Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.16 @ 18:43:55 Player: Shadow Pussy wanter Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (69) 345 Value Destroyed (2049) 2049 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (743) 743 TOTAL SCORE: 7737 Bonus ------- Follower Combat Kills 71 Entered DSFs 500 Aligned with FarCom 300 Friendly Fire -128 Cogmind --------- Core Integrity 783/850 Matter 218/300 Energy 443/450 System Corruption 0% Temperature Danger (430) Movement Treading (232) Ox1 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads Advanced Treads > --- UTILITY (9) ------ Advanced Heat Sink Large Storage Unit Energy Well Weapon Cycler Medium Reactive Plating Hardlight Generator Improved Hacking Suite System Guard Improved System Guard > --- WEAPON (3) ------- Ion Burst Cannon Advanced Assault Cannon Advanced Assault Cannon > --- INVENTORY (15) --- Light Angular Momentum Engine Light Treads Improved VSS Leg Potential Leg Improved Heat Sink Improved Heat Sink Medium Matter Pod (24) Improved Proton Missile Launcher Improved Grenade Launcher Heavy Missile Launcher Scatter Rocket Array Scatter Rocket Array Scatter Rocket Array Shock Maul Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Advanced Treads Advanced Treads > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Energy Well Target Analyzer Weapon Cycler Medium Reactive Plating Improved Hacking Suite System Guard Improved System Guard > --- WEAPON ----------- Advanced Assault Cannon Advanced Assault Cannon Shock Maul > --- INVENTORY -------- Light Angular Momentum Engine Light Treads Light Treads Improved VSS Leg Potential Leg Improved Heat Sink Improved Heat Sink Medium Matter Pod Ion Burst Cannon Improved Proton Missile Launcher Improved Grenade Launcher Heavy Missile Launcher Scatter Rocket Array Scatter Rocket Array Scatter Rocket Array [Rating: 69] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Improved Aluminum Leg Utility Improved Heat Sink Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Improved Hacking Suite Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Pulse Rifle Energy Cannon Ion Burst Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Scatter Rocket Array Impact Weapon Shock Maul Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac DSF Fac Slots Evolved 8 | . . . 2 . . . 2 2 . . . 2 Power . | . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . Utility 7 | . . . 1 . . . 2 2 . . . 2 Weapon 1 | . . . 1 . . . . . . . . . Parts Attached 93 | 7 3 1 6 6 7 . 26 7 7 2 2 19 Power 4 | 1 . . . . . . 2 . . . . 1 Engine 3 | 1 . . . . . . 1 . . . . 1 Core 1 | . . . . . . . 1 . . . . . Reactor . | . . . . . . . . . . . . . Propulsion 19 | 2 2 . . 2 3 . 4 . 3 2 . 1 Treads 9 | 2 . . . . . . 4 . . 2 . 1 Leg 10 | . 2 . . 2 3 . . . 3 . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 37 | 2 1 . 4 . 2 . 9 5 3 . . 11 Device 17 | 1 . . 2 . 2 . 5 3 . . . 4 Storage 5 | 1 1 . 1 . . . . . . . . 2 Processor 6 | . . . 1 . . . 1 1 1 . . 2 Hackware 3 | . . . . . . . . . 2 . . 1 Protection 6 | . . . . . . . 3 1 . . . 2 Artifact . | . . . . . . . . . . . . . Weapon 33 | 2 . 1 2 4 2 . 11 2 1 . 2 6 Energy Gun 9 | 1 . . . . . . 5 . 1 . . 2 Energy Cannon 2 | . . . . . 1 . . . . . . 1 Ballistic Gun 14 | 1 . 1 2 4 1 . 5 . . . . . Ballistic Cannon 4 | . . . . . . . . 1 . . 2 1 Launcher 1 | . . . . . . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . 1 . . . 1 Slashing Weapon 1 | . . . . . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . 1 . 3 . 1 . . . . 3 Parts Lost 14 | . . . 1 3 . . 3 . 3 . . 4 Power 2 | . . . . . . . . . 1 . . 1 Propulsion 4 | . . . . 2 . . . . 1 . . 1 Utility 1 | . . . . . . . 1 . . . . . Weapon 7 | . . . 1 1 . . 2 . 1 . . 2 Highest Loss Streak 3 | . . . 1 2 . . 1 . 3 . . 2 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 100 100 97 99 98 100 99 100 78 30 28 89 Engine 7 | . 14 14 11 11 11 11 7 . . . . 4 Core 1 | . . . . . . . 1 7 4 . . . Treads 7 | . 3 . . . . . 10 15 1 15 15 13 Leg 11 | . 24 28 22 21 21 22 7 . 10 . . . Device 15 | . 14 14 13 11 10 11 14 28 13 . . 12 Storage 10 | . 14 14 11 11 11 11 9 7 5 . . 11 Processor 10 | . . . 5 11 11 11 9 12 12 7 7 16 Hackware 1 | . . . . . . . . . 9 . . 5 Protection 4 | . . . . . . . 12 3 1 . . 4 Energy Gun 4 | . 14 1 . . . . 12 3 . 7 . . Ballistic Gun 17 | . 14 26 32 33 32 33 11 15 10 . . . Ballistic Cannon 2 | . . . . . . . . 2 4 . 5 12 Naked Turns 16 | . . . . . . . . . 16 . . . Heaviest Build 77 | 14 29 30 53 53 51 51 61 68 68 5 12 77 Greatest Support 60 | 40 40 26 26 26 60 60 60 44 60 3 44 44 Greatest Overweight (x) 4 | 4 4 1 2 2 2 . 1 1 1 1 . 1 Average Overweight (x) . | . . 1 1 1 . . . 1 . 1 . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 20 5 5 15 Average Capacity 17 | 7 12 15 16 20 20 20 20 20 16 5 5 14 Most Carried 20 | 6 12 15 15 18 17 19 20 20 20 4 4 15 Average Carried 15 | 4 9 13 14 16 16 18 19 19 16 3 4 11 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 5 5 5 15 Final Carried 20 | 6 12 15 15 16 17 19 20 20 5 3 4 14 Class Distribution -------------------- 22% | Mutant 20% | Scavenger-Gunner 14% | Gunner 14% | Scavenger-Mutant 8% | Scavenger-Assassin 7% | Tank 5% | Scavenger-Skirmisher 5% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Gunner | -9/Exiles Scavenger-Skirmisher | -8/Mines Tank | -8/Materials Scavenger-Gunner | -7/Factory Hacker-Gunner | -7/Waste Mutant | -7/Factory Mutant | -7/DSF Scavenger-Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac DSF Fac Matter Collected 2069 | 234 217 . 322 99 . 32 437 75 . . . 653 Remotely . | . . . . . . . . . . . . . Salvage Created 2362 | 26 98 . 678 184 . . 561 94 . . . 721 Parts 130 | 3 2 . 42 17 . . 29 8 . . . 29 Haulers Intercepted 1 | . . . 1 . . . . . . . . . Recyclers Shooed 2 | . . 1 . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac DSF Fac Combat Hostiles Destroyed 52 | . 2 . 16 7 . . 14 2 . . . 11 Guns 41 | . 2 . 16 7 . . 14 1 . . . 1 Cannons 6 | . . . . . . . . 1 . . . 5 AOE 4 | . . . . . . . . . . . . 4 Classes Destroyed 12 | 1 1 . 5 . . . 2 1 . . . 2 Worker 8 | . . . 1 . . . . . . . . 7 Tunneler 1 | 1 . . . . . . . . . . . . Hauler 1 | . . . 1 . . . . . . . . . Recycler 2 | . . . . . . . 1 . . . . 1 Operator 1 | . . . . . . . . . . . . 1 Watcher 3 | . . . 1 . . . 1 1 . . . . Swarmer 14 | . . . 7 4 . . 3 . . . . . Grunt 24 | . 2 . 7 3 . . 6 . . . . 6 Duelist 1 | . . . . . . . . . . . . 1 Sentry 7 | . . . 3 . . . 3 . . . . 1 Hunter 2 | . . . . . . . 2 . . . . . Programmer 5 | . . . . . . . . 2 . . . 3 Best Kill Streak 9 | 1 1 . 9 4 . . 4 1 . . . 5 Combat Bots Only 8 | . 1 . 8 4 . . 3 1 . . . 3 Max Kills in Single Turn 3 | 1 1 . 2 2 . . 2 1 . . . 3 Gunslinging 1 | . . . 1 1 . . . . . . . . Exploded 3 | . . . . . . . . . . . . 3 Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac DSF Fac Damage Taken 2750 | . 205 11 364 152 . . 556 77 225 . 104 1056 Core 309 | . 39 . 44 11 . . 10 14 104 . 20 67 Absorbed by Shields 72 | . . . . . . . . . . . . 72 Core Remaining (%) 89 | 100 . 84 . . . 86 98 . . . 80 . Volleys Fired 140 | 3 15 . 34 9 . . 33 9 . . . 37 Largest 3 | 2 2 . 3 3 . . 3 3 . . . 3 Hottest 196 | 60 60 . 63 63 . . 189 114 . . . 196 Shots Fired 354 | 6 30 . 99 26 . . 99 28 . . . 66 Gun 292 | 6 30 . 99 26 . . 99 22 . . . 10 Cannon 61 | . . . . . . . . 6 . . . 55 Launcher 1 | . . . . . . . . . . . . 1 Special . | . . . . . . . . . . . . . Kinetic 264 | 3 15 . 99 26 . . 47 25 . . . 49 Thermal 86 | 3 15 . . . . . 52 3 . . . 13 Explosive 1 | . . . . . . . . . . . . 1 Electromagnetic 3 | . . . . . . . . . . . . 3 Robot Hit Streak 23 | 3 8 . 11 18 . . 20 23 . . . 7 Robot Miss Streak 5 | 2 3 . 4 2 . . 2 5 . . . 3 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 4 | . . . 2 2 . . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 . . . . . . . . Shots Hit Robots 258 | 4 19 . 62 22 . . 81 20 . . . 50 Core Hits 131 | 1 6 1 33 12 . . 33 13 . . . 32 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed 6 | . . . . . . . 1 . . . . 5 Critical Strikes 15 | . . . . . . . 4 . . . . 11 Burn 3 | . . . . . . . 3 . . . . . Destroy 1 | . . . . . . . 1 . . . . . Blast 6 | . . . . . . . . . . . . 6 Smash 5 | . . . . . . . . . . . . 5 Melee Attacks 29 | . . . . . . . 18 2 . . . 9 Impact 11 | . . . . . . . . 2 . . . 9 Slashing 18 | . . . . . . . 18 . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . . . . . . 4 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 5319 | 48 242 13 885 295 . 1 1198 403 . . . 2234 Guns 3041 | 46 234 . 863 270 . . 1178 283 . . . 167 Cannons 1081 | . . . . . . . . 113 . . . 968 Explosions 428 | . . . . . . . . . . . . 428 Melee 602 | . . . . . . . . . . . . 602 Ramming 167 | 2 8 13 22 25 . 1 20 7 . . . 69 Kinetic 2780 | 23 119 . 863 270 . . 390 354 . . . 761 Thermal 1368 | 23 115 . . . . . 788 42 . . . 400 Explosive 350 | . . . . . . . . . . . . 350 Electromagnetic 52 | . . . . . . . . . . . . 52 Impact 602 | . . . . . . . . . . . . 602 Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 5 | . 2 2 . . . . 5 3 3 3 3 1 Average Corruption 2 | . 2 2 . . . . 1 2 3 3 3 1 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 32 | . 1 . . . . . 17 10 2 1 . 1 Message Errors 8 | . . . . . . . 4 4 . . . . Matter Fused 7 | . . . . . . . 5 . 1 1 . . Heat Flow Errors 3 | . . . . . . . 2 1 . . . . Energy Discharges 5 | . 1 . . . . . 2 1 . . . 1 Parts Fused 1 | . . . . . . . . 1 . . . . Data Loss (minor) 5 | . . . . . . . 3 1 1 . . . Data Loss (major) 2 | . . . . . . . 1 1 . . . . Misfires 1 | . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 526 | . . . . . . . . . . . . 526 Projectiles 21 | . . . . . . . . . . . . 21 Explosions 11 | . . . . . . . . . . . . 11 Melee 494 | . . . . . . . . . . . . 494 Knockbacks 14 | . . 1 . 1 . . . 4 . . . 8 Impact 4 | . . 1 . 1 . . . . . . . 2 Kinetic 10 | . . . . . . . . 4 . . . 6 Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 40 | . . . . . . . . . . . . 40 Shots 1 | . . . . . . . . . . . . 1 Rammed 14 | 1 . . . . . . 2 1 . . . 10 Targets Rammed 28 | 1 1 2 4 4 . 1 3 1 . . . 11 Kicked 12 | . 1 2 4 4 . 1 . . . . . . Crushed 2 | . . . . . . . 1 . . . . 1 Highest Temperature 477 | . 78 . 6 . . . 477 239 . . . 423 Average Temperature 77 | . 39 . 6 . . . 98 47 . . . 75 Received Heat Transfer 864 | . 114 . 141 60 . . 189 . . . 27 333 Effects 1 | . . . . . . . 1 . . . . . Energy Bleed 1 | . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 5 | . . . . . . . . . . . . 5 Impact Corruptions 11 | . . . . . . . . . . . . 11 Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 5 | . . . . . . . 5 . . . . . Heat Transferred 2783 | 50 250 . . . . . 1924 74 . . . 485 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac DSF Fac Peak Influence 347 | 5 43 13 347 287 . . 204 93 15 . 3 102 Initial 134 | . 3 13 4 134 . . . 58 . . 3 1 Average 75 | . 23 13 240 107 . . 62 23 1 . 3 45 Maximum Alert Level 1 | . . . 1 1 . . 1 . . . . . Low Security (%) 86 | 100 100 100 32 68 . 100 96 100 100 100 100 100 Level 1 13 | . . . 67 31 . . 3 . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 16 | . . . 6 . . . 2 2 . . . 6 Investigation 5 | . . . 2 . . . 1 . . . . 2 Extermination 6 | . . . . . . . . 2 . . . 4 Reinforcement 5 | . . . 4 . . . 1 . . . . . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac DSF Fac Distress Signals 1 | . . . . . . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 93 | . 5 3 30 7 . . 18 4 5 . 2 19 Peak Tracking Total 8 | . 3 5 5 3 . . 4 3 6 . 3 8 Tactical Retreats 4 | . . 1 1 1 . . . . . . . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac DSF Fac Traps Triggered 7 | . 1 . 2 1 . . 1 2 . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac DSF Fac Machines Disabled . | . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac DSF Fac Machines Accessed 23 | . 3 . 3 2 . . 9 2 . 1 . 3 Terminals 21 | . 3 . 3 1 . . 8 2 . 1 . 3 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 54 | . 8 . 7 2 . . 24 3 . 1 . 9 Successful 25 | . 4 . 2 2 . . 12 1 . 1 . 3 Failed 29 | . 4 . 5 . . . 12 2 . . . 6 Catastrophic 10 | . 3 . . . . . 5 1 . . . 1 Database Lockouts . | . . . . . . . . . . . . . Manual 45 | . 7 . 7 . 1 . 18 3 . . . 9 Terminals 50 | . 8 . 7 1 . . 21 3 . 1 . 9 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . 3 . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 10 | . 3 . . 2 . . 4 . . 1 . . Robot Analysis 2 | . 2 . . . . . . . . . . . Prototype ID Bank 1 | . . . . . . . 1 . . . . . Open Door 1 | . . . . 1 . . . . . . . . Open DSF 1 | . . . . . . . . . . 1 . . Level Access Points 2 | . . . . 1 . . 1 . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . Alert Level 1 | . . . . . . . 1 . . . . . Zone Layout 1 | . . . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . . 3 . . . . . Insert Component 2 | . . . . . . . 2 . . . . . Analyze 1 | . . . . . . . 1 . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 12 | . 1 . 2 . . . 5 1 . . . 3 Terminals 12 | . 1 . 2 . . . 5 1 . . . 3 Botnet 12 | . 1 . 2 . . . 5 1 . . . 3 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . 1 Used 1 | . . . . . . . . . . . . 1 Hacking Detections 19 | . 3 . 3 . . . 8 2 . . . 3 Full Trace Events 3 | . . . . . . . 1 . . . . 2 Feedback Events 1 | . . . . . . . 1 . . . . . Corruption 1 | . . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac DSF Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac DSF Fac Total Allies 3 | . . 3 . . . . . . . . . . Largest Group 3 | . . 3 3 . . . . . . . . . Highest-Rated Group 40 | . . 40 40 . . . . . . . . . Highest-Rated Ally 16 | . . 16 16 . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 26 | . . . 26 . . . . . . . . . Total Damage 247 | . . . 247 . . . . . . . . . Kills 6 | . . . 6 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac DSF Fac Robot Analysis Total 2 | . 2 . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac DSF Fac Turns Passed 8501 | 108 516 217 983 1235 441 94 1838 1257 101 47 24 1640 Spaces Moved 3885 | 52 267 110 369 555 258 100 791 520 103 46 30 684 Core 117 | 18 1 . . . . . . . 29 46 23 . Treads 1618 | 34 33 . . . . . 333 520 7 . 7 684 Legs 2150 | . 233 110 369 555 258 100 458 . 67 . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 45 | 50 120 190 190 190 90 90 90 225 45 100 50 145 Average Speed 181 | 158 165 190 209 212 165 90 148 225 84 100 72 199 Slowest Speed 260 | 250 250 190 260 260 260 90 240 225 225 100 145 225 Overloaded Moves 17 | . . . . . . . . . 17 . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 39 | 4 43 36 52 95 61 23 53 18 70 2 40 14 Regions Visited 12 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 4 | . 1 . . . . 1 1 . . 1 . . Unknown Exits Taken 5 | 1 . 1 1 1 1 . . . . . . . Scrap Searched 4 | . . 1 . 2 . 1 . . . . . . Spaces Dug 15 | . . . . . . . 13 2 . . . . Terrain Destroyed 49 | . . . . . . . 13 2 . . . 34 Melee 15 | . . . . . . . 13 2 . . . . Projectile 7 | . . . . . . . . . . . . 7 AOE 27 | . . . . . . . . . . . . 27 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac DSF Fac Total 4975 | 68 312 116 500 590 272 103 1357 591 115 47 32 872 Wait 684 | . 14 1 81 16 . 1 444 32 . . . 95 Move 3874 | 51 266 109 368 554 257 99 790 520 102 45 29 684 Hop . | . . . . . . . . . . . . . Pick Up 68 | 6 7 3 3 1 1 2 19 10 3 . . 13 Fast Attach 41 | 7 2 . 3 . 7 . 5 . 3 . 2 12 Attach 21 | . . . 1 3 . . 9 2 . 2 . 4 Detach 5 | . 2 . . . . . 1 . . . 1 1 Swap 31 | . 1 1 2 3 . . 12 5 4 . . 3 Drop 52 | . 4 . 4 . 7 . 23 8 3 . . 3 Fire 140 | 3 15 . 34 9 . . 33 9 . . . 37 Melee 29 | . . . . . . . 18 2 . . . 9 Ram . | . . . . . . . . . . . . . Kick 12 | . 1 2 4 4 . 1 . . . . . . Crush 16 | 1 . . . . . . 3 1 . . . 11 Escape Stasis 2 | . . . . . . . . 2 . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory -7/DSF -6/Factory History --------- Turn | Location | Event 38 | -11/Junkyard | Discovered new exit (range 13) 109 | -11/Junkyard | Entered Materials 189 | -10/Materials | Identified exit to Mines 308 | -10/Materials | Build established: Mutant 625 | -10/Materials | Entered Mines 768 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 769 | -10/Mines | Assembled infested the area 771 | -10/Mines | Found Prototype Device 774 | -10/Mines | Assisted by a Guerilla fighting off Assembled 804 | -10/Mines | Discovered new exit (range 5) 823 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 842 | -10/Mines | Entered Materials 842 | -9/Materials | Accompanied by 3 allies 842 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1040 | -9/Materials | Destroyed 8 combat bots 1125 | -9/Materials | Discovered new exit (range 7) 1159 | -9/Materials | Identified Exp. Sensor Array 1596 | -9/Materials | Build established: Gunner 1788 | -9/Materials | Discovered new exit (range 12) 1825 | -9/Materials | Entered Mines 1836 | -9/Mines | Met a Derelict bent on vengeance 1860 | -9/Mines | Identified exit to Materials 2081 | -9/Mines | Learned Materials stockpile data 2451 | -9/Mines | Build established: Scavenger-Gunner 2603 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3047 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3049 | -9/Mines | Discovered new exit (range 5) 3060 | -9/Mines | Entered Exiles 3123 | -9/Exiles | Met 8R-AWN 3167 | -9/Exiles | Met EX-HEX 3248 | -9/Exiles | Met EX-BIN 3276 | -9/Exiles | Aligned with FarCom system 3279 | -9/Exiles | Given EX-Vault access code 3341 | -9/Exiles | Opened EX-Vault 3352 | -9/Exiles | Found Prototype Leg 3352 | -9/Exiles | Identified Potential Leg 3356 | -9/Exiles | Found Potential Leg 3368 | -9/Exiles | Found Prototype Device 3368 | -9/Exiles | Identified Supersonic Drone Bay 3372 | -9/Exiles | Found Prototype Energy Cannon 3372 | -9/Exiles | Identified Latent Energy Streamer 3402 | -9/Exiles | Exiles lab attacked by MAIN.C 3492 | -9/Exiles | Discovered new exit (range 10) 3501 | -9/Exiles | Left Exiles lab with Potential Leg 3501 | -9/Exiles | Entered Mines 3587 | -8/Mines | Discovered exit to Materials (range 10) 3595 | -8/Mines | Entered Materials 3595 | -8/Materials | Evolved 2 slots: Utility x2 4111 | -8/Materials | Build established: Scavenger-Assassin 4617 | -8/Materials | Build established: Tank 4944 | -8/Materials | Discovered new exit (range 4) 5055 | -8/Materials | Identified exit to Factory 5258 | -8/Materials | Build established: Gunner 5433 | -8/Materials | Entered Factory 5433 | -7/Factory | Evolved 2 slots: Utility x2 5721 | -7/Factory | Build established: Scavenger-Skirmisher 6291 | -7/Factory | Build established: Scavenger-Assassin 6690 | -7/Factory | Sucked down chute 6690 | -7/Factory | Entered Waste 6753 | -7/Waste | Spotted C-40 Crusher 6754 | -7/Waste | Spotted C-40 Crusher 6760 | -7/Waste | Spotted C-40 Crusher 6760 | -7/Waste | Spotted C-40 Crusher 6761 | -7/Waste | Spotted C-40 Crusher 6765 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6766 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6770 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6770 | -7/Waste | Released all parts (6) 6778 | -7/Waste | Discovered new exit (range 13) 6791 | -7/Waste | Entered Factory 6801 | -7/Factory | Lost 3 parts (1p1n1w) 6838 | -7/Factory | Identified exit to DSF 6838 | -7/Factory | Entered DSF 6846 | -7/DSF | Discovered new exit (range 15) 6860 | -7/DSF | Additional patrols routed to DSF 6862 | -7/DSF | Entered Factory 6862 | -6/Factory | Evolved 2 slots: Utility x2 7052 | -6/Factory | Build established: Mutant 7241 | -6/Factory | Found Prototype Launcher 7241 | -6/Factory | Identified Scatter Rocket Array 7245 | -6/Factory | Found Scatter Rocket Array 7250 | -6/Factory | Found Scatter Rocket Array 7590 | -6/Factory | Build established: Scavenger-Mutant 8398 | -6/Factory | Build established: Mutant 8502 | -6/Factory | Self-destructed Last Messages --------------- 08462_ Destroyed Imp. Heat Sink. 08462_ P-60 Hacker system corrupted by crushing effect. 08462_ P-60 Hacker knocked back. 08465_ P-60 Hacker misfires. 08475_ P-60 Hacker heat spikes uncontrollably. 08475_ Destroyed Target Analyzer. 08475_ Destroyed Gravmag System. 08475_ P-60 Hacker system corrupted by crushing effect. 08476_ P-60 Hacker system terminally corrupted. 08476_ Shock Rifle fried. 08478_ Identified Ion Burst Cannon. 08483_ Adv. Treads destroyed. 08489_ G-67 Veteran Flexi-carbon Leg blasted off. 08489_ G-67 Veteran destroyed. 08491_ U-05 Engineer builds a Wall. 08493_ G-50 Soldier knocked back. 08493_ Critical hit (Burn: +29). 08494_ W-25 Informer sends out distress signal. 08496_ G-50 Soldier Carbon-fiber Leg blasted off. 08501_ Imp. Deuterium Engine destroyed. Map ----- +----------------------------------------------------+ | ????# ##################### #?? | | ????# #???????????????????# #?? | | ????# #??????????????####?# ##+###### | | ????# #????????????###T ### # | | ????# ####?????????# + | | ????# #?????????# ## | | ????## #?????????# ## | | ?????# #?????????# ## | | ?????# #?????????# ## | | ?????# #?????????# #### #### | | ?????# #####+##### #??# #??# | | ?????# #??# #??######### | | ?????# #??# #??????????? | | ?????# #??# #??????????? | | ?????# #??# #??????????? | | ?????# #??# #??????????? | | ?????# ##########+####??#+#??????????? | | ?????# # #??????? ??????????? | | ?????# # """ #????""? ""??????????? | | ?????# # """ #??? """ """?????????? | | ?????# # """ #?? """ """?????????? | | ?????# + #? ????????? | | ?????# # # ??"" """ ????????? | | ?????# # "T"= + ???""" ""??????????? | | ?????# # """g*w #?????"" ????????????? | | ?????####### u*g%@ #?????? ????????????? | | ???????????#####g####?????? ????????????? | | ??????????????##g#????????? ?????????????? | | ???????????????#g#?????????!?????????????? | | ???????????????# #????????????????Y??????? | | ???????????????# #???????????????????????? | | ??????????????? g#???????????????????????? | | ???????????????# #???????????????????????? | | ???????????????# #???????????????????????? | | ???????????????? ?wgg????????????????????? | | ???????????????? ?????l??????????????????? | | ???????????????? ????????????????????????? | | ???????????????? ????????????????????????? | | ???????????????? ????????????????????????? | | ???????????????? ????????????????????????? | | ???????????????? ?^??????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 16 Energy Capacity 640 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Corruption Containment 20 Armor Coverage 300 Resistance: KI 30 Weapon Cycling 15 Evasion (%) 57 Targeting Accuracy 16 Target Analysis 5 Recoil Reduction 2 Offensive Hacking 14 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BoreGatlingNanosword Manual? 0 Play Time 00:49:36 Cumulative 104.1 hours Start 2023.05.15 @ 19:17:48 End 2023.05.16 @ 18:43:55 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 152 Rogue 152 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 57 Gallery% 62 Achievement% 48 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7f53585f-f6f8-4a83-b165-22441e266e5e