Cogmind - Beta 9.3 @@@ ROGUE MODE // 2019.12.23 @ 23:40:01 // Winter2019/RPGLIKE Player: George Summers Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (74) 370 Value Destroyed (1950) 1950 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (241) 241 TOTAL SCORE: 6241 Bonus ------- High Alert Combat Kills 82 Aligned with FarCom 300 Friendly Fire -141 Cogmind --------- Core Integrity 0/1050 Matter 502/600 Energy 154/590 System Corruption 0% Temperature Cool (9) Movement Walking (120) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (2) --- Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY (4) ------ Improved Heat Sink Compact Battery High-capacity Matter Pod Improved Signal Interpreter > --- WEAPON (4) ------- Arc Projector Improved Spread Laser EM Pulse Cannon EM Pulse Cannon > --- INVENTORY (5) ---- Weight Redist. System Experimental Sensor Array Field Lobotomy Kit Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Compact Battery High-capacity Matter Pod Improved Signal Interpreter > --- WEAPON ----------- Improved Spread Laser EM Pulse Cannon EM Pulse Cannon EM Pulse Cannon > --- INVENTORY -------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Weight Redist. System Experimental Sensor Array Field Lobotomy Kit [Rating: 36] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Utility Improved Heat Sink Device Improved Heat Sink Storage Medium Matter Pod Processor Signal Interpreter Protection Utility Shielding Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon EM Pulse Cannon Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Special Weapon Field Lobotomy Kit Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Slots Evolved 7 | 2 . 4 . . . . 1 . Power . | . . . . . . . . . Propulsion 1 | 1 . . . . . . . . Utility 3 | 1 . 2 . . . . . . Weapon 3 | . . 2 . . . . 1 . Parts Attached 37 | 4 6 9 1 1 3 6 6 1 Power 3 | 1 . 1 . . . 1 . . Engine 1 | 1 . . . . . . . . Core 2 | . . 1 . . . 1 . . Reactor . | . . . . . . . . . Propulsion 5 | 2 . . . . . 1 2 . Treads 3 | 2 . . . . . 1 . . Leg 2 | . . . . . . . 2 . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 13 | . 5 3 1 . 1 2 1 . Device 6 | . 3 2 . . 1 . . . Storage 4 | . 1 . 1 . . 2 . . Processor 2 | . . 1 . . . . 1 . Hackware . | . . . . . . . . . Protection 1 | . 1 . . . . . . . Artifact . | . . . . . . . . . Weapon 16 | 1 1 5 . 1 2 2 3 1 Energy Gun 9 | 1 . 4 . . 1 . 2 1 Energy Cannon 3 | . . . . . . 2 1 . Ballistic Gun . | . . . . . . . . . Ballistic Cannon 1 | . 1 . . . . . . . Launcher 1 | . . 1 . . . . . . Special Weapon 2 | . . . . 1 1 . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . 1 . . . . 1 . Parts Lost . | . . . . . . . . . Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility . | . . . . . . . . . Weapon . | . . . . . . . . . Highest Loss Streak . | . . . . . . . . . Average Slot Usage (%) 97 | . 86 97 100 96 100 99 100 100 Engine 4 | . 16 10 . . . . . . Core 6 | . . 1 10 10 10 10 9 9 Treads 20 | . 33 23 20 20 20 20 1 . Leg 2 | . . . . . . . 16 18 Device 17 | . 10 21 20 20 20 17 9 9 Storage 10 | . 2 11 10 10 10 12 18 18 Processor 6 | . . 1 10 10 10 10 9 9 Energy Gun 13 | . 4 15 20 15 19 8 2 12 Energy Cannon 4 | . . . . . . 11 26 23 Ballistic Cannon 2 | . 11 7 . . . . . . Launcher 7 | . . 4 10 10 10 10 6 . Naked Turns . | . . . . . . . . . Heaviest Build 35 | 6 11 16 16 20 15 26 35 35 Greatest Support 45 | 45 45 45 45 45 45 45 45 41 Greatest Overweight (x) 1 | . . . . . . . 1 . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 5 | 2 2 4 4 4 5 5 5 5 Average Capacity 3 | 1 2 3 4 4 4 5 5 5 Most Carried 5 | 2 2 3 2 4 4 5 5 4 Average Carried 2 | 1 1 2 1 3 3 4 4 3 Final Capacity 5 | 2 2 4 4 4 5 5 5 5 Final Carried 5 | 2 2 1 2 4 3 5 4 3 Class Distribution -------------------- 58% | Skirmisher 33% | Mutant 7% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Skirmisher | -9/Mines Skirmisher | -9/Exiles Skirmisher | -8/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Gunner | -7/Lower Caves Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Matter Collected 1385 | 240 171 497 255 10 50 75 . 87 Remotely . | . . . . . . . . . Salvage Created 1599 | . 255 652 123 . 350 87 . 132 Parts 135 | . 21 77 16 . 12 6 . 3 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 1 | . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . . 9 Prevented 1 | . . . . . . . . 1 Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Combat Hostiles Destroyed 54 | . 9 23 10 . 5 3 . 4 Guns 15 | . . 8 2 . 2 . . 3 Cannons 14 | . 9 3 . . . 1 . 1 AOE 25 | . . 12 8 . 3 2 . . Classes Destroyed 10 | . 4 5 . . . . . 1 Worker 5 | . . 3 . . 2 . . . Builder 5 | . . 5 . . . . . . Tunneler 1 | . . 1 . . . . . . Operator 2 | . 1 1 . . . . . . Watcher 6 | . 1 4 . . . 1 . . Swarmer 16 | . 3 7 6 . . . . . Grunt 30 | . 6 11 4 . 5 2 . 2 Brawler 2 | . . 1 . . 1 . . . Duelist 2 | . . . . . . . . 2 Sentry 5 | . . 4 . . . 1 . . Best Kill Streak 8 | . 4 8 3 . 3 2 . 4 Combat Bots Only 6 | . 3 6 3 . 3 2 . 4 Max Kills in Single Turn 4 | . 1 4 3 . 2 1 . 1 Gunslinging . | . . . . . . . . . Exploded 3 | . . 3 2 . 2 1 . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Damage Taken 2659 | . 306 781 301 . 210 170 . 891 Core 2160 | . 250 621 251 . 166 143 . 729 Absorbed by Shields . | . . . . . . . . . Redirected to Core 1727 | . 184 537 163 . 166 99 . 578 Core Remaining (%) 78 | 100 73 . . . 73 68 . . Volleys Fired 145 | . 33 68 8 1 15 10 . 10 Largest 4 | . 1 3 3 1 3 3 . 4 Hottest 264 | . 35 140 140 . 120 156 . 264 Shots Fired 282 | . 33 137 22 1 26 23 . 40 Gun 138 | . . 72 16 . 23 9 . 18 Cannon 110 | . 33 49 . . . 6 . 22 Launcher 32 | . . 16 6 . 2 8 . . Special 2 | . . . . 1 1 . . . Kinetic 82 | . 33 49 . . . . . . Thermal 34 | . . 16 8 . . . . 10 Explosive 32 | . . 16 6 . 2 8 . . Electromagnetic 132 | . . 56 8 . 23 15 . 30 Robot Hit Streak 18 | . 9 15 16 . 16 18 . 13 Robot Miss Streak 9 | . 4 6 9 . 1 1 . 4 Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 175 | . 23 78 14 . 15 14 . 31 Core Hits 137 | . 12 64 20 . 14 10 . 17 Critical Hits 2 | . . 2 . . . . . . Critical Kills 1 | . . 1 . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 4839 | . 400 2140 750 . 611 504 . 434 Guns 1590 | . . 804 173 . 232 80 . 301 Cannons 947 | . 400 310 . . . 104 . 133 Explosions 2302 | . . 1026 577 . 379 320 . . Melee . | . . . . . . . . . Ramming . | . . . . . . . . . Kinetic 710 | . 400 310 . . . . . . Thermal 1007 | . . 250 242 . 257 . . 258 Explosive 1783 | . . 922 419 . 122 320 . . Electromagnetic 1339 | . . 658 89 . 232 184 . 176 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 4 | . 4 . . . . . . . Average Corruption 3 | . 3 . . . . . . . Corruption Purged . | . . . . . . . . . Effects 3 | . 3 . . . . . . . Matter Fused 2 | . 2 . . . . . . . Heat Flow Errors 1 | . 1 . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 143 | . . 54 36 . 9 35 . 9 Projectiles 38 | . . 15 . . . 14 . 9 Explosions 105 | . . 39 36 . 9 21 . . Melee . | . . . . . . . . . Knockbacks 6 | . . 6 . . . . . . Impact . | . . . . . . . . . Kinetic 6 | . . 6 . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 467 | . . 194 192 . . 81 . . Shots 14 | . . 6 6 . . 2 . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 184 | . 184 . . . . . . 4 Average Temperature 75 | . 111 . . . . . . 3 Received Heat Transfer 729 | . 120 216 24 . 108 54 . 207 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 1 | . . 1 . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 1040 | . . 325 250 . 250 . . 215 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 6 | . . 3 1 . 2 . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Peak Influence 670 | . 170 670 214 . 171 238 107 . Average Influence 152 | . 65 299 119 . 80 153 107 . Maximum Alert Level 2 | . . 2 1 . . 1 . . Low Security (%) 69 | 100 100 30 66 . 100 70 100 . Level 1 24 | . . 42 33 . . 29 . . Level 2 6 | . . 26 . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 7 | . 2 5 . . . . . . Investigation . | . . . . . . . . . Extermination . | . . . . . . . . . Reinforcement 6 | . 2 4 . . . . . . Assault 1 | . . 1 . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Construction Impeded 1 | . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Distress Signals 2 | . . 2 . . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 79 | . 11 42 9 . 6 4 . 7 Peak Tracking Total 7 | . 3 7 3 . 3 2 . 7 Tactical Retreats 5 | . . 5 . . . . . . Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Traps Triggered 2 | . 2 . . . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Machines Disabled 11 | . 1 5 1 . 2 1 . 1 Max in Single Turn 1 | . 1 1 1 . 1 1 . 1 Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Machines Accessed 5 | . 1 3 . 1 . . . . Terminals 3 | . 1 2 . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . 1 . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 10 | . 2 7 . 1 . . . . Successful 6 | . . 5 . 1 . . . . Failed 4 | . 2 2 . . . . . . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 3 | . 2 . . 1 . . . . Terminals 7 | . 2 5 . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . . 2 . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 5 | . . 4 . 1 . . . . Prototype ID Bank 2 | . . 2 . . . . . . Terminal Index 1 | . . 1 . . . . . . Dispatch Records 1 | . . 1 . . . . . . EX-Prototype ID Bank 1 | . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 1 | . . 1 . . . . . . Retrieve Components 1 | . . 1 . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 2 | . 1 1 . . . . . . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 1 | . . 1 . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Total Allies 1 | . . . . . 1 . . . Largest Group 1 | . . . . . 1 . . . Highest-Rated Group 16 | . . . . . 16 . . . Highest-Rated Ally 16 | . . . . . 16 . . . Total Orders . | . . . . . . . . . Ally Attacks 3 | . . . . . 3 . . . Total Damage 44 | . . . . . 44 . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Field Lobotomies 1 | . . . . . 1 . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Turns Passed 3986 | 76 468 831 1207 446 184 298 399 77 Spaces Moved 2080 | 45 242 328 606 273 84 152 314 36 Core 4 | 4 . . . . . . . . Treads 1744 | 41 242 328 606 273 84 152 18 . Legs 332 | . . . . . . . 296 36 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 120 120 Average Speed 153 | 150 160 160 160 160 160 160 122 120 Slowest Speed 160 | 160 160 160 160 160 160 160 160 120 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 34 | 5 46 43 94 62 29 17 5 8 Regions Visited 8 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 6 | . . 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . Scrap Searched 1 | . . . 1 . . . . . Spaces Dug 26 | . . . 15 . . 11 . . Terrain Destroyed 287 | . . 135 80 . 12 60 . . Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 287 | . . 135 80 . 12 60 . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Total 2629 | 52 290 507 826 281 109 188 329 47 Wait 267 | . . 50 204 . 4 9 . . Move 2072 | 44 241 327 605 272 83 151 313 36 Hop . | . . . . . . . . . Pick Up 23 | 3 3 7 1 4 . 2 3 . Fast Attach 19 | 4 6 2 . . . 3 4 . Attach 8 | . . 4 . . 2 . 1 1 Detach 1 | . . . . . 1 . . . Swap 10 | . . 3 1 1 1 3 1 . Drop 33 | 1 7 7 1 3 1 6 7 . Fire 145 | . 33 68 8 1 15 10 . 10 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous 51 | . . 39 6 . 2 4 . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -7/Lower Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 2 | -11/Scrapyard | Upgraded with Utility slot (x1) 3 | -11/Scrapyard | Discovered new exit (range 15) 77 | -11/Scrapyard | Entered Materials 322 | -10/Materials | Build established: Mutant 374 | -10/Materials | Discovered new exit (range 3) 429 | -10/Materials | Discovered new exit (range 15) 545 | -10/Materials | Entered another Materials area 547 | -9/Materials | Reached level 2 551 | -9/Materials | Upgraded with Weapon slot (x1) 654 | -9/Materials | Reached level 3 660 | -9/Materials | Upgraded with Utility slot (x1) 1041 | -9/Materials | Reached level 4 1059 | -9/Materials | Upgraded with Utility slot (x1) 1059 | -9/Materials | Upgraded with Weapon slot (x1) 1209 | -9/Materials | Discovered new exit (range 16) 1251 | -9/Materials | Discovered new exit (range 15) 1345 | -9/Materials | First assault squad dispatched 1348 | -9/Materials | Reached level 5 1374 | -9/Materials | Identified exit to Mines 1376 | -9/Materials | Entered Mines 1435 | -9/Mines | Met a Derelict bent on vengeance 1608 | -9/Mines | Build established: Skirmisher 1662 | -9/Mines | Discovered new exit (range 6) 1668 | -9/Mines | Identified exit to Materials 1818 | -9/Mines | Discovered exit to Materials (range 5) 2111 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2125 | -9/Mines | Found Prototype Device 2513 | -9/Mines | Reached level 6 2577 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2577 | -9/Mines | Discovered new exit (range 5) 2581 | -9/Mines | Identified exit to Exiles 2583 | -9/Mines | Entered Exiles 2625 | -9/Exiles | Met 8R-AWN 2651 | -9/Exiles | Met EX-HEX 2712 | -9/Exiles | Met EX-DEC 2752 | -9/Exiles | Met EX-BIN 2776 | -9/Exiles | Aligned with FarCom system 2777 | -9/Exiles | Given EX-Vault access code 2814 | -9/Exiles | Opened EX-Vault 2832 | -9/Exiles | Found Field Lobotomy Kit 2887 | -9/Exiles | Exiles lab attacked by MAIN.C 3006 | -9/Exiles | Discovered new exit (range 15) 3025 | -9/Exiles | Identified exit to Mines 3029 | -9/Exiles | Left Exiles lab with Field Lobotomy Kit 3029 | -9/Exiles | Entered Mines 3030 | -8/Mines | Assimilated G-47 Trooper with FLK Orb 3111 | -8/Mines | Discovered exit to Materials (range 11) 3144 | -8/Mines | Reached level 7 3213 | -8/Mines | Entered Materials 3215 | -8/Materials | Reached level 8 3400 | -8/Materials | Discovered new exit (range 8) 3411 | -8/Materials | Identified exit to Factory 3511 | -8/Materials | Entered Factory 3513 | -7/Factory | Reached level 9 3521 | -7/Factory | Upgraded with Weapon slot (x1) 3646 | -7/Factory | Discovered new exit (range 6) 3774 | -7/Factory | Identified exit to Lower Caves 3910 | -7/Factory | Entered Lower Caves 3953 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 3957 | -7/Lower Caves | Core integrity fell below 50% 3972 | -7/Lower Caves | Core integrity fell below 20% 3972 | -7/Lower Caves | Reached level 10 3987 | -7/Lower Caves | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 03963_ G-47 Trooper destroyed. 03966_ Lgt. Nuclear Core fries itself beyond repair. 03969_ VTOL Module fries itself beyond repair. 03971_ Imp. Heat Sink fries itself beyond repair. 03971_ Penetrated by Slug. 03972_ Reached level 10. 03972_ G-47 Trooper destroyed. 03974_ Penetrated by Slug. 03976_ Acquired 61 matter. 03977_ Lgt. Nuclear Core fries itself beyond repair. 03977_ Acquired 26 matter. 03978_ Carbon-fiber Leg fries itself beyond repair. 03979_ L-41 Fighter destroyed. 03980_ Aluminum Leg fries itself beyond repair. 03980_ Lgt. Nuclear Core fries itself beyond repair. 03981_ Aluminum Leg fries itself beyond repair. 03983_ Microactuators self-destruct mechanism malfunctions. 03984_ Penetrated by Slug. 03986_ G-47 Trooper destroyed. 03987_ Penetrated by Slug. 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" ???????????????????????? | | ??????????????????????? ?"???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 111 Energy Generation 29 Energy Capacity 590 Matter Stores 550 Matter Capacity 600 Sight Range 17 Robot Scan Range 13 Terrain Scan Range 14 Terrain Scan Density 10 Utility Shielding 33 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Levels Raised 9 | . . 4 1 . 1 1 1 1 XP Earned 16799 | 3000 1210 4904 1725 350 1250 1960 1500 900 XP Spent 14930 | 2985 . 5920 1575 . 1480 1350 1620 . Upgrades 43 | 18 . 12 6 . 2 2 3 . Propulsion Slot 1 | 1 . . . . . . . . Utility Slot 3 | 1 . 2 . . . . . . Weapon Slot 3 | . . 2 . . . . 1 . Core Integrity 9 | 7 . 1 1 . . . . . Heat Dissipation 12 | 5 . 1 3 . 1 . 2 . Energy Generation 3 | 1 . . . . . 2 . . Energy Storage 1 | . . 1 . . . . . . Matter Storage 2 | . . 2 . . . . . . Mass Support 1 | 1 . . . . . . . . Inventory Capacity 5 | 2 . 2 . . 1 . . . Sight Range 1 | . . 1 . . . . . . Ranged Accuracy 2 | . . . 2 . . . . . Protomatter Created 671 | . 43 359 43 . 63 61 . 102 Integrity Restored 1105 | . . 839 125 . 45 96 . . Core 1105 | . . 839 125 . 45 96 . . Protomatter Decayed 145 | . 43 22 80 . . . . . Game ------ Seed AnalysisLaserSystem Manual? 0 Play Time 00:35:26 Cumulative 29.4 hours Start 2019.12.23 @ 23:04:02 End 2019.12.23 @ 23:40:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 48 Rogue 48 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 25 Gallery% 41 Achievement% 31 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0c27fb67-6fc5-47c0-bb4d-47520e8c8191