Cogmind - Beta 15 X3 @@@ ROGUE MODE // 2025.04.14 @ 15:46:32 Player: Willow Result: Destroyed by EB-8NT(z) with Makeshift Shrapnel Gun Performance ------------- Evolutions (3) 1500 Regions Visited (11) 2200 Robots Destroyed (180) 900 Value Destroyed (5166) 5166 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (783) 783 TOTAL SCORE: 10609 Bonus ------- High Alert Combat Kills 189 Follower Combat Kills 553 Met Imprinter 300 Friendly Fire -259 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 170/170 System Corruption 13% Temperature Cool (0) Movement Core (800) Ox15 Location -7/Zion Parts ------- > --- POWER (1) -------- Makeshift Power Source > --- PROPULSION (2) --- (None) > --- UTILITY (7) ------ High-capacity Storage Unit Armor Integrity Analyzer Improved Light Armor Plating > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Antimatter Reactor Large Storage Unit High-capacity Matter Pod (200) Weapon Cycler Weapon Cycler Transmission Jammer Improved Light Armor Plating Layered Heavy Armor Plating Makeshift Hacking Suite Makeshift Hacking Suite Makeshift Hacking Suite Makeshift System Shield Hacking Drone Bay Improved Datajack Plasma Cutter Multitool Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Heavy Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Improved Salvage Targeting Computer Advanced Targeting Computer Armor Integrity Analyzer Weapon Cycler Improved Light Armor Plating > --- WEAPON ----------- Beamcaster Heavy Ion Cannon Gauss Rifle > --- INVENTORY -------- Improved Deuterium Engine Antimatter Reactor Improved Treads Improved Treads Improved Treads Medium Treads Large Storage Unit High-capacity Matter Pod Advanced Targeting Computer Transmission Jammer Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Layered Heavy Armor Plating Improved EM Pulse Cannon Improved Datajack Plasma Cutter Multitool [Rating: 56] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Processor Improved Salvage Targeting Computer Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Beamcaster Energy Cannon Heavy Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Impact Weapon Great Maul Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Low Low Zio Slots Evolved 6 | . . . 2 . . 4 . . . . . Power . | . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . Utility 5 | . . . 1 . . 4 . . . . . Weapon 1 | . . . 1 . . . . . . . . Parts Attached 89 | 7 5 7 14 9 3 2 6 17 4 3 12 Power 12 | 1 1 1 2 1 . . . 3 1 . 2 Engine 10 | 1 1 1 2 1 . . . 2 1 . 1 Core 1 | . . . . . . . . 1 . . . Reactor 1 | . . . . . . . . . . . 1 Propulsion 16 | 2 . 1 5 2 . 1 2 1 . . 2 Treads 16 | 2 . 1 5 2 . 1 2 1 . . 2 Leg . | . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 32 | 2 1 2 2 3 3 1 3 8 1 1 5 Device 9 | 1 . 2 . 1 . 1 . 3 . . 1 Storage 3 | 1 1 . . . . . 1 . . . . Processor 5 | . . . . 1 . . . 3 . . 1 Hackware . | . . . . . . . . . . . . Protection 15 | . . . 2 1 3 . 2 2 1 1 3 Artifact . | . . . . . . . . . . . . Weapon 29 | 2 3 3 5 3 . . 1 5 2 2 3 Energy Gun 5 | 1 . 1 . . . . . . 1 1 1 Energy Cannon 2 | . . . . . . . . 2 . . . Ballistic Gun 15 | 1 1 . 5 3 . . 1 3 1 . . Ballistic Cannon 4 | . 2 1 . . . . . . . 1 . Launcher 1 | . . 1 . . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . 1 Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . 1 Unidentified Prototypes 2 | . . . 1 1 . . . . . . . Parts Lost 42 | . 1 4 1 2 1 . 2 11 4 1 15 Power 5 | . 1 1 1 . . . . 2 . . . Propulsion 6 | . . 2 . . . . . 1 . . 3 Utility 20 | . . 1 . 2 1 . 2 5 1 . 8 Weapon 11 | . . . . . . . . 3 3 1 4 Highest Loss Streak 6 | . 1 2 1 1 1 . 1 5 2 1 6 To Critical Strikes . | . . . . . . . . . . . . Average Backups 14 | . 5 10 13 14 14 14 15 16 18 18 18 Power 1 | . . 1 1 . 1 1 1 1 1 1 1 Propulsion 3 | . . . 4 5 6 5 5 5 3 2 1 Utility 5 | . . 2 4 4 4 5 4 6 10 11 11 Weapon 2 | . 4 6 3 3 2 3 4 2 . . . Tool/Special . | . . . . . . . . . . . . Unused Backups 34 | . . . 8 4 1 . 1 4 1 1 14 Power 2 | . . . 2 . . . . . . . . Propulsion 9 | . . . 1 4 . . 1 2 1 . . Utility 13 | . . . 1 . . . . . . . 12 Weapon 8 | . . . 4 . 1 . . 2 . 1 . Tool/Special 2 | . . . . . . . . . . . 2 Average Slot Usage (%) 92 | . 99 92 93 96 99 76 74 87 90 92 85 Engine 9 | . 14 14 11 10 11 7 7 4 3 7 6 Treads 16 | . 28 21 20 21 22 15 13 7 7 7 7 Device 9 | . 14 13 11 4 . 7 7 12 15 15 14 Storage 9 | . 14 14 11 11 11 7 7 7 7 7 7 Processor 10 | . . . . 3 11 7 7 21 23 23 22 Protection 6 | . . . 6 10 10 7 6 6 7 7 6 Energy Gun 8 | . 2 6 10 7 11 7 7 1 2 10 16 Energy Cannon 1 | . . . . . . . . 5 11 1 . Ballistic Gun 13 | . 7 . 19 25 22 15 15 14 6 7 1 Ballistic Cannon 3 | . 17 21 2 . . . . . . 2 . Peak Build Rating 56 | 7 8 13 22 24 24 27 54 55 56 54 54 Average Rating 30 | 5 7 10 18 21 23 26 32 50 53 52 49 On Entrance 27 | . 7 8 13 22 22 23 27 41 55 54 52 Naked Turns . | . . . . . . . . . . . . Heaviest Build 76 | 13 32 32 42 45 46 43 70 76 73 70 65 Greatest Support 70 | 40 40 40 43 43 43 46 70 70 70 70 70 Greatest Overweight (x) 16 | . . 1 1 1 1 . 1 1 1 . 16 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 20 20 20 20 20 Average Capacity 16 | 7 13 15 15 15 15 15 19 20 20 20 20 Most Carried 20 | 1 10 12 15 15 15 15 20 20 20 20 20 Average Carried 14 | . 5 10 13 14 14 14 18 18 19 18 19 Final Capacity 20 | 8 15 15 15 15 15 15 20 20 20 20 20 Final Carried 20 | 1 10 12 15 14 15 15 18 19 20 19 17 Class Distribution -------------------- 27% | Scavenger-Gunner 21% | Mutant 19% | Commander-Gunner 13% | Scavenger-Tank 7% | Gunner 5% | Tank 3% | Commander-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Scavenger-Tank | -9/Storage Commander-Gunner | -9/Recycling Commander-Gunner | -7/Factory Commander-Gunner | -7/Waste Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Zion Resources | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Low Low Zio Matter Collected 3944 | 333 214 376 846 523 78 . 219 695 98 140 422 Remotely . | . . . . . . . . . . . . Salvage Created 7690 | 226 458 245 2000 1162 161 . 723 1147 483 249 836 Parts 428 | 17 42 18 110 63 12 . 2 68 19 12 65 Haulers Intercepted 6 | . 2 . 3 1 . . . . . . . Recyclers Shooed 3 | . 1 . 1 . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 45 | . . . . . . . . . 34 11 . Prevented 3 | . . . . . . . . . 3 . . Kills | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Low Low Zio Combat Hostiles Destroyed 132 | . 14 16 37 22 3 . 3 16 9 5 7 Guns 103 | . 11 . 37 22 3 . 3 15 . 5 7 Cannons 21 | . 3 8 . . . . . 1 9 . . AOE 8 | . . 8 . . . . . . . . . Classes Destroyed 22 | 3 4 2 5 1 . . 1 2 1 . 3 Worker 8 | 2 . 1 . 2 . . . 3 . . . Builder 1 | . . . . 1 . . . . . . . Tunneler 6 | 6 . . . . . . . . . . . Hauler 6 | . 2 . 3 1 . . . . . . . Recycler 6 | 1 . . 4 . . . . 1 . . . Operator 2 | . . . 2 . . . . . . . . Watcher 6 | . 2 . 1 2 . . . 1 . . . Swarmer 27 | . 9 3 8 3 . . . 1 3 . . Grunt 46 | . 5 5 15 9 . . . 3 5 4 . Brawler 4 | . . . 3 . . . . 1 . . . Duelist 5 | . . . 4 1 . . . . . . . Protector 1 | . . . 1 . . . . . . . . Sentry 26 | . . . 7 9 3 . . 6 1 . . Demolisher 1 | . . 1 . . . . . . . . . Hunter 3 | . . . . . . . . 3 . . . Programmer 3 | . . . . . . . . 2 . 1 . Compactor 3 | . . . . . . . 3 . . . . Zionite 19 | . . . . . . . . . . . 19 Samaritan 1 | . . . . . . . . . 1 . . Tinkerer 1 | . . . . . . . . . . . 1 Assembled 7 | . . 7 . . . . . . . . . Butcher 2 | . . . . . . . . . . . 2 Mutant 4 | . . . . . . . . . . . 4 Best Kill Streak 10 | 4 5 10 6 4 2 . 1 4 5 4 6 Combat Bots Only 10 | . 5 10 6 3 2 . 1 4 5 4 4 Max Kills in Single Turn 3 | 2 2 3 2 2 1 . 1 1 1 1 2 Gunslinging 1 | . 1 . 1 1 . . . . . . . Exploded 3 | . . 3 . . . . . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . 1 Imprinter (-7/Zion) Combat | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Low Low Zio Hostile Shots Fired 885 | . 67 40 99 78 14 . 1 264 103 18 201 Missed 285 | . 24 12 32 30 5 . . 95 40 7 40 Damage Taken 8096 | . 368 470 1024 638 164 . 169 1704 783 172 2604 Core 972 | . 59 68 85 52 . . . 158 139 48 363 Absorbed by Shields 67 | . . . . . . . . 67 . . . Reduced by Siege Mode 94 | . . . . . . . . . . . 94 Regen/Repaired (Parts) 1736 | . . . 104 302 . . . 668 . . 662 Core Remaining (%) 71 | 100 . 49 . . 65 . . . . . . Volleys Fired 436 | 21 42 23 91 61 8 . 19 66 26 11 68 Largest 3 | 2 2 2 3 3 3 . 3 3 3 3 3 Hottest 168 | 70 70 60 125 121 121 . 121 162 162 168 168 Shots Fired 1115 | 42 84 43 256 175 24 . 57 193 46 34 161 Gun 998 | 42 70 . 249 175 24 . 57 181 9 30 161 Cannon 112 | . 14 38 7 . . . . 12 37 4 . Launcher 5 | . . 5 . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic 686 | 21 56 38 165 129 16 . 38 155 9 13 46 Thermal 409 | 21 28 . 91 46 8 . 19 34 26 21 115 Explosive 5 | . . 5 . . . . . . . . . Electromagnetic 15 | . . . . . . . . 4 11 . . Robot Hit Streak 56 | 6 11 7 12 13 12 . 12 23 9 18 56 Robot Miss Streak 4 | 2 3 4 3 4 4 . 2 2 2 3 4 Penetration Max 1 | . . . . . . . . 1 1 . . Secondary Targets 21 | . 1 . 6 5 . . . 1 . 1 7 Max Gunslinging Chain 2 | . 1 . 1 2 . . . 1 . 1 1 Shots Hit Robots 750 | 27 51 22 161 105 15 . 42 141 29 25 132 Core Hits 321 | 10 23 24 73 39 3 . 8 52 17 15 57 Critical Kills 1 | . . . . . . . . . . . 1 Critical Parts Destroyed 5 | 1 . . . . 1 . . 3 . . . Critical Strikes 28 | 5 2 3 5 . 2 . . 6 . . 5 Burn 18 | 4 1 . 5 . 1 . . 3 . . 4 Destroy 6 | 1 . . . . 1 . . 3 . . 1 Blast 4 | . 1 3 . . . . . . . . . Melee Attacks 8 | . . . . . . . . . . . 8 Impact 1 | . . . . . . . . . . . 1 Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 7 | . . . . . . . . . . . 7 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 13550 | 322 682 689 3054 1907 320 . 808 2622 844 547 1755 Guns 11535 | 322 557 . 2938 1885 273 . 808 2381 135 481 1755 Cannons 1534 | . 119 369 73 . . . . 217 690 66 . Explosions 313 | . . 313 . . . . . . . . . Melee . | . . . . . . . . . . . . Ramming 168 | . 6 7 43 22 47 . . 24 19 . . Kinetic 7130 | 146 463 369 1806 1221 173 . 449 1926 135 114 328 Thermal 5656 | 176 213 . 1205 664 100 . 359 589 490 433 1427 Explosive 313 | . . 313 . . . . . . . . . Electromagnetic 283 | . . . . . . . . 83 200 . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 13 | . 1 1 . . . . . 7 7 9 13 Average Corruption 4 | . 1 1 . . . . . 3 7 8 9 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 100 | . 2 9 . . . . . 28 29 15 17 Message Errors 22 | . 1 3 . . . . . 5 7 2 4 Matter Fused 26 | . 1 2 . . . . . 7 8 5 3 Heat Flow Errors 10 | . . . . . . . . 5 2 2 1 Energy Discharges 6 | . . 2 . . . . . 1 2 1 . Data Loss (minor) 17 | . . 1 . . . . . 4 7 4 1 Data Loss (major) 10 | . . . . . . . . 2 2 . 6 Misfires 4 | . . 1 . . . . . 2 . 1 . Alerts 3 | . . . . . . . . 2 1 . . Weapon Failures 2 | . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . Overflow Damage 49 | . . 6 . 2 . . . 2 39 . . Projectiles 22 | . . . . . . . . . 22 . . Explosions 6 | . . 6 . . . . . . . . . Melee 21 | . . . . 2 . . . 2 17 . . Knockbacks 8 | . 2 5 . 1 . . . . . . . Impact 1 | . . . . 1 . . . . . . . Kinetic 7 | . 2 5 . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 101 | . . 72 29 . . . . . . . . Shots 3 | . . 2 1 . . . . . . . . Rammed 22 | . 3 2 4 2 7 . . 3 1 . . Targets Rammed 23 | . 3 3 4 2 7 . . 3 1 . . Kicked . | . . . . . . . . . . . . Crushed 1 | . . 1 . . . . . . . . . Highest Temperature 381 | 45 101 54 143 297 198 . 24 224 173 257 381 Average Temperature 54 | 18 34 31 30 49 87 . 6 46 63 108 106 Received Heat Transfer 1851 | . 48 175 330 243 72 . . 330 243 81 329 Effects 5 | . . . . . . . . . . 1 4 Shutdowns 1 | . . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . . 1 . Interference 3 | . . . . . . . . . . . 3 Siege Activations 4 | . . . . . . . . . . . 4 Total Turns 101 | . . . . . . . . . . . 101 Longest Duration 48 | . . . . . . . . . . . 48 Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 3 | . . . . 1 . . . 1 1 . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 2 | . . . . 1 . . . 1 . . . Impact Corruptions 5 | . . . . 1 . . . 1 3 . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 24 | 1 . . 5 2 2 . . 1 3 2 8 Heat Transferred 11720 | 814 703 . 2284 1147 259 . 629 1184 666 884 3150 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Low Low Zio Maximum Alert Level 3 | . . . 3 1 . 1 . . . . . Low Security (%) 84 | 100 100 100 22 90 100 . 100 100 . . . Level 1 12 | . . . 60 9 . 100 . . . . . Level 2 2 | . . . 13 . . . . . . . . Level 3 . | . . . 3 . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 775 | 20 150 110 775 344 131 360 108 187 . . . Initial 360 | . . . 14 324 34 360 108 . . . . Average 101 | 3 53 27 283 117 46 337 13 64 . . . Influence Increases 5116 | 45 453 352 1352 713 518 350 50 796 352 135 . Destroy 0b10 Robot/C 2720 | . 280 240 860 440 180 . . 360 260 100 . Destroy 0b10 Robot/NC 205 | 45 20 5 65 30 5 . . 35 . . . Destroy Leader 638 | . 48 60 202 156 . . . 122 30 20 . Allied During Kill 235 | . . 7 42 3 110 . . 56 17 . . Successful Hack 146 | . . . 38 34 13 . . 61 . . . Select Force Hacks 330 | . 60 . 60 . 210 . . . . . . Disable Machine 180 | . 30 . 45 45 . . . 60 . . . Destroy Structure 132 | . . 25 10 5 . . 50 42 . . . Advance Influence 350 | . . . . . . 350 . . . . . Lose Combat Pursuer 180 | . 15 15 30 . . . . 60 45 15 . Influence Decreases 4288 | 45 453 313 597 948 526 50 158 767 272 159 . Time Decay 3473 | 45 443 263 547 618 496 50 110 530 222 149 . Lost Part 237 | . 10 30 10 20 10 . 20 97 30 10 . Lost Ally 428 | . . 20 40 160 20 . 28 140 20 . . Purge Threat 150 | . . . . 150 . . . . . . . Squads Dispatched 23 | . 3 . 8 3 . . . 9 . . . Investigation 9 | . 3 . 3 2 . . . 1 . . . Extermination 3 | . . . . . . . . 3 . . . Reinforcement 6 | . . . 3 1 . . . 2 . . . Assault 2 | . . . 2 . . . . . . . . Garrison 3 | . . . . . . . . 3 . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Low Low Zio Distress Signals 6 | . 3 . 1 1 . . . 1 . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 223 | . 22 23 52 29 9 . 6 28 18 6 30 Peak Tracking Total 11 | . 6 11 9 3 3 . 2 3 4 4 9 Tactical Retreats 13 | . 1 1 1 . . . . 4 3 1 2 Traps | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Low Low Zio Traps Triggered 7 | . 2 . . 1 . 1 . 3 . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Low Low Zio Machines Disabled 12 | . 2 . 3 3 . . . 4 . . . Max in Single Turn 1 | . 1 . 1 1 . . . 1 . . . Garrison Access 2 | . . . . . . . . 2 . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Low Low Zio Machines Accessed 57 | . 8 . 11 11 13 . . 11 2 1 . Terminals 30 | . 6 . 5 9 6 . . 4 . . . Fabricators . | . . . . . . . . . . . . Repair Stations 7 | . . . 2 2 . . . 3 . . . Recycling Units 11 | . 2 . 2 . 7 . . . . . . Scanalyzers 4 | . . . 2 . . . . 2 . . . Garrison Access 2 | . . . . . . . . 2 . . . Total Hacks 154 | . 20 . 37 34 31 . . 27 4 1 . Successful 90 | . 11 . 23 20 18 . . 13 4 1 . Failed 64 | . 9 . 14 14 13 . . 14 . . . Catastrophic 8 | . 1 . 1 1 2 . . 3 . . . Database Lockouts . | . . . . . . . . . . . . Manual 105 | . 21 . 24 22 32 . . 6 . . . Terminals 99 | . 17 . 22 28 23 . . 9 . . . Fabricators . | . . . . . . . . . . . . Repair Stations 17 | . . . 4 6 . . . 7 . . . Recycling Units 13 | . 3 . 2 . 8 . . . . . . Scanalyzers 17 | . . . 9 . . . . 8 . . . Garrison Access 3 | . . . . . . . . 3 . . . Terminal Hacks 19 | . 2 . 1 6 3 . . 2 4 1 . Record 3 | . . . . . . . . . 3 . . Part Schematic 1 | . . . . 1 . . . . . . . Robot Analysis 6 | . 2 . 1 . 3 . . . . . . Open Door 5 | . . . . 3 . . . . 1 1 . Branch Access Points 1 | . . . . . . . . 1 . . . Alert Level 2 | . . . . 1 . . . 1 . . . Unreport Threat 1 | . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 12 | . . . 4 6 . . . 2 . . . Scan Component 6 | . . . 2 3 . . . 1 . . . Repair 6 | . . . 2 3 . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 13 | . . . 8 . . . . 5 . . . Insert Component 6 | . . . 4 . . . . 2 . . . Analyze 7 | . . . 4 . . . . 3 . . . Garrison Access Hacks 2 | . . . . . . . . 2 . . . Seal Access 2 | . . . . . . . . 2 . . . Unauthorized Hacks 44 | . 9 . 10 8 15 . . 2 . . . Terminals 33 | . 7 . 8 8 8 . . 2 . . . Botnet 10 | . 2 . 2 2 3 . . 1 . . . Operators 1 | . . . 1 . . . . . . . . Skim 22 | . 5 . 5 6 5 . . 1 . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 11 | . 2 . 2 . 7 . . . . . . Tunnel 11 | . 2 . 2 . 7 . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . Used . | . . . . . . . . . . . . Hacking Detections 38 | . 7 . 8 9 6 . . 8 . . . Full Trace Events 5 | . . . 1 3 . . . 1 . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . 4 Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 22 | . . . 4 1 . . . 2 . . 15 Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 6 | . . . 2 3 . . . 1 . . . Time 243 | . . . 82 133 . . . 28 . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 6 | . . . 4 . . . . 2 . . . Part Schematics Acquired 6 | . . . 4 . . . . 2 . . . Parts Damaged 1 | . . . . . . . . 1 . . . Bothacking | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Low Low Zio Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 7 | . . . . . . . . . . . 7 Non-combat 2 | . . . . . . . . . . . 2 Combat 5 | . . . . . . . . . . . 5 Robot Hacks Applied 7 | . . . . . . . . . . . 7 parse_system 7 | . . . . . . . . . . . 7 Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 11 | . . . . . 11 . . . . . . Allies Hacked 1 | . . . . . . . . 1 . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Low Low Zio Total Allies 27 | . . 4 . 10 11 . . . 2 . . Largest Group 19 | . . 4 3 10 19 19 13 13 2 . . Highest-Rated Group 275 | . . 71 40 88 275 275 160 160 50 . . Highest-Rated Ally 34 | . . 31 16 16 34 34 34 27 25 . . Total Orders 4 | . . . . 4 . . . . . . . EXPLORE 4 | . . . . 4 . . . . . . . Ally Attacks 236 | . . 14 58 . 41 . 74 29 20 . . Total Damage 5153 | . . 208 546 . 422 . 2959 483 535 . . Kills 35 | . . 3 9 . 7 . 6 6 4 . . Allies Corrupted 1 | . . . . . . . . 1 . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Low Low Zio Active Infowar (turns) 1521 | 12 1405 104 . . . . . . . . . Seismic 1521 | 12 1405 104 . . . . . . . . . Robot Analysis Total 6 | . 2 . 1 . 3 . . . . . . Derelict Logs Recovered 3 | . . . . . . . . . 2 . 1 Drone Launches 37 | . . . . 37 . . . . . . . Drone Recoveries 21 | . . . . 21 . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Low Low Zio Turns Passed 14677 | 233 1405 881 1781 2558 1741 109 816 1769 863 498 2023 Spaces Moved 6888 | 95 644 391 806 1081 714 66 330 929 478 286 1068 Core 9 | 8 . . . . . . . . . . 1 Treads 6879 | 87 644 391 806 1081 714 66 330 929 478 286 1067 Legs . | . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 160 160 160 160 Average Speed 170 | 150 160 194 166 161 207 160 219 160 162 160 160 Slowest Speed 850 | 160 160 240 240 240 240 160 240 240 240 160 850 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 64 | 5 87 77 80 98 94 3 100 26 73 48 85 Regions Visited 11 Branch Regions 6 Pre-discovered Areas 21 | . 3 . 3 2 11 . . . 1 . 1 Known Exits Taken 5 | . 1 . 1 1 1 . . 1 . . . Unknown Exits Taken 4 | 1 . 1 . . . . . . 1 1 . Scrap Searched 9 | . . 2 . . . . . . 2 2 3 Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 59 | . . 39 . . . . 1 17 1 1 . Melee . | . . . . . . . . . . . . Projectile 9 | . . 3 . . . . 1 3 1 1 . AOE 50 | . . 36 . . . . . 14 . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Sto Rec Fac Was Fac Low Low Zio Total 8921 | 139 933 465 1048 1768 950 71 380 1079 532 308 1248 Wait 1143 | 16 225 35 97 576 69 . 10 41 13 2 59 Move 6878 | 94 643 390 805 1080 713 66 329 928 477 285 1068 Hop . | . . . . . . . . . . . . Pick Up 86 | 1 11 4 17 11 2 2 6 15 6 3 8 Fast Attach 46 | 7 2 2 5 5 1 . 3 9 2 1 9 Attach 35 | . 2 3 2 4 . 1 4 7 2 1 9 Detach 6 | . . 1 . 2 . . 1 . . . 2 Swap 37 | . 1 2 9 6 2 1 2 3 2 1 8 Drop 69 | . 4 2 18 14 1 1 6 7 3 4 9 Fire 436 | 21 42 23 91 61 8 . 19 66 26 11 68 Melee 8 | . . . . . . . . . . . 8 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 23 | . 3 3 4 2 7 . . 3 1 . . Escape Stasis . | . . . . . . . . . . . . Rewire 147 | . . . . . 147 . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous 7 | . . . . 7 . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / Sub) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 7 exits: *Mat x3 / [*Min x2] / *Sto x2) -9/Storage (discovered 2 exits: *Mat / *Rec) -9/Recycling (discovered 2 exits: *Fac / Scr) -7/Factory -7/Waste -7/Factory (discovered 3 exits: [*Fac] / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 13) 234 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 600 | -10/Materials | Discovered new exit (range 5) 822 | -10/Materials | Discovered new exit (range 15) 1252 | -10/Materials | Loaded intel: 2 recycling unit locations 1282 | -10/Materials | Discovered new exit (range 15) 1324 | -10/Materials | Identified exit to Mines 1324 | -10/Materials | Identified exit to Subcaves 1372 | -10/Materials | Learned location of 2 exits from Materials 1639 | -10/Materials | Entered Mines 1640 | -10/Mines | Assembled infested the area 1645 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1681 | -10/Mines | Destroyed 10 combat bots 1835 | -10/Mines | Discovered new exit (range 10) 2429 | -10/Mines | Received a Mining Laser from a helpful Derelict 2443 | -10/Mines | Discovered new exit (range 6) 2468 | -10/Mines | Core integrity fell below 50% 2482 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2520 | -10/Mines | Entered Materials 2520 | -9/Materials | Accompanied by 3 allies 2520 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2521 | -9/Materials | Identified exit to Storage 2522 | -9/Materials | Identified exit to Materials 2853 | -9/Materials | Discovered new exit (range 8) 3035 | -9/Materials | Repaired Mni. Grenade Launcher 3038 | -9/Materials | Build established: Scavenger-Gunner 3177 | -9/Materials | Discovered new exit (range 14) 3517 | -9/Materials | Build established: Scavenger-Tank 3772 | -9/Materials | Discovered exit to Materials (range 12) 3851 | -9/Materials | Repaired Beamcaster 4099 | -9/Materials | Learned location of 3 exits from Materials 4120 | -9/Materials | First assault squad dispatched 4193 | -9/Materials | Learned location of 1 exit from Recycling 4226 | -9/Materials | Learned Storage trap positions 4248 | -9/Materials | Learned location of Zion (-7) 4301 | -9/Materials | Entered Storage 4303 | -9/Storage | Loaded intel: 16 trap records 4493 | -9/Storage | Repaired Imp. Assault Rifle? 4560 | -9/Storage | Lost 4 allies 4641 | -9/Storage | Lost 6 allies 4829 | -9/Storage | Repaired Imp. Treads 4881 | -9/Storage | Repaired Beamcaster 5529 | -9/Storage | Build established: Tank 6103 | -9/Storage | Learned location of Armory (-4) 6400 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 6528 | -9/Storage | Learned location of Recycling (-9) 6573 | -9/Storage | Learned Materials stockpile data 6607 | -9/Storage | Identified exit to Recycling 6695 | -9/Storage | Learned location of 1 exit from Recycling 6701 | -9/Storage | Build established: Commander-Gunner 6731 | -9/Storage | Learned Storage stockpile data 6823 | -9/Storage | Used back door to open Recycling access 6859 | -9/Storage | Entered Recycling 6859 | -9/Recycling | Accompanied by 10 allies 6860 | -9/Recycling | Identified exit to Scraptown 6860 | -9/Recycling | Identified exit to Factory 7820 | -9/Recycling | Scanned before Scraplab entrance 8145 | -9/Recycling | P-60 Hacker assimilated allied Mercenary 2h 8265 | -9/Recycling | Learned location of Storage (-9) 8333 | -9/Recycling | Learned Materials emergency access door positions 8370 | -9/Recycling | Learned location of 1 exit from Recycling 8600 | -9/Recycling | Entered Factory 8600 | -7/Factory | Accompanied by 19 allies 8600 | -7/Factory | Evolved 4 slots: Utility x4 8709 | -7/Factory | Sucked down chute 8709 | -7/Factory | Entered Waste 8754 | -7/Waste | Spotted C-40 Crusher 8784 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8786 | -7/Waste | Spotted C-40 Crusher 8786 | -7/Waste | Destroyed C-40 Crusher 8814 | -7/Waste | Lost 3 allies 8824 | -7/Waste | Spotted C-40 Crusher 8828 | -7/Waste | Spotted C-40 Crusher 8833 | -7/Waste | Allies destroyed C-40 Crusher 8836 | -7/Waste | Allies destroyed C-40 Crusher 8896 | -7/Waste | Spotted C-40 Crusher 8901 | -7/Waste | Spotted C-40 Crusher 8903 | -7/Waste | Allies destroyed C-40 Crusher 8904 | -7/Waste | Destroyed C-40 Crusher 8952 | -7/Waste | Destroyed C-40 Crusher 8977 | -7/Waste | Lost 3 allies 9018 | -7/Waste | Found Damper Plating 9064 | -7/Waste | 19 allies followed down the chute 9208 | -7/Waste | Discovered new exit (range 11) 9525 | -7/Waste | Entered Factory 9525 | -7/Factory | Accompanied by 13 allies 9626 | -7/Factory | Repaired Lyr. Heavy Armor Plating 9712 | -7/Factory | Build established: Commander-Tank 9796 | -7/Factory | Lost 5 allies 9883 | -7/Factory | Garrison activated, responded to threat 9948 | -7/Factory | Lost 4 parts (1p2u1w) 10070 | -7/Factory | Discovered new exit (range 16) 10197 | -7/Factory | Discovered new exit (range 13) 10246 | -7/Factory | Garrison activated, responded to threat 10383 | -7/Factory | Build established: Gunner 10503 | -7/Factory | Garrison activated, responded to threat 10701 | -7/Factory | Lost 5 parts (1p1n1u2w) 10735 | -7/Factory | Identified exit to Lower Caves 10953 | -7/Factory | Build established: Scavenger-Gunner 11294 | -7/Factory | Entered Lower Caves 11395 | -7/Lower Caves | Learned location of 1 exit from Factory 11473 | -7/Lower Caves | Entered an active Warlord outpost 11478 | -7/Lower Caves | A Commander dispatched an escort 11501 | -7/Lower Caves | Learned Factory garrison access intel 11501 | -7/Lower Caves | Learned Research garrison access intel 11844 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 11978 | -7/Lower Caves | Discovered new exit (range 5) 12008 | -7/Lower Caves | Learned Factory garrison access intel 12157 | -7/Lower Caves | Entered another Lower Caves area 12157 | -7/Lower Caves | Accompanied by 1 ally 12158 | -7/Lower Caves | Commander's escort returned to base 12634 | -7/Lower Caves | Discovered new exit (range 13) 12655 | -7/Lower Caves | Entered Zion 12719 | -7/Zion | Visited the Megawrench Repair Shop 12758 | -7/Zion | System corruption cleaned by Quarantine Array 12944 | -7/Zion | Build established: Mutant 13071 | -7/Zion | Discovered new exit (range 9) 13289 | -7/Zion | Build established: Scavenger-Gunner 13484 | -7/Zion | Given A8's code to call for help 13502 | -7/Zion | Learned Factory recycling unit intel 13758 | -7/Zion | Given the Hacking Drone Bay 13759 | -7/Zion | Found Prototype Device 14007 | -7/Zion | Megawrench repaired 9 parts 14223 | -7/Zion | Met Imprinter 14306 | -7/Zion | Attacked by Zionites 14314 | -7/Zion | Core integrity fell below 50% 14450 | -7/Zion | System corruption reached 10% 14506 | -7/Zion | Lost 4 parts (4u) 14525 | -7/Zion | Destroyed Imprinter 14542 | -7/Zion | Extracted access codes from Imprinter's data core 14569 | -7/Zion | Core integrity fell below 20% 14632 | -7/Zion | Lost 6 parts (1n3u2w) 14678 | -7/Zion | Destroyed by EB-8NT(z) with Makeshift Shrapnel Gun Last Messages --------------- 14616_ NJ-5LZ(z) heat damages Mak. Leg. 14616_ NJ-5LZ(z) overheating. 14619_ NJ-5LZ(z) pulls a Mak. Hammer out of the Twisted Machinery. 14619_ Acquired Med. Treads. 14631_ Destroyed Mak. Power Source. 14632_ PZI%AVIDSCYAYKCF:5RQNWN0QBV6= 14632_ Critical hit (Burn: +37). 14635_ NJ-5LZ(z) destroyed. 14638_ Acquired 30 matter. 14649_ Acquired 12 matter. 14651_ Acquired 3 matter. 14654_ System corrupted: Substantial component data lost. 14661_ EB-8NT(z) pulls a Mak. Shrapnel Gun out of the Twisted Machinery. 14669_ System corrupted: Matter fused (-9). 90-W3I(z) bursts out of the Twisted Machinery. 14672_ Particle Gun destroyed. 14672_ Med. Treads destroyed. 14677_ Imp. Salvage Targeting Computer destroyed. 14677_ System corrupted by crushing effect (+2). 14677_ Knocked back. 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"" """ " | | " """ #??????###!/###""" """"" " | | """" " " #????????###??##"" ""#"#""" " | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 1600 Resistance: EM 90 Weapon Cycling 15 Evasion (%) 40 Targeting Accuracy 14 Armor Integrity Analysis 30 Recoil Reduction 2 Salvage Targeting 2 Item Schematics ----------------- Imp. Assault Rifle | -9/Materials | Scanalyzed Imp. Targeting Computer | -9/Materials | Scanalyzed Lgt. Armor Plating | -9/Materials | Scanalyzed Lgt. Treads | -9/Materials | Scanalyzed Huge Storage Unit | -9/Storage | Hacked Lyr. Heavy Armor Plating | -7/Factory | Scanalyzed Antimatter Reactor | -7/Factory | Scanalyzed Hvy. Ion Cannon | -7/Zion | Archive Adv. Terrain Scanner | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive Imp. Heavy Armor Plating | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive Phase Cannon | -7/Zion | Archive Greatsword | -7/Zion | Archive Hvy. Phase Cannon | -7/Zion | Archive Lrn. Tractor Beam | -7/Zion | Archive Imp. Melee Analysis Suite | -7/Zion | Archive Adv. Melee Analysis Suite | -7/Zion | Archive Hvy. Laser | -7/Zion | Archive Cloaking Device | -7/Zion | Archive Power Amplifier | -7/Zion | Archive Imp. EM Pulse Cannon | -7/Zion | Archive Robot Schematics ------------------ T-07 Excavator | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive W-25 Informer | -7/Zion | Archive C-57 Dissector | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Mni. Grenade Launcher | 6% | -9/Materials Beamcaster | 36% | -9/Materials Imp. Assault Rifle | 14% | -9/Storage Imp. Treads | 4% | -9/Storage Beamcaster | 62% | -9/Storage Lyr. Heavy Armor Plating | 10% | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Monster Challenges ------------ None Game ------ Seed SigixDeuteriumKit Manual? 0 Play Time 01:44:45 Cumulative 278.5 hours Start 2025.04.12 @ 22:21:45 End 2025.04.14 @ 15:46:32 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 122 Rogue 78 Adventurer 40 Explorer 4 Win Type - Total 8 Types 2/2/0/1/1/1/0/1/0/0 Lore% 69 Gallery% 66 Achievement% 69 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f1676a30-5137-4033-b614-42dc8d1c47c2