Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.12.01 @ 12:59:17 Player: Richard Blunt Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (18) 3600 Robots Destroyed (216) 1080 Value Destroyed (7154) 7154 Prototype IDs (42) 840 Alien Tech Used (0) 0 Bonus (1638) 1638 TOTAL SCORE: 16812 Bonus ------- High Alert Combat Kills 415 Follower Combat Kills 830 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Friendly Fire -507 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 27/100 System Corruption 24% Temperature Hot (240) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- F-cell Engine Reinforced Fission Core Advanced Sensor Array Improved Datajack Chainsword Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Heavy Treads Nuclear Pulse Thruster > --- UTILITY ---------- Lightpack 2.0 Improved Signal Interpreter Improved Target Analyzer System Guard Heart of Steel > --- WEAPON ----------- Bore Cannon Ripper > --- INVENTORY -------- Angular Momentum Engine Light Angular Momentum Engine Antimatter Reactor Advanced Treads Medium Treads Medium Treads Heavy Treads Flexi-carbon Leg Improved VSS Leg Gravmag Array Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Cryofiber Web Advanced Heat Sink Improved Cooling System Medium Matter Pod High-capacity Matter Pod Advanced Sensor Array Improved Weapon Shielding Hardened Medium Armor Plating Hardened Medium Armor Plating Medium Reactive Plating Damper Plating Authchip [Armor] Flak Gun Coil Gun Hypervelocity Gauss Rifle Heavy Machine Gun Magnetic Acceleration Cannon Bore Cannon Improved Datajack Chainsword [Rating: 114] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Reinforced Fission Core Reactor Antimatter Reactor Propulsion Medium Treads Treads Medium Treads Leg Improved Carbon-fiber Leg Wheel Wheel Hover Unit Gravmag Array Flight Unit Cesium-ion Thruster Utility Improved Signal Interpreter Device Coolant Injector Storage Lightpack 2.0 Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Regenerative Plating Weapon Enhanced Autogun Energy Gun Variable Charge Gun Energy Cannon Advanced Plasma Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Bore Cannon Launcher Grenade Launcher Special Weapon Plasma Cutter Slashing Weapon Chainsword Piercing Weapon Spear Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Slots Evolved 10 | . . . . . 4 2 . . . . 2 . . . . . . 2 Power 1 | . . . . . . . . . . . . . . . . . . 1 Propulsion 2 | . . . . . . 1 . . . . . . . . . . . 1 Utility 7 | . . . . . 4 1 . . . . 2 . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 331 | 9 12 5 1 3 28 21 7 7 13 9 39 17 28 19 15 . 13 85 Power 26 | 2 . . . . 3 2 . 2 . 1 1 . 2 . 3 . 1 9 Engine 12 | 2 . . . . 1 1 . 1 . 1 1 . 1 . 1 . . 3 Core 11 | . . . . . 2 1 . 1 . . . . . . 1 . 1 5 Reactor 3 | . . . . . . . . . . . . . 1 . 1 . . 1 Propulsion 65 | 2 . 1 . 1 6 3 . 2 1 3 13 8 3 1 3 . 2 16 Treads 31 | 2 . 1 . 1 4 . . . . . 3 5 3 1 3 . 2 6 Leg 16 | . . . . . 2 3 . 2 . 3 1 . . . . . . 5 Wheel 5 | . . . . . . . . . . . . . . . . . . 5 Hover 1 | . . . . . . . . . . . 1 . . . . . . . Flight 12 | . . . . . . . . . 1 . 8 3 . . . . . . Utility 116 | 2 6 2 1 1 7 6 5 1 3 3 15 6 17 9 5 . 5 22 Device 61 | 1 1 1 1 . 2 . 3 . 2 1 4 5 11 6 4 . 3 16 Storage 9 | 1 4 . . . 1 . . . . . . 1 . . . . 1 1 Processor 11 | . . . . . . 1 1 . . . 5 . 2 . . . . 2 Hackware 3 | . . . . . . . . . . . 2 . . . . . . 1 Protection 32 | . 1 1 . 1 4 5 1 1 1 2 4 . 4 3 1 . 1 2 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 124 | 3 6 2 . 1 12 10 2 2 9 2 10 3 6 9 4 . 5 38 Energy Gun 1 | . . . . . . . . . . . . . . . . . . 1 Energy Cannon 1 | . . . . . . . . . . . . . . . . . . 1 Ballistic Gun 41 | 3 2 1 . . 9 5 1 1 3 . 3 . . 2 . . 3 8 Ballistic Cannon 35 | . . . . . . . . . . . 1 1 6 4 3 . 2 18 Launcher 19 | . 2 1 . 1 2 2 1 1 4 1 . . . 1 1 . . 2 Special Weapon 3 | . 1 . . . . . . . . . 1 1 . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon 23 | . 1 . . . . 3 . . 2 1 5 1 . 2 . . . 8 Piercing Weapon 1 | . . . . . 1 . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . 1 1 . 1 . 1 . 1 . . . . . . . . 3 Parts Lost 74 | . . . . . 1 3 . 2 9 1 4 1 2 2 15 . 4 30 Power 12 | . . . . . 1 . . . 1 . . . 2 . 4 . . 4 Propulsion 21 | . . . . . . . . 2 2 . . . . 1 3 . 1 12 Utility 28 | . . . . . . 3 . . 3 . 4 . . 1 5 . 1 11 Weapon 13 | . . . . . . . . . 3 1 . 1 . . 3 . 2 3 Highest Loss Streak 15 | . . . . . 1 2 . 2 8 1 2 1 1 1 6 . 2 15 To Critical Strikes 4 | . . . . . . . . . 1 . . . . . 1 . . 2 Average Slot Usage (%) 81 | . 99 100 100 100 77 78 75 75 74 69 74 63 76 70 66 53 78 93 Engine 5 | . 14 14 14 14 5 . . 1 6 5 6 6 1 6 . . . 3 Core 2 | . . . . . 3 6 7 5 . . . . . . 3 . 5 5 Treads 12 | . 28 28 28 28 17 . . . . . 6 5 12 12 10 13 19 13 Leg 6 | . . . . . . 22 23 22 22 19 4 . . . . . . 3 Device 10 | . 8 . 5 10 8 5 6 7 6 6 . 4 10 13 18 20 27 20 Storage 7 | . 14 14 14 14 9 7 7 7 7 7 6 6 6 6 6 6 5 4 Processor 8 | . . . . . . 4 7 7 7 7 21 21 22 6 6 6 6 7 Hackware 1 | . . . . . . . . . . . 4 . . . . . . 4 Protection 8 | . 5 13 8 3 14 14 7 6 6 13 6 . 2 10 8 . . 10 Ballistic Gun 8 | . 21 14 14 14 15 12 11 14 13 . 1 . . 3 4 . 7 2 Ballistic Cannon 2 | . . . . . . . . . . . 1 3 11 4 4 . 3 4 Launcher 2 | . 4 13 14 14 1 . 2 . . . . . . . 1 6 . . Slashing Weapon 1 | . 1 . . . . 2 . . . 7 5 2 1 3 . . . 1 Naked Turns 1 | . . . . . . . . . . . . . . . . . . 1 Heaviest Build 88 | 14 37 37 38 38 34 58 59 41 42 34 49 46 83 83 57 18 71 88 Greatest Support 109 | 40 40 40 40 48 48 54 54 54 50 45 84 92 100 100 100 56 86 109 Greatest Overweight (x) 14 | 1 . . . . 1 1 1 . 1 1 1 8 . . . . . 14 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 40 | 8 25 15 15 15 40 40 40 40 40 40 40 40 40 40 40 40 40 15 Average Capacity 30 | 7 10 15 15 15 40 40 40 40 40 40 40 40 40 40 40 40 33 14 Most Carried 40 | 6 11 15 15 15 34 34 38 35 40 34 40 40 40 33 32 23 23 15 Average Carried 24 | 3 8 14 14 14 22 28 31 33 37 30 33 38 38 29 26 23 17 13 Final Capacity 40 | 8 15 15 15 15 40 40 40 40 40 40 40 40 40 40 40 40 15 5 Final Carried 39 | 5 11 15 15 15 34 30 35 33 35 31 35 39 32 33 23 23 13 5 Class Distribution -------------------- 53% | Hauler-Mutant 23% | Mutant 7% | Derelict-Mutant 7% | Hauler-Skirmisher 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Zion Hauler-Mutant | -6/Proximity Caves Hauler-Mutant | -6/Factory Hauler-Mutant | -6/Waste Hauler-Skirmisher | -6/Factory Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Data Miner Hauler-Mutant | -5/Proximity Caves Derelict-Mutant | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Matter Collected 11398 | 301 371 106 . 53 837 654 270 263 222 329 436 2606 693 967 567 . 316 2407 Remotely 2104 | . . . . . . . . . . . . . . 585 157 . 10 1352 Salvage Created 8592 | 102 373 98 . . 1183 638 275 188 294 116 333 1076 468 524 691 . 233 2000 Parts 448 | 6 34 6 . . 81 44 9 10 25 6 18 36 28 13 24 . 10 98 Haulers Intercepted 10 | . 2 . . . 4 . . . . . 1 . . . . . . 3 Recyclers Shooed 6 | . . . . . 1 1 . . . . . . . . . . . 4 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 76 | . . . . . . . 3 8 3 9 . . . 10 24 . 19 . Prevented 2 | . . . . . . . . . . . . . . 1 1 . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 152 | . 13 5 . . 28 12 6 5 2 1 6 1 8 8 15 . 3 39 Melee 3 | . . . . . . . . . . 1 2 . . . . . . . Guns 52 | . 7 2 . . 14 7 2 3 1 . 3 . . 1 4 . 3 5 Cannons 49 | . . . . . . . . . . . 1 1 8 6 10 . . 23 AOE 47 | . 6 3 . . 14 5 4 2 1 . . . . 1 1 . . 10 Classes Destroyed 19 | 2 6 . . . 2 2 1 1 3 1 . 1 . . . . . . Worker 13 | . 2 1 . . 4 2 . . . . . . 1 . . . . 3 Builder 5 | . . . . . . 1 . . . . . . 1 . . . . 3 Tunneler 2 | 1 . . . . . . . . . . . . 1 . . . . . Hauler 10 | . 2 . . . 4 . . . . . 1 . . . . . . 3 Recycler 7 | 1 . . . . 1 2 . . . . . . 1 . . . . 2 Minesweeper 1 | . . . . . . . . . . 1 . . . . . . . . Operator 2 | . 1 . . . 1 . . . . . . . . . . . . . Watcher 7 | . 1 . . . 3 2 . . . . . . . . . . . 1 Swarmer 51 | . 9 3 . . 12 6 . 3 . 1 1 . 3 . 3 . . 10 Grunt 49 | . 4 2 . . 8 3 3 . . . 1 . . 7 8 . 1 12 Brawler 3 | . . . . . . . . . . . . . . . 1 . 1 1 Duelist 3 | . . . . . . . 1 . . . . . . 1 1 . . . Sentry 17 | . . . . . 6 1 2 1 . . . . 1 . 2 . 1 3 Hunter 8 | . . . . . 2 1 . 1 . . 1 . 3 . . . . . Programmer 18 | . . . . . . 1 . . . . 3 . 1 . . . . 13 Compactor 1 | . . . . . . . . . . . . 1 . . . . . . Zionite 17 | . . . . . . . . . 17 . . . . . . . . . Decomposer 1 | . . . . . . . 1 . . . . . . . . . . . Samaritan 8 | . . . . . . . . 1 . 1 . . . 6 . . . . Savage 1 | . . . . . . . . . 1 . . . . . . . . . Mutant 1 | . . . . . . . . . 1 . . . . . . . . . Best Kill Streak 10 | 1 6 3 . . 7 8 4 2 10 1 1 1 2 4 8 . 2 7 Combat Bots Only 8 | . 3 3 . . 6 4 4 2 1 1 1 1 2 4 8 . 2 5 Max Kills in Single Turn 7 | 1 3 3 . . 4 2 4 2 4 1 1 1 2 1 1 . 1 7 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . Exploded 5 | . 3 3 . . 3 2 4 2 1 . . . . 1 1 . . 5 Melee 1 | . . . . . . . . . . 1 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Damage Taken 17634 | . 143 238 . . 1566 507 402 474 2042 531 1057 56 1201 1247 2248 . 486 5436 Core 2483 | . 12 37 . . 166 59 24 59 463 86 242 . 69 74 173 . 19 1000 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . Reduced by Siege Mode 124 | . . . . . . . . . . . . . . . 124 . . . Redirected to Shielding 101 | . . . . . . . . . . . . . . . 101 . . . Regen/Repaired (Parts) 291 | . . . . . . . . . . . . . . . . . . 291 Core Remaining (%) 56 | 100 . . . 80 69 . . . . 1 . . . . . . 32 . Volleys Fired 620 | 4 33 12 . . 98 49 19 33 25 1 27 56 27 33 40 . 22 141 Largest 2 | 2 2 2 . . 2 2 2 2 2 1 2 1 2 2 2 . 2 2 Hottest 173 | 40 100 40 . . 56 56 50 50 58 30 78 57 114 114 91 . 90 173 Shots Fired 1061 | 8 58 23 . . 170 85 34 64 37 1 38 56 52 58 76 . 40 261 Gun 610 | 8 54 22 . . 160 76 27 60 24 . 12 . . 9 38 . 35 85 Cannon 326 | . . . . . . . . . . . 10 4 52 47 37 . 5 171 Launcher 55 | . 2 1 . . 10 9 7 4 13 1 . . . 2 1 . . 5 Special 70 | . 2 . . . . . . . . . 16 52 . . . . . . Kinetic 912 | 8 54 22 . . 160 76 27 60 24 . 22 4 52 56 75 . 40 232 Thermal 94 | . 2 . . . . . . . . . 16 52 . . . . . 24 Explosive 55 | . 2 1 . . 10 9 7 4 13 1 . . . 2 1 . . 5 Electromagnetic . | . . . . . . . . . . . . . . . . . . . Robot Hit Streak 22 | 6 8 9 . . 13 15 9 8 8 . 9 22 6 6 21 . 9 10 Robot Miss Streak 6 | 1 4 1 . . 3 4 2 5 2 1 3 2 3 5 2 . 2 6 Penetration Max 1 | . . . . . 1 1 . . . . . . 1 . 1 . . 1 Secondary Targets 3 | . 1 . . . . . . . 1 . . . . . . . . 1 Max Gunslinging Chain 1 | . 1 . . . . . . . 1 . . . . . . . . 1 Shots Hit Robots 736 | 6 33 16 . . 112 48 25 31 20 3 42 50 32 42 62 . 29 185 Core Hits 426 | 4 24 8 . . 71 37 18 14 25 5 10 11 21 30 43 . 10 95 Critical Kills 21 | . . . . . . . . . . . 1 . 6 3 7 . . 4 Critical Parts Destroyed 36 | . . 1 . . . . . . . . 1 1 13 3 8 . 4 5 Critical Strikes 73 | . . 1 . . 1 . . . . . 6 4 19 6 15 . 5 16 Meltdown 1 | . . . . . . . . . . . . . . . . . . 1 Destroy 61 | . . 1 . . 1 . . . . . 2 3 19 6 15 . 5 9 Blast 6 | . . . . . . . . . . . 1 . . . . . . 5 Sever 5 | . . . . . . . . . . . 3 1 . . . . . 1 Melee Attacks 112 | . 3 . . . 1 5 . . 12 4 45 3 1 11 . . . 27 Impact . | . . . . . . . . . . . . . . . . . . . Slashing 111 | . 3 . . . . 5 . . 12 4 45 3 1 11 . . . 27 Piercing 1 | . . . . . 1 . . . . . . . . . . . . . Sneak Attacks 19 | . . . . . . . . . . 2 3 . 1 11 . . . 2 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . 1 . . . . . . . Damage Inflicted 21253 | 65 828 376 . 13 2620 1513 689 675 1066 327 1163 837 807 1810 1498 . 317 6649 Guns 6626 | 63 331 206 . . 1673 935 348 489 292 . 138 . . 178 719 . 264 990 Cannons 6676 | . . . . . . . . . . . 239 95 590 509 713 . 53 4477 Explosions 4897 | . 486 131 . . 902 524 341 186 774 138 . . 130 285 66 . . 934 Melee 2218 | . . . . . . 33 . . . 189 677 234 59 838 . . . 188 Ramming 219 | 2 11 39 . 13 45 21 . . . . . . 28 . . . . 60 Kinetic 12855 | 63 331 206 . . 1673 935 348 489 292 . 377 95 590 687 1432 . 317 5020 Thermal 1064 | . . . . . . . . . . . 109 508 . . . . . 447 Explosive 4897 | . 486 131 . . 902 524 341 186 774 138 . . 130 285 66 . . 934 Electromagnetic . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 2218 | . . . . . . 33 . . . 189 677 234 59 838 . . . 188 Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 24 | . . . . . . 5 5 5 5 5 1 . 4 . . . 3 24 Average Corruption 3 | . . . . . . 2 5 5 4 5 1 . 1 . . . 1 4 Corruption Purged 7 | . . . . . . . . . . . . . 5 . . . 2 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 168 | . . . . . . 17 20 25 6 15 . . 1 . . . 8 76 Message Errors 37 | . . . . . . 4 1 8 . 1 . . . . . . . 23 Matter Fused 41 | . . . . . . 5 6 1 3 5 . . . . . . 2 19 Heat Flow Errors 19 | . . . . . . 1 2 2 . 7 . . . . . . 1 6 Energy Discharges 19 | . . . . . . . 5 2 1 1 . . . . . . 1 9 Parts Rejected 1 | . . . . . . . . 1 . . . . . . . . . . Data Loss (minor) 23 | . . . . . . 1 3 4 2 1 . . 1 . . . 3 8 Data Loss (major) 8 | . . . . . . 4 . 2 . . . . . . . . . 2 Misfires 10 | . . . . . . 1 2 3 . . . . . . . . . 4 Alerts 5 | . . . . . . 1 1 1 . . . . . . . . . 2 Misdirections 2 | . . . . . . . . . . . . . . . . . . 2 Weapon Failures 3 | . . . . . . . . 1 . . . . . . . . 1 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 648 | . 15 . . . . . . . 33 64 88 82 7 248 . . . 111 Projectiles 112 | . . . . . . . . . . . 4 . . . . . . 108 Explosions 69 | . 15 . . . . . . . 33 11 . . 7 . . . . 3 Melee 467 | . . . . . . . . . . 53 84 82 . 248 . . . . Knockbacks 60 | . . . . 1 . . . . . . 2 . 5 12 12 . . 28 Impact 1 | . . . . 1 . . . . . . . . . . . . . . Kinetic 54 | . . . . . . . . . . . 2 . 5 12 11 . . 24 Secondary 5 | . . . . . . . . . . . . . . . 1 . . 4 Self-Inflicted Damage 589 | . . . . . 27 . . . 154 . . . 75 . . . . 333 Shots 13 | . . . . . 1 . . . 5 . . . 1 . . . . 6 Rammed 24 | 1 1 3 . 1 10 . . . . . . . 3 . . . . 5 Targets Rammed 31 | 1 2 4 . 1 11 3 . . . . . . 3 . . . . 6 Kicked 3 | . . . . . . 3 . . . . . . . . . . . . Crushed 4 | . 1 1 . . 1 . . . . . . . . . . . . 1 Highest Temperature 504 | . 20 30 . . 80 261 199 244 55 272 27 . 504 432 138 . 176 384 Average Temperature 98 | . 9 13 . . 19 42 56 69 19 117 10 . 138 135 39 . 92 138 Received Heat Transfer 3495 | . 54 117 . . 441 165 108 36 596 18 90 . 24 552 511 . 45 738 Effects 10 | . . . . . . 2 . . . . . . 2 4 . . . 2 Energy Bleed 2 | . . . . . . 1 . . . . . . . 1 . . . . Interference 6 | . . . . . . 1 . . . . . . 1 2 . . . 2 Short Circuit 1 | . . . . . . . . . . . . . 1 . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . 1 . . . . Siege Activations 2 | . . . . . . . . . . . . . . . 2 . . . Total Turns 78 | . . . . . . . . . . . . . . . 78 . . . Longest Duration 69 | . . . . . . . . . . . . . . . 69 . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . 1 Robots Melted 1 | . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . 1 Parts Melted 3 | . . . . . . . . . . . . . . . . . . 3 Heat Transferred 2534 | . . . . . . . . . . . 370 1665 . . . . . 499 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Peak Influence 914 | 10 372 278 . . 432 262 . . . . 142 5 358 . . . . 914 Initial 177 | . 6 118 . . . 177 . . . . 12 5 . . . . . 23 Average 166 | 3 168 97 . . 265 124 . . . . 36 1 172 . . . . 269 Maximum Alert Level 3 | . 1 1 . . 2 1 . . . . . . 1 . . . . 3 Low Security (%) 59 | 100 52 76 . 100 17 83 . . . . 100 100 50 . . . . 39 Level 1 31 | . 47 23 . . 73 16 . . . . . . 49 . . . . 29 Level 2 7 | . . . . . 8 . . . . . . . . . . . . 25 Level 3 1 | . . . . . . . . . . . . . . . . . . 5 Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 55 | . 4 . . 1 5 6 . . . . 11 . 10 . . . . 18 Investigation 10 | . 2 . . 1 2 1 . . . . 2 . . . . . . 2 Extermination 15 | . . . . . . 2 . . . . 3 . 2 . . . . 8 Reinforcement 19 | . 2 . . . 3 3 . . . . 3 . 2 . . . . 6 Assault 2 | . . . . . . . . . . . . . . . . . . 2 Garrison 9 | . . . . . . . . . . . 3 . 6 . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Data Miner Redirects 3 | . . . . . . . . . . . . . . . . . . 3 Construction Impeded 5 | . . . . . . 1 . . . . . . 2 . . . . 2 Haulers Reinforced 2 | . . . . . . 1 . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Distress Signals 13 | . 1 . . . 4 2 . . . . 2 . . . . . . 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 313 | . 26 5 . . 34 25 3 3 43 14 33 1 21 8 25 . 7 65 Peak Tracking Total 20 | . 5 3 . . 6 6 5 1 20 4 8 1 3 4 10 . 4 11 Tactical Retreats 27 | . . . . . . 1 . . 3 2 8 . 2 . 6 . . 5 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Traps Triggered 12 | . 1 . . . 2 3 . . . . 3 . 2 . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 6 | . . . . . . . . . . . 2 . . 3 1 . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Machines Disabled 17 | . 3 . . . 1 1 1 . 1 . . . 2 . . . . 8 Max in Single Turn 6 | . 2 . . . 1 1 1 . 1 . . . 1 . . . . 6 Garrison Access 1 | . . . . . . . . . . . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . 1 . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Machines Accessed 51 | . 5 2 3 1 5 6 1 . . . 6 . 10 1 . 4 . 7 Terminals 22 | . 3 1 . . 2 3 . . . . 5 . 5 . . . . 3 Fabricators 5 | . . . . . . . . . . . 1 . 2 . . . . 2 Repair Stations 2 | . . . . . 1 . . . . . . . . . . . . 1 Recycling Units 7 | . 2 . . . 1 2 . . . . . . 1 . . . . 1 Scanalyzers 2 | . . . . . . 1 . . . . . . 1 . . . . . Garrison Access 2 | . . . . . 1 . . . . . . . 1 . . . . . Total Hacks 138 | . 13 2 7 1 15 14 1 . . . 20 . 20 1 . 30 . 14 Successful 87 | . 9 2 7 1 6 8 1 . . . 9 . 9 1 . 30 . 4 Failed 51 | . 4 . . . 9 6 . . . . 11 . 11 . . . . 10 Catastrophic 12 | . 2 . . . 2 2 . . . . 4 . . . . . . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 34 | . 6 . 1 . 8 5 . . . . 8 . 5 . . . . 1 Terminals 59 | . 8 1 . . 8 9 . . . . 18 . 9 . . . . 6 Fabricators 11 | . . . . . . . . . . . 2 . 5 . . . . 4 Repair Stations 4 | . . . . . 2 . . . . . . . . . . . . 2 Recycling Units 17 | . 5 . . . 4 3 . . . . . . 3 . . . . 2 Scanalyzers 4 | . . . . . . 2 . . . . . . 2 . . . . . Garrison Access 2 | . . . . . 1 . . . . . . . 1 . . . . . Terminal Hacks 68 | . 5 2 7 1 2 6 1 . . . 7 . 5 1 . 30 . 1 Record 19 | . . . 6 . . . . . . . . . 2 . . 11 . . Part Schematic 13 | . . . . . . 1 . . . . . . . . . 12 . . Robot Schematic 4 | . . . . . . . . . . . . . . . . 4 . . Robot Analysis 7 | . 4 . . . 1 . . . . . 2 . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . . . . . 3 . . Open Door 4 | . . 1 . 1 . . 1 . . . . . . 1 . . . . Branch Access Points 3 | . . . . . . 1 . . . . 1 . 1 . . . . . Alert Level 2 | . . . . . . 1 . . . . 1 . . . . . . . Unreport Threat 3 | . . . . . . 1 . . . . 1 . 1 . . . . . Locate Traps 6 | . 1 . . . 1 2 . . . . 1 . 1 . . . . . Zone Layout 3 | . . 1 . . . . . . . . 1 . . . . . . 1 EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . . . . 2 . 2 . . . . 2 Load Schematic 4 | . . . . . . . . . . . 1 . 2 . . . . 1 Build 2 | . . . . . . . . . . . 1 . . . . . . 1 Repair Station Hacks 2 | . . . . . 1 . . . . . . . . . . . . 1 Scan Component 2 | . . . . . 1 . . . . . . . . . . . . 1 Recycling Unit Hacks 7 | . 3 . . . 2 1 . . . . . . 1 . . . . . Report Inventory 5 | . 2 . . . 1 1 . . . . . . 1 . . . . . Retrieve Matter 1 | . 1 . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . 1 . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . 1 . . . . . Seal Access 1 | . . . . . . . . . . . . . 1 . . . . . Unauthorized Hacks 3 | . 1 . . . 1 1 . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . . . 1 1 . . . . . . . . . . . . Tunnel 3 | . 1 . . . 1 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 35 | . 3 . . . 5 6 . . . . 6 . 8 . . . . 7 Full Trace Events 4 | . . . . . 1 . . . . . 2 . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . . . . . 4 . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . 1 . . . . . . . . . 12 . . Parts Built 2 | . . . . . . . . . . . 1 . . . . . . 1 Authchips . | . . . . . . . . . . . . . . . . . . . Time 160 | . . . . . . . . . . . 84 . . . . . . 76 Total Part Build Rating 9 | . . . . . . . . . . . 4 . . . . . . 5 Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter 128 | . 128 . . . . . . . . . . . . . . . . . Retrieved Components 4 | . . . . . 4 . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Total Allies 9 | . . 2 . 1 . . . . . 2 2 1 . . . . 1 . Largest Group 2 | . . 2 2 1 1 . . . . 1 1 1 1 . . . 1 . Highest-Rated Group 99 | . . 39 39 31 31 . . . . 8 29 99 99 . . . 96 . Highest-Rated Ally 99 | . . 31 31 31 31 . . . . 8 29 99 99 . . . 96 . Total Orders 2 | . . . . 1 . . . . . 1 . . . . . . . . RETURN 2 | . . . . 1 . . . . . 1 . . . . . . . . Ally Attacks 110 | . . . . . . . . . . 22 22 . 36 . . . 30 . Total Damage 3484 | . . . . . . . . . . 130 145 . 2279 . . . 930 . Kills 27 | . . . . . . . . . . 5 1 . 16 . . . 5 . Allies Corrupted 1 | . . . . . . . . . . . . . 1 . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Robot Analysis Total 7 | . 4 . . . 1 . . . . . 2 . . . . . . . Derelict Logs Recovered 11 | . . 2 . . . . 2 2 1 . . . . . 1 . 3 . Drone Launches 43 | . . . . 1 . . . . . 23 19 . . . . . . . Drone Recoveries 39 | . . . . 1 . . . . . 22 16 . . . . . . . Decoded 0b10 Intel 54 | . . . . . . . . . . . 54 . . . . . . . Items 54 | . . . . . . . . . . . 54 . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Turns Passed 25059 | 107 1465 1321 1190 325 2156 1548 633 814 2261 601 1844 1272 2092 907 831 252 1139 4301 Spaces Moved 15504 | 53 826 786 741 184 1071 995 471 590 1769 431 1755 1092 1232 467 410 158 655 1818 Core 14 | 9 . . . . . . . . . . . 2 . . . . . 3 Treads 9047 | 44 826 786 741 184 1060 7 . . . . 283 479 1232 467 410 158 655 1715 Legs 4412 | . . . . . 11 988 471 590 1704 384 246 . . . . . . 18 Wheels 82 | . . . . . . . . . . . . . . . . . . 82 Hover 564 | . . . . . . . . . . . 564 . . . . . . . Flight 1385 | . . . . . . . . . 65 47 662 611 . . . . . . Fastest Speed 29 | 50 160 160 160 160 160 120 120 120 55 55 29 30 152 160 160 160 160 50 Average Speed 138 | 143 160 160 160 160 160 125 120 121 121 116 79 86 153 160 160 160 160 189 Slowest Speed 750 | 160 160 160 160 160 190 190 190 123 195 190 193 450 160 160 160 160 160 750 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 6 | . . . . . . . . . 1 . 5 . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 61 | 4 90 99 91 35 79 26 71 62 86 55 30 96 29 65 67 75 71 36 Regions Visited 18 Branch Regions 11 Pre-discovered Areas 8 | . 1 1 . . 1 1 1 . 2 . . . . . . 1 . . Known Exits Taken 10 | . . . . . . 1 1 1 1 1 . . 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . . . . . . . Scrap Searched 15 | . . 1 . 1 . . 3 2 2 1 . . . 1 2 . 2 . Spaces Dug 145 | . 47 10 . . 18 8 . 10 8 . 18 . . . . . . 26 Terrain Destroyed 521 | . 72 10 . . 69 43 22 38 36 5 19 . 37 36 13 . 4 117 Melee 49 | . 3 . . . 1 4 . . . . 18 . . . . . . 23 Projectile 92 | . 2 . . . 1 1 . . . . 1 . 14 19 . . 3 51 AOE 376 | . 67 10 . . 67 38 22 38 36 5 . . 22 17 13 . . 41 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Total 17862 | 72 904 824 747 214 1338 1222 512 647 1838 521 2073 1312 1372 546 510 157 704 2349 Wait 941 | 2 11 8 . 21 79 114 9 14 . 72 182 96 61 2 43 . . 227 Move 15476 | 52 825 785 740 183 1070 994 470 589 1766 430 1746 1091 1231 466 409 157 654 1818 Hop 5 | . . . . . . . . . 1 . 4 . . . . . . . Pick Up 185 | 4 9 5 2 3 34 17 4 2 13 4 19 21 8 9 3 . 13 15 Fast Attach 62 | 6 3 2 . . 7 4 1 . 1 1 2 4 7 . 1 . 4 19 Attach 99 | 1 . . . . 5 6 2 5 3 7 19 7 3 5 10 . 7 19 Detach 57 | . . 1 . . 8 4 3 1 1 . 14 7 6 . . . . 12 Swap 170 | 2 9 3 1 3 16 11 4 2 9 1 18 6 18 14 4 . 2 47 Drop 100 | . 9 4 4 3 9 15 . 1 5 1 . 21 7 1 . . 2 18 Fire 620 | 4 33 12 . . 98 49 19 33 25 1 27 56 27 33 40 . 22 141 Melee 109 | . 3 . . . 1 5 . . 12 4 42 3 1 11 . . . 27 Ram . | . . . . . . . . . . . . . . . . . . . Kick 3 | . . . . . . 3 . . . . . . . . . . . . Crush 28 | 1 2 4 . 1 11 . . . . . . . 3 . . . . 6 Escape Stasis . | . . . . . . . . . . . . . . . . . . . Rewire 7 | . . . . . . . . . 2 . . . . 5 . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / Low x2) -6/Waste -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 108 | -11/Scrapyard | Entered Materials 294 | -10/Materials | Discovered new exit (range 13) 304 | -10/Materials | Build established: Mutant 512 | -10/Materials | Discovered new exit (range 12) 622 | -10/Materials | Discovered new exit (range 14) 925 | -10/Materials | Discovered new exit (range 7) 1351 | -10/Materials | Discovered new exit (range 8) 1573 | -10/Materials | Entered Mines 1829 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2028 | -10/Mines | Found the Drone Emporium 2039 | -10/Mines | Found Prototype Device 2088 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2179 | -10/Mines | Learned Materials terminal intel 2203 | -10/Mines | Discovered new exit (range 11) 2233 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2237 | -10/Mines | Found Prototype Device 2237 | -10/Mines | Identified Exp. Sensor Array 2683 | -10/Mines | Discovered new exit (range 9) 2863 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2865 | -10/Mines | Discovered new exit (range 5) 2894 | -10/Mines | Entered Exiles 2894 | -10/Exiles | Accompanied by 2 allies 2923 | -10/Exiles | Discovered new exit (range 14) 2924 | -10/Exiles | Led the pair of lost Derelicts to a safe place 2965 | -10/Exiles | Met 8R-AWN 2992 | -10/Exiles | Met EX-HEX 3048 | -10/Exiles | Met EX-BIN 3211 | -10/Exiles | Met EX-DEC 3316 | -10/Exiles | Visited The Gauntlet 3610 | -10/Exiles | Discovered new exit (range 12) 3653 | -10/Exiles | Identified Splice Drone Bay 3752 | -10/Exiles | Aligned with FarCom system 3753 | -10/Exiles | Given EX-Vault access code 3797 | -10/Exiles | Opened EX-Vault 3869 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3933 | -10/Exiles | Found Lightpack 2.0 4084 | -10/Exiles | Left Exiles lab with Lightpack 2.0 4084 | -10/Exiles | Entered Mines 4190 | -9/Mines | Discovered new exit (range 4) 4191 | -9/Mines | Received a Mining Laser from a helpful Derelict 4289 | -9/Mines | Met a Derelict shopkeep closing up shop 4409 | -9/Mines | Entered Materials 4409 | -8/Materials | Accompanied by 1 ally 4409 | -8/Materials | Evolved 4 slots: Utility x4 4410 | -8/Materials | Loaded intel: 11 terminal locations 4708 | -8/Materials | Build established: Hauler-Mutant 6533 | -8/Materials | Discovered new exit (range 16) 6565 | -8/Materials | Entered Factory 6565 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7476 | -7/Factory | Build established: Hauler-Skirmisher 7815 | -7/Factory | Identified exit to Lower Caves 8084 | -7/Factory | Build established: Hauler-Mutant 8113 | -7/Factory | Entered Lower Caves 8133 | -7/Lower Caves | Learned location of Extension (-4) 8347 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 8504 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8566 | -7/Lower Caves | Learned location of 1 exit from Factory 8706 | -7/Lower Caves | Discovered new exit (range 11) 8717 | -7/Lower Caves | Identified exit to Lower Caves 8731 | -7/Lower Caves | Found Prototype Device 8731 | -7/Lower Caves | Identified Heart of Steel 8746 | -7/Lower Caves | Entered another Lower Caves area 9020 | -7/Lower Caves | Learned 4 Factory zone layouts 9371 | -7/Lower Caves | Learned Factory garrison access intel 9393 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9525 | -7/Lower Caves | Discovered new exit (range 5) 9531 | -7/Lower Caves | Identified exit to Zion 9560 | -7/Lower Caves | Entered Zion 9665 | -7/Zion | System corruption cleaned by Quarantine Array 9797 | -7/Zion | Discovered new exit (range 10) 10733 | -7/Zion | Given A8's code to call for help 10876 | -7/Zion | Given the Hacking Drone Bay 10881 | -7/Zion | Found Prototype Device 10881 | -7/Zion | Identified Hacking Drone Bay 11136 | -7/Zion | Rebuked by Imprinter 11506 | -7/Zion | Attacked by Zionites 11783 | -7/Zion | 1C-UTU came to Zion's defense 11789 | -7/Zion | Spotted 55-XC1(B) 11790 | -7/Zion | Spotted EJ-RXP(B) 11793 | -7/Zion | Core integrity fell below 50% 11799 | -7/Zion | Core integrity fell below 20% 11817 | -7/Zion | Lost 8 parts (1p2n2u3w) 11821 | -7/Zion | Identified exit to Proximity Caves 11821 | -7/Zion | Entered Proximity Caves 11882 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12148 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 12218 | -6/Proximity Caves | Spotted B-75 Beast 12413 | -6/Proximity Caves | Discovered new exit (range 4) 12416 | -6/Proximity Caves | Identified exit to Factory 12422 | -6/Proximity Caves | Entered Factory 12422 | -6/Factory | Evolved 2 slots: Utility x2 12423 | -6/Factory | Identified exit to Factory 12425 | -6/Factory | Loaded intel: 4 garrison access locations 12693 | -6/Factory | Identified exit to Lower Caves 13524 | -6/Factory | Garrison activated, responded to threat 13605 | -6/Factory | Assembled infested ambush trap array 13612 | -6/Factory | Cargo convoy interrupted 14183 | -6/Factory | Fabricated Hvy. Rocket Launcher? 14266 | -6/Factory | Sucked down chute 14266 | -6/Factory | Entered Waste 14266 | -6/Waste | The area was eerily silent 14350 | -6/Waste | Found Damper Plating 14435 | -6/Waste | Discovered new exit (range 12) 14613 | -6/Waste | Found Damper Plating 14860 | -6/Waste | A Compactor rumbled back to life 14862 | -6/Waste | Spotted C-40 Crusher 14863 | -6/Waste | Crushed by Compactor (1 part destroyed) 14901 | -6/Waste | Destroyed C-40 Crusher 15220 | -6/Waste | Heart of Steel transformed into Warbot 15534 | -6/Waste | Identified exit to Factory 15538 | -6/Waste | Entered Factory 15538 | -6/Factory | Accompanied by 1 ally (Warbot) 15824 | -6/Factory | Build established: Hauler-Assassin 16208 | -6/Factory | Build established: Hauler-Skirmisher 16438 | -6/Factory | Garrison activated, responded to threat 16660 | -6/Factory | Discovered exit to Factory (range 5) 17159 | -6/Factory | Spotted B-75 Beast 17344 | -6/Factory | Garrison activated, responded to threat 17430 | -6/Factory | Discovered exit to Factory (range 16) 17630 | -6/Factory | Entered Lower Caves 17690 | -6/Lower Caves | Build established: Hauler-Mutant 18475 | -6/Lower Caves | Discovered new exit (range 11) 18535 | -6/Lower Caves | Identified exit to Lower Caves 18537 | -6/Lower Caves | Entered another Lower Caves area 18539 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 18565 | -6/Lower Caves | Discovered exit to Factory (range 7) 18575 | -6/Lower Caves | Spotted B-75 Beast 18620 | -6/Lower Caves | Learned location of 1 exit from Factory 19047 | -6/Lower Caves | Core integrity fell below 50% 19113 | -6/Lower Caves | Destroyed 8 combat bots 19122 | -6/Lower Caves | Lost 6 parts (3p2u1w) 19207 | -6/Lower Caves | Lost 3 parts (1n2w) 19360 | -6/Lower Caves | Discovered new exit (range 6) 19366 | -6/Lower Caves | Identified exit to Data Miner 19368 | -6/Lower Caves | Entered Data Miner 19368 | -6/Data Miner | Discovered new exit (range 6) 19399 | -6/Data Miner | Met Data Miner 19480 | -6/Data Miner | Received God Mode back door access code from Data Miner 19498 | -6/Data Miner | Learned location of Section 7 (-2) 19498 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 19618 | -6/Data Miner | Identified exit to Proximity Caves 19620 | -6/Data Miner | Entered Proximity Caves 19644 | -5/Proximity Caves | Learned Factory terminal intel 19666 | -5/Proximity Caves | Escorted by Enhanced Grunt 20528 | -5/Proximity Caves | Spotted B-75 Beast 20595 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 20623 | -5/Proximity Caves | Learned location of 1 exit from Upper Caves 20732 | -5/Proximity Caves | Discovered exit to Factory (range 14) 20733 | -5/Proximity Caves | Build established: Derelict-Mutant 20759 | -5/Proximity Caves | Entered Factory 20759 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 20760 | -5/Factory | Identified exit to Factory 20761 | -5/Factory | Loaded intel: 26 terminal locations 20980 | -5/Factory | Incoming investigation squad redirected 21027 | -5/Factory | Fabricated Lgt. Regenerative Plating (x1) 22599 | -5/Factory | Discovered exit to Factory (range 12) 22636 | -5/Factory | Build established: Mutant 24047 | -5/Factory | Build established: Scavenger-Mutant 24359 | -5/Factory | First assault squad dispatched 24478 | -5/Factory | Incoming investigation squad redirected 24796 | -5/Factory | System corruption reached 10% 24844 | -5/Factory | Lost 7 parts (1p4n2u) 24848 | -5/Factory | Core integrity fell below 50% 24970 | -5/Factory | Lost 3 parts (1u2w) 24989 | -5/Factory | Incoming assault squad redirected 25038 | -5/Factory | Core integrity fell below 20% 25059 | -5/Factory | Released all parts (5) 25060 | -5/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 25047_ K-01 Serf cleans the Construction Platform. 25047_ G-50 Soldier destroyed. 25047_ Mic. Fission Core destroyed. 25049_ System corrupted: Energy discharge (-33). 25051_ Acquired 5 matter. 25052_ Critical hit (Smash). 25052_ Core Analyzer destroyed. 25052_ Armor Integrity Analyzer destroyed. 25052_ System corrupted by crushing effect (+1). 25053_ K-01 Serf cleans the Construction Platform. 25054_ Knocked back. 25057_ K-01 Serf collects debris. 25057_ K-01 Serf cleans the Construction Platform. 25059_ Released Imp. Signal Interpreter. 25059_ Released Lrg. Storage Unit. 25059_ Released Adv. Plasma Cannon. 25059_ Released Enh. Armored Leg. 25059_ Released Magnetic Acceleration Cannon. 25059_ Extracted 63 matter. 25060_ Slug penetrates Construction Platform. 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"""" """" ?????????? | | ???????????####### """" """" """?? ?????? | | ?????????????????# """" """" """ ??????? | | ?????????????????# """ ! ???? | | ?????????????????# ???? | | ?????????????????# ???? | | ?????????????????# # #/###########???????? | | ?????????????????# # % %= #????????? | | ?????????????????########### [ " #????????? | | ??????????????????????????##!%! " #????????? | | ???????????????########???## ! " #????????? | | ???????????????# """ #???## * #????????? | | ???????????????# """ #???## #????????? | | ???????????????# """ |#??### % #????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Coolant Potential 65 Energy Generation 37 Energy Capacity 710 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 20 Terrain Scan Density 10 Base Temperature (-) 100 Corruption Containment 8 Armor Coverage 1600 Resistance: KI 30 Resistance: EM 90 Weapon Shielding 66 Evasion (%) 72 Targeting Accuracy 6 Target Analysis 6 Core Analysis 6 Armor Integrity Analysis 40 Recoil Reduction 4 Offensive Hacking 14 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Hvy. Rocket Launcher | -7/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Hvy. Proton Missile Launcher | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Adv. Power Amplifier | -6/Data Miner | Free Railgun | -6/Data Miner | Free Lrn. Proton Cannon | -6/Data Miner | Free Adv. Focal Shield | -6/Data Miner | Free Hardcell Cannon | -6/Data Miner | Free Adv. Recalibrator | -6/Data Miner | Free Robot Schematics ------------------ H-66 Slayer | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free M-30 Cleanser | -6/Data Miner | Free Fabricated ------------ Hvy. Rocket Launcher | x1 | -6/Factory Lgt. Regenerative Plating | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- Close Call Hunted Packrat Universal Adapter Challenges ------------ None Game ------ Seed RagnarokGrenadeSheargun Manual? 0 Play Time 07:22:13 Cumulative 89.8 hours Start 2022.11.29 @ 20:52:59 End 2022.12.01 @ 12:59:17 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 42 Achievement% 38 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c6c5a33f-70fd-4de6-b070-bdd5edd64c9f