Cogmind - Beta 13 *** ADVENTURER MODE // 2024.05.20 @ 00:18:42 Player: OrcaCora Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (258) 1290 Value Destroyed (9770) 9770 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (1154) 1154 TOTAL SCORE: 15594 Bonus ------- High Alert Combat Kills 469 Follower Combat Kills 183 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -198 Cogmind --------- Core Integrity 0/700 Matter 59/300 Energy 240/240 System Corruption 16% Temperature Cool (9) Movement Walking (196) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (4) --- Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY (6) ------ Improved Heat Sink Huge Storage Unit Hacking Suite Hacking Suite System Shield System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Nuclear Core Improved Titanium Leg Hacking Suite Pulse Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Mini Grenade Launcher Datajack Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Improved Heat Sink Huge Storage Unit Advanced Visual Processing Unit Hacking Suite > --- WEAPON ----------- Heavy Ion Cannon Advanced Assault Cannon > --- INVENTORY -------- Heavy Ion Engine Nuclear Core Nuclear Core Improved Deuterium Engine Heavy Deuterium Engine Heavy Deuterium Engine Micro Nuclear Core Advanced Treads Medium Treads Medium Treads Medium Treads Improved Heat Sink Improved Heat Sink Target Analyzer Relay Coupler [Swarmer] Relay Coupler [Grunt] Tractor Beam Heavy Ion Cannon Advanced Assault Cannon Mini Grenade Launcher Heavy Rocket Launcher Rocket Array Makeshift Sword [Rating: 53] Favorites ----------- Power Reinforced Fission Core Engine Heavy Deuterium Engine Power Core Reinforced Fission Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Improved Heat Sink Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Core Shielding Weapon Improved Assault Rifle Energy Gun Beam Rifle Energy Cannon Advanced Plasma Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Mini Grenade Launcher Special Weapon Flamer Slashing Weapon Makeshift Sword Build | -11 -10 -10 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Was Fac Slots Evolved 6 | . . . 4 . . 2 . . Power . | . . . . . . . . . Propulsion 2 | . . . 2 . . . . . Utility 4 | . . . 2 . . 2 . . Weapon . | . . . . . . . . . Parts Attached 225 | 5 26 32 31 10 19 51 . 51 Power 12 | 1 1 2 . 1 2 2 . 3 Engine 8 | 1 1 1 . . 1 2 . 2 Core 4 | . . 1 . 1 1 . . 1 Reactor . | . . . . . . . . . Propulsion 79 | 3 10 6 13 3 8 20 . 16 Treads 46 | 1 . 4 4 3 8 20 . 6 Leg 10 | . . . . . . . . 10 Wheel 19 | 2 6 2 9 . . . . . Hover 2 | . 2 . . . . . . . Flight 2 | . 2 . . . . . . . Utility 56 | 1 4 4 10 3 4 15 . 15 Device 21 | . . 2 5 1 4 6 . 3 Storage 10 | 1 2 . 3 . . 3 . 1 Processor 5 | . 1 1 . . . 1 . 2 Hackware 10 | . . . . 1 . 5 . 4 Protection 10 | . 1 1 2 1 . . . 5 Artifact . | . . . . . . . . . Weapon 78 | . 11 20 8 3 5 14 . 17 Energy Gun 29 | . 3 7 5 1 2 6 . 5 Energy Cannon 11 | . . . . 1 2 3 . 5 Ballistic Gun 13 | . 5 4 2 . 1 . . 1 Ballistic Cannon 2 | . . . . . . 2 . . Launcher 18 | . 3 4 1 1 . 3 . 6 Special Weapon 1 | . . 1 . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 4 | . . 4 . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 10 | . 1 1 2 . 3 3 . . Parts Lost 39 | . 1 3 6 3 1 15 . 10 Power 3 | . 1 . . . . 1 . 1 Propulsion 22 | . . 2 4 2 1 7 . 6 Utility 7 | . . . 1 . . 5 . 1 Weapon 7 | . . 1 1 1 . 2 . 2 Highest Loss Streak 3 | . 1 2 3 1 1 3 . 2 To Critical Strikes 1 | . . . 1 . . . . . Average Slot Usage (%) 92 | . 89 97 93 88 89 97 33 84 Engine 4 | . 14 7 . . . 3 2 5 Core 4 | . . 4 8 9 8 3 . 1 Treads 20 | . . 26 . 26 27 29 10 13 Leg 1 | . . . . . . . . 9 Wheel 5 | . 24 . 32 . . . . . Device 12 | . . 10 20 17 17 14 7 9 Storage 9 | . 14 12 8 9 9 6 2 7 Processor 2 | . 8 . . . . 3 2 3 Hackware 8 | . . . . 7 9 17 2 12 Protection 3 | . 1 6 5 1 . . . 6 Energy Gun 5 | . 5 7 14 . 8 3 . 5 Energy Cannon 4 | . . . . 7 8 9 2 5 Ballistic Gun 6 | . 20 18 2 . . . . . Launcher 1 | . . . . 9 . . . 1 Naked Turns 62 | . . . . . . . 62 . Heaviest Build 110 | 10 51 57 65 80 76 110 108 110 Greatest Support 112 | 32 32 60 80 80 82 112 106 96 Greatest Overweight (x) 16 | . 16 2 2 1 3 3 1 3 Average Overweight (x) . | . 1 . . . . . . 1 Largest Inventory Capacity 25 | 8 20 20 20 20 20 25 25 25 Average Capacity 20 | 7 15 20 19 20 20 21 10 24 Most Carried 25 | 5 17 20 20 20 20 25 24 15 Average Carried 16 | 4 11 17 17 18 19 19 9 7 Final Capacity 25 | 8 20 20 20 20 20 25 5 25 Final Carried 24 | 5 16 19 20 18 20 24 5 9 Class Distribution -------------------- 46% | Hacker-Mutant 29% | Mutant 18% | Scavenger-Mutant 5% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Mutant | -7/Waste Hacker-Mutant | -7/Factory Resources | -11 -10 -10 -8 -8 -8 -7 -7 -7 ----------- Run | Yrd Mat Sub Mat Gar Mat Fac Was Fac Matter Collected 3994 | 189 468 705 329 579 185 857 . 682 Remotely . | . . . . . . . . . Salvage Created 10039 | . 674 743 2043 681 1541 2827 . 1530 Parts 499 | . 41 50 77 34 79 151 . 67 Haulers Intercepted 15 | . 1 . 5 . 5 4 . . Recyclers Shooed 6 | . . . 1 . 2 2 . 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 19 | . . 19 . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Was Fac Combat Hostiles Destroyed 196 | . 12 19 31 25 21 55 . 33 Guns 80 | . 11 18 26 1 6 9 . 9 Cannons 77 | . . . . 11 14 37 . 15 AOE 32 | . 1 1 1 13 . 7 . 9 Classes Destroyed 17 | . 7 2 5 2 1 . . . Worker 12 | . 3 . 3 . 2 2 . 2 Builder 1 | . . . . . 1 . . . Tunneler 3 | . 2 . 1 . . . . . Hauler 15 | . 1 . 5 . 5 4 . . Recycler 7 | . 1 . . . 1 1 . 4 Operator 6 | . . . 2 . . 3 . 1 Watcher 17 | . 3 . 3 . 4 5 . 2 Swarmer 40 | . 3 4 . 7 . 15 . 11 Grunt 77 | . 9 . 19 10 12 16 . 11 Brawler 2 | . . . 1 . . 1 . . Duelist 4 | . . . 2 . 1 . . 1 Sentry 34 | . . . 8 5 8 9 . 4 Hunter 6 | . . . 1 1 . 3 . 1 Programmer 17 | . . . . 1 . 11 . 5 Behemoth 1 | . . . . 1 . . . . Artisan 1 | . . 1 . . . . . . Subdweller 15 | . . 15 . . . . . . Thug 1 | . . . . 1 . . . . Best Kill Streak 8 | . 4 4 5 7 8 6 . 8 Combat Bots Only 7 | . 3 4 5 7 4 5 . 5 Max Kills in Single Turn 5 | . 2 2 1 3 2 5 . 2 Gunslinging 1 | . . 1 . . . . . . Exploded 3 | . 1 1 1 3 . 3 . 2 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Sub Mat Gar Mat Fac Was Fac Hostile Shots Fired 1215 | . 39 124 121 95 79 401 1 355 Missed 422 | . 13 40 37 39 21 142 . 130 Damage Taken 8974 | . 273 1109 871 837 712 2811 28 2333 Core 1202 | . 61 145 161 26 101 227 28 453 Absorbed by Shields 227 | . . . 227 . . . . . Redirected to Shielding 31 | . 7 17 7 . . . . . Ignored by Resistances 2605 | . 85 316 310 233 205 737 8 711 Regen/Repaired (Parts) 286 | . . . 27 . 62 197 . . Core Remaining (%) 54 | 100 . 17 . . 47 . . . Volleys Fired 645 | . 36 69 142 51 70 172 . 105 Largest 3 | . 2 3 2 2 2 2 . 2 Hottest 160 | . 73 140 112 128 153 153 . 160 Shots Fired 1244 | . 69 156 277 83 140 337 . 182 Gun 738 | . 66 146 277 5 70 103 . 71 Cannon 436 | . . . . 38 70 232 . 96 Launcher 70 | . 3 10 . 40 . 2 . 15 Special . | . . . . . . . . . Kinetic 178 | . 39 95 18 5 . 21 . . Thermal 980 | . 27 51 259 38 140 314 . 151 Explosive 70 | . 3 10 . 40 . 2 . 15 Electromagnetic 16 | . . . . . . . . 16 Robot Hit Streak 73 | . 23 73 55 12 18 33 . 25 Robot Miss Streak 5 | . 2 2 2 2 4 4 . 5 Penetration Max . | . . . . . . . . . Secondary Targets 6 | . 1 3 2 . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . Shots Hit Robots 899 | . 52 114 225 47 108 221 . 132 Core Hits 452 | . 33 32 93 44 47 108 . 95 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 41 | . 3 9 21 . 3 4 . 1 Burn 40 | . 3 9 21 . 3 3 . 1 Blast 1 | . . . . . . 1 . . Melee Attacks 34 | . . 34 . . . . . . Impact . | . . . . . . . . . Slashing 34 | . . 34 . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 22804 | . 792 1574 3465 2811 2948 6840 . 4374 Guns 9844 | . 680 1531 3465 96 1216 1412 . 1444 Cannons 8839 | . . . . 692 1732 4606 . 1809 Explosions 4034 | . 112 43 . 2023 . 822 . 1034 Melee . | . . . . . . . . . Ramming 87 | . . . . . . . . 87 Kinetic 2100 | . 377 913 289 96 . 425 . . Thermal 16333 | . 303 618 3176 692 2948 5593 . 3003 Explosive 3960 | . 112 43 . 2023 . 822 . 960 Electromagnetic 324 | . . . . . . . . 324 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 16 | . . . . . . 14 14 16 Average Corruption 10 | . . . . . . 7 14 15 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 278 | . . . . . . 145 2 131 Message Errors 68 | . . . . . . 38 1 29 Matter Fused 74 | . . . . . . 46 . 28 Heat Flow Errors 26 | . . . . . . 17 . 9 Energy Discharges 27 | . . . . . . 12 . 15 Parts Rejected 5 | . . . . . . 1 . 4 Parts Fused 5 | . . . . . . 5 . . Data Loss (minor) 32 | . . . . . . 12 1 19 Data Loss (major) 10 | . . . . . . 4 . 6 Misfires 12 | . . . . . . 3 . 9 Alerts 9 | . . . . . . 5 . 4 Misdirections 1 | . . . . . . . . 1 Weapon Failures 9 | . . . . . . 2 . 7 Overload Shots . | . . . . . . . . . Overflow Damage 417 | . . . . 92 49 162 . 114 Projectiles 317 | . . . . 33 49 150 . 85 Explosions 100 | . . . . 59 . 12 . 29 Melee . | . . . . . . . . . Knockbacks 1 | . . . . . . 1 . . Impact . | . . . . . . . . . Kinetic 1 | . . . . . . 1 . . Secondary . | . . . . . . . . . Self-Inflicted Damage 419 | . 8 34 . 36 . 66 . 275 Shots 13 | . 1 2 . 1 . 2 . 7 Rammed . | . . . . . . . . . Targets Rammed 17 | . . . . . . . . 17 Kicked 17 | . . . . . . . . 17 Crushed . | . . . . . . . . . Highest Temperature 510 | . 126 158 39 42 189 510 . 248 Average Temperature 67 | . 41 74 11 11 46 104 . 48 Received Heat Transfer 2909 | . 144 509 525 219 468 537 . 507 Effects 4 | . . . . . . 4 . . Shutdowns 1 | . . . . . . 1 . . Energy Bleed 2 | . . . . . . 2 . . Interference 1 | . . . . . . 1 . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 8 | . . . 5 . 1 2 . . Combat Hostiles 7 | . . . 4 . 1 2 . . Parts Melted 88 | . 2 8 27 1 10 28 . 12 Heat Transferred 33743 | . 1110 2220 9546 1000 5153 8618 . 6096 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Was Fac Peak Influence 1087 | . 255 . 609 1087 606 308 30 231 Initial 456 | . . . 103 128 456 . . 18 Average 206 | . 70 . 364 754 291 95 6 83 Maximum Alert Level 3 | . 1 . 2 3 2 1 . 1 Low Security (%) 66 | 100 98 . 10 2 43 84 100 91 Level 1 15 | . 1 . 39 21 9 15 . 8 Level 2 11 | . . . 49 9 47 . . . Level 3 6 | . . . . 67 . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 38 | . 2 . 2 . 2 24 . 8 Investigation 10 | . 2 . 1 . 1 5 . 1 Extermination 13 | . . . . . . 10 . 3 Reinforcement 7 | . . . 1 . 1 3 . 2 Assault . | . . . . . . . . . Garrison 8 | . . . . . . 6 . 2 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Sub Mat Gar Mat Fac Was Fac Distress Signals 9 | . . . 4 . 1 3 . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 275 | . 15 33 49 28 28 73 6 43 Peak Tracking Total 6 | . 3 4 4 6 5 5 6 5 Tactical Retreats 16 | . . 4 5 3 1 2 . 1 Traps | -11 -10 -10 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Was Fac Traps Triggered 15 | . 2 . . 3 1 6 . 3 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed 4 | . . . . . . 4 . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -7 -7 -7 ---------- Run | Yrd Mat Sub Mat Gar Mat Fac Was Fac Machines Disabled 43 | . 1 1 . 4 . 32 . 5 Max in Single Turn 5 | . 1 1 . 1 . 5 . 3 Garrison Relay 2 | . . . . 2 . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Sub Mat Gar Mat Fac Was Fac Machines Accessed 48 | . 10 1 9 1 6 17 . 4 Terminals 33 | . 8 . 6 1 5 10 . 3 Fabricators 4 | . . . . . . 4 . . Repair Stations 4 | . . . 1 . 1 2 . . Recycling Units 2 | . 2 . . . . . . . Scanalyzers 3 | . . . 1 . . 1 . 1 Garrison Access 1 | . . . 1 . . . . . Total Hacks 130 | . 24 1 28 3 21 36 . 17 Successful 82 | . 15 1 13 1 14 27 . 11 Failed 48 | . 9 . 15 2 7 9 . 6 Catastrophic 7 | . 1 . 3 . 1 1 . 1 Database Lockouts . | . . . . . . . . . Manual 23 | . . . 11 . 1 7 . 4 Terminals 93 | . 18 . 17 3 19 23 . 13 Fabricators 5 | . . . . . . 5 . . Repair Stations 11 | . . . 3 . 2 6 . . Recycling Units 6 | . 6 . . . . . . . Scanalyzers 13 | . . . 7 . . 2 . 4 Garrison Access 1 | . . . 1 . . . . . Terminal Hacks 51 | . 11 1 4 1 12 15 . 7 Record 1 | . . 1 . . . . . . Robot Schematic 1 | . . . . . . 1 . . Robot Analysis 1 | . 1 . . . . . . . Prototype ID Bank 3 | . . . . . 2 1 . . Open Door 1 | . . . . 1 . . . . Level Access Points 1 | . . . . . . 1 . . Branch Access Points 3 | . 1 . 1 . . . . 1 Emergency Access Points 3 | . . . . . 3 . . . Machine Index 1 | . . . . . . 1 . . Terminal Index 1 | . . . . . . . . 1 Alert Level 4 | . 2 . 2 . . . . . Unreport Threat 10 | . . . 1 . 4 3 . 2 Locate Traps 2 | . 1 . . . 1 . . . Disarm Traps 1 | . . . . . . 1 . . Dispatch Records 3 | . 2 . . . . 1 . . Security Status 1 | . . . . . . . . 1 Surveillance Status 2 | . 2 . . . . . . . Patrol Status 1 | . . . . . 1 . . . Assault Status 1 | . . . . . . 1 . . Hauler Manifests 4 | . 1 . . . . 2 . 1 Registered Components 2 | . . . . . . 1 . 1 Zone Layout 4 | . 1 . . . 1 2 . . Fabricator Hacks 5 | . . . . . . 5 . . Load Schematic 2 | . . . . . . 2 . . Build 3 | . . . . . . 3 . . Repair Station Hacks 9 | . . . 2 . 2 5 . . Scan Component 6 | . . . 1 . 1 4 . . Repair 3 | . . . 1 . 1 1 . . Recycling Unit Hacks 4 | . 4 . . . . . . . Process 1 | . 1 . . . . . . . Report Inventory 1 | . 1 . . . . . . . Retrieve Matter 1 | . 1 . . . . . . . Retrieve Components 1 | . 1 . . . . . . . Scanalyzer 12 | . . . 6 . . 2 . 4 Insert Component 5 | . . . 3 . . 1 . 1 Analyze 7 | . . . 3 . . 1 . 3 Garrison Access Hacks 1 | . . . 1 . . . . . Unlock Access 1 | . . . 1 . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 40 | . 10 . 7 . 5 15 . 3 Full Trace Events 8 | . 1 . 2 . . 5 . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . 1 . . Robots Built 5 | . . . . . . 5 . . Authchips . | . . . . . . . . . Time 201 | . . . . . . 201 . . Total Robot Build Rating 20 | . . . . . . 20 . . Part Schematics Acquired 5 | . . . 3 . . 1 . 1 Parts Built 1 | . . . . . . 1 . . Authchips . | . . . . . . . . . Time 31 | . . . . . . 31 . . Total Part Build Rating 5 | . . . . . . 5 . . Parts Repaired 3 | . . . 1 . 1 1 . . Time 107 | . . . 38 . 56 13 . . Parts Recycled . | . . . . . . . . . Recycled Matter 155 | . 155 . . . . . . . Retrieved Matter 241 | . 241 . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 5 | . . . 3 . . 1 . 1 Part Schematics Acquired 5 | . . . 3 . . 1 . 1 Parts Damaged 1 | . . . . . . . . 1 Bothacking | -11 -10 -10 -8 -8 -8 -7 -7 -7 ------------ Run | Yrd Mat Sub Mat Gar Mat Fac Was Fac Used RIF Installer 1 | . . . . 1 . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 17 | . . . . 14 . . . 3 Machine Destruction 10 | . . . . 10 . . . . Programmers 7 | . . . . 4 . . . 3 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Sub Mat Gar Mat Fac Was Fac Total Allies 6 | . . . . 1 . 5 . . Largest Group 3 | . . . . 1 . 3 . . Highest-Rated Group 64 | . . . . 31 . 64 . . Highest-Rated Ally 32 | . . . . 31 . 32 . . Total Orders 6 | . . . . . . 6 . . STAY 1 | . . . . . . 1 . . FOLLOW 2 | . . . . . . 2 . . GUARD 3 | . . . . . . 3 . . Ally Attacks 30 | . . . . 9 . 21 . . Total Damage 827 | . . . . 128 . 699 . . Kills 8 | . . . . 2 . 6 . . Allies Corrupted 1 | . . . . . . 1 . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Was Fac Robot Analysis Total 1 | . 1 . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -7 -7 -7 ------------- Run | Yrd Mat Sub Mat Gar Mat Fac Was Fac Turns Passed 18695 | 82 1538 4028 1654 1431 1653 5280 86 2943 Spaces Moved 8876 | 74 1084 1803 1062 603 686 2410 119 1035 Core 164 | 13 42 . . . . . 109 . Treads 6035 | . . 1683 6 603 686 2410 10 637 Legs 398 | . . . . . . . . 398 Wheels 2264 | 61 1027 120 1056 . . . . . Hover 7 | . 7 . . . . . . . Flight 8 | . 8 . . . . . . . Fastest Speed 50 | 50 100 110 83 160 156 156 50 190 Average Speed 174 | 91 117 204 98 211 191 176 65 240 Slowest Speed 850 | 100 850 250 160 240 400 400 236 400 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered 2 | . . . . . . 2 . . Exploration Rate (%) 63 | 5 99 87 84 68 63 61 77 26 Regions Visited 8 Branch Regions 1 Pre-discovered Areas 2 | . . 2 . . . . . . Known Exits Taken 1 | . . . 1 . . . . . Unknown Exits Taken 4 | 1 1 1 . . 1 . . . Scrap Searched 3 | . . 3 . . . . . . Spaces Dug 63 | . . 34 . . 1 19 . 9 Terrain Destroyed 525 | . 25 101 . 62 13 155 . 169 Melee 26 | . . 26 . . . . . . Projectile 59 | . . . . . 13 45 . 1 AOE 440 | . 25 75 . 62 . 110 . 168 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Sub Mat Gar Mat Fac Was Fac Total 10801 | 88 1278 1958 1396 680 891 3106 128 1276 Wait 647 | . 85 2 93 . 76 373 . 18 Move 8867 | 73 1083 1802 1061 601 685 2409 118 1035 Hop . | . . . . . . . . . Pick Up 233 | 9 30 13 43 6 17 76 5 34 Fast Attach 30 | 1 3 . 7 3 9 7 . . Attach 114 | 4 15 10 16 5 1 29 . 34 Detach 9 | . . . 1 1 . 1 . 6 Swap 81 | . 8 22 8 2 9 15 . 17 Drop 117 | 1 18 6 25 9 24 23 5 6 Fire 645 | . 36 69 142 51 70 172 . 105 Melee 34 | . . 34 . . . . . . Ram . | . . . . . . . . . Kick 17 | . . . . . . . . 17 Crush . | . . . . . . . . . Escape Stasis 7 | . . . . 2 . 1 . 4 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / [*Rec]) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: *Fac x4 / *Low) -7/Waste -7/Factory (discovered 2 exits: *Low x2) History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 83 | -11/Scrapyard | Entered Materials 154 | -10/Materials | Discovered new exit (range 16) 329 | -10/Materials | Build established: Mutant 338 | -10/Materials | Discovered new exit (range 15) 575 | -10/Materials | Discovered new exit (range 15) 969 | -10/Materials | Identified exit to Mines 1017 | -10/Materials | Discovered new exit (range 18) 1595 | -10/Materials | Discovered new exit (range 14) 1621 | -10/Materials | Entered Subcaves 1749 | -10/Subcaves | Core integrity fell below 50% 3688 | -10/Subcaves | Visited Clippyterm 3818 | -10/Subcaves | A Subdweller sparked back to life 3818 | -10/Subcaves | A Subdweller sparked back to life 3854 | -10/Subcaves | Found Prototype Power Core 3855 | -10/Subcaves | Identified Meta Core 3857 | -10/Subcaves | Attached Meta Core, gained temporary slots: Propulsion, Utility, Weapon 3912 | -10/Subcaves | A Subdweller sparked back to life 4064 | -10/Subcaves | Discovered new exit (range 16) 4065 | -10/Subcaves | Shifting Twisted Machinery released Mak. Sword 4065 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 4099 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 4114 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 4146 | -10/Subcaves | Build established: Tank 4196 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4571 | -10/Subcaves | Discovered new exit (range 10) 4749 | -10/Subcaves | Learned location of Zion (-6) 4749 | -10/Subcaves | Met a Zionite searching for "candidates" 4816 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 4875 | -10/Subcaves | Disturbed a concealed Subdweller 5123 | -10/Subcaves | Learned location of Recycling (-9) 5163 | -10/Subcaves | Discovered new exit (range 9) 5399 | -10/Subcaves | Core integrity fell below 20% 5404 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 5494 | -10/Subcaves | Build established: Mutant 5649 | -10/Subcaves | Entered Materials 5649 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 5751 | -8/Materials | Repaired Imp. Heat Sink 6055 | -8/Materials | Build established: Scavenger-Mutant 6256 | -8/Materials | Discovered new exit (range 12) 6592 | -8/Materials | Discovered new exit (range 16) 6808 | -8/Materials | Lost 3 parts (2n1u) 7164 | -8/Materials | Discovered new exit (range 7) 7281 | -8/Materials | Identified exit to Garrison 7303 | -8/Materials | Entered Garrison 7319 | -8/Garrison | Triggered checkpoint 7377 | -8/Garrison | Spotted B-75 Beast 7415 | -8/Garrison | Destroyed B-75 Beast 7567 | -8/Garrison | Rescued a captive Derelict 7623 | -8/Garrison | Triggered checkpoint 7635 | -8/Garrison | Triggered checkpoint 7660 | -8/Garrison | Triggered checkpoint 7690 | -8/Garrison | Destroyed 7 combat bots 7705 | -8/Garrison | Triggered checkpoint 7879 | -8/Garrison | Triggered checkpoint 7917 | -8/Garrison | Installed Relay Interface Framework 7965 | -8/Garrison | Garrison Relay disabled 8061 | -8/Garrison | Discovered new exit (range 9) 8259 | -8/Garrison | Discovered new exit (range 14) 8275 | -8/Garrison | Triggered checkpoint 8326 | -8/Garrison | Garrison Relay disabled 8578 | -8/Garrison | Build established: Hacker-Mutant 8734 | -8/Garrison | Entered Materials 9051 | -8/Materials | Discovered new exit (range 5) 9668 | -8/Materials | Discovered new exit (range 13) 10082 | -8/Materials | Repaired Adv. Plasma Cannon 10197 | -8/Materials | Discovered new exit (range 16) 10254 | -8/Materials | Core integrity fell below 50% 10387 | -8/Materials | Entered Factory 10387 | -7/Factory | Evolved 2 slots: Utility x2 10519 | -7/Factory | Fabricated B-48 Gladiator (x3) 10655 | -7/Factory | Found Prototype Launcher 10656 | -7/Factory | Identified Rocket Array 10695 | -7/Factory | P-60 Hacker assimilated allied Gladiator 4a 10708 | -7/Factory | Garrison activated, responded to threat 10957 | -7/Factory | Discovered new exit (range 7) 11077 | -7/Factory | Discovered new exit (range 5) 11228 | -7/Factory | Identified exit to Factory 11469 | -7/Factory | Garrison activated, responded to threat 11575 | -7/Factory | Fabricated Y-54 Guardian (x2) 12133 | -7/Factory | Lost 3 parts (3n) 12759 | -7/Factory | Crushed by falling debris 12770 | -7/Factory | Crushed by falling debris 12801 | -7/Factory | Lost 3 parts (1p2w) 12855 | -7/Factory | Lost 3 parts (1n2u) 12973 | -7/Factory | Fabricated Hpw. Shock Rifle (x1) 13099 | -7/Factory | System corruption reached 10% 13656 | -7/Factory | Repaired Hcp. Storage Unit 15667 | -7/Factory | Sucked down chute 15667 | -7/Factory | Entered Waste 15691 | -7/Waste | Released all parts (13) 15721 | -7/Waste | Spotted C-40 Crusher 15724 | -7/Waste | Spotted C-40 Crusher 15724 | -7/Waste | Spotted C-40 Crusher 15725 | -7/Waste | Spotted C-40 Crusher 15729 | -7/Waste | Spotted C-40 Crusher 15747 | -7/Waste | Spotted C-40 Crusher 15747 | -7/Waste | Discovered new exit (range 11) 15753 | -7/Waste | Entered Factory 15805 | -7/Factory | Core integrity fell below 50% 15990 | -7/Factory | Build established: Mutant 16721 | -7/Factory | Build established: Scavenger-Mutant 16786 | -7/Factory | Garrison activated, responded to threat 17417 | -7/Factory | Garrison activated, responded to threat 17655 | -7/Factory | Identified exit to Lower Caves 17807 | -7/Factory | Build established: Hacker-Mutant 18018 | -7/Factory | Core integrity fell below 20% 18696 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Pulse Rifle. 18536_ System corrupted: Pulse Rifle misfires. 18559_ System corrupted: Substantial component data lost. 18574_ System corrupted: Matter fused (-9). 18590_ System corrupted: Heat flow error (+289). 18620_ System corrupted: Matter fused (-9). 18639_ System corrupted: Energy discharge (-69). 18662_ Kicked G-47 Trooper out of the way. 18672_ Kicked G-47 Trooper. 18674_ System corrupted: Component data lost. 18674_ Kicked G-47 Trooper out of the way. 18676_ Kicked G-47 Trooper. 18680_ Kicked G-47 Trooper out of the way. 18683_ M-28 Smith repairs G-47 Trooper. 18688_ Kicked G-47 Trooper out of the way. 18692_ R5#SLI>%OGW7O6 18694_ Carbon-fiber Leg destroyed. 18696_ Kicked G-47 Trooper out of the way. Map ----- +----------------------------------------------------+ | ?????????????????????????????# # """ #????? | | ?????????????????????????????# + "" #????? | | ?????????????????????????????# # """ """#????? | | ?????????????????????????????# # """ R"#????? | | ?????????????????????????????# # """ """#????? | | ?????????????????????????????# # #????? | | ?????????????????????????????# ########+#????? | | ?????????????????????????????# #??????# #????? | | ?????????????????????????????# #??????# #????? | | ?????????????????????????????# #??????# #????? | | ?????????????????????????????# #??????# #????? | | ?????????????????????????????# #??????# #????? | | ?????????????????????????????# #??????# #????? | | ?????????????????????????????# #?????? ????? | | ?????????????????????????????# #?????? ????? | | ?????????????????????????????# #?????? ????? | | ?????????????????????????????# #??????# #????? | | ?????????????????????????????# #??????? ?????? | | ?????????????????????????????# ######## ?????? | | ?????????????????????????????# #????? | | ?????????????????????????????# ##########????? | | ?????????????????????????????# #? #????? | | ?????????????????????????????# #? #????? | | ?????????????????????????????# # #????? | | ?????????????????############# # #????? | | ?????????? g u mg@ m + / !#????? | | ?????????????????############# # #????? | | ?????????????????????????????# # #????? | | ?????????????????????????????# #? / #????? | | ?????????????????????????????# #? #????? | | ?????????????????????????????# #??#######????? | | ?????????????????????????????# #?????????????? | | ?????????????????????????????# #?????????????? | | ?????????????????????????????# #?????????????? | | ?????????????????????????????# #?????????????? | | ?????????????????????????????# #?????????????? | | ?????????????????????????????# #?????????????? | | ?????????????????????????????# #?????????????? | | ?????????????????????#########+####??????????? | | ####?#######?????????# #??????????? | | ?# #?????????# #??????????? | | ?# #?????????# #??????????? | | ?# " #?????????# #??????????? | | ?# " ########### #??????????? | | ! ## " "# # #??????????? | | !## " "# """ !!= # #??????????? | | " ## " "# """ !! # #??????????? | | " ## " T# """ !! # #??????????? | | " ## " "# # #??????????? | | " ## " "# + #??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 76 Energy Generation 19 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 21 Terrain Scan Density 10 Armor Coverage 300 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 4 Particle Charging 15 Offensive Hacking 54 Defensive Hacking 20 Authchip Count 1 Item Schematics ----------------- Shield Generator | -8/Materials | Scanalyzed Hrd. Medium Armor Plating | -8/Materials | Scanalyzed Hcp. Storage Unit | -8/Materials | Scanalyzed System Shield | -7/Factory | Scanalyzed Plasma Cannon | -7/Factory | Scanalyzed Robot Schematics ------------------ Y-54 Guardian | -7/Factory | Hacked Fabricated ------------ B-48 Gladiator | x3 | -7/Factory | Preloaded Y-54 Guardian | x2 | -7/Factory Hpw. Shock Rifle | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Maybe Next Time I'll Detach My Launcher Part-time Excavator Universal Adapter Challenges ------------ None Game ------ Seed CryofiberDerelictCannon Manual? 0 Play Time 03:18:05 Cumulative 21.5 hours Start 2024.05.19 @ 17:16:16 End 2024.05.20 @ 00:18:42 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 11 Rogue 0 Adventurer 11 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 19 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5daea4c9-82bf-469a-b29a-6cc3ca47677f