Cogmind - Beta 11.2 *** ADVENTURER MODE // 2023.01.03 @ 23:18:01 Player: RustyBridges Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (87) 435 Value Destroyed (2421) 2421 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (276) 276 TOTAL SCORE: 5272 Bonus ------- High Alert Combat Kills 276 Cogmind --------- Core Integrity 0/550 Matter 231/300 Energy 220/220 System Corruption 5% Temperature Danger (421) Movement Treading (240) Ox1 Location -8/Storage Parts ------- > --- POWER (2) -------- Light Nuclear Core Light Nuclear Core > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (4) ------ High-capacity Storage Unit Weight Redist. System Terrain Scan Processor Seismic Detector > --- WEAPON (3) ------- Heavy EM Shotgun Advanced Beam Rifle Light Assault Rifle > --- INVENTORY (20) --- Reinforced Ion Engine Reinforced Ion Engine Compact Matter Pod (0) Light Armor Plating System Shield Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Weight Redist. System Terrain Scan Processor Seismic Detector > --- WEAPON ----------- Heavy EM Shotgun Advanced Beam Rifle Light Assault Rifle > --- INVENTORY -------- Reinforced Ion Engine Reinforced Ion Engine Compact Matter Pod Light Armor Plating Heavy Assault Rifle [Rating: 24] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Weight Redist. System Storage High-capacity Storage Unit Processor Terrain Scan Processor Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Mat Mat Sto Slots Evolved 4 | . . . 2 2 . Power 1 | . . . . 1 . Propulsion . | . . . . . . Utility 2 | . . . 1 1 . Weapon 1 | . . . 1 . . Parts Attached 55 | 6 1 . 8 40 . Power 14 | 1 . . 1 12 . Engine 8 | 1 . . 1 6 . Core 6 | . . . . 6 . Reactor . | . . . . . . Propulsion 13 | 2 . . 1 10 . Treads 4 | . . . . 4 . Leg 9 | 2 . . 1 6 . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 11 | 1 1 . 2 7 . Device 6 | . . . 1 5 . Storage 3 | 1 1 . 1 . . Processor 2 | . . . . 2 . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 17 | 2 . . 4 11 . Energy Gun 8 | 1 . . 1 6 . Energy Cannon 2 | . . . 1 1 . Ballistic Gun 5 | 1 . . 1 3 . Ballistic Cannon . | . . . . . . Launcher 1 | . . . . 1 . Special Weapon 1 | . . . 1 . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . 2 1 . Corrupted Parts 1 | . . . . 1 . System Corruption 2 | . . . . 2 . Parts Lost 29 | . . . 1 28 . Power 9 | . . . . 9 . Propulsion 8 | . . . 1 7 . Utility 4 | . . . . 4 . Weapon 8 | . . . . 8 . Highest Loss Streak 5 | . . . 1 5 . To Critical Strikes . | . . . . . . Average Slot Usage (%) 90 | . 85 100 94 87 100 Engine 8 | . 14 14 11 7 . Core 4 | . . . . 7 18 Treads 4 | . . . . 6 18 Leg 14 | . 28 28 22 8 . Device 12 | . . . 10 14 18 Storage 17 | . 14 28 21 14 9 Processor 3 | . . . . 4 9 Energy Gun 13 | . 14 14 13 13 18 Energy Cannon 1 | . . . 2 2 . Ballistic Gun 7 | . 14 14 10 3 9 Launcher 1 | . . . . 2 . Special Weapon 1 | . . . 2 . . Naked Turns . | . . . . . . Heaviest Build 68 | 10 12 12 59 68 58 Greatest Support 46 | 20 20 20 20 46 46 Greatest Overweight (x) 18 | 3 . . 2 18 1 Average Overweight (x) 1 | . . . 1 2 1 Largest Inventory Capacity 20 | 8 8 8 20 20 20 Average Capacity 18 | 7 8 8 19 20 20 Most Carried 8 | 1 3 3 8 8 6 Average Carried 4 | . 1 3 4 4 6 Final Capacity 20 | 8 8 8 20 20 20 Final Carried 7 | 1 3 3 7 6 6 Class Distribution -------------------- 33% | Mutant 32% | Scavenger-Gunner 21% | Skirmisher 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Skirmisher | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Storage Resources | -11 -10 -10 -9 -8 -8 ----------- Run | Scr Mat Min Mat Mat Sto Matter Collected 981 | 255 4 79 141 502 . Remotely . | . . . . . . Salvage Created 2763 | . 37 . 356 2220 150 Parts 162 | . 7 . 20 128 7 Haulers Intercepted 1 | . . . . 1 . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Mat Mat Sto Combat Hostiles Destroyed 66 | . 3 . 8 52 3 Guns 41 | . 3 . 6 29 3 Cannons 8 | . . . 2 6 . AOE 17 | . . . . 17 . Classes Destroyed 14 | . 1 . 5 8 . Worker 2 | . . . . 2 . Builder 6 | . . . . 6 . Tunneler 1 | . . . . 1 . Hauler 1 | . . . . 1 . Recycler 5 | . . . 1 4 . Mechanic 2 | . . . . 2 . Operator 2 | . . . . 2 . Watcher 4 | . . . 1 3 . Swarmer 23 | . 3 . 3 17 . Grunt 29 | . . . 3 23 3 Brawler 1 | . . . . 1 . Duelist 2 | . . . 1 1 . Sentry 9 | . . . 1 8 . Hunter 2 | . . . . 2 . Best Kill Streak 12 | . 3 . 3 12 3 Combat Bots Only 7 | . 3 . 3 7 3 Max Kills in Single Turn 5 | . 1 . 1 5 1 Gunslinging 1 | . . . . 1 . Exploded 3 | . . . . 3 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -8 -------- Run | Scr Mat Min Mat Mat Sto Damage Taken 3107 | . 29 9 354 2575 140 Core 631 | . 7 . 72 526 26 Absorbed by Shields . | . . . . . . Core Remaining (%) 93 | 100 . 97 82 . . Volleys Fired 157 | . 4 . 26 122 5 Largest 3 | . 2 . 3 3 3 Hottest 196 | . 60 . 196 196 131 Shots Fired 307 | . 8 . 60 225 14 Gun 254 | . 8 . 53 179 14 Cannon 26 | . . . 5 21 . Launcher 24 | . . . . 24 . Special 3 | . . . 2 1 . Kinetic 66 | . 4 . 23 34 5 Thermal 175 | . 4 . 32 134 5 Explosive 24 | . . . . 24 . Electromagnetic 42 | . . . 5 33 4 Robot Hit Streak 29 | . 2 . 20 29 17 Robot Miss Streak 3 | . 3 . 2 2 1 Penetration Max 1 | . . . . 1 . Secondary Targets 6 | . . . . 5 1 Max Gunslinging Chain 1 | . . . . 1 1 Shots Hit Robots 234 | . 3 . 47 172 12 Core Hits 155 | . 3 . 15 128 9 Critical Kills 1 | . . . 1 . . Critical Parts Destroyed . | . . . . . . Critical Strikes 8 | . . . 2 5 1 Burn 6 | . . . 1 4 1 Destroy 1 | . . . 1 . . Corrupt 1 | . . . . 1 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5735 | . 49 . 632 4820 234 Guns 2858 | . 49 . 465 2110 234 Cannons 474 | . . . 97 377 . Explosions 2306 | . . . . 2306 . Melee . | . . . . . . Ramming 25 | . . . 22 3 . Kinetic 594 | . 17 . 179 373 25 Thermal 1976 | . 32 . 334 1510 100 Explosive 2273 | . . . . 2273 . Electromagnetic 867 | . . . 97 661 109 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . . . 1 4 5 Average Corruption 2 | . . . 1 3 4 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 15 | . . . 4 11 . Message Errors 5 | . . . 1 4 . Heat Flow Errors 1 | . . . . 1 . Energy Discharges 1 | . . . . 1 . Data Loss (minor) 4 | . . . 1 3 . Data Loss (major) 1 | . . . 1 . . Misfires 2 | . . . 1 1 . Weapon Failures 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 62 | . . . 10 52 . Projectiles 10 | . . . 10 . . Explosions 52 | . . . . 52 . Melee . | . . . . . . Knockbacks 1 | . . . 1 . . Impact 1 | . . . 1 . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 249 | . . . . 249 . Shots 9 | . . . . 9 . Rammed 1 | . . . . 1 . Targets Rammed 7 | 1 . . 3 3 . Kicked 6 | 1 . . 3 2 . Crushed . | . . . . . . Highest Temperature 641 | . 40 . 344 641 412 Average Temperature 144 | . 22 . 110 152 210 Received Heat Transfer 1281 | . . 6 96 1035 144 Effects 27 | . . . 2 24 1 Shutdowns 9 | . . . . 8 1 Energy Bleed 1 | . . . . 1 . Interference 11 | . . . 2 9 . Matter Decay 2 | . . . . 2 . Short Circuit 3 | . . . . 3 . Damage (minor) 1 | . . . . 1 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | . . . 1 1 . Impact Corruptions 1 | . . . 1 . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 9 | . . . 1 5 3 Heat Transferred 4824 | . 75 . 820 3670 259 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Mat Mat Sto Peak Influence 872 | . 85 28 166 872 347 Initial 259 | . . 28 9 . 259 Average 271 | . 36 28 74 437 271 Maximum Alert Level 3 | . . . . 3 1 Low Security (%) 59 | 100 100 100 100 30 . Level 1 11 | . . . . 15 100 Level 2 9 | . . . . 17 . Level 3 19 | . . . . 36 . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Sterilizations 1 | . . . . 1 . Squads Dispatched 16 | . . . 2 12 2 Investigation 3 | . . . 1 . 2 Extermination . | . . . . . . Reinforcement 5 | . . . 1 4 . Assault 1 | . . . . 1 . Garrison 7 | . . . . 7 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 3 | . . . . 3 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Mat Mat Sto Distress Signals 10 | . . . . 10 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 91 | . 4 2 12 68 5 Peak Tracking Total 7 | . 3 2 3 7 3 Tactical Retreats 2 | . . . 1 1 . Traps | -11 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Mat Mat Sto Traps Triggered 2 | . . . 1 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -8 ---------- Run | Scr Mat Min Mat Mat Sto Machines Disabled 7 | . . . . 7 . Max in Single Turn 2 | . . . . 2 . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Mat Mat Sto Machines Accessed 6 | . . . 3 1 2 Terminals 4 | . . . 2 . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . . . 1 1 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 17 | . . . 8 2 7 Successful 10 | . . . 7 1 2 Failed 7 | . . . 1 1 5 Catastrophic 2 | . . . . . 2 Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 13 | . . . 6 . 7 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 4 | . . . 2 2 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 8 | . . . 6 . 2 Prototype ID Bank 2 | . . . 2 . . Emergency Access Points 1 | . . . 1 . . Locate Traps 2 | . . . 1 . 1 Recall Extermination 1 | . . . . . 1 Hauler Manifests 2 | . . . 2 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 2 | . . . 1 1 . Retrieve Components 2 | . . . 1 1 . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . . . 2 1 2 Full Trace Events 3 | . . . 1 . 2 Feedback Events 1 | . . . . . 1 Corruption 1 | . . . . . 1 Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 16 | . . . 6 10 . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 ------------ Run | Scr Mat Min Mat Mat Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -8 -------- Run | Scr Mat Min Mat Mat Sto Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Mat Mat Sto Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -8 ------------- Run | Scr Mat Min Mat Mat Sto Turns Passed 2658 | 75 61 172 827 1435 88 Spaces Moved 895 | 54 39 144 284 346 28 Core 36 | 13 . . . 23 . Treads 195 | . . . . 167 28 Legs 664 | 41 39 144 284 156 . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 190 240 Average Speed 227 | 119 120 120 254 279 240 Slowest Speed 950 | 200 120 120 260 950 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 24 | 4 15 54 31 35 10 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 90 | . . . . 90 . Melee . | . . . . . . Projectile . | . . . . . . AOE 90 | . . . . 90 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Mat Mat Sto Total 1235 | 61 45 143 336 610 40 Wait 81 | . . . 2 72 7 Move 890 | 53 38 143 283 345 28 Hop . | . . . . . . Pick Up 22 | 1 2 . 6 13 . Fast Attach 37 | 6 1 . 6 24 . Attach 18 | . . . 2 16 . Detach 13 | . . . 4 9 . Swap . | . . . . . . Drop 10 | . . . 4 6 . Fire 157 | . 4 . 26 122 5 Melee . | . . . . . . Ram . | . . . . . . Kick 6 | 1 . . 3 2 . Crush 1 | . . . . 1 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -8/Storage History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 76 | -11/Scrapyard | Entered Materials 102 | -10/Materials | Discovered new exit (range 8) 137 | -10/Materials | Entered Mines 202 | -10/Mines | Learned Materials trap positions 296 | -10/Mines | Discovered new exit (range 12) 306 | -10/Mines | Build established: Mutant 309 | -10/Mines | Entered Materials 309 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 310 | -9/Materials | Loaded intel: 20 trap records 891 | -9/Materials | Build established: Skirmisher 1123 | -9/Materials | Discovered new exit (range 5) 1136 | -9/Materials | Entered another Materials area 1136 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1275 | -8/Materials | Garrison activated, responded to threat 1306 | -8/Materials | Lost 4 parts (1p2n1w) 1368 | -8/Materials | Lost 3 parts (2p1w) 1441 | -8/Materials | Lost 4 parts (2p1u1w) 1542 | -8/Materials | Lost 3 parts (1n2w) 1693 | -8/Materials | Garrison activated, responded to threat 1694 | -8/Materials | Core integrity fell below 50% 1803 | -8/Materials | Garrison activated, responded to threat 1936 | -8/Materials | First assault squad dispatched 1939 | -8/Materials | Lost 4 parts (1p2n1w) 2044 | -8/Materials | Core integrity fell below 20% 2091 | -8/Materials | Lost 5 parts (1p2u2w) 2101 | -8/Materials | Destroyed 7 combat bots 2218 | -8/Materials | Sterilization system engaged 2218 | -8/Materials | Non-combat units ordered to evacuate 2318 | -8/Materials | Combat units ordered to evacuate 2401 | -8/Materials | Build established: Scavenger-Gunner 2518 | -8/Materials | Ambient heat levels rising (+10) 2556 | -8/Materials | Discovered new exit (range 7) 2571 | -8/Materials | Entered Storage 2659 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02595_ ALERT: Suspicious activity at Terminal S007. Dispatching Investigation squad. 02627_ Connecting with Terminal... >>Recall(Extermination) Establishing remote squad link... No tasked extermination squads found. Feedback: System corruption (+1%). 02627_ ALERT: Suspicious activity at Terminal S009. Dispatching Investigation squad. 02643_ G-47 Trooper destroyed. 02645_ Critical hit (Burn: +37). 02646_ G-47 Trooper destroyed. 02651_ Critical hit (Burn: +37). 02652_ G-47 Trooper suffers critical hit (Burn). 02655_ Imp. Heat Sink melted. 02655_ Aluminum Leg melted. 02655_ Particle Gun melted. 02655_ G-47 Trooper destroyed. 02655_ Switching to secondary target: G-47 Trooper. 02659_ Power failure, Lgt. Nuclear Core shutdown. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ?????????????##########?????????????????? | | ?????????????# #?????????????????? | | ?????????????# #?????????????????? | | ?????????????# #?????????????????? | | ???????????### """#?????????????????? | | ???????????#"" """#?????????????????? | | ???????????#"T """#?????????????????? | | ???????????#"" """#?????????????????? | | ???????????### *= """#?????????????????? | | ?????????????# [%= #?????????????????? | | ??????????######+##############?????????? | | ??????????# *%= % ^ ????????? | | ??????????# = g ^ ????????? | | ??????????# @ g ^ ????????? | | ??????????######/##############?????????? | | ??????????## #??????????????????? | | ??????????#" #??????????????????? | | ??????????#T #??????????????????? | | ??????????#" """ """ #??????????????????? | | ??????????## """ """ #??????????????????? | | ???????????# """ """ #??????????????????? | | ???????????# #??????????????????? | | ???????????# #??????????????????? | | ???????????###########??????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 23 Energy Capacity 445 Matter Stores 400 Matter Capacity 400 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 85 Additional Mass Support 6 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Loot Pinata Significant Disruption Challenges ------------ None Game ------ Seed MomentumSapperDevice Manual? 0 Play Time 00:19:43 Cumulative 4.6 hours Start 2023.01.03 @ 22:55:55 End 2023.01.03 @ 23:18:01 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 17 Rogue 7 Adventurer 10 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 14 Achievement% 14 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Proggy Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 77d878a3-426a-43dd-85ce-cca4c4a7e2ba