Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.24 @ 13:48:59 Player: juuuuuu Result: Destroyed by 6E-QBR(x) with Makeshift Spear Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (50) 250 Value Destroyed (1545) 1545 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (592) 592 TOTAL SCORE: 3107 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -208 Cogmind --------- Core Integrity 0/250 Matter 216/300 Energy 100/100 System Corruption 0% Temperature Cool (63) Movement Rolling (210) Ox8 Location -8/Scraptown Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Armored Wheel Armored Wheel > --- UTILITY (2) ------ Humpback > --- WEAPON (2) ------- Rocket Launcher Rocket Launcher > --- INVENTORY (35) --- Light Deuterium Engine Armored Wheel Armored Wheel Armored Wheel Scrap Suit Scrap Suit Large Storage Unit Structural Scanner Makeshift Salvage Targeting Computer Matter Filter Improved Core Shielding Layered Light Armor Plating Damper Plating Makeshift Hacking Suite Makeshift Hacking Suite Component Analysis Suite A0-MCA's Component Scanner System Restoration Module Lightning Gun Overtuned Pulse Rifle Overtuned Pulse Rifle Overtuned Pulse Rifle Minigun Barrage Gun Overtuned Barrage Gun KE Penetrator Light Cannon Flak Cannon Mini Grenade Launcher DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- Humpback > --- WEAPON ----------- Rocket Launcher Rocket Launcher > --- INVENTORY -------- Light Deuterium Engine Armored Wheel Armored Wheel Armored Wheel Scrap Suit Scrap Suit Large Storage Unit Structural Scanner Makeshift Salvage Targeting Computer Matter Filter Improved Core Shielding Layered Light Armor Plating Damper Plating Makeshift Hacking Suite Makeshift Hacking Suite Component Analysis Suite A0-MCA's Component Scanner System Restoration Module Lightning Gun Overtuned Pulse Rifle Overtuned Pulse Rifle Overtuned Pulse Rifle Minigun Barrage Gun Overtuned Barrage Gun KE Penetrator Light Cannon Flak Cannon Mini Grenade Launcher DRS Beacon [Rating: 29] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Armored Wheel Leg Aluminum Leg Wheel Armored Wheel Utility Humpback Device Structural Scanner Storage Humpback Protection Light Armor Plating Weapon Rocket Launcher Energy Gun Beam Rifle Ballistic Gun Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Scr Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 27 | 6 16 1 4 Power 6 | 1 2 1 2 Engine 4 | 1 1 1 1 Core 2 | . 1 . 1 Reactor . | . . . . Propulsion 7 | 2 5 . . Treads . | . . . . Leg 5 | 2 3 . . Wheel 2 | . 2 . . Hover . | . . . . Flight . | . . . . Utility 6 | 1 4 . 1 Device 2 | . 2 . . Storage 3 | 1 1 . 1 Processor . | . . . . Hackware . | . . . . Protection 1 | . 1 . . Artifact . | . . . . Weapon 8 | 2 5 . 1 Energy Gun 2 | . 2 . . Energy Cannon . | . . . . Ballistic Gun 2 | 2 . . . Ballistic Cannon . | . . . . Launcher 4 | . 3 . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 5 | . 2 . 3 Power 2 | . 1 . 1 Propulsion 1 | . 1 . . Utility . | . . . . Weapon 2 | . . . 2 Highest Loss Streak 2 | . 2 . 1 To Critical Strikes . | . . . . Average Backups 21 | 2 10 15 24 Power . | . . . . Propulsion 2 | 1 2 2 2 Utility 6 | . 2 3 7 Weapon 10 | . 5 10 12 Tool/Special . | . . . . Unused Backups 49 | . 6 . 43 Power 2 | . 1 . 1 Propulsion 6 | . 3 . 3 Utility 18 | . 1 . 17 Weapon 18 | . 1 . 17 Tool/Special 5 | . . . 5 Average Slot Usage (%) 85 | . 95 100 82 Engine 10 | . 2 8 13 Core 2 | . 9 5 . Leg 3 | . 20 . . Wheel 24 | . 7 28 28 Device 6 | . 10 14 5 Storage 14 | . 14 14 14 Energy Gun 7 | . 12 14 6 Launcher 13 | . 11 14 13 Peak Build Rating 29 | 6 15 15 29 Average Rating 15 | 4 11 14 17 On Entrance 8 | . 6 15 14 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 215 | 11 33 33 215 Greatest Support 24 | 20 24 24 24 Greatest Overweight (x) 10 | . 10 1 8 Average Overweight (x) 3 | . . 1 4 Largest Inventory Capacity 35 | 8 15 15 35 Average Capacity 23 | 7 11 15 27 Most Carried 35 | 5 15 15 35 Average Carried 21 | 2 10 15 25 Final Capacity 35 | 8 15 15 35 Final Carried 35 | 3 15 15 35 Class Distribution -------------------- 51% | Mutant 48% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Hauler-Mutant | -8/Scraptown Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Scr Matter Collected 1222 | 241 406 44 531 Remotely . | . . . . Salvage Created 1617 | . 347 . 1270 Parts 111 | . 33 . 78 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Scr Combat Hostiles Destroyed 40 | . 10 . 30 Guns 6 | . 6 . . AOE 34 | . 4 . 30 Classes Destroyed 14 | . 6 . 8 Worker 5 | . 5 . . Builder 2 | . 2 . . Operator 1 | . 1 . . Watcher 1 | . 1 . . Swarmer 6 | . 6 . . Grunt 4 | . 4 . . Bolteater 1 | . . . 1 Federalist 8 | . . . 8 Explorer 2 | . . . 2 Ranger 1 | . . . 1 Guru 3 | . . . 3 Scrapper 13 | . . . 13 Savage 1 | . . . 1 Butcher 2 | . . . 2 Best Kill Streak 11 | . 5 . 11 Combat Bots Only 11 | . 5 . 11 Max Kills in Single Turn 7 | . 3 . 7 Gunslinging . | . . . . Exploded 7 | . 2 . 7 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Scr Hostile Shots Fired 93 | . 50 . 43 Missed 23 | . 12 . 11 Hits 70 | . 38 . 32 Melee 1 | . . . 1 Projectile 69 | . 38 . 31 Critical Strikes 4 | . 1 . 3 Damage Taken 1194 | . 535 . 659 Core 253 | . 47 . 206 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 91 | . 22 . 69 Core Remaining (%) 100 | 100 . . . Volleys Fired 64 | . 41 1 22 Largest 2 | . 2 2 2 Hottest 112 | . 112 89 66 Shots Fired 116 | . 71 2 43 Gun 59 | . 58 1 . Cannon . | . . . . Launcher 57 | . 13 1 43 Special . | . . . . Kinetic 32 | . 32 . . Thermal 27 | . 26 1 . Explosive 57 | . 13 1 43 Electromagnetic . | . . . . Robot Hit Streak 6 | . 5 3 6 Robot Miss Streak 3 | . 3 . 3 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 53 | . 32 2 19 Core Hits 88 | . 23 . 65 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . 1 . . Burn 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3796 | . 911 46 2839 Guns 372 | . 358 14 . Cannons . | . . . . Explosions 3424 | . 553 32 2839 Melee . | . . . . Ramming . | . . . . Kinetic 226 | . 226 . . Thermal 146 | . 132 14 . Explosive 3424 | . 553 32 2839 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 34 | . 12 . 22 Projectiles . | . . . . Explosions 34 | . 12 . 22 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 161 | . 67 . 94 Shots 8 | . 3 . 5 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 179 | . 99 . 179 Average Temperature 31 | . 26 . 36 Received Heat Transfer 537 | . 240 . 297 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 4 | . 2 . 2 Heat Transferred 444 | . 407 37 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Scr Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 135 | . 135 . . Initial . | . . . . Average 36 | . 38 . . Influence Increases 427 | . 427 . . Destroy 0b10 Robot/C 200 | . 200 . . Destroy 0b10 Robot/NC 45 | . 45 . . Destroy Leader 42 | . 42 . . Successful Hack 14 | . 14 . . Disable Machine 30 | . 30 . . Destroy Structure 96 | . 96 . . Influence Decreases 427 | . 339 88 . Entered New Map 43 | . . 43 . Time Decay 374 | . 329 45 . Lost Part 10 | . 10 . . Squads Dispatched 1 | . 1 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Scr Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 55 | . 12 1 42 Peak Tracking Total 9 | . 3 1 9 Tactical Retreats . | . . . . Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Scr Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Scr Machines Disabled 15 | . 3 . 12 Max in Single Turn 3 | . 1 . 3 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Scr Machines Accessed 15 | . 7 . 8 Terminals 4 | . 4 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 70 | . 25 . 45 Successful 59 | . 14 . 45 Failed 11 | . 11 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 1 | . 1 . . Terminals 13 | . 13 . . Fabricators . | . . . . Repair Stations 3 | . 3 . . Recycling Units 9 | . 9 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 50 | . 5 . 45 Record 42 | . 1 . 41 Robot Analysis 5 | . 2 . 3 Alert Level 1 | . 1 . . Zone Layout 1 | . 1 . . Proto ID Catalog 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks 3 | . 3 . . Scan Component 2 | . 2 . . Repair 1 | . 1 . . Recycling Unit Hacks 6 | . 6 . . Recycle Component 1 | . 1 . . Process 2 | . 2 . . Retrieve Matter 1 | . 1 . . Retrieve Components 2 | . 2 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . 1 . . Used 1 | . 1 . . Hacking Detections 7 | . 7 . . Full Trace Events 2 | . 2 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired 1 | . 1 . . Time 26 | . 26 . . Parts Recycled 1 | . 1 . . Recycled Matter 3 | . 3 . . Retrieved Matter 83 | . 83 . . Retrieved Components 10 | . 10 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Scr Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Scr Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted 3 | . . . 3 Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Scr Active Infowar (turns) 2802 | . 765 221 1816 Structural 2802 | . 765 221 1816 Robot Analysis Total 5 | . 2 . 3 Derelict Logs Recovered 1 | . . . 1 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Scr Turns Passed 6306 | 56 1163 221 4866 Spaces Moved 3941 | 42 741 187 2971 Core 14 | 12 2 . . Treads . | . . . . Legs 518 | 30 488 . . Wheels 3409 | . 251 187 2971 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 105 105 105 Average Speed 144 | 100 130 105 150 Slowest Speed 550 | 120 550 105 210 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 47 | 4 77 15 95 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 2 | . . 1 1 Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 12 | . 12 . . Terrain Destroyed 268 | . 93 7 168 Melee . | . . . . Projectile . | . . . . AOE 268 | . 93 7 168 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Scr Total 4478 | 56 872 209 3341 Wait 282 | . 24 20 238 Move 3938 | 41 740 186 2971 Hop . | . . . . Pick Up 99 | 9 28 . 62 Fast Attach 7 | . 5 1 1 Attach 15 | 6 3 . 6 Detach 1 | . . . 1 Swap 14 | . 11 . 3 Drop 58 | . 20 1 37 Fire 64 | . 41 1 22 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat] / [*Min x2] / [*Sub]) -10/Subcaves -8/Scraptown (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 57 | -11/Scrapyard | Entered Materials 58 | -10/Materials | Met a group of wandering Federalists 296 | -10/Materials | Discovered new exit (range 16) 312 | -10/Materials | Build established: Mutant 429 | -10/Materials | Discovered new exit (range 6) 467 | -10/Materials | Discovered new exit (range 13) 572 | -10/Materials | Discovered new exit (range 4) 1025 | -10/Materials | Repaired Hcp. Battery 1220 | -10/Materials | Entered Subcaves 1221 | -10/Subcaves | Continued accompanying wandering Federalists (6) 1290 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1368 | -10/Subcaves | Learned location of Zion (-7) 1368 | -10/Subcaves | Met a Zionite searching for "candidates" 1429 | -10/Subcaves | Wandering Federalist uncovered a shortcut to Scraptown 1441 | -10/Subcaves | Entered Scraptown 1778 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 1781 | -8/Scraptown | Learned location of Extension (-5) 1797 | -8/Scraptown | Discovered new exit (range 5) 1872 | -8/Scraptown | Visited The Evicted 1915 | -8/Scraptown | Visited CPS Storage 1930 | -8/Scraptown | Visited Shadow of the Wyrm 1959 | -8/Scraptown | Visited UFD Registry 1966 | -8/Scraptown | Visited SPCMW 2013 | -8/Scraptown | Visited Comm Corps 2092 | -8/Scraptown | Visited Symbiants 2185 | -8/Scraptown | Visited CR-KLE's Repair Center 2192 | -8/Scraptown | CR-KLE repaired 4 parts 3081 | -8/Scraptown | Registered with UFD as "Armormachine" 3101 | -8/Scraptown | Visited Derelict Rescue Squad 3108 | -8/Scraptown | Found DRS Beacon 3148 | -8/Scraptown | Visited LU-1G1's Boring Crew 3194 | -8/Scraptown | Visited Chapter 10 3545 | -8/Scraptown | Build established: Hauler-Mutant 4370 | -8/Scraptown | Visited Cartography Club 4458 | -8/Scraptown | Visited Science Guys 4995 | -8/Scraptown | Visited A0-MCA Data Center 5007 | -8/Scraptown | Given a C+ rating by A0-MCA 5009 | -8/Scraptown | Found A0-MCA's Component Scanner 5203 | -8/Scraptown | Visited Analyses Database 5308 | -8/Scraptown | Visited Curators Association 5433 | -8/Scraptown | Found Scrap Suit 5438 | -8/Scraptown | Found Scrap Suit 5538 | -8/Scraptown | Discovered new exit (range 5) 5645 | -8/Scraptown | Visited Scrap Suit Storage 5775 | -8/Scraptown | Met Optimus 5775 | -8/Scraptown | Accepted into 0bPrime 5957 | -8/Scraptown | Civil war broke out across Scraptown 6040 | -8/Scraptown | Lost 10 allies 6170 | -8/Scraptown | Lost 4 allies 6211 | -8/Scraptown | Core integrity fell below 50% 6264 | -8/Scraptown | Optimus destroyed in the chaos of civil war 6265 | -8/Scraptown | Destroyed 9 combat bots 6279 | -8/Scraptown | Found Damper Plating 6302 | -8/Scraptown | Lost 8 allies 6307 | -8/Scraptown | Destroyed by 6E-QBR(x) with Makeshift Spear Last Messages --------------- 06301_ Ovr. Titanium Leg crushed. 06302_ The unstable cave ceiling collapses. 06302_ 75-SHW(b) suffers critical hit (Burn). 06303_ The unstable cave ceiling collapses. 06303_ EM Pulse Gun crushed. 06305_ F2-66T(j) cannibalizes Ovr. Titanium Leg to repair Ovr. Titanium Leg. 06305_ WK-3IR(j) destroyed. 06305_ 6T-BDU(g) destroyed. 06305_ FB-KWS(j) destroyed. 06305_ F2-66T(j) destroyed. 06305_ SS-HT8(g) destroyed. 06305_ 1D-60I(g) destroyed. [Achievement: Quick And Dirty] 06305_ 75-SHW(b) destroyed. 06305_ 4N-NQH(j) destroyed. 06306_ The unstable cave ceiling collapses. 06306_ Imp. Heat Sink crushed. 06306_ Mic. Fission Core destroyed. 06307_ Critical hit (Burn: +50). Map ----- +----------------------------------------------------+ | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????##????????????????? | | ?????????????????????????????## ##????????????? | | ????????????????????????###?# [*""#????????????? | | ?###################???##;#? *!%j%#????????????? | | ?"""##"""##""|##"""#??## ## !!!<%#????????????? | | #"" ##"" ##""|## !"####* ! #*[=jj%##???????????? | | #"" !! %![! [=%[%!=%%!%!#???????????? | | # || %[!!% !%=!%!!/! #???????????? | | ######################!! =!* !=!=[####???????????? | | ???????????????????#?# *%# [*=[=????????????????? | | #############?????## # = #?###?????????????? | | #"""""""""""### ### == ###"#?????????????? | | #""" X """#"! " x "&" ####??????????? | | #"" ""#" [ = @[ [%"""x "#??????????? | | #" = !![ !""## =#% # ""##??????????? | | #"" !=%* ""#" =!%!! = # ["!#???????????? | | #"" =[! "#"! ! ! =# =% "##??????????? | | #"" %== [#"! ! %!! "#??????????? | | #"" !%[ &#"!*%[!!" # ""##??????????? | | #"" &#"! =%" # % " "&#???????????? | | # [!! ["## =*=## # # ""##??????????? | | #" [% % # *!!!= # # = "#??????????? | | ### #######=!### ! =#########??????????? | | ##### % ########=%#### =!% =##???#####??????????? | | """" """""""" """"[%!! "##??"""""??????????? | | !%= !*!%!!/!= "#? " "" "#????????? | | ! ! !*=!*=%!!=%[[![ ##? " "" "#????????? | | = =%*==!!=!/==! "#?" "#????????? | | !!!%%[ [== "##" """"#????????? | | [!* " "#????????? | | """""""" """"""""" " " "##" " "" "#????????? | | """""""""""""""""" "" *%= #?" " "" ??????????? | | #### ############### [%= "#?? """"???????????? | | ##???????# ! "#########??????????? | | X"#???????# = = "## """"#??????????? | | "" "" ##???????# "%==!%* ## " "#??????????? | | "" "" X"#??????###"=[ !!! "# X"#??????????? | | " " ######### #*!! %=*[## "#??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Hcp. Battery | 51% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Armchair Analyst Civilization 2243 Dynamic Key Librarian Link The Feds Packrat Part-time Mechanic Plot Armor Quick And Dirty Remodeling Strength In Numbers Tank Challenges ------------ None Game ------ Seed ChromaticScatterBoregun Manual? 0 Play Time 01:25:25 Cumulative 5.2 hours Start 2026.01.23 @ 19:58:40 End 2026.01.24 @ 13:48:59 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 6 Achievement% 8 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8acae4e9-39e4-4486-880f-88c0288b357c