Cogmind - Beta 12 @@@ ROGUE MODE // 2023.12.10 @ 22:24:24 Player: Lobster Glut Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (11) 55 Value Destroyed (406) 406 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1561 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (6) Movement Core (200) Ox3 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Medium Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Wheel Compact Wheel Heat Sink Heat Sink Improved Heat Sink Large Matter Pod (150) Light Assault Rifle Datajack Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Seismic Detector > --- WEAPON ----------- Ion Cannon Ion Cannon > --- INVENTORY -------- Light Ion Engine Wheel Compact Wheel Heat Sink Heat Sink Improved Heat Sink Large Matter Pod Light Assault Rifle Datajack [Rating: 11] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 15 | 6 4 2 3 Power 2 | 1 . . 1 Engine 2 | 1 . . 1 Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 2 2 . Treads 2 | 2 . . . Leg 4 | . 2 2 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 3 | 1 2 . . Device 1 | . 1 . . Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 4 | 2 . . 2 Energy Gun 1 | 1 . . . Energy Cannon 2 | . . . 2 Ballistic Gun 1 | 1 . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 8 | . 1 1 6 Power 2 | . 1 . 1 Propulsion 3 | . . 1 2 Utility 1 | . . . 1 Weapon 2 | . . . 2 Highest Loss Streak 5 | . 1 1 5 To Critical Strikes . | . . . . Average Slot Usage (%) 86 | . 93 84 53 Engine 6 | . 11 . 2 Treads 7 | . 12 . . Leg 19 | . 15 27 17 Device 10 | . 9 14 4 Storage 13 | . 14 14 11 Energy Gun 12 | . 14 14 . Energy Cannon 1 | . . . 18 Ballistic Gun 12 | . 14 14 . Naked Turns . | . . . . Heaviest Build 25 | 11 17 14 25 Greatest Support 40 | 40 40 20 20 Greatest Overweight (x) 3 | . . 1 3 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 7 9 10 10 Most Carried 10 | 8 10 10 10 Average Carried 7 | 4 6 8 8 Final Capacity 10 | 8 10 10 10 Final Carried 10 | 6 10 9 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Jun Mat Min Mat Matter Collected 346 | 98 221 27 . Remotely . | . . . . Salvage Created 436 | . 211 85 140 Parts 16 | . 8 2 6 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Combat Hostiles Destroyed 10 | . 5 2 3 Guns 6 | . 4 2 . Cannons 3 | . . . 3 Classes Destroyed 3 | . 1 . 2 Operator 1 | . . . 1 Grunt 9 | . 5 2 2 Sentry 1 | . . . 1 Best Kill Streak 2 | . 2 2 2 Combat Bots Only 2 | . 2 2 2 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Jun Mat Min Mat Damage Taken 1498 | . 339 154 1005 Core 545 | . 103 41 401 Absorbed by Shields . | . . . . Core Remaining (%) 71 | 100 . 42 . Volleys Fired 44 | . 24 12 8 Largest 2 | . 2 2 2 Hottest 120 | . 70 70 120 Shots Fired 87 | . 48 24 15 Gun 72 | . 48 24 . Cannon 15 | . . . 15 Launcher . | . . . . Special . | . . . . Kinetic 36 | . 24 12 . Thermal 51 | . 24 12 15 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 11 | . 11 10 3 Robot Miss Streak 5 | . 5 2 3 Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 57 | . 31 19 7 Core Hits 22 | . 12 5 5 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 3 | . 1 2 . Burn 3 | . 1 2 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 677 | . 326 191 160 Guns 517 | . 326 191 . Cannons 160 | . . . 160 Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 168 | . 103 65 . Thermal 509 | . 223 126 160 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 284 | . 284 104 112 Average Temperature 86 | . 118 59 51 Received Heat Transfer 840 | . 228 84 528 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . 1 . . Combat Hostiles 1 | . 1 . . Parts Melted 5 | . 1 4 . Heat Transferred 1517 | . 740 518 259 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Peak Influence 140 | . 140 109 110 Initial 54 | . . 54 42 Average 59 | . 38 106 70 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . 2 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Jun Mat Min Mat Distress Signals 3 | . 2 . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 25 | . 13 2 10 Peak Tracking Total 8 | . 4 2 8 Tactical Retreats . | . . . . Traps | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Jun Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Jun Mat Min Mat Machines Accessed 3 | . 3 . . Terminals 3 | . 3 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 5 | . 5 . . Successful . | . . . . Failed 5 | . 5 . . Catastrophic 2 | . 2 . . Database Lockouts . | . . . . Manual 3 | . 3 . . Terminals 5 | . 5 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . . 1 Used . | . . . . Hacking Detections 3 | . 3 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Jun Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Jun Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Jun Mat Min Mat Turns Passed 1206 | 95 633 381 97 Spaces Moved 735 | 61 392 251 31 Core 19 | 18 . . 1 Treads 219 | 43 176 . . Legs 497 | . 216 251 30 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 132 | 127 137 120 179 Slowest Speed 200 | 160 160 190 200 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 31 | 4 66 46 8 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 3 | . . . 3 Melee . | . . . . Projectile 3 | . . . 3 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Jun Mat Min Mat Total 886 | 78 443 307 58 Wait 62 | . 9 41 12 Move 732 | 60 391 250 31 Hop . | . . . . Pick Up 25 | 12 10 1 2 Fast Attach . | . . . . Attach 15 | 6 4 2 3 Detach . | . . . . Swap . | . . . . Drop 8 | . 5 1 2 Fire 44 | . 24 12 8 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / [*Exi]) -9/Materials History --------- Turn | Location | Event 4 | -11/Junkyard | Discovered new exit (range 15) 96 | -11/Junkyard | Entered Materials 308 | -10/Materials | Build established: Mutant 381 | -10/Materials | Discovered new exit (range 14) 645 | -10/Materials | Discovered new exit (range 14) 729 | -10/Materials | Entered Mines 750 | -10/Mines | Core integrity fell below 50% 778 | -10/Mines | Met a Derelict bent on vengeance 796 | -10/Mines | Learned Materials security intel 1045 | -10/Mines | Discovered new exit (range 11) 1075 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1076 | -10/Mines | Discovered new exit (range 5) 1110 | -10/Mines | Entered Materials 1110 | -9/Materials | Evolved 2 slots: Utility x2 1197 | -9/Materials | Core integrity fell below 50% 1204 | -9/Materials | Core integrity fell below 20% 1207 | -9/Materials | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 01140_ O-16 Technician destroyed. 01147_ Acquired data core, extracted dynamic key. Dynamic keys make the first hack at an operator's terminal easier, if the connection is established before key expiry. 01148_ C-30 ARC bursts open, deploying its payload. 01148_ G-47 Trooper unfolds itself. 01148_ G-34 Mercenary unfolds itself. 01152_ Seismic Detector destroyed. 01152_ G-34 Mercenary destroyed. 01154_ Processing Tank disabled. 01155_ R-06 Scavenger collects Hover Unit. 01156_ W-16 Scout sends out distress signal. 01162_ R-06 Scavenger collects Ion Engine. 01172_ Critical hit (Burn: +37). 01183_ Lgt. Ion Engine destroyed. 01183_ Aluminum Leg destroyed. 01187_ Y-45 Defender destroyed. 01190_ G-34 Mercenary destroyed. 01191_ Ion Cannon destroyed. 01200_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????########??????????????? | | ???????????????????????????? #??????????????? | | ???????????????????????????? """ #??????????????? | | ????????????????????????????? """ #####??????????? | | ???????????????# ???????????? """ # #####??????? | | ???????????????# ?????????? ?# #??????? | | ???????????????# ?????????? ?# ]]#??????? | | ???????????????# ##########+### !!#??????? | | ????????????? # "%*% !!#??????? | | ?????????????? + " % ==#??????? | | ???????????????# =! ==#??????? | | ???????????????# !! #####??????? | | ????????????????# """ #??????????? | | ????????????????# """"" | #??????????? | | ????????????????# """ #??????????? | | ????????????????+ r #??????????? | | ????????????????# ??????? | | ????????????????# ""T"" g r ??????? | | ?????????????????? """""Ygg ??????? | | ??????????????????###### !g############## ???????? | | ???????????????????????# [#?????????????????????? | | ???????????????????????# %#?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ??????????????????????? ?????????????????????? | | ??????????????????????? ????????????????????? | | ??????????????????????# ???????????????????? | | ??????????????????????# ??????????????????? | | ??????????????????????# u ###+?????????????????? | | ??????????????????????###+###????????????????????? | | ?????????????????????? ????????????????????????? | | ?????????????????????? ????????????????????????? | | ?????????????????????? ????????????????????????? | | ?????????????????????? !!????????????????????????? | | ?????????????????????# !!????????????????????????? | | ?????????????????????? !!????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ProcessingKineticTerminator Manual? 0 Play Time 00:16:04 Cumulative 12.7 hours Start 2023.11.01 @ 18:03:11 End 2023.12.10 @ 22:24:24 Sessions 10 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 5 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 30 Achievement% 19 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4465cc72-e7a9-4878-9426-6691928258bf