Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.03.27 @ 21:17:24 Player: aaa Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (10) 50 Value Destroyed (292) 292 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1242 Bonus ------- None Cogmind --------- Core Integrity 246/400 Matter 286/300 Energy 0/100 System Corruption 0% Temperature Cool (20) Movement Core (100) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Flight Unit Flight Unit > --- UTILITY (3) ------ Small Storage Unit Improved Sensor Array Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (6) ---- (None) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Small Storage Unit Improved Sensor Array Signal Interpreter > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Flight Unit Improved Sensor Array [Rating: 12] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Leg Aluminum Leg Flight Unit Flight Unit Utility Small Storage Unit Device Improved Sensor Array Storage Small Storage Unit Processor Signal Interpreter Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 21 | 6 9 6 Power 4 | 1 2 1 Engine 2 | 1 1 . Core 2 | . 1 1 Reactor . | . . . Propulsion 6 | 2 2 2 Treads . | . . . Leg 2 | 2 . . Wheel . | . . . Hover . | . . . Flight 4 | . 2 2 Utility 5 | 1 2 2 Device 3 | . 1 2 Storage 1 | 1 . . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 6 | 2 3 1 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 6 | 2 3 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 7 | . . 7 Power 2 | . . 2 Propulsion 2 | . . 2 Utility 1 | . . 1 Weapon 2 | . . 2 Highest Loss Streak 6 | . . 6 Average Slot Usage (%) 90 | . 88 93 Engine 9 | . 12 5 Core 1 | . 1 2 Leg 6 | . 10 . Flight 23 | . 16 33 Device 7 | . 4 10 Storage 12 | . 14 11 Processor 8 | . 5 11 Ballistic Gun 20 | . 21 19 Naked Turns . | . . . Heaviest Build 14 | 11 14 10 Greatest Support 20 | 20 20 12 Greatest Overweight (x) 4 | . 4 . Average Overweight (x) . | . . . Largest Inventory Capacity 6 | 6 6 6 Average Capacity 5 | 5 6 6 Most Carried 6 | 6 6 5 Average Carried 4 | 3 5 2 Final Capacity 6 | 6 6 6 Final Carried 6 | 6 6 . Class Distribution -------------------- 53% | Mutant 46% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 524 | 208 99 217 Remotely . | . . . Salvage Created 357 | . 186 171 Parts 16 | . 11 5 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 10 | . 6 4 Guns 10 | . 6 4 Classes Destroyed 3 | . 2 1 Swarmer 3 | . 3 . Grunt 6 | . 3 3 Sentry 1 | . . 1 Best Kill Streak 5 | . 5 3 Combat Bots Only 5 | . 5 3 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 802 | . 271 531 Core 221 | . 67 154 Absorbed by Shields . | . . . Core Remaining (%) 86 | 100 73 . Volleys Fired 71 | 1 36 34 Largest 2 | 2 2 2 Hottest 40 | 40 40 40 Shots Fired 109 | 2 50 57 Gun 109 | 2 50 57 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 109 | 2 50 57 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 13 | . 9 13 Robot Miss Streak 3 | . 2 3 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 77 | . 37 40 Core Hits 26 | . 13 13 Critical Hits 1 | . 1 . Critical Kills . | . . . Critical Parts Destroyed 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 674 | . 342 332 Guns 674 | . 342 332 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 674 | . 342 332 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . 1 . Average Corruption 1 | . 1 . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 25 | . 8 25 Average Temperature 6 | . 2 8 Received Heat Transfer 312 | . 78 234 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 200 | . 200 184 Initial 84 | . . 84 Average 104 | . 124 125 Maximum Alert Level 1 | . 1 . Low Security (%) 94 | 100 89 100 Level 1 5 | . 10 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 4 | . 3 1 Investigation 2 | . 1 1 Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 22 | . 12 10 Peak Tracking Total 5 | . 5 5 Tactical Retreats 2 | . 1 1 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 2 | . 1 1 Terminals 1 | . . 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 6 | . 3 3 Successful 2 | . 1 1 Failed 4 | . 2 2 Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 3 | . . 3 Fabricators . | . . . Repair Stations . | . . . Recycling Units 3 | . 3 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . . 1 Alert Level 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 1 | . 1 . Report Inventory 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 1 1 Full Trace Events 2 | . 1 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 503 | 81 238 184 Spaces Moved 397 | 54 184 159 Core 3 | 2 1 . Treads . | . . . Legs 87 | 52 35 . Wheels . | . . . Hover . | . . . Flight 307 | . 148 159 Fastest Speed 34 | 50 37 34 Average Speed 55 | 117 55 34 Slowest Speed 280 | 120 280 37 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped 4 | . . 4 Cave-ins Triggered . | . . . Exploration Rate (%) 20 | 5 40 17 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 584 | 66 279 239 Wait 73 | . 29 44 Move 387 | 53 183 151 Hop 4 | . . 4 Pick Up 12 | 6 6 . Fast Attach 11 | 6 5 . Attach 8 | . 2 6 Detach 4 | . 4 . Swap 2 | . 2 . Drop 12 | . 12 . Fire 71 | 1 36 34 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 1 exit: *Min) History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 16) 82 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Discovered new exit (range 7) 319 | -10/Materials | Identified exit to Materials 320 | -10/Materials | Entered another Materials area 320 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 380 | -9/Materials | Discovered new exit (range 16) 385 | -9/Materials | Identified exit to Mines 504 | -9/Materials | Self-destructed Last Messages --------------- 00450_ Acquired 2 matter. 00452_ R-06 Scavenger collects Beam Rifle. 00453_ Acquired 2 matter. 00454_ Knocked back. 00457_ R-06 Scavenger collects Aluminum Leg. 00460_ K-01 Serf collects debris. 00460_ R-06 Scavenger collects Sml. Laser. 00460_ Lgt. Nuclear Core destroyed. 00463_ Acquired 1 matter. 00467_ K-01 Serf collects debris. 00475_ Flight Unit destroyed. 00477_ Lgt. Assault Rifle destroyed. 00481_ K-01 Serf collects debris. 00483_ G-34 Mercenary destroyed. 00486_ R-06 Scavenger collects Aluminum Leg. 00487_ K-01 Serf collects debris. 00499_ Imp. Sensor Array destroyed. 00500_ Flight Unit destroyed. 00501_ Knocked back. 00503_ Lgt. Assault Rifle destroyed. 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[[[??# #????????????????? | | ??#########/####?????????????? | | ?????# x #?????????????? | | ?????# """ #?????????????? | | ?????#% """""#?????????????? | | ?????# """""#?????????????? | | ?????# """""#?????????????? | | ?????# """ #?????????????? | | ?????# #?????????????? | | ?????# #?? ??????????? | | ????####+###+###? #???????? | | ????# #?? #???????? | | ????# ##### #?? #???????? | | ????# #???# #?? ????????? | | ????# #???# #?? ????????? | | ???##+##### #?# #????????? | | ???# # #?# #????????? | | ???# # #?# #????????? | | ???# + #?# #????????? | | ???# # ### ##???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Density 10 ECM Strength 1 Evasion (%) 63 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ProtonLinearPrototype Manual? 0 Play Time 00:22:14 Cumulative 8.8 hours Start 2021.03.27 @ 15:08:40 End 2021.03.27 @ 21:17:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 13 Achievement% 11 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 76x56 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5bb36851-43b6-4f1c-9278-195300de7548