Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.10 @ 14:50:17 Player: Mogmind Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (17) 3400 Robots Destroyed (150) 750 Value Destroyed (6455) 6455 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (2215) 2215 TOTAL SCORE: 16600 Bonus ------- High Alert Combat Kills 55 Follower Combat Kills 637 Entered DSFs 500 Met Imprinter 300 Was Imprinted 300 Scanned by Researcher 500 Friendly Fire -77 Cogmind --------- Core Integrity 0/1300 Matter 223/300 Energy 81/100 System Corruption 28% Temperature Cool (12) Movement Core (50) Location -3/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Antimatter Reactor Light Antimatter Reactor Micro Antimatter Reactor Improved Heat Sink Experimental Matter Compressor (286) Peak State ------------ > --- POWER ------------ Mini Fusion Reactor Light Particle Reactor > --- PROPULSION ------- Armored Medium Treads Armored Medium Treads Armored Medium Treads Armored Medium Treads Armored Medium Treads Armored Medium Treads Armored Medium Treads > --- UTILITY ---------- Cryofiber Web Advanced Heat Sink Huge Storage Unit Experimental Matter Compressor Enhanced Optical Array Armor Integrity Analyzer Improved Medium Armor Plating Insulated Plating > --- WEAPON ----------- Gamma Rifle Gamma Rifle Quantum Rifle Zionite Phaser-M > --- INVENTORY -------- Antimatter Reactor Light Antimatter Reactor Micro Antimatter Reactor Medium Treads Flexi-carbon Leg Myomer Leg Myomer Leg Myomer Leg Myomer Leg Myomer Leg Myomer Leg Improved Heat Sink Improved Cooling System Energy Well Advanced Target Analyzer Improved Weapon Shielding Advanced Hardlight Generator Plasma Rifle Phase Gun Zionite Phaser-M Cooled Plasma Cannon Coil Gun Heavy Mass Driver Phasing Sabre [Rating: 140] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Nuclear Core Reactor Antimatter Reactor Propulsion Armored Medium Treads Treads Armored Medium Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Improved Gravmag System Utility Huge Storage Unit Device Cryofiber Web Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Core Shielding Weapon Makeshift Shrapnel Gun Energy Gun Shock Rifle Energy Cannon Cooled Plasma Cannon Ballistic Gun Makeshift Shrapnel Gun Ballistic Cannon Advanced Assault Cannon Launcher Missile Launcher Special Weapon Enhanced Flamer Slashing Weapon Phasing Sabre Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Fac DSF Fac Res Tes Slots Evolved 14 | . . . 2 2 2 . . . . 2 . . 2 . 2 2 . Power 1 | . . . . . . . . . . . . . . . 1 . . Propulsion 5 | . . . 2 . . . . . . 2 . . . . 1 . . Utility 6 | . . . . 2 1 . . . . . . . 1 . . 2 . Weapon 2 | . . . . . 1 . . . . . . . 1 . . . . Parts Attached 205 | 6 1 5 16 29 28 9 11 4 10 20 8 2 2 22 5 4 23 Power 21 | 1 . 2 1 4 4 . 1 . 1 1 1 . . 2 1 . 2 Engine 13 | 1 . 1 1 3 4 . 1 . 1 . 1 . . . . . . Core 4 | . . 1 . 1 . . . . . 1 . . . 1 . . . Reactor 4 | . . . . . . . . . . . . . . 1 1 . 2 Propulsion 75 | 2 . 2 11 10 9 3 3 1 2 9 5 1 . 9 . 1 7 Treads 28 | . . . 1 8 3 1 . . 1 3 2 . . 8 . 1 . Leg 28 | 2 . 2 9 1 3 1 1 . . . 1 1 . . . . 7 Wheel 14 | . . . . 1 3 1 2 1 1 2 2 . . 1 . . . Hover 5 | . . . 1 . . . . . . 4 . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Utility 46 | 1 1 . 1 7 8 4 2 . 3 4 1 1 1 4 2 2 4 Device 20 | . . . 1 3 4 1 2 . 2 2 1 . . 2 . 1 1 Storage 4 | 1 . . . 1 . . . . . . . . . 1 . . 1 Processor 9 | . . . . 1 3 2 . . . . . 1 . 1 . . 1 Hackware 1 | . . . . 1 . . . . . . . . . . . . . Protection 12 | . 1 . . 1 1 1 . . 1 2 . . 1 . 2 1 1 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 63 | 2 . 1 3 8 7 2 5 3 4 6 1 . 1 7 2 1 10 Energy Gun 21 | 1 . . . 2 2 . 1 . 2 2 1 . . 2 1 1 6 Energy Cannon 8 | . . . . . 2 . . . . 1 . . 1 2 1 . 1 Ballistic Gun 22 | 1 . . 3 4 2 2 3 2 . 2 . . . 2 . . 1 Ballistic Cannon 6 | . . 1 . . 1 . 1 . 1 . . . . 1 . . 1 Launcher 3 | . . . . 2 . . . . 1 . . . . . . . . Special Weapon 1 | . . . . . . . . . . 1 . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . 1 Piercing Weapon 1 | . . . . . . . . 1 . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . 1 1 . . . . 1 2 . . . . . . 4 Corrupted Parts 4 | . . . . . . . . . 1 2 1 . . . . . . System Corruption 18 | . . . . . . . . . 10 5 3 . . . . . . Parts Lost 112 | . . 2 2 9 14 8 15 . 1 2 8 1 . 10 2 1 37 Power 10 | . . . . 3 2 . 2 . . . 1 . . . . . 2 Propulsion 50 | . . 1 1 4 5 6 7 . 1 1 5 1 . 3 . . 15 Utility 20 | . . . . . 4 2 1 . . . 1 . . 2 1 1 8 Weapon 32 | . . 1 1 2 3 . 5 . . 1 1 . . 5 1 . 12 Highest Loss Streak 36 | . . 1 1 3 7 4 7 . 1 1 8 1 . 8 2 1 36 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Backups 19 | 2 7 7 7 20 21 23 21 12 20 21 24 24 22 22 24 23 22 Power 1 | . 1 1 1 1 1 2 1 1 1 1 . . . . 1 1 3 Propulsion 2 | 2 4 2 . 3 2 2 . . . 3 5 4 4 7 6 8 6 Utility 7 | . . 2 2 9 10 9 9 3 7 6 8 9 8 7 10 4 5 Weapon 7 | . 1 2 2 5 6 8 9 7 11 10 10 11 10 6 6 8 6 Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 58 | . 4 . 3 3 1 . 15 . . 4 1 1 . 5 1 14 6 Power 6 | . . . 1 . 1 . . . . . . . . 1 . . 3 Propulsion 16 | . 4 . . 2 . . . . . 1 . . . 2 1 6 . Utility 24 | . . . 1 1 . . 9 . . . 1 . . 2 . 8 2 Weapon 11 | . . . 1 . . . 5 . . 3 . 1 . . . . 1 Tool/Special 1 | . . . . . . . 1 . . . . . . . . . . Average Slot Usage (%) 79 | . 94 99 99 99 97 98 78 16 28 95 98 100 94 98 93 94 91 Engine 4 | . 14 4 11 7 6 7 6 . 2 2 3 6 5 1 . . . Reactor 1 | . . . . . . . . . . . . . . 1 9 9 8 Treads 12 | . . . 1 35 12 16 . . . 10 19 14 11 30 36 33 29 Leg 6 | . 28 28 40 . 7 4 11 . . . 3 11 11 1 . . 1 Wheel 5 | . . . . . 9 9 1 6 9 16 15 13 11 1 . . . Device 7 | . . . 10 9 9 6 2 . 1 16 16 15 11 10 9 10 9 Storage 7 | . 14 14 11 9 7 7 6 6 7 6 6 6 5 5 5 4 5 Processor 8 | . . . . 1 14 20 25 . . . . 3 5 9 10 9 9 Hackware 1 | . . . . 8 3 . . . . . . . . . . . . Protection 4 | . 9 14 . 7 1 1 . . . 8 8 6 11 6 5 12 9 Energy Gun 2 | . 14 8 . 1 5 . . . . 3 5 6 5 3 1 1 12 Energy Cannon 2 | . . . . . 10 1 . . . . 6 6 5 10 9 9 2 Ballistic Gun 7 | . 14 14 21 15 4 12 11 1 . 10 . . . 2 3 . . Ballistic Cannon 2 | . . 4 . . 1 7 9 . . 1 . . . 1 1 2 . Peak Build Rating 140 | 6 7 11 22 41 41 40 40 16 41 61 51 57 64 97 116 128 140 Average Rating 42 | 4 6 8 20 37 37 37 34 8 16 52 50 55 63 86 113 122 126 On Entrance 42 | . 6 7 9 20 29 39 40 1 12 41 51 51 56 64 96 115 128 Avg Prop Armor Cover (%) 15 | . . . 7 14 17 14 6 . 10 14 19 20 19 18 . . . Naked Turns 109 | . . . . . . . 98 10 . . . . . . . . 1 Heaviest Build 160 | 14 17 18 17 101 110 110 102 88 100 111 107 107 116 127 155 160 156 Greatest Support 190 | 20 20 25 45 112 32 38 32 12 22 40 34 24 24 162 189 189 190 Greatest Overweight (x) 10 | 2 . . . 7 9 10 9 7 8 8 4 4 4 9 . . 2 Average Overweight (x) 3 | . . . . . 6 6 3 4 5 3 3 4 4 1 . . . Largest Inventory Capacity 25 | 8 8 8 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 22 | 6 8 8 8 23 25 25 23 22 25 25 25 25 25 25 25 25 24 Most Carried 25 | 6 8 8 8 25 25 25 25 21 25 25 25 25 23 25 25 25 25 Average Carried 19 | 3 7 7 7 20 21 23 21 12 22 24 24 24 22 22 24 23 23 Final Capacity 25 | 8 8 8 8 25 25 25 5 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 6 8 7 8 21 24 23 5 21 22 25 25 24 22 24 25 25 5 Class Distribution -------------------- 37% | Mutant 21% | Scavenger-Tank 18% | Scavenger-Gunner 11% | Gunner 5% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Skirmisher | -7/Factory Scavenger-Gunner | -7/Lower Caves Gunner | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -5/Factory Scavenger-Gunner | -5/DSF Gunner | -4/Factory Scavenger-Tank | -3/Research Messiah-Tank | -3/Testing Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 ----------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Fac DSF Fac Res Tes Matter Collected 5286 | 256 14 241 503 700 817 472 516 80 160 399 115 37 . 248 259 98 371 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 6632 | . . 167 762 890 1076 478 305 . 135 396 198 62 . 536 334 606 687 Parts 315 | . . 9 41 64 42 17 11 . 8 16 5 1 . 34 9 24 34 Haulers Intercepted 2 | . . . . 1 . . . . . 1 . . . . . . . Recyclers Shooed 4 | . . . 2 1 . . . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 37 | . . . . . . 13 11 . 10 . 3 . . . . . . Prevented 7 | . . . . . . . . . 7 . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Fac DSF Fac Res Tes Combat Hostiles Destroyed 147 | . . 10 15 26 20 15 8 . 2 5 11 1 . 13 5 8 8 Guns 72 | . . 8 15 12 7 8 6 . 1 5 . . . 7 1 . 2 Cannons 45 | . . 2 . . 11 4 2 . . . 9 . . 6 3 7 1 AOE 25 | . . . . 14 2 3 . . 1 . . . . . . . 5 Classes Destroyed 22 | . . 3 4 5 2 . 1 . 1 1 . . . 2 . 1 2 Worker 5 | . . . 1 2 1 . . . . . . . . . . . 1 Builder 4 | . . . . 2 . . . . . . . . . . . . 2 Tunneler 1 | . . . . . . . . . . 1 . . . . . . . Hauler 2 | . . . . 1 . . . . . 1 . . . . . . . Recycler 1 | . . . . . . . . . . . . . . . . . 1 Minesweeper 1 | . . . . . . . . . 1 . . . . . . . . Mechanic 2 | . . . 1 . 1 . . . . . . . . . . . . Operator 1 | . . . 1 . . . . . . . . . . . . . . Watcher 1 | . . . . 1 . . . . . . . . . . . . . Swarmer 26 | . . 3 . 6 . 6 3 . . . . . . 8 . . . Grunt 55 | . . 1 10 14 9 6 4 . 2 . . . . . 3 2 4 Brawler 3 | . . . . . 2 . 1 . . . . . . . . . . Duelist 4 | . . . . 1 2 1 . . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . 1 Sentry 23 | . . . 5 4 5 2 . . . 3 1 1 . . 1 1 . Specialist 3 | . . . . . . . . . . . . . . 3 . . . Hunter 6 | . . . . 1 . . . . . . . . . 1 . 2 2 Programmer 8 | . . . . . 2 . . . . 2 . . . . . 2 2 Heavy 2 | . . . . . . . . . . . . . . 1 1 . . Decomposer 2 | . . . . . . 2 . . . . . . . . . . . Samaritan 3 | . . . . . . . 3 . . . . . . . . . . Assembled 16 | . . 6 . . . . . . . . 10 . . . . . . Fireman 1 | . . . . . . . . . . . . . . . . 1 . Best Kill Streak 10 | . . 2 3 7 6 7 3 . 2 2 10 1 . 8 3 3 9 Combat Bots Only 10 | . . 2 3 4 5 7 3 . 2 2 10 1 . 8 3 3 6 Max Kills in Single Turn 7 | . . 1 2 3 2 2 2 . 1 1 1 1 . 2 1 1 7 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 5 | . . . . 3 1 2 . . 1 . . . . . . . 5 Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Fac DSF Fac Res Tes Hostile Shots Fired 1863 | . . 56 74 230 295 92 94 . 20 81 97 45 . 204 21 24 530 Missed 582 | . . 13 22 77 110 34 27 . 5 24 24 24 . 62 4 7 149 Hits 1281 | . . 43 52 153 185 58 67 . 15 57 73 21 . 142 17 17 381 Melee 28 | . . 10 . 5 3 . 2 . . . 8 . . . . . . Projectile 1253 | . . 33 52 148 182 58 65 . 15 57 65 21 . 142 17 17 381 AOE 1 | . . . 1 . . . . . . . . . . . . . . Critical Strikes 39 | . . . . 11 3 1 1 . 1 1 2 . . 2 1 . 16 Actively Blocked 2 | . . . . . . . . . . . 1 . . . . . 1 Part Disruptions 16 | . . . . . . . . . . . 1 . . 12 . . 3 Actively Blocked 2 | . . . . . . . . . . . . . . 1 . . 1 Damage Taken 20341 | . . 699 836 2433 1939 804 1130 . 332 831 913 158 . 2634 741 392 6499 Core 2771 | . . 86 41 265 197 49 381 . 48 30 35 14 . 253 64 35 1273 Absorbed by Shields 16 | . . . . . . . . . . . . . . . . . 16 Redirected to Shielding 374 | . . . . . . . . . 10 6 8 3 . 56 114 57 120 Ignored by Resistances 206 | . . . . . . 54 . . . . . . . . . 16 136 Regen/Repaired (Parts) 51 | . . . . . . . . . . . . . . . 51 . . Core Remaining (%) 70 | 100 . 65 89 51 . . . . 3 . . 90 . 74 94 . . Volleys Fired 340 | . . 28 41 64 40 33 24 . 6 23 16 5 . 20 11 13 16 Largest 4 | . . 2 2 2 3 3 3 . 3 3 3 3 . 4 3 3 4 Hottest 317 | . . 70 50 93 190 128 119 . 144 165 170 165 . 200 233 220 317 Shots Fired 802 | . . 56 82 110 114 76 57 . 14 55 37 13 . 65 30 39 54 Gun 488 | . . 48 82 95 42 27 38 . 10 46 10 5 . 26 6 9 44 Cannon 264 | . . 8 . . 69 45 17 . 3 . 16 5 . 37 24 30 10 Launcher 25 | . . . . 15 3 4 2 . 1 . . . . . . . . Special 25 | . . . . . . . . . . 9 11 3 . 2 . . . Kinetic 431 | . . 36 82 87 36 53 54 . 8 38 . . . 19 10 4 4 Thermal 220 | . . 20 . 6 54 19 . . . 9 27 8 . 34 10 13 20 Explosive 24 | . . . . 15 3 4 2 . . . . . . . . . . Electromagnetic 114 | . . . . 2 21 . 1 . 6 8 10 5 . 12 10 22 17 Phasic 13 | . . . . . . . . . . . . . . . . . 13 Robot Hit Streak 17 | . . 6 6 13 16 17 14 . 8 11 12 5 . 13 6 7 10 Robot Miss Streak 8 | . . 3 4 3 5 8 7 . 3 2 2 1 . 4 3 4 5 Penetration Max 1 | . . . . 1 . . . . . . . . . . . . . Secondary Targets 5 | . . 2 . . . . 1 . . . . . . 1 . . 1 Max Gunslinging Chain 1 | . . 1 . . . . 1 . . . . . . 1 . . 1 Shots Hit Robots 520 | . . 34 51 81 81 45 38 . 14 35 24 10 . 40 21 17 29 Core Hits 355 | . . 17 27 60 55 55 33 . 7 15 15 1 . 32 11 9 18 Critical Kills 1 | . . . 1 . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . 1 . . . . . . . . . . . . . Critical Strikes 15 | . . . 1 1 1 2 1 . . 3 2 . . 1 1 . 2 Burn 5 | . . . . . . . . . . 3 2 . . . . . . Destroy 2 | . . . 1 1 . . . . . . . . . . . . . Blast 7 | . . . . . 1 2 1 . . . . . . 1 1 . 1 Intensify 1 | . . . . . . . . . . . . . . . . . 1 Melee Attacks 8 | . . . . . . . . . 1 . . . . . . . 7 Impact . | . . . . . . . . . . . . . . . . . . Slashing 7 | . . . . . . . . . . . . . . . . . 7 Piercing 1 | . . . . . . . . . 1 . . . . . . . . Sneak Attacks 2 | . . . . . . . . . 1 . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 16418 | . . 438 918 3168 2136 1542 964 . 385 852 562 230 . 1190 709 697 2627 Guns 6702 | . . 372 909 1312 495 519 560 . 189 717 76 50 . 404 103 207 789 Cannons 4918 | . . 66 . . 1294 465 286 . 48 . 419 144 . 774 606 490 326 Explosions 4419 | . . . . 1811 346 558 118 . 86 54 . . . . . . 1446 Melee 128 | . . . . . . . . . 62 . . . . . . . 66 Ramming 88 | . . . 9 45 1 . . . . 33 . . . . . . . Kinetic 6162 | . . 309 909 1196 588 730 830 . 142 581 . . . 417 229 73 158 Thermal 3627 | . . 129 . 80 959 254 . . . 102 486 180 . 655 204 177 401 Explosive 4279 | . . . . 1811 346 558 118 . . . . . . . . . 1446 Electromagnetic 1830 | . . . . 36 242 . 16 . 181 136 76 50 . 118 276 447 252 Impact . | . . . . . . . . . . . . . . . . . . Slashing 66 | . . . . . . . . . . . . . . . . . 66 Piercing 62 | . . . . . . . . . 62 . . . . . . . . Phasic 304 | . . . . . . . . . . . . . . . . . 304 Highest Corruption 28 | . . . 1 . 3 3 8 8 11 8 15 15 . 3 . 1 28 Average Corruption 4 | . . . 1 . 1 3 5 8 8 7 12 15 . 2 . 1 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 171 | . . . 1 . 10 36 44 3 1 14 33 5 . 12 . 1 11 Message Errors 49 | . . . . . 3 15 11 . 1 3 9 . . 4 . 1 2 Matter Fused 42 | . . . 1 . 1 8 12 1 . 4 8 2 . 5 . . . Heat Flow Errors 23 | . . . . . . 4 6 1 . 3 4 . . 1 . . 4 Energy Discharges 16 | . . . . . 2 2 6 1 . . 3 2 . . . . . Parts Rejected 1 | . . . . . 1 . . . . . . . . . . . . Parts Fused 1 | . . . . . . 1 . . . . . . . . . . . Data Loss (minor) 21 | . . . . . 3 3 4 . . 4 3 1 . 2 . . 1 Data Loss (major) 10 | . . . . . . 1 5 . . . 2 . . . . . 2 Misfires 2 | . . . . . . 1 . . . . 1 . . . . . . Alerts 2 | . . . . . . 1 . . . . 1 . . . . . . Misdirections 1 | . . . . . . . . . . . . . . . . . 1 Weapon Failures 3 | . . . . . . . . . . . 2 . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 515 | . . . . 137 18 24 34 . 20 16 15 . . . . . 251 Projectiles 122 | . . . . . 18 14 34 . 14 . 15 . . . . . 27 Explosions 393 | . . . . 137 . 10 . . 6 16 . . . . . . 224 Melee . | . . . . . . . . . . . . . . . . . . Knockbacks 13 | . . 1 . . 3 2 2 . 1 . . . . . 2 1 1 Impact . | . . . . . . . . . . . . . . . . . . Kinetic 13 | . . 1 . . 3 2 2 . 1 . . . . . 2 1 1 Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 450 | . . . . 108 . . . . 45 46 . . . . . . 251 Shots 9 | . . . . 4 . . . . 2 1 . . . . . . 2 Rammed 8 | . . . . 6 1 . . . . 1 . . . . . . . Targets Rammed 13 | . . . 5 6 1 . . . . 1 . . . . . . . Kicked 5 | . . . 5 . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 479 | . . 192 125 138 427 185 290 206 139 170 137 . . 208 60 275 479 Average Temperature 73 | . . 50 33 33 174 37 70 104 80 49 33 . . 137 25 144 156 Received Heat Transfer 4289 | . . 75 333 1098 723 282 566 . 153 134 386 42 . . 69 36 392 Effects 4 | . . . . . 1 . . . . . . . . . . . 3 Energy Bleed 1 | . . . . . 1 . . . . . . . . . . . . Interference 2 | . . . . . . . . . . . . . . . . . 2 Damage (major) 1 | . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted 3 | . . . . . . . 1 . . . 1 . . . 1 . . Combat Hostiles 3 | . . . . . . . 1 . . . 1 . . . 1 . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . 1 . Parts Fried 5 | . . . . . . . . . 1 . . . . . . 3 1 Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted 5 | . . . . . . . . . . 1 2 1 . . 1 . . Combat Hostiles 4 | . . . . . . . . . . . 2 1 . . 1 . . Parts Melted 10 | . . . . . 4 . . . . 1 . 1 . . 2 . 2 Heat Transferred 7466 | . . 370 . 185 1551 407 . . . 850 1450 440 . 1080 337 250 546 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . 1 1 . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Fac DSF Fac Res Tes Maximum Alert Level 2 | . . . 1 2 1 . . . . . . . . 1 . . 1 Low Security (%) 89 | 100 100 100 83 65 90 . . . . 100 . . 100 77 100 100 99 Level 1 6 | . . . 16 5 9 . . . . . . . . 22 . . . Level 2 4 | . . . . 28 . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . 1 . . . Peak Influence 462 | . . 85 242 462 237 . . . . 166 . . . 260 143 164 227 Initial 180 | . . . . 88 180 . . . . 58 . . . 3 136 64 42 Average 90 | . . 17 113 202 72 . . . . 67 . . . 109 94 69 14 Influence Increases 4686 | . . 141 489 856 587 335 205 . 229 457 20 20 5 300 257 331 454 Destroy 0b10 Robot/C 3020 | . . 120 300 520 400 300 160 . 140 220 20 20 . 260 140 200 220 Destroy 0b10 Robot/NC 115 | . . . 15 30 10 . . . 5 20 . . . . 10 . 25 Destroy Leader 624 | . . 10 90 114 120 20 30 . 20 76 . . . 40 44 40 20 Allied During Kill 211 | . . 5 . . . . . . 34 41 . . . . 53 48 30 Successful Hack 106 | . . 6 23 15 . . . . . 53 . . 5 . 4 . . Disable Machine 105 | . . . 15 30 15 . . . . . . . . . . . 45 Destroy Structure 280 | . . . 1 117 12 . . . . 2 . . . . 6 28 114 Lose Combat Pursuer 225 | . . . 45 30 30 15 15 . 30 45 . . . . . 15 . Influence Decreases 4459 | . . 141 279 668 776 544 190 15 135 494 77 20 . 45 394 378 303 Entered New Map 710 | . . . . 122 218 78 . 15 . 36 22 . . 2 124 59 34 Time Decay 2917 | . . 111 259 458 420 386 150 . 85 378 45 20 . . 190 289 126 Lost Part 581 | . . 10 20 88 138 80 40 . 10 20 10 . . 43 20 10 92 Lost Ally 251 | . . 20 . . . . . . 40 60 . . . . 60 20 51 Squads Dispatched 41 | . 1 . 1 9 13 . . . . 5 . . . 2 3 1 6 Investigation 10 | . 1 . . 2 2 . . . . 1 . . . . 2 . 2 Extermination 7 | . . . . . 3 . . . . 2 . . . . . 1 1 Reinforcement 11 | . . . 1 2 . . . . . 2 . . . 2 1 . 3 Assault 2 | . . . . 2 . . . . . . . . . . . . . Garrison 11 | . . . . 3 8 . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . 1 . . . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Fac DSF Fac Res Tes Distress Signals 10 | . 1 1 2 2 1 . . . . . . . . . 1 . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 245 | . . 29 25 44 26 16 10 . 8 17 12 1 . 15 10 11 21 Peak Tracking Total 16 | . . 16 5 7 5 7 3 . 3 3 9 1 . 9 4 6 15 Tactical Retreats 16 | . . 3 3 1 1 1 1 . 2 3 . . . . . 1 . Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Fac DSF Fac Res Tes Traps Triggered 4 | . . . 1 . . . . . . 1 . . . 1 . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed 5 | . . . . . . . . . 1 4 . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Most Traps Carried 4 | . . . . . . . . . 4 4 . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 ---------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Fac DSF Fac Res Tes Machines Disabled 7 | . . . 1 2 1 . . . . . . . . . . . 3 Max in Single Turn 3 | . . . 1 1 1 . . . . . . . . . . . 3 Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Fac DSF Fac Res Tes Machines Accessed 35 | . 1 1 4 6 7 3 1 1 1 7 1 . 1 . 1 . . Terminals 15 | . 1 1 3 4 . 1 1 . 1 2 . . 1 . . . . Fabricators 2 | . . . . . . . . . . 2 . . . . . . . Repair Stations 5 | . . . . 1 2 . . . . 1 . . . . 1 . . Recycling Units 4 | . . . 1 . 3 . . . . . . . . . . . . Scanalyzers 4 | . . . . 1 1 . . . . 2 . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . . . . Total Hacks 73 | . 6 6 8 15 13 5 1 1 1 10 1 . 1 . 5 . . Successful 33 | . 1 2 3 6 3 5 1 1 1 5 1 . 1 . 3 . . Failed 39 | . 5 4 5 9 10 . . . . 4 . . . . 2 . . Catastrophic 4 | . . . . . 2 . . . . 2 . . . . . . . Database Lockouts 1 | . . . . . . . . . . 1 . . . . . . . Manual 28 | . . 6 1 2 2 . . 2 . 5 . . . . 3 3 4 Terminals 36 | . 6 6 6 10 . 3 1 . 1 2 . . 1 . . . . Fabricators 4 | . . . . . . . . . . 4 . . . . . . . Repair Stations 15 | . . . . 3 5 . . . . 2 . . . . 5 . . Recycling Units 7 | . . . 2 . 5 . . . . . . . . . . . . Scanalyzers 5 | . . . . 2 1 . . . . 2 . . . . . . . Garrison Access 2 | . . . . . 2 . . . . . . . . . . . . Terminal Hacks 20 | . 1 2 2 4 . 5 1 1 1 1 1 . 1 . . . . Record 7 | . . . . . . 4 1 . 1 . 1 . . . . . . Part Schematic 1 | . . . . . . . . 1 . . . . . . . . . Robot Analysis 3 | . . 2 1 . . . . . . . . . . . . . . Open Door 1 | . . . . . . 1 . . . . . . . . . . . Open DSF 2 | . . . . . . . . . . 1 . . 1 . . . . Emergency Access Points 1 | . . . . 1 . . . . . . . . . . . . . Recycling Unit Index 1 | . . . . 1 . . . . . . . . . . . . . Alert Level 1 | . . . . 1 . . . . . . . . . . . . . Locate Traps 1 | . . . . 1 . . . . . . . . . . . . . Zone Layout 2 | . 1 . 1 . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . 2 . . . . . . . Load Schematic 1 | . . . . . . . . . . 1 . . . . . . . Build 1 | . . . . . . . . . . 1 . . . . . . . Repair Station Hacks 6 | . . . . 1 1 . . . . 1 . . . . 3 . . Scan Component 5 | . . . . 1 1 . . . . 1 . . . . 2 . . Repair 1 | . . . . . . . . . . . . . . . 1 . . Recycling Unit Hacks 2 | . . . . . 2 . . . . . . . . . . . . Retrieve Matter 2 | . . . . . 2 . . . . . . . . . . . . Scanalyzer 2 | . . . . 1 . . . . . 1 . . . . . . . Retrieve Study 2 | . . . . 1 . . . . . 1 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . Unauthorized Hacks 1 | . . . 1 . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . . . . . . . Reject 1 | . . . 1 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 27 | . 1 1 4 6 6 1 1 . . 5 . . 1 . 1 . . Full Trace Events 8 | . . 1 . 2 2 1 . . . 1 . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . 3 . . . . . . . . . Robots Built 2 | . . . . . . . . . . 2 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 81 | . . . . . . . . . . 81 . . . . . . . Total Robot Build Rating 2 | . . . . . . . . . . 2 . . . . . . . Part Schematics Acquired 19 | . . . . . . . . 14 . . . . . . . . 5 Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Part Studies Acquired 2 | . . . . 1 . . . . . 1 . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . 1 . . Time 44 | . . . . . . . . . . . . . . . 44 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 ------------ Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Fac DSF Fac Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Fac DSF Fac Res Tes Total Allies 18 | . . 1 . . . . . 4 . 5 . . . . 4 2 2 Largest Group 5 | . . 1 . . . . . 4 4 5 . . . . 4 3 2 Highest-Rated Group 245 | . . 31 . . . . . 152 152 104 . . . . 156 245 192 Highest-Rated Ally 103 | . . 31 . . . . . 39 39 28 . . . . 39 103 103 Zionite Dispatches 3 | . . . . . . . . . . 1 . . . . 1 1 . Heavy 1 | . . . . . . . . . . . . . . . . 1 . Fire 2 | . . . . . . . . . . 1 . . . . 1 . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 126 | . . 7 . . . . . . 21 19 . . . . 23 21 35 Total Damage 3997 | . . 104 . . . . . . 827 321 . . . . 327 1480 938 Kills 25 | . . 2 . . . . . . 6 8 . . . . 4 2 3 Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . 1 . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Fac DSF Fac Res Tes Active Infowar (turns) 5170 | . . . 676 1246 1189 . . . . . . 81 5 409 393 759 412 Optics 2455 | . . . . . 396 . . . . . . 81 5 409 393 759 412 Sensors 3031 | . . . 676 1246 1109 . . . . . . . . . . . . Robot Analysis Total 3 | . . 2 1 . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . . . . . 1 2 1 2 . 1 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 ------------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Fac DSF Fac Res Tes Turns Passed 14842 | 65 184 455 714 1247 1581 1758 1829 2350 503 1106 904 116 5 409 393 759 464 Spaces Moved 7720 | 46 146 296 436 535 673 834 599 1604 263 682 609 67 3 162 173 389 203 Core 710 | 9 . . . . . . 197 501 . . . . . . . . 3 Treads 1419 | . . . 2 518 . . . . . . . . . 141 173 389 196 Legs 1294 | 37 146 296 434 6 . 88 283 . . . . . . . . . 4 Wheels 4278 | . . . . 11 673 746 119 1103 263 663 609 67 3 21 . . . Hover 19 | . . . . . . . . . . 19 . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 128 113 50 50 130 110 125 140 140 140 170 170 50 Average Speed 165 | 110 120 120 120 167 192 195 288 140 164 133 133 140 140 175 170 170 168 Slowest Speed 750 | 150 120 120 160 238 225 330 750 195 210 227 140 140 140 410 170 170 260 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 41 | 3 23 66 36 45 16 92 59 91 40 14 74 11 . 97 7 7 31 Regions Visited 17 Branch Regions 8 Pre-discovered Areas 4 | . . 1 . . . . 1 1 . . 1 . . . . . . Known Exits Taken 5 | . . . . 1 1 1 . . 1 . . . 1 . . . . Unknown Exits Taken 11 | 1 1 1 1 . . . 1 1 . 1 1 1 . . 1 1 . Scrap Searched 13 | . . 1 . . . 3 2 2 1 . 3 1 . . . . . Spaces Dug 5 | . . . . . . 2 . . . . . . . . . . 3 Terrain Destroyed 277 | . . . . 130 9 38 28 . . 2 2 1 . . 2 8 57 Melee 3 | . . . . . . . . . . . . . . . . . 3 Projectile 35 | . . . . . . 11 4 . . . 2 1 . . 2 8 7 AOE 239 | . . . . 130 9 27 24 . . 2 . . . . . . 47 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Fac DSF Fac Res Tes Total 9159 | 57 156 339 580 787 870 904 649 1706 317 831 656 76 4 236 251 466 274 Wait 506 | . . 9 61 107 88 8 . 77 25 47 8 . . 8 47 15 6 Move 7704 | 45 145 295 435 534 672 833 598 1603 262 682 608 66 2 161 172 388 203 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 169 | 6 6 1 7 26 15 8 8 16 8 17 7 1 . 12 5 22 4 Fast Attach 75 | 6 1 . 5 5 8 3 5 4 4 17 3 1 . 6 3 1 3 Attach 95 | . . 2 3 11 17 7 5 1 5 1 6 1 2 8 4 3 19 Detach 23 | . . . 2 2 7 1 . 3 . 3 . . . 1 3 . 1 Swap 88 | . . 3 8 21 13 5 5 . 3 5 1 . . 11 2 3 8 Drop 118 | . 4 1 13 11 9 5 4 2 2 23 3 2 . 9 4 21 5 Fire 340 | . . 28 41 64 40 33 24 . 6 23 16 5 . 20 11 13 16 Melee 8 | . . . . . . . . . 1 . . . . . . . 7 Ram 1 | . . . . . 1 . . . . . . . . . . . . Kick 5 | . . . 5 . . . . . . . . . . . . . . Crush 6 | . . . . 6 . . . . . . . . . . . . . Escape Stasis 10 | . . . . . . . . . . 8 . . . . . . 2 Rewire 6 | . . . . . . 1 . . . 1 4 . . . . . . Trap 5 | . . . . . . . . . 1 4 . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/DSF -4/Factory (discovered 2 exits: *Res / Ext) -3/Research -3/Testing History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 66 | -11/Scrapyard | Entered Materials 182 | -10/Materials | Met 8R-AWN 234 | -10/Materials | Discovered new exit (range 8) 250 | -10/Materials | Entered Mines 253 | -10/Mines | Followed 8R-AWN into the Mines 257 | -10/Mines | Escorted by a lone wolf Derelict 277 | -10/Mines | Learned location of Storage (-7) 303 | -10/Mines | Build established: Mutant 441 | -10/Mines | Assembled infested the area 446 | -10/Mines | Assisted by a Guerilla fighting off Assembled 693 | -10/Mines | Discovered new exit (range 10) 705 | -10/Mines | Entered Materials 705 | -9/Materials | Evolved 2 slots: Propulsion x2 1410 | -9/Materials | Discovered new exit (range 3) 1419 | -9/Materials | Entered another Materials area 1419 | -8/Materials | Evolved 2 slots: Utility x2 2281 | -8/Materials | Garrison activated, responded to threat 2514 | -8/Materials | Discovered new exit (range 15) 2585 | -8/Materials | Lost 3 parts (1p1n1w) 2619 | -8/Materials | First assault squad dispatched 2664 | -8/Materials | Identified exit to Factory 2666 | -8/Materials | Entered Factory 2666 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2694 | -7/Factory | Lost 3 parts (2n1w) 2948 | -7/Factory | Build established: Skirmisher 3582 | -7/Factory | Garrison activated, responded to threat 3655 | -7/Factory | Lost 3 parts (2n1u) 3986 | -7/Factory | Lost 7 parts (1p3n1u2w) 4052 | -7/Factory | Garrison activated, responded to threat 4186 | -7/Factory | Discovered new exit (range 6) 4192 | -7/Factory | Identified exit to Lower Caves 4225 | -7/Factory | Build established: Scavenger-Gunner 4247 | -7/Factory | Entered Lower Caves 4777 | -7/Lower Caves | Attracted the attention of an 0b10 base 4828 | -7/Lower Caves | Destroyed 7 combat bots 4829 | -7/Lower Caves | Lost 3 parts (2n1u) 5184 | -7/Lower Caves | Entered a destroyed Warlord outpost 5442 | -7/Lower Caves | Encountered a Warlord checkpoint 5579 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5733 | -7/Lower Caves | Lost 4 parts (3n1u) 5760 | -7/Lower Caves | Discovered new exit (range 9) 5849 | -7/Lower Caves | Identified exit to Lower Caves 6005 | -7/Lower Caves | Entered another Lower Caves area 6116 | -7/Lower Caves | Lost 4 parts (3n1w) 6373 | -7/Lower Caves | Build established: Gunner 6874 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 7054 | -7/Lower Caves | Core integrity fell below 50% 7088 | -7/Lower Caves | Lost 4 parts (1p1n1u1w) 7663 | -7/Lower Caves | Learned location of Zion (-7) 7668 | -7/Lower Caves | Spotted B-75 Beast 7736 | -7/Lower Caves | Released all parts (6) 7740 | -7/Lower Caves | Core integrity fell below 20% 7746 | -7/Lower Caves | Lost 7 parts (1p3n3w) 7762 | -7/Lower Caves | Encountered a Warlord checkpoint 7808 | -7/Lower Caves | Discovered new exit (range 14) 7834 | -7/Lower Caves | Entered Zion 7844 | -7/Zion | Found CR-A16's Pointy Stick 7870 | -7/Zion | Received a hallucinogenic algorithm 7870 | -7/Zion | Ran a hallucination algorithm 7873 | -7/Zion | Ran a hallucination algorithm 7967 | -7/Zion | System corruption cleaned by Quarantine Array 7998 | -7/Zion | Build established: Mutant 8036 | -7/Zion | Found Unknown Hackware 8078 | -7/Zion | Given A8's code to call for help 8401 | -7/Zion | Learned Factory trap positions 8543 | -7/Zion | Given the Hacking Drone Bay 8543 | -7/Zion | Found Prototype Device 8590 | -7/Zion | Learned location of Recycling (-7) 9277 | -7/Zion | Met Imprinter 9320 | -7/Zion | Imprinted 9322 | -7/Zion | Declared Zion's savior 9865 | -7/Zion | Found Unknown Hackware 9868 | -7/Zion | Found Unknown Hackware 9876 | -7/Zion | Found Unknown Hackware 9879 | -7/Zion | Found Unknown Hackware 10157 | -7/Zion | Discovered new exit (range 11) 10184 | -7/Zion | Entered Proximity Caves 10184 | -6/Proximity Caves | Accompanied by 4 allies 10185 | -6/Proximity Caves | Identified exit to Factory 10452 | -6/Proximity Caves | Learned Factory security intel 10620 | -6/Proximity Caves | Identified Hacking Drone Bay 10655 | -6/Proximity Caves | Lost 3 allies 10661 | -6/Proximity Caves | System corruption reached 10% 10687 | -6/Proximity Caves | Entered Factory 10687 | -6/Factory | Evolved 2 slots: Propulsion x2 10688 | -6/Factory | Loaded intel: 109 trap records 10718 | -6/Factory | Zion Fire squad teleported in 10927 | -6/Factory | Build established: Scavenger-Tank 11026 | -6/Factory | Fabricated T-07 Excavator? 11214 | -6/Factory | Central database locked down 11435 | -6/Factory | Lost 4 allies 11783 | -6/Factory | Discovered new exit (range 5) 11793 | -6/Factory | Entered Lower Caves 12073 | -6/Lower Caves | Learned location of Extension (-4) 12086 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 12101 | -6/Lower Caves | System corruption reached 10% 12110 | -6/Lower Caves | Encountered an infested base 12198 | -6/Lower Caves | Lost 8 parts (1p5n1u1w) 12199 | -6/Lower Caves | Destroyed 10 combat bots 12219 | -6/Lower Caves | Entered a destroyed Warlord outpost 12641 | -6/Lower Caves | Discovered new exit (range 6) 12697 | -6/Lower Caves | Entered another Lower Caves area 12699 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 12757 | -6/Lower Caves | Discovered new exit (range 19) 12762 | -6/Lower Caves | Learned Factory garrison access intel 12813 | -6/Lower Caves | Entered Factory 12813 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 12814 | -5/Factory | Loaded intel: 4 garrison access locations 12818 | -5/Factory | Identified exit to DSF 12818 | -5/Factory | Entered DSF 12857 | -5/DSF | Additional patrols routed to DSF 12895 | -5/DSF | Identified Relay Coupler [Programmer] (x5) 12923 | -5/DSF | Lost 8 parts (3n2u3w) 13137 | -5/DSF | Sterilization system engaged 13155 | -5/DSF | Discovered new exit (range 16) 13157 | -5/DSF | Ambient heat levels rising (+10) 13160 | -5/DSF | Destroyed 8 combat bots 13165 | -5/DSF | Build established: Scavenger-Gunner 13172 | -5/DSF | Ambient heat levels rising (+10) 13187 | -5/DSF | Ambient heat levels rising (+10) 13202 | -5/DSF | Ambient heat levels rising (+10) 13217 | -5/DSF | Ambient heat levels rising (+10) 13227 | -5/DSF | Entered Factory 13227 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 13228 | -4/Factory | Identified exit to Extension 13335 | -4/Factory | Zion Fire squad teleported in 13497 | -4/Factory | Repaired Imp. Cooling System 13556 | -4/Factory | Discovered new exit (range 20) 13620 | -4/Factory | Entered Research 13620 | -3/Research | Accompanied by 1 ally 13620 | -3/Research | Evolved 2 slots: Utility x2 13637 | -3/Research | Zion Heavy squad teleported in 13934 | -3/Research | Build established: Scavenger-Tank 13987 | -3/Research | P-80 Master assimilated allied 0I-XXW(i) 14317 | -3/Research | Discovered new exit (range 21) 14379 | -3/Research | Entered Testing 14379 | -3/Testing | Accompanied by 1 ally 14461 | -3/Testing | Enhanced Grunt warped into view, answering call for help 14471 | -3/Testing | Enhanced Grunt warped into view, answering call for help 14529 | -3/Testing | Found Prototype Protection 14529 | -3/Testing | Identified Zio. Weapon Casing 14765 | -3/Testing | System corruption reached 10% 14781 | -3/Testing | Scanned by Researcher 14838 | -3/Testing | Core integrity fell below 50% 14840 | -3/Testing | Core integrity fell below 20% 14842 | -3/Testing | Released all parts (3) 14843 | -3/Testing | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 14839_ Broken Adv. Target Analyzer melted. 14839_ P-80 Master destroyed. 14839_ Terminal disabled. 14839_ Destroyed Adv. Heat Sink. 14839_ Destroyed Imp. Antigrav System. 14839_ G-67 Veteran destroyed. [Achievement: Quick And Dirty] 14839_ Destroyed Wheel. 14839_ U-05 Engineer destroyed. 14839_ Destroyed Hpw. Shotgun. 14839_ Destroyed Terrain Scanner. 14840_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 14840_ Slug penetrates Wall. 14841_ Penetrated by Slug. 14841_ K-01 Serf collects debris. 14842_ The unstable cave ceiling collapses. 14842_ Released Adv. Target Analyzer. 14842_ Released Huge Storage Unit. 14842_ Released Enh. Optical Array. Map ----- +----------------------------------------------------+ | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????+?????????????????????????????????? | | ??????????????? ?????????????????????????????????? | | ???????????????? ??????###???????????????????????? | | ?????????????#### ????## ####????????????????????? | | ?????????????# g ?### # ###??????????????????? | | ?????????????# g ## ##?????????????????? | | ?????????????? g " #?????????????????? | | ????????????????# #?????????????????? | | ????????????????# #?????????????????? | | ????????????????# #?????????????????? | | ????############# @ #?????????????????? | | ???? % #?????????????????? | | ???+ %*= ! g #?????????????????? | | ????? ^ = % ! p #?????????????????? | | ??????? [ % ##### ##????????? | | ??????????# """ *%[=[hh h ! ! ????? | | ??????????# """ *%!= ! %$$= ????? | | ??????????# """ # ## ##########+#???????????? | | ??????????# """ # * #????????????????? | | ??????????# """ u?# "" """ #????????????????? | | ??????????# ?# """ "??? #????????????????? | | ??????????+ ?# """ """ #????????????????? | | ??????????# ?# #????????????????? | | ??????????# |= ! # =! #????????????????? | | ??????????# |! ######+###########???????????? | | ??????????# = " ??????? | | ??????????# ######????????????????? | | ??????????# #?????????????????????? | | ??????????# ########## #?????????????????????? | | ??????????# #?# # #?????????????????????? | | ??????????# #?# """ + %#?#??######???????????? | | ??????????# #?# """ # # #???????????? | | ??????????# ### """ +!=" """"" ????????????? | | ??????????# T# #%*+ ""T"" ????????????? | | ??????????# ""# #=%| "??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 111 Energy Generation 39 Energy Capacity 550 Matter Stores 548 Matter Capacity 800 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 9 Base Temperature (-) 100 Armor Coverage 375 Resistance: KI 20 Resistance: EM 15 Core Shielding 20 Power Shielding 66 Propulsion Shielding 66 Weapon Shielding 100 Evasion (%) 55 Targeting Accuracy 8 Melee Accuracy 8 Target Analysis 8 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 7 Offensive Hacking 10 Item Schematics ----------------- Focal Shield | -7/Zion | Archive Proton Missile Launcher | -7/Zion | Archive Tesla Rifle | -7/Zion | Archive Wave Gun | -7/Zion | Archive Imp. Deuterium Engine | -7/Zion | Archive EM Shield | -7/Zion | Archive Med. Insulated Plating | -7/Zion | Archive Adv. Sensor Array | -7/Zion | Archive Med. Reactive Plating | -7/Zion | Archive Greatsword | -7/Zion | Archive Kinecellerator | -7/Zion | Archive Thermic Laser | -7/Zion | Archive Imp. System Restoration Module | -7/Zion | Archive Flamer | -7/Zion | Free Exp. EM Disruption Field | -3/Testing | Archive Com. Mass Driver | -3/Testing | Archive Hvy. Antimatter Reactor | -3/Testing | Archive Impact Mace | -3/Testing | Archive Exp. Hacking Suite | -3/Testing | Archive Robot Schematics ------------------ K-01 Serf | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive S-27 Virus | -7/Zion | Archive Fabricated ------------ T-07 Excavator | x2 | -6/Factory Repaired ---------- Imp. Cooling System | 27% | -4/Factory Studied --------- Med. Treads | -8/Materials | Hacked Arm. Wheel | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Follow The Leader Help From High Places Leap Before You Look Quick And Dirty Tank Challenges ------------ None Game ------ Seed MomentumStormTurbovents Manual? 0 Play Time 02:33:54 Cumulative 34.5 hours Start 2026.08.10 @ 12:14:19 End 2026.08.10 @ 14:50:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 37 Rogue 37 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 28 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ba6b16b5-b071-483b-be8a-767923353760