Cogmind - Beta 14 @@@ ROGUE MODE // 2025.05.02 @ 16:50:13 Player: Gafrankl Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (78) 390 Value Destroyed (2442) 2442 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (410) 410 TOTAL SCORE: 5942 Bonus ------- High Alert Combat Kills 241 Follower Combat Kills 187 Friendly Fire -18 Cogmind --------- Core Integrity 0/700 Matter 52/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (1350) Ox26 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Huge Storage Unit Terrain Scan Processor Advanced Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (25) --- Light Treads Light Treads Light Treads Improved Heat Sink Advanced Targeting Computer Advanced Targeting Computer Shock Rifle Peak State ------------ > --- POWER ------------ Deuterium Engine Deuterium Engine > --- PROPULSION ------- Light Treads Improved Treads Improved Treads > --- UTILITY ---------- Small Storage Unit Terrain Scan Processor Advanced Targeting Computer Improved Light Armor Plating > --- WEAPON ----------- Minigun Minigun Flak Cannon Improved Grenade Launcher > --- INVENTORY -------- Light Nuclear Core Light Treads Improved Heat Sink Shock Rifle Heavy Particle Cannon Datajack [Rating: 33] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Hover Unit Airjet Utility Terrain Scan Processor Storage Small Storage Unit Processor Terrain Scan Processor Protection Improved Light Armor Plating Weapon Minigun Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Minigun Ballistic Cannon Flak Cannon Launcher Rocket Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Slots Evolved 6 | . . . 2 . 2 2 Power 1 | . . . 1 . . . Propulsion 1 | . . . . . 1 . Utility 2 | . . . 1 . . 1 Weapon 2 | . . . . . 1 1 Parts Attached 57 | 7 4 2 5 12 15 12 Power 15 | 1 1 . 1 4 7 1 Engine 12 | 1 1 . 1 4 5 . Core 3 | . . . . . 2 1 Reactor . | . . . . . . . Propulsion 18 | 2 . . 1 6 3 6 Treads 14 | 2 . . 1 6 3 2 Leg . | . . . . . . . Wheel . | . . . . . . . Hover 4 | . . . . . . 4 Flight . | . . . . . . . Utility 6 | 1 1 . 1 . 1 2 Device . | . . . . . . . Storage 2 | 1 . . . . . 1 Processor 3 | . 1 . 1 . 1 . Hackware . | . . . . . . . Protection 1 | . . . . . . 1 Artifact . | . . . . . . . Weapon 18 | 3 2 2 2 2 4 3 Energy Gun 1 | 1 . . . . . . Energy Cannon 1 | . . . . . . 1 Ballistic Gun 10 | 2 . 2 2 2 2 . Ballistic Cannon 1 | . . . . . . 1 Launcher 4 | . 2 . . . 2 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . . . 1 Unidentified Prototypes . | . . . . . . . Parts Lost 22 | . . . . 4 3 15 Power 8 | . . . . 3 2 3 Propulsion 6 | . . . . 1 . 5 Utility 1 | . . . . . . 1 Weapon 7 | . . . . . 1 6 Highest Loss Streak 11 | . . . . 2 1 11 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 96 | . 99 100 99 98 97 90 Engine 17 | . 14 14 22 21 16 13 Treads 23 | . 28 28 22 21 26 20 Storage 10 | . 14 14 11 11 9 7 Processor 18 | . 13 14 21 22 18 15 Protection 1 | . . . . . . 6 Ballistic Gun 15 | . . 28 22 21 17 7 Ballistic Cannon 1 | . . . . . . 6 Launcher 6 | . 27 . . . 7 4 Peak Build Rating 33 | 6 11 10 16 18 28 33 Average Rating 19 | 4 10 9 13 16 22 28 On Entrance 12 | . 6 11 10 16 18 28 Naked Turns . | . . . . . . . Heaviest Build 114 | 10 20 14 23 25 35 114 Greatest Support 69 | 40 40 40 40 46 69 66 Greatest Overweight (x) 28 | . . . . 1 . 28 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 25 | 8 8 8 8 8 8 25 Average Capacity 9 | 6 8 8 8 8 8 15 Most Carried 9 | 2 7 8 8 8 8 9 Average Carried 7 | 1 6 7 7 7 7 6 Final Capacity 25 | 8 8 8 8 8 8 25 Final Carried 8 | 2 7 8 8 8 8 7 Class Distribution -------------------- 60% | Mutant 31% | Gunner 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Gunner | -8/Materials Gunner | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Sto Mat Fac Matter Collected 2028 | 196 202 42 134 574 578 302 Remotely . | . . . . . . . Salvage Created 2570 | . 211 88 241 1091 737 202 Parts 187 | . 16 4 25 86 45 11 Haulers Intercepted . | . . . . . . . Recyclers Shooed 2 | . 1 . . . 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Combat Hostiles Destroyed 66 | . 5 2 7 25 21 6 Guns 53 | . . 2 7 25 18 1 Cannons 5 | . . . . . . 5 AOE 8 | . 5 . . . 3 . Classes Destroyed 10 | . 3 . 3 1 1 2 Worker 3 | . 1 . . 1 1 . Builder 2 | . . . . 1 1 . Recycler 2 | . 1 . . 1 . . Operator 1 | . . . . . . 1 Watcher 4 | . . . 1 2 1 . Swarmer 18 | . . . 3 7 8 . Grunt 32 | . 5 2 2 11 9 3 Sentry 13 | . . . 2 7 2 2 Specialist 2 | . . . . . 2 . Hunter 1 | . . . . . . 1 Best Kill Streak 6 | . 5 1 3 6 3 2 Combat Bots Only 5 | . 3 1 3 5 3 2 Max Kills in Single Turn 3 | . 3 1 1 2 2 1 Gunslinging 1 | . . . . . 1 . Exploded 2 | . 2 . . . 1 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Sto Mat Fac Hostile Shots Fired 475 | . 3 16 38 93 117 208 Missed 135 | . 1 4 10 20 38 62 Damage Taken 4724 | . 98 176 306 923 1019 2202 Core 1020 | . 37 16 52 140 68 707 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 317 | . . . . 128 189 . Core Remaining (%) 79 | 100 . 78 . 52 87 . Volleys Fired 191 | . 4 11 18 63 71 24 Largest 3 | . 2 2 2 2 3 3 Hottest 119 | . 66 40 50 50 86 119 Shots Fired 393 | . 8 22 36 125 146 56 Gun 353 | . . 22 36 125 140 30 Cannon 25 | . . . . . . 25 Launcher 15 | . 8 . . . 6 1 Special . | . . . . . . . Kinetic 377 | . . 22 36 125 140 54 Thermal 1 | . . . . . . 1 Explosive 15 | . 8 . . . 6 1 Electromagnetic . | . . . . . . . Robot Hit Streak 15 | . 1 10 11 15 14 12 Robot Miss Streak 5 | . . 3 3 4 3 5 Penetration Max . | . . . . . . . Secondary Targets 6 | . . 1 . 2 3 . Max Gunslinging Chain 1 | . . 1 . 1 1 . Shots Hit Robots 269 | . 1 17 21 77 101 52 Core Hits 140 | . 12 6 12 40 39 31 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes . | . . . . . . . Melee Attacks 7 | . . . . . . 7 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 5 | . . . . . . 5 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5109 | . 359 129 276 1297 2188 860 Guns 3768 | . . 129 276 1290 1676 397 Cannons 411 | . . . . . . 411 Explosions 923 | . 359 . . . 512 52 Melee . | . . . . . . . Ramming 7 | . . . . 7 . . Kinetic 4154 | . . 129 276 1290 1676 783 Thermal 25 | . . . . . . 25 Explosive 923 | . 359 . . . 512 52 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 5 | . . . . 5 . . Average Corruption 4 | . . . . 4 . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 3 | . . . . 3 . . Matter Fused 2 | . . . . 2 . . Heat Flow Errors 1 | . . . . 1 . . Overload Shots . | . . . . . . . Overflow Damage 7 | . . . . . 5 2 Projectiles . | . . . . . . . Explosions 7 | . . . . . 5 2 Melee . | . . . . . . . Knockbacks 8 | . . . . . . 8 Impact . | . . . . . . . Kinetic 7 | . . . . . . 7 Secondary 1 | . . . . . . 1 Self-Inflicted Damage 161 | . 40 . . . 101 20 Shots 4 | . 1 . . . 2 1 Rammed 2 | . . . . 2 . . Targets Rammed 2 | . . . . 2 . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 389 | . 24 25 55 171 108 389 Average Temperature 43 | . 10 12 14 30 29 114 Received Heat Transfer 1743 | . 12 102 108 345 297 879 Effects 2 | . . . . . . 2 Shutdowns 1 | . . . . . . 1 Damage (minor) 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . . . 1 . Heat Transferred 37 | . . . . . . 37 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Peak Influence 717 | . 200 55 188 554 717 425 Initial 275 | . . 5 21 29 234 275 Average 300 | . 67 47 121 344 463 283 Maximum Alert Level 3 | . 1 . . 2 3 2 Low Security (%) 32 | 100 89 100 100 24 . 6 Level 1 35 | . 10 . . 30 34 88 Level 2 30 | . . . . 44 60 5 Level 3 1 | . . . . . 5 . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 9 | . 1 . . 4 4 . Investigation 3 | . 1 . . 1 1 . Extermination . | . . . . . . . Reinforcement 4 | . . . . 1 3 . Assault 2 | . . . . 2 . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Distress Signals 4 | . . . . 3 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 108 | . 5 2 13 39 34 15 Peak Tracking Total 8 | . 2 2 5 8 5 5 Tactical Retreats 3 | . . . . 3 . . Traps | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Traps Triggered 7 | . 2 . . 5 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 4 | . . . 4 . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Sto Mat Fac Machines Disabled 11 | . 1 . . 1 9 . Max in Single Turn 4 | . 1 . . 1 4 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Machines Accessed 9 | . . . 1 5 2 1 Terminals 4 | . . . 1 3 . . Fabricators . | . . . . . . . Repair Stations 3 | . . . . 1 1 1 Recycling Units 1 | . . . . 1 . . Scanalyzers 1 | . . . . . 1 . Garrison Access . | . . . . . . . Total Hacks 20 | . . . 1 11 6 2 Successful 16 | . . . 1 8 6 1 Failed 4 | . . . . 3 . 1 Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 1 | . . . . 1 . . Terminals 5 | . . . 1 4 . . Fabricators . | . . . . . . . Repair Stations 12 | . . . . 6 4 2 Recycling Units 1 | . . . . 1 . . Scanalyzers 2 | . . . . . 2 . Garrison Access . | . . . . . . . Terminal Hacks 4 | . . . 1 3 . . Record 2 | . . . . 2 . . Open Door 1 | . . . . 1 . . Disarm Traps 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 10 | . . . . 5 4 1 Scan Component 6 | . . . . 3 2 1 Repair 4 | . . . . 2 2 . Recycling Unit Hacks . | . . . . . . . Scanalyzer 2 | . . . . . 2 . Insert Component 1 | . . . . . 1 . Analyze 1 | . . . . . 1 . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . . 1 Used . | . . . . . . . Hacking Detections 5 | . . . 1 3 1 . Full Trace Events 1 | . . . . 1 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 4 | . . . . 2 2 . Time 152 | . . . . 76 76 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . Part Schematics Acquired 1 | . . . . . 1 . Parts Damaged 1 | . . . . . 1 . Bothacking | -11 -10 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Sto Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked 7 | . . . . . . 7 Non-combat 6 | . . . . . . 6 Combat 1 | . . . . . . 1 Robot Hacks Applied 7 | . . . . . . 7 parse_system 1 | . . . . . . 1 no_distress 3 | . . . . . . 3 find_chute 2 | . . . . . . 2 find_recycling 1 | . . . . . . 1 Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Sto Mat Fac Total Allies 12 | . . . . 12 . . Largest Group 10 | . . . . 10 10 . Highest-Rated Group 88 | . . . . 88 88 . Highest-Rated Ally 31 | . . . . 31 16 . Total Orders . | . . . . . . . Ally Attacks 75 | . . . . 6 69 . Total Damage 785 | . . . . 87 698 . Kills 8 | . . . . . 8 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Sto Mat Fac Turns Passed 4114 | 84 419 135 443 1097 1220 716 Spaces Moved 1975 | 49 249 65 241 492 568 311 Core 9 | 6 . . . . . 3 Treads 1954 | 43 249 65 241 492 568 296 Legs . | . . . . . . . Wheels . | . . . . . . . Hover 12 | . . . . . . 12 Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 Average Speed 165 | 146 160 160 160 160 160 199 Slowest Speed 1450 | 160 160 160 160 240 160 1450 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 26 | 4 40 15 15 56 49 6 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug 7 | . . . . . 7 . Terrain Destroyed 132 | . 67 . . . 53 12 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 132 | . 67 . . . 53 12 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Total 2497 | 58 260 78 271 702 765 363 Wait 202 | 1 . . . 107 94 . Move 1969 | 48 248 64 240 491 567 311 Hop . | . . . . . . . Pick Up 40 | 2 4 1 4 13 9 7 Fast Attach 14 | 6 1 . . 4 3 . Attach 16 | . . . 2 2 4 8 Detach . | . . . . . . . Swap 27 | 1 3 2 3 6 8 4 Drop 28 | . . . 4 13 9 2 Fire 191 | . 4 11 18 63 71 24 Melee 7 | . . . . . . 7 Ram . | . . . . . . . Kick . | . . . . . . . Crush 2 | . . . . 2 . . Escape Stasis . | . . . . . . . Rewire 1 | . . . . 1 . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials -9/Storage -8/Materials -7/Factory History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 85 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 467 | -10/Materials | Discovered new exit (range 11) 472 | -10/Materials | Discovered new exit (range 16) 504 | -10/Materials | Entered Mines 606 | -10/Mines | Discovered new exit (range 15) 639 | -10/Mines | Entered Materials 639 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1072 | -9/Materials | Discovered new exit (range 5) 1082 | -9/Materials | Entered Storage 1396 | -9/Storage | Repaired Minigun 1436 | -9/Storage | Repaired Minigun 1896 | -9/Storage | Met a pair of Derelict thieves 2105 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 2153 | -9/Storage | Discovered new exit (range 16) 2179 | -9/Storage | Entered Materials 2179 | -8/Materials | Accompanied by 10 allies 2179 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2372 | -8/Materials | Lost 6 allies 2481 | -8/Materials | Lost 3 allies 2633 | -8/Materials | Build established: Gunner 2898 | -8/Materials | Repaired Minigun 2937 | -8/Materials | Repaired Minigun 3373 | -8/Materials | Discovered new exit (range 16) 3399 | -8/Materials | Entered Factory 3399 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4090 | -7/Factory | Core integrity fell below 50% 4093 | -7/Factory | Build established: Mutant 4108 | -7/Factory | Core integrity fell below 20% 4115 | -7/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Airjet destroyed. Gravmag System destroyed. Airjet destroyed. Lgt. Nuclear Core destroyed. Critical hit (Burn: +37). Penetrated by Slug. Critical hit (Burn: +37). Slug penetrates Wall. Hvy. Particle Cannon destroyed. Datajack destroyed. Penetrated by Slug. G-47 Trooper destroyed. K-01 Serf collects debris. Penetrated by Slug. R-06 Scavenger collects Aluminum Leg. Critical hit (Burn: +37). R-06 Scavenger collects Lgt. Nuclear Core. Penetrated by Slug. R-06 Scavenger collects Particle Gun. Penetrated by Slug. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????? 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"""#??# """ " | | ????????????????????? # !!! #??# """ " | | ???????????????????????####### !! * #??# | | ?????????????????????????????# #??#! """ " | | ?????????????????????????????# [ #??#???"" " | | ?????????????????????????????######## ##???????" " | | ????????????????????????????????????###???????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 23 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 85 Armor Coverage 150 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 3 Item Schematics ----------------- Arm. Treads | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LargeTitaniumDoublenader Manual? 0 Play Time 00:44:04 Cumulative 6.9 hours Start 2025.05.02 @ 15:52:06 End 2025.05.02 @ 16:50:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 12 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b2c01cd4-6b99-4a49-9be7-1d9c9943f6d8