Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.02 @ 05:12:54 // Winter2019/RPGLIKE

Player: Red_Zig

Result: Destroyed by S-27 Virus with Autogun

 Performance 
-------------
Evolutions (3)             1500
Regions Visited (6)        1200
Robots Destroyed (69)      345
Value Destroyed (1901)     1901
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (1270)               1270
              TOTAL SCORE: 6216

 Bonus
-------
High Alert Combat Kills    79
Entered Garrisons          200
Used RIF Installer         500
Entered DSFs               500
Friendly Fire              -9

 Cogmind 
---------
Core Integrity             0/1600
Matter                     261/300
Energy                     160/160
System Corruption          2%
Temperature                Cool (0)
Movement                   Flying (26)
Location                   -7/Garrison

 Parts 
-------
>       --- POWER (1) --------
  Light Nuclear Core
>       --- PROPULSION (4) ---
        VTOL Module
        Cesium-ion Thruster
        Cesium-ion Thruster
        Cesium-ion Thruster
>       --- UTILITY (5) ------
        Machine Analyzer
        Phase Shifter
        Relay Coupler [Brawler] (52)
>       --- WEAPON (4) -------
        Great Maul
        Great Maul
>       --- INVENTORY (3) ----
  Heavy Linear Accelerator
        Scythe

 Peak State 
------------
>       --- POWER ------------
  Light Nuclear Core
>       --- PROPULSION -------
        VTOL Module
        Cesium-ion Thruster
        Cesium-ion Thruster
        Cesium-ion Thruster
>       --- UTILITY ----------
        Machine Analyzer
        Phase Shifter
>       --- WEAPON -----------
  Heavy Linear Accelerator
        Great Maul
        Great Maul
>       --- INVENTORY --------
        Scrap Shield
        Scythe
[Rating: 44]

 Favorites 
-----------
Power                      Light Ion Engine
  Engine                   Light Ion Engine
  Power Core               Light Nuclear Core
Propulsion                 VTOL Module
  Leg                      Aluminum Leg
  Hover Unit               Backup Propulsion I
  Flight Unit              VTOL Module
Utility                    Improved Terrain Scanner
  Device                   Improved Terrain Scanner
  Processor                Machine Analyzer
  Hackware                 Relay Coupler [Brawler]
  Protection               Light Armor Plating
Weapon                     Grenade Launcher
  Energy Gun               Medium Laser
  Ballistic Gun            Barrage Gun
  Ballistic Cannon         Heavy Linear Accelerator
  Launcher                 Grenade Launcher
  Special Weapon           Plasma Cutter
  Impact Weapon            Great Maul
  Slashing Weapon          Scythe

 Build                          | -11 -10 -10 -8  -7  -7  -7  
-------                    Run  | Yrd Mat Sub Mat Fac DSF Gar 
Slots Evolved              10   | 3   2   2   1   .   2   .   
  Power                    .    | .   .   .   .   .   .   .   
  Propulsion               3    | 1   1   .   .   .   1   .   
  Utility                  4    | 1   1   2   .   .   .   .   
  Weapon                   3    | 1   .   .   1   .   1   .   
Parts Attached             54   | 7   17  6   11  1   6   6   
  Power                    4    | 1   1   1   1   .   .   .   
    Engine                 3    | 1   1   1   .   .   .   .   
    Core                   1    | .   .   .   1   .   .   .   
    Reactor                .    | .   .   .   .   .   .   .   
  Propulsion               12   | 2   4   .   2   .   4   .   
    Treads                 .    | .   .   .   .   .   .   .   
    Leg                    2    | 2   .   .   .   .   .   .   
    Wheel                  .    | .   .   .   .   .   .   .   
    Hover                  .    | .   .   .   .   .   .   .   
    Flight                 10   | .   4   .   2   .   4   .   
  Utility                  17   | 2   3   4   2   1   1   4   
    Device                 9    | 2   2   3   .   .   1   1   
    Storage                .    | .   .   .   .   .   .   .   
    Processor              1    | .   .   .   1   .   .   .   
    Hackware               1    | .   .   .   .   .   .   1   
    Protection             6    | .   1   1   1   1   .   2   
    Artifact               .    | .   .   .   .   .   .   .   
  Weapon                   21   | 2   9   1   6   .   1   2   
    Energy Gun             2    | 1   1   .   .   .   .   .   
    Energy Cannon          .    | .   .   .   .   .   .   .   
    Ballistic Gun          9    | 1   5   1   2   .   .   .   
    Ballistic Cannon       1    | .   .   .   .   .   .   1   
    Launcher               3    | .   3   .   .   .   .   .   
    Special Weapon         3    | .   .   .   3   .   .   .   
    Impact Weapon          2    | .   .   .   1   .   .   1   
    Slashing Weapon        1    | .   .   .   .   .   1   .   
    Piercing Weapon        .    | .   .   .   .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   .   .   .   
  Unidentified Prototypes  .    | .   .   .   .   .   .   .   
Parts Lost                 4    | .   .   .   .   .   .   4   
  Power                    .    | .   .   .   .   .   .   .   
  Propulsion               .    | .   .   .   .   .   .   .   
  Utility                  2    | .   .   .   .   .   .   2   
  Weapon                   2    | .   .   .   .   .   .   2   
  Highest Loss Streak      1    | .   .   .   .   .   .   1   
  To Critical Strikes      .    | .   .   .   .   .   .   .   
Average Slot Usage (%)     96   | .   100 95  96  100 98  89  
  Engine                   8    | .   12  9   6   .   .   .   
  Core                     1    | .   .   .   2   8   7   7   
  Hover                    1    | .   10  .   .   .   .   .   
  Flight                   25   | .   21  27  26  25  27  28  
  Device                   28   | .   25  32  26  25  21  15  
  Processor                1    | .   .   .   6   8   7   7   
  Protection               8    | .   4   9   8   8   7   7   
  Ballistic Gun            9    | .   20  9   4   .   .   .   
  Launcher                 7    | .   2   9   8   8   7   .   
  Special Weapon           1    | .   .   .   3   8   7   4   
  Impact Weapon            1    | .   .   .   2   8   7   12  
Peak Build Rating          44   | 9   14  20  26  28  35  44  
  Average Rating           19   | 4   11  18  21  27  32  36  
  On Entrance              18   | .   9   14  18  26  28  35  
Naked Turns                .    | .   .   .   .   .   .   .   
Heaviest Build             36   | 9   13  17  19  19  20  36  
  Greatest Support         34   | 20  22  22  23  23  29  34  
  Greatest Overweight (x)  1    | .   1   .   .   .   .   1   
  Average Overweight (x)   .    | .   .   .   .   .   .   .   
Largest Inventory Capacity 3    | .   1   2   3   3   3   3   
  Average Capacity         1    | .   .   1   2   3   3   3   
  Most Carried             3    | .   1   2   3   3   3   3   
  Average Carried          1    | .   .   1   2   3   3   2   
  Final Capacity           3    | .   1   2   3   3   3   3   
  Final Carried            3    | .   1   2   3   3   3   3   

 Class Distribution 
--------------------
 40% | Scout
 39% | Scavenger-Scout
 13% | Sprinter
  7% | Mutant

 Dominant Class 
----------------
        Sprinter | -10/Materials
 Scavenger-Scout | -10/Subcaves
           Scout | -8/Materials
           Scout | -7/Factory
           Scout | -7/DSF
           Scout | -7/Garrison

 Resources                      | -11 -10 -10 -8  -7  -7  -7  
-----------                Run  | Yrd Mat Sub Mat Fac DSF Gar 
Matter Collected           2296 | 226 845 724 129 .   79  293 
  Remotely                 .    | .   .   .   .   .   .   .   
Salvage Created            1409 | 203 491 176 264 .   40  235 
  Parts                    106  | 20  38  20  17  .   3   8   
Haulers Intercepted        3    | .   1   .   2   .   .   .   
Recyclers Shooed           2    | 1   1   .   .   .   .   .   
Parts Field Recycled       .    | .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   
Parts Self-Destructed      12   | .   .   12  .   .   .   .   
  Prevented                .    | .   .   .   .   .   .   .   

 Kills                          | -11 -10 -10 -8  -7  -7  -7  
-------                    Run  | Yrd Mat Sub Mat Fac DSF Gar 
Combat Hostiles Destroyed  45   | .   13  13  9   .   4   6   
  Melee                    3    | .   .   .   1   .   .   2   
  Guns                     14   | .   11  1   2   .   .   .   
  AOE                      22   | .   2   12  6   .   1   1   
Classes Destroyed          11   | 2   5   2   1   .   1   .   
  Worker                   7    | .   5   .   2   .   .   .   
  Tunneler                 7    | 5   2   .   .   .   .   .   
  Hauler                   3    | .   1   .   2   .   .   .   
  Recycler                 3    | 1   1   .   1   .   .   .   
  Watcher                  4    | .   3   .   1   .   .   .   
  Swarmer                  24   | .   9   3   6   .   .   6   
  Cutter                   4    | .   .   .   .   .   4   .   
  Grunt                    6    | .   4   .   2   .   .   .   
  Hunter                   1    | .   .   .   1   .   .   .   
  Artisan                  1    | .   .   1   .   .   .   .   
  Subdweller               10   | .   .   10  .   .   .   .   
Best Kill Streak           7    | 6   4   3   7   .   2   3   
  Combat Bots Only         5    | .   3   3   5   .   2   3   
Max Kills in Single Turn   5    | 1   4   2   5   .   1   1   
  Gunslinging              .    | .   .   .   .   .   .   .   
  Exploded                 3    | .   2   2   3   .   1   1   
  Melee                    1    | .   .   .   1   .   .   1   
Uniques/NPCs Destroyed     .    | .   .   .   .   .   .   .   

 Combat                         | -11  -10  -10  -8   -7   -7   -7   
--------                   Run  | Yrd  Mat  Sub  Mat  Fac  DSF  Gar  
Hostile Shots Fired        358  | .    53   31   97   .    13   164  
  Missed                   155  | .    13   14   50   .    10   68   
Damage Taken               3087 | .    431  693  616  .    222  1125 
  Core                     2224 | .    350  539  463  .    144  728  
  Absorbed by Shields      152  | .    .    .    .    .    .    152  
  Redirected to Core       1738 | .    261  386  344  .    131  616  
  Ignored by Resistances   137  | .    .    .    36   .    13   88   
Core Remaining (%)         48   | 100  .    23   21   .    .    .    
Volleys Fired              217  | 13   103  68   29   .    2    2    
  Largest                  2    | 2    2    2    2    .    1    1    
  Hottest                  70   | 70   70   58   58   .    30   30   
Shots Fired                317  | 26   181  70   36   .    2    2    
  Gun                      214  | 26   154  8    26   .    .    .    
  Cannon                   .    | .    .    .    .    .    .    .    
  Launcher                 103  | .    27   62   10   .    2    2    
  Special                  .    | .    .    .    .    .    .    .    
  Kinetic                  185  | 13   138  8    26   .    .    .    
  Thermal                  29   | 13   16   .    .    .    .    .    
  Explosive                103  | .    27   62   10   .    2    2    
  Electromagnetic          .    | .    .    .    .    .    .    .    
  Robot Hit Streak         9    | 8    9    7    2    .    .    .    
  Robot Miss Streak        4    | 3    4    2    4    .    1    .    
  Penetration Max          .    | .    .    .    .    .    .    .    
  Secondary Targets        .    | .    .    .    .    .    .    .    
Shots Hit Robots           129  | 16   57   22   19   .    5    10   
  Core Hits                83   | 7    28   21   21   .    2    4    
  Critical Kills           3    | 1    .    .    1    .    .    1    
  Critical Parts Destroyed 4    | .    .    .    .    .    3    1    
  Critical Strikes         10   | 3    1    .    1    .    3    2    
    Burn                   3    | 2    1    .    .    .    .    .    
    Destroy                1    | 1    .    .    .    .    .    .    
    Smash                  6    | .    .    .    1    .    3    2    
Melee Attacks              46   | .    .    .    11   .    5    30   
  Impact                   39   | .    .    .    11   .    5    23   
  Slashing                 7    | .    .    .    .    .    .    7    
  Piercing                 .    | .    .    .    .    .    .    .    
  Sneak Attacks            2    | .    .    .    2    .    .    .    
    Combat Hostiles        .    | .    .    .    .    .    .    .    
  Follow-up Attacks        2    | .    .    .    .    .    .    2    
Damage Inflicted           5144 | 194  1436 1591 920  .    339  664  
  Guns                     1211 | 194  736  100  181  .    .    .    
  Cannons                  .    | .    .    .    .    .    .    .    
  Explosions               2907 | .    700  1491 564  .    95   57   
  Melee                    1026 | .    .    .    175  .    244  607  
  Ramming                  .    | .    .    .    .    .    .    .    
  Kinetic                  986  | 94   611  100  181  .    .    .    
  Thermal                  639  | 100  539  .    .    .    .    .    
  Explosive                2493 | .    286  1491 564  .    95   57   
  Electromagnetic          .    | .    .    .    .    .    .    .    
  Impact                   996  | .    .    .    175  .    244  577  
  Slashing                 30   | .    .    .    .    .    .    30   
  Piercing                 .    | .    .    .    .    .    .    .    
Highest Corruption         2    | .    .    .    .    .    .    2    
  Average Corruption       1    | .    .    .    .    .    .    1    
  Corruption Purged        .    | .    .    .    .    .    .    .    
  Corruption Blocked       .    | .    .    .    .    .    .    .    
Overload Shots             .    | .    .    .    .    .    .    .    
Overflow Damage            599  | .    196  1    46   .    177  179  
  Projectiles              .    | .    .    .    .    .    .    .    
  Explosions               213  | .    196  1    16   .    .    .    
  Melee                    386  | .    .    .    30   .    177  179  
Knockbacks                 7    | .    .    .    1    .    3    3    
  Impact                   7    | .    .    .    1    .    3    3    
  Kinetic                  .    | .    .    .    .    .    .    .    
  Secondary                .    | .    .    .    .    .    .    .    
Self-Inflicted Damage      148  | .    5    85   31   .    27   .    
  Shots                    7    | .    1    4    1    .    1    .    
  Rammed                   .    | .    .    .    .    .    .    .    
Targets Rammed             .    | .    .    .    .    .    .    .    
  Kicked                   .    | .    .    .    .    .    .    .    
  Crushed                  .    | .    .    .    .    .    .    .    
Highest Temperature        219  | 54   219  .    114  .    .    94   
  Average Temperature      33   | 22   46   .    27   .    .    30   
  Received Heat Transfer   558  | .    132  48   126  .    .    252  
Siege Activations          .    | .    .    .    .    .    .    .    
Robots Corrupted           8    | .    .    .    1    .    3    4    
  Combat Hostiles          7    | .    .    .    .    .    3    4    
  Parts Fried              8    | .    .    .    2    .    3    3    
  Impact Corruptions       16   | .    .    .    2    .    7    7    
Robots Melted              .    | .    .    .    .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    .    .    .    
  Parts Melted             2    | 2    .    .    .    .    .    .    
  Heat Transferred         1138 | 444  694  .    .    .    .    .    
Parts Sabotaged            .    | .    .    .    .    .    .    .    
Parts Stolen               .    | .    .    .    .    .    .    .    
Parts Stripped             .    | .    .    .    .    .    .    .    
Power Chain Reactions      .    | .    .    .    .    .    .    .    

 Alert                          | -11  -10  -10  -8   -7   -7   -7   
-------                    Run  | Yrd  Mat  Sub  Mat  Fac  DSF  Gar  
Peak Influence             1180 | 30   909  .    619  326  383  1180 
  Initial                  287  | .    19   .    36   281  231  287  
  Average                  298  | 12   309  .    195  314  297  598  
Maximum Alert Level        4    | .    3    .    2    1    1    4    
  Low Security (%)         48   | 100  56   .    67   .    .    .    
  Level 1                  22   | .    14   .    11   100  100  17   
  Level 2                  15   | .    4    .    20   .    .    50   
  Level 3                  13   | .    24   .    .    .    .    27   
  Level 4                  .    | .    .    .    .    .    .    3    
  Level 5                  .    | .    .    .    .    .    .    .    
  High Security            .    | .    .    .    .    .    .    .    
  Max Security             .    | .    .    .    .    .    .    .    
Squads Dispatched          5    | .    .    .    3    .    2    .    
  Investigation            .    | .    .    .    .    .    .    .    
  Extermination            .    | .    .    .    .    .    .    .    
  Reinforcement            5    | .    .    .    3    .    2    .    
  Assault                  .    | .    .    .    .    .    .    .    
  Garrison                 .    | .    .    .    .    .    .    .    
  Intercept                .    | .    .    .    .    .    .    .    
Searches Triggered         .    | .    .    .    .    .    .    .    
Construction Impeded       1    | .    .    .    1    .    .    .    
Haulers Reinforced         .    | .    .    .    .    .    .    .    
Active Scanning Responses  .    | .    .    .    .    .    .    .    
Cargo Convoy Interrupts    .    | .    .    .    .    .    .    .    

 Stealth                        | -11 -10 -10 -8  -7  -7  -7  
---------                  Run  | Yrd Mat Sub Mat Fac DSF Gar 
Distress Signals           .    | .   .   .   .   .   .   .   
Communications Jammed      .    | .   .   .   .   .   .   .   
  Distress Signals         .    | .   .   .   .   .   .   .   
Times Spotted              126  | .   17  16  29  .   5   59  
  Peak Tracking Total      22   | .   3   2   9   .   3   22  
  Tactical Retreats        13   | .   1   .   3   .   1   8   

 Traps                          | -11 -10 -10 -8  -7  -7  -7  
-------                    Run  | Yrd Mat Sub Mat Fac DSF Gar 
Traps Triggered            7    | .   .   1   .   .   2   4   
  Indirectly               .    | .   .   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   
  Installed                .    | .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   

 Machines                       | -11 -10 -10 -8  -7  -7  -7  
----------                 Run  | Yrd Mat Sub Mat Fac DSF Gar 
Machines Disabled          45   | .   29  .   12  2   1   1   
  Max in Single Turn       6    | .   6   .   1   1   1   1   
  Garrison Relay           1    | .   .   .   .   .   .   1   
Machines Repaired          .    | .   .   .   .   .   .   .   
Machines Dismantled        12   | .   .   .   10  2   .   .   
Machines Sabotaged         .    | .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -10 -8  -7  -7  -7  
---------                  Run  | Yrd Mat Sub Mat Fac DSF Gar 
Machines Accessed          17   | .   9   3   3   1   .   1   
  Terminals                10   | .   6   .   2   1   .   1   
  Fabricators              .    | .   .   .   .   .   .   .   
  Repair Stations          1    | .   1   .   .   .   .   .   
  Recycling Units          3    | .   2   .   1   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   
Total Hacks                29   | .   16  6   5   1   .   1   
  Successful               13   | .   4   6   1   1   .   1   
  Failed                   16   | .   12  .   4   .   .   .   
    Catastrophic           6    | .   5   .   1   .   .   .   
  Database Lockouts        .    | .   .   .   .   .   .   .   
  Manual                   20   | .   15  .   5   .   .   .   
  Terminals                16   | .   12  .   2   1   .   1   
  Fabricators              .    | .   .   .   .   .   .   .   
  Repair Stations          1    | .   1   .   .   .   .   .   
  Recycling Units          6    | .   3   .   3   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   
Terminal Hacks             9    | .   1   6   .   1   .   1   
  Record                   4    | .   .   4   .   .   .   .   
  Open Door                1    | .   .   1   .   .   .   .   
  Open DSF                 1    | .   .   .   .   1   .   .   
  Emergency Access Points  1    | .   .   .   .   .   .   1   
  Unreport Threat          1    | .   1   .   .   .   .   .   
  Release Object           1    | .   .   1   .   .   .   .   
Fabricator Hacks           .    | .   .   .   .   .   .   .   
Repair Station Hacks       1    | .   1   .   .   .   .   .   
  Refit                    1    | .   1   .   .   .   .   .   
Recycling Unit Hacks       .    | .   .   .   .   .   .   .   
Scanalyzer                 .    | .   .   .   .   .   .   .   
Garrison Access Hacks      .    | .   .   .   .   .   .   .   
Unauthorized Hacks         3    | .   2   .   1   .   .   .   
  Terminals                .    | .   .   .   .   .   .   .   
  Fabricators              .    | .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   
  Recycling Units          3    | .   2   .   1   .   .   .   
    Reject                 3    | .   2   .   1   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   
Data Cores Recovered       .    | .   .   .   .   .   .   .   
  Used                     .    | .   .   .   .   .   .   .   
Hacking Detections         10   | .   7   .   2   1   .   .   
  Full Trace Events        1    | .   1   .   .   .   .   .   
  Feedback Events          .    | .   .   .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   .   .   
Part Schematics Acquired   .    | .   .   .   .   .   .   .   
  Parts Built              .    | .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   .   .   .   
Parts Repaired             .    | .   .   .   .   .   .   .   
  Time                     .    | .   .   .   .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   
  Retrieved Components     .    | .   .   .   .   .   .   .   
Parts Scanalyzed           .    | .   .   .   .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -8  -7  -7  -7  
------------               Run  | Yrd Mat Sub Mat Fac DSF Gar 
Used RIF Installer         1    | .   .   .   .   .   .   1   
Robots Hacked              .    | .   .   .   .   .   .   .   
  Non-combat               .    | .   .   .   .   .   .   .   
  Combat                   .    | .   .   .   .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   .   .   .   
Relay Couplers Released    2    | .   .   .   .   .   .   2   
  Machine Destruction      2    | .   .   .   .   .   .   2   
  Attached                 1    | .   .   .   .   .   .   1   
Fabnet Peak Effective %    .    | .   .   .   .   .   .   .   
Robots Rewired             .    | .   .   .   .   .   .   .   
Allies Hacked              .    | .   .   .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   

 Allies                         | -11 -10 -10 -8  -7  -7  -7  
--------                   Run  | Yrd Mat Sub Mat Fac DSF Gar 
Total Allies               .    | .   .   .   .   .   .   .   
  Largest Group            .    | .   .   .   .   .   .   .   
  Highest-Rated Group      .    | .   .   .   .   .   .   .   
  Highest-Rated Ally       .    | .   .   .   .   .   .   .   
Total Orders               .    | .   .   .   .   .   .   .   
Ally Attacks               .    | .   .   .   .   .   .   .   
  Total Damage             .    | .   .   .   .   .   .   .   
  Kills                    .    | .   .   .   .   .   .   .   
Allies Corrupted           .    | .   .   .   .   .   .   .   
Allies Melted              .    | .   .   .   .   .   .   .   

 Intel                          | -11 -10 -10 -8  -7  -7  -7  
-------                    Run  | Yrd Mat Sub Mat Fac DSF Gar 
Robot Analysis Total       .    | .   .   .   .   .   .   .   
Derelict Logs Recovered    1    | .   .   1   .   .   .   .   
Drone Launches             .    | .   .   .   .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   .   .   .   

 Exploration                    | -11  -10  -10  -8   -7   -7   -7   
-------------              Run  | Yrd  Mat  Sub  Mat  Fac  DSF  Gar  
Turns Passed               5247 | 84   868  3117 674  154  79   271  
Spaces Moved               4428 | 28   1066 1873 751  66   110  534  
  Core                     4    | 4    .    .    .    .    .    .    
  Treads                   .    | .    .    .    .    .    .    .    
  Legs                     29   | 24   5    .    .    .    .    .    
  Wheels                   .    | .    .    .    .    .    .    .    
  Hover                    193  | .    193  .    .    .    .    .    
  Flight                   4202 | .    868  1873 751  66   110  534  
  Fastest Speed            26   | 50   29   29   29   29   26   26   
  Average Speed            31   | 110  38   29   29   29   27   26   
  Slowest Speed            160  | 120  160  29   29   29   29   106  
  Overloaded Moves         .    | .    .    .    .    .    .    .    
  Propulsion Burnouts      .    | .    .    .    .    .    .    .    
  Robots Hopped            28   | .    2    3    15   .    .    8    
  Cave-ins Triggered       .    | .    .    .    .    .    .    .    
Exploration Rate (%)       53   | 3    98   90   55   2    45   82   
  Regions Visited          6
    Branch Regions         1
  Pre-discovered Areas     1    | .    .    1    .    .    .    .    
  Known Exits Taken        1    | .    .    .    .    1    .    .    
  Unknown Exits Taken      4    | 1    1    1    1    .    .    .    
Scrap Searched             7    | .    .    7    .    .    .    .    
Spaces Dug                 38   | .    9    28   1    .    .    .    
Terrain Destroyed          670  | .    284  317  52   .    7    10   
  Melee                    1    | .    .    .    1    .    .    .    
  Projectile               .    | .    .    .    .    .    .    .    
  AOE                      669  | .    284  317  51   .    7    10   
Terrain Rammed             .    | .    .    .    .    .    .    .    
  Walls Destroyed          .    | .    .    .    .    .    .    .    
  Machines Disabled        .    | .    .    .    .    .    .    .    

 Actions                        | -11  -10  -10  -8   -7   -7   -7   
---------                  Run  | Yrd  Mat  Sub  Mat  Fac  DSF  Gar  
Total                      7755 | 51   1346 4371 1055 174  146  612  
  Wait                     2881 | 4    140  2407 217  94   1    18   
  Move                     4366 | 27   1061 1866 722  65   109  516  
  Hop                      25   | .    2    3    13   .    .    7    
  Pick Up                  4    | .    1    .    2    .    .    1    
  Fast Attach              28   | 7    8    4    2    .    3    4    
  Attach                   3    | .    .    .    1    .    .    2    
  Detach                   4    | .    .    1    .    .    .    3    
  Swap                     23   | .    9    2    8    1    3    .    
  Drop                     34   | .    15   5    5    1    3    5    
  Fire                     217  | 13   103  68   29   .    2    2    
  Melee                    37   | .    .    .    11   .    5    21   
  Ram                      .    | .    .    .    .    .    .    .    
  Kick                     .    | .    .    .    .    .    .    .    
  Crush                    .    | .    .    .    .    .    .    .    
  Escape Stasis            48   | .    .    .    .    .    20   28   
  Rewire                   .    | .    .    .    .    .    .    .    
  Trap                     .    | .    .    .    .    .    .    .    
  Miscellaneous            85   | .    7    15   45   13   .    5    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / *Sub)
-10/Subcaves (discovered 3 exits: *Mat x2 / [Rec])
-8/Materials (discovered 2 exits: *Fac / [*Sto])
-7/Factory
-7/DSF
-7/Garrison (discovered 3 exits: [*Fac x3])

 History 
---------
 Turn | Location      | Event
    5 | -11/Scrapyard | Discovered new exit (range 15)
   10 | -11/Scrapyard | Upgraded with Propulsion slot (x1)
   10 | -11/Scrapyard | Upgraded with Utility slot (x1)
   10 | -11/Scrapyard | Upgraded with Weapon slot (x1)
   85 | -11/Scrapyard | Entered Materials
  224 | -10/Materials | Discovered new exit (range 10)
  315 | -10/Materials | Build established: Mutant
  413 | -10/Materials | Discovered new exit (range 16)
  423 | -10/Materials | Upgraded with Propulsion slot (x1)
  547 | -10/Materials | Discovered new exit (range 16)
  592 | -10/Materials | Reached level 2
  623 | -10/Materials | Upgraded with Utility slot (x1)
  627 | -10/Materials | Discovered new exit (range 8)
  678 | -10/Materials | Discovered new exit (range 7)
  736 | -10/Materials | Build established: Sprinter
  745 | -10/Materials | Reached level 3
  778 | -10/Materials | Discovered new exit (range 16)
  953 | -10/Materials | Entered Subcaves
  955 | -10/Subcaves  | Reached level 4
  967 | -10/Subcaves  | Upgraded with Utility slot (x2)
  994 | -10/Subcaves  | Ambushed by Subdwellers from Twisted Machinery
  998 | -10/Subcaves  | Core integrity fell below 50%
 1015 | -10/Subcaves  | Discovered new exit (range 11)
 1102 | -10/Subcaves  | Ambushed by Subdweller buried in earth
 1123 | -10/Subcaves  | Discovered new exit (range 15)
 1125 | -10/Subcaves  | Ambushed by Subdwellers from Twisted Machinery
 1129 | -10/Subcaves  | Core integrity fell below 20%
 1330 | -10/Subcaves  | Shifting Twisted Machinery released Barrage Gun
 1447 | -10/Subcaves  | Build established: Scavenger-Scout
 1478 | -10/Subcaves  | Shifting Twisted Machinery released Battle Cannon
 2234 | -10/Subcaves  | Discovered new exit (range 13)
 2396 | -10/Subcaves  | Shifting Twisted Machinery released Hvy. Battle Rifle
 2409 | -10/Subcaves  | Shifting Twisted Machinery released Enh. Flamer
 2443 | -10/Subcaves  | A swath of the cavern ceiling suddenly collapsed
 2651 | -10/Subcaves  | Learned location of Zion (-6)
 2662 | -10/Subcaves  | A swath of the cavern ceiling suddenly collapsed
 3644 | -10/Subcaves  | Ambushed by Subdweller buried in earth
 3770 | -10/Subcaves  | Build established: Scout
 3814 | -10/Subcaves  | Visited Clippyterm
 3974 | -10/Subcaves  | Shifting Twisted Machinery released Sub. Beam Cannon
 4070 | -10/Subcaves  | Entered Materials
 4071 | -8/Materials  | Core integrity fell below 50%
 4072 | -8/Materials  | Reached level 5
 4460 | -8/Materials  | Core integrity fell below 20%
 4508 | -8/Materials  | Reached level 6
 4539 | -8/Materials  | Discovered new exit (range 10)
 4551 | -8/Materials  | Upgraded with Weapon slot (x1)
 4742 | -8/Materials  | Discovered new exit (range 8)
 4744 | -8/Materials  | Entered Factory
 4745 | -7/Factory    | Core integrity fell below 50%
 4746 | -7/Factory    | Reached level 7
 4898 | -7/Factory    | Identified exit to DSF
 4898 | -7/Factory    | Entered DSF
 4898 | -7/DSF        | Reached level 8
 4905 | -7/DSF        | Core integrity fell below 20%
 4907 | -7/DSF        | Discovered new exit (range 12)
 4916 | -7/DSF        | Upgraded with Propulsion slot (x1)
 4916 | -7/DSF        | Upgraded with Weapon slot (x1)
 4920 | -7/DSF        | Additional patrols routed to DSF
 4958 | -7/DSF        | Reached level 9
 4977 | -7/DSF        | Entered Garrison
 4989 | -7/Garrison   | Triggered checkpoint
 4991 | -7/Garrison   | Installed Relay Interface Framework
 5025 | -7/Garrison   | Garrison Relay disabled
 5025 | -7/Garrison   | Reached level 10
 5109 | -7/Garrison   | Discovered new exit (range 8)
 5155 | -7/Garrison   | Discovered new exit (range 10)
 5179 | -7/Garrison   | Triggered checkpoint
 5228 | -7/Garrison   | Discovered new exit (range 10)
 5239 | -7/Garrison   | Triggered checkpoint
 5248 | -7/Garrison   | Destroyed by S-27 Virus with Autogun

 Last Messages 
---------------
05239_ Beams of light sweep through the air. An
  alarm sounds.
05239_ S-27 Virus system terminally corrupted.
05240_ Acquired 36 matter.
05241_ S-27 Virus suffers critical hit (Smash).
05241_ Destroyed VTOL Module.
05241_ S-27 Virus system corrupted by crushing
  effect.
05242_ S-27 Virus system terminally corrupted.
05244_ Destroyed VTOL Module.
05244_ S-27 Virus system corrupted by crushing
  effect.
05244_ VTOL Module fried.
05244_ Lgt. Nuclear Core fried.
05244_ S-27 Virus destroyed.
05246_ Scrap Shield destroyed.
05247_ Destroyed Target Analyzer.
05247_ P-60 Hacker system corrupted by crushing
  effect.
05247_ P-60 Hacker knocked back.

 Map 
-----
+----------------------------------------------------+
| ????#  ######################????????????????????? |
| ????#  #?????????????????????????????????????????? |
| ????#  #?????????????????????????????????????????? |
| ????#  #?????????????????????????????????????????? |
| ????#  #?????????????????????????????????????????? |
| +####  #?????????????????????????????????????????? |
|    ##  #?????????????????????????????????????????? |
|    ##  ##????????????????????????????????????????? |
|         #????????????????????????????????????????? |
|         #????????????????????????????????????????? |
|      ^  #????????????????????????????????????????? |
|    ##   #????????????????????????????????????????? |
|    ##   ###??????????????????????????????????????? |
|           #??????????????????????????????????????? |
|           #??????????????????????????????????????? |
|           #??????????????????????????????????????? |
|           #???????????#####??????????????????????? |
|    ##   ###???????????#"# #??????????????????????? |
|    ##   #?????????????#"  #??????????????????????? |
|         #?????????????#"  #??????????????????????? |
|         /?????????????#"  #??????????????????????? |
|         #?????????????#"# #??????????????????????? |
|    ##  ##?????????????### #??????????????????????? |
|    ##  #????????????????# ###????????????????????? |
| #####  #????????????????#  s#????????????????????? |
| ????#  #????????????????#@%s#????????????????????? |
| ????#  #????????????????#%[s#????????????????????? |
| ????#  #????????????????+p###????????????????????? |
| ????#  #????????????????# #??????????????????????? |
| ????#  #####+######+#???# #??????????????????????? |
| ????#               #???# #??????????????????????? |
| ????#               ##### #??????????????????????? |
| ????##############        #??????????????????????? |
| ?????????????????#  #######??????????????????????? |
| ?????????????????#  #????????????????????????????? |
| ?????????????????#  #????????????????????????????? |
| ?????????????????#  #????????????????????????????? |
| ?????????????????#  ###??????????????????????????? |
| ?????????????????#    #??????????????????????????? |
| ?????????????????#  < #??????????????????????????? |
| ?????????????????#    #??????????????????????????? |
| ?????????????????######??????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Coolant Potential          50
Energy Generation          14
Energy Capacity            160
Matter Stores              300
Matter Capacity            300
Sight Range                21
Robot Scan Range           6
Terrain Scan Range         16
Terrain Scan Density       210
Armor Coverage             950
Resistance: KI             5
Resistance: TH             5
Resistance: EX             5
Phase Shifting             5
Evasion (%)                69
Relay Coupler Types        1
Relay Coupler Value        52

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 RPGLIKE                         | -11  -10  -10  -8   -7   -7   -7   
---------                  Run   | Yrd  Mat  Sub  Mat  Fac  DSF  Gar  
Levels Raised              9     | .    2    1    2    1    2    1    
  XP Earned                17033 | 3000 3851 1350 3557 1650 1825 1800 
  XP Spent                 15615 | 1500 2550 3365 3085 .    2200 2915 
Upgrades                   46    | 3    5    8    16   .    2    12   
  Propulsion Slot          3     | 1    1    .    .    .    1    .    
  Utility Slot             4     | 1    1    2    .    .    .    .    
  Weapon Slot              3     | 1    .    .    1    .    1    .    
  Core Integrity           20    | .    .    .    9    .    .    11   
  Mass Support             3     | .    2    .    .    .    .    1    
  Inventory Capacity       3     | .    1    1    1    .    .    .    
  Sensor Range             3     | .    .    3    .    .    .    .    
  Terrain Scan Density     2     | .    .    2    .    .    .    .    
  Melee Accuracy           2     | .    .    .    2    .    .    .    
  KI Resistance %          1     | .    .    .    1    .    .    .    
  TH Resistance %          1     | .    .    .    1    .    .    .    
  EX Resistance %          1     | .    .    .    1    .    .    .    
Protomatter Created        176   | .    44   55   38   .    .    39   
  Integrity Restored       615   | .    129  300  99   .    .    87   
    Core                   615   | .    129  300  99   .    .    87   
Protomatter Decayed        136   | .    1    130  5    .    .    .    

 Game 
------
Seed              ParticleFrostNukerbomber
  Manual?         0
Play Time         01:02:49
  Cumulative      111.0 hours
  Start           2025.02.01 @ 19:20:11
  End             2025.02.02 @ 05:12:54
Sessions          3
Manual Loads      0
Difficulty        Rogue
Special Mode      Winter2019/RPGLIKE
Game No.          98
  Rogue           86
  Adventurer      12
  Explorer        0
Win Type          -
  Total           1
  Types           1/0/0/0/0/0/0/0/0
Lore%             43
Gallery%          50
Achievement%      45
Wizard Run        0

 Options 
---------
Layout            2
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        1
Font              24/Smallcaps
Map View          50x44
Zoom Use          1%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 8564dd38-ad2a-444d-b69e-a5992e48df6e