Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.19 @ 09:07:13 Player: CatPlusPlus Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (17) 3400 Robots Destroyed (281) 1405 Value Destroyed (11641) 11641 Prototype IDs (40) 800 Alien Tech Used (0) 0 Bonus (3234) 3234 TOTAL SCORE: 22480 Bonus ------- High Alert Combat Kills 2060 Follower Combat Kills 211 Entered Garrisons 600 Aligned with FarCom 300 Acquired ECA 300 Friendly Fire -237 Cogmind --------- Core Integrity 0/850 Matter 258/300 Energy 80/100 System Corruption 11% Temperature Warm (138) Movement Treading (320) Ox2 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Light Treads Improved Medium Treads > --- UTILITY (6) ------ Huge Storage Unit Core Analyzer Improved Light Armor Plating Layered Light Armor Plating > --- WEAPON (3) ------- Compact HERF Cannon Fusion Bomb Launcher Power Maul > --- INVENTORY (25) --- Matter Compressor (250) Improved Signal Interpreter Encrypted Comm Array Antimissile System Component Analysis Suite Long-range Tractor Beam Advanced Recalibrator Hacking Drone Bay (1/1) Gatling Laser Thermic Laser Nova Cannon Magnetic Acceleration Cannon AWS/Autocannon Long-range Missile Launcher Improved Plasma Cutter Molecular Deconstructor Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Neutrino Core > --- PROPULSION ------- Improved Medium Treads Biometal Medium Treads Armored Huge Wheel > --- UTILITY ---------- Improved Cooling System Coolant Injector Huge Storage Unit Improved Light Armor Plating Improved Light Armor Plating Antimissile System > --- WEAPON ----------- Quantum Rifle Improved Heavy Machine Gun Linear Accelerator > --- INVENTORY -------- Light Angular Momentum Engine Improved Treads Improved Treads Matter Compressor Encrypted Comm Array Core Analyzer Component Analysis Suite Long-range Tractor Beam Advanced Recalibrator Hacking Drone Bay Gatling Laser Compact HERF Cannon Nova Cannon KE Penetrator AWS/Autocannon Long-range Missile Launcher Fusion Bomb Launcher Improved Plasma Cutter RU-N14's Throwing Claymores RU-N14's Throwing Claymores Molecular Deconstructor Power Maul [Rating: 91] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Wheel Armored Huge Wheel Hover Unit Linear Gravjet Flight Unit Improved VTOL Module Utility Improved Heat Sink Device Improved Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Protection Hardened Heavy Armor Plating Weapon Minigun Energy Gun Advanced Beam Rifle Energy Cannon Advanced Plasma Cannon Ballistic Gun Minigun Ballistic Cannon AWS/Autocannon Launcher Missile Launcher Special Weapon Plasma Cutter Impact Weapon Power Maul Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Gar Fac Slots Evolved 8 | . . . . . 4 . . . . 2 . . . . 2 . . Power 1 | . . . . . . . . . . . . . . . 1 . . Propulsion 2 | . . . . . 1 . . . . 1 . . . . . . . Utility 4 | . . . . . 2 . . . . 1 . . . . 1 . . Weapon 1 | . . . . . 1 . . . . . . . . . . . . Parts Attached 361 | 8 10 3 4 8 50 32 13 19 26 29 11 2 20 7 17 71 31 Power 32 | 1 2 . . . 4 2 3 1 5 1 . . . 1 1 8 3 Engine 17 | 1 2 . . . 2 . . . 3 1 . . . 1 . 6 1 Core 15 | . . . . . 2 2 3 1 2 . . . . . 1 2 2 Reactor . | . . . . . . . . . . . . . . . . . . Propulsion 61 | 2 4 . . 1 15 6 2 3 7 4 1 2 1 . 1 8 4 Treads 56 | 2 4 . . 1 15 4 2 3 5 4 1 2 1 . . 8 4 Leg . | . . . . . . . . . . . . . . . . . . Wheel 1 | . . . . . . . . . . . . . . . 1 . . Hover 3 | . . . . . . 2 . . 1 . . . . . . . . Flight 1 | . . . . . . . . . 1 . . . . . . . . Utility 113 | 3 3 2 . 5 13 4 2 4 4 11 3 . 8 . 11 27 13 Device 51 | 2 1 . . 1 5 . 1 1 1 6 3 . 7 . 6 10 7 Storage 9 | 1 2 . . 1 2 . 1 . 1 . . . . . . 1 . Processor 6 | . . . . . 2 . . . . 1 . . . . 1 2 . Hackware . | . . . . . . . . . . . . . . . . . . Protection 47 | . . 2 . 3 4 4 . 3 2 4 . . 1 . 4 14 6 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 155 | 2 1 1 4 2 18 20 6 11 10 13 7 . 11 6 4 28 11 Energy Gun 28 | 1 . . . . 3 3 3 2 . 1 2 . 5 . 1 7 . Energy Cannon 14 | . . . 1 . . . . . . 2 1 . . 2 . 6 2 Ballistic Gun 60 | 1 . . . 2 13 8 2 6 7 4 2 . 2 2 3 8 . Ballistic Cannon 13 | . . 1 2 . . 2 . . . . 2 . . . . 4 2 Launcher 8 | . . . . . 2 2 . . . 1 . . 1 . . 1 1 Special Weapon 13 | . 1 . 1 . . 3 . . . . . . 2 . . 2 4 Impact Weapon 19 | . . . . . . 2 1 3 3 5 . . 1 2 . . 2 Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . . 1 4 . 1 . 2 1 . . 3 . . . . Parts Lost 41 | . 2 . . 1 2 7 . . . 2 1 . . . . 9 17 Power 7 | . 1 . . . . 1 . . . . . . . . . 2 3 Propulsion 11 | . 1 . . . . 3 . . . . 1 . . . . 1 5 Utility 14 | . . . . 1 . 1 . . . 2 . . . . . 4 6 Weapon 9 | . . . . . 2 2 . . . . . . . . . 2 3 Highest Loss Streak 13 | . 2 . . 1 1 6 . . . 1 1 . . . . 8 13 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 99 99 73 99 99 96 89 94 91 94 83 76 91 100 93 93 80 Engine 6 | . 13 14 14 14 7 4 . . 2 7 7 7 7 7 6 8 4 Core 2 | . . . . . 1 4 9 9 6 . . . . . 5 3 4 Treads 26 | . 28 28 28 28 26 26 27 27 27 29 28 30 30 30 15 16 19 Device 11 | . 14 2 . . 9 9 9 9 9 9 14 15 18 23 18 12 9 Storage 8 | . 14 14 14 13 9 9 9 9 9 7 7 7 7 7 6 6 6 Processor 2 | . . . . . 9 6 . . . 2 . . . . . 2 6 Protection 10 | . . 11 14 13 8 9 9 12 10 12 7 7 7 7 13 17 11 Energy Gun 5 | . 14 14 . . 6 5 8 8 5 . 2 . 8 7 . 4 2 Ballistic Gun 12 | . 13 . . 10 20 17 16 17 18 21 8 . 2 5 6 9 2 Ballistic Cannon 1 | . . 14 . 17 . 1 . . . . 3 7 1 . . . 2 Impact Weapon 1 | . . . . . . 2 1 . 3 . . . 5 5 5 . 1 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 181 | 14 31 39 40 40 69 79 82 76 115 135 172 172 172 120 133 181 129 Greatest Support 116 | 40 40 40 40 40 65 71 67 67 73 97 97 97 97 97 97 116 116 Greatest Overweight (x) 6 | 1 . . . . 1 1 1 1 2 1 1 1 1 1 4 6 3 Average Overweight (x) . | . . . . . . . 1 . 1 1 1 1 1 1 3 3 1 Largest Inventory Capacity 25 | 8 15 15 15 15 20 20 20 20 25 25 25 25 25 25 25 25 25 Average Capacity 21 | 7 9 15 15 14 19 20 20 20 24 25 25 25 25 25 25 25 25 Most Carried 25 | 5 15 15 15 15 20 20 20 20 25 25 25 25 25 25 25 25 25 Average Carried 21 | 2 8 14 14 13 19 19 19 19 24 24 24 24 24 25 24 24 22 Final Capacity 25 | 8 15 15 15 15 20 20 20 20 25 25 25 25 25 25 25 25 25 Final Carried 25 | 4 15 15 13 15 20 20 20 20 25 25 25 25 25 25 25 25 19 Class Distribution -------------------- 29% | Mutant 17% | Skirmisher 17% | Scavenger-Tank 16% | Tank 14% | Scavenger-Skirmisher 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -8/Garrison Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Garrison Skirmisher | -8/Materials Tank | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Scavenger-Tank | -6/Garrison Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Gar Fac Matter Collected 10034 | 292 424 42 . 333 1329 1470 641 387 852 959 431 218 184 125 161 1750 436 Remotely 536 | 109 . . . . . . . . . 97 . . . . 41 289 . Salvage Created 11464 | 94 744 108 . 57 2254 901 1117 529 1026 1172 326 148 . 105 63 1854 966 Parts 622 | 9 36 5 . 3 122 51 51 21 62 75 20 14 . 4 5 82 62 Haulers Intercepted 14 | . 2 . . . 6 . 2 . 3 1 . . . . . . . Recyclers Shooed 6 | . 1 . . . 2 . 1 . 2 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 36 | . . . . . . . . . . . 18 14 1 3 . . . Prevented 2 | . . . . . . . . . . . . . . 2 . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Gar Fac Combat Hostiles Destroyed 204 | . 13 3 . 3 30 24 14 10 16 19 5 12 . 3 1 35 16 Guns 138 | . 13 2 . . 24 18 14 10 16 19 3 . . 3 . 13 3 Cannons 51 | . . 1 . 3 . . . . . . 2 12 . . 1 21 11 AOE 14 | . . . . . 6 6 . . . . . . . . . . 2 Classes Destroyed 19 | 2 5 . . 2 3 2 1 . . 1 2 . . . . . 1 Worker 6 | . 1 . . . 3 . . . . . . . . . . . 2 Builder 14 | . . . . . 3 . 1 . 2 2 . . . . . . 6 Tunneler 5 | 2 . . . . . . . . 1 1 . . . . . . 1 Hauler 14 | . 2 . . . 6 . 2 . 3 1 . . . . . . . Recycler 15 | 1 1 1 . . 6 . 2 . 2 2 . . . . . . . Mechanic 2 | . . . . . . . . . . . . . . . . . 2 Operator 4 | . . . . . 1 . 1 . 1 . . . . . . . 1 Watcher 16 | . 3 . . . 5 . 2 . 1 1 . . . . 1 1 2 Swarmer 43 | . 2 3 . . 5 12 . . 4 4 . 11 . 2 . . . Grunt 81 | . 11 . . . 17 8 10 5 6 7 . . . . . 9 8 Brawler 11 | . . . . 1 . . . 1 . 1 . . . . . 7 1 Duelist 4 | . . . . . 1 . . . . . . . . . . . 3 Sentry 28 | . . . . 2 7 2 1 2 4 1 . . . 1 . 7 1 Specialist 4 | . . . . . . . 2 . . . 2 . . . . . . Hunter 17 | . . . . . . 1 1 2 2 . 3 . . . . 8 . Programmer 12 | . . . . . . . . . . 6 . . . . 1 2 3 Behemoth 4 | . . . . . . 1 . . . . . 1 . . . 2 . Samaritan 2 | . . . . . . . . . . . 2 . . . . . . Tinkerer 1 | . . . . . . . . . . . 1 . . . . . . Savage 1 | . . . . . . . . . . . . . . . . . 1 Best Kill Streak 15 | 2 5 3 . 2 7 4 5 2 3 7 2 5 . 2 1 13 15 Combat Bots Only 13 | . 4 3 . 2 6 4 4 2 2 4 2 5 . 2 1 13 9 Max Kills in Single Turn 7 | 1 1 1 . 1 7 4 2 1 2 2 1 1 . 1 1 2 5 Gunslinging 1 | . . . . . 1 1 1 . . 1 . . . . . . . Exploded 6 | . . . . . 6 4 . . . . . . . . . . 2 Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Gar Fac Hostile Shots Fired 1415 | . 91 6 . 35 121 136 72 37 93 112 31 35 . 14 4 459 169 Missed 384 | . 26 2 . 8 34 32 18 11 28 38 11 12 . 4 2 126 32 Damage Taken 14837 | . 714 31 . 410 1268 1518 813 489 941 1023 309 488 . 72 31 3860 2870 Core 1592 | . 138 . . 62 141 63 66 42 124 55 13 . . 3 . 409 476 Absorbed by Shields 97 | . . . . . . . . . . . . . . 30 . 67 . Regen/Repaired (Parts) 216 | . . . . . 216 . . . . . . . . . . . . Core Remaining (%) 57 | 100 . . . 20 . . . . 20 . . . . 89 . . . Volleys Fired 776 | 12 71 3 . 20 114 116 57 43 74 75 27 . . 9 4 115 36 Largest 3 | 2 2 2 . 2 3 3 3 3 3 3 3 . . 3 3 3 3 Hottest 268 | 70 100 85 . 70 145 171 139 109 109 98 148 . . 141 206 268 226 Shots Fired 1901 | 24 142 6 . 39 323 260 140 101 203 177 62 24 . 15 10 295 80 Gun 1648 | 24 141 3 . . 322 241 140 101 203 167 42 . . 12 6 214 32 Cannon 239 | . . 3 . 39 . 15 . . . 10 20 24 . 3 4 81 40 Launcher 5 | . . . . . 1 4 . . . . . . . . . . . Special 9 | . 1 . . . . . . . . . . . . . . . 8 Kinetic 1348 | 12 70 3 . 39 222 215 105 59 158 167 37 24 . 9 4 184 40 Thermal 536 | 12 72 3 . . 100 41 35 42 45 10 25 . . 6 6 111 28 Explosive 13 | . . . . . 1 4 . . . . . . . . . . 8 Electromagnetic 4 | . . . . . . . . . . . . . . . . . 4 Robot Hit Streak 39 | 3 8 3 . 9 16 39 8 13 11 20 9 11 . 8 3 20 12 Robot Miss Streak 6 | 2 2 1 . 1 5 3 5 2 4 5 3 2 . 1 3 6 3 Penetration Max 1 | . . . . . . . 1 . . . . . . . . . 1 Secondary Targets 25 | . 3 . . . 6 3 6 1 2 2 . . . . . 2 . Max Gunslinging Chain 2 | . 1 . . . 2 1 1 1 1 1 . . . . . 1 . Autonomous 73 | . . . . . . . . . . . 4 24 . . . 37 8 Shots Hit Robots 1237 | 13 93 3 . 29 209 185 84 62 120 111 47 20 . 5 8 196 52 Core Hits 515 | 6 42 3 . 7 89 58 34 22 42 45 20 9 . 7 7 79 45 Critical Kills 4 | . . . . . . . 1 . . 1 . . . . . 1 1 Critical Parts Destroyed 5 | . . . . . 2 1 1 . . . . . . . . . 1 Critical Strikes 46 | . 3 . . 1 13 7 3 . 3 1 . 1 . . . 10 4 Burn 25 | . 3 . . . 11 5 1 . 3 . . . . . . 2 . Meltdown 1 | . . . . . . . . . . . . . . . . 1 . Destroy 7 | . . . . . 2 1 1 . . 1 . . . . . . 2 Blast 12 | . . . . 1 . 1 . . . . . 1 . . . 7 2 Smash 1 | . . . . . . . 1 . . . . . . . . . . Melee Attacks 59 | . . . . . . 4 2 5 10 8 . . 2 19 4 . 5 Impact 59 | . . . . . . 4 2 5 10 8 . . 2 19 4 . 5 Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . 1 . 2 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 31449 | 147 980 59 . 525 4583 3831 1724 1065 2263 2132 1141 1857 . 125 193 7049 3775 Guns 19212 | 147 963 25 . . 3476 3155 1598 1065 2052 2125 488 . . 125 82 3131 780 Cannons 8767 | . . 15 . 508 . 347 . . . . 653 1857 . . 111 3905 1371 Explosions 2979 | . . . . . 1066 329 . . . . . . . . . . 1584 Melee 305 | . . . . . . . 118 . 187 . . . . . . . . Ramming 159 | . 17 19 . 17 41 . 8 . 24 7 . . . . . 13 13 Kinetic 20352 | 49 376 15 . 508 2242 2802 1159 625 1492 2125 598 1857 . 47 55 5035 1367 Thermal 7531 | 98 587 25 . . 1234 700 439 440 560 . 543 . . 78 138 2001 688 Explosive 2979 | . . . . . 1066 329 . . . . . . . . . . 1584 Electromagnetic 96 | . . . . . . . . . . . . . . . . . 96 Impact 305 | . . . . . . . 118 . 187 . . . . . . . . Slashing 27 | . . . . . . . . . . . . . . . . . 27 Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 11 | . 1 1 1 1 . . . . . 5 5 2 2 . 1 8 11 Average Corruption 3 | . 1 1 1 1 . . . . . 3 3 2 2 . 1 5 9 Corruption Purged 3 | . . . . . . . . . . . 3 . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 209 | . 8 6 6 9 . . . . . 34 22 9 . . 1 83 31 Message Errors 38 | . . 2 1 1 . . . . . 4 6 1 . . . 14 9 Matter Fused 48 | . 1 . 2 3 . . . . . 10 6 4 . . . 20 2 Heat Flow Errors 31 | . 5 1 . 2 . . . . . 6 4 . . . . 11 2 Energy Discharges 34 | . . 1 3 2 . . . . . 7 1 1 . . 1 12 6 Parts Rejected 2 | . . 1 . . . . . . . . . . . . . . 1 Parts Fused 1 | . . . . . . . . . . . . . . . . 1 . Data Loss (minor) 20 | . 1 1 . . . . . . . 3 1 1 . . . 9 4 Data Loss (major) 13 | . . . . . . . . . . . 1 2 . . . 8 2 Misfires 9 | . 1 . . . . . . . . 2 2 . . . . 3 1 Alerts 7 | . . . . . . . . . . 1 . . . . . 3 3 Misdirections 1 | . . . . . . . . . . . . . . . . . 1 Weapon Failures 5 | . . . . 1 . . . . . 1 1 . . . . 2 . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 1195 | . . . . . 47 . 118 . 12 . 112 250 . . . 400 256 Projectiles 891 | . . . . . . . . . . . 112 250 . . . 400 129 Explosions 174 | . . . . . 47 . . . . . . . . . . . 127 Melee 130 | . . . . . . . 118 . 12 . . . . . . . . Knockbacks 20 | . . . . . . 1 . . 2 . . . . . . 11 6 Impact 2 | . . . . . . . . . 2 . . . . . . . . Kinetic 18 | . . . . . . 1 . . . . . . . . . 11 6 Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 177 | . . . . . . . . . . 72 . . . . . 6 99 Shots 3 | . . . . . . . . . . 2 . . . . . . 1 Rammed 25 | . 3 1 . 4 7 . 4 . 2 1 . . . . . 1 2 Targets Rammed 28 | . 4 2 . 4 7 . 4 . 2 2 . . . . . 1 2 Kicked . | . . . . . . . . . . . . . . . . . . Crushed 3 | . 1 1 . . . . . . . 1 . . . . . . . Highest Temperature 661 | 80 383 251 . 483 298 400 451 274 248 309 476 . . . 162 661 556 Average Temperature 105 | 35 106 94 . 157 44 92 143 94 70 74 132 . . . 89 118 172 Received Heat Transfer 4197 | . 390 . . 180 522 384 459 171 261 162 . 24 . . . 702 942 Effects 48 | . 2 . . 3 4 1 8 . . . 3 . . . . 11 16 Shutdowns 7 | . . . . 1 . 1 1 . . . . . . . . 2 2 Energy Bleed 5 | . . . . 1 . . 2 . . . . . . . . . 2 Interference 16 | . . . . 1 4 . 2 . . . . . . . . 7 2 Matter Decay 5 | . 1 . . . . . 1 . . . 1 . . . . 1 1 Short Circuit 4 | . . . . . . . 2 . . . . . . . . . 2 Damage (minor) 4 | . 1 . . . . . . . . . 2 . . . . . 1 Damage (major) 6 | . . . . . . . . . . . . . . . . . 6 Damage (core) 1 | . . . . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . 1 . . . . . . . . . . Impact Corruptions 3 | . . . . . . . 2 . 1 . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . 1 . Parts Melted 20 | . 6 . . . 4 4 . . . . 2 . . . . 4 . Heat Transferred 15771 | 296 1961 74 . . 3552 1554 814 719 1258 . 925 . . 175 200 3121 1122 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Gar Fac Peak Influence 1966 | 15 240 127 . 52 263 1335 886 1059 551 279 . . . . 30 1966 1245 Initial 1031 | . 9 52 . . . 170 650 512 516 121 . . . . . 21 1031 Average 424 | 7 114 63 . 31 97 741 735 817 373 116 . . . . 7 815 1101 Maximum Alert Level 5 | . 1 . . . 1 4 3 3 2 1 . . . . . 5 4 Low Security (%) 45 | 100 77 100 . 100 95 5 . . . 82 . . . . 100 17 . Level 1 15 | . 22 . . . 4 11 . . 72 17 . . . . . 18 . Level 2 10 | . . . . . . 19 26 27 27 . . . . . . 13 . Level 3 20 | . . . . . . 55 73 72 . . . . . . . 21 36 Level 4 5 | . . . . . . 8 . . . . . . . . . 15 63 Level 5 1 | . . . . . . . . . . . . . . . . 14 . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 37 | . 6 . . . 4 . 4 . 4 10 . . . . 1 . 8 Investigation 10 | . 4 . . . 1 . 2 . 1 1 . . . . . . 1 Extermination 11 | . . . . . . . . . . 8 . . . . 1 . 2 Reinforcement 11 | . 2 . . . 2 . 2 . 1 1 . . . . . . 3 Assault 2 | . . . . . . . . . . . . . . . . . 2 Garrison 3 | . . . . . 1 . . . 2 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . . . 2 Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Gar Fac Distress Signals 13 | . 1 . . . 3 . 2 . 2 1 . . . . . 2 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 285 | . 27 5 . 4 49 22 22 10 31 23 3 9 . 5 2 43 30 Peak Tracking Total 13 | . 5 3 . 2 8 5 4 2 3 6 1 4 . 4 1 13 8 Tactical Retreats 16 | . 1 . . 1 . 3 . . 1 2 . . . 1 . 7 . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Gar Fac Traps Triggered 22 | . 3 . . . 1 1 . 6 1 . . . . . . 10 . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . . . . . . . . 4 . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Gar Fac Machines Disabled 37 | . . . . . 3 5 1 7 1 6 1 . . . . 7 6 Max in Single Turn 4 | . . . . . 1 1 1 1 1 4 1 . . . . 1 2 Garrison Access 1 | . . . . . . . . . 1 . . . . . . . . Garrison Relay 12 | . . . . . . 5 . 3 . . . . . . . 4 . Phase Generator 1 | . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled 4 | . . . . . . 2 . . . . . . . . . 2 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Gar Fac Machines Accessed 50 | . 4 . 2 2 12 1 5 1 10 7 . 1 . . 4 . 1 Terminals 25 | . 2 . . 1 6 1 2 1 6 4 . . . . 1 . 1 Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . 1 . . . . 1 . . . . . . . Recycling Units 9 | . 2 . . . 2 . 2 . 1 . . . . . 2 . . Scanalyzers 5 | . . . . . 2 . . . 2 1 . . . . . . . Garrison Access 5 | . . . . . 1 . 1 . 1 1 . . . . 1 . . Total Hacks 139 | . 8 . 5 5 52 1 9 2 37 13 . 1 . . 4 . 2 Successful 81 | . 3 . 5 2 39 1 5 1 18 3 . 1 . . 2 . 1 Failed 57 | . 5 . . 2 13 . 4 1 19 10 . . . . 2 . 1 Catastrophic 10 | . . . . . 3 . . . 3 2 . . . . 1 . 1 Database Lockouts 1 | . . . . 1 . . . . . . . . . . . . . Manual 52 | . 2 . 1 4 15 . 6 . 19 3 1 . . . . . 1 Terminals 65 | . 3 . . 4 22 1 4 2 18 8 . . . . 1 . 2 Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 10 | . . . . . 8 . . . . 2 . . . . . . . Recycling Units 19 | . 5 . . . 6 . 4 . 2 . . . . . 2 . . Scanalyzers 32 | . . . . . 15 . . . 16 1 . . . . . . . Garrison Access 6 | . . . . . 1 . 1 . 1 2 . . . . 1 . . Terminal Hacks 25 | . . . 5 2 10 1 . 1 2 1 . 1 . . 1 . 1 Record 4 | . . . 4 . . . . . . . . . . . . . . Part Schematic 2 | . . . . 1 . . . . . . . . . . 1 . . Open Door 2 | . . . . 1 . . . . . . . 1 . . . . . Branch Access Points 1 | . . . . . . . . . . 1 . . . . . . . Emergency Access Points 1 | . . . . . . 1 . . . . . . . . . . . Unreport Threat 7 | . . . . . 4 . . . 2 . . . . . . . 1 Locate Traps 1 | . . . . . 1 . . . . . . . . . . . . Transport Status 1 | . . . . . 1 . . . . . . . . . . . . Hauler Manifests 2 | . . . . . 2 . . . . . . . . . . . . Registered Components 1 | . . . . . 1 . . . . . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . . . . . . Garrison Registry 1 | . . . . . . . . 1 . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks 8 | . . . . . 8 . . . . . . . . . . . . Scan Component 4 | . . . . . 4 . . . . . . . . . . . . Repair 4 | . . . . . 4 . . . . . . . . . . . . Recycling Unit Hacks 6 | . 1 . . . 2 . 2 . 1 . . . . . . . . Retrieve Components 6 | . 1 . . . 2 . 2 . 1 . . . . . . . . Scanalyzer 26 | . . . . . 14 . . . 12 . . . . . . . . Insert Component 12 | . . . . . 7 . . . 5 . . . . . . . . Analyze 14 | . . . . . 7 . . . 7 . . . . . . . . Garrison Access Hacks 4 | . . . . . 1 . 1 . 1 . . . . . 1 . . Unlock Access 3 | . . . . . 1 . 1 . . . . . . . 1 . . Seal Access 1 | . . . . . . . . . 1 . . . . . . . . Unauthorized Hacks 12 | . 2 . . . 4 . 2 . 2 2 . . . . . . . Terminals 5 | . . . . . 2 . . . 1 2 . . . . . . . Botnet 5 | . . . . . 2 . . . 1 2 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 7 | . 2 . . . 2 . 2 . 1 . . . . . . . . Mask 1 | . . . . . 1 . . . . . . . . . . . . Tunnel 6 | . 2 . . . 1 . 2 . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . 1 . 1 . . . . . . . 1 Used 2 | . . . . . . . . . 1 . . . . . . . 1 Hacking Detections 38 | . 3 . . 1 11 1 3 1 8 6 . . . . 3 . 1 Full Trace Events 3 | . . . . . . . . . 1 1 . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . . 4 . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 26 | . . . . 1 5 . . . 4 . . . 15 . 1 . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired 4 | . . . . . 4 . . . . . . . . . . . . Time 128 | . . . . . 128 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 34 | . . . . . 13 . 19 . 2 . . . . . . . . Parts Scanalyzed 11 | . . . . . 6 . . . 5 . . . . . . . . Part Schematics Acquired 9 | . . . . . 5 . . . 4 . . . . . . . . Parts Damaged 1 | . . . . . . . . . 1 . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Gar Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 51 | . . . . . . 22 . 13 . . . . . . . 16 . Machine Destruction 51 | . . . . . . 22 . 13 . . . . . . . 16 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . . . . . . 4 . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Gar Fac Total Allies 8 | . . 2 . . . . . . . . . . . . . 6 . Largest Group 4 | . . 2 2 . . . . . . . . . . . . 4 2 Highest-Rated Group 124 | . . 42 42 . . . . . . . . . . . . 124 124 Highest-Rated Ally 62 | . . 31 31 . . . . . . . . . . . . 62 62 Warlord Squad Rendezvous 1 | . . . . . . . . . . . . . . . . . 1 Muscle 1 | . . . . . . . . . . . . . . . . . 1 Total Orders 7 | . . . . . . . . . . . . . . . 3 2 2 RETURN 7 | . . . . . . . . . . . . . . . 3 2 2 Ally Attacks 36 | . . 11 . . . . . . . . . . . . . 19 6 Total Damage 1165 | . . 213 . . . . . . . . . . . . . 382 570 Kills 7 | . . 2 . . . . . . . . . . . . . 2 3 Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . 2 . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Gar Fac Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 1 . 1 . . . . . . 2 1 1 1 . . . Drone Launches 7 | . . . . . . . . . . . . . . . 3 2 2 Drone Recoveries 7 | . . . . . . . . . . . . . . . 3 2 2 Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Gar Fac Turns Passed 29106 | 178 1371 646 506 941 3722 2288 1369 1780 2454 3046 1283 795 2685 989 892 3141 1020 Spaces Moved 11967 | 83 683 387 311 496 1595 973 441 753 818 1111 494 329 1093 364 468 1270 298 Core 4 | 4 . . . . . . . . . . . . . . . . . Treads 10660 | 79 683 387 311 496 1595 973 441 753 818 1111 494 329 1093 364 65 370 298 Legs . | . . . . . . . . . . . . . . . . . . Wheels 1303 | . . . . . . . . . . . . . . . 403 900 . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 155 150 243 163 240 240 240 240 240 240 160 160 232 Average Speed 202 | 155 160 160 160 160 171 177 243 197 243 240 240 240 240 240 171 184 267 Slowest Speed 400 | 160 160 160 160 160 240 245 243 243 320 243 240 240 240 240 240 385 400 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 56 | 6 92 86 69 78 78 81 32 67 51 29 65 46 80 52 10 89 8 Regions Visited 17 Branch Regions 7 Pre-discovered Areas 11 | . 2 . 1 . 1 . 2 . 1 . 1 1 2 . . . . Known Exits Taken 5 | . . . . . 1 . 1 . 1 1 . . . . 1 . . Unknown Exits Taken 9 | 1 1 1 1 1 . . . . . . 1 1 1 1 . . . Scrap Searched 11 | . . 1 . 1 . . . . . . 3 3 3 . . . . Spaces Dug 64 | . 1 . . . . 3 1 2 8 17 . . 1 22 4 . 5 Terrain Destroyed 228 | . 1 . . . 15 30 34 2 8 26 5 2 1 24 5 12 63 Melee 48 | . . . . . . . 1 2 8 8 . . 1 19 4 . 5 Projectile 85 | . 1 . . . . 2 33 . . 10 5 2 . 5 1 12 14 AOE 95 | . . . . . 15 28 . . . 8 . . . . . . 44 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Zio Pro Fac Gar Fac Total 15489 | 108 836 409 322 604 2378 1361 648 973 1139 1359 553 336 1157 426 544 1896 440 Wait 1755 | . 35 9 . 51 521 198 112 131 172 105 3 . 10 27 29 301 51 Move 11948 | 82 682 386 310 495 1595 972 440 751 817 1110 493 328 1092 363 467 1267 298 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 191 | 4 20 3 1 17 35 13 6 3 14 12 8 3 13 . 10 23 6 Fast Attach 88 | 8 1 1 1 4 18 5 3 3 6 4 1 . 5 . 1 21 6 Attach 67 | . 1 . 2 1 5 6 . 1 4 4 6 . 7 . 3 14 13 Detach 21 | 1 . . 1 . . 1 . . 1 1 3 . 1 . 1 7 4 Swap 207 | . 8 2 1 3 28 21 10 15 16 21 4 2 8 7 13 36 12 Drop 272 | 1 14 3 6 9 55 19 14 11 23 17 8 3 19 1 12 50 7 Fire 776 | 12 71 3 . 20 114 116 57 43 74 75 27 . . 9 4 115 36 Melee 59 | . . . . . . 4 2 5 10 8 . . 2 19 4 . 5 Ram 1 | . . . . . . . . . . . . . . . . 1 . Kick . | . . . . . . . . . . . . . . . . . . Crush 27 | . 4 2 . 4 7 . 4 . 2 2 . . . . . . 2 Escape Stasis 35 | . . . . . . . . 10 . . . . . . . 25 . Rewire 24 | . . . . . . . . . . . . . . . . 24 . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous 18 | . . . . . . 6 . . . . . . . . . 12 . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: Dee / [*Pro]) -6/Proximity Caves -6/Factory (discovered 3 exits: *Low x2 / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 4 exits: Fac x4) History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 179 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 679 | -10/Materials | Derelicts attacked the area 743 | -10/Materials | Discovered new exit (range 6) 836 | -10/Materials | Discovered new exit (range 10) 998 | -10/Materials | Core integrity fell below 50% 1093 | -10/Materials | Discovered new exit (range 7) 1300 | -10/Materials | Discovered new exit (range 15) 1550 | -10/Materials | Entered Mines 1768 | -10/Mines | Learned Materials garrison access intel 1881 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1881 | -10/Mines | Discovered new exit (range 5) 1909 | -10/Mines | Discovered new exit (range 15) 1979 | -10/Mines | Discovered new exit (range 11) 2196 | -10/Mines | Entered Exiles 2196 | -10/Exiles | Accompanied by 2 allies 2226 | -10/Exiles | Led the pair of lost Derelicts to a safe place 2237 | -10/Exiles | Met 8R-AWN 2265 | -10/Exiles | Met EX-HEX 2339 | -10/Exiles | Met EX-DEC 2366 | -10/Exiles | Learned location of Zion (-7) 2470 | -10/Exiles | Met EX-BIN 2492 | -10/Exiles | Aligned with FarCom system 2494 | -10/Exiles | Given EX-Vault access code 2531 | -10/Exiles | Opened EX-Vault 2542 | -10/Exiles | Found YOLO Cannon 2552 | -10/Exiles | Found AWS/Autocannon 2583 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2684 | -10/Exiles | Discovered new exit (range 12) 2702 | -10/Exiles | Left Exiles lab with AWS/Autocannon 2702 | -10/Exiles | Entered Mines 2715 | -9/Mines | Central database locked down 2730 | -9/Mines | Discovered new exit (range 5) 2742 | -9/Mines | Met a Derelict bent on vengeance 3091 | -9/Mines | Learned 4 Materials zone layouts 3417 | -9/Mines | Found the Drone Emporium 3438 | -9/Mines | Found Prototype Device 3438 | -9/Mines | Identified Decoy Drone Bay 3643 | -9/Mines | Entered Materials 3643 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3644 | -8/Materials | Identified exit to Factory 3645 | -8/Materials | Loaded intel: 1 garrison access location 3927 | -8/Materials | Build established: Scavenger-Skirmisher 5239 | -8/Materials | Repaired Adv. Treads 5273 | -8/Materials | Repaired Imp. Treads 5306 | -8/Materials | Repaired Hvy. Assault Rifle 5334 | -8/Materials | Repaired Lgt. Treads 5773 | -8/Materials | Build established: Skirmisher 5956 | -8/Materials | Discovered exit to Factory (range 16) 7308 | -8/Materials | Garrison activated, responded to threat 7364 | -8/Materials | Identified exit to Garrison 7365 | -8/Materials | Entered Garrison 7452 | -8/Garrison | Triggered checkpoint 7489 | -8/Garrison | Garrison Relay disabled 7613 | -8/Garrison | Triggered checkpoint 7733 | -8/Garrison | Triggered checkpoint 7830 | -8/Garrison | Discovered new exit (range 8) 7847 | -8/Garrison | Triggered checkpoint 7922 | -8/Garrison | Garrison Relay disabled 8068 | -8/Garrison | Triggered checkpoint 8277 | -8/Garrison | Discovered new exit (range 13) 8417 | -8/Garrison | Garrison Relay disabled 8582 | -8/Garrison | Spotted B-75 Beast 8636 | -8/Garrison | Destroyed B-75 Beast 8661 | -8/Garrison | Lost 6 parts (1p2n1u2w) 8939 | -8/Garrison | Triggered checkpoint 9013 | -8/Garrison | Garrison Relay disabled 9317 | -8/Garrison | Build established: Mutant 9365 | -8/Garrison | Garrison Relay disabled 9495 | -8/Garrison | Triggered checkpoint 9629 | -8/Garrison | Discovered new exit (range 11) 9653 | -8/Garrison | Entered Materials 9864 | -8/Materials | Build established: Scavenger-Skirmisher 10799 | -8/Materials | Discovered exit to Factory (range 5) 10943 | -8/Materials | Identified exit to Garrison 11022 | -8/Materials | Entered Garrison 11045 | -8/Garrison | Triggered checkpoint 11478 | -8/Garrison | Core integrity fell below 50% 11542 | -8/Garrison | Garrison Relay disabled 11649 | -8/Garrison | Triggered checkpoint 11754 | -8/Garrison | Triggered checkpoint 11880 | -8/Garrison | Discovered new exit (range 10) 11943 | -8/Garrison | Garrison Relay disabled 12027 | -8/Garrison | Triggered checkpoint 12198 | -8/Garrison | Triggered checkpoint 12273 | -8/Garrison | Discovered new exit (range 15) 12284 | -8/Garrison | Discovered new exit (range 12) 12284 | -8/Garrison | Discovered new exit (range 68) 12284 | -8/Garrison | Discovered new exit (range 84) 12332 | -8/Garrison | Build established: Scavenger-Tank 12346 | -8/Garrison | Garrison Relay disabled 12445 | -8/Garrison | Spotted B-75 Beast 12445 | -8/Garrison | Spotted B-75 Beast 12546 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 12802 | -8/Garrison | Entered Materials 13197 | -8/Materials | Build established: Mutant 13670 | -8/Materials | Garrison activated, responded to threat 13929 | -8/Materials | Garrison activated, responded to threat 13939 | -8/Materials | Build established: Skirmisher 14808 | -8/Materials | Discovered exit to Factory (range 10) 15048 | -8/Materials | Build established: Tank 15256 | -8/Materials | Entered Factory 15256 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15584 | -7/Factory | Identified exit to Lower Caves 16116 | -7/Factory | Build established: Skirmisher 17477 | -7/Factory | Build established: Tank 17847 | -7/Factory | Discovered new exit (range 16) 18302 | -7/Factory | Entered Lower Caves 18316 | -7/Lower Caves | Met a Warlord Commander 18317 | -7/Lower Caves | Learned location of Warlord (-5) 18318 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 18326 | -7/Lower Caves | Found Encrypted Comm Array 18445 | -7/Lower Caves | Learned Factory security intel 18762 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 18802 | -7/Lower Caves | Found Prototype Special Weapon 19419 | -7/Lower Caves | Discovered new exit (range 13) 19511 | -7/Lower Caves | Encountered a Warlord checkpoint 19519 | -7/Lower Caves | Learned Factory trap positions 19585 | -7/Lower Caves | Entered another Lower Caves area 19983 | -7/Lower Caves | Spotted B-75 Beast 20001 | -7/Lower Caves | Destroyed B-75 Beast 20177 | -7/Lower Caves | Encountered a Warlord checkpoint 20288 | -7/Lower Caves | Discovered new exit (range 5) 20380 | -7/Lower Caves | Entered Zion 20404 | -7/Zion | Build established: Scavenger-Tank 20452 | -7/Zion | System corruption cleaned by Quarantine Array 20575 | -7/Zion | Discovered new exit (range 15) 20666 | -7/Zion | Identified exit to Deep Caves 20982 | -7/Zion | Build established: Tank 21077 | -7/Zion | Given A8's code to call for help 21277 | -7/Zion | Found Prototype Special Weapon 21278 | -7/Zion | Identified RU-N14's Throwing Claymores 21288 | -7/Zion | Found RU-N14's Throwing Claymores 21298 | -7/Zion | Found RU-N14's Throwing Claymores 21310 | -7/Zion | Identified Molecular Deconstructor 21336 | -7/Zion | Build established: Scavenger-Mutant 21684 | -7/Zion | Given the Hacking Drone Bay 21684 | -7/Zion | Found Prototype Device 21690 | -7/Zion | Identified Hacking Drone Bay 22102 | -7/Zion | Build established: Mutant 23065 | -7/Zion | Entered Proximity Caves 23495 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 23570 | -6/Proximity Caves | Learned Factory interactive machine intel 24042 | -6/Proximity Caves | Discovered new exit (range 5) 24054 | -6/Proximity Caves | Entered Factory 24054 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 24055 | -6/Factory | Loaded intel: 73 trap records 24057 | -6/Factory | Loaded intel: 52 interactive machine locations 24311 | -6/Factory | Discovered new exit (range 12) 24427 | -6/Factory | Identified exit to Lower Caves 24531 | -6/Factory | Discovered exit to Lower Caves (range 14) 24672 | -6/Factory | Identified exit to Garrison 24946 | -6/Factory | Entered Garrison 24972 | -6/Garrison | Spotted B-75 Beast 24998 | -6/Garrison | Destroyed B-75 Beast 25180 | -6/Garrison | Triggered checkpoint 25245 | -6/Garrison | Garrison Relay disabled 25258 | -6/Garrison | Triggered checkpoint 25280 | -6/Garrison | Build established: Tank 25738 | -6/Garrison | Build established: Scavenger-Tank 25904 | -6/Garrison | Spotted B-75 Beast 25986 | -6/Garrison | Destroyed B-75 Beast 26191 | -6/Garrison | Triggered checkpoint 26304 | -6/Garrison | Discovered new exit (range 12) 26413 | -6/Garrison | Phase Generator disabled 26509 | -6/Garrison | Garrison Relay disabled 26516 | -6/Garrison | Triggered checkpoint 26877 | -6/Garrison | Discovered new exit (range 9) 27027 | -6/Garrison | Found Unknown Launcher 27027 | -6/Garrison | Identified Fusion Bomb Launcher 27082 | -6/Garrison | Garrison Relay disabled 27229 | -6/Garrison | Lost 8 parts (2p1n3u2w) 27243 | -6/Garrison | Destroyed 13 combat bots 27533 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 27646 | -6/Garrison | Lost 4 allies 27696 | -6/Garrison | Triggered checkpoint 27736 | -6/Garrison | Garrison Relay disabled 27795 | -6/Garrison | Discovered new exit (range 15) 27805 | -6/Garrison | Found embedded Infiltrators 27827 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 28087 | -6/Garrison | Entered Factory 28087 | -6/Factory | Accompanied by 2 allies 28355 | -6/Factory | Identified exit to Factory 28437 | -6/Factory | First assault squad dispatched 28518 | -6/Factory | Core integrity fell below 50% 28532 | -6/Factory | System corruption reached 10% 28566 | -6/Factory | Core integrity fell below 20% 28597 | -6/Factory | Lost 13 parts (2p4n4u3w) 28605 | -6/Factory | Destroyed 9 combat bots 28851 | -6/Factory | Build established: Mutant 29004 | -6/Factory | Joined by Warlord Muscle squad 29107 | -6/Factory | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 29099_ M-28 Smith destroyed. 29099_ L-41 Fighter destroyed. 29099_ Destroyed Hvy. Laser. 29099_ Destroyed Adv. Heat Sink. 29099_ G-50 Soldier destroyed. 29099_ U-05 Engineer destroyed. 29099_ Imp. Light Armor Plating destroyed. 29100_ K-01 Serf collects debris. 29101_ Overheating: Energy bleed (-25). 29103_ RU-N14's Throwing Claymores expended. 29104_ G-50 Soldier heat damages Lgt. Angular Momentum Engine, Hvy. Laser. 29104_ K-01 Serf collects debris. 29105_ Fission Core destroyed. 29106_ Acquired 8 matter. 29106_ G-50 Soldier heat spikes uncontrollably. 29106_ G-50 Soldier overheating. 29107_ G-50 Soldier heat damages core (-13). 29107_ Lgt. Treads destroyed. 29107_ G-50 Soldier overheating. 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" %/g k #???????? | | ???? "%"H =!%= #?????? | | ???? " !=* [ = +???? | | ????? [ % % #?? | | ????? g% =% # | | ?????? @ A # | | ??????##+############;####+############ # | | ????????????????????# "#??# # | | ????????????????????# ##??# #?######## | | ????????????????????# """ ! #???#+#????????? | | ????????????????????# """ #??????????????? | | ????????????????????# """ = #??????????????? | | ????????????????????# "" #??????????????? | | ????????????????????# "" "" #??????????????? | | ????????????????????# ""T""" #??????????????? | | ????????????????????# """"" #??????????????? | | ????????????????????# #??????????????? | | ???????????########################??????????????? | | ???????????# ##??????????????????????????? | | ???????????# """ ##??????????????????????????? | | ???????????# "Y" #???????????????????????????? | | ???????????# " " """ #???????????????????????????? | | ???????????# """ #???????????????????????????? | | ???????????# """ #???????????????????????????? | | ???????????# #???????????????????????????? | | ?#######???#! #???????????????????????????? | | ? #########+############????????????????????? | | ?"" # ??????????????????? | | """ # ??????????????????? | | """ # ??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Coolant Potential 65 Energy Generation 31 Energy Capacity 505 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 825 Evasion (%) 40 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 4 Particle Charging 20 Item Schematics ----------------- Huge Storage Unit | -9/Mines | Hacked Component Analysis Suite | -8/Materials | Scanalyzed Plasma Cutter | -8/Materials | Scanalyzed Enh. Autogun | -8/Materials | Scanalyzed Missile Launcher | -8/Materials | Scanalyzed Adv. Treads | -8/Materials | Scanalyzed Hrd. Medium Armor Plating | -8/Materials | Scanalyzed Enh. Gauss Cannon | -8/Materials | Scanalyzed Adv. Plasma Cannon | -8/Materials | Scanalyzed Imp. Plasma Cutter | -8/Materials | Scanalyzed Microactuators | -7/Zion | Archive Adv. Sensor Array | -7/Zion | Archive Imp. Titanium Leg | -7/Zion | Archive Imp. Reaction Control System | -7/Zion | Archive Imp. Melee Analysis Suite | -7/Zion | Archive Plasma Rifle | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive Imp. Recalibrator | -7/Zion | Archive KE Penetrator | -7/Zion | Archive Hvy. Laser | -7/Zion | Archive Imp. System Restoration Module | -7/Zion | Archive Arc Projector | -7/Zion | Archive Power Amplifier | -7/Zion | Archive Phase Cannon | -7/Zion | Archive Mak. Axe | -7/Zion | Archive Adv. Hacking Suite | -6/Factory | Hacked Robot Schematics ------------------ B-48 Gladiator | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive K-01 Serf | -7/Zion | Archive H-77 Assassin | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BombArcSegregator Manual? 0 Play Time 03:37:16 Cumulative 123.4 hours Start 2024.04.15 @ 00:06:16 End 2024.04.19 @ 09:07:13 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 66 Rogue 66 Adventurer 0 Explorer 0 Win Type - Total 4 Types 3/0/0/1/0/0/0/0/0 Lore% 57 Gallery% 76 Achievement% 52 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/Tamsyn Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8225b4d7-d957-4337-bd57-171b9e895376