -9 -8 -7 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Fac Traps Triggered 15 | . 2 1 . . 6 4 2 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 2 | . . . . . . . 2 . Machines | -11 -10 -9 -8 -7 -7 -6 -5 -4 ---------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Fac Machines Disabled 9 | . . . . . 3 6 . . Max in Single Turn 2 | . . . . . 1 2 . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -5 -4 --------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Fac Machines Accessed 29 | . 8 5 4 . 6 6 . . Terminals 24 | . 5 5 3 . 6 5 . . Fabricators 1 | . . . . . . 1 . . Repair Stations 2 | . 1 . 1 . . . . . Recycling Units 2 | . 2 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 70 | . 21 14 11 . 11 13 . . Successful 37 | . 14 5 6 . 7 5 . . Failed 33 | . 7 9 5 . 4 8 . . Catastrophic 6 | . . . 1 . 1 4 . . Database Lockouts . | . . . . . . . . . Manual 50 | . 15 10 10 . 2 13 . . Terminals 59 | . 12 14 10 . 11 12 . . Fabricators 1 | . . . . . . 1 . . Repair Stations 3 | . 2 . 1 . . . . . Recycling Units 7 | . 7 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 16 | . 4 1 2 . 7 2 . . Robot Analysis 1 | . . 1 . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . Open Door 5 | . . . . . 5 . . . Level Access Points 1 | . . . . . . 1 . . Alert Level 1 | . . . . . 1 . . . Unreport Threat 4 | . 1 . 1 . 1 1 . . Locate Traps 1 | . 1 . . . . . . . Recall Investigation 1 | . . . 1 . . . . . Hauler Manifests 1 | . 1 . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . Network Status 1 | . . . . . . 1 . . Repair Station Hacks 1 | . 1 . . . . . . . Refit 1 | . 1 . . . . . . . Recycling Unit Hacks 3 | . 3 . . . . . . . Process 2 | . 2 . . . . . . . Retrieve Matter 1 | . 1 . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 16 | . 6 4 4 . . 2 . . Terminals 11 | . 2 4 3 . . 2 . . Botnet 10 | . 1 4 3 . . 2 . . Operators 1 | . 1 . . . . . . . Fabricators . | . . . . . . . . . Repair Stations 2 | . 1 . 1 . . . . . Mechanics 2 | . 1 . 1 . . . . . Recycling Units 3 | . 3 . . . . . . . Monitor 1 | . 1 . . . . . . . Reject 1 | . 1 . . . . . . . Mask 1 | . 1 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 25 | . 7 5 4 . 4 5 . . Full Trace Events 2 | . 1 . 1 . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter 350 | . 350 . . . . . . . Retrieved Matter 350 | . 350 . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -5 -4 ------------ Run | Scr Mat Mat Mat Fac Sto Fac Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 3 | . . . . . . 3 . . Programmers 3 | . . . . . . 3 . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -5 -4 -------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Fac Robot Analysis Total 1 | . . 1 . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -5 -4 ------------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Fac Turns Passed 7741 | 44 991 580 875 302 1263 2842 673 171 Spaces Moved 4424 | 37 657 329 525 150 557 1432 414 323 Core 430 | 1 . 1 . . . 1 104 323 Treads 890 | . 60 81 . 49 91 299 310 . Legs 110 | . . . . . . 110 . . Wheels 2994 | 36 597 247 525 101 466 1022 . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 90 120 120 120 110 90 50 50 Average Speed 132 | 84 107 140 128 152 139 151 152 50 Slowest Speed 1150 | 90 180 750 130 200 200 1150 220 50 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 36 | 4 88 35 48 5 73 40 20 18 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 4 | . . . 1 1 1 1 . . Unknown Exits Taken 4 | 1 1 1 . . . . 1 . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 250 | . 6 . . . 56 188 . . Melee . | . . . . . . . . . Projectile 4 | . . . . . . 4 . . AOE 246 | . 6 . . . 56 184 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -5 -4 --------- Run | Scr Mat Mat Mat Fac Sto Fac Fac Fac Total 5558 | 46 839 407 655 197 815 1822 445 332 Wait 368 | . 85 24 53 25 79 98 4 . Move 4416 | 36 656 328 524 149 556 1431 413 323 Hop . | . . . . . . . . . Pick Up 64 | 3 8 10 9 1 10 23 . . Fast Attach 85 | 6 3 . 4 1 23 44 4 . Attach 51 | . 2 3 2 3 9 29 3 . Detach 19 | . 3 . . 1 4 11 . . Swap 53 | 1 9 8 7 2 7 18 1 . Drop 74 | . 12 12 14 1 14 18 3 . Fire 399 | . 60 22 42 14 110 147 4 . Melee . | . . . . . . . . . Ram 14 | . 1 . . . 1 . 3 9 Kick . | . . . . . . . . . Crush 11 | . . . . . . 3 8 . Escape Stasis 4 | . . . . . 2 . 2 . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Storage -6/Factory (discovered 5 exits: *Fac x4 / *Low) -5/Factory -4/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 45 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 729 | -10/Materials | Discovered new exit (range 16) 963 | -10/Materials | Core integrity fell below 50% 1007 | -10/Materials | Build established: Scavenger-Mutant 1022 | -10/Materials | Discovered new exit (range 14) 1036 | -10/Materials | Entered another Materials area 1036 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1265 | -9/Materials | Discovered new exit (range 4) 1312 | -9/Materials | Build established: Mutant 1594 | -9/Materials | Discovered new exit (range 4) 1616 | -9/Materials | Entered another Materials area 1616 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1910 | -8/Materials | Build established: Tank 2452 | -8/Materials | Discovered new exit (range 16) 2490 | -8/Materials | Identified exit to Factory 2491 | -8/Materials | Entered Factory 2491 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2701 | -7/Factory | Discovered new exit (range 16) 2792 | -7/Factory | Identified exit to Storage 2793 | -7/Factory | Entered Storage 3038 | -7/Storage | Build established: Scavenger-Skirmisher 3178 | -7/Storage | Lost 8 parts (2n2u4w) 3186 | -7/Storage | Destroyed 8 combat bots 3242 | -7/Storage | Lost 3 parts (1p1n1w) 3667 | -7/Storage | Build established: Scavenger-Gunner 3742 | -7/Storage | Lost 3 parts (1n2w) 3785 | -7/Storage | Lost 3 parts (1n2u) 4035 | -7/Storage | Discovered new exit (range 15) 4054 | -7/Storage | Identified exit to Factory 4056 | -7/Storage | Entered Factory 4056 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4086 | -6/Factory | Lost 5 parts (1p3n1w) 4331 | -6/Factory | Build established: Scavenger-Tank 4471 | -6/Factory | Discovered new exit (range 15) 4489 | -6/Factory | Identified exit to Lower Caves 5108 | -6/Factory | Lost 4 parts (2n2w) 5513 | -6/Factory | Core integrity fell below 50% 5534 | -6/Factory | Lost 5 parts (1p1n1u2w) 5629 | -6/Factory | Lost 6 parts (1p1n1u3w) 5630 | -6/Factory | Garrison activated, responded to threat 5746 | -6/Factory | Lost 7 parts (2p3n2w) 5872 | -6/Factory | Lost 5 parts (3n1u1w) 6138 | -6/Factory | Build established: Scavenger-Gunner 6266 | -6/Factory | Core integrity fell below 20% 6329 | -6/Factory | Lost 3 parts (1n2w) 6406 | -6/Factory | Lost 3 parts (2n1u) 6457 | -6/Factory | Garrison activated, responded to threat 6644 | -6/Factory | Identified exit to Factory 6749 | -6/Factory | Lost 6 parts (1p1n2u2w) 6856 | -6/Factory | First assault squad dispatched 6898 | -6/Factory | Entered another Factory area 6898 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 7020 | -5/Factory | Build established: Scavenger-Tank 7198 | -5/Factory | First assault squad dispatched 7417 | -5/Factory | System corruption reached 10% 7516 | -5/Factory | Released all parts (7) 7527 | -5/Factory | Lost 7 parts (2n1u4w) 7556 | -5/Factory | Discovered new exit (range 16) 7571 | -5/Factory | Entered another Factory area 7571 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 7647 | -4/Factory | Build established: Mutant 7712 | -4/Factory | Core integrity fell below 50% 7722 | -4/Factory | Core integrity fell below 20% 7742 | -4/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 07713_ K-01 Serf collects debris. 07717_ Penetrated by Slug. 07717_ S-27 Virus destroyed. 07718_ Penetrated by Slug. 07720_ Slug penetrates Wall. 07723_ Penetrated by Slug. 07724_ Slug penetrates S-27 Virus. 07724_ S-27 Virus destroyed. 07724_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F017. 07725_ K-01 Serf collects debris. 07726_ Slug penetrates Wall. 07726_ S-27 Virus destroyed. 07726_ Slug penetrates S-27 Virus. 07727_ Slug penetrates Wall. 07727_ K-01 Serf collects debris. 07729_ Slammed into K-01 Serf. 07729_ K-01 Serf knocked back. 07730_ Slammed into K-01 Serf. 07741_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????# #??# | | ???????????????????????????????????????????# #??# | | ??????????????????????#+#????????????????### #### | | ??????????????????????# #????????????????#] ## | | ??????????????????????# #????????????????# ## | | ??????????????????????# #????????????????+ = + | | ??????????????????????# #????????????????# ## | | ????????????????????### ###??????????????# ## | | ????????????????????# #??????????????## ### | | ??????????????? # " #####???????????# #?# | | ??????????????? + "T #???????????# #?## | | ??????????????? # ### #???????????# #??? | | ????????????????????#! ### ###????????## ##?? | | ????????????????????# ##### ##########%= #?? | | ????????????????????# #???# %*[ #?? | | ????????????????????# #?### ! [= +?? | | ????????????????????# #?# " #?? | | ????????????????????# #?### ! ##+####### #?? | | ?????????????????##?# #???####### ????### ###?? | | ???????????????#?? ?# #???? ===?# """????# #???? | | ???????????????# # #??? =!??# """ #??# #???? | | ???????????????# "" # #??? =???# """ #??# #???? | | ???????????????# Y" / #??? ????# #??# #???? | | ???????????????# "" # ####/###??# ???? #???? | | ???????????????# ??# ## o ##########+???? #???? | | ???????????????#????# s @ #??? ????? | | ?????????????? p## ??? ????? | | ???????????# ! ## ????????? | | ???????????+ ## #### " ?????????? | | ???????????# """" ########?????? ???????????? | | ???????????# """" #??????????????????????????? | | ??????????????"""" #??????????????????????????? | | ??????????????? #??????????????????????????? | | ??????????????? """ ???????????????????????????? | | ??????????????""""" ???????????????????????????? | | ?????????????????"" ???????????????????????????? | | ?????????????????? ???????????????????????????? | | ?????????????????? ???????????????????????????? | | ?????????????????? ???????????????????????????? | | ??????????????????? ???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 118 Energy Generation 18 Energy Capacity 590 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 13 Terrain Scan Density 10 ECM Strength 3 Base Temperature (-) 150 Armor Coverage 600 Propulsion Shielding 33 Utility Shielding 33 Weapon Cycling 15 Evasion (%) 50 Core Analysis 6 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GrenadeHypercooledBlaster Manual? 0 Play Time 01:57:47 Cumulative 101.8 hours Start 2021.02.18 @ 18:04:17 End 2021.02.18 @ 20:54:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 122 Rogue 122 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 54 Gallery% 57 Achievement% 44 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dd19af50-aed6-46aa-8032-c6c4c3290b50