Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.24 @ 02:26:01 Player: Rocko1345 Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (6) 3000 Regions Visited (17) 3400 Robots Destroyed (121) 605 Value Destroyed (4392) 4392 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (2024) 2024 TOTAL SCORE: 14101 Bonus ------- High Alert Combat Kills 134 Follower Combat Kills 1641 Met Zhirov 300 Friendly Fire -51 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 457/600 System Corruption 4% Temperature Cool (9) Movement Core (100) Ox1 Location -4/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Advanced Energy Well (fused) Makeshift Salvage Targeting Computer > --- WEAPON (4) ------- Dirty Datajack > --- INVENTORY (5) ---- Advanced Force Field Dirty Datajack (13) Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor Heavy Antimatter Reactor > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- Medium Storage Unit Advanced Energy Well Seismic Detector Damper Plating Improved Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- KE Penetrator Graviton Cannon Graviton Cannon Improved Plasma Cutter > --- INVENTORY -------- Heavy Machine Gun Dirty Datajack Dirty Datajack Scythe [Rating: 119] Favorites ----------- Power Antimatter Reactor Engine Light Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Heavy Treads Treads Heavy Treads Leg Aluminum Leg Wheel Wheel Flight Unit Improved VTOL Module Utility Improved Hacking Suite Device Improved Heat Sink Storage Medium Storage Unit Processor Signal Interpreter Hackware Improved Hacking Suite Protection Damper Plating Weapon Battle Rifle Energy Gun Precision Beam Rifle Ballistic Gun Battle Rifle Ballistic Cannon Graviton Cannon Special Weapon Improved Plasma Cutter Impact Weapon Hammer Slashing Weapon Scythe Special Melee Weapon Dirty Datajack Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Fac Was Fac Upp Upp Zhi Pro Fac Upp Slots Evolved 12 | . . 2 . 2 2 2 . . 2 . . . . . . 2 . Power 1 | . . . . 1 . . . . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . . . . . . . . Utility 7 | . . 2 . 1 . . . . 2 . . . . . . 2 . Weapon 2 | . . . . . . 2 . . . . . . . . . . . Parts Attached 117 | 7 4 20 1 18 17 1 1 15 3 10 2 . . 4 4 5 5 Power 16 | 1 . 2 1 2 5 . . 1 . 2 . . . 1 1 . . Engine 6 | 1 . 2 . 1 1 . . 1 . . . . . . . . . Core 6 | . . . 1 1 4 . . . . . . . . . . . . Reactor 4 | . . . . . . . . . . 2 . . . 1 1 . . Propulsion 28 | 2 . 5 . 6 5 1 . 3 1 3 . . . 1 . . 1 Treads 11 | . . 3 . . . . . 3 1 3 . . . 1 . . . Leg 10 | 2 . . . 3 5 . . . . . . . . . . . . Wheel 4 | . . 2 . . . 1 . . . . . . . . . . 1 Hover . | . . . . . . . . . . . . . . . . . . Flight 3 | . . . . 3 . . . . . . . . . . . . . Utility 38 | 2 1 6 . 5 4 . 1 7 2 1 1 . . 1 1 3 3 Device 15 | 1 . 3 . 2 1 . . 4 . . . . . . . 2 2 Storage 6 | 1 1 1 . . 1 . . . . . . . . . 1 1 . Processor 8 | . . 2 . 3 . . . 1 1 . . . . . . . 1 Hackware 5 | . . . . . . . 1 2 . . 1 . . 1 . . . Protection 4 | . . . . . 2 . . . 1 1 . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 35 | 2 3 7 . 5 3 . . 4 . 4 1 . . 1 2 2 1 Energy Gun 11 | 2 . 4 . 2 . . . 2 . 1 . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . Ballistic Gun 9 | . . 1 . 2 . . . 2 . 3 1 . . . . . . Ballistic Cannon 5 | . 1 2 . . . . . . . . . . . . 2 . . Launcher . | . . . . . . . . . . . . . . . . . . Special Weapon 2 | . . . . . 1 . . . . . . . . 1 . . . Impact Weapon 2 | . 1 . . 1 . . . . . . . . . . . . . Slashing Weapon 4 | . 1 . . . 2 . . . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . . . . . . . . . . 1 1 Unidentified Prototypes 8 | . . 1 . 3 1 . . 1 . . . . . . 1 1 . Parts Lost 39 | . . 10 . 6 9 . 3 . 1 . . . . . 1 2 7 Power 10 | . . 3 . 2 4 . . . . . . . . . . . 1 Propulsion 13 | . . 3 . 3 3 . . . 1 . . . . . . . 3 Utility 6 | . . 2 . . . . 2 . . . . . . . 1 1 . Weapon 10 | . . 2 . 1 2 . 1 . . . . . . . . 1 3 Highest Loss Streak 4 | . . 3 . 4 2 . 2 . 1 . . . . . 1 1 3 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Backups 6 | . 5 7 12 12 9 18 14 4 4 2 3 4 5 4 4 4 2 Power . | . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . 1 2 1 . . . 1 . . . . . . Utility 2 | . 1 . 3 4 5 10 7 3 4 . . . . . 1 . . Weapon 3 | . 4 6 8 7 1 5 4 . . 1 1 2 2 1 1 1 . Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 28 | . 1 1 . 6 . . 10 2 . 4 . 1 . 1 1 . 1 Power . | . . . . . . . . . . . . . . . . . . Propulsion 1 | . . . . . . . . . . . . 1 . . . . . Utility 15 | . . . . 3 . . 6 2 . 3 . . . . . . 1 Weapon 12 | . 1 1 . 3 . . 4 . . 1 . . . 1 1 . . Tool/Special . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 76 | . 100 91 94 79 90 60 36 78 73 74 69 64 64 65 67 69 53 Engine 3 | . 14 7 . . 4 . . 10 11 2 . . . . . . . Core 1 | . . . 6 6 6 6 2 . . . . . . . . . . Reactor 4 | . . . . . . . . . . 8 11 11 11 11 11 10 8 Treads 7 | . . 6 22 1 . . . 18 13 12 10 5 5 6 11 10 3 Leg 6 | . 28 8 . 12 24 . . . . . . . . . . . . Device 7 | . 14 13 11 9 13 6 2 9 11 2 . . . . . 5 9 Storage 5 | . 14 11 11 7 6 6 4 . . . . . . . 2 8 8 Processor 7 | . . 17 22 24 13 6 6 5 . 1 . . . . . . . Hackware 7 | . . . . . . . . 14 17 17 17 17 17 17 13 10 7 Protection 2 | . . . . . 3 13 6 . . 5 5 5 5 5 5 2 . Energy Gun 5 | . 11 6 22 6 8 . . 8 5 8 . . . . . . . Ballistic Gun 7 | . . 2 . 8 . . . 8 11 13 23 23 23 20 8 5 1 Ballistic Cannon 3 | . 9 9 . . . . . . . . . . . . 7 10 7 Slashing Weapon 1 | . . . . . 4 13 4 . . . . . . . . . 4 Peak Build Rating 119 | 9 10 20 24 27 49 41 41 61 66 100 87 82 82 101 116 119 109 Average Rating 55 | 5 9 13 22 21 41 40 27 54 58 89 86 81 82 87 106 107 70 On Entrance 53 | . 9 10 20 24 27 41 41 15 61 66 87 82 82 82 101 110 96 Avg Prop Armor Cover (%) 23 | . . . . . . . . 23 . . . . . . . . . Naked Turns 20 | . . . . 5 . . . . . . . . . . . . 15 Heaviest Build 128 | 13 19 26 30 32 70 64 64 31 36 97 91 91 91 93 124 128 85 Greatest Support 140 | 20 20 46 46 46 76 28 28 90 90 140 140 70 70 140 140 140 140 Greatest Overweight (x) 26 | . . 4 . 2 1 2 2 . . 1 1 1 1 1 . . 26 Average Overweight (x) . | . . . . . . 2 1 . . . . 1 1 . . . 1 Largest Inventory Capacity 20 | 8 10 15 15 15 20 20 20 5 5 5 5 5 5 5 10 10 10 Average Capacity 9 | 7 8 10 15 13 18 20 16 5 5 5 5 5 5 5 7 10 8 Most Carried 20 | 3 9 11 14 15 20 20 19 5 5 5 5 5 5 5 5 6 4 Average Carried 6 | . 5 7 12 12 9 18 15 4 4 3 4 4 5 4 4 4 2 Final Capacity 20 | 8 10 15 15 5 20 20 5 5 5 5 5 5 5 5 10 10 5 Final Carried 20 | 1 9 10 13 3 20 19 3 5 4 4 5 5 5 4 5 3 2 Class Distribution -------------------- 41% | Mutant 37% | Hacker-Tank 4% | Hacker-Gunner 4% | Hacker-Skirmisher 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Waste Hacker-Gunner | -6/Factory Hacker-Skirmisher | -5/Factory Hacker-Tank | -5/Waste Hacker-Tank | -5/Factory Hacker-Tank | -5/Upper Caves Hacker-Tank | -5/Upper Caves Hacker-Tank | -5/Zhirov Hacker-Tank | -4/Proximity Caves Hacker-Tank | -4/Factory Hacker-Mutant | -4/Upper Caves Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Fac Was Fac Upp Upp Zhi Pro Fac Upp Matter Collected 3240 | 270 60 436 27 255 256 . . 314 232 149 89 34 . 40 282 196 600 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 5121 | 140 256 865 264 782 874 . . 239 341 70 9 . . 253 469 248 311 Parts 228 | 5 15 66 14 34 40 . . 10 9 2 1 . . 2 15 9 6 Haulers Intercepted 2 | . . 1 . 1 . . . . . . . . . . . . . Recyclers Shooed 4 | . 1 2 . . . . . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 86 | . . . . . . . . . . . . 10 . 1 68 . 7 Prevented . | . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Fac Was Fac Upp Upp Zhi Pro Fac Upp Combat Hostiles Destroyed 94 | . 7 24 6 14 18 . . 4 7 . . . . . 5 5 4 Melee 16 | . 1 3 . 2 9 . . . . . . . . . . . 1 Guns 52 | . 5 8 6 11 9 . . 4 7 . . . . . 2 . . Cannons 22 | . . 11 . . . . . . . . . . . . 3 5 3 Classes Destroyed 17 | 2 5 3 . 4 1 . . . 1 . . . . . 1 . . Worker 9 | . 2 4 . . . . . . . . 1 . . . . 2 . Builder 1 | . . 1 . . . . . . . . . . . . . . . Tunneler 2 | 2 . . . . . . . . . . . . . . . . . Hauler 2 | . . 1 . 1 . . . . . . . . . . . . . Recycler 3 | 1 . 2 . . . . . . . . . . . . . . . Operator 2 | . 1 . . . 1 . . . . . . . . . . . . Watcher 8 | . 1 5 . . 2 . . . . . . . . . . . . Swarmer 24 | . 3 14 . 1 3 . . . 2 . . . . . 1 . . Grunt 30 | . 4 2 6 5 6 . . . 3 . . . . . 1 3 . Brawler 2 | . . . . . . . . . 1 . . . . . 1 . . Duelist 2 | . . . . 1 . . . . 1 . . . . . . . . Sentry 19 | . . 8 . 4 2 . . 3 . . . . . . . 1 1 Specialist 1 | . . . . 1 . . . . . . . . . . . . . Hunter 5 | . . . . 1 2 . . . . . . . . . . . 2 Programmer 9 | . . . . . 5 . . 1 . . . . . . 1 1 1 Heavy 1 | . . . . 1 . . . . . . . . . . . . . Behemoth 1 | . . . . . . . . . . . . . . . 1 . . Decomposer 1 | . . . . . . . . . . . . . . . . . 1 Best Kill Streak 10 | 3 3 10 2 4 3 . . 1 5 . 1 . . . 1 4 2 Combat Bots Only 5 | . 3 5 2 3 3 . . 1 5 . . . . . 1 3 2 Max Kills in Single Turn 2 | 1 2 2 1 1 2 . . 1 1 . 1 . . . 1 2 1 Gunslinging 1 | . . . . . 1 . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . Melee 1 | . 1 1 . 1 1 . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Fac Was Fac Upp Upp Zhi Pro Fac Upp Hostile Shots Fired 893 | . 34 137 21 95 225 . 11 80 33 . 20 5 . . 42 40 150 Missed 279 | . 11 46 2 32 72 . 2 30 7 . 5 2 . . 12 8 50 Hits 614 | . 23 91 19 63 153 . 9 50 26 . 15 3 . . 30 32 100 Melee 10 | . . . . . . . 9 . 1 . . . . . . . . Projectile 604 | . 23 91 19 63 153 . . 50 25 . 15 3 . . 30 32 100 AOE 1 | . . . . . 1 . . . . . . . . . . . . Critical Strikes 19 | . . 5 . 1 2 . 4 . 1 . . . . . 1 . 5 Damage Taken 9646 | . 240 1169 235 1147 1744 . 434 568 461 . 289 39 . . 591 752 1977 Core 2429 | . 73 180 40 286 344 . 204 22 80 . 23 . . . 21 74 1082 Absorbed by Shields 4 | . . . . . 4 . . . . . . . . . . . . Ignored by Resistances 40 | . . . . . . . . . . . . . . . 40 . . Regen/Repaired (Parts) 493 | . . 18 . . . . . . . 371 3 12 . 49 40 . . Core Remaining (%) 67 | 100 70 . 45 48 50 . . 73 . . . . . . 87 . . Volleys Fired 292 | 5 18 54 11 48 41 . . 15 13 3 7 1 . 8 25 21 22 Largest 4 | 2 2 2 2 2 2 . . 3 3 4 4 4 . 1 3 3 3 Hottest 180 | 100 100 130 122 122 122 . . 180 123 105 105 113 . 20 136 149 149 Shots Fired 624 | 10 36 107 22 96 67 . . 42 39 12 28 4 . 8 56 54 43 Gun 452 | 10 28 48 22 96 67 . . 42 39 12 28 4 . . 30 11 15 Cannon 153 | . 8 59 . . . . . . . . . . . . 16 42 28 Launcher . | . . . . . . . . . . . . . . . . . . Special 19 | . . . . . . . . . . . . . . 8 10 1 . Kinetic 356 | . 8 69 . 48 . . . 19 26 12 28 4 . . 46 53 43 Thermal 268 | 10 28 38 22 48 67 . . 23 13 . . . . 8 10 1 . Explosive . | . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . Robot Hit Streak 18 | 5 10 18 8 13 17 . . 14 7 7 6 1 . 9 11 9 4 Robot Miss Streak 5 | 1 2 4 1 1 1 . . 5 5 4 4 3 . . 5 4 5 Penetration Max 1 | . . . . . . . . . . . . . . . . 1 . Secondary Targets 12 | . 1 1 1 3 1 . . . 4 . . . . . 1 . . Max Gunslinging Chain 1 | . 1 1 1 1 1 . . . 1 . . . . . 1 . . Shots Hit Robots 523 | 9 27 91 17 82 88 . . 29 32 6 19 1 . 8 32 34 48 Core Hits 253 | 4 12 66 8 29 34 . . 12 23 1 8 . . 8 14 13 21 Critical Kills 2 | . . . . 1 . . . . . . . . . . 1 . . Critical Parts Destroyed 8 | . 1 4 . 1 1 . . . . . . . . . 1 . . Critical Strikes 45 | 1 4 9 2 9 12 . . 1 . . . . . . 4 1 2 Burn 18 | 1 2 . 2 7 5 . . 1 . . . . . . . . . Destroy 2 | . . . . . . . . . . . . . . . 2 . . Blast 11 | . 1 5 . . . . . . . . . . . . 2 1 2 Smash 8 | . 1 4 . 2 1 . . . . . . . . . . . . Sever 6 | . . . . . 6 . . . . . . . . . . . . Melee Attacks 139 | . 12 21 . 19 53 . . . . . . . . . . 3 31 Impact 63 | . 11 21 . 19 12 . . . . . . . . . . . . Slashing 53 | . 1 . . . 41 . . . . . . . . . . 1 10 Piercing 23 | . . . . . . . . . . . . . . . . 2 21 Sneak Attacks 19 | . . 1 . . 3 . . . . . . . . . . 3 12 Combat Hostiles 3 | . . . . . . . . . . . . . . . . . 3 Follow-up Attacks 4 | . . . . . 4 . . . . . . . . . . . . Damage Inflicted 12301 | 115 504 1879 296 1612 2462 . . 614 696 161 341 44 . 131 705 1550 1191 Guns 5872 | 115 200 491 296 1273 1009 . . 614 696 161 314 44 . . 369 189 101 Cannons 3117 | . 73 865 . . . . . . . . . . . . 214 1295 670 Explosions 148 | . . 148 . . . . . . . . . . . . . . . Melee 2879 | . 231 375 . 339 1453 . . . . . . . . . . 66 415 Ramming 32 | . . . . . . . . . . . 27 . . . . . 5 Kinetic 5630 | . 73 890 . 562 . . . 332 416 161 314 44 . . 583 1484 771 Thermal 3612 | 115 200 466 296 711 1009 . . 282 280 . . . . 131 122 . . Explosive . | . . . . . . . . . . . . . . . . . . Electromagnetic 148 | . . 148 . . . . . . . . . . . . . . . Impact 1314 | . 231 375 . 339 369 . . . . . . . . . . . . Slashing 1493 | . . . . . 1084 . . . . . . . . . . 60 349 Piercing 72 | . . . . . . . . . . . . . . . . 6 66 Highest Corruption 17 | . . . . . 3 . 16 17 . . . . . . . . 4 Average Corruption 9 | . . . . . 2 . 11 16 . . . . . . . . 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 95 | . . . . . 12 . 13 62 . . . . . . . . 8 Message Errors 11 | . . . . . . . . 9 . . . . . . . . 2 Matter Fused 18 | . . . . . 2 . 1 13 . . . . . . . . 2 Heat Flow Errors 15 | . . . . . 5 . 1 9 . . . . . . . . . Energy Discharges 14 | . . . . . 1 . 1 11 . . . . . . . . 1 Parts Rejected 2 | . . . . . . . 2 . . . . . . . . . . Parts Fused 2 | . . . . . . . . 1 . . . . . . . . 1 Data Loss (minor) 14 | . . . . . 1 . 2 10 . . . . . . . . 1 Data Loss (major) 3 | . . . . . 1 . . 2 . . . . . . . . . Misfires 2 | . . . . . . . . 2 . . . . . . . . . Alerts 5 | . . . . . 1 . 1 2 . . . . . . . . 1 Misdirections 6 | . . . . . . . 5 1 . . . . . . . . . Weapon Failures 3 | . . . . . 1 . . 2 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 675 | . 32 122 . 172 282 . . . . . . . . . . 30 37 Projectiles 33 | . . 23 . . . . . . . . . . . . . 10 . Explosions . | . . . . . . . . . . . . . . . . . . Melee 642 | . 32 99 . 172 282 . . . . . . . . . . 20 37 Knockbacks 29 | . 5 6 . 2 3 . . . . . . . . . 1 11 1 Impact 10 | . 4 1 . 2 3 . . . . . . . . . . . . Kinetic 16 | . 1 4 . . . . . . . . . . . . 1 9 1 Secondary 3 | . . 1 . . . . . . . . . . . . . 2 . Self-Inflicted Damage 38 | . . 36 . . . . . . . . . . . . . . 2 Shots 1 | . . 1 . . . . . . . . . . . . . . . Rammed 4 | . . . . . . . . . . . 3 . . . . . 1 Targets Rammed 4 | . . . . . . . . . . . 3 . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 330 | 195 309 135 195 197 280 . 251 228 197 244 273 90 . . 330 197 194 Average Temperature 113 | 99 89 31 81 106 125 . 140 85 116 149 120 47 . . 145 97 118 Received Heat Transfer 2112 | . 81 336 135 339 612 . . 102 117 . 18 . . . 51 153 168 Effects 9 | . . . . . . . . . . . 3 . . . 6 . . Energy Bleed 4 | . . . . . . . . . . . . . . . 4 . . Interference 4 | . . . . . . . . . . . 3 . . . 1 . . Damage (minor) 1 | . . . . . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Robots Corrupted 6 | . 1 3 . 1 1 . . . . . . . . . . . . Combat Hostiles 4 | . 1 2 . 1 . . . . . . . . . . . . . Parts Fried 9 | . . 4 . 1 4 . . . . . . . . . . . . Impact Corruptions 23 | . 2 6 . 7 8 . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 29 | 1 3 1 6 9 7 . . 2 . . . . . . . . . Heat Transferred 8510 | 407 740 697 777 2035 2442 . . 609 407 . . . . 100 296 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Fac Was Fac Upp Upp Zhi Pro Fac Upp Maximum Alert Level 3 | . . 1 . . 2 1 . . . . 1 . . . . 3 . Low Security (%) 86 | 100 100 76 100 100 72 64 100 100 100 100 92 . . . . . . Level 1 6 | . . 23 . . 10 35 . . . . 7 . . . . . . Level 2 5 | . . . . . 16 . . . . . . . . . . 52 . Level 3 2 | . . . . . . . . . . . . . . . . 47 . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 870 | 10 101 340 120 192 480 221 49 58 100 24 230 . . . . 870 . Initial 870 | . . . 120 . 85 221 49 . . 24 . . . . . 870 . Average 95 | 1 27 114 30 30 149 183 9 11 53 1 55 . . . . 713 . Influence Increases 5982 | 15 264 805 170 579 887 . . 192 170 . 428 280 . 10 1104 883 195 Destroy 0b10 Robot/C 2720 | . 140 480 120 320 360 . . 80 140 . 160 120 . . 580 140 80 Destroy 0b10 Robot/NC 190 | 15 20 65 . 10 15 . . . . . 20 . . 5 20 15 5 Destroy Leader 608 | . 32 132 20 94 104 . . 40 30 . 34 20 . . 50 32 20 Allied During Kill 873 | . . . . 34 . . . . . . 214 140 . 5 454 26 . Successful Hack 215 | . 11 32 . 28 62 . . 72 . . . . . . . 10 . Disable Machine 105 | . 15 30 . 15 30 . . . . . . . . . . 15 . Anti-Garrison Action 150 | . . . . . 150 . . . . . . . . . . . . Destroy Structure 41 | . 1 6 . 3 1 . . . . . . . . . . 30 . Advance Influence 600 | . . . . . . . . . . . . . . . . 600 . Partial Spotted 30 | . . 15 . . 15 . . . . . . . . . . . . Lose Combat Pursuer 450 | . 45 45 30 75 150 . . . . . . . . . . 15 90 Influence Decreases 5900 | 15 264 497 478 391 621 313 141 192 100 70 198 476 34 10 675 685 740 Entered New Map 1147 | . . . 188 . 103 233 92 . . 46 . 86 7 . . 159 233 Time Decay 3885 | 15 264 387 290 331 428 80 29 192 90 24 130 350 27 10 535 246 457 Search Patrol Dispatched 200 | . . . . . . . . . . . . . . . . 200 . Lost Part 280 | . . 100 . 20 90 . . . 10 . . . . . 10 20 30 Lost Ally 388 | . . 10 . 40 . . 20 . . . 68 40 . . 130 60 20 Squads Dispatched 27 | . 1 . . 3 11 . . 2 3 . 3 . . . 1 3 . Investigation 3 | . . . . . 2 . . . 1 . . . . . . . . Extermination 7 | . . . . . 4 . . 2 . . . . . . . 1 . Reinforcement 10 | . 1 . . 3 2 . . . . . 2 . . . . 2 . Assault 4 | . . . . . 3 . . . . . . . . . 1 . . Garrison 3 | . . . . . . . . . 2 . 1 . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . . . 2 . Construction Impeded 1 | . . . . . . . . . . . . . . . . 1 . Haulers Reinforced 2 | . . . . . . . . . . . 2 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Fac Was Fac Upp Upp Zhi Pro Fac Upp Distress Signals 4 | . . . . 1 1 . . . . . 1 . . . 1 . . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 213 | . 12 35 8 33 37 . 6 4 7 2 9 5 . . 31 8 16 Peak Tracking Total 10 | . 4 5 3 5 5 . 6 1 4 1 3 4 . . 9 4 10 Tactical Retreats 18 | . 2 3 2 1 8 . . . . . . . . . . 1 1 Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Fac Was Fac Upp Upp Zhi Pro Fac Upp Traps Triggered 5 | . . . . . 1 1 . 2 1 . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . . . . 6 . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Fac Was Fac Upp Upp Zhi Pro Fac Upp Machines Disabled 8 | . 1 2 . 1 3 . . . . . . . . . . 1 . Max in Single Turn 1 | . 1 1 . 1 1 . . . . . . . . . . 1 . Garrison Access 4 | . . . . 1 1 . . 1 . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Fac Was Fac Upp Upp Zhi Pro Fac Upp Machines Accessed 56 | . 3 8 . 7 9 . . 10 2 . 3 1 1 9 . 2 1 Terminals 30 | . 2 6 . 6 6 . . 8 1 . . . . . . 1 . Fabricators 1 | . . . . . . . . . . . 1 . . . . . . Repair Stations 3 | . 1 1 . . . . . 1 . . . . . . . . . Recycling Units 2 | . . 1 . . . . . . . . . . . . . 1 . Scanalyzers 3 | . . . . . 2 . . . . . 1 . . . . . . Garrison Access 5 | . . . . 1 1 . . 1 1 . 1 . . . . . . Total Hacks 180 | . 7 23 . 20 28 . . 36 4 . 9 1 1 48 . 2 1 Successful 119 | . 3 19 . 11 12 . . 15 . . 6 1 1 48 . 2 1 Failed 59 | . 4 4 . 9 15 . . 21 4 . 2 . . . . . . Catastrophic 9 | . . . . 1 2 . . 5 1 . . . . . . . . Database Lockouts 2 | . . . . . 1 . . . . . 1 . . . . . . Manual 49 | . 5 14 . 12 7 . . 8 . . 3 . . . . . . Terminals 95 | . 5 18 . 18 19 . . 32 2 . . . . . . 1 . Fabricators 4 | . . . . . . . . . . . 4 . . . . . . Repair Stations 6 | . 2 2 . . . . . 2 . . . . . . . . . Recycling Units 4 | . . 3 . . . . . . . . . . . . . 1 . Scanalyzers 9 | . . . . . 6 . . . . . 3 . . . . . . Garrison Access 11 | . . . . 2 3 . . 2 2 . 2 . . . . . . Terminal Hacks 87 | . 1 10 . 6 8 . . 10 . . . 1 1 48 . 1 1 Record 47 | . . 5 . . 4 . . 2 . . . . . 36 . . . Part Schematic 4 | . . . . . . . . . . . . . . 4 . . . Robot Analysis 5 | . . 1 . . . . . . . . . . . 4 . . . Prototype ID Bank 11 | . . 1 . 2 2 . . 2 . . . . . 4 . . . Open Door 3 | . . . . . . . . . . . . 1 1 . . . 1 Level Access Points 1 | . . . . . 1 . . . . . . . . . . . . Machine Index 1 | . . 1 . . . . . . . . . . . . . . . Terminal Index 2 | . . . . 1 . . . 1 . . . . . . . . . Locate Traps 5 | . . . . . 1 . . 4 . . . . . . . . . Reprogram Traps 1 | . . . . . . . . 1 . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . . . . . Patrol Status 1 | . . . . . . . . . . . . . . . . 1 . Registered Components 2 | . . 1 . 1 . . . . . . . . . . . . . Registered Prototypes 1 | . . . . 1 . . . . . . . . . . . . . Zone Layout 2 | . . 1 . 1 . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . 1 . . . . . . Network Status 1 | . . . . . . . . . . . 1 . . . . . . Repair Station Hacks 3 | . . 2 . . . . . 1 . . . . . . . . . Scan Component 1 | . . 1 . . . . . . . . . . . . . . . Repair 1 | . . 1 . . . . . . . . . . . . . . . Refit 1 | . . . . . . . . 1 . . . . . . . . . Recycling Unit Hacks 2 | . . 1 . . . . . . . . . . . . . 1 . Report Inventory 2 | . . 1 . . . . . . . . . . . . . 1 . Scanalyzer 6 | . . . . . 4 . . . . . 2 . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . . . . . . Retrieve Study 5 | . . . . . 3 . . . . . 2 . . . . . . Garrison Access Hacks 3 | . . . . 1 . . . 1 . . 1 . . . . . . Seal Access 3 | . . . . 1 . . . 1 . . 1 . . . . . . Unauthorized Hacks 17 | . 2 6 . 4 . . . 3 . . 2 . . . . . . Terminals 13 | . 2 4 . 4 . . . 3 . . . . . . . . . Assimilate 2 | . . 1 . . . . . 1 . . . . . . . . . Botnet 10 | . 1 3 . 4 . . . 2 . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . 2 . . . . . . Report 1 | . . . . . . . . . . . 1 . . . . . . Fabnet 1 | . . . . . . . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . 2 . . . . . . . . . . . . . . . Monitor 1 | . . 1 . . . . . . . . . . . . . . . Recyclers 1 | . . 1 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 38 | . 2 6 . 7 9 . . 10 2 . . . . . . 2 . Full Trace Events 3 | . . . . . 2 . . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . . 4 . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Part Studies Acquired 3 | . . . . . 3 . . . . . . . . . . . . Parts Repaired 1 | . . 1 . . . . . . . . . . . . . . . Time 26 | . . 26 . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Fac Was Fac Upp Upp Zhi Pro Fac Upp Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . . . 1 . 1 Non-combat . | . . . . . . . . . . . . . . . . . . Combat 2 | . . . . . . . . . . . . . . . 1 . 1 Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . 2 . . . . . . . . . . . . Machine Destruction 2 | . . . . . 2 . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . . . 3 3 3 Autooverrided 2 | . . . . . . . . . . . . . . . 1 . 1 Robots Rewired 2 | . . . . . . . . . . . . . . . 2 . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Fac Was Fac Upp Upp Zhi Pro Fac Upp Total Allies 32 | . . 1 4 . . . 1 . . 20 . . . . 3 . 3 Largest Group 20 | . . 1 3 3 . . 1 . . 20 19 14 12 12 12 3 1 Highest-Rated Group 773 | . . 10 40 40 . . 31 . . 773 748 618 525 525 525 139 56 Highest-Rated Ally 56 | . . 10 31 16 . . 31 . . 46 46 47 46 46 47 47 56 Total Orders 4 | . . 2 . 2 . . . . . . . . . . . . . STAY 2 | . . 1 . 1 . . . . . . . . . . . . . FOLLOW 2 | . . 1 . 1 . . . . . . . . . . . . . Ally Attacks 393 | . . . . 43 . . 8 . . 29 71 21 . . 199 17 5 Total Damage 7338 | . . . . 343 . . 106 . . 543 1313 577 . . 3935 347 174 Kills 53 | . . . . 4 . . . . . 2 11 6 . . 27 3 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Fac Was Fac Upp Upp Zhi Pro Fac Upp Active Infowar (turns) 6888 | 64 1010 1752 1048 1151 . . . 1090 251 158 . . . . . 364 . Optics 3269 | . . 1070 1048 1151 . . . . . . . . . . . . . Sensors 785 | . . 785 . . . . . . . . . . . . . . . IFF 1317 | . . . . . . . . 908 251 158 . . . . . . . Terrain 1724 | 64 1010 650 . . . . . . . . . . . . . . . Seismic 364 | . . . . . . . . . . . . . . . . 364 . Jamming 358 | . . . . . . . . 358 . . . . . . . . . ECM 5 | . . . . . . . . 5 . . . . . . . . . Robot Analysis Total 5 | . . 1 . . . . . . . . . . . 4 . . . Derelict Logs Recovered 8 | . . . 1 . . . . . . . . 1 1 . 2 . 3 Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Fac Was Fac Upp Upp Zhi Pro Fac Upp Turns Passed 16323 | 158 1010 1752 1048 1398 1844 169 189 1389 251 759 498 799 706 616 1824 531 1382 Spaces Moved 8972 | 118 684 812 596 840 1269 128 157 745 128 427 276 298 289 269 1035 277 624 Core 269 | 21 . 35 . 10 . . . . . . . . . . . . 203 Treads 4872 | . . 259 596 61 . . . 679 128 427 276 298 289 269 1035 277 278 Legs 2509 | 97 684 239 . 499 990 . . . . . . . . . . . . Wheels 773 | . . 279 . . . 128 157 66 . . . . . . . . 143 Hover . | . . . . . . . . . . . . . . . . . . Flight 549 | . . . . 270 279 . . . . . . . . . . . . Fastest Speed 32 | 50 120 85 160 32 32 130 100 100 160 160 160 240 240 160 160 160 50 Average Speed 153 | 107 120 133 160 135 119 130 117 154 160 166 165 240 240 215 160 160 190 Slowest Speed 1350 | 120 120 250 160 260 200 130 130 160 160 240 240 240 240 240 160 160 1350 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 11 | . . . . 1 10 . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 44 | 5 58 55 94 42 29 3 74 19 3 91 9 50 43 62 92 8 65 Regions Visited 17 Branch Regions 6 Pre-discovered Areas 5 | . . . . . . . . . . . . . 1 3 1 . . Known Exits Taken 4 | . . 1 1 . 1 . . . . . . 1 . . . . . Unknown Exits Taken 9 | 1 1 . . 1 . . . 1 . . 1 . 1 1 1 1 . Scrap Searched 7 | . . . 3 . . . . . . . . . 1 . 1 . 2 Spaces Dug 7 | . . 2 . 2 1 . . . . . . . . . . 2 . Terrain Destroyed 43 | . . 4 . 2 1 . . . . . . . . . 14 14 8 Melee 5 | . . 2 . 2 1 . . . . . . . . . . . . Projectile 38 | . . 2 . . . . . . . . . . . . 14 14 8 AOE . | . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Fac Was Fac Upp Upp Zhi Pro Fac Upp Total 10784 | 139 815 1335 669 984 1453 132 162 954 148 477 302 381 302 290 1149 317 775 Wait 997 | 2 84 396 58 26 51 . . 149 . 3 6 80 14 . 46 8 74 Move 8939 | 117 683 811 595 837 1252 128 156 744 128 426 275 297 288 268 1034 276 624 Hop 7 | . . . . 1 6 . . . . . . . . . . . . Pick Up 163 | 8 11 21 4 20 30 1 1 22 3 15 5 2 . 4 5 2 9 Fast Attach . | . . . . . . . . . . . . . . . . . . Attach 94 | 7 . 12 1 14 12 1 3 17 3 7 . . . 1 2 4 10 Detach 5 | . . . . 1 . . . 1 . 1 . . . . 1 . 1 Swap 46 | . 4 12 . 6 8 . . 2 . 4 2 . . 3 4 1 . Drop 64 | . 3 8 . 12 2 2 1 4 1 18 4 1 . 3 3 1 1 Fire 292 | 5 18 54 11 48 41 . . 15 13 3 7 1 . 8 25 21 22 Melee 133 | . 12 21 . 19 47 . . . . . . . . . . 3 31 Ram 2 | . . . . . . . 1 . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . Crush 3 | . . . . . . . . . . . 3 . . . . . . Escape Stasis 4 | . . . . . 4 . . . . . . . . . . . . Rewire 34 | . . . . . . . . . . . . . . 3 29 . 2 Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . . . . . . 1 . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: *Fac x4) -6/Factory -6/Waste -6/Factory (discovered 2 exits: *Fac / [*Low]) -5/Factory -5/Waste -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -4/Upper Caves (discovered 1 exit: [*Upp]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 159 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 520 | -10/Materials | Discovered new exit (range 10) 605 | -10/Materials | Discovered new exit (range 16) 901 | -10/Materials | Discovered new exit (range 11) 1169 | -10/Materials | Entered another Materials area 1169 | -9/Materials | Evolved 2 slots: Utility x2 1476 | -9/Materials | Build established: Assassin 1619 | -9/Materials | Repaired Sensor Array 1728 | -9/Materials | Discovered new exit (range 16) 1746 | -9/Materials | Identified exit to Mines 1927 | -9/Materials | Lost 3 parts (1p1n1w) 2275 | -9/Materials | Build established: Mutant 2398 | -9/Materials | Discovered new exit (range 10) 2764 | -9/Materials | Discovered exit to Mines (range 17) 2921 | -9/Materials | Entered Mines 2928 | -9/Mines | Learned Materials trap positions 2933 | -9/Mines | Met a Derelict bent on vengeance 2968 | -9/Mines | Discovered new exit (range 6) 2977 | -9/Mines | Identified exit to Materials 2989 | -9/Mines | Received a Mining Laser from a helpful Derelict 3104 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3207 | -9/Mines | Discovered exit to Materials (range 6) 3330 | -9/Mines | Core integrity fell below 50% 3892 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3969 | -9/Mines | Entered Materials 3969 | -8/Materials | Accompanied by 3 allies 3969 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 3970 | -8/Materials | Loaded intel: 24 trap records 5120 | -8/Materials | Released all parts (5) 5124 | -8/Materials | Discovered new exit (range 5) 5134 | -8/Materials | Lost 4 parts (1p2n1w) 5327 | -8/Materials | Discovered new exit (range 10) 5344 | -8/Materials | Core integrity fell below 50% 5367 | -8/Materials | Entered Factory 5367 | -7/Factory | Evolved 2 slots: Propulsion x2 6388 | -7/Factory | Central database locked down 6951 | -7/Factory | Identified exit to Factory 6967 | -7/Factory | First assault squad dispatched 7211 | -7/Factory | Entered another Factory area 7211 | -6/Factory | Evolved 2 slots: Weapon x2 7380 | -6/Factory | Sucked down chute 7380 | -6/Factory | Entered Waste 7381 | -6/Waste | Met a frightened Derelict 7393 | -6/Waste | Spotted C-40 Crusher 7395 | -6/Waste | EMP discharged 7395 | -6/Waste | Spotted C-40 Crusher 7443 | -6/Waste | Spotted C-40 Crusher 7447 | -6/Waste | Spotted C-40 Crusher 7466 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7495 | -6/Waste | EMP discharged 7495 | -6/Waste | System corruption reached 10% 7498 | -6/Waste | Spotted C-40 Crusher 7499 | -6/Waste | Crushed by Compactor (1 part destroyed) 7514 | -6/Waste | Spotted C-40 Crusher 7522 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 7550 | -6/Waste | Discovered new exit (range 15) 7569 | -6/Waste | Entered Factory 8014 | -6/Factory | Discovered new exit (range 5) 8109 | -6/Factory | Build established: Hacker-Gunner 8750 | -6/Factory | Build established: Hacker-Skirmisher 8799 | -6/Factory | Discovered new exit (range 10) 8958 | -6/Factory | Entered another Factory area 8958 | -5/Factory | Evolved 2 slots: Utility x2 9022 | -5/Factory | Garrison activated, responded to threat 9209 | -5/Factory | Sucked down chute 9209 | -5/Factory | Entered Waste 9210 | -5/Waste | Joined by Warlord forces that had cleared the area 9274 | -5/Waste | Found Broken Fusion Bomb Launcher 9309 | -5/Waste | A Compactor rumbled back to life 9309 | -5/Waste | Allies destroyed C-40 Crusher 9369 | -5/Waste | Found Damper Plating 9596 | -5/Waste | Build established: Hacker-Tank 9716 | -5/Waste | Discovered new exit (range 16) 9899 | -5/Waste | A Compactor rumbled back to life 9906 | -5/Waste | Spotted C-40 Crusher 9908 | -5/Waste | Allies destroyed C-40 Crusher 9968 | -5/Waste | Entered Factory 9968 | -5/Factory | Accompanied by 19 allies 10193 | -5/Factory | Central database locked down 10256 | -5/Factory | Garrison activated, responded to threat 10333 | -5/Factory | Lost 4 allies 10381 | -5/Factory | Discovered new exit (range 9) 10466 | -5/Factory | Entered Upper Caves 10466 | -5/Upper Caves | Accompanied by 14 allies 10596 | -5/Upper Caves | Identified exit to Upper Caves 11265 | -5/Upper Caves | Entered another Upper Caves area 11265 | -5/Upper Caves | Accompanied by 12 allies 11925 | -5/Upper Caves | Discovered new exit (range 9) 11971 | -5/Upper Caves | Entered Zhirov 11971 | -5/Zhirov | Accompanied by 12 allies 11971 | -5/Zhirov | Discovered new exit (range 3) 12024 | -5/Zhirov | Met Zhirov 12082 | -5/Zhirov | Learned location of Quarantine (-3) 12082 | -5/Zhirov | Learned location of Testing (-2) 12082 | -5/Zhirov | Learned location of Command (-1) 12151 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 12587 | -5/Zhirov | Entered Proximity Caves 12587 | -4/Proximity Caves | Accompanied by 12 allies 12687 | -4/Proximity Caves | Spotter reported a threat 12700 | -4/Proximity Caves | Spotter reported a threat 12753 | -4/Proximity Caves | Spotter reported a threat 12829 | -4/Proximity Caves | Spotted B-86 Titan 12842 | -4/Proximity Caves | Destroyed B-86 Titan 12858 | -4/Proximity Caves | Learned Research non-interactive machine intel 12876 | -4/Proximity Caves | Spotter reported a threat 12915 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 13268 | -4/Proximity Caves | Ambushed by research squad 13392 | -4/Proximity Caves | Lost 3 allies 14277 | -4/Proximity Caves | Discovered new exit (range 12) 14411 | -4/Proximity Caves | Entered Factory 14411 | -4/Factory | Accompanied by 3 allies 14411 | -4/Factory | Evolved 2 slots: Utility x2 14661 | -4/Factory | Search patrols dispatched 14875 | -4/Factory | Discovered new exit (range 15) 14911 | -4/Factory | Search patrols dispatched 14917 | -4/Factory | Lost 3 allies 14942 | -4/Factory | Entered Upper Caves 15082 | -4/Upper Caves | Learned 4 Research zone layouts 15340 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 15469 | -4/Upper Caves | Lost 3 parts (2n1w) 15724 | -4/Upper Caves | Build established: Hacker-Mutant 15963 | -4/Upper Caves | Released all parts (12) 16249 | -4/Upper Caves | Core integrity fell below 50% 16262 | -4/Upper Caves | Build established: Mutant 16277 | -4/Upper Caves | Core integrity fell below 20% 16279 | -4/Upper Caves | Learned location of 1 exit from Research 16280 | -4/Upper Caves | Discovered new exit (range 10) 16284 | -4/Upper Caves | Lost 3 parts (1p1n1w) 16287 | -4/Upper Caves | Learned 4 Research zone layouts 16324 | -4/Upper Caves | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- Deleted hostile record. 16314_ Sneak attack on H-77 Assassin. 16314_ Splicing H-77 Assassin... Rewriting IFF filter. 16315_ Slug penetrates H-77 Assassin. 16317_ Adv. Heat Sink fries itself beyond repair. 16318_ Slug penetrates H-77 Assassin. 16319_ Splicing G-67 Veteran... Installed hostile record filter. Deleted hostile record. 16319_ Slug penetrates Wall. 16319_ Sneak attack on G-67 Veteran. 16319_ Splicing G-67 Veteran... Installed hostile record filter. Deleted hostile record. 16320_ Sneak attack on G-67 Veteran. 16320_ Splicing G-67 Veteran... Rewriting IFF filter. 16322_ Slug penetrates G-67 Veteran. 16324_ Field Laser fries itself beyond repair. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????###?????????????????????? | | ????????????????????### ##????????????????????? | | ????????????????????#X# [#????????????????????? | | ????????????????????# !#????????????????????? | | ????????????????????# #[##????????????????????? | | ????????????????????# ###?????????????????????? | | ????????????????????##@#?##???????????????????? | | ???????????????????### ## #####???????????????? | | ???????????????????# #g# #???????????????? | | ???????????????????# hh #? #########???????? | | ???????????????????## g #### ????????? | | ????????????????????## #???????????????? | | ?????????????????????# "" #???????????????? | | ??????????????????#### """" ##??????????????? | | ?????????????????## g "" #####??????????? | | ????????????????## "" ##?##??????? | | ????????????????# """" ## ??????? | | ???????????????## " "" ##????? | | ???????????????# " "" ## ??? | | ???????????????# ### #?## ## ##???? | | ???????????????###??## #??# #### #????? | | ?????????????????????##### ###??# #??# #????? | | ??????????????????????## #????# #??# #????? | | ????????????????####### ####?# #### ####?? | | ????????????????# ### #?? | | ????????????????# ### | | ????????????????### ##### | | ??????????????????## ## #??# | | ???????????????????###### #?## ###??# ### | | ????????????????????????##???# #????# ##?? | | ?????????????????????????????# #????# #?## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Coolant Potential 180 Energy Generation 45 Energy Capacity 1080 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 110 ECM Strength 2 Jamming Range 12 Base Temperature (-) 150 Armor Coverage 1600 Resistance: EM 90 Evasion (%) 63 Targeting Accuracy 8 Melee Accuracy 6 Target Analysis 6 Recoil Reduction 4 Salvage Targeting 4 Offensive Hacking 26 Defensive Hacking 14 Authchip Count 1 Item Schematics ----------------- Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Sensor Array | 10% | -9/Materials Studied --------- Lgt. Nuclear Core | -7/Factory | Hacked Imp. Carbon-fiber Leg | -7/Factory | Hacked Lgt. Deuterium Engine | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Bumper Bots DATA ERROR: Steam Global Achievement% Fitting Room For Emergencies Only Heavy Suspicion Item+ Live, Flee, And Rebuild Organ Harvest Overwhelming Spot Them First Suspicious There's More Where That Came From Throw Away The Key Challenges ------------ None Game ------ Seed MissileConcussiveSpear Manual? 0 Play Time 02:01:46 Cumulative 193.4 hours Start 2025.10.23 @ 10:20:26 End 2025.10.24 @ 02:26:01 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 227 Rogue 53 Adventurer 174 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 56 Achievement% 30 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ed109dfd-a9f0-4ff5-b07b-e1511baf2262