Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.02 @ 05:12:54 // Winter2019/RPGLIKE Player: Red_Zig Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (69) 345 Value Destroyed (1901) 1901 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (1270) 1270 TOTAL SCORE: 6216 Bonus ------- High Alert Combat Kills 79 Entered Garrisons 200 Used RIF Installer 500 Entered DSFs 500 Friendly Fire -9 Cogmind --------- Core Integrity 0/1600 Matter 261/300 Energy 160/160 System Corruption 2% Temperature Cool (0) Movement Flying (26) Location -7/Garrison Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- VTOL Module Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY (5) ------ Machine Analyzer Phase Shifter Relay Coupler [Brawler] (52) > --- WEAPON (4) ------- Great Maul Great Maul > --- INVENTORY (3) ---- Heavy Linear Accelerator Scythe Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- VTOL Module Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY ---------- Machine Analyzer Phase Shifter > --- WEAPON ----------- Heavy Linear Accelerator Great Maul Great Maul > --- INVENTORY -------- Scrap Shield Scythe [Rating: 44] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion VTOL Module Leg Aluminum Leg Hover Unit Backup Propulsion I Flight Unit VTOL Module Utility Improved Terrain Scanner Device Improved Terrain Scanner Processor Machine Analyzer Hackware Relay Coupler [Brawler] Protection Light Armor Plating Weapon Grenade Launcher Energy Gun Medium Laser Ballistic Gun Barrage Gun Ballistic Cannon Heavy Linear Accelerator Launcher Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Great Maul Slashing Weapon Scythe Build | -11 -10 -10 -8 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac DSF Gar Slots Evolved 10 | 3 2 2 1 . 2 . Power . | . . . . . . . Propulsion 3 | 1 1 . . . 1 . Utility 4 | 1 1 2 . . . . Weapon 3 | 1 . . 1 . 1 . Parts Attached 54 | 7 17 6 11 1 6 6 Power 4 | 1 1 1 1 . . . Engine 3 | 1 1 1 . . . . Core 1 | . . . 1 . . . Reactor . | . . . . . . . Propulsion 12 | 2 4 . 2 . 4 . Treads . | . . . . . . . Leg 2 | 2 . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight 10 | . 4 . 2 . 4 . Utility 17 | 2 3 4 2 1 1 4 Device 9 | 2 2 3 . . 1 1 Storage . | . . . . . . . Processor 1 | . . . 1 . . . Hackware 1 | . . . . . . 1 Protection 6 | . 1 1 1 1 . 2 Artifact . | . . . . . . . Weapon 21 | 2 9 1 6 . 1 2 Energy Gun 2 | 1 1 . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 9 | 1 5 1 2 . . . Ballistic Cannon 1 | . . . . . . 1 Launcher 3 | . 3 . . . . . Special Weapon 3 | . . . 3 . . . Impact Weapon 2 | . . . 1 . . 1 Slashing Weapon 1 | . . . . . 1 . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 4 | . . . . . . 4 Power . | . . . . . . . Propulsion . | . . . . . . . Utility 2 | . . . . . . 2 Weapon 2 | . . . . . . 2 Highest Loss Streak 1 | . . . . . . 1 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 96 | . 100 95 96 100 98 89 Engine 8 | . 12 9 6 . . . Core 1 | . . . 2 8 7 7 Hover 1 | . 10 . . . . . Flight 25 | . 21 27 26 25 27 28 Device 28 | . 25 32 26 25 21 15 Processor 1 | . . . 6 8 7 7 Protection 8 | . 4 9 8 8 7 7 Ballistic Gun 9 | . 20 9 4 . . . Launcher 7 | . 2 9 8 8 7 . Special Weapon 1 | . . . 3 8 7 4 Impact Weapon 1 | . . . 2 8 7 12 Peak Build Rating 44 | 9 14 20 26 28 35 44 Average Rating 19 | 4 11 18 21 27 32 36 On Entrance 18 | . 9 14 18 26 28 35 Naked Turns . | . . . . . . . Heaviest Build 36 | 9 13 17 19 19 20 36 Greatest Support 34 | 20 22 22 23 23 29 34 Greatest Overweight (x) 1 | . 1 . . . . 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 3 | . 1 2 3 3 3 3 Average Capacity 1 | . . 1 2 3 3 3 Most Carried 3 | . 1 2 3 3 3 3 Average Carried 1 | . . 1 2 3 3 2 Final Capacity 3 | . 1 2 3 3 3 3 Final Carried 3 | . 1 2 3 3 3 3 Class Distribution -------------------- 40% | Scout 39% | Scavenger-Scout 13% | Sprinter 7% | Mutant Dominant Class ---------------- Sprinter | -10/Materials Scavenger-Scout | -10/Subcaves Scout | -8/Materials Scout | -7/Factory Scout | -7/DSF Scout | -7/Garrison Resources | -11 -10 -10 -8 -7 -7 -7 ----------- Run | Yrd Mat Sub Mat Fac DSF Gar Matter Collected 2296 | 226 845 724 129 . 79 293 Remotely . | . . . . . . . Salvage Created 1409 | 203 491 176 264 . 40 235 Parts 106 | 20 38 20 17 . 3 8 Haulers Intercepted 3 | . 1 . 2 . . . Recyclers Shooed 2 | 1 1 . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 12 | . . 12 . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac DSF Gar Combat Hostiles Destroyed 45 | . 13 13 9 . 4 6 Melee 3 | . . . 1 . . 2 Guns 14 | . 11 1 2 . . . AOE 22 | . 2 12 6 . 1 1 Classes Destroyed 11 | 2 5 2 1 . 1 . Worker 7 | . 5 . 2 . . . Tunneler 7 | 5 2 . . . . . Hauler 3 | . 1 . 2 . . . Recycler 3 | 1 1 . 1 . . . Watcher 4 | . 3 . 1 . . . Swarmer 24 | . 9 3 6 . . 6 Cutter 4 | . . . . . 4 . Grunt 6 | . 4 . 2 . . . Hunter 1 | . . . 1 . . . Artisan 1 | . . 1 . . . . Subdweller 10 | . . 10 . . . . Best Kill Streak 7 | 6 4 3 7 . 2 3 Combat Bots Only 5 | . 3 3 5 . 2 3 Max Kills in Single Turn 5 | 1 4 2 5 . 1 1 Gunslinging . | . . . . . . . Exploded 3 | . 2 2 3 . 1 1 Melee 1 | . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -------- Run | Yrd Mat Sub Mat Fac DSF Gar Hostile Shots Fired 358 | . 53 31 97 . 13 164 Missed 155 | . 13 14 50 . 10 68 Damage Taken 3087 | . 431 693 616 . 222 1125 Core 2224 | . 350 539 463 . 144 728 Absorbed by Shields 152 | . . . . . . 152 Redirected to Core 1738 | . 261 386 344 . 131 616 Ignored by Resistances 137 | . . . 36 . 13 88 Core Remaining (%) 48 | 100 . 23 21 . . . Volleys Fired 217 | 13 103 68 29 . 2 2 Largest 2 | 2 2 2 2 . 1 1 Hottest 70 | 70 70 58 58 . 30 30 Shots Fired 317 | 26 181 70 36 . 2 2 Gun 214 | 26 154 8 26 . . . Cannon . | . . . . . . . Launcher 103 | . 27 62 10 . 2 2 Special . | . . . . . . . Kinetic 185 | 13 138 8 26 . . . Thermal 29 | 13 16 . . . . . Explosive 103 | . 27 62 10 . 2 2 Electromagnetic . | . . . . . . . Robot Hit Streak 9 | 8 9 7 2 . . . Robot Miss Streak 4 | 3 4 2 4 . 1 . Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 129 | 16 57 22 19 . 5 10 Core Hits 83 | 7 28 21 21 . 2 4 Critical Kills 3 | 1 . . 1 . . 1 Critical Parts Destroyed 4 | . . . . . 3 1 Critical Strikes 10 | 3 1 . 1 . 3 2 Burn 3 | 2 1 . . . . . Destroy 1 | 1 . . . . . . Smash 6 | . . . 1 . 3 2 Melee Attacks 46 | . . . 11 . 5 30 Impact 39 | . . . 11 . 5 23 Slashing 7 | . . . . . . 7 Piercing . | . . . . . . . Sneak Attacks 2 | . . . 2 . . . Combat Hostiles . | . . . . . . . Follow-up Attacks 2 | . . . . . . 2 Damage Inflicted 5144 | 194 1436 1591 920 . 339 664 Guns 1211 | 194 736 100 181 . . . Cannons . | . . . . . . . Explosions 2907 | . 700 1491 564 . 95 57 Melee 1026 | . . . 175 . 244 607 Ramming . | . . . . . . . Kinetic 986 | 94 611 100 181 . . . Thermal 639 | 100 539 . . . . . Explosive 2493 | . 286 1491 564 . 95 57 Electromagnetic . | . . . . . . . Impact 996 | . . . 175 . 244 577 Slashing 30 | . . . . . . 30 Piercing . | . . . . . . . Highest Corruption 2 | . . . . . . 2 Average Corruption 1 | . . . . . . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 599 | . 196 1 46 . 177 179 Projectiles . | . . . . . . . Explosions 213 | . 196 1 16 . . . Melee 386 | . . . 30 . 177 179 Knockbacks 7 | . . . 1 . 3 3 Impact 7 | . . . 1 . 3 3 Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 148 | . 5 85 31 . 27 . Shots 7 | . 1 4 1 . 1 . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 219 | 54 219 . 114 . . 94 Average Temperature 33 | 22 46 . 27 . . 30 Received Heat Transfer 558 | . 132 48 126 . . 252 Siege Activations . | . . . . . . . Robots Corrupted 8 | . . . 1 . 3 4 Combat Hostiles 7 | . . . . . 3 4 Parts Fried 8 | . . . 2 . 3 3 Impact Corruptions 16 | . . . 2 . 7 7 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | 2 . . . . . . Heat Transferred 1138 | 444 694 . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac DSF Gar Peak Influence 1180 | 30 909 . 619 326 383 1180 Initial 287 | . 19 . 36 281 231 287 Average 298 | 12 309 . 195 314 297 598 Maximum Alert Level 4 | . 3 . 2 1 1 4 Low Security (%) 48 | 100 56 . 67 . . . Level 1 22 | . 14 . 11 100 100 17 Level 2 15 | . 4 . 20 . . 50 Level 3 13 | . 24 . . . . 27 Level 4 . | . . . . . . 3 Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 5 | . . . 3 . 2 . Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 5 | . . . 3 . 2 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . 1 . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 --------- Run | Yrd Mat Sub Mat Fac DSF Gar Distress Signals . | . . . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 126 | . 17 16 29 . 5 59 Peak Tracking Total 22 | . 3 2 9 . 3 22 Tactical Retreats 13 | . 1 . 3 . 1 8 Traps | -11 -10 -10 -8 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac DSF Gar Traps Triggered 7 | . . 1 . . 2 4 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 ---------- Run | Yrd Mat Sub Mat Fac DSF Gar Machines Disabled 45 | . 29 . 12 2 1 1 Max in Single Turn 6 | . 6 . 1 1 1 1 Garrison Relay 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled 12 | . . . 10 2 . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 --------- Run | Yrd Mat Sub Mat Fac DSF Gar Machines Accessed 17 | . 9 3 3 1 . 1 Terminals 10 | . 6 . 2 1 . 1 Fabricators . | . . . . . . . Repair Stations 1 | . 1 . . . . . Recycling Units 3 | . 2 . 1 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 29 | . 16 6 5 1 . 1 Successful 13 | . 4 6 1 1 . 1 Failed 16 | . 12 . 4 . . . Catastrophic 6 | . 5 . 1 . . . Database Lockouts . | . . . . . . . Manual 20 | . 15 . 5 . . . Terminals 16 | . 12 . 2 1 . 1 Fabricators . | . . . . . . . Repair Stations 1 | . 1 . . . . . Recycling Units 6 | . 3 . 3 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 9 | . 1 6 . 1 . 1 Record 4 | . . 4 . . . . Open Door 1 | . . 1 . . . . Open DSF 1 | . . . . 1 . . Emergency Access Points 1 | . . . . . . 1 Unreport Threat 1 | . 1 . . . . . Release Object 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 1 | . 1 . . . . . Refit 1 | . 1 . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 3 | . 2 . 1 . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 3 | . 2 . 1 . . . Reject 3 | . 2 . 1 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 10 | . 7 . 2 1 . . Full Trace Events 1 | . 1 . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 ------------ Run | Yrd Mat Sub Mat Fac DSF Gar Used RIF Installer 1 | . . . . . . 1 Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 2 | . . . . . . 2 Machine Destruction 2 | . . . . . . 2 Attached 1 | . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -------- Run | Yrd Mat Sub Mat Fac DSF Gar Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac DSF Gar Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 ------------- Run | Yrd Mat Sub Mat Fac DSF Gar Turns Passed 5247 | 84 868 3117 674 154 79 271 Spaces Moved 4428 | 28 1066 1873 751 66 110 534 Core 4 | 4 . . . . . . Treads . | . . . . . . . Legs 29 | 24 5 . . . . . Wheels . | . . . . . . . Hover 193 | . 193 . . . . . Flight 4202 | . 868 1873 751 66 110 534 Fastest Speed 26 | 50 29 29 29 29 26 26 Average Speed 31 | 110 38 29 29 29 27 26 Slowest Speed 160 | 120 160 29 29 29 29 106 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 28 | . 2 3 15 . . 8 Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 53 | 3 98 90 55 2 45 82 Regions Visited 6 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched 7 | . . 7 . . . . Spaces Dug 38 | . 9 28 1 . . . Terrain Destroyed 670 | . 284 317 52 . 7 10 Melee 1 | . . . 1 . . . Projectile . | . . . . . . . AOE 669 | . 284 317 51 . 7 10 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 --------- Run | Yrd Mat Sub Mat Fac DSF Gar Total 7755 | 51 1346 4371 1055 174 146 612 Wait 2881 | 4 140 2407 217 94 1 18 Move 4366 | 27 1061 1866 722 65 109 516 Hop 25 | . 2 3 13 . . 7 Pick Up 4 | . 1 . 2 . . 1 Fast Attach 28 | 7 8 4 2 . 3 4 Attach 3 | . . . 1 . . 2 Detach 4 | . . 1 . . . 3 Swap 23 | . 9 2 8 1 3 . Drop 34 | . 15 5 5 1 3 5 Fire 217 | 13 103 68 29 . 2 2 Melee 37 | . . . 11 . 5 21 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 48 | . . . . . 20 28 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous 85 | . 7 15 45 13 . 5 Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / [Rec]) -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory -7/DSF -7/Garrison (discovered 3 exits: [*Fac x3]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 10 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 10 | -11/Scrapyard | Upgraded with Utility slot (x1) 10 | -11/Scrapyard | Upgraded with Weapon slot (x1) 85 | -11/Scrapyard | Entered Materials 224 | -10/Materials | Discovered new exit (range 10) 315 | -10/Materials | Build established: Mutant 413 | -10/Materials | Discovered new exit (range 16) 423 | -10/Materials | Upgraded with Propulsion slot (x1) 547 | -10/Materials | Discovered new exit (range 16) 592 | -10/Materials | Reached level 2 623 | -10/Materials | Upgraded with Utility slot (x1) 627 | -10/Materials | Discovered new exit (range 8) 678 | -10/Materials | Discovered new exit (range 7) 736 | -10/Materials | Build established: Sprinter 745 | -10/Materials | Reached level 3 778 | -10/Materials | Discovered new exit (range 16) 953 | -10/Materials | Entered Subcaves 955 | -10/Subcaves | Reached level 4 967 | -10/Subcaves | Upgraded with Utility slot (x2) 994 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 998 | -10/Subcaves | Core integrity fell below 50% 1015 | -10/Subcaves | Discovered new exit (range 11) 1102 | -10/Subcaves | Ambushed by Subdweller buried in earth 1123 | -10/Subcaves | Discovered new exit (range 15) 1125 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1129 | -10/Subcaves | Core integrity fell below 20% 1330 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 1447 | -10/Subcaves | Build established: Scavenger-Scout 1478 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 2234 | -10/Subcaves | Discovered new exit (range 13) 2396 | -10/Subcaves | Shifting Twisted Machinery released Hvy. Battle Rifle 2409 | -10/Subcaves | Shifting Twisted Machinery released Enh. Flamer 2443 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2651 | -10/Subcaves | Learned location of Zion (-6) 2662 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3644 | -10/Subcaves | Ambushed by Subdweller buried in earth 3770 | -10/Subcaves | Build established: Scout 3814 | -10/Subcaves | Visited Clippyterm 3974 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 4070 | -10/Subcaves | Entered Materials 4071 | -8/Materials | Core integrity fell below 50% 4072 | -8/Materials | Reached level 5 4460 | -8/Materials | Core integrity fell below 20% 4508 | -8/Materials | Reached level 6 4539 | -8/Materials | Discovered new exit (range 10) 4551 | -8/Materials | Upgraded with Weapon slot (x1) 4742 | -8/Materials | Discovered new exit (range 8) 4744 | -8/Materials | Entered Factory 4745 | -7/Factory | Core integrity fell below 50% 4746 | -7/Factory | Reached level 7 4898 | -7/Factory | Identified exit to DSF 4898 | -7/Factory | Entered DSF 4898 | -7/DSF | Reached level 8 4905 | -7/DSF | Core integrity fell below 20% 4907 | -7/DSF | Discovered new exit (range 12) 4916 | -7/DSF | Upgraded with Propulsion slot (x1) 4916 | -7/DSF | Upgraded with Weapon slot (x1) 4920 | -7/DSF | Additional patrols routed to DSF 4958 | -7/DSF | Reached level 9 4977 | -7/DSF | Entered Garrison 4989 | -7/Garrison | Triggered checkpoint 4991 | -7/Garrison | Installed Relay Interface Framework 5025 | -7/Garrison | Garrison Relay disabled 5025 | -7/Garrison | Reached level 10 5109 | -7/Garrison | Discovered new exit (range 8) 5155 | -7/Garrison | Discovered new exit (range 10) 5179 | -7/Garrison | Triggered checkpoint 5228 | -7/Garrison | Discovered new exit (range 10) 5239 | -7/Garrison | Triggered checkpoint 5248 | -7/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- 05239_ Beams of light sweep through the air. An alarm sounds. 05239_ S-27 Virus system terminally corrupted. 05240_ Acquired 36 matter. 05241_ S-27 Virus suffers critical hit (Smash). 05241_ Destroyed VTOL Module. 05241_ S-27 Virus system corrupted by crushing effect. 05242_ S-27 Virus system terminally corrupted. 05244_ Destroyed VTOL Module. 05244_ S-27 Virus system corrupted by crushing effect. 05244_ VTOL Module fried. 05244_ Lgt. Nuclear Core fried. 05244_ S-27 Virus destroyed. 05246_ Scrap Shield destroyed. 05247_ Destroyed Target Analyzer. 05247_ P-60 Hacker system corrupted by crushing effect. 05247_ P-60 Hacker knocked back. Map ----- +----------------------------------------------------+ | ????# ######################????????????????????? | | ????# #?????????????????????????????????????????? | | ????# #?????????????????????????????????????????? | | ????# #?????????????????????????????????????????? | | ????# #?????????????????????????????????????????? | | +#### #?????????????????????????????????????????? | | ## #?????????????????????????????????????????? | | ## ##????????????????????????????????????????? | | #????????????????????????????????????????? | | #????????????????????????????????????????? | | ^ #????????????????????????????????????????? | | ## #????????????????????????????????????????? | | ## ###??????????????????????????????????????? | | #??????????????????????????????????????? | | #??????????????????????????????????????? | | #??????????????????????????????????????? | | #???????????#####??????????????????????? | | ## ###???????????#"# #??????????????????????? | | ## #?????????????#" #??????????????????????? | | #?????????????#" #??????????????????????? | | /?????????????#" #??????????????????????? | | #?????????????#"# #??????????????????????? | | ## ##?????????????### #??????????????????????? | | ## #????????????????# ###????????????????????? | | ##### #????????????????# s#????????????????????? | | ????# #????????????????#@%s#????????????????????? | | ????# #????????????????#%[s#????????????????????? | | ????# #????????????????+p###????????????????????? | | ????# #????????????????# #??????????????????????? | | ????# #####+######+#???# #??????????????????????? | | ????# #???# #??????????????????????? | | ????# ##### #??????????????????????? | | ????############## #??????????????????????? | | ?????????????????# #######??????????????????????? | | ?????????????????# #????????????????????????????? | | ?????????????????# #????????????????????????????? | | ?????????????????# #????????????????????????????? | | ?????????????????# ###??????????????????????????? | | ?????????????????# #??????????????????????????? | | ?????????????????# < #??????????????????????????? | | ?????????????????# #??????????????????????????? | | ?????????????????######??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Coolant Potential 50 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 21 Robot Scan Range 6 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 950 Resistance: KI 5 Resistance: TH 5 Resistance: EX 5 Phase Shifting 5 Evasion (%) 69 Relay Coupler Types 1 Relay Coupler Value 52 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -8 -7 -7 -7 --------- Run | Yrd Mat Sub Mat Fac DSF Gar Levels Raised 9 | . 2 1 2 1 2 1 XP Earned 17033 | 3000 3851 1350 3557 1650 1825 1800 XP Spent 15615 | 1500 2550 3365 3085 . 2200 2915 Upgrades 46 | 3 5 8 16 . 2 12 Propulsion Slot 3 | 1 1 . . . 1 . Utility Slot 4 | 1 1 2 . . . . Weapon Slot 3 | 1 . . 1 . 1 . Core Integrity 20 | . . . 9 . . 11 Mass Support 3 | . 2 . . . . 1 Inventory Capacity 3 | . 1 1 1 . . . Sensor Range 3 | . . 3 . . . . Terrain Scan Density 2 | . . 2 . . . . Melee Accuracy 2 | . . . 2 . . . KI Resistance % 1 | . . . 1 . . . TH Resistance % 1 | . . . 1 . . . EX Resistance % 1 | . . . 1 . . . Protomatter Created 176 | . 44 55 38 . . 39 Integrity Restored 615 | . 129 300 99 . . 87 Core 615 | . 129 300 99 . . 87 Protomatter Decayed 136 | . 1 130 5 . . . Game ------ Seed ParticleFrostNukerbomber Manual? 0 Play Time 01:02:49 Cumulative 111.0 hours Start 2025.02.01 @ 19:20:11 End 2025.02.02 @ 05:12:54 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 98 Rogue 86 Adventurer 12 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 43 Gallery% 50 Achievement% 45 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8564dd38-ad2a-444d-b69e-a5992e48df6e