Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.13 @ 20:41:00 Player: KURIIRI Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (19) 3800 Robots Destroyed (416) 2080 Value Destroyed (19904) 19904 Prototype IDs (36) 720 Alien Tech Used (0) 0 Bonus (23356) 23356 TOTAL SCORE: 51860 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 6756 Follower Combat Kills 1443 Prayed to X0-1V1 5000 Major X0-1V1 Interference 8150 Entered Garrisons 800 Met Imprinter 300 Acquired ECA 300 Friendly Fire -393 Cogmind --------- Core Integrity 167/675 Matter 732/800 Energy 1425/1425 System Corruption 1% Temperature Warm (185) Movement Immobile (Siege) Location -6/Extension Parts ------- > --- POWER (2) -------- Reinforced Antimatter Reactor > --- PROPULSION (4) --- Heavy Treads Armored Huge Wheel > --- UTILITY (4) ------ High-capacity Storage Unit Experimental Targeting Computer Experimental Core Analyzer > --- WEAPON (6) ------- Heavy Machine Gun > --- INVENTORY (20) --- Improved Deuterium Engine Light Antimatter Reactor Improved Heavy Treads High-capacity Matter Pod (200) Structural Scanner Seismic Detector Experimental Core Analyzer Experimental Core Analyzer Medium Reactive Plating Medium Reactive Plating System Shield Helical Railgun Improved Remote Datajack Multitool Peak State ------------ > --- POWER ------------ Light Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Improved Heavy Treads Improved Heavy Treads > --- UTILITY ---------- High-capacity Storage Unit Experimental Targeting Computer Experimental Core Analyzer Layered Medium Armor Plating > --- WEAPON ----------- Coil Gun KE Penetrator KE Penetrator KE Penetrator Helical Railgun Improved Remote Datajack > --- INVENTORY -------- Heavy Treads Armored Huge Wheel Armored Huge Wheel Diametric Drive Diametric Drive High-capacity Matter Pod Seismic Detector Experimental Core Analyzer Experimental Core Analyzer Kinecellerator Advanced Kinecellerator Medium Reactive Plating Gauss Rifle Heavy Machine Gun Helical Railgun Helical Railgun Phasing Sabre [Rating: 118] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Meta Core Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Advanced Targeting Computer Device X0-1V1's Piety Tracker Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Makeshift Hacking Suite Protection Improved Medium Armor Plating Weapon Gauss Rifle Energy Gun Gatling Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Gauss Rifle Launcher Tiamat Missile Launcher Special Weapon Multitool Impact Weapon Flail Slashing Weapon Phasing Sabre Build | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Was Fac Low Low Zio Pro Fac Gar Fac Gar Fac Ext Slots Evolved 8 | . . . 4 . . . 2 . . . . . . 2 . . . . . Power . | . . . . . . . . . . . . . . . . . . . . Propulsion 1 | . . . . . . . . . . . . . . 1 . . . . . Utility 3 | . . . 1 . . . 1 . . . . . . 1 . . . . . Weapon 4 | . . . 3 . . . 1 . . . . . . . . . . . . Parts Attached 198 | 3 4 9 26 9 7 12 8 3 17 2 14 2 8 7 23 4 24 2 14 Power 25 | . 1 1 4 . . 1 . . 4 . 1 1 . 1 4 . 4 . 3 Engine 15 | . 1 1 3 . . 1 . . 3 . . 1 . . 2 . 2 . 1 Core 5 | . . . 1 . . . . . 1 . 1 . . 1 1 . . . . Reactor 5 | . . . . . . . . . . . . . . . 1 . 2 . 2 Propulsion 37 | 2 . 2 8 2 2 2 . . 3 . 2 . . 3 5 . 2 . 4 Treads 28 | 2 . 2 6 1 2 2 . . 2 . 2 . . 3 3 . 1 . 2 Leg 1 | . . . . 1 . . . . . . . . . . . . . . . Wheel 8 | . . . 2 . . . . . 1 . . . . . 2 . 1 . 2 Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Utility 58 | 1 2 . 5 3 3 4 1 3 3 . 8 . 3 2 5 4 8 1 2 Device 27 | 1 1 . 1 2 2 1 . 1 2 . 5 . 1 1 2 2 3 1 1 Storage 5 | . 1 . 2 . . . . . . . 1 . 1 . . . . . . Processor 13 | . . . 1 . . 1 1 2 . . . . 1 1 2 . 3 . 1 Hackware 2 | . . . . 1 . . . . . . . . . . 1 . . . . Protection 11 | . . . 1 . 1 2 . . 1 . 2 . . . . 2 2 . . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 78 | . 1 6 9 4 2 5 7 . 7 2 3 1 5 1 9 . 10 1 5 Energy Gun 21 | . . . 2 1 1 3 3 . 6 1 1 1 1 . . . . . 1 Energy Cannon 4 | . 1 1 . . . 1 . . . . 1 . . . . . . . . Ballistic Gun 43 | . . 3 6 2 1 1 2 . . 1 1 . 4 1 8 . 8 1 4 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . Launcher 4 | . . 2 . . . . 1 . 1 . . . . . . . . . . Special Weapon 3 | . . . . 1 . . 1 . . . . . . . . . 1 . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . 1 . . . . . . . . . . . 1 . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 18 | . 1 . 4 . . . 1 1 2 . . . . 1 4 . 4 . . Corrupted Parts 2 | . . . . . . 1 . 1 . . . . . . . . . . . System Corruption 11 | . . . . . . 6 . 5 . . . . . . . . . . . Parts Lost 70 | . . 5 2 3 2 10 2 3 3 2 2 . 3 . 7 . 13 2 11 Power 12 | . . 1 . 1 . 1 . . 1 1 . . . . 3 . 2 1 1 Propulsion 12 | . . 2 1 . 1 3 . 1 1 . 1 . 2 . . . . . . Utility 12 | . . . . 1 1 2 . . . . 1 . . . 1 . 4 . 2 Weapon 34 | . . 2 1 1 . 4 2 2 1 1 . . 1 . 3 . 7 1 8 Highest Loss Streak 9 | . . 5 1 2 1 7 1 3 1 2 2 . 3 . 3 . 7 1 9 To Critical Strikes 4 | . . . . . . 2 1 . . . . . . . 1 . . . . Average Backups 13 | 6 8 9 8 13 12 13 13 13 13 14 14 17 19 19 16 16 16 15 16 Power . | 1 . . 1 1 1 . . . . . . . . . . . . . . Propulsion 1 | 4 2 1 1 2 2 2 2 2 . 1 . . . 3 2 3 2 3 2 Utility 6 | . 2 2 2 3 4 5 6 7 8 9 7 9 10 7 5 8 8 7 8 Weapon 4 | 1 2 4 2 4 4 3 2 2 2 3 5 7 8 8 7 4 3 3 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 48 | . 4 11 1 3 4 3 . 1 . 1 2 . . . 4 3 5 . 6 Power 2 | . . 1 . . . . . . . . . . . . . . . . 1 Propulsion 10 | . . . . . 1 1 . . . . . . . . 4 1 3 . . Utility 21 | . 4 3 . 3 2 1 . . . . 2 . . . . . 1 . 5 Weapon 11 | . . 5 1 . 1 . . . . 1 . . . . . 2 1 . . Tool/Special 4 | . . 2 . . . 1 . 1 . . . . . . . . . . . Average Slot Usage (%) 90 | . 100 97 97 99 99 89 83 74 85 87 86 96 91 97 86 86 82 81 86 Engine 8 | . 14 12 11 6 7 7 7 4 11 11 7 12 14 11 5 6 2 . 2 Core 2 | . . . 4 7 7 8 7 7 1 . . . . . 5 . . . . Reactor 1 | . . . . . . . . . . . . . . . . 6 8 9 7 Treads 15 | . 28 27 16 23 29 15 7 4 6 7 15 21 14 22 11 6 9 . 2 Wheel 2 | . . . 2 . . 4 7 7 7 7 1 . . . 2 6 1 6 7 Device 7 | . 14 14 9 13 12 4 . . 3 7 8 14 10 6 3 . 2 4 4 Storage 7 | . 14 14 7 7 7 8 7 7 7 7 7 7 7 6 6 6 6 6 6 Processor 6 | . . . 7 3 . . 6 19 11 7 7 7 7 12 11 13 10 12 12 Protection 3 | . . . 1 . 2 7 7 . 5 7 5 . . . 1 4 3 6 5 Energy Gun 8 | . . . 2 . 4 12 15 10 21 24 18 26 18 6 1 . . . . Energy Cannon 2 | . 13 11 . . . 2 6 5 7 4 1 . . . . . . . . Ballistic Gun 20 | . 14 14 29 33 25 12 10 8 . 3 11 7 17 31 30 36 32 29 33 Slashing Weapon 1 | . . . . . . 4 . . 2 . . . . . 2 . 2 6 1 Peak Build Rating 118 | 7 20 25 68 70 62 59 65 65 61 59 67 68 69 80 98 98 118 105 102 Average Rating 63 | 6 7 22 55 65 55 52 63 55 55 54 58 64 64 73 84 96 104 97 94 On Entrance 57 | 6 7 20 23 68 62 49 58 62 41 55 54 57 67 63 72 98 97 97 91 Avg Prop Armor Cover (%) 5 | . . . 7 . . 4 4 6 5 5 5 . . . 9 8 6 . 4 Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 119 | 13 21 28 59 57 60 71 75 67 73 74 92 75 81 87 103 109 114 116 119 Greatest Support 150 | 20 40 40 62 80 80 60 28 28 28 28 78 78 78 112 150 28 150 28 70 Greatest Overweight (x) 4 | . . . 2 . . 3 2 2 2 2 2 . 2 2 3 3 4 4 4 Average Overweight (x) . | . . . . . . 1 2 1 1 1 . . . . 1 3 . 3 2 Largest Inventory Capacity 20 | 8 10 10 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 Average Capacity 16 | 8 8 10 10 15 15 15 15 15 15 15 19 20 20 20 20 20 20 20 20 Most Carried 20 | 7 10 10 14 15 15 15 15 15 15 15 17 20 20 20 20 20 20 19 20 Average Carried 14 | 6 8 9 9 14 13 14 14 14 13 14 14 18 19 19 18 19 19 18 18 Final Capacity 20 | 8 10 10 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 Final Carried 20 | 5 10 10 14 13 15 15 15 15 15 15 15 20 19 20 20 20 19 19 15 Class Distribution -------------------- 30% | Scavenger-Gunner 16% | Scavenger-Executioner 13% | Scavenger-Tank 9% | Mutant 8% | Gunner 5% | Scavenger-Mutant 5% | Executioner 4% | Tank 3% | Derelict-Executioner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Scavenger-Gunner | -8/Materials Scavenger-Tank | -8/Garrison Scavenger-Tank | -8/Materials Tank | -8/Garrison Gunner | -7/Factory Scavenger-Gunner | -7/Waste Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Zion Scavenger-Gunner | -6/Proximity Caves Derelict-Executioner | -6/Factory Executioner | -6/Garrison Scavenger-Executioner | -6/Factory Scavenger-Executioner | -6/Garrison Commander-Executioner | -6/Factory Scavenger-Executioner | -6/Extension Resources | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 ----------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Was Fac Low Low Zio Pro Fac Gar Fac Gar Fac Ext Matter Collected 16651 | 275 391 296 2151 1312 928 1635 572 44 444 353 620 30 133 200 2664 216 2492 111 1784 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 19218 | 170 685 237 2015 1063 1357 2134 767 509 1185 640 759 . 222 . 2518 256 2273 360 2068 Parts 979 | 11 44 14 93 74 67 100 44 12 60 32 33 . 6 . 133 15 131 17 93 Haulers Intercepted 7 | . 2 . 1 . 2 . 1 . 1 . . . . . . . . . . Recyclers Shooed 2 | . . . . . . . . . . . . . . . . . . 1 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 57 | . . 6 . . . . . . . 28 18 . 5 . . . . . . Prevented 1 | . . . . . . . . . . 1 . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Was Fac Low Low Zio Pro Fac Gar Fac Gar Fac Ext Combat Hostiles Destroyed 353 | . 12 7 37 36 24 45 14 2 20 19 14 . 8 . 32 4 47 7 25 Melee 9 | . . . . 1 . 4 . . 2 . . . . . 1 . 1 . . Guns 245 | . 3 1 30 25 17 31 6 . 9 9 13 . 4 . 29 4 32 7 25 Cannons 23 | . 9 4 . . . 3 2 2 3 . . . . . . . . . . AOE 67 | . . 1 6 10 7 5 4 . 5 9 . . 4 . 2 . 14 . . Classes Destroyed 26 | 2 7 1 5 2 . 3 . 1 . . 2 . . . 3 . . . . Worker 8 | . 2 . 2 . . . . . 3 . . . . . . . . . 1 Builder 10 | . . . 2 . 1 . 1 . 2 . . . . . . . . . 4 Tunneler 8 | 4 2 . 1 . . . 1 . . . . . . . . . . . . Hauler 7 | . 2 . 1 . 2 . 1 . 1 . . . . . . . . . . Recycler 11 | 1 1 . 1 . 2 . 1 . 1 . . . . . . . . . 4 Mechanic 4 | . 1 . . . 2 . . . 1 . . . . . . . . . . Operator 4 | . 1 . 1 . 1 . . . 1 . . . . . . . . . . Drone 4 | . . . . . . . . . . . 1 . 2 . 1 . . . . Watcher 12 | . 3 . 4 . 1 2 . . 1 . . . . . . . . . 1 Swarmer 96 | . 6 . 7 19 5 13 4 . . 6 6 . 1 . 7 . 18 2 2 Cutter 3 | . . . . . . . . . . . . . . . 3 . . . . Saboteur 4 | . . . . . . . . . . . . . . . 3 . . . 1 Grunt 126 | . 6 . 20 9 12 15 5 . 14 10 3 . 3 . 6 3 5 3 12 Brawler 12 | . . . 1 3 2 1 . . . . 1 . . . . . 3 . 1 Duelist 8 | . . . . 2 1 1 . . . 1 . . . . 2 . 1 . . Sentry 48 | . . . 6 . 4 6 2 . 3 1 1 . 2 . 4 1 10 2 6 Demolisher 1 | . . . . . . 1 . . . . . . . . . . . . . Specialist 11 | . . . . 2 . 2 . . 2 . . . . . . . 4 . 1 Hunter 13 | . . . 2 1 . 1 1 . . 1 2 . . . 2 . 1 . 2 Programmer 14 | . . . . . . 4 2 . 1 . . . . . 3 . 4 . . Heavy 1 | . . . 1 . . . . . . . . . . . . . . . . Behemoth 2 | . . . . . . 1 . . . . . . . . . . 1 . . Compactor 2 | . . . . . . . . 2 . . . . . . . . . . . Executioner 1 | . . . . . . . . . . . . . . . 1 . . . . Subdweller 7 | . . 7 . . . . . . . . . . . . . . . . . Samaritan 8 | . . . . . . . . . . . 8 . . . . . . . . Savage 1 | . . . . . . . . . . 1 . . . . . . . . . Best Kill Streak 11 | 3 4 2 11 7 6 5 4 1 10 7 5 . 6 . 7 4 11 4 9 Combat Bots Only 11 | . 3 2 11 7 5 5 4 1 6 7 5 . 6 . 7 4 11 4 7 Max Kills in Single Turn 5 | 1 1 1 3 4 3 2 3 1 2 3 3 . 2 . 3 1 5 1 3 Gunslinging 2 | . . . . 1 . 1 . . 1 . 1 . . . 2 . 2 . 2 Exploded 5 | . . 1 3 4 3 1 3 . 1 3 . . 2 . 2 . 5 . . Melee 1 | . . . . 1 . 1 . . 1 . . . . . 1 . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Was Fac Low Low Zio Pro Fac Gar Fac Gar Fac Ext Hostile Shots Fired 1840 | . 45 37 75 78 69 231 61 9 114 27 53 . 29 . 217 25 295 25 450 Missed 577 | . 12 13 17 30 20 64 23 2 43 9 11 . 12 . 62 7 87 8 157 Hits 1263 | . 33 24 58 48 49 167 38 7 71 18 42 . 17 . 155 18 208 17 293 Melee 43 | . . . 1 1 . . . 4 . . 9 . . . 23 . 5 . . Projectile 1220 | . 33 24 57 47 49 167 38 3 71 18 33 . 17 . 132 18 203 17 293 AOE 15 | . . 4 . . . 7 . . . . . . . . 3 . . . 1 Critical Strikes 37 | . . . 5 1 2 7 1 1 . 1 . . . . 8 1 7 . 3 Damage Taken 15453 | . 347 708 913 591 405 2087 424 181 914 249 530 . 349 . 1404 175 3315 281 2580 Core 1297 | . 67 85 63 21 24 120 26 17 75 6 43 . 60 . 100 30 301 15 244 Absorbed by Shields 2511 | . . . 149 233 337 842 . . . . . . . . 585 . 44 . 321 Reduced by Siege Mode 146 | . . . . . . . . . . . . . . . 15 . 55 . 76 Ignored by Resistances 441 | . . . . . . . . 40 . . 8 . . . 47 18 328 . . Regen/Repaired (Parts) 369 | . . . . . 229 . . . 140 . . . . . . . . . . Core Remaining (%) 72 | 100 . 72 . . . 39 . . . . . . 77 . . . . . . Volleys Fired 854 | 13 55 51 67 73 45 115 25 16 32 19 45 . 9 . 113 6 111 10 49 Largest 6 | 2 2 2 5 5 4 4 5 5 5 5 5 . 5 . 6 6 6 5 6 Hottest 385 | 40 80 110 218 134 137 255 283 211 385 385 350 . 320 . 226 188 195 167 244 Shots Fired 2529 | 26 69 65 257 217 164 291 96 42 103 61 142 . 29 . 336 35 299 48 249 Gun 2237 | 26 14 33 254 212 159 265 76 27 74 50 130 . 26 . 301 35 258 48 249 Cannon 163 | . 55 26 . . . 17 15 15 22 6 7 . . . . . . . . Launcher 53 | . . 6 3 5 5 6 3 . 7 5 . . 3 . 6 . 4 . . Special 76 | . . . . . . 3 2 . . . 5 . . . 29 . 37 . . Kinetic 1844 | 26 14 33 237 210 149 161 33 24 . . 74 . 6 . 288 35 258 48 248 Thermal 431 | . 55 26 2 . 10 20 15 15 79 42 68 . 20 . 42 . 36 . 1 Explosive 53 | . . 6 3 5 5 6 3 . 7 5 . . 3 . 6 . 4 . . Electromagnetic 198 | . . . 15 2 . 104 43 3 17 14 . . . . . . . . . Robot Hit Streak 32 | 8 8 25 32 17 17 17 15 26 26 25 27 . 12 . 24 7 20 15 22 Robot Miss Streak 6 | 2 3 2 2 3 6 4 1 1 4 3 4 . 3 . 3 2 3 4 5 Penetration Max 1 | . . . 1 1 1 1 . . . . . . . . 1 . 1 1 1 Secondary Targets 77 | . . . 5 9 8 9 1 . 1 1 4 . . . 12 2 11 3 11 Max Gunslinging Chain 3 | . . . 1 2 1 1 1 . 1 1 2 . . . 3 1 2 1 2 Shots Hit Robots 1680 | 14 41 44 184 116 102 178 56 41 71 39 87 . 13 . 270 21 221 29 153 Core Hits 845 | 6 24 11 86 55 53 77 24 8 59 46 57 . 25 . 109 9 105 14 77 Critical Kills 14 | . . . 2 . . 3 2 . 1 . . . . . 3 . 1 1 1 Critical Parts Destroyed 27 | . 1 1 3 1 2 2 . . . . . . . . 7 1 1 2 6 Critical Strikes 49 | . 1 1 6 1 2 6 2 1 1 . . . . . 12 1 5 3 7 Burn 1 | . . . 1 . . . . . . . . . . . . . . . . Meltdown 6 | . . . . . . 3 2 . 1 . . . . . . . . . . Destroy 36 | . 1 1 5 1 2 2 . 1 . . . . . . 10 1 2 3 7 Corrupt 1 | . . . . . . 1 . . . . . . . . . . . . . Sever 5 | . . . . . . . . . . . . . . . 2 . 3 . . Melee Attacks 170 | . . . 5 10 . 68 . . 15 . . 1 . . 38 . 32 . 1 Impact 1 | . . . 1 . . . . . . . . . . . . . . . . Slashing 169 | . . . 4 10 . 68 . . 15 . . 1 . . 38 . 32 . 1 Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 5 | . . . 1 . . 1 . . 1 . . . . . 1 . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 48812 | 156 747 1149 3832 2923 2695 5334 1501 949 3365 1807 2032 . 1005 . 6963 526 7314 952 5562 Guns 31158 | 152 103 274 3305 2288 2041 2541 771 463 1185 742 1955 . 273 . 4138 526 3947 952 5502 Cannons 3096 | . 606 515 . . . 453 429 486 427 128 52 . . . . . . . . Explosions 8255 | . . 360 338 602 654 537 301 . 1363 937 . . 732 . 343 . 2088 . . Melee 5767 | . . . 189 33 . 1781 . . 390 . . . . . 2268 . 1046 . 60 Ramming 42 | 4 38 . . . . . . . . . . . . . . . . . . Kinetic 26187 | 152 103 274 3063 2288 1906 1694 328 460 . . 973 . 43 . 3996 526 3947 952 5482 Thermal 6940 | . 606 515 34 . 135 528 444 486 1489 805 1059 . 230 . 356 . 233 . 20 Explosive 8187 | . . 360 338 602 654 484 286 . 1363 937 . . 732 . 343 . 2088 . . Electromagnetic 1689 | . . . 208 . . 847 443 3 123 65 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 5767 | . . . 189 33 . 1781 . . 390 . . . . . 2268 . 1046 . 60 Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 48 | . . 3 . 4 4 8 . 13 25 25 25 . . . 27 27 48 48 1 Average Corruption 20 | . . 3 . 4 3 1 . 10 15 25 25 . . . 22 27 41 48 1 Corruption Purged 9 | . . . . . 4 . . . 5 . . . . . . . . . . Corruption Blocked 15 | . . . . . . . . 15 . . . . . . . . . . . Effects 473 | . . 12 . 18 15 16 . 11 43 39 56 . . . 77 13 148 24 1 Message Errors 101 | . . 2 . 6 2 4 . 2 9 10 14 . . . 17 1 28 6 . Matter Fused 92 | . . 2 . 8 2 7 . . 11 5 11 . . . 11 4 26 5 . Heat Flow Errors 58 | . . 3 . . 6 2 . 1 4 5 8 . . . 10 1 16 2 . Energy Discharges 54 | . . 1 . 2 3 2 . 2 8 2 1 . . . 8 2 20 3 . Parts Rejected 3 | . . . . . . . . 1 1 . . . . . 1 . . . . Parts Fused 7 | . . . . . . 1 . 1 . . . . . . 1 . 3 1 . Data Loss (minor) 53 | . . 1 . . 1 . . 1 7 4 9 . . . 7 1 18 3 1 Data Loss (major) 21 | . . . . . . . . 1 1 1 2 . . . 9 1 6 . . Misfires 19 | . . . . 2 1 . . . . 4 3 . . . 2 1 5 1 . Alerts 6 | . . 1 . . . . . . . 3 . . . . . . 2 . . Misdirections 3 | . . . . . . . . 1 . . . . . . . . 1 1 . Weapon Failures 56 | . . 2 . . . . . 1 2 5 8 . . . 11 2 23 2 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 559 | . 6 . 67 6 12 77 22 . 136 24 9 . 26 . 39 . 135 . . Projectiles 103 | . 6 . . . . 38 22 . 28 . 9 . . . . . . . . Explosions 355 | . . . 20 6 12 39 . . 106 24 . . 26 . 9 . 113 . . Melee 101 | . . . 47 . . . . . 2 . . . . . 30 . 22 . . Knockbacks 1 | . 1 . . . . . . . . . . . . . . . . . . Impact 1 | . 1 . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 386 | . . 4 53 48 . 54 30 . 28 . . . 36 . 25 . 108 . . Shots 12 | . . 1 2 1 . 2 1 . 1 . . . 1 . 1 . 2 . . Rammed 9 | 2 6 . . 1 . . . . . . . . . . . . . . . Targets Rammed 12 | 2 9 . . 1 . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed 3 | . 3 . . . . . . . . . . . . . . . . . . Highest Temperature 610 | . 322 243 436 354 243 331 383 230 424 233 268 . 152 . 352 271 610 219 317 Average Temperature 95 | . 81 68 120 61 94 69 104 87 129 77 103 . 65 . 102 101 124 42 80 Received Heat Transfer 4307 | . 120 81 295 115 198 377 99 27 231 81 36 . 63 . 281 90 1540 42 631 Effects 23 | . 1 . 8 . . . . . 1 . 1 . . . . . 9 . 3 Shutdowns 4 | . . . 2 . . . . . . . . . . . . . 2 . . Energy Bleed 3 | . . . 1 . . . . . . . 1 . . . . . 1 . . Interference 9 | . . . 2 . . . . . 1 . . . . . . . 3 . 3 Matter Decay 1 | . 1 . . . . . . . . . . . . . . . . . . Damage (minor) 2 | . . . 1 . . . . . . . . . . . . . 1 . . Damage (major) 4 | . . . 2 . . . . . . . . . . . . . 2 . . Siege Activations 10 | . . . . . . . . . . . . . . . 4 . 4 . 2 Total Turns 152 | . . . . . . . . . . . . . . . 54 . 71 . 27 Longest Duration 32 | . . . . . . . . . . . . . . . 27 . 32 . 24 Martial Activations . | . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried 9 | . . . . . . 8 1 . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted 9 | . . . 1 . . 3 2 . 1 1 1 . . . . . . . . Combat Hostiles 7 | . . . 1 . . 1 2 . 1 1 1 . . . . . . . . Parts Melted 38 | . 2 . 6 . 1 4 3 . 12 6 2 . 1 . . . 1 . . Heat Transferred 14336 | . 1258 851 148 . 333 775 700 737 3000 1725 2425 . 525 . 947 . 875 . 37 Parts Sabotaged 4 | . . . . . . . . . . . . . . . 4 . . . . Parts Stolen 2 | . . . . . . . . . . . 1 . . . 1 . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . 1 1 . . . . . . . . . . . . Alert | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Was Fac Low Low Zio Pro Fac Gar Fac Gar Fac Ext Maximum Alert Level 5 | . . . 2 4 4 5 5 4 3 . . . . . 4 3 5 5 5 Low Security (%) 19 | 100 100 . 86 . . . . . . . . . . 100 2 . . . . Level 1 3 | . . . 9 13 . . . . . . . . . . 14 . . . . Level 2 12 | . . . 3 20 8 2 . . 89 . . . . . 21 . 3 . . Level 3 22 | . . . . 30 85 17 . 90 10 . . . . . 38 100 9 . 11 Level 4 23 | . . . . 36 5 34 97 9 . . . . . . 23 . 23 66 74 Level 5 17 | . . . . . . 45 . . . . . . . . . . 63 33 3 High Security . | . . . . . . . 1 . . . . . . . . . . . 11 Max Security . | . . . . . . . . . . . . . . . . . . . . Peak Influence 2878 | 10 160 . 494 1482 1126 2460 1681 1100 771 . . . . 150 1596 978 2878 1994 1753 Initial 1510 | . . . . 317 722 687 1291 1100 658 . . . . 150 37 837 670 1510 964 Average 1018 | 3 87 . 118 894 902 1578 1343 1025 639 . . . . 100 846 835 1812 1629 1397 Influence Increases 14616 | 25 452 . 1144 1195 1149 1873 608 1 725 420 310 . 130 154 1649 231 2438 697 1415 Destroy 0b10 Robot/C 7660 | . 240 . 740 720 520 900 280 . 400 380 280 . 120 . 800 120 1120 240 800 Destroy 0b10 Robot/NC 485 | 25 60 . 60 . 55 25 20 . 50 . . . 10 . 45 5 15 20 95 Destroy Leader 996 | . 70 . 180 60 110 40 82 . 94 40 30 . . . 60 30 50 74 76 Allied During Kill 940 | . . . 2 . 5 . . . . . . . . . 108 37 123 283 382 Successful Hack 146 | . 17 . 22 20 22 10 28 . 6 . . . . 4 10 . . . 7 Select Force Hacks 150 | . 60 . 60 . 30 . . . . . . . . . . . . . . Disable Machine 450 | . . . . 15 90 30 30 . 90 . . . . . 45 30 105 15 . Anti-Garrison Action 2350 | . . . . 300 . 600 150 . . . . . . . 400 . 900 . . Destroy Structure 732 | . 5 . 35 80 45 148 18 1 40 . . . . . 136 9 95 65 55 Advance Influence 150 | . . . . . . . . . . . . . . 150 . . . . . Lose Combat Pursuer 285 | . . . 45 . . 120 . . 45 . . . . . 45 . 30 . . Miscellaneous 272 | . . . . . 272 . . . . . . . . . . . . . . Influence Decreases 13455 | 25 406 46 655 202 1574 470 1387 1253 895 592 705 204 130 100 107 869 518 1606 1711 Entered New Map 7911 | . . 23 . 172 760 370 1169 1093 283 286 114 204 . . 17 759 288 1368 1005 Time Decay 3841 | 25 406 20 465 . 474 . 198 110 422 286 571 . 100 100 . 110 . 198 356 Lost Part 653 | . . 3 20 30 20 100 20 30 30 20 20 . 30 . 70 . 130 20 110 Lost Ally 450 | . . . 20 . 20 . . 20 10 . . . . . 20 . 100 20 240 Purge Threat 600 | . . . 150 . 300 . . . 150 . . . . . . . . . . Squads Dispatched 62 | . 3 . 8 . 9 . 7 . 13 . . . . 1 . 4 . 8 9 Investigation 21 | . 3 . 5 . 3 . 1 . 6 . . . . . . 1 . 1 1 Extermination 5 | . . . . . . . 1 . 2 . . . . 1 . 1 . . . Reinforcement 11 | . . . 2 . 1 . 1 . 3 . . . . . . 1 . 2 1 Assault 14 | . . . . . 1 . 3 . . . . . . . . . . 3 7 Garrison 11 | . . . 1 . 4 . 1 . 2 . . . . . . 1 . 2 . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 6 | . . . 1 . . . . . 2 . . . . . . 1 . 1 1 Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Was Fac Low Low Zio Pro Fac Gar Fac Gar Fac Ext Distress Signals 12 | . 1 . 1 . 3 . . . 1 . . . . . . . . 1 5 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 462 | . 19 7 47 34 37 49 15 13 27 19 14 . 8 . 37 6 54 14 62 Peak Tracking Total 17 | . 4 2 7 5 4 5 4 5 4 4 5 . 7 . 8 2 6 4 17 Tactical Retreats 16 | . . . 3 . . 6 . 1 3 . . . . . 2 . 1 . . Traps | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Was Fac Low Low Zio Pro Fac Gar Fac Gar Fac Ext Traps Triggered 19 | . 1 . 1 . . 7 1 . 4 . . . . . 1 . 2 . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed 1 | . . 1 . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 ---------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Was Fac Low Low Zio Pro Fac Gar Fac Gar Fac Ext Machines Disabled 69 | . 1 1 . 5 6 8 3 . 6 1 . . 4 . 12 2 16 1 3 Max in Single Turn 3 | . 1 1 . 1 1 1 1 . 3 1 . . 2 . 2 1 2 1 . Garrison Access 1 | . . . . . . . 1 . . . . . . . . . . . . Garrison Relay 21 | . . . . 4 . 5 . . . . . . . . 5 . 7 . . Phase Generator 2 | . . . . . . . . . . . . . . . 1 . 1 . . Machines Repaired 2 | . . . . . 1 . . . 1 . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Was Fac Low Low Zio Pro Fac Gar Fac Gar Fac Ext Machines Accessed 56 | . 8 1 11 1 8 3 3 . 8 2 1 1 . 2 1 2 . 2 2 Terminals 31 | . 6 . 5 1 3 3 2 . 5 1 . . . 1 1 . . 1 2 Fabricators 1 | . . . . . . . . . . . . . . . . 1 . . . Repair Stations 5 | . . . 2 . 2 . . . 1 . . . . . . . . . . Recycling Units 5 | . 2 . 2 . 1 . . . . . . . . . . . . . . Scanalyzers 3 | . . . 1 . 1 . . . 1 . . . . . . . . . . Garrison Access 7 | . . . 1 . 1 . 1 . 1 . . . . 1 . 1 . 1 . Total Hacks 119 | . 18 1 25 2 17 6 4 . 20 7 1 4 . 2 2 4 . 3 3 Successful 60 | . 8 1 12 2 10 1 2 . 6 7 1 4 . 1 1 2 . . 2 Failed 57 | . 9 . 12 . 7 5 2 . 14 . . . . 1 1 2 . 3 1 Catastrophic 16 | . 2 . 4 . . 1 1 . 3 . . . . 1 . 1 . 2 1 Database Lockouts 2 | . 1 . 1 . . . . . . . . . . . . . . . . Manual 55 | . 12 . 15 1 7 5 2 . 10 . . . . . 1 . . 2 . Terminals 71 | . 16 . 15 2 5 6 2 . 11 6 . . . 1 2 . . 2 3 Fabricators 3 | . . . . . . . . . . . . . . . . 3 . . . Repair Stations 11 | . . . 4 . 4 . . . 3 . . . . . . . . . . Recycling Units 5 | . 2 . 2 . 1 . . . . . . . . . . . . . . Scanalyzers 10 | . . . 3 . 4 . . . 3 . . . . . . . . . . Garrison Access 12 | . . . 1 . 3 . 2 . 3 . . . . 1 . 1 . 1 . Terminal Hacks 31 | . 6 1 3 2 2 1 . . 1 7 1 4 . . 1 . . . 2 Record 6 | . . . . . . . . . . 6 . . . . . . . . . Part Schematic 4 | . . . . . . . . . . . . 4 . . . . . . . Robot Analysis 4 | . 3 . 1 . . . . . . . . . . . . . . . . Open Door 4 | . . . . . . . . . . 1 1 . . . . . . . 2 Emergency Access Points 1 | . . . . 1 . . . . . . . . . . . . . . . Unreport Threat 4 | . . . 1 . 2 . . . 1 . . . . . . . . . . Locate Traps 2 | . 2 . . . . . . . . . . . . . . . . . . Registered Components 2 | . 1 . 1 . . . . . . . . . . . . . . . . Garrison Registry 3 | . . . . 1 . 1 . . . . . . . . 1 . . . . Proto ID Catalog 1 | . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . . 1 . . . Load Schematic 1 | . . . . . . . . . . . . . . . . 1 . . . Repair Station Hacks 7 | . . . 3 . 2 . . . 2 . . . . . . . . . . Scan Component 4 | . . . 2 . 1 . . . 1 . . . . . . . . . . Repair 3 | . . . 1 . 1 . . . 1 . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer 5 | . . . 2 . 2 . . . 1 . . . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . . . . . . . . . Retrieve Study 3 | . . . . . 2 . . . 1 . . . . . . . . . . Garrison Access Hacks 5 | . . . 1 . 1 . 1 . . . . . . 1 . 1 . . . Unlock Access 5 | . . . 1 . 1 . 1 . . . . . . 1 . 1 . . . Unauthorized Hacks 11 | . 2 . 3 . 3 . 1 . 2 . . . . . . . . . . Terminals 5 | . . . 1 . 1 . 1 . 2 . . . . . . . . . . Assimilate 1 | . . . . . . . . . 1 . . . . . . . . . . Botnet 4 | . . . 1 . 1 . 1 . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . . . . . . . . . . . Patch 1 | . . . . . 1 . . . . . . . . . . . . . . Recycling Units 5 | . 2 . 2 . 1 . . . . . . . . . . . . . . Tunnel 5 | . 2 . 2 . 1 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . 1 . . . . . . . . . . . . . . Used 1 | . 1 . . . . . . . . . . . . . . . . . . Hacking Detections 32 | . 5 . 8 . 5 1 1 . 4 1 . . . 2 1 1 . 1 2 Full Trace Events 15 | . . . 2 . 1 3 1 . 4 1 . . . . . 1 . 1 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . . . . 2 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 20 | . . . . . . . . . . . . 20 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 3 | . . . . . 2 . . . 1 . . . . . . . . . . Parts Repaired 3 | . . . 1 . 1 . . . 1 . . . . . . . . . . Time 232 | . . . 76 . 44 . . . 112 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 ------------ Run | Yrd Mat Sub Mat Gar Mat Gar Fac Was Fac Low Low Zio Pro Fac Gar Fac Gar Fac Ext Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . 1 . . . . . . . . . . . . Non-combat 1 | . . . . . . . 1 . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . 2 . . . . . . . . . . . . parse_system 1 | . . . . . . . 1 . . . . . . . . . . . . find_chute 1 | . . . . . . . 1 . . . . . . . . . . . . Relay Couplers Released 92 | . . . . 13 . 20 3 . . . . . . . 22 . 34 . . Machine Destruction 88 | . . . . 13 . 20 3 . . . . . . . 22 . 30 . . Programmers 4 | . . . . . . . . . . . . . . . . . 4 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 24 | . . . . 3 . . . . . . . . . . 2 . 15 . 4 Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Was Fac Low Low Zio Pro Fac Gar Fac Gar Fac Ext Total Allies 33 | . . . 2 3 . . . 1 1 . . . . . 2 . 17 . 7 Largest Group 12 | . . . 2 3 3 . . 1 1 . . . . . 2 1 12 11 7 Highest-Rated Group 752 | . . . 32 48 48 . . 31 10 . . . . . 154 119 752 604 373 Highest-Rated Ally 159 | . . . 16 16 16 . . 31 10 . . . . . 119 119 148 148 159 Initial Warlord ECA Mod 43 | . . . . . 8 8 18 18 18 18 18 18 17 17 17 29 29 43 43 Total Orders 7 | . . . . . . . . . . . . . . . . . 6 . 1 STAY 2 | . . . . . . . . . . . . . . . . . 1 . 1 ROAM 2 | . . . . . . . . . . . . . . . . . 2 . . FOLLOW 3 | . . . . . . . . . . . . . . . . . 3 . . Ally Attacks 288 | . . . 8 . 21 . . 21 . . . . . . 28 4 25 43 138 Total Damage 8495 | . . . 121 . 364 . . 331 . . . . . . 504 272 956 1612 4335 Kills 63 | . . . . . 6 . . . . . . . . . 8 3 9 12 25 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . X0-1V1 Amusement Gains 294 | . 12 . 84 . 10 7 12 . . 20 . . 5 . 30 . 70 10 34 Good Acts 87 | . . 11 17 3 2 3 . 6 8 6 9 . 5 . 3 1 6 2 5 Bad Acts 81 | . . 10 3 4 5 12 . 4 4 . 7 . 5 . 10 . 14 1 2 Intel | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Was Fac Low Low Zio Pro Fac Gar Fac Gar Fac Ext Active Infowar (turns) 2214 | 85 1230 . . . . . . . . . 3 . 95 . 399 220 180 . 2 Optics 799 | . . . . . . . . . . . . . . . 399 220 180 . . Sensors 95 | . . . . . . . . . . . . . 95 . . . . . . Structural 2 | . . . . . . . . . . . . . . . . . . . 2 Seismic 1318 | 85 1230 . . . . . . . . . 3 . . . . . . . . Robot Analysis Total 4 | . 3 . 1 . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 1 . . . . . . . 1 3 1 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 ------------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Was Fac Low Low Zio Pro Fac Gar Fac Gar Fac Ext Turns Passed 20251 | 104 1238 1354 1408 1211 1219 1806 420 222 1030 636 1731 1216 893 215 1538 220 2461 415 914 Spaces Moved 10257 | 23 626 742 706 503 562 810 241 147 613 463 961 775 414 116 606 132 1098 241 478 Core . | . . . . . . . . . . . . . . . . . . . . Treads 6419 | . 626 742 436 503 562 302 . . . . 647 775 414 116 358 . 916 . 22 Legs 23 | 23 . . . . . . . . . . . . . . . . . . . Wheels 3815 | . . . 270 . . 508 241 147 613 463 314 . . . 248 132 182 241 456 Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 105 | 120 160 160 115 165 165 105 120 105 105 105 120 155 155 160 120 135 105 135 105 Average Speed 150 | 120 160 160 148 165 165 141 120 110 115 117 160 155 203 167 150 135 160 139 132 Slowest Speed 400 | 120 160 160 225 166 166 400 120 120 120 120 235 155 320 320 240 135 240 150 240 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 1 | . . . . . . . . . . . 1 . . . . . . . . Cave-ins Triggered 1 | . . . . 1 . . . . . . . . . . . . . . . Exploration Rate (%) 57 | 2 96 58 70 78 55 93 12 90 22 67 97 83 66 3 88 6 95 9 66 Regions Visited 19 Branch Regions 6 Pre-discovered Areas 8 | . 2 . 2 . 1 . . . . 1 . 2 . . . . . . . Known Exits Taken 8 | . . . 1 . 1 . . . 1 1 . . 1 1 . 1 . 1 . Unknown Exits Taken 5 | 1 1 1 . . . . . . . . 1 1 . . . . . . . Scrap Searched 11 | . . 3 . . . . . . . 2 2 2 2 . . . . . . Spaces Dug 21 | . . . . 4 . 11 . . 1 . . . . . 1 . . . 4 Terrain Destroyed 843 | . . 43 40 23 46 57 18 1 56 66 . . 19 . 198 3 171 36 66 Melee 14 | . . . . 4 . 9 . . 1 . . . . . . . . . . Projectile 182 | . . . 3 6 3 5 2 1 3 1 . . . . 19 3 34 36 66 AOE 642 | . . 43 37 13 43 43 16 . 52 65 . . 19 . 178 . 133 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Sub Mat Gar Mat Gar Fac Was Fac Low Low Zio Pro Fac Gar Fac Gar Fac Ext Total 13093 | 73 791 846 946 742 753 1161 309 173 823 504 1046 790 443 138 939 157 1543 291 625 Wait 860 | 30 84 13 90 97 108 54 18 1 106 12 13 . 2 . 58 . 110 36 28 Move 10242 | 23 625 741 705 502 561 809 241 146 612 462 960 774 413 116 605 132 1097 240 478 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 145 | 1 9 15 17 6 6 14 3 3 9 3 4 8 3 7 11 6 13 1 6 Fast Attach 88 | 1 . 2 11 1 3 5 4 2 7 . 2 2 4 4 21 2 10 . 7 Attach 66 | 2 . 4 9 2 . 7 3 1 7 1 3 1 1 1 5 1 9 1 8 Detach 11 | . . . 2 . . . 1 . 2 . 1 1 2 . 1 . . . 1 Swap 199 | . 4 5 18 16 18 21 9 2 16 4 13 . 4 3 30 2 27 2 5 Drop 149 | 2 5 14 22 6 8 12 3 2 4 2 5 3 5 7 19 8 14 . 8 Fire 854 | 13 55 51 67 73 45 115 25 16 32 19 45 . 9 . 113 6 111 10 49 Melee 170 | . . . 5 10 . 68 . . 15 . . 1 . . 38 . 32 . 1 Ram . | . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . Crush 11 | 1 9 . . 1 . . . . . . . . . . . . . . . Escape Stasis 76 | . . . . . . 52 . . 8 . . . . . 8 . . . 8 Rewire 203 | . . . . 27 . . . . . 1 . . . . 29 . 120 . 26 Trap 1 | . . 1 . . . . . . . . . . . . . . . . . Miscellaneous 18 | . . . . 1 4 4 2 . 5 . . . . . 1 . . 1 . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / *Sub) -10/Subcaves -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 6 exits: Fac x3 / Low / Ext / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 2 exits: *Fac / Gar) -6/Garrison (discovered 4 exits: *Fac x3 / *Fac) -6/Factory -6/Extension (discovered 3 exits: *Fac x2 / [*Cet]) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 3) 105 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 304 | -10/Materials | Discovered new exit (range 6) 360 | -10/Materials | Discovered new exit (range 15) 652 | -10/Materials | Discovered new exit (range 6) 795 | -10/Materials | Discovered new exit (range 15) 944 | -10/Materials | Discovered new exit (range 15) 1056 | -10/Materials | Discovered new exit (range 10) 1145 | -10/Materials | Central database locked down 1334 | -10/Materials | Prayed at D.C.S.S. Altar Unit 1343 | -10/Materials | Entered Subcaves 1346 | -10/Subcaves | Learned Materials stockpile data 1438 | -10/Subcaves | Lost 5 parts (1p2n2w) 1618 | -10/Subcaves | Melee accuracy permanently improved by X0-1V1 (+5%; -50 max core) 1702 | -10/Subcaves | X0-1V1 activates XOMVISION 1817 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1842 | -10/Subcaves | Build established: Scavenger-Mutant 2211 | -10/Subcaves | Visited 4L-MR0's lab 2227 | -10/Subcaves | Found Meta Core 2232 | -10/Subcaves | Found Prototype Device 2421 | -10/Subcaves | Core integrity fell below 50% 2591 | -10/Subcaves | X0-1V1 mutated your Weapon slot to Power slot 2682 | -10/Subcaves | Discovered new exit (range 11) 2682 | -10/Subcaves | X0-1V1 activates XOMVISION 2685 | -10/Subcaves | Core integrity restored by X0-1V1 (+46) 2697 | -10/Subcaves | Entered Materials 2697 | -8/Materials | Evolved 4 slots: Utility x1, Weapon x3 2729 | -8/Materials | Heat dissipation permanently improved by X0-1V1 (+25; -125 max core) 2780 | -8/Materials | X0-1V1 sent you to a vault 2794 | -8/Materials | Found Prototype Slashing Weapon 2794 | -8/Materials | Identified Scimitar of Distortion 3019 | -8/Materials | Build established: Gunner 3034 | -8/Materials | Repaired Broken Enh. Autogun 3054 | -8/Materials | Discovered new exit (range 5) 3180 | -8/Materials | X0-1V1 foreshadows a heat wave 3219 | -8/Materials | Discovered new exit (range 13) 3277 | -8/Materials | Attached Meta Core, gained temporary slots: Propulsion, Utility, Weapon 3313 | -8/Materials | X0-1V1 turns hostiles against one another 3388 | -8/Materials | Ambient heat levels rising (+10) 3470 | -8/Materials | Identified exit to Factory 3470 | -8/Materials | X0-1V1 revealed exit location to -7/Factory 3484 | -8/Materials | Central database locked down 3558 | -8/Materials | Build established: Scavenger-Gunner 3683 | -8/Materials | Ambient heat levels rising (+10) 3833 | -8/Materials | Ambient heat levels falling (-10) 4031 | -8/Materials | Garrison activated, responded to threat 4063 | -8/Materials | Ambient heat levels falling (-10) 4092 | -8/Materials | Identified exit to Garrison 4095 | -8/Materials | Destroyed 11 combat bots 4105 | -8/Materials | Entered Garrison 4236 | -8/Garrison | Garrison Relay disabled 4247 | -8/Garrison | Triggered checkpoint 4267 | -8/Garrison | Discovered new exit (range 58) 4267 | -8/Garrison | Discovered new exit (range 70) 4267 | -8/Garrison | Discovered new exit (range 50) 4267 | -8/Garrison | Discovered new exit (range 23) 4300 | -8/Garrison | Triggered checkpoint 4377 | -8/Garrison | Triggered checkpoint 4408 | -8/Garrison | Garrison Relay disabled 4504 | -8/Garrison | Triggered checkpoint 4567 | -8/Garrison | Triggered checkpoint 4575 | -8/Garrison | Garrison Relay disabled 4695 | -8/Garrison | Crushed by falling debris 4794 | -8/Garrison | Triggered checkpoint 4821 | -8/Garrison | Destroyed 7 combat bots 4880 | -8/Garrison | Garrison Relay disabled 4940 | -8/Garrison | Propulsion slot count permanently improved by X0-1V1 (+1) 4997 | -8/Garrison | Build established: Scavenger-Tank 5006 | -8/Garrison | X0-1V1 sent hostile G-47 Trooper (x5) 5050 | -8/Garrison | Destroyed 7 combat bots 5155 | -8/Garrison | Triggered checkpoint 5316 | -8/Garrison | Entered Materials 5316 | -8/Materials | Accompanied by 3 allies 5347 | -8/Materials | Garrison activated, responded to threat 5435 | -8/Materials | Repaired Gauss Rifle 5501 | -8/Materials | Identified exit to Garrison 5501 | -8/Materials | X0-1V1 revealed exit location to -7/Factory 5569 | -8/Materials | Garrison activated, responded to threat 5581 | -8/Materials | X0-1V1 upgraded hostiles (x1) 5640 | -8/Materials | Discovered exit to Factory (range 11) 5903 | -8/Materials | X0-1V1 added 0b10 threat records associated with you (major) 6116 | -8/Materials | First assault squad dispatched 6535 | -8/Materials | Entered Garrison 6572 | -8/Garrison | Triggered checkpoint 6574 | -8/Garrison | X0-1V1 revealed exit location to -7/Factory 6664 | -8/Garrison | Garrison Relay disabled 6715 | -8/Garrison | Triggered checkpoint 6892 | -8/Garrison | X0-1V1 sent hostile G-47 Trooper (x5) 6990 | -8/Garrison | X0-1V1 vaporized surrounding terrain (radius 23) 7006 | -8/Garrison | Discovered exit to Factory (range 15) 7016 | -8/Garrison | Triggered checkpoint 7069 | -8/Garrison | Garrison Relay disabled 7232 | -8/Garrison | Triggered checkpoint 7296 | -8/Garrison | Spotted B-75 Beast 7358 | -8/Garrison | Core integrity fell below 50% 7365 | -8/Garrison | Destroyed B-75 Beast 7382 | -8/Garrison | Lost 7 parts (1p2n1u3w) 7471 | -8/Garrison | Triggered checkpoint 7517 | -8/Garrison | Garrison Relay disabled 7733 | -8/Garrison | Build established: Tank 7794 | -8/Garrison | Triggered checkpoint 8002 | -8/Garrison | Discovered exit to Factory (range 19) 8002 | -8/Garrison | Discovered exit to Factory (range 55) 8002 | -8/Garrison | Discovered exit to Factory (range 30) 8053 | -8/Garrison | Triggered checkpoint 8079 | -8/Garrison | Garrison Relay disabled 8184 | -8/Garrison | Garrison Relay disabled 8341 | -8/Garrison | Entered Factory 8341 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 8637 | -7/Factory | Build established: Gunner 8665 | -7/Factory | Discovered new exit (range 14) 8685 | -7/Factory | Garrison activated, responded to threat 8734 | -7/Factory | Identified exit to Garrison 8741 | -7/Factory | First assault squad dispatched 8753 | -7/Factory | High security lockdown imminent 8761 | -7/Factory | Sucked down chute 8761 | -7/Factory | Entered Waste 8762 | -7/Waste | Met a frightened Derelict 8776 | -7/Waste | EMP discharged 8780 | -7/Waste | System corruption reached 10% 8782 | -7/Waste | Spotted C-40 Crusher 8782 | -7/Waste | Spotted C-40 Crusher 8782 | -7/Waste | Spotted C-40 Crusher 8782 | -7/Waste | X0-1V1 sent you into danger 8802 | -7/Waste | Spotted C-40 Crusher 8805 | -7/Waste | Spotted C-40 Crusher 8843 | -7/Waste | Destroyed C-40 Crusher 8876 | -7/Waste | EMP discharged 8896 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8899 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8902 | -7/Waste | Destroyed C-40 Crusher 8906 | -7/Waste | Crushed by Compactor (1 part destroyed) 8937 | -7/Waste | Lost 3 parts (1n2w) 8947 | -7/Waste | Spotted C-40 Crusher 8973 | -7/Waste | Discovered new exit (range 10) 8976 | -7/Waste | EMP discharged 8980 | -7/Waste | X0-1V1 sent hostile G-47 Trooper (x3) 8983 | -7/Waste | Entered Factory 8985 | -7/Factory | X0-1V1 activates XOMVISION 9151 | -7/Factory | X0-1V1 sent hostile X-57 Shotgunner (x2) 9282 | -7/Factory | X0-1V1 vaporized surrounding terrain (radius 18) 9404 | -7/Factory | Discovered new exit (range 9) 9584 | -7/Factory | Repaired Broken Tiamat Missile Launcher 9588 | -7/Factory | Build established: Scavenger-Gunner 9714 | -7/Factory | Identified exit to Lower Caves 9714 | -7/Factory | X0-1V1 revealed exit location to -7/Lower Caves 9831 | -7/Factory | X0-1V1 activates XOMVISION 9863 | -7/Factory | Garrison activated, responded to threat 10013 | -7/Factory | Entered Lower Caves 10019 | -7/Lower Caves | Met a Warlord Commander 10020 | -7/Lower Caves | Learned location of Warlord (-5) 10021 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 10066 | -7/Lower Caves | Identified exit to Lower Caves 10066 | -7/Lower Caves | X0-1V1 revealed exit location to -7/Lower Caves 10109 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 10116 | -7/Lower Caves | Spotted B-75 Beast 10248 | -7/Lower Caves | Attracted the attention of an 0b10 base 10274 | -7/Lower Caves | Destroyed 7 combat bots 10280 | -7/Lower Caves | Learned Extension security intel 10280 | -7/Lower Caves | Learned Factory terminal intel 10297 | -7/Lower Caves | Learned location of 2 exits from Factory 10403 | -7/Lower Caves | X0-1V1 downgraded hostiles (x1) 10442 | -7/Lower Caves | Destroyed 7 combat bots 10649 | -7/Lower Caves | Entered another Lower Caves area 10650 | -7/Lower Caves | Identified exit to Factory 10759 | -7/Lower Caves | X0-1V1 activates XOMVISION 10832 | -7/Lower Caves | Learned Factory garrison access intel 10848 | -7/Lower Caves | Discovered new exit (range 15) 10853 | -7/Lower Caves | Encountered a Warlord checkpoint 10868 | -7/Lower Caves | Learned Factory terminal intel 10891 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 11076 | -7/Lower Caves | X0-1V1 sent hostile S-27 Virus (x5) 11235 | -7/Lower Caves | Core integrity restored by X0-1V1 (+110) 11383 | -7/Lower Caves | Build established: Gunner 11522 | -7/Lower Caves | Unknown Device reconfigured into Item Mimic 11770 | -7/Lower Caves | Build established: Scavenger-Gunner 12194 | -7/Lower Caves | X0-1V1 activates XOMVISION 12202 | -7/Lower Caves | X0-1V1 vaporized surrounding terrain (radius 17) 12380 | -7/Lower Caves | Entered Zion 12529 | -7/Zion | Discovered new exit (range 12) 12670 | -7/Zion | Learned Factory emergency access door positions 13008 | -7/Zion | Met Imprinter 13191 | -7/Zion | Found GAL Module 13596 | -7/Zion | Entered Proximity Caves 13601 | -6/Proximity Caves | Spotter reported a threat 14037 | -6/Proximity Caves | Learned 12 Factory zone layouts 14048 | -6/Proximity Caves | X0-1V1 sent hostile Y-54 Guardian (x1) 14060 | -6/Proximity Caves | X0-1V1 mutated your Utility slot to Propulsion slot 14071 | -6/Proximity Caves | Attracted the attention of an 0b10 base 14109 | -6/Proximity Caves | Lost 3 parts (2n1w) 14162 | -6/Proximity Caves | X0-1V1 mutated your Propulsion slot to Weapon slot 14439 | -6/Proximity Caves | Build established: Executioner 14489 | -6/Proximity Caves | Entered Factory 14489 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14490 | -6/Factory | Identified exit to Factory 14490 | -6/Factory | Identified exit to Lower Caves 14491 | -6/Factory | Identified exit to Extension 14494 | -6/Factory | Loaded intel: 27 terminal locations 14495 | -6/Factory | Loaded intel: 4 garrison access locations 14704 | -6/Factory | Identified exit to Garrison 14704 | -6/Factory | Entered Garrison 14708 | -6/Garrison | X0-1V1 sent you into danger 14741 | -6/Garrison | Destroyed 7 combat bots 14746 | -6/Garrison | Garrison Relay disabled 14765 | -6/Garrison | System corruption reached 10% 14780 | -6/Garrison | Build established: Derelict-Executioner 14969 | -6/Garrison | Phase Generator disabled 15008 | -6/Garrison | Discovered new exit (range 69) 15008 | -6/Garrison | Discovered new exit (range 33) 15008 | -6/Garrison | Discovered new exit (range 83) 15076 | -6/Garrison | Garrison Relay disabled 15132 | -6/Garrison | Triggered checkpoint 15353 | -6/Garrison | X0-1V1 opened Sealed Heavy Doors 15365 | -6/Garrison | Lost 3 parts (1p1u1w) 15433 | -6/Garrison | Build established: Executioner 15465 | -6/Garrison | Triggered checkpoint 15494 | -6/Garrison | Triggered checkpoint 15575 | -6/Garrison | Imp. Heavy Treads reconfigured into Item Mimic 15836 | -6/Garrison | Destroyed Executioner 15840 | -6/Garrison | Found Prototype Processor 15840 | -6/Garrison | Identified Exp. Targeting Computer 15846 | -6/Garrison | Found Prototype Processor 15859 | -6/Garrison | Found Prototype Device 15866 | -6/Garrison | Rewired Executioner 16074 | -6/Garrison | Triggered checkpoint 16108 | -6/Garrison | Garrison Relay disabled 16122 | -6/Garrison | Lost 3 parts (1p2w) 16242 | -6/Garrison | Entered Factory 16242 | -6/Factory | Accompanied by 1 ally 16243 | -6/Factory | Loaded intel: 28 terminal locations 16361 | -6/Factory | Discovered exit to Factory (range 22) 16404 | -6/Factory | Build established: Scavenger-Executioner 16409 | -6/Factory | Garrison activated, responded to threat 16462 | -6/Factory | Identified exit to Garrison 16462 | -6/Factory | Entered Garrison 16462 | -6/Garrison | Accompanied by 1 ally 16508 | -6/Garrison | X0-1V1 activates XOMVISION 16597 | -6/Garrison | Phase Generator disabled 16626 | -6/Garrison | X0-1V1 upgraded hostiles (x1) 16627 | -6/Garrison | System corruption reached 30% 16646 | -6/Garrison | Destroyed 11 combat bots 16816 | -6/Garrison | Spotted B-75 Beast 16816 | -6/Garrison | X0-1V1 sent you into danger 16842 | -6/Garrison | Triggered checkpoint 16883 | -6/Garrison | Lost 3 allies 16886 | -6/Garrison | Destroyed B-75 Beast 16905 | -6/Garrison | Garrison Relay disabled 16913 | -6/Garrison | Lost 7 parts (2p3u2w) 16976 | -6/Garrison | Found Prototype Processor 16976 | -6/Garrison | Identified Exp. Core Analyzer (x2) 16982 | -6/Garrison | Found Exp. Targeting Computer 16995 | -6/Garrison | Found Prototype Device 16995 | -6/Garrison | Identified Adv. Kinecellerator (x2) 17022 | -6/Garrison | Garrison Relay disabled 17092 | -6/Garrison | Found Exp. Core Analyzer 17099 | -6/Garrison | Core integrity restored by X0-1V1 (+182) 17153 | -6/Garrison | X0-1V1 vaporized surrounding terrain (radius 23) 17155 | -6/Garrison | Triggered checkpoint 17157 | -6/Garrison | X0-1V1 upgraded hostiles (x3) 17158 | -6/Garrison | Triggered checkpoint 17190 | -6/Garrison | Lost 3 parts (3w) 17292 | -6/Garrison | Triggered checkpoint 17342 | -6/Garrison | Triggered checkpoint 17410 | -6/Garrison | Garrison Relay disabled 17426 | -6/Garrison | Triggered checkpoint 17577 | -6/Garrison | Spotted B-75 Beast 17598 | -6/Garrison | Discovered exit to Factory (range 10) 17640 | -6/Garrison | Triggered checkpoint 17682 | -6/Garrison | Triggered checkpoint 17737 | -6/Garrison | Garrison Relay disabled 17886 | -6/Garrison | Triggered checkpoint 17940 | -6/Garrison | Triggered checkpoint 17971 | -6/Garrison | Discovered new exit (range 3) 17985 | -6/Garrison | Discovered exit to Factory (range 14) 18016 | -6/Garrison | X0-1V1 sent you into danger 18045 | -6/Garrison | Garrison Relay disabled 18055 | -6/Garrison | Destroyed 7 combat bots 18117 | -6/Garrison | Rewired B-90 Cyclops 18119 | -6/Garrison | Rewired B-90 Cyclops 18341 | -6/Garrison | Garrison Relay disabled 18448 | -6/Garrison | Discovered exit to Factory (range 11) 18488 | -6/Garrison | Triggered checkpoint 18516 | -6/Garrison | Found embedded Infiltrators 18616 | -6/Garrison | Garrison Relay disabled 18713 | -6/Garrison | X0-1V1 mutated your Propulsion slot to Utility slot 18923 | -6/Garrison | Entered Factory 18923 | -6/Factory | Accompanied by 11 allies 19021 | -6/Factory | Build established: Commander-Executioner 19215 | -6/Factory | Garrison activated, responded to threat 19251 | -6/Factory | X0-1V1 activates XOMVISION 19273 | -6/Factory | First assault squad dispatched 19280 | -6/Factory | Lost 4 allies 19284 | -6/Factory | Discovered exit to Extension (range 15) 19338 | -6/Factory | Entered Extension 19338 | -6/Extension | Accompanied by 7 allies 19420 | -6/Extension | X0-1V1 revealed exit location to -5/Factory 19473 | -6/Extension | Spotted B-75 Beast 19493 | -6/Extension | Allies destroyed B-75 Beast 19523 | -6/Extension | Spotted B-75 Beast 19533 | -6/Extension | Allies destroyed B-75 Beast 19572 | -6/Extension | Lost 3 allies 19688 | -6/Extension | First assault squad dispatched 19793 | -6/Extension | Build established: Scavenger-Executioner 19824 | -6/Extension | Core integrity fell below 50% 19879 | -6/Extension | Rescued A7 20045 | -6/Extension | X0-1V1 mutated your Utility slot to Propulsion slot 20051 | -6/Extension | Rescued a captive Derelict 20051 | -6/Extension | Rescued a captive Derelict 20151 | -6/Extension | Destroyed 7 combat bots 20151 | -6/Extension | High security lockdown imminent 20177 | -6/Extension | Lost 6 allies 20228 | -6/Extension | Discovered exit to Factory (range 16) 20228 | -6/Extension | Discovered new exit (range 16) 20231 | -6/Extension | High security lockdown engaged 20252 | -6/Extension | Self-destructed Last Messages --------------- 20245_ Lgt. Antimatter Reactor destroyed. 20248_ Gauss Rifle+ destroyed. 20249_ X0-1V1 is amused. 20250_ Activated siege mode. 20250_ Helical Railgun destroyed. 20250_ Adv. Kinecellerator destroyed. 20251_ ALERT: Assault forces dispatched. 20251_ C-45 Heavy ARC bursts open, deploying its payload. 20251_ H-66 Slayer unfolds itself. 20251_ P-60 Hacker unfolds itself. 20251_ H-66 Slayer unfolds itself. 20251_ I-36 Angel unfolds itself. 20252_ System corrupted: Component data lost. 20252_ C-45 Heavy ARC bursts open, deploying its payload. 20252_ G-67 Veteran unfolds itself. 20252_ G-50 Soldier unfolds itself. 20252_ L-41 Fighter unfolds itself. 20252_ I-36 Angel unfolds itself. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????## #????? | | ??????????????????????????????? "" ""???? | | ############################## " " ##? | | ! i!Y ? | | ! gYg=# | | p ! gC%=! | | @ l!Y#?? | | RtRR Ruk * [%=pYhi# | | ############################## !YC<*; | | ???????????????????????????????? Yh ? | | ??????????????????????????????????? "###? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 138 Energy Generation 49 Energy Capacity 1760 Matter Stores 1100 Matter Capacity 1100 Sight Range 23 Robot Scan Range 16 Terrain Scan Density 10 Additional Mass Support 12 Corruption Block 15 Armor Coverage 900 Resistance: KI 30 Resistance: TH 15 Resistance: EM 26 Evasion (%) 55 Targeting Accuracy 20 Core Analysis 8 Recoil Reduction 4 Matter Filtering 50 Kinecelleration 50 Salvage Targeting 4 Offensive Hacking 11 Authchip Count 1 Item Schematics ----------------- Hvy. Riot Gun | -7/Zion | Free Slug Cannon | -7/Zion | Free Plasma Flamer | -7/Zion | Free Phasing Sabre | -7/Zion | Free Gauss Cannon | -7/Zion | Archive Jamming Amplifier | -7/Zion | Archive Flak Gun | -7/Zion | Archive Imp. Shield Generator | -7/Zion | Archive Kinecellerator | -7/Zion | Archive Adv. Signal Interpreter | -7/Zion | Archive Adv. Sensor Array | -7/Zion | Archive Adv. Shield Generator | -7/Zion | Archive System Guard | -7/Zion | Archive Remote Datajack | -7/Zion | Archive Imp. Hacking Suite | -7/Zion | Archive Adv. ECM Suite | -7/Zion | Archive Hvy. Plasma Cannon | -7/Zion | Archive Hrd. Heavy Armor Plating | -7/Zion | Archive Adv. Recoil Stabilizer | -7/Zion | Archive Imp. KE Penetrator | -7/Zion | Archive Robot Schematics ------------------ B-48 Gladiator | -7/Zion | Archive S-27 Virus | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Enh. Autogun | 99% | -8/Materials | Broken Gauss Rifle | 15% | -8/Materials Tiamat Missile Launcher | 12% | -7/Factory | Broken Studied --------- Gauss Rifle | -8/Materials | Hacked Arm. Huge Wheel | -8/Materials | Hacked Gatling Laser | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed KineticTargetingTendrils Manual? 0 Play Time 02:39:58 Cumulative 596.2 hours Start 2026.07.13 @ 03:25:45 End 2026.07.13 @ 20:41:00 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 519 Rogue 483 Adventurer 36 Explorer 0 Win Type - Total 6 Types 2/0/0/1/1/0/0/2/0/0 Lore% 84 Gallery% 73 Achievement% 66 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5bebd4c9-bf6e-4681-88e1-0624efe7e7c8