Cogmind - Beta 15 X2 @@@ ROGUE MODE // 2025.03.09 @ 05:45:49 Player: Selene Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (27) 5400 Robots Destroyed (383) 1915 Value Destroyed (13891) 13891 Prototype IDs (65) 1300 Alien Tech Used (0) 0 Bonus (10090) 10090 TOTAL SCORE: 37096 Bonus ------- High Alert Combat Kills 1142 Follower Combat Kills 5066 Network Hubs Disabled 200 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1564 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Friendly Fire -582 Cogmind --------- Core Integrity 0/1600 Matter 97/300 Energy 99/100 System Corruption 25% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (15) ----- Enhanced Optical Array 0b10 Decoder Chip [Generic] Advanced Targeting Computer Improved Utility Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Heavy Shield Leg Matter Neutralizer Hardcell Cannon Portable AFG (100) Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Antigrav Array Antigrav Array Antigrav Array > --- UTILITY ---------- Matter Compressor Machine Analyzer Enhanced Optical Array Long-range Sensor Array Advanced Signal Interpreter 0b10 Decoder Chip [Generic] Core Analyzer Advanced Weapon Cycler Advanced Transmission Jammer Backup Plating VII Layered Medium Armor Plating Experimental Shock Absorption System System Shield > --- WEAPON ----------- Enhanced Nova Cannon Enhanced Nova Cannon > --- INVENTORY -------- Improved Antigrav System Field Propulsion Array Remote Force Field Portable AFG [Rating: 159] Favorites ----------- Power Zionite Light DM Reactor Engine Light Ion Engine Power Core Light Nuclear Core Reactor Zionite Light DM Reactor Propulsion Light Treads Treads Light Treads Leg Improved Thunder Leg Wheel Armored Wheel Hover Unit Zionite Glidesys I Flight Unit Impulse Thruster Array Utility Huge Storage Unit Device Advanced Cooling System Storage Huge Storage Unit Processor Core Analyzer Hackware Improved System Shield Protection Improved Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Mini Grenade Launcher Special Weapon Remote Datajack Impact Weapon Hammer Slashing Weapon Axe Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Res Tes Acc Com Slots Evolved 18 | . . . 2 2 2 . . . . 2 2 . . . . . . 2 . . . . 2 2 . 2 . Power 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Propulsion 4 | . . . . 2 . . . . . 2 . . . . . . . . . . . . . . . . . Utility 13 | . . . 2 . 2 . . . . . 2 . . . . . . 1 . . . . 2 2 . 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 351 | 7 8 5 27 29 24 4 7 6 3 17 31 11 5 4 6 1 3 19 4 5 5 3 53 5 11 44 4 Power 45 | 1 1 2 2 4 4 2 . . 1 1 1 . 1 . 1 . . 4 1 1 1 . 7 . 1 9 . Engine 9 | 1 1 1 1 1 4 . . . . . . . . . . . . . . . . . . . . . . Core 11 | . . 1 1 3 . 2 . . 1 1 . . . . . . . 1 . . . . . . . 1 . Reactor 25 | . . . . . . . . . . . 1 . 1 . 1 . . 3 1 1 1 . 7 . 1 8 . Propulsion 84 | 2 . 2 4 8 2 1 3 . . 5 9 3 . . 2 . . 2 1 1 . . 14 3 2 17 3 Treads 35 | 2 . . 2 8 1 1 3 . . 5 1 3 . . 2 . . 2 1 1 . . 3 . . . . Leg 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 3 Wheel 7 | . . 2 2 . 1 . . . . . 1 . . . . . . . . . . . 1 . . . . Hover 25 | . . . . . . . . . . . 6 . . . . . . . . . . . 7 3 1 8 . Flight 13 | . . . . . . . . . . . 1 . . . . . . . . . . . 2 . 1 9 . Utility 151 | 2 3 1 9 12 11 . 3 6 . 9 17 4 4 3 1 1 2 10 2 1 2 2 24 1 7 13 1 Device 65 | 1 1 1 1 7 2 . 2 4 . 7 6 2 2 2 . . . 5 1 1 . 1 11 1 5 2 . Storage 15 | 1 2 . 2 . 1 . . 1 . 1 1 . 1 . . . 1 . 1 . . . 1 . 1 1 . Processor 19 | . . . . 1 2 . . . . 1 2 . . . . . 1 2 . . . . 6 . 1 3 . Hackware 8 | . . . . . . . . . . . 3 . . . . 1 . 1 . . . . 1 . . 2 . Protection 44 | . . . 6 4 6 . 1 1 . . 5 2 1 1 1 . . 2 . . 2 1 5 . . 5 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 71 | 2 4 . 12 5 7 1 1 . 2 2 4 4 . 1 2 . 1 3 . 2 2 1 8 1 1 5 . Energy Gun 24 | 1 3 . 5 5 1 . . . . . 3 1 . . 1 . 1 . . . 1 . . . . 2 . Energy Cannon 9 | . . . 1 . 1 . . . . . . . . 1 . . . . . . . . 2 1 1 2 . Ballistic Gun 16 | 1 . . 1 . 4 1 . . . 2 . . . . 1 . . 1 . 1 . . 4 . . . . Ballistic Cannon 11 | . . . 2 . . . 1 . 1 . . 3 . . . . . . . . 1 . 2 . . 1 . Launcher 6 | . . . 2 . 1 . . . 1 . 1 . . . . . . 1 . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Impact Weapon 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . 1 . . . . . . . . . . . . . . 1 . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 35 | . . . 3 1 3 . . 1 . 2 5 . . . 4 . 1 2 . . 2 . 5 . 2 4 . Corrupted Parts 3 | . . . . . . . . . . 2 1 . . . . . . . . . . . . . . . . System Corruption 9 | . . . . . . . . . . 8 1 . . . . . . . . . . . . . . . . Parts Lost 150 | . 1 3 2 7 9 1 9 . 1 16 3 1 3 1 . . . 12 1 5 . 3 28 . 8 29 7 Power 22 | . . 1 1 1 1 . 2 . . 1 . . 1 . . . . 3 . 1 . 1 2 . 1 5 1 Propulsion 45 | . . 1 1 2 1 1 2 . . 9 . . . . . . . 2 . 1 . . 10 . 2 9 4 Utility 59 | . 1 . . 3 4 . 3 . . 4 2 1 2 1 . . . 5 1 2 . 1 10 . 3 14 2 Weapon 24 | . . 1 . 1 3 . 2 . 1 2 1 . . . . . . 2 . 1 . 1 6 . 2 1 . Highest Loss Streak 19 | . 1 2 1 2 4 1 9 . 1 13 2 1 3 1 . . . 10 1 4 . 2 19 . 7 11 3 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 19 | 3 14 13 22 24 24 24 22 24 24 23 7 13 14 21 22 22 21 19 19 19 21 22 16 3 3 2 3 Power 1 | . 1 . 1 . . 1 . . . . . 1 1 2 2 2 2 1 . 1 2 2 2 1 . . . Propulsion 2 | 1 3 3 6 4 4 2 1 . . . 1 2 2 2 2 2 2 2 2 2 2 2 . 1 1 . 1 Utility 9 | . 5 6 7 12 11 12 12 17 17 16 3 5 6 9 12 12 11 9 8 7 8 8 5 . 1 . . Weapon 5 | . 2 2 7 6 7 9 8 7 6 6 1 4 4 7 6 6 5 6 7 7 9 9 6 1 . 1 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 113 | . 8 . 21 12 8 . . 4 1 11 5 7 . 10 3 . 3 . 1 1 4 1 12 . . 1 . Power 13 | . . . 1 . . . . . . 1 . . . 2 . . . . 1 . 2 1 4 . . 1 . Propulsion 15 | . 2 . 6 . 4 . . . . . . 2 . . 1 . . . . . . . . . . . . Utility 44 | . 3 . 5 7 3 . . 2 1 8 3 2 . 3 . . 2 . . 1 . . 4 . . . . Weapon 38 | . 3 . 8 5 1 . . 2 . 2 1 2 . 5 2 . 1 . . . 2 . 4 . . . . Tool/Special 3 | . . . 1 . . . . . . . 1 1 . . . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 99 99 99 98 91 91 88 87 98 90 80 80 75 81 81 82 81 80 84 78 73 78 70 50 75 56 27 Engine 3 | . 14 12 7 2 6 4 . . . . . . . . . . . . . . . . . . . . . Core 1 | . . 1 3 5 . 2 4 . 5 5 . . . . . . . 3 . . . . . . . . . Reactor 2 | . . . . . . . . . . . 3 5 4 5 5 5 5 5 10 9 10 10 7 4 6 4 1 Treads 18 | . 27 7 2 33 22 14 18 30 30 32 . 13 17 17 17 17 17 15 15 15 15 15 8 . . . . Wheel 2 | . . 20 19 2 3 7 4 . . . 1 . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . 20 7 . . . . . . . . . . 2 4 12 7 . Device 13 | . 13 14 21 13 10 10 13 8 15 6 16 15 16 19 23 23 19 16 10 13 11 10 10 4 14 4 3 Storage 7 | . 14 14 11 9 7 7 7 10 7 5 1 5 5 5 5 5 5 5 9 7 8 10 3 . 2 1 . Processor 8 | . . . . . 14 15 15 15 15 18 6 2 . . . . 2 5 10 10 10 10 17 17 19 20 12 Hackware 3 | . . . . . . . . . . . 9 11 11 11 11 11 11 10 10 6 5 5 3 4 4 4 . Protection 6 | . . . 10 12 7 11 7 7 7 5 5 8 10 8 5 5 5 6 5 2 3 5 4 8 6 5 5 Energy Gun 7 | . 27 27 18 12 9 . . . . . 8 3 . . . . . . . . . . . . . . . Ballistic Gun 3 | . . . . . 5 14 14 8 9 5 . . . . . . . . 10 9 . 3 4 . . . . Ballistic Cannon 2 | . . . 2 5 . . . . 3 2 . 3 5 10 10 11 10 8 . . 7 6 2 . . . . Peak Build Rating 159 | 7 11 17 24 43 52 54 54 48 47 58 99 102 103 110 130 132 133 146 150 151 132 133 155 107 159 131 60 Average Rating 68 | 5 10 14 21 32 48 52 46 40 46 52 76 97 100 107 121 130 131 136 146 134 123 130 118 84 139 92 37 On Entrance 74 | . 7 11 17 21 43 49 54 39 42 47 5 96 99 103 110 130 132 132 138 149 121 129 133 81 107 65 36 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 189 | 12 30 32 107 109 111 109 112 96 108 110 53 71 131 133 135 134 134 155 134 148 167 169 189 33 63 67 33 Greatest Support 235 | 40 40 40 40 80 80 28 90 90 90 138 69 210 210 210 230 230 230 230 235 235 225 225 225 78 78 69 88 Greatest Overweight (x) 11 | . . 2 8 8 3 3 3 1 1 3 1 . . . . . . . . . . . 11 . 1 3 3 Average Overweight (x) . | . . 1 3 2 2 3 2 . 1 . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 25 25 25 25 15 15 25 25 25 25 25 25 25 25 25 25 25 5 5 10 5 Average Capacity 21 | 7 14 15 22 25 25 25 25 25 25 24 8 15 19 25 25 25 25 25 25 25 25 25 18 5 5 6 5 Most Carried 25 | 6 15 15 25 25 25 25 25 25 25 25 15 15 23 25 25 25 25 25 25 25 25 25 25 5 5 7 5 Average Carried 20 | 3 14 14 22 24 24 24 22 24 24 24 7 14 17 24 24 25 24 22 22 22 24 24 18 4 4 4 4 Final Capacity 25 | 8 15 15 25 25 25 25 25 25 25 5 15 15 25 25 25 25 25 25 25 25 25 25 5 5 5 5 5 Final Carried 25 | 6 14 15 25 25 25 25 24 25 25 5 15 15 23 25 25 25 25 19 25 22 25 25 5 5 5 5 5 Class Distribution -------------------- 43% | Mutant 36% | Scavenger-Mutant 11% | Commander-Mutant 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Messiah-Sprinter | -5/Factory Scavenger-Mutant | -5/Waste Hacker-Mutant | -5/Factory Commander-Mutant | -5/Extension Commander-Mutant | -5/Cetus Commander-Mutant | -5/Archives Commander-Mutant | -5/Hub_04(d) Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Commander-Mutant | -4/Warlord Scavenger-Mutant | -3/Proximity Caves Scavenger-Mutant | -3/Research Mutant | -2/Research Scout | -2/Testing Mutant | -1/Access Mutant | -1/Command Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Res Tes Acc Com Matter Collected 11680 | 275 174 50 355 689 1437 378 203 90 138 429 384 110 122 695 223 94 381 891 476 338 604 376 1682 289 418 355 24 Remotely 803 | . . . . . . . . . . . . 20 68 . . . . . . . . . 8 289 418 . . Salvage Created 15073 | 78 2587 228 1090 1883 2270 336 153 . 65 374 517 337 71 553 161 53 656 632 258 387 341 381 1577 . 61 . 24 Parts 809 | 13 142 7 80 109 114 16 6 . 7 27 19 10 2 23 4 . 30 50 18 20 6 15 80 . 8 . 3 Haulers Intercepted 16 | . 2 . 4 6 2 . . . . . . . . . . . 1 . . . . . 1 . . . . Recyclers Shooed 22 | . 11 . 2 . 2 . . . . 1 2 . . 2 . . . 2 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 90 | . . . . . . 14 4 . 14 . . . . . . . . . 22 22 . 14 . . . . . Prevented 5 | . . . . . . 1 . . 4 . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Res Tes Acc Com Combat Hostiles Destroyed 251 | . 14 5 21 43 38 10 6 . 5 9 2 1 1 13 3 1 7 15 6 5 10 9 26 . 1 . . Melee 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Guns 129 | . 14 3 13 18 28 5 2 . 3 5 2 1 . . . . . 5 6 5 . 4 15 . . . . Cannons 67 | . . . . 7 . . 1 . . 1 . . 1 13 3 1 7 7 . . 10 5 10 . 1 . . AOE 48 | . . . 8 18 7 5 3 . 2 3 . . . . . . . 2 . . . . . . . . . Classes Destroyed 24 | 1 9 . 1 4 1 . . . 1 . . 1 . . . . 1 . . 1 1 1 2 . . . . Worker 44 | . 31 . 1 1 3 . . . . . 1 . . 1 . . 5 . . . . . . . . . 1 Builder 21 | . 11 . . 1 1 . . . . 2 . . . . . . 1 5 . . . . . . . . . Tunneler 9 | 4 4 . . 1 . . . . . . . . . . . . . . . . . . . . . . . Hauler 16 | . 2 . 4 6 2 . . . . . . . . . . . 1 . . . . . 1 . . . . Recycler 21 | . 12 . 1 1 3 . . . . . 2 . . . . . 1 1 . . . . . . . . . Minesweeper 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Mechanic 3 | . 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Operator 7 | . 2 . 2 . 2 . . . . . . . . . . . . 1 . . . . . . . . . Drone 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Watcher 21 | . 3 . 5 4 5 . . . . . 2 . . . . . 1 . . . . . 1 . . . . Swarmer 57 | . 6 . 8 6 5 3 3 . 3 4 . . . 1 . . 2 3 4 1 . 5 3 . . . . Grunt 96 | . 8 5 6 26 14 2 . . . 3 . . . 7 . . 1 5 . 3 5 4 7 . . . . Brawler 6 | . . . . 3 . 1 2 . . . . . . . . . . . . . . . . . . . . Duelist 9 | . . . . 1 3 2 . . . . . . . 1 . . . 2 . . . . . . . . . Protector 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Sentry 27 | . . . 7 3 5 1 1 . . 1 . . 1 1 . 1 1 1 2 . . . 2 . . . . Specialist 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Hunter 19 | . . . . 2 3 . . . . 1 2 . . 3 . . 2 . . . 2 . 4 . . . . Programmer 24 | . . . . . 8 1 . . . . . . . . . . 1 4 . . 1 . 8 . 1 . . Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Behemoth 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . Compactor 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Cetus Guard 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Striker 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Fireman 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Best Kill Streak 16 | 3 5 2 5 16 5 4 6 . 2 4 2 1 1 4 2 1 4 10 2 2 4 4 3 . 1 . 1 Combat Bots Only 10 | . 3 2 4 10 3 4 6 . 2 3 2 1 1 4 2 1 3 7 2 2 4 4 3 . 1 . . Max Kills in Single Turn 4 | 1 2 1 3 4 2 1 1 . 1 2 1 1 1 1 1 1 4 2 1 1 1 2 2 . 1 . 1 Gunslinging 1 | . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . Exploded 3 | . . . 3 3 2 1 1 . 1 1 . . . . . . . 1 . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Res Tes Acc Com Hostile Shots Fired 3305 | . 65 30 75 222 402 43 130 . 38 268 43 . 6 59 7 14 36 223 31 88 92 71 683 8 126 388 157 Missed 1157 | . 19 7 27 55 147 15 52 . 10 110 22 . 2 22 3 4 9 42 3 19 16 17 225 6 62 178 85 Damage Taken 38189 | . 480 310 1010 2786 3414 501 896 . 330 2573 436 64 365 578 159 207 597 3955 582 1404 1387 816 7263 81 1658 4569 1768 Core 5043 | . 102 90 139 266 345 74 118 . 23 825 78 . . 6 9 . 77 192 122 8 78 43 564 . 284 925 675 Absorbed by Shields 5037 | . . . . 32 232 . 68 . . 161 . . . 216 38 . . 269 . 570 527 306 2618 . . . . Reduced by Siege Mode 965 | . . . . . . . . . . . . . . . . . . 533 14 246 90 30 52 . . . . Redirected to Shielding 394 | . . . . . . . . . . . . . 96 80 . . . 21 . . . . . . . 149 48 Ignored by Resistances 383 | . . . . . 34 20 . . . . . . . 67 43 56 124 39 . . . . . . . . . Regen/Repaired (Parts) 1925 | . 91 . . 79 640 . . 159 . 23 . 120 9 127 18 . . . . . 659 . . . . . . Core Remaining (%) 54 | 100 . 23 65 51 . . . . 20 2 . . . . . . 83 . . . . 61 56 . 80 . . Volleys Fired 1132 | 5 175 14 84 130 166 28 14 . 10 21 33 21 6 46 9 6 23 54 20 31 34 25 143 3 12 19 . Largest 2 | 2 2 2 2 2 2 2 2 . 2 2 2 2 1 2 2 2 2 2 2 2 2 2 2 1 2 1 . Hottest 240 | 70 112 112 112 122 122 56 68 . 68 56 144 150 70 102 102 102 102 102 70 70 98 98 153 120 240 105 . Shots Fired 2094 | 10 350 28 163 239 321 42 22 . 15 34 58 42 6 88 18 12 46 99 40 62 67 51 246 3 13 19 . Gun 1492 | 10 350 28 156 176 310 29 15 . 11 27 58 42 . . . . . 20 40 62 . 18 139 . . 1 . Cannon 537 | . . . 2 43 . . 2 . 1 1 . . 6 88 18 12 46 77 . . 67 33 107 3 13 18 . Launcher 65 | . . . 5 20 11 13 5 . 3 6 . . . . . . . 2 . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 999 | 5 8 . 2 43 138 29 17 . 12 28 . . 6 86 18 12 46 97 40 62 67 51 219 . . 13 . Thermal 1029 | 5 342 28 156 176 172 . . . . . 58 42 . 2 . . . . . . . . 27 3 13 5 . Explosive 65 | . . . 5 20 11 13 5 . 3 6 . . . . . . . 2 . . . . . . . . . Electromagnetic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Robot Hit Streak 26 | 6 17 6 20 18 12 10 12 . 2 8 10 7 1 14 7 5 8 23 10 26 10 8 22 2 3 1 . Robot Miss Streak 7 | . 5 2 6 4 7 3 2 . 3 2 3 2 3 3 1 2 3 2 3 2 3 3 5 . 4 3 . Penetration Max 1 | . . . . . 1 . 1 . . 1 . . . 1 . . . 1 . . 1 1 1 . . . . Secondary Targets 24 | . 3 . 1 5 4 1 1 . 1 . 1 . . . . . . 2 . 1 . . 4 . . . . Max Gunslinging Chain 1 | . 1 . 1 1 1 1 1 . 1 . 1 . . . . . . 1 . 1 . . 1 . . . . Shots Hit Robots 1314 | 6 203 18 111 153 195 27 13 . 5 19 37 34 2 57 14 8 26 79 22 51 47 33 150 1 2 1 . Core Hits 670 | 4 97 8 52 106 100 24 11 . 6 24 14 6 1 24 7 3 23 41 10 12 18 17 60 . 1 . 1 Critical Kills 19 | . . . . . 1 . . . . 1 . . . . . . . . 1 3 . 4 9 . . . . Critical Parts Destroyed 20 | . . . . . 2 . . . . . . . . . . . . 2 3 2 . 3 8 . . . . Critical Strikes 168 | . 23 1 5 14 16 . . . . 1 . 2 . 9 5 . 4 17 4 12 11 17 27 . . . . Burn 57 | . 23 1 5 13 13 . . . . . . 2 . . . . . . . . . . . . . . . Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Destroy 48 | . . . . . 3 . . . . 1 . . . . . . . 2 4 12 . 7 19 . . . . Blast 62 | . . . . 1 . . . . . . . . . 9 5 . 4 15 . . 11 10 7 . . . . Melee Attacks 24 | . 2 . 3 1 . . . 13 . 3 . . . . . . . 1 . . . . 1 . . . . Impact 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Slashing 21 | . . . 2 1 . . . 13 . 3 . . . . . . . 1 . . . . 1 . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 38331 | 76 2969 260 2174 4776 5287 1059 557 . 291 1335 862 828 159 2170 532 289 2038 3625 579 1280 1519 882 4492 44 168 43 37 Guns 19332 | 76 2969 260 1658 2168 4376 413 171 . 102 379 862 828 . . . . . 630 579 1280 . 159 2389 . . 33 . Cannons 11755 | . . . 20 562 . . 26 . 25 19 . . 159 2143 532 289 1019 2428 . . 1519 723 2098 44 149 . . Explosions 7033 | . . . 496 2046 897 646 360 . 164 925 . . . . . . 947 552 . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 211 | . . . . . 14 . . . . 12 . . . 27 . . 72 15 . . . . 5 . 19 10 37 Kinetic 18813 | 16 14 . 20 562 1826 413 197 . 127 398 . . 159 2143 532 289 1019 3058 579 1280 1519 882 3780 . . . . Thermal 12241 | 60 2955 260 1658 2168 2550 . . . . . 862 828 . . . . . . . . . . 707 44 149 . . Explosive 6069 | . . . 496 2046 897 646 360 . 164 925 . . . . . . . 535 . . . . . . . . . Electromagnetic 997 | . . . . . . . . . . . . . . . . . 947 17 . . . . . . . 33 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 42 | . . . . . 8 9 9 9 . 12 1 . . . . . 4 10 10 10 10 2 42 . 11 16 25 Average Corruption 8 | . . . . . 5 8 9 9 . 8 1 . . . . . 3 4 10 10 3 2 19 . 7 7 19 Corruption Purged 6 | . . . . . . . . . . . 1 . . . . . . . . . . . 5 . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 285 | . . . . . 68 29 19 2 . 2 1 . . . . . 2 7 20 24 6 14 59 . 5 10 17 Message Errors 66 | . . . . . 12 10 5 . . 1 1 . . . . . . 1 7 5 3 5 7 . 1 4 4 Matter Fused 70 | . . . . . 18 7 6 2 . 1 . . . . . . . 6 6 7 . 2 13 . . 2 . Heat Flow Errors 31 | . . . . . 9 2 1 . . . . . . . . . 1 . 1 2 2 1 8 . 1 . 3 Energy Discharges 33 | . . . . . 9 1 4 . . . . . . . . . . . 4 3 . 1 5 . 1 2 3 Parts Rejected 6 | . . . . . 2 . . . . . . . . . . . . . . . . . 2 . 1 . 1 Parts Fused 4 | . . . . . . 1 . . . . . . . . . . . . 1 1 . . 1 . . . . Data Loss (minor) 28 | . . . . . 5 6 . . . . . . . . . . 1 . 1 4 . 3 6 . . . 2 Data Loss (major) 6 | . . . . . 1 . 2 . . . . . . . . . . . . . . 1 1 . . 1 . Misfires 9 | . . . . . 5 . . . . . . . . . . . . . . 1 . 1 2 . . . . Alerts 8 | . . . . . 4 1 1 . . . . . . . . . . . . . . . 1 . . 1 . Misdirections 12 | . . . . . . . . . . . . . . . . . . . . . . . 7 . 1 . 4 Weapon Failures 12 | . . . . . 3 1 . . . . . . . . . . . . . 1 1 . 6 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 892 | . . . 57 46 117 2 37 . . 60 . . . 54 . 29 99 302 . . 14 . 58 . 17 . . Projectiles 455 | . . . . . . . . . . . . . . 54 . 29 18 265 . . 14 . 58 . 17 . . Explosions 429 | . . . 57 46 117 2 37 . . 60 . . . . . . 73 37 . . . . . . . . . Melee 8 | . . . . . . . . . . . . . . . . . 8 . . . . . . . . . . Knockbacks 76 | . . . . 7 . . . . . . . . . 19 . 1 6 23 . . 4 5 11 . . . . Impact 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Kinetic 65 | . . . . 5 . . . . . . . . . 16 . 1 3 20 . . 4 5 11 . . . . Secondary 9 | . . . . 2 . . . . . . . . . 3 . . 1 3 . . . . . . . . . Self-Inflicted Damage 837 | . . . 366 44 . 36 135 . . 33 . . . . . . 100 104 . . . . . . 9 5 5 Shots 19 | . . . 6 4 . 1 3 . . 2 . . . . . . 1 2 . . . . . . . . . Rammed 18 | . . . . . 3 . . . . 2 . . . 3 . . 3 1 . . . . 2 . 1 1 2 Targets Rammed 26 | . . . . . 3 . . . . 2 . . . 3 . . 4 1 . . . . 2 . 1 1 9 Kicked 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Crushed 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Highest Temperature 515 | 40 357 177 231 220 302 122 179 . 27 8 102 228 2 . . . 232 4 82 141 368 62 515 128 490 322 168 Average Temperature 86 | 19 90 51 42 66 82 33 54 . 12 5 34 105 2 . . . 126 2 55 73 203 28 128 60 142 64 82 Received Heat Transfer 5494 | . 162 192 249 1313 566 90 127 . 69 296 9 . 18 131 22 18 9 376 99 460 565 197 271 18 63 147 27 Effects 14 | . 4 . 1 . . . . . . . . . . . . . . . . . 1 . 5 . 3 . . Shutdowns 5 | . . . . . . . . . . . . . . . . . . . . . . . 3 . 2 . . Energy Bleed 5 | . 3 . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . Interference 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Matter Decay 2 | . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Siege Activations 21 | . . . . . . . . . . . . . . . . . . 4 2 3 2 2 8 . . . . Total Turns 544 | . . . . . . . . . . . . . . . . . . 276 18 76 33 39 102 . . . . Longest Duration 135 | . . . . . . . . . . . . . . . . . . 135 15 67 21 20 26 . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 8 | . . . . . . . . . . . . . . . . . 8 . . . . . . . . . . Impact Corruptions 2 | . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . Robots Melted 7 | . 1 2 . . 3 . . . . . . . . . . . . . . . . . 1 . . . . Combat Hostiles 6 | . . 2 . . 3 . . . . . . . . . . . . . . . . . 1 . . . . Parts Melted 69 | . 18 2 7 6 21 . . . . . 7 . . 1 . . . . . . . 1 6 . . . . Heat Transferred 29040 | 185 9213 740 4477 5434 5365 . . . . . 1369 1554 . . . . . . . . . . 555 37 111 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Res Tes Acc Com Maximum Alert Level 4 | . 1 . 2 3 3 . . . . 2 . . . 3 2 1 4 2 . . . . 1 1 1 3 2 Low Security (%) 53 | 100 70 100 64 76 51 . . . . . 100 100 100 16 . 6 40 . . . . . 40 45 98 9 . Level 1 22 | . 29 . 17 6 26 . . . . 47 . . . 24 . 93 7 . . . . . 59 55 1 10 . Level 2 18 | . . . 17 10 14 . . . . 52 . . . 38 100 . 28 100 . . . . . . . 16 100 Level 3 5 | . . . . 6 7 . . . . . . . . 21 . . 10 . . . . . . . . 63 . Level 4 . | . . . . . . . . . . . . . . . . . 13 . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1244 | 10 288 139 510 1026 742 . . . . 604 170 43 76 929 590 358 1244 663 . . . . 357 279 203 1021 624 Initial 624 | . 3 109 13 203 396 . . . . 604 170 41 . . 500 174 72 557 . . . . 26 200 103 42 624 Average 248 | 1 107 48 216 218 281 . . . . 423 55 3 13 454 496 277 419 570 . . . . 191 196 93 685 568 Influence Increases 16423 | 20 771 158 1146 1514 1332 230 130 . 282 1156 419 68 155 1561 377 224 1803 576 130 175 446 210 1191 204 286 1794 65 Destroy 0b10 Robot/C 7320 | . 280 120 560 820 760 200 120 . 200 320 100 . 40 640 160 80 460 300 120 100 360 180 620 60 120 600 . Destroy 0b10 Robot/NC 820 | 20 330 . 65 85 85 . . . 10 20 25 . 5 15 10 . 70 35 . . . 5 15 . . 20 5 Destroy Leader 1380 | . 70 30 158 170 234 30 10 . 10 70 34 . 20 52 . . 102 60 10 30 . 10 136 30 10 104 . Allied During Kill 2330 | . . 8 35 . . . . . 62 90 13 . 63 707 170 80 620 . . . 86 . 37 72 30 257 . Successful Hack 224 | . 55 . 50 24 61 . . . . 2 10 . . 5 17 . . . . . . . . . . . . Disable Machine 705 | . 15 . 165 45 75 . . . . . . . 15 . . 60 120 90 . . . . 60 . 15 45 . Anti-Garrison Action 150 | . . . . 150 . . . . . . . . . . . . . . . . . . . . . . . Destroy Structure 1079 | . 6 . 83 55 57 . . . . 39 12 68 12 82 20 4 326 46 . . . . 98 12 36 123 . Advance Influence 600 | . . . . . . . . . . 600 . . . . . . . . . . . . . . . . . Partial Spotted 210 | . . . . . . . . . . . 45 . . . . . 15 . . . . . 30 15 15 75 15 Lose Combat Pursuer 1605 | . 15 . 30 165 60 . . . . 15 180 . . 60 . . 90 45 . 45 . 15 195 15 60 570 45 Influence Decreases 11655 | 15 491 233 676 845 989 344 344 . 274 812 470 109 155 668 442 190 736 482 304 301 156 171 860 220 318 860 190 Time Decay 8321 | 15 481 203 616 625 749 334 254 . 239 422 370 79 145 518 342 170 326 362 294 252 76 141 530 150 198 310 120 Search Patrol Dispatched 150 | . . . . . . . . . . 150 . . . . . . . . . . . . . . . . . Lost Part 1479 | . 10 30 20 70 90 10 90 . 10 160 30 10 10 10 . . . 120 10 49 . 30 280 . 80 290 70 Lost Ally 1405 | . . . 40 . . . . . 25 80 70 20 . 140 100 20 410 . . . 80 . 50 70 40 260 . Purge Threat 300 | . . . . 150 150 . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 67 | . 2 . 1 10 12 . . . . 2 2 . . 3 . . 8 7 . . . . 8 . 5 7 . Investigation 12 | . 1 . . 2 2 . . . . . 1 . . 1 . . 1 1 . . . . . . 2 1 . Extermination 16 | . . . . . 6 . . . . 2 . . . . . . 1 1 . . . . 4 . 1 1 . Reinforcement 27 | . 1 . 1 3 4 . . . . . 1 . . 2 . . 5 4 . . . . 4 . 2 . . Assault 6 | . . . . 3 . . . . . . . . . . . . . 1 . . . . . . . 2 . Garrison 6 | . . . . 2 . . . . . . . . . . . . 1 . . . . . . . . 3 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . 1 . . . . . . . . 1 . . . 2 . . . . . . 1 . . Haulers Reinforced 5 | . . . . . 1 . . . . . . . . . . . 1 2 . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Res Tes Acc Com Distress Signals 22 | . 1 . 3 1 1 . . . 1 . 1 . . 3 2 . 2 . . . 2 . 1 . . 3 1 Communications Jammed 61 | . . . . . . . . . . . . . . . . . . . . . . . 2 . 51 8 . Distress Signals 61 | . . . . . . . . . . . . . . . . . . . . . . . 2 . 51 8 . Times Spotted 634 | . 22 6 38 73 53 10 6 . 14 35 19 4 2 29 10 7 27 21 5 8 31 10 67 4 25 92 16 Peak Tracking Total 17 | . 3 2 4 7 4 3 6 . 4 15 6 1 1 10 5 2 9 6 1 2 9 5 10 2 10 17 10 Tactical Retreats 56 | . 1 . 2 9 3 . . . . 1 6 . . 2 . . 2 3 . 1 . 1 6 1 3 13 2 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Res Tes Acc Com Traps Triggered 26 | . 2 . 1 1 6 . . . . 1 1 . 2 . . . 2 . . . . . 6 . 2 . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 5 | . . 1 1 . . . . . . . . . . . . . . . . 2 1 . . . . . . Triggered 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Most Traps Carried 2 | . . 2 1 . . . . . . . . . . . . . . . 1 1 1 . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Res Tes Acc Com Machines Disabled 48 | . 1 . 11 4 5 . . . . . . . 1 . . 4 8 6 . . . . 4 . 1 3 . Max in Single Turn 7 | . 1 . 2 1 1 . . . . . . . . . . 1 7 2 . . . . 1 . 1 1 . Garrison Access 5 | . . . . 1 1 . . . . . 1 . 1 . . . . . . . . . 1 . . . . Network Hub 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Res Tes Acc Com Machines Accessed 93 | . 10 . 16 11 20 . . . . 2 8 . 4 4 2 . . 3 . . 5 . 2 1 2 1 2 Terminals 35 | . 7 . 11 5 6 . . . . . . . . 4 2 . . . . . . . . . . . . Fabricators 8 | . . . . . 5 . . . . . 1 . 1 . . . . 1 . . . . . . . . . Repair Stations 13 | . 1 . 1 1 3 . . . . 1 1 . 2 . . . . . . . . . 1 1 . . 1 Recycling Units 17 | . 2 . 2 2 4 . . . . 1 4 . . . . . . 1 . . . . . . . . 1 Scanalyzers 8 | . . . 2 2 1 . . . . . 1 . . . . . . 1 . . . . . . 1 . . Garrison Access 7 | . . . . 1 1 . . . . . 1 . 1 . . . . . . . . . 1 . 1 1 . Total Hacks 253 | . 38 . 42 34 48 . . . . 3 17 . 11 8 8 . . 7 . . 15 . 8 3 5 1 5 Successful 129 | . 25 . 25 15 20 . . . . 2 9 . 2 3 5 . . 5 . . 15 . 1 . 2 . . Failed 122 | . 12 . 16 19 28 . . . . 1 8 . 9 5 3 . . 2 . . . . 7 3 3 1 5 Catastrophic 33 | . 1 . 3 5 8 . . . . 1 1 . 1 1 2 . . . . . . . 3 2 1 1 3 Database Lockouts 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Manual 194 | . 16 . 15 12 8 . . 1 . 14 19 . 5 14 1 . 16 1 . . . . 3 7 18 37 7 Terminals 106 | . 27 . 31 15 17 . . . . . . . . 8 8 . . . . . . . . . . . . Fabricators 12 | . . . . . 8 . . . . . 1 . 1 . . . . 2 . . . . . . . . . Repair Stations 41 | . 3 . 2 3 11 . . . . 2 2 . 8 . . . . . . . . . 4 3 . . 3 Recycling Units 41 | . 8 . 5 5 8 . . . . 1 10 . . . . . . 2 . . . . . . . . 2 Scanalyzers 20 | . . . 4 8 1 . . . . . 2 . . . . . . 3 . . . . . . 2 . . Garrison Access 18 | . . . . 3 3 . . . . . 2 . 2 . . . . . . . . . 4 . 3 1 . Terminal Hacks 56 | . 10 . 15 3 5 . . . . . . . . 3 5 . . . . . 15 . . . . . . Record 14 | . . . . . . . . . . . . . . . 4 . . . . . 10 . . . . . . Robot Analysis 4 | . 1 . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 6 | . . . 2 . . . . . . . . . . . . . . . . . 4 . . . . . . Open Door 5 | . . . . . . . . . . . . . . 3 1 . . . . . 1 . . . . . . Emergency Access Points 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Locate Traps 8 | . 2 . 4 1 1 . . . . . . . . . . . . . . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Maintenance Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 3 | . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 4 | . . . 3 . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . 2 . . . . . 1 . . . . . . 1 . . . . . . . . . Network Status 3 | . . . . . 2 . . . . . . . . . . . . 1 . . . . . . . . . Build 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Repair Station Hacks 14 | . 2 . . 2 7 . . . . 2 . . 1 . . . . . . . . . . . . . . Scan Component 8 | . 1 . . 1 4 . . . . 1 . . 1 . . . . . . . . . . . . . . Repair 6 | . 1 . . 1 3 . . . . 1 . . . . . . . . . . . . . . . . . Recycling Unit Hacks 14 | . 3 . 2 2 2 . . . . . 4 . . . . . . 1 . . . . . . . . . Retrieve Matter 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 13 | . 2 . 2 2 2 . . . . . 4 . . . . . . 1 . . . . . . . . . Scanalyzer 17 | . . . 4 7 . . . . . . 2 . . . . . . 2 . . . . . . 2 . . Insert Component 9 | . . . 2 4 . . . . . . 1 . . . . . . 1 . . . . . . 1 . . Analyze 8 | . . . 2 3 . . . . . . 1 . . . . . . 1 . . . . . . 1 . . Garrison Access Hacks 4 | . . . . . 1 . . . . . 1 . 1 . . . . . . . . . 1 . . . . Seal Access 4 | . . . . . 1 . . . . . 1 . 1 . . . . . . . . . 1 . . . . Unauthorized Hacks 20 | . 10 . 4 1 3 . . . . . 1 . . . . . . 1 . . . . . . . . . Terminals 8 | . 5 . 3 . . . . . . . . . . . . . . . . . . . . . . . . Track 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 5 | . 2 . 3 . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Mechanics 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Recycling Units 10 | . 4 . 1 1 2 . . . . . 1 . . . . . . 1 . . . . . . . . . Monitor 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Reject 8 | . 2 . 1 1 2 . . . . . 1 . . . . . . 1 . . . . . . . . . Recyclers 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Used 3 | . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 77 | . 9 . 16 11 19 . . . . 2 6 . 3 1 1 . . 2 . . . . 2 1 1 1 2 Full Trace Events 6 | . 1 . . 2 1 . . . . . 1 . . 1 . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 11 | . . . . . . . . 4 . . . . . 4 . . . . . . . . . . . 3 . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 52 | . . . 2 3 . . . 13 . . 1 . . 23 . . 8 1 . . . . . . 1 . . Parts Built 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Authchips 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Time 58 | . . . . . . . . . . . 58 . . . . . . . . . . . . . . . . Total Part Build Rating 14 | . . . . . . . . . . . 14 . . . . . . . . . . . . . . . . Parts Repaired 6 | . 1 . . 1 3 . . . . 1 . . . . . . . . . . . . . . . . . Time 203 | . 13 . . 32 114 . . . . 44 . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter 229 | . 229 . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 48 | . 13 . 9 13 . . . . . . 7 . . . . . . 6 . . . . . . . . . Parts Scanalyzed 9 | . . . 2 4 . . . . . . 1 . . . . . . 1 . . . . . . 1 . . Part Schematics Acquired 8 | . . . 2 3 . . . . . . 1 . . . . . . 1 . . . . . . 1 . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Res Tes Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . 2 4 . . . . . . . . . . . . . . . . . . . . . . Machine Destruction 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Programmers 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 28 | . . . . . . . . . . . . . . 23 . . . . . . 5 . . . . . . Allies Hacked 3 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 . . Hacks Repelled 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Res Tes Acc Com Total Allies 106 | . . 3 . . . . . 4 . 4 4 19 1 31 5 . 5 . . . 5 . 3 7 . 15 . Largest Group 34 | . . 3 3 . . . . 4 4 5 3 19 11 33 34 24 27 . . . 5 1 4 7 3 5 . Highest-Rated Group 1503 | . . 40 40 . . . . 151 151 285 210 684 457 1183 1503 1145 1041 . . . 267 64 342 429 283 499 . Highest-Rated Ally 269 | . . 16 16 . . . . 39 39 70 70 50 50 159 159 159 96 . . . 64 64 96 122 122 269 . Zionite Dispatches 22 | . . . . . . . . . . 3 3 . 1 2 . . 3 . . . . . 1 3 . 6 . Heavy 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Light 5 | . . . . . . . . . . 1 1 . . 1 . . . . . . . . 1 . . 1 . Recon 2 | . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . Fire 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . Hacker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Experimental 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Thermal Resupply 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . Resource Resupply 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Heavy Resupply 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Infowar Resupply 4 | . . . . . . . . . . 1 1 . . 1 . . . . . . . . . 1 . . . Total Orders 16 | . . . . . . . . . . 3 2 . 2 1 2 . 3 . . . . . . 2 . 1 . STAY 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . FOLLOW 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . GUARD 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . DROP 8 | . . . . . . . . . . 1 1 . 1 1 . . 2 . . . . . . 1 . 1 . COLLECT 4 | . . . . . . . . . . 2 . . 1 . . . . . . . . . . 1 . . . EXPLORE 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Ally Attacks 840 | . . 9 38 . . . . . 26 43 28 75 9 222 38 29 103 . . . 45 . 25 13 12 125 . Total Damage 22616 | . . 99 422 . . . . . 701 1061 572 2818 231 4470 883 664 3130 . . . 1174 . 799 360 760 4472 . Kills 156 | . . 1 8 . . . . . 7 9 3 12 2 22 8 3 23 . . . 8 . 7 3 5 35 . Allies Corrupted 5 | . . . . . . . . . . 1 . . . . . . 2 . . . . . . . 1 1 . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Res Tes Acc Com Active Infowar (turns) 23252 | 63 3662 55 2081 865 535 312 457 38 653 926 881 912 754 1520 767 351 723 678 654 712 1207 635 2167 300 400 697 247 Optics 7220 | . . . . . . . . . . . . . . . . . . 403 654 712 1207 635 1965 300 400 697 247 Sensors 1450 | . . . . . 535 312 329 . . . . . . . . . . . . . . . . . 274 . . Terrain 804 | . . . . . . . . . . 804 . . . . . . . . . . . . . . . . . Structural 4327 | . 108 55 1492 . . . . . . . 881 912 754 99 . . . . 26 . . . . . . . . Traps 3537 | . . . . . . . . . . . . . . 1421 767 351 723 275 . . . . . . . . . Seismic 6318 | 63 3554 . 589 865 . . 128 38 653 132 . . . . . . . . . . . . . . . 104 192 Decoding 3726 | . . . . . . . . . . . . . . . . . . . . . . . 2166 300 391 697 172 Machine Analysis 2856 | . . . . . . . . . . . . . . . . . . . . . . . 1621 300 400 535 . Jamming 3917 | . . . . . . . . . . . . . . . . . . 59 654 712 1207 409 572 . 141 163 . Robot Analysis Total 4 | . 1 . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 11 | . . 2 . . . 2 . 2 1 . . . . . . . . . 1 3 . . . . . . . Drone Launches 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Drone Recoveries 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Decoded 0b10 Intel 107 | . . . . . . . . . . . . . . . . . . . . . . . 70 9 8 15 5 Traps 11 | . . . . . . . . . . . . . . . . . . . . . . . 8 2 . 1 . Emergency Access 7 | . . . . . . . . . . . . . . . . . . . . . . . 5 1 1 . . Items 76 | . . . . . . . . . . . . . . . . . . . . . . . 53 5 7 9 2 Machines 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 Patrols 7 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . 3 2 Guards 3 | . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . Zionite Intel Received 18 | . . . . . . . . . . 1 2 . . 3 . . 2 . . . . . . . 5 4 1 Branch Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Emergency Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Component Stockpiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Prototype Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Component Schematics 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Prototype Schematics 2 | . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . Unaware Schematics 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . Unaware Analyses 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . Trap Installations 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Active Terminals 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Depthwide Sectors/-1 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Res Tes Acc Com Turns Passed 32423 | 156 3677 632 2104 2232 3968 745 549 2810 697 1030 951 912 754 1520 767 351 723 826 654 712 1207 635 2167 300 400 697 247 Spaces Moved 19217 | 81 1918 500 1163 677 1701 455 294 1174 282 545 1644 671 400 635 422 181 389 289 354 359 640 333 1454 479 621 1227 329 Core 178 | 4 . . . . . . . . . 48 3 . . . . . . . . . . . 2 . . 16 105 Treads 10308 | 77 1918 34 53 526 721 . 74 1174 282 497 . 429 400 635 422 181 389 289 354 359 640 333 521 . . . . Legs 72 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 72 Wheels 3559 | . . 466 1110 151 980 455 220 . . . 176 . . . . . . . . . . . 1 . . . . Hover 3531 | . . . . . . . . . . . 1385 242 . . . . . . . . . . 654 217 596 437 . Flight 1569 | . . . . . . . . . . . 80 . . . . . . . . . . . 276 262 25 774 152 Fastest Speed 29 | 50 160 105 105 150 145 145 145 156 236 50 30 30 155 155 155 155 155 155 160 160 160 160 39 39 40 29 37 Average Speed 135 | 154 160 111 144 232 189 145 168 233 236 156 42 109 155 155 155 155 155 159 160 160 160 160 100 46 52 43 61 Slowest Speed 330 | 160 160 160 320 250 330 145 240 236 236 238 175 155 155 155 155 155 155 160 160 160 160 160 330 60 110 200 200 Overloaded Moves 43 | . . . . . . . . . . . . . . . . . . . . . . . 43 . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 46 | . . . . . . . . . . . 1 . . . . . . . . . . . 14 . 1 27 3 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 56 | 5 100 96 97 61 43 66 54 91 56 16 40 95 12 88 86 96 55 8 46 55 85 58 50 12 66 35 20 Regions Visited 27 Branch Regions 15 Pre-discovered Areas 21 | . . . . . . 1 . 1 1 8 . . . . . . 8 . 1 1 . . . . . . . Known Exits Taken 10 | . . . 1 . 1 1 1 1 1 . . . . . . . . . . 1 . . 1 1 1 . . Unknown Exits Taken 15 | 1 1 1 . 1 . . . . . 1 . . 1 1 1 1 1 1 1 . 1 1 . . . 1 . Scrap Searched 17 | . . 1 . . . 1 4 3 1 . . . . . . . . . 2 1 . 4 . . . . . Spaces Dug 29 | . 2 . 3 1 4 . . . . 2 . . . . . . . 1 . . . . 5 2 4 5 . Terrain Destroyed 705 | . 2 . 81 86 58 55 12 . 8 27 4 . 4 26 6 1 188 23 16 11 15 20 42 2 8 10 . Melee 10 | . 2 . 3 1 . . . . . 2 . . . . . . . 1 . . . . 1 . . . . Projectile 211 | . . . . 4 5 1 . . . 1 4 . 4 26 6 1 18 19 16 11 15 20 40 2 8 10 . AOE 483 | . . . 78 81 53 54 12 . 8 24 . . . . . . 170 3 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Res Tes Acc Com Total 23380 | 99 2180 545 1438 1103 2124 496 325 1226 301 675 1834 817 525 1087 522 239 462 549 404 436 759 385 1905 555 686 1334 369 Wait 1653 | 1 40 18 50 174 149 . . 17 . 53 75 80 99 234 65 52 30 165 14 28 26 14 152 55 26 21 15 Move 19107 | 80 1917 499 1162 676 1700 454 293 1173 281 544 1642 670 399 634 421 180 388 288 353 358 639 332 1430 478 618 1175 323 Hop 39 | . . . . . . . . . . . 1 . . . . . . . . . . . 10 . 1 24 3 Pick Up 313 | 6 19 5 51 34 26 2 7 4 4 8 23 11 11 15 5 . 3 8 9 4 6 5 32 3 4 7 1 Fast Attach 193 | 7 4 . 5 5 12 . 1 2 1 12 23 4 3 1 7 . 4 5 1 2 4 1 36 4 10 34 5 Attach 139 | . 1 3 4 9 13 1 8 2 1 2 9 2 3 3 . . . 13 2 4 2 3 25 2 4 17 6 Detach 61 | . . . 1 . 4 . . 3 . 1 3 3 . . . . . 4 1 1 3 . 11 3 2 16 5 Swap 194 | . 8 3 30 39 23 8 2 7 1 15 7 5 1 4 1 1 2 7 1 1 4 3 15 . . 6 . Drop 325 | . 14 2 47 35 26 3 . 5 3 14 18 21 3 13 14 . 8 3 3 5 10 2 48 4 8 14 2 Fire 1132 | 5 175 14 84 130 166 28 14 . 10 21 33 21 6 46 9 6 23 54 20 31 34 25 143 3 12 19 . Melee 24 | . 2 . 3 1 . . . 13 . 3 . . . . . . . 1 . . . . 1 . . . . Ram 7 | . . . . . . . . . . 2 . . . . . . . . . . . . 1 . 1 1 2 Kick 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Crush 12 | . . . . . 3 . . . . . . . . 3 . . 4 1 . . . . 1 . . . . Escape Stasis 3 | . . . . . 2 . . . . . . . . 1 . . . . . . . . . . . . . Rewire 166 | . . . . . . . . . . . . . . 133 . . . . . . 30 . . 3 . . . Trap 5 | . . 1 1 . . . . . . . . . . . . . . . . 2 1 . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory (discovered 4 exits: *Fac x3 / [*Upp]) -5/Waste -5/Factory -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus (discovered 2 exits: *Fac / *Arc) -5/Archives (discovered 3 exits: *Fac / *Hub x2) -5/Hub_04(d) (discovered 3 exits: *Fac x3) -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research -2/Research -2/Testing -1/Access -1/Command History --------- Turn | Location | Event 36 | -11/Scrapyard | Discovered new exit (range 15) 157 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 318 | -10/Materials | Discovered new exit (range 12) 447 | -10/Materials | Discovered new exit (range 7) 562 | -10/Materials | Discovered new exit (range 3) 864 | -10/Materials | Central database locked down 999 | -10/Materials | Discovered new exit (range 3) 1219 | -10/Materials | Discovered new exit (range 10) 1344 | -10/Materials | Repaired Lgt. Treads 3125 | -10/Materials | Discovered new exit (range 6) 3834 | -10/Materials | Entered Mines 3874 | -10/Mines | Core integrity fell below 50% 3900 | -10/Mines | Learned location of 1 exit from Materials 3985 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 4021 | -10/Mines | Discovered new exit (range 5) 4091 | -10/Mines | Found a hidden stash of uninstalled traps 4248 | -10/Mines | Learned Materials terminal intel 4419 | -10/Mines | Discovered new exit (range 10) 4466 | -10/Mines | Entered Materials 4466 | -9/Materials | Accompanied by 3 allies 4466 | -9/Materials | Evolved 2 slots: Utility x2 4467 | -9/Materials | Identified exit to Materials 4468 | -9/Materials | Loaded intel: 12 terminal locations 4791 | -9/Materials | Discovered exit to Materials (range 15) 5615 | -9/Materials | Central database locked down 5823 | -9/Materials | Discovered new exit (range 5) 5994 | -9/Materials | Discovered exit to Materials (range 14) 6570 | -9/Materials | Entered another Materials area 6570 | -8/Materials | Evolved 2 slots: Propulsion x2 6638 | -8/Materials | Repaired Med. Armor Plating 7346 | -8/Materials | Build established: Scavenger-Mutant 8096 | -8/Materials | Discovered new exit (range 15) 8100 | -8/Materials | Build established: Mutant 8495 | -8/Materials | Garrison activated, responded to threat 8570 | -8/Materials | First assault squad dispatched 8614 | -8/Materials | Garrison activated, responded to threat 8706 | -8/Materials | Destroyed 10 combat bots 8769 | -8/Materials | Discovered new exit (range 8) 8802 | -8/Materials | Entered Factory 8802 | -7/Factory | Evolved 2 slots: Utility x2 8804 | -7/Factory | Discovered new exit (range 16) 8947 | -7/Factory | Identified exit to Lower Caves 9217 | -7/Factory | Repaired Arm. Treads 9257 | -7/Factory | Repaired Arm. Treads 9296 | -7/Factory | Repaired Arm. Treads 11094 | -7/Factory | Discovered new exit (range 16) 11115 | -7/Factory | Identified exit to Factory 11690 | -7/Factory | Lost 4 parts (1p2u1w) 12770 | -7/Factory | Entered Lower Caves 12775 | -7/Lower Caves | Core integrity fell below 50% 12976 | -7/Lower Caves | Identified exit to Lower Caves 13097 | -7/Lower Caves | Learned location of Zion (-7) 13149 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 13515 | -7/Lower Caves | Entered another Lower Caves area 13559 | -7/Lower Caves | Build established: Scavenger-Mutant 13585 | -7/Lower Caves | Discovered exit to Factory (range 13) 13835 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 13911 | -7/Lower Caves | Lost 9 parts (2p2n3u2w) 13958 | -7/Lower Caves | Discovered new exit (range 14) 13987 | -7/Lower Caves | Identified exit to Zion 14064 | -7/Lower Caves | Entered Zion 14116 | -7/Zion | System corruption cleaned by Quarantine Array 14175 | -7/Zion | Discovered new exit (range 15) 14211 | -7/Zion | Given the Hacking Drone Bay 14211 | -7/Zion | Found Prototype Device 14226 | -7/Zion | Identified Hacking Drone Bay 14433 | -7/Zion | Found CR-A16's Pointy Stick 14751 | -7/Zion | Learned location of Quarantine (-3) 14861 | -7/Zion | Learned Factory interactive machine intel 15020 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 15067 | -7/Zion | Given A8's code to call for help 15427 | -7/Zion | Received a visual enhancement algorithm 15440 | -7/Zion | Ran a visual enhancement algorithm 15607 | -7/Zion | Learned Factory terminal intel 16166 | -7/Zion | Met Imprinter 16216 | -7/Zion | Imprinted 16218 | -7/Zion | Declared Zion's savior 16871 | -7/Zion | Identified exit to Proximity Caves 16874 | -7/Zion | Entered Proximity Caves 16874 | -6/Proximity Caves | Accompanied by 4 allies 16876 | -6/Proximity Caves | Spotter reported a threat 16877 | -6/Proximity Caves | Spotter reported a threat 17056 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 17074 | -6/Proximity Caves | Spotter reported a threat 17149 | -6/Proximity Caves | Spotter reported a threat 17531 | -6/Proximity Caves | Discovered exit to Factory (range 12) 17571 | -6/Proximity Caves | Entered Factory 17571 | -6/Factory | Accompanied by 2 allies 17571 | -6/Factory | Evolved 2 slots: Propulsion x2 17572 | -6/Factory | Loaded intel: 53 interactive machine locations 17573 | -6/Factory | Loaded intel: 26 terminal locations 17731 | -6/Factory | Repaired Matter Filter 17815 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/-5 17816 | -6/Factory | Zion Light squad teleported in 17911 | -6/Factory | Discovered new exit (range 7) 17920 | -6/Factory | Identified exit to Lower Caves 17921 | -6/Factory | Search patrols dispatched 17962 | -6/Factory | Zion Infowar Resupply teleported in 18136 | -6/Factory | Zion Recon squad teleported in 18430 | -6/Factory | Lost 3 parts (3n) 18548 | -6/Factory | Cargo convoy interrupted 18559 | -6/Factory | System corruption reached 10% 18578 | -6/Factory | Core integrity fell below 50% 18597 | -6/Factory | Core integrity fell below 20% 18599 | -6/Factory | Discovered new exit (range 8) 18601 | -6/Factory | Entered another Factory area 18601 | -5/Factory | Evolved 2 slots: Utility x2 18606 | -5/Factory | Lost 13 parts (1p6n4u2w) 18711 | -5/Factory | Zion Light squad teleported in 18746 | -5/Factory | Found Prototype Protection 18746 | -5/Factory | Identified Zio. Weapon Casing 18843 | -5/Factory | Found Zio. Weapon Casing 19017 | -5/Factory | Discovered new exit (range 7) 19027 | -5/Factory | Build established: Messiah-Mutant 19069 | -5/Factory | Zion Recon squad teleported in 19153 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 19154 | -5/Factory | Zion Infowar Resupply teleported in 19171 | -5/Factory | Discovered new exit (range 7) 19227 | -5/Factory | Retrieved Zion intel report: Trap Installations 19297 | -5/Factory | Fabricated Quantum Capacitor (x2) 19320 | -5/Factory | Discovered new exit (range 9) 19405 | -5/Factory | Build established: Messiah-Sprinter 19432 | -5/Factory | Discovered new exit (range 16) 19552 | -5/Factory | Sucked down chute 19552 | -5/Factory | Entered Waste 19556 | -5/Waste | Spotted C-40 Crusher 19585 | -5/Waste | Spotted C-40 Crusher 19597 | -5/Waste | Destroyed C-40 Crusher 19609 | -5/Waste | Warlord forces began an assault 19640 | -5/Waste | Allies destroyed C-40 Crusher 19649 | -5/Waste | Spotted C-40 Crusher 19651 | -5/Waste | Allies destroyed C-40 Crusher 19665 | -5/Waste | Spotted C-40 Crusher 19671 | -5/Waste | Allies destroyed C-40 Crusher 19682 | -5/Waste | Spotted C-40 Crusher 19682 | -5/Waste | Spotted C-40 Crusher 19688 | -5/Waste | Allies destroyed C-40 Crusher 19697 | -5/Waste | Allies destroyed C-40 Crusher 19726 | -5/Waste | Lost 8 allies 20160 | -5/Waste | Build established: Scavenger-Mutant 20404 | -5/Waste | Discovered new exit (range 12) 20464 | -5/Waste | Entered Factory 20464 | -5/Factory | Accompanied by 11 allies 20713 | -5/Factory | Lost 3 parts (1p2u) 20841 | -5/Factory | Build established: Hacker-Mutant 20908 | -5/Factory | Zion Heavy Resupply teleported in 21153 | -5/Factory | Discovered new exit (range 11) 21218 | -5/Factory | Entered Extension 21218 | -5/Extension | Accompanied by 10 allies 21269 | -5/Extension | Zion Light squad teleported in 21272 | -5/Extension | Rescued a captive Derelict 21380 | -5/Extension | Rescued A7 21787 | -5/Extension | Build established: Commander-Mutant 22079 | -5/Extension | Spotted B-75 Beast 22091 | -5/Extension | Allies destroyed B-75 Beast 22092 | -5/Extension | Spotted B-75 Beast 22104 | -5/Extension | Allies destroyed B-75 Beast 22123 | -5/Extension | Found Zio. Weapon Casing 22173 | -5/Extension | Retrieved Zion intel report: Prototype Schematics 22176 | -5/Extension | Retrieved Zion intel report: Component Schematics 22278 | -5/Extension | Retrieved Zion intel report: Unaware Schematics 22279 | -5/Extension | Zion Infowar Resupply teleported in 22589 | -5/Extension | Rescued a captive Derelict 22596 | -5/Extension | Rescued a captive Derelict 22617 | -5/Extension | Discovered new exit (range 10) 22619 | -5/Extension | Discovered new exit (range 6) 22706 | -5/Extension | Terminal network hard line cut 22738 | -5/Extension | Entered Cetus 22738 | -5/Cetus | Accompanied by 33 allies (A7) 22743 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 22757 | -5/Cetus | Spotted Cetus Guard 22757 | -5/Cetus | Spotted Cetus Guard 22759 | -5/Cetus | Spotted Cetus Guard 22762 | -5/Cetus | Allies destroyed Cetus Guard 22762 | -5/Cetus | Spotted Cetus Guard 22768 | -5/Cetus | Allies destroyed Cetus Guard 22772 | -5/Cetus | Allies destroyed Cetus Guard 22774 | -5/Cetus | Destroyed Cetus Guard 22802 | -5/Cetus | Lost 4 allies 22898 | -5/Cetus | Escorted A7 to Cetus Mainframe 22996 | -5/Cetus | Started Cetus Manufacturing Module 23021 | -5/Cetus | Manufactured an Enhanced Grunt 23046 | -5/Cetus | Manufactured an Enhanced Grunt 23071 | -5/Cetus | Manufactured an Enhanced Grunt 23096 | -5/Cetus | Manufactured an Enhanced Grunt 23121 | -5/Cetus | Manufactured an Enhanced Grunt 23156 | -5/Cetus | Discovered new exit (range 15) 23183 | -5/Cetus | Spotted Cetus Guard 23183 | -5/Cetus | Spotted Cetus Guard 23185 | -5/Cetus | Spotted Cetus Guard 23185 | -5/Cetus | Spotted Cetus Guard 23190 | -5/Cetus | Allies destroyed Cetus Guard 23192 | -5/Cetus | Allies destroyed Cetus Guard 23196 | -5/Cetus | Destroyed Cetus Guard 23199 | -5/Cetus | Destroyed Cetus Guard 23209 | -5/Cetus | Discovered new exit (range 15) 23216 | -5/Cetus | Scared off Revision 17 23488 | -5/Cetus | Security sweep announced 23505 | -5/Cetus | Entered Archives 23505 | -5/Archives | Accompanied by 24 allies (A7) 23510 | -5/Archives | Received a hacking code to weaken MAIN.C 23561 | -5/Archives | Unable to access archive contents 23564 | -5/Archives | Discovered new exit (range 16) 23581 | -5/Archives | Discovered new exit (range 16) 23599 | -5/Archives | Discovered new exit (range 16) 23856 | -5/Archives | Entered Hub_04(d) 23856 | -5/Hub_04(d) | Accompanied by 22 allies 23870 | -5/Hub_04(d) | Zion Thermal Resupply teleported in 23966 | -5/Hub_04(d) | Retrieved Zion intel report: Prototype Schematics 23967 | -5/Hub_04(d) | Zion Resource Resupply teleported in 24052 | -5/Hub_04(d) | Discovered new exit (range 16) 24105 | -5/Hub_04(d) | Discovered new exit (range 16) 24130 | -5/Hub_04(d) | Zion Fire squad teleported in 24245 | -5/Hub_04(d) | Discovered new exit (range 6) 24437 | -5/Hub_04(d) | Retrieved Zion intel report: Depthwide Sectors/-5 24453 | -5/Hub_04(d) | Lost 5 allies 24483 | -5/Hub_04(d) | Network Hub disabled 24483 | -5/Hub_04(d) | Garrison activated, responded to threat 24488 | -5/Hub_04(d) | Spotted Lightning 24490 | -5/Hub_04(d) | Spotted Lightning 24491 | -5/Hub_04(d) | Spotted Lightning 24563 | -5/Hub_04(d) | Lost 17 allies 24579 | -5/Hub_04(d) | Entered Factory 24579 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 24799 | -4/Factory | Build established: Scavenger-Mutant 24848 | -4/Factory | Discovered new exit (range 8) 25011 | -4/Factory | Found Prototype Hackware 25011 | -4/Factory | Identified Exp. Hacking Suite 25079 | -4/Factory | First assault squad dispatched 25346 | -4/Factory | System corruption reached 10% 25352 | -4/Factory | Lost 10 parts (3p1n4u2w) 25371 | -4/Factory | Destroyed 7 combat bots 25405 | -4/Factory | Entered Upper Caves 25418 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 25725 | -4/Upper Caves | Discovered new exit (range 6) 25754 | -4/Upper Caves | Found DCF Scrap (13 items) 25819 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 25907 | -4/Upper Caves | Learned location of Armory (-4) 26059 | -4/Upper Caves | Entered another Upper Caves area 26280 | -4/Upper Caves | Spotted B-86 Titan 26398 | -4/Upper Caves | Lost 4 parts (1p1n2u) 26399 | -4/Upper Caves | Destroyed B-86 Titan 26627 | -4/Upper Caves | Identified exit to Warlord 26763 | -4/Upper Caves | Learned Research terminal intel 26771 | -4/Upper Caves | Entered Warlord 26827 | -4/Warlord | System corruption cleaned by Quarantine Array 27123 | -4/Warlord | Visited the Vortex Lab 27135 | -4/Warlord | Warlord's base attacked by MAIN.C 27143 | -4/Warlord | Found Prototype Energy Gun 27143 | -4/Warlord | Identified Vortex Shotgun 27149 | -4/Warlord | Found Vortex Shotgun 27267 | -4/Warlord | Build established: Commander-Mutant 27485 | -4/Warlord | Warlord forces counterattacked 27714 | -4/Warlord | Rebuked by Warlord 27769 | -4/Warlord | Lost 3 allies 27785 | -4/Warlord | Spotted B-90 Cyclops 27795 | -4/Warlord | Spotted Striker 27810 | -4/Warlord | Warlord base infiltrated, sounded retreat 27814 | -4/Warlord | Destroyed Striker 27858 | -4/Warlord | Spotted B-90 Cyclops 27859 | -4/Warlord | Destroyed B-90 Cyclops 27924 | -4/Warlord | Discovered new exit (range 20) 27932 | -4/Warlord | Lost 4 allies 27936 | -4/Warlord | Spotted Executioner 27936 | -4/Warlord | Spotted Striker 27978 | -4/Warlord | Entered Proximity Caves 27978 | -3/Proximity Caves | Accompanied by 1 ally 28029 | -3/Proximity Caves | Build established: Scavenger-Mutant 28593 | -3/Proximity Caves | Discovered new exit (range 9) 28613 | -3/Proximity Caves | Entered Research 28613 | -3/Research | Accompanied by 1 ally 28613 | -3/Research | Evolved 2 slots: Utility x2 28614 | -3/Research | Loaded intel: 23 terminal locations 28664 | -3/Research | Found Prototype Device 28664 | -3/Research | Identified Exp. EM Disruption Field 28673 | -3/Research | Found Exp. EM Disruption Field 28953 | -3/Research | Zion Light squad teleported in 29148 | -3/Research | Found Prototype Protection 29148 | -3/Research | Identified Centrium Heavy Armor Plating 29701 | -3/Research | Cargo convoy interrupted 29997 | -3/Research | Terminal network hard line cut 30031 | -3/Research | System corruption reached 10% 30103 | -3/Research | System corruption reached 30% 30180 | -3/Research | Lost 19 parts (2p5n7u5w) 30778 | -3/Research | Discovered new exit (range 5) 30779 | -3/Research | Identified exit to Research 30780 | -3/Research | Entered another Research area 30780 | -2/Research | Evolved 2 slots: Utility x2 30787 | -2/Research | Zion Infowar Resupply teleported in 30810 | -2/Research | Zion Heavy squad teleported in 30832 | -2/Research | Build established: Mutant 30850 | -2/Research | Spotted B-90 Cyclops 30891 | -2/Research | Discovered new exit (range 6) 30899 | -2/Research | Zion Fire squad teleported in 31051 | -2/Research | Identified exit to Testing 31069 | -2/Research | Lost 3 allies 31080 | -2/Research | Entered Testing 31080 | -2/Testing | Accompanied by 3 allies 31122 | -2/Testing | Found Portable AFG 31177 | -2/Testing | Retrieved Zion intel report: Emergency Access 31202 | -2/Testing | Retrieved Zion intel report: Active Terminals 31291 | -2/Testing | Retrieved Zion intel report: Branch Access 31292 | -2/Testing | Spotted PP-SAP6RE4WV3 31302 | -2/Testing | Found Prototype Device 31302 | -2/Testing | Identified Exp. Shock Absorption System 31306 | -2/Testing | Found Prototype Device 31306 | -2/Testing | Identified Thermal Barrier 31320 | -2/Testing | Retrieved Zion intel report: Component Stockpiles 31333 | -2/Testing | Spotted Striker 31345 | -2/Testing | P-80 Master assimilated allied CP-OK1(Z) 31394 | -2/Testing | Build established: Scout 31421 | -2/Testing | Spotted Alpha 7 31429 | -2/Testing | System corruption reached 10% 31441 | -2/Testing | Retrieved Zion intel report: Prototype Stockpiles 31477 | -2/Testing | Discovered new exit (range 5) 31478 | -2/Testing | Identified exit to Access 31480 | -2/Testing | Entered Access 31480 | -1/Access | Evolved 2 slots: Utility x2 31485 | -1/Access | Lost 7 parts (1p2n2u2w) 31497 | -1/Access | Found Hvy. Insulated Plating 31514 | -1/Access | Zion Heavy squad teleported in 31636 | -1/Access | Zion Hacker squad teleported in 31658 | -1/Access | Garrison activated, responded to threat 31681 | -1/Access | Spotted B-99 Colossus 31692 | -1/Access | Spotted B-99 Colossus 31705 | -1/Access | Lost 5 allies 31723 | -1/Access | Zion Light squad teleported in 31753 | -1/Access | Lost 4 parts (1n2u1w) 31763 | -1/Access | Zion Experimental squad teleported in 31782 | -1/Access | Build established: Mutant 31841 | -1/Access | Retrieved Zion intel report: Emergency Access 31842 | -1/Access | Zion Hacker squad teleported in 31869 | -1/Access | Lost 7 parts (2p3n2u) 31897 | -1/Access | Zion Thermal Resupply teleported in 31899 | -1/Access | Enhanced Grunt warped into view, answering call for help 31900 | -1/Access | Enhanced Grunt warped into view, answering call for help 31935 | -1/Access | P-80 Master assimilated allied WK-DQF(A) 32024 | -1/Access | First assault squad dispatched 32044 | -1/Access | System corruption reached 10% 32055 | -1/Access | Spotted B-99 Colossus 32079 | -1/Access | Lost 11 parts (2p2n7u) 32097 | -1/Access | Retrieved Zion intel report: Component Stockpiles 32120 | -1/Access | Retrieved Zion intel report: Unaware Schematics 32125 | -1/Access | Core integrity fell below 50% 32139 | -1/Access | Retrieved Zion intel report: Unaware Analyses 32164 | -1/Access | Spotted B-99 Colossus 32176 | -1/Access | Discovered new exit (range 3) 32177 | -1/Access | Entered Command 32207 | -1/Command | Lost 5 parts (3n2u) 32402 | -1/Command | Core integrity fell below 20% 32422 | -1/Command | Retrieved Zion intel report: Active Terminals 32424 | -1/Command | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 32411_ System corrupted: Heat flow error (+219). 32418_ Detecting system override signal. 32422_ Connecting with Terminal... >>\\ZION-REPORT [ Retrieving intel... ] [ Confirmed 16x terminals. ] [ Coordinates transferred. ] >>\\ZION-ROSTER [ Establishing connection... ] [ Error: Teleport tests failed, analyzing... ] [ Cause unknown. ] [ Suggest disengaging cave seals for backup. ] >>\\ZION-INTEL [ Establishing connection... ] [ Retrieving vulnerable data list... ] [ 1 : Guard Positions ] [ 2 : Component Schematics ] [ 3 : Unaware Schematics ] >>\\ZION-SEEK-1 [ Targeting Guard Positions... ] Map ----- +----------------------------------------------------+ | | | | | ????????????????????????????????????? | | ????????????????????????????????????? | | ???????????????????##############???? | | #############??????# #???? | | #??##### #???? | | #### =# #???? | | ! # #???? | | ############ # #???? | | #??????????## #???? | | #??????????##p #???? | | ####??????????+ p #???? | | #?????????????# #???? | | #???????#+##### p #???? | | #???????# #???? | | #???????# ####???? | | #???????########### #??????? | | #?????????????????#"" +??????? | | #?????????????????#"" #??????? | | ?????????????????#"" #??????? | | ?????????????????#T #??????? | | ?????????????????#"" #??????? | | ?????????????????#"" #??????? | | ?????????????????#"" #??????? | | ?????????????????# @ #??????? | | ?????????????????# #??????? | | +#?????????????? Y #??????? | | ???????????????# ######## ##??????? | | ???????????????## #???????? #???????? | | ????????????????# ????????? #???????? | | ????????????????#???????????#???????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 92 Energy Generation 53 Energy Capacity 1150 Matter Stores 550 Matter Capacity 600 Sight Range 22 Robot Scan Range 18 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 16 Armor Coverage 1200 Resistance: KI 25 Resistance: TH 10 Resistance: EM 30 Propulsion Shielding 66 Utility Shielding 66 Weapon Shielding 100 Weapon Cycling 25 Evasion (%) 70 Targeting Accuracy 8 Launcher Accuracy 30 Target Analysis 8 Core Analysis 6 Recoil Reduction 12 Matter Filtering 30 Energy Filtering 30 Kinecelleration 30 Salvage Targeting 3 Offensive Hacking 30 Defensive Hacking 22 Authchip Count 1 Item Schematics ----------------- Cryofiber Web | -9/Materials | Scanalyzed Imp. Flight Unit | -9/Materials | Scanalyzed Imp. Light Cannon | -8/Materials | Scanalyzed Imp. Light Armor Plating | -8/Materials | Scanalyzed Hcp. Storage Unit | -8/Materials | Scanalyzed Component Analysis Suite | -7/Zion | Archive Flexi-carbon Leg | -7/Zion | Archive Proton Cannon | -7/Zion | Archive Recalibrator | -7/Zion | Archive Phase Cannon | -7/Zion | Archive Imp. Melee Analysis Suite | -7/Zion | Archive Imp. Corruption Screen | -7/Zion | Archive Adv. Shield Generator | -7/Zion | Archive Imp. Cooling System | -7/Zion | Archive Focal Shield | -7/Zion | Archive Hvy. Laser | -7/Zion | Archive Med. Treads | -7/Zion | Archive Thermal Shield | -7/Zion | Archive Field Propulsion Drive | -5/Factory | Scanalyzed Ionic Axe | -5/Extension | Z-intel Imp. KE Penetrator | -5/Extension | Z-intel Prc. Matter Filter | -5/Extension | Z-intel Cld. VTOL Module | -5/Extension | Z-intel Lgt. Neutrino Core | -5/Extension | Z-intel Kinetic Spear | -5/Extension | Z-intel Cld. Plasma Rifle | -5/Extension | Z-intel Hvy. Gatling Laser | -5/Extension | Z-intel Imp. Spread Laser | -5/Extension | Z-intel Enh. Armored Leg | -5/Extension | Z-intel Arc Projector | -5/Extension | Z-intel Nuclear Pulse Array | -5/Extension | Z-intel Adv. Plasma Cannon | -5/Extension | Z-intel Energy Well | -5/Extension | Z-intel KE Penetrator | -5/Extension | Z-intel Gyrokinetic Inverter | -5/Extension | Z-intel Transport Network Coupler | -5/Extension | Z-intel System Shield | -5/Extension | Z-intel Arm. Huge Wheel | -5/Extension | Z-intel Power Amplifier | -5/Extension | Z-intel Lrg. Storage Unit | -5/Extension | Z-intel Microactuators | -5/Extension | Z-intel Launcher Loader | -5/Extension | Z-intel Imp. Heavy Machine Gun | -5/Hub_04(d) | Z-intel Imp. Energy Well | -5/Hub_04(d) | Z-intel Cld. Particle Cannon | -5/Hub_04(d) | Z-intel Neutron Cannon | -5/Hub_04(d) | Z-intel Enh. Fission Core | -5/Hub_04(d) | Z-intel Multireflex Exoskeleton | -5/Hub_04(d) | Z-intel Tesla Bomb Launcher | -5/Hub_04(d) | Z-intel Imp. Lightning Gun | -5/Hub_04(d) | Z-intel Centrium Heavy Treads | -4/Factory | Scanalyzed Imp. Antigrav System | -2/Testing | Scanalyzed Robot Schematics ------------------ S-27 Virus | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive H-77 Assassin | -7/Zion | Archive R-10 Processor | -5/Extension | Z-intel R-06 Scavenger | -5/Extension | Z-intel T-07 Excavator | -5/Extension | Z-intel A-02 Transporter | -5/Extension | Z-intel G-73 Enforcer | -1/Access | Z-intel E-15 Imp | -1/Access | Z-intel A-15 Conveyor | -1/Access | Z-intel Fabricated ------------ Quantum Capacitor | x2 | -5/Factory | Preloaded, Authchip Repaired ---------- Lgt. Treads | 35% | -10/Materials Med. Armor Plating | 34% | -8/Materials Arm. Treads | 20% | -7/Factory Arm. Treads | 28% | -7/Factory Arm. Treads | 38% | -7/Factory Matter Filter | 42% | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Beloved Can't Touch This Freeware Friend Of Zion Main Advantage Revising The Future Tank Challenges ------------ None Game ------ Seed ZhirovReflectiveFacilitator Manual? 0 Play Time 05:15:03 Cumulative 159.8 hours Start 2025.03.08 @ 23:20:24 End 2025.03.09 @ 05:45:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 98 Rogue 94 Adventurer 4 Explorer 0 Win Type - Total 5 Types 4/0/1/0/0/0/0/0/0/0 Lore% 66 Gallery% 63 Achievement% 57 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 11837630-29ee-40e0-80c1-b41109dac805