Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.12 @ 20:54:39 Player: Mozco Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (159) 795 Value Destroyed (4378) 4378 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (170) 170 TOTAL SCORE: 9323 Bonus ------- High Alert Combat Kills 49 Follower Combat Kills 121 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 71/100 System Corruption 1% Temperature Cool (9) Movement Core (500) Ox9 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (10) ----- Large Storage Unit Advanced Visual Processing Unit Advanced Signal Interpreter Improved Salvage Targeting Computer Advanced Melee Analysis Suite Advanced Melee Analysis Suite Target Analyzer Microactuators Improved Light Armor Plating > --- WEAPON (2) ------- Axe > --- INVENTORY (15) --- Weight Redist. System Advanced Terrain Scanner Advanced Terrain Scan Processor Improved Salvage Targeting Computer Dynamic Insulation System Improved System Restoration Module Gauss Rifle Heavy Machine Gun Heavy Machine Gun Shock Bomb Launcher Heavy Missile Launcher Axe Peak State ------------ > --- POWER ------------ F-cell Engine > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- Large Storage Unit Advanced Visual Processing Unit Advanced Signal Interpreter Advanced Terrain Scanner Improved Salvage Targeting Computer Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Target Analyzer Dynamic Insulation System > --- WEAPON ----------- Axe Ripper > --- INVENTORY -------- Wheel Armored Wheel Armored Wheel Weight Redist. System Improved Salvage Targeting Computer Advanced Melee Analysis Suite Improved System Restoration Module Gauss Rifle Heavy Machine Gun Heavy Machine Gun Shock Bomb Launcher Heavy Missile Launcher Axe Axe [Rating: 61] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Wheel Wheel Wheel Utility Hardened Light Armor Plating Device Weight Redist. System Storage High-capacity Storage Unit Processor Target Analyzer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Minigun Energy Gun EM Pulse Gun Energy Cannon Particle Cannon Ballistic Gun Minigun Ballistic Cannon Light Cannon Launcher Heavy Missile Launcher Slashing Weapon Ripper Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Slots Evolved 8 | . . . 2 . . . 2 2 2 Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility 8 | . . . 2 . . . 2 2 2 Weapon . | . . . . . . . . . . Parts Attached 109 | 6 14 6 27 2 . 2 22 2 28 Power 13 | 1 2 1 4 . . . 3 . 2 Engine 13 | 1 2 1 4 . . . 3 . 2 Core . | . . . . . . . . . . Reactor . | . . . . . . . . . . Propulsion 24 | 2 4 3 5 . . 2 3 . 5 Treads . | . . . . . . . . . . Leg . | . . . . . . . . . . Wheel 24 | 2 4 3 5 . . 2 3 . 5 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 45 | 1 3 1 12 . . . 9 1 18 Device 8 | . . . 2 . . . 1 . 5 Storage 6 | 1 3 1 . . . . 1 . . Processor 11 | . . . . . . . 4 . 7 Hackware 2 | . . . 1 . . . . . 1 Protection 18 | . . . 9 . . . 3 1 5 Artifact . | . . . . . . . . . . Weapon 27 | 2 5 1 6 2 . . 7 1 3 Energy Gun 3 | 1 1 1 . . . . . . . Energy Cannon 1 | . 1 . . . . . . . . Ballistic Gun 14 | 1 1 . 5 1 . . 5 . 1 Ballistic Cannon 1 | . 1 . . . . . . . . Launcher 4 | . 1 . 1 1 . . . . 1 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 4 | . . . . . . . 2 1 1 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 3 | . . . 2 . . . . . 1 Corrupted Parts 1 | . . 1 . . . . . . . System Corruption 1 | . . 1 . . . . . . . Parts Lost 44 | . 5 . 5 . . 1 12 . 21 Power 4 | . 1 . . . . . 1 . 2 Propulsion 12 | . 1 . 2 . . 1 3 . 5 Utility 20 | . . . 1 . . . 7 . 12 Weapon 8 | . 3 . 2 . . . 1 . 2 Highest Loss Streak 10 | . 3 . 3 . . 1 7 . 10 To Critical Strikes 1 | . 1 . . . . . . . . Average Backups 16 | . 8 17 19 20 20 19 16 14 14 Power . | . . . 1 1 1 1 . 1 . Propulsion 3 | . 3 5 3 3 3 2 . 3 3 Utility 5 | . 1 6 6 8 8 8 5 2 3 Weapon 6 | . 3 4 7 8 8 8 8 7 7 Tool/Special . | . . . . . . . . . . Unused Backups 31 | . 4 . 7 . . . 8 2 10 Power 3 | . . . 1 . . . 2 . . Propulsion 1 | . . . . . . . 1 . . Utility 9 | . 1 . 2 . . . 3 . 3 Weapon 16 | . 3 . 3 . . . 1 2 7 Tool/Special 2 | . . . 1 . . . 1 . . Average Slot Usage (%) 95 | . 93 100 97 100 100 99 89 97 93 Engine 10 | . 13 14 11 11 11 11 8 7 5 Wheel 20 | . 27 28 20 22 22 21 16 15 12 Device 6 | . . . 10 . . . 5 7 15 Storage 12 | . 23 28 12 11 11 11 8 7 6 Processor 9 | . . . . . . . 22 23 29 Protection 13 | . . . 16 33 33 33 9 20 8 Energy Gun 3 | . 12 13 1 . . . . . . Energy Cannon 1 | . 1 14 1 . . . . . . Ballistic Gun 10 | . 7 . 18 21 22 22 10 . . Slashing Weapon 4 | . . . . . . . 7 15 11 Peak Build Rating 61 | 6 11 15 24 22 22 22 35 36 61 Average Rating 25 | 4 7 12 21 21 22 21 29 35 50 On Entrance 18 | . 6 11 15 22 22 22 22 32 36 Avg Prop Armor Cover (%) . | . . . . . . . . . . Naked Turns . | . . . . . . . . . . Heaviest Build 70 | 11 33 57 69 70 69 69 69 51 54 Greatest Support 34 | 26 26 20 32 20 20 20 34 34 34 Greatest Overweight (x) 22 | . 3 2 3 3 3 3 22 1 9 Average Overweight (x) 1 | . . 1 2 3 3 3 1 1 1 Largest Inventory Capacity 20 | 8 15 20 20 20 20 20 20 15 15 Average Capacity 17 | 6 14 18 20 20 20 20 17 15 15 Most Carried 20 | 2 15 20 20 20 20 20 20 15 15 Average Carried 16 | 1 8 18 19 19 20 19 16 14 14 Final Capacity 20 | 8 15 20 20 20 20 20 15 15 15 Final Carried 20 | 2 15 19 20 20 20 20 15 15 12 Class Distribution -------------------- 71% | Mutant 20% | Gladiator 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Gladiator | -7/Factory Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Matter Collected 3339 | 260 473 91 1150 125 . 87 732 37 384 Remotely . | . . . . . . . . . . Salvage Created 5772 | . 897 139 1613 231 . 231 1321 201 1139 Parts 351 | . 54 14 103 14 . 14 74 11 67 Haulers Intercepted 12 | . 2 . 4 . . . 2 3 1 Recyclers Shooed 4 | . 2 . 1 . . . 1 . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Combat Hostiles Destroyed 114 | . 21 7 28 8 . 6 22 1 21 Melee 20 | . . . . . . . 5 1 14 Guns 63 | . 14 4 26 4 . 6 9 . . Cannons 7 | . 3 3 1 . . . . . . AOE 24 | . 4 . 1 4 . . 8 . 7 Classes Destroyed 17 | . 7 1 4 . . . 1 . 4 Worker 8 | . 3 . 1 . . 1 2 . 1 Builder 8 | . . . 3 . . . 2 . 3 Tunneler 1 | . . . 1 . . . . . . Hauler 12 | . 2 . 4 . . . 2 3 1 Recycler 6 | . 3 . 1 . . . 2 . . Mechanic 2 | . . . . . . . . . 2 Operator 5 | . 2 . 2 . . . 1 . . Watcher 3 | . 1 . 2 . . . . . . Swarmer 32 | . 9 4 5 4 . 3 . . 7 Grunt 52 | . 12 2 14 3 . 3 15 . 3 Brawler 2 | . . . . . . . 1 . 1 Duelist 3 | . . . 2 1 . . . . . Sentry 18 | . . . 8 . . . 6 1 3 Specialist 2 | . . . . . . . . . 2 Hunter 3 | . . . . . . . . . 3 Programmer 2 | . . . . . . . . . 2 Assembled 1 | . . 1 . . . . . . . Best Kill Streak 12 | . 12 3 6 4 . 3 9 2 5 Combat Bots Only 9 | . 5 3 5 4 . 3 9 1 4 Max Kills in Single Turn 4 | . 4 1 2 3 . 1 2 1 3 Gunslinging 1 | . . . 1 . . . . . . Exploded 3 | . 1 . 1 3 . . 2 . 3 Melee 1 | . . . . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Hostile Shots Fired 819 | . 77 21 169 15 . 18 153 41 325 Missed 220 | . 16 10 48 4 . 3 33 14 92 Hits 599 | . 61 11 121 11 . 15 120 27 233 Melee 13 | . . . 9 . . . . . 4 Projectile 586 | . 61 11 112 11 . 15 120 27 229 AOE 1 | . . . . . . . . 1 . Critical Strikes 23 | . 1 . 5 1 . 2 8 . 6 Part Disruptions 1 | . . . . . . . . . 1 Actively Blocked 1 | . . . . . . . . . 1 Damage Taken 7922 | . 570 85 1591 134 . 221 1897 434 2990 Core 1522 | . 117 7 266 16 . 35 180 51 850 Absorbed by Shields . | . . . . . . . . . . Ignored by Resistances 24 | . . . . . . . . . 24 Regen/Repaired (Parts) 190 | . . . 129 . . . . . 61 Core Remaining (%) 65 | 100 . 50 . . . 20 67 92 . Volleys Fired 309 | . 83 10 131 14 . 12 56 . 3 Largest 2 | . 2 2 2 2 . 2 2 . 1 Hottest 108 | . 70 108 108 48 . 48 48 . 39 Shots Fired 556 | . 152 20 245 23 . 18 95 . 3 Gun 486 | . 122 10 229 21 . 18 86 . . Cannon 51 | . 26 10 15 . . . . . . Launcher 19 | . 4 . 1 2 . . 9 . 3 Special . | . . . . . . . . . . Kinetic 428 | . 75 6 222 21 . 18 86 . . Thermal 67 | . 42 10 15 . . . . . . Explosive 19 | . 4 . 1 2 . . 9 . 3 Electromagnetic 42 | . 31 4 7 . . . . . . Robot Hit Streak 15 | . 11 4 15 10 . 5 13 . 4 Robot Miss Streak 5 | . 5 3 4 1 . 2 2 . . Penetration Max . | . . . . . . . . . . Secondary Targets 7 | . . . 5 . . . 2 . . Max Gunslinging Chain 1 | . . . 1 . . . 1 . . Shots Hit Robots 427 | . 78 10 155 17 . 12 73 9 73 Core Hits 229 | . 49 8 58 10 . 11 51 3 39 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . 1 . . Critical Strikes 14 | . . . . . . . 1 . 13 Destroy 1 | . . . . . . . 1 . . Sever 13 | . . . . . . . . . 13 Melee Attacks 136 | . . . . . . . 31 10 95 Impact . | . . . . . . . . . . Slashing 136 | . . . . . . . 31 10 95 Piercing . | . . . . . . . . . . Sneak Attacks 15 | . . . . . . . 3 4 8 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 13 | . . . . . . . 2 2 9 Damage Inflicted 11063 | . 1342 155 2693 468 . 198 2345 482 3380 Guns 4668 | . 759 95 2487 274 . 198 855 . . Cannons 354 | . 171 60 123 . . . . . . Explosions 1857 | . 412 . 83 189 . . 680 . 493 Melee 4179 | . . . . . . . 810 482 2887 Ramming 5 | . . . . 5 . . . . . Kinetic 4234 | . 408 55 2444 274 . 198 855 . . Thermal 486 | . 303 60 123 . . . . . . Explosive 1824 | . 379 . 83 189 . . 680 . 493 Electromagnetic 335 | . 252 40 43 . . . . . . Impact . | . . . . . . . . . . Slashing 4179 | . . . . . . . 810 482 2887 Piercing . | . . . . . . . . . . Highest Corruption 4 | . 1 2 . . . . . 1 4 Average Corruption 1 | . 1 1 . . . . . 1 2 Corruption Purged 4 | . . . . . . . . . 4 Corruption Blocked . | . . . . . . . . . . Effects 9 | . 2 3 . . . . . 1 3 Message Errors 1 | . 1 . . . . . . . . Matter Fused 7 | . 1 3 . . . . . 1 2 Parts Rejected 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 313 | . 6 . . 18 . . 48 80 161 Projectiles 3 | . 3 . . . . . . . . Explosions 21 | . 3 . . 18 . . . . . Melee 289 | . . . . . . . 48 80 161 Knockbacks 1 | . 1 . . . . . . . . Impact . | . . . . . . . . . . Kinetic 1 | . 1 . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 40 | . 12 . . 2 . . 26 . . Shots 2 | . 1 . . . . . 1 . . Rammed 1 | . . . . 1 . . . . . Targets Rammed 1 | . . . . 1 . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 511 | . 86 220 278 251 . 275 511 3 5 Average Temperature 87 | . 23 76 66 85 . 107 250 2 2 Received Heat Transfer 2511 | . 138 6 528 87 . 99 981 51 621 Effects 11 | . . . . . . 1 10 . . Shutdowns 1 | . . . . . . . 1 . . Energy Bleed 1 | . . . . . . . 1 . . Interference 1 | . . . . . . 1 . . . Matter Decay 2 | . . . . . . . 2 . . Short Circuit 1 | . . . . . . . 1 . . Damage (major) 5 | . . . . . . . 5 . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 1 | . 1 . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 4 | . . . 4 . . . . . . Heat Transferred 983 | . 650 111 222 . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Maximum Alert Level 2 | . 1 . 2 1 . . 1 . . Low Security (%) 63 | 100 41 100 22 53 . 100 65 100 100 Level 1 27 | . 58 . 39 46 . . 34 . . Level 2 9 | . . . 37 . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 493 | . 315 136 493 288 . 70 333 30 168 Initial 182 | . . 66 10 182 . . . 16 10 Average 161 | . 187 45 318 190 . 26 146 3 70 Influence Increases 3865 | . 630 221 1148 216 . 160 734 81 675 Destroy 0b10 Robot/C 2480 | . 420 180 720 160 . 120 440 20 420 Destroy 0b10 Robot/NC 240 | . 55 . 85 . . 5 45 15 35 Destroy Leader 622 | . 76 30 214 30 . 20 124 16 112 Allied During Kill 48 | . . 11 37 . . . . . . Successful Hack 104 | . 22 . 28 . . . 13 . 41 Disable Machine 90 | . . . 15 15 . . 60 . . Destroy Structure 146 | . 27 . 34 11 . . 52 . 22 Lose Combat Pursuer 135 | . 30 . 15 . . 15 . 30 45 Influence Decreases 3787 | . 460 364 707 588 96 160 698 95 619 Entered New Map 535 | . . 104 17 286 96 . . 20 12 Time Decay 2669 | . 410 260 600 302 . 150 430 75 442 Lost Part 395 | . 50 . 50 . . 10 120 . 165 Lost Ally 40 | . . . 40 . . . . . . Purge Threat 148 | . . . . . . . 148 . . Squads Dispatched 29 | . 4 . 5 . . . 7 2 11 Investigation 9 | . 2 . 1 . . . 2 . 4 Extermination 4 | . . . . . . . . 1 3 Reinforcement 12 | . 2 . 4 . . . 1 1 4 Assault . | . . . . . . . . . . Garrison 4 | . . . . . . . 4 . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . 1 . . . . . 1 Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Distress Signals 13 | . 4 . 6 . . . 2 . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 184 | . 34 9 53 8 . 6 25 16 33 Peak Tracking Total 11 | . 5 3 8 4 . 4 11 3 7 Tactical Retreats 6 | . 1 . 1 . . 1 . 1 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Traps Triggered 7 | . 1 . 1 . . . 1 1 3 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Machines Disabled 6 | . . . 1 1 . . 4 . . Max in Single Turn 1 | . . . . 1 . . 1 . . Garrison Access 1 | . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Machines Accessed 37 | . 6 . 11 . 1 . 9 2 8 Terminals 23 | . 5 . 7 . . . 7 1 3 Fabricators 3 | . . . . . . . . 1 2 Repair Stations 4 | . 1 . 2 . . . . . 1 Recycling Units . | . . . . . . . . . . Scanalyzers 4 | . . . 2 . . . 1 . 1 Garrison Access 2 | . . . . . . . 1 . 1 Total Hacks 105 | . 14 . 32 . 1 . 36 4 18 Successful 56 | . 7 . 20 . 1 . 20 . 8 Failed 49 | . 7 . 12 . . . 16 4 10 Catastrophic 6 | . 1 . 1 . . . 2 . 2 Database Lockouts . | . . . . . . . . . . Manual 31 | . 8 . 4 . . . 15 2 2 Terminals 65 | . 13 . 21 . . . 23 2 6 Fabricators 7 | . . . . . . . . 2 5 Repair Stations 7 | . 1 . 4 . . . . . 2 Recycling Units . | . . . . . . . . . . Scanalyzers 20 | . . . 7 . . . 10 . 3 Garrison Access 5 | . . . . . . . 3 . 2 Terminal Hacks 20 | . 3 . 9 . 1 . 6 . 1 Record 1 | . . . . . 1 . . . . Part Schematic 1 | . . . . . . . 1 . . Robot Analysis 4 | . 1 . 2 . . . 1 . . Prototype ID Bank 4 | . . . 3 . . . 1 . . Branch Access Points 2 | . . . . . . . 1 . 1 Terminal Index 2 | . . . 1 . . . 1 . . Scanalyzer Index 1 | . . . 1 . . . . . . Unreport Threat 1 | . . . . . . . 1 . . Locate Traps 3 | . 1 . 2 . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . 3 Network Status 1 | . . . . . . . . . 1 Load Schematic 1 | . . . . . . . . . 1 Build 1 | . . . . . . . . . 1 Repair Station Hacks 7 | . 1 . 4 . . . . . 2 Scan Component 4 | . 1 . 2 . . . . . 1 Repair 3 | . . . 2 . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 17 | . . . 6 . . . 9 . 2 Insert Component 6 | . . . 2 . . . 3 . 1 Analyze 7 | . . . 2 . . . 4 . 1 Retrieve Study 4 | . . . 2 . . . 2 . . Garrison Access Hacks 1 | . . . . . . . 1 . . Seal Access 1 | . . . . . . . 1 . . Unauthorized Hacks 8 | . 3 . 1 . . . 4 . . Terminals 8 | . 3 . 1 . . . 4 . . Botnet 8 | . 3 . 1 . . . 4 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . Used . | . . . . . . . . . . Hacking Detections 32 | . 5 . 11 . . . 6 2 8 Full Trace Events 5 | . 1 . 1 . . . . . 3 Feedback Events 1 | . 1 . . . . . . . . Corruption 1 | . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 7 | . . . 2 . . . 4 . 1 Parts Built 2 | . . . . . . . . . 2 Authchips . | . . . . . . . . . . Time 31 | . . . . . . . . . 31 Total Part Build Rating 4 | . . . . . . . . . 4 Part Studies Acquired 4 | . . . 2 . . . 2 . . Parts Repaired 3 | . . . 2 . . . . . 1 Time 96 | . . . 64 . . . . . 32 Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 6 | . . . 2 . . . 3 . 1 Part Schematics Acquired 6 | . . . 2 . . . 3 . 1 Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Total Allies 3 | . . 3 . . . . . . . Largest Group 3 | . . 3 3 . . . . . . Highest-Rated Group 40 | . . 40 40 . . . . . . Highest-Rated Ally 16 | . . 16 16 . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks 57 | . . 5 52 . . . . . . Total Damage 958 | . . 68 890 . . . . . . Kills 14 | . . 3 11 . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Active Infowar (turns) 2645 | . . . . . . . 874 575 1196 Optics 2645 | . . . . . . . 874 575 1196 Terrain 492 | . . . . . . . . . 492 Robot Analysis Total 4 | . 1 . 2 . . . 1 . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Turns Passed 7882 | 47 1010 678 1998 672 150 400 1156 575 1196 Spaces Moved 5803 | 42 729 468 1382 548 131 322 781 518 882 Core 4 | 2 . . . . . . 1 . 1 Treads . | . . . . . . . . . . Legs . | . . . . . . . . . . Wheels 5799 | 40 729 468 1382 548 131 322 780 518 881 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 90 95 100 115 115 115 85 100 80 Average Speed 105 | 87 95 107 107 115 115 115 112 100 95 Slowest Speed 1150 | 90 125 110 130 115 115 115 1150 100 500 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 58 | 4 86 92 88 91 48 74 60 15 22 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . . . . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Scrap Searched 5 | . . 2 . 1 . 2 . . . Spaces Dug 21 | . . . . . . . 18 . 3 Terrain Destroyed 122 | . 27 . 13 11 . . 50 . 21 Melee 6 | . . . . . . . 3 . 3 Projectile . | . . . . . . . . . . AOE 116 | . 27 . 13 11 . . 47 . 18 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Total 6871 | 49 896 627 1689 567 130 335 925 570 1083 Wait 317 | . 36 126 79 . . . 2 25 49 Move 5794 | 41 728 467 1381 547 130 321 780 517 882 Hop . | . . . . . . . . . . Pick Up 101 | 2 20 9 26 1 . . 21 9 13 Fast Attach 46 | 6 3 . 9 . . . 9 . 19 Attach 33 | . 7 . 8 . . 1 6 2 9 Detach 1 | . . . . . . . . . 1 Swap 73 | . 10 6 21 3 . 1 17 1 14 Drop 84 | . 9 9 34 1 . . 11 8 12 Fire 309 | . 83 10 131 14 . 12 56 . 3 Melee 112 | . . . . . . . 23 8 81 Ram 1 | . . . . 1 . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 3 exits: *Mat x2 / Sub) -9/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sto]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory (discovered 3 exits: *Fac / Low x2) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 48 | -11/Scrapyard | Entered Materials 200 | -10/Materials | Discovered new exit (range 14) 348 | -10/Materials | Build established: Mutant 489 | -10/Materials | Lost 3 parts (1n2w) 614 | -10/Materials | Discovered new exit (range 16) 853 | -10/Materials | Discovered new exit (range 16) 1058 | -10/Materials | Entered Mines 1059 | -10/Mines | Assembled infested the area 1207 | -10/Mines | Met a Derelict testing a Signal Generator 1209 | -10/Mines | Discovered new exit (range 5) 1215 | -10/Mines | Found Signal Generator 1547 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1593 | -10/Mines | Discovered new exit (range 3) 1657 | -10/Mines | Identified exit to Subcaves 1682 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1736 | -10/Mines | Entered Materials 1736 | -9/Materials | Accompanied by 3 allies 1736 | -9/Materials | Evolved 2 slots: Utility x2 2085 | -9/Materials | Discovered new exit (range 4) 2368 | -9/Materials | Lost 3 parts (1n1u1w) 2441 | -9/Materials | Core integrity fell below 50% 2958 | -9/Materials | Discovered new exit (range 10) 3030 | -9/Materials | Repaired Hrd. Light Armor Plating 3093 | -9/Materials | Repaired Hrd. Light Armor Plating 3114 | -9/Materials | Build established: Scavenger-Mutant 3428 | -9/Materials | Discovered new exit (range 7) 3644 | -9/Materials | Discovered new exit (range 4) 3709 | -9/Materials | Discovered new exit (range 10) 3725 | -9/Materials | Build established: Mutant 3734 | -9/Materials | Entered Mines 3910 | -9/Mines | Found a hidden stash of uninstalled traps 3926 | -9/Mines | Discovered new exit (range 6) 3937 | -9/Mines | Discovered new exit (range 8) 4132 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4132 | -9/Mines | Discovered new exit (range 5) 4406 | -9/Mines | Entered Exiles 4406 | -9/Exiles | Found Exiles lab abandoned 4545 | -9/Exiles | Discovered new exit (range 10) 4556 | -9/Exiles | Entered Mines 4925 | -8/Mines | Discovered new exit (range 11) 4956 | -8/Mines | Entered Materials 4956 | -8/Materials | Evolved 2 slots: Utility x2 5121 | -8/Materials | Lost 7 parts (1p1n4u1w) 5129 | -8/Materials | Destroyed 9 combat bots 5181 | -8/Materials | Met 7R-MNS 5548 | -8/Materials | Discovered new exit (range 10) 5703 | -8/Materials | Discovered new exit (range 11) 5940 | -8/Materials | Build established: Gladiator 6112 | -8/Materials | Entered Factory 6112 | -7/Factory | Evolved 2 slots: Utility x2 6113 | -7/Factory | Caught up to 7R-MNS 6669 | -7/Factory | Discovered new exit (range 7) 6687 | -7/Factory | Entered another Factory area 6687 | -6/Factory | Evolved 2 slots: Utility x2 6838 | -6/Factory | Lost 3 parts (3u) 7070 | -6/Factory | Repaired Arm. Wheel+ 7091 | -6/Factory | Build established: Mutant 7223 | -6/Factory | Lost 3 parts (1p2u) 7309 | -6/Factory | Discovered new exit (range 20) 7486 | -6/Factory | Identified exit to Factory 7662 | -6/Factory | Build established: Gladiator 7740 | -6/Factory | Identified exit to Lower Caves 7836 | -6/Factory | Core integrity fell below 50% 7851 | -6/Factory | Core integrity fell below 20% 7852 | -6/Factory | Fabricated Arm. Wheel (x2) 7883 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 07850_ P-60 Hacker destroyed. 07852_ Fabricator completes Arm. Wheel. 07852_ K-01 Serf collects debris. 07853_ R-10 Processor collects Gauss Rifle. 07854_ G-50 Soldier destroyed. 07855_ K-01 Serf collects debris. 07856_ Acquired 45 matter. 07857_ R-10 Processor collects Axe. 07858_ K-01 Serf collects debris. 07861_ Y-54 Guardian destroyed. 07861_ K-01 Serf cleans the Neutrino Reactor. 07861_ Critical hit (Burn: +37). 07866_ G-50 Soldier Carbon-fiber Leg severed. 07869_ Acquired Imp. Light Armor Plating. 07870_ Arm. Wheel+ destroyed. 07871_ G-50 Soldier Hvy. Laser severed. 07875_ Acquired 5 matter. 07878_ Arm. Wheel+ destroyed. 07880_ R-10 Processor collects Imp. Heat Sink. 07880_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????##??#####??????????????????????? | | ?????????????????? ?? ?????????????????????? | | ?????????????????? ?? ??????????????????????? | | ??????????????????" "?" ?????????????????????? | | ??????????????????" "?" ?????????????????????? | | ????????????????""" """ ??????????????????????? | | ???????????????? ##??######+#######?????? | | ????????#####? ?""" """ ""??# #?????? | | ???????? """ """ R??# #?????? | | ???????? """ """ "???# #?????? | | ????????? ] #???# #?????? | | ????????? """ #???# #?????? | | ????????? """ #???# #?????? | | ?????????" """ #???# #?????? | | ????????"" u """ #???# #?????? | | ???? """ """ """ #???# #?????? | | ????? """ =F"= ##### #???### | | ???????""" """ =""%! + #???# | | ???????""" % k=g##### #???# | | ???????""" %= [Rk=#???#########+##+##### | | ????? ##########/##@######??????# | | ????"" """????????# g%[ #??????#+## #####+# | | ??????????????????# #?????????# #??# | | ??????????????????# #?????????# #??# | | ??????????????????# #?????????# #??# | | ??????????????????# #?????????# #??# | | ??????????????????# #?????????# #??# ! | | ??????????????????# #?????????# #??# | | ??????????????????# ########+## #### | | ??????????????????# + T + | | ??????????????????# # #### | | ??????????????????# # #??? | | ??????????????????# + #??? | | ??????????????????##################### ?? | | ??????????????????????????????????????#]] #? | | ??????????????????????????????????????#]] +? | | ??????????????????????????????????????# #? | | ??????????????????????????????????????# #? | | ??????????????????????????????????????###########? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????#???? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????>??????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 19 Energy Capacity 500 Matter Stores 400 Matter Capacity 400 Sight Range 20 Terrain Scan Range 20 Terrain Scan Density 10 Additional Mass Support 6 EM Shielding 2 Armor Coverage 600 Resistance: EM 15 Melee Speed Boost 20 Evasion (%) 43 Melee Accuracy 32 Target Analysis 5 Salvage Targeting 2 Offensive Hacking 10 Item Schematics ----------------- Hrd. Light Armor Plating | -9/Materials | Scanalyzed Plasma Cutter | -9/Materials | Scanalyzed Arm. Wheel | -8/Materials | Hacked Imp. Salvage Targeting Computer | -8/Materials | Scanalyzed Datajack | -8/Materials | Scanalyzed Minigun | -8/Materials | Scanalyzed Imp. Light Armor Plating | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Arm. Wheel | x2 | -6/Factory Repaired ---------- Hrd. Light Armor Plating | 58% | -9/Materials Hrd. Light Armor Plating | 69% | -9/Materials Arm. Wheel | 39% | -6/Factory Studied --------- Wheel | -9/Materials | Hacked Autogun | -9/Materials | Hacked Com. Wheel | -8/Materials | Hacked Arm. Wheel | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EnergyCoilRipteeth Manual? 0 Play Time 01:14:39 Cumulative 425.6 hours Start 2025.12.12 @ 18:41:51 End 2025.12.12 @ 20:54:39 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 416 Rogue 412 Adventurer 3 Explorer 1 Win Type - Total 6 Types 5/0/1/0/0/0/0/0/0/0 Lore% 86 Gallery% 80 Achievement% 69 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c1d43ba6-17c5-4d96-8987-5bb64324e201