Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.27 @ 01:58:15 Player: theogungabunga Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (39) 195 Value Destroyed (1212) 1212 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (40) 40 TOTAL SCORE: 4347 Bonus ------- Follower Combat Kills 40 Cogmind --------- Core Integrity 610/700 Matter 168/300 Energy 172/275 System Corruption 2% Temperature Cool (0) Movement Rolling (110) Ox1 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (3) --- Armored Wheel Armored Huge Wheel > --- UTILITY (6) ------ Improved Cooling System Large Storage Unit Improved Terrain Scanner Improved Medium Armor Plating Improved Medium Armor Plating > --- WEAPON (3) ------- Assault Cannon > --- INVENTORY (15) --- Ion Engine Light Nuclear Core Armored Wheel Armored Wheel Armored Wheel Armored Huge Wheel Small Storage Unit Terrain Scanner Light Armor Plating Authchip [Device] Drone Bay (2/2) Light Cannon Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Armored Wheel Armored Huge Wheel > --- UTILITY ---------- Improved Cooling System Large Storage Unit Improved Terrain Scanner Improved Medium Armor Plating Improved Medium Armor Plating Reactive Plating > --- WEAPON ----------- Improved EM Pulse Cannon Light Cannon Assault Cannon > --- INVENTORY -------- Ion Engine Deuterium Engine Light Nuclear Core Armored Wheel Armored Wheel Armored Wheel Armored Huge Wheel Small Storage Unit Terrain Scanner Light Armor Plating Authchip [Device] Drone Bay Light Cannon [Rating: 42] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Armored Wheel Wheel Armored Wheel Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Improved Terrain Scan Processor Protection Light Armor Plating Weapon Light Cannon Energy Cannon Improved EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Slots Evolved 6 | . . . 2 . 2 2 . Power . | . . . . . . . . Propulsion 1 | . . . . . . 1 . Utility 4 | . . . 1 . 2 1 . Weapon 1 | . . . 1 . . . . Parts Attached 35 | 5 5 . 4 6 4 6 5 Power 5 | 1 1 . . 1 . . 2 Engine 5 | 1 1 . . 1 . . 2 Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 7 | 2 . . 2 1 . 2 . Treads . | . . . . . . . . Leg . | . . . . . . . . Wheel 7 | 2 . . 2 1 . 2 . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 15 | . 2 . 2 2 4 3 2 Device 6 | . . . 2 1 2 . 1 Storage 3 | . 2 . . . 1 . . Processor 2 | . . . . . 1 1 . Hackware . | . . . . . . . . Protection 4 | . . . . 1 . 2 1 Artifact . | . . . . . . . . Weapon 8 | 2 2 . . 2 . 1 1 Energy Gun . | . . . . . . . . Energy Cannon 1 | . . . . . . . 1 Ballistic Gun 3 | 2 . . . 1 . . . Ballistic Cannon 3 | . 2 . . . . 1 . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . . 1 . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 9 | . . . . 3 . 1 5 Power 2 | . . . . 1 . . 1 Propulsion . | . . . . . . . . Utility 3 | . . . . 1 . . 2 Weapon 4 | . . . . 1 . 1 2 Highest Loss Streak 4 | . . . . 2 . 1 4 To Critical Strikes . | . . . . . . . . Average Backups 8 | 1 4 7 6 7 7 8 12 Power . | . . . . . 1 1 2 Propulsion 2 | . 2 2 1 1 2 2 4 Utility 3 | . 1 2 2 4 4 4 5 Weapon 1 | . 1 3 2 1 . . . Tool/Special . | . . . . . . . . Unused Backups 9 | . . . 3 2 . . 4 Power 1 | . . . . . . . 1 Propulsion 3 | . . . 2 . . . 1 Utility 3 | . . . . 1 . . 2 Weapon 2 | . . . 1 1 . . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 93 | . 81 100 99 96 99 91 88 Engine 9 | . 14 14 11 10 9 6 7 Wheel 19 | . 28 28 22 21 18 16 15 Device 6 | . . . 10 6 8 7 8 Storage 16 | . 10 28 22 22 18 14 7 Processor 3 | . . . . . 8 7 5 Protection 9 | . . . . 4 9 15 20 Ballistic Gun 6 | . 13 . 11 7 9 4 . Ballistic Cannon 19 | . 14 28 22 21 18 17 20 Peak Build Rating 42 | 5 7 7 13 13 18 35 42 Average Rating 19 | 3 5 7 10 12 17 28 35 On Entrance 12 | . 5 7 7 13 13 18 35 Avg Prop Armor Cover (%) . | . . . . . . . . Naked Turns . | . . . . . . . . Heaviest Build 69 | 8 18 18 22 24 43 59 69 Greatest Support 40 | 20 20 20 24 24 24 40 40 Greatest Overweight (x) 1 | . . . 1 . 1 1 1 Average Overweight (x) . | . . . . . 1 1 1 Largest Inventory Capacity 15 | 5 8 8 8 8 15 15 15 Average Capacity 11 | 5 5 8 8 8 14 15 15 Most Carried 15 | 3 6 8 8 8 8 14 15 Average Carried 8 | 1 4 7 6 7 7 9 13 Final Capacity 15 | 5 8 8 8 8 15 15 15 Final Carried 13 | 3 6 8 8 8 8 13 13 Class Distribution -------------------- 56% | Tank 22% | Mutant 19% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Skirmisher | -9/Materials Tank | -9/Storage Skirmisher | -8/Materials Tank | -7/Factory Tank | -7/Lower Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Sto Mat Fac Low Matter Collected 1448 | 170 75 118 108 403 76 198 300 Remotely 79 | . . . . 79 . . . Salvage Created 1149 | . 72 64 136 468 64 241 104 Parts 72 | . 3 10 11 22 3 17 6 Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 6 | . . . . . . . 6 Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Combat Hostiles Destroyed 41 | . 2 5 3 13 2 8 8 Guns 2 | . 1 . . . . 1 . Cannons 39 | . 1 5 3 13 2 7 8 Classes Destroyed 8 | . 1 1 2 2 . . 2 Builder 1 | . . . . 1 . . . Recycler 1 | . . . . 1 . . . Swarmer 14 | . . 5 . 3 . 3 3 Grunt 17 | . 2 . 1 8 1 5 . Brawler 2 | . . . 1 1 . . . Sentry 3 | . . . 1 1 1 . . Programmer 1 | . . . . . . . 1 Assembled 4 | . . . . . . . 4 Best Kill Streak 8 | . 1 3 2 8 1 3 4 Combat Bots Only 8 | . 1 3 2 8 1 3 4 Max Kills in Single Turn 2 | . 1 2 1 2 1 1 1 Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Sto Mat Fac Low Hostile Shots Fired 210 | . 12 13 4 48 13 43 77 Missed 45 | . 2 1 . 11 3 12 16 Hits 165 | . 10 12 4 37 10 31 61 Melee 14 | . . . . . . . 14 Projectile 151 | . 10 12 4 37 10 31 47 Critical Strikes 5 | . 1 . . 1 1 2 . Damage Taken 2242 | . 164 89 52 334 146 416 1041 Core 184 | . . 14 . 36 44 59 31 Absorbed by Shields 122 | . . . 8 114 . . . Ignored by Resistances 141 | . . . . . . 65 76 Regen/Repaired (Parts) 213 | . . . . 213 . . . Core Remaining (%) 94 | 100 . 94 . 91 92 . . Volleys Fired 94 | . 10 5 3 23 9 24 20 Largest 3 | . 2 2 3 3 3 3 3 Hottest 136 | . 60 60 80 80 80 97 136 Shots Fired 246 | . 20 10 9 57 27 68 55 Gun 53 | . 16 . 3 11 9 14 . Cannon 193 | . 4 10 6 46 18 54 55 Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 243 | . 20 10 9 57 27 68 52 Thermal . | . . . . . . . . Explosive . | . . . . . . . . Electromagnetic 3 | . . . . . . . 3 Robot Hit Streak 9 | . 8 3 8 9 7 4 5 Robot Miss Streak 7 | . 5 5 1 2 3 6 7 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 131 | . 12 4 6 36 16 29 28 Core Hits 64 | . 5 5 6 16 4 14 14 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 7 | . 1 1 . 1 . 2 2 Blast 7 | . 1 1 . 1 . 2 2 Melee Attacks 1 | . . . . 1 . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 2159 | . 135 93 84 579 221 511 536 Guns 319 | . 105 . 31 95 38 50 . Cannons 1835 | . 30 93 53 484 183 456 536 Explosions . | . . . . . . . . Melee . | . . . . . . . . Ramming 5 | . . . . . . 5 . Kinetic 2154 | . 135 93 84 579 221 506 536 Thermal . | . . . . . . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 2 | . . . . . . . 2 Average Corruption 1 | . . . . . . . 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 1 | . . . . . . . 1 Matter Fused 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 25 | . . . . 16 . 5 4 Projectiles 25 | . . . . 16 . 5 4 Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks 18 | . 1 . . 2 . 4 11 Impact . | . . . . . . . . Kinetic 17 | . 1 . . 2 . 4 10 Secondary 1 | . . . . . . . 1 Self-Inflicted Damage 2 | . . . . . . 2 . Shots . | . . . . . . . . Rammed 1 | . . . . . . 1 . Targets Rammed 1 | . . . . . . 1 . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 294 | . 34 . 18 102 117 123 294 Average Temperature 63 | . 16 . 9 26 48 39 168 Received Heat Transfer 432 | . 108 . 15 93 72 144 . Effects 1 | . . . . . . . 1 Energy Bleed 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred . | . . . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 . Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 174 | . 75 125 78 174 50 105 . Initial 50 | . . 21 40 28 50 . . Average 56 | . 34 88 31 102 18 46 . Influence Increases 1180 | . 95 144 118 385 66 272 100 Destroy 0b10 Robot/C 780 | . 40 120 80 260 40 160 80 Destroy 0b10 Robot/NC 10 | . . . . 10 . . . Destroy Leader 150 | . 10 20 30 40 10 20 20 Allied During Kill 11 | . . 4 7 . . . . Successful Hack 27 | . . . . 27 . . . Disable Machine 30 | . . . . . 15 15 . Destroy Structure 7 | . . . 1 3 1 2 . Lose Combat Pursuer 165 | . 45 . . 45 . 75 . Influence Decreases 1180 | . 40 94 155 332 186 217 156 Entered New Map 232 | . . 34 65 40 71 1 21 Time Decay 888 | . 40 60 90 262 115 206 115 Lost Part 60 | . . . . 30 . 10 20 Squads Dispatched 3 | . . . . 1 1 1 . Investigation . | . . . . . . . . Extermination 1 | . . . . . . 1 . Reinforcement 2 | . . . . 1 1 . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Distress Signals 1 | . . . . . . 1 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 66 | . 9 6 2 16 4 16 13 Peak Tracking Total 9 | . 4 3 2 6 4 3 9 Tactical Retreats 5 | . 1 . . 1 . 3 . Traps | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Traps Triggered 3 | . . . . 1 . 2 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Sto Mat Fac Low Machines Disabled 3 | . 1 . . . 1 1 . Max in Single Turn 1 | . 1 . . . 1 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Machines Accessed 16 | . 1 . 1 11 1 2 . Terminals 11 | . . . 1 8 1 1 . Fabricators . | . . . . . . . . Repair Stations 2 | . . . . 2 . . . Recycling Units 2 | . 1 . . 1 . . . Scanalyzers 1 | . . . . . . 1 . Garrison Access . | . . . . . . . . Total Hacks 44 | . 2 . 3 34 3 2 . Successful 28 | . 2 . . 24 2 . . Failed 16 | . . . 3 10 1 2 . Catastrophic 6 | . . . . 5 . 1 . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 29 | . . . 3 22 3 1 . Fabricators . | . . . . . . . . Repair Stations 9 | . . . . 9 . . . Recycling Units 5 | . 2 . . 3 . . . Scanalyzers 1 | . . . . . . 1 . Garrison Access . | . . . . . . . . Terminal Hacks 15 | . . . . 13 2 . . Record 5 | . . . . 5 . . . Part Schematic 2 | . . . . 2 . . . Open Door 4 | . . . . 4 . . . Alert Level 2 | . . . . 1 1 . . Locate Traps 1 | . . . . . 1 . . Assault Status 1 | . . . . 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 9 | . . . . 9 . . . Scan Component 5 | . . . . 5 . . . Repair 4 | . . . . 4 . . . Recycling Unit Hacks 4 | . 2 . . 2 . . . Report Inventory 2 | . 1 . . 1 . . . Retrieve Matter 2 | . 1 . . 1 . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 11 | . 1 . 1 7 . 2 . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . . . . 2 . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired 4 | . . . . 4 . . . Time 110 | . . . . 110 . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Sto Mat Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked 1 | . . . . 1 . . . Non-combat . | . . . . . . . . Combat 1 | . . . . 1 . . . Robot Hacks Applied 1 | . . . . 1 . . . parse_system 1 | . . . . 1 . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Sto Mat Fac Low Total Allies 1 | . . 1 . . . . . Largest Group 1 | . . 1 1 . . . . Highest-Rated Group 31 | . . 31 31 . . . . Highest-Rated Ally 31 | . . 31 31 . . . . Total Orders . | . . . . . . . . Ally Attacks 3 | . . 1 2 . . . . Total Damage 63 | . . 20 43 . . . . Kills 2 | . . 1 1 . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Active Infowar (turns) 1434 | . . . 124 . 330 638 342 Terrain 1434 | . . . 124 . 330 638 342 Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 3 | . . 1 . . . . 2 Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Sto Mat Fac Low Turns Passed 2380 | 42 138 129 198 560 333 638 342 Spaces Moved 1796 | 39 112 102 158 372 280 489 244 Core 7 | 7 . . . . . . . Treads . | . . . . . . . . Legs . | . . . . . . . . Wheels 1789 | 32 112 102 158 372 280 489 244 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 80 80 90 90 105 105 110 Average Speed 98 | 74 80 80 92 90 105 109 110 Slowest Speed 115 | 80 80 80 95 90 105 115 110 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 24 | 3 24 23 14 56 31 13 33 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . 1 . . . . . Unknown Exits Taken 6 | 1 1 . 1 1 1 1 . Scrap Searched 2 | . . 1 . . . . 1 Spaces Dug . | . . . . . . . . Terrain Destroyed . | . . . . . . . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Total 2198 | 51 140 139 204 548 300 543 273 Wait 202 | . 9 29 27 130 2 5 . Move 1789 | 38 111 101 157 371 279 488 244 Hop . | . . . . . . . . Pick Up 48 | 8 4 3 7 8 3 12 3 Fast Attach 4 | . 1 . . 3 . . . Attach 27 | 5 1 . 2 4 3 9 3 Detach 3 | . . . . . 1 2 . Swap 16 | . 3 . 3 4 2 2 2 Drop 13 | . 1 1 5 4 1 . 1 Fire 94 | . 10 5 3 23 9 24 20 Melee 1 | . . . . 1 . . . Ram 1 | . . . . . . 1 . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Storage -8/Materials -7/Factory -7/Lower Caves History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 43 | -11/Scrapyard | Entered Materials 115 | -10/Materials | Discovered new exit (range 6) 181 | -10/Materials | Entered Mines 198 | -10/Mines | Identified exit to Materials 207 | -10/Mines | Received a Mining Laser from a helpful Derelict 280 | -10/Mines | Discovered exit to Materials (range 8) 299 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 310 | -10/Mines | Entered Materials 310 | -9/Materials | Accompanied by 1 ally 310 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 376 | -9/Materials | Discovered new exit (range 6) 508 | -9/Materials | Entered Storage 647 | -9/Storage | Repaired Ion Engine 754 | -9/Storage | Destroyed 8 combat bots 889 | -9/Storage | Repaired Lgt. Cannon 917 | -9/Storage | Repaired Lgt. Cannon 950 | -9/Storage | Repaired Arm. Wheel 1014 | -9/Storage | Discovered new exit (range 16) 1068 | -9/Storage | Entered Materials 1068 | -8/Materials | Evolved 2 slots: Utility x2 1366 | -8/Materials | Build established: Skirmisher 1369 | -8/Materials | Discovered new exit (range 4) 1401 | -8/Materials | Entered Factory 1401 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1703 | -7/Factory | Build established: Tank 2003 | -7/Factory | Discovered new exit (range 8) 2039 | -7/Factory | Entered Lower Caves 2155 | -7/Lower Caves | Learned Factory emergency access door positions 2283 | -7/Lower Caves | Found DCF Scrap (15 items) 2339 | -7/Lower Caves | Encountered an infested base 2381 | -7/Lower Caves | Self-destructed Last Messages --------------- Discarded Imp. Terrain Scan Processor. PUBLIC SERVICE ANNOUNCEMENT: Infestation detected. Be careful out there. as-22501 suffers critical hit (Blast). Destroyed Asb. Hover Unit. as-22501 destroyed. as-55071 destroyed. Imp. Ion Engine destroyed. Reactive Plating destroyed. as-09865 knocked back. Destroyed Asb. Hover Unit. as-09865 knocked back. as-75730 knocked back. [Achievement: Bumper Bots] as-09865 destroyed. as-02968 destroyed. Knocked back. Lgt. Cannon destroyed. Imp. EM Pulse Cannon destroyed. as-95425 destroyed. Map ----- +----------------------------------------------------+ | ????????????????????? ??? ? ?###?## ####??#??#? | | ?????????????????????? ?? ?? ###### ####?#?## | | ???????????????????? ? ##### ##??###? | | ???????????????????? ??? ##?## ##??#### | | ?????????????????? ? ? ??### #####??? | | ???????????????????? ? ? ???#??? | | ??????????????????## ?? ?? ? #??#?## | | ???????????????###### ?? ??## #?##?##### | | ?????? ??????## ##?#?? ?#? ###### # | | ??????? ???## ?##? ? ??##?## ## # | | ????? ?? #?#?# #?######### | | ???? ?? ? ##?###### ###### | | ????? ?? ?#?##?## | | ?????? ? #?##?### [ | | ?????++ ### ######?## ###### | | ?????? """# ## ##### ! ##?### #### # | | ??????? " " # ! ! ########## # | | ????????? # ###?####### # | | ??? ?????? # # #######= ########### # | | ???????????# %# ## ####### ! #####?#### ## | | ???????????#% # ## #####! ####? #? # | | ???????????#%%+% a ##### ### # ? # | | ????? ?????#% + a% #### ##### # # ## | | ???? % # ### ## ######## ## | | ??# """" ### ##?# aa *=####?##? # ## # # | | ???? """" %??# #### @ *]]/*###?# # #? ? # | | ?????"""" ? ?# ??#### #### !!## ###### ? ? | | ????? ??? # #?#?###### ### ## ?? ?#? ? | | ???? ?????# ?#####??# ### ## ? ??? ?#?# | | ???? ### ?????# ?#?##?# ####=#???#??? ?#???? | | ??? ??? ??? ?? #??## ####=##??###? ?????? | | ?????? ??????? #???# ##### #? ??#? ?#???? | | ????? ????????# ####???# ? ? ???? ? ? ? ? | | ????? ????????# ##?#?#### ? ????# ? ? ? | | ???? ?????????# #?#?????################????????? | | ??????????????? ######??????#?#??#####??#??#?#?#?? | | ???????????????#???????##??####?##?????????##?#??? | | ?????????????????????#?##??#??????#?#???????#????? | | ?????????????????????????#??#?#???#????#?????????? | | ???????????????????????????#???#?#???#????#??????? | | ??????????????????????????###????#?#?????????????? | | ?????????????????????????#????????????????#??????? | | ???????????????????????????#???????#???#?????????? | | ??????????????????????????????????#??????????????? | | ?????????????????????????????????##????#?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 14 Energy Capacity 275 Matter Stores 398 Matter Capacity 400 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 110 Armor Coverage 600 Resistance: KI 20 Evasion (%) 44 Authchip Count 1 Item Schematics ----------------- Gatling Laser | -9/Storage | Hacked Imp. Carbon-fiber Leg | -9/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Ion Engine | 36% | -9/Storage Lgt. Cannon | 35% | -9/Storage Lgt. Cannon | 43% | -9/Storage Arm. Wheel | 71% | -9/Storage Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Bumper Bots Challenges ------------ None Game ------ Seed ThrowingCentriumObliterator Manual? 0 Play Time 00:44:20 Cumulative 7.0 hours Start 2025.12.26 @ 18:10:15 End 2025.12.27 @ 01:58:15 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 17 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 11 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 20/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b6fc22a8-71c2-45c3-9a38-a22e72731772