Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.30 @ 01:46:01 Player: kite Result: Destroyed 0b10! Performance ------------- Evolutions (9) 4500 Regions Visited (30) 6000 Robots Destroyed (562) 2810 Value Destroyed (27360) 27360 Prototype IDs (61) 1220 Alien Tech Used (6) 1200 Bonus (25579) 25579 TOTAL SCORE: 68669 Bonus ------- High Alert Combat Kills 5112 Follower Combat Kills 320 Hunted by Unchained 500 Destroyed Unchained 1000 Entered Garrisons 200 Entered DSFs 500 Met Data Miner 300 Acquired ECA 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 664 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Scanned by Researcher 500 Met Sigix 2000 Escaped with Sigix 5000 Win 3000 Friendly Fire -117 Cogmind --------- Core Integrity 906/1600 Matter 168/300 Energy 332/350 System Corruption 6% Temperature Cool (12) Movement Walking (105) Location Tau Ceti IV Orbit Parts ------- > --- POWER (2) -------- Quantum Reactor > --- PROPULSION (6) --- Myomer Leg Biometal Leg Biometal Leg Biometal Leg Centrium Leg Centrium Leg > --- UTILITY (12) ----- High-capacity Storage Unit Advanced Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Experimental Core Analyzer Transmission Jammer SHELL Armor Graphene Brace > --- WEAPON (6) ------- Enhanced Force Lance Enhanced Force Lance > --- INVENTORY (20) --- Quantum Reactor Myomer Leg Myomer Leg Biometal Leg Biometal Leg Biometal Leg High-density Centrium Leg Advanced Matter Compressor (118) Microactuators Thermal Barrier Advanced Micro-nuke Launcher Segregator Sigix Containment Pod Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Improved Thunder Leg Centrium Leg Heavy Shield Leg Heavy Shield Leg > --- UTILITY ---------- High-capacity Storage Unit Advanced Signal Interpreter Advanced Terrain Scan Processor Experimental Core Analyzer Transmission Jammer Advanced Reaction Control System SHELL Armor Thermal Barrier AEGIS Remote Shield Advanced Corruption Screen > --- WEAPON ----------- Sigix Broadsword Sigix Broadsword Enhanced Force Lance Enhanced Force Lance > --- INVENTORY -------- Micro Antimatter Reactor Quantum Reactor Biometal Leg Enhanced Biometal Leg Centrium Leg High-density Centrium Leg Advanced Matter Compressor Advanced Sensor Array Advanced Terrain Scanner Improved Actuator Array Graphene Brace Improved Hacking Suite Improved Hacking Suite Improved System Shield Improved Dynamic Insulation System Transdimensional Reconstructor Advanced Micro-nuke Launcher Ragnarok Missile Launcher Sigix Containment Pod [Rating: 250] Favorites ----------- Power Antimatter Reactor Engine Heavy Ion Engine Power Core Enhanced Nuclear Core Reactor Antimatter Reactor Propulsion High-density Centrium Leg Treads Light Treads Leg High-density Centrium Leg Utility High-capacity Storage Unit Device Advanced Sensor Array Storage High-capacity Storage Unit Processor Melee Analysis Suite Hackware Hacking Suite Protection Light Regenerative Plating Weapon Kinetic Spear Energy Gun Gatling Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Precision Rocket Launcher Special Weapon Remote Datajack Impact Weapon Heavy Hammer Slashing Weapon Ionic Axe Piercing Weapon Kinetic Spear Build | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Gar Fac DSF Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Slots Evolved 18 | . . 2 . . . 2 . . 2 . 2 . . . . 2 . . . . 2 . . . . 2 . 2 . 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Propulsion 4 | . . 1 . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . . Utility 10 | . . . . . . 1 . . 2 . 1 . . . . 1 . . . . 2 . . . . . . 1 . 2 Weapon 3 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Parts Attached 379 | 7 16 23 5 . 7 15 9 10 3 13 38 . 2 1 3 39 2 2 4 5 16 3 9 13 1 18 31 27 10 47 Power 29 | 1 2 1 . . . 3 . . . . 3 . . . . 1 1 1 1 . 1 . . 1 . 2 5 4 . 2 Engine 6 | 1 2 1 . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . Core 5 | . . . . . . 2 . . . . 2 . . . . . . 1 . . . . . . . . . . . . Reactor 18 | . . . . . . . . . . . 1 . . . . 1 . . 1 . 1 . . 1 . 2 5 4 . 2 Propulsion 116 | 3 6 9 1 . 4 4 . 6 . 5 8 . . . 2 9 1 . . 3 8 . 4 2 1 5 9 6 2 18 Treads 7 | 2 2 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 109 | 1 4 6 1 . 4 4 . 6 . 5 8 . . . 2 9 1 . . 3 8 . 4 2 1 5 9 6 2 18 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 163 | 1 3 4 2 . 1 6 3 3 3 2 14 . 2 . 1 22 . 1 3 2 7 3 3 8 . 11 12 16 7 23 Device 82 | . 1 1 1 . . 2 1 . 1 . 9 . 1 . . 9 . 1 1 2 3 2 2 2 . 7 6 12 4 14 Storage 13 | 1 1 2 . . 1 . . . . 2 1 . 1 . . 1 . . . . 1 . . . . 2 . . . . Processor 31 | . 1 . . . . 2 1 . 1 . 1 . . . . 8 . . . . 1 1 . 4 . 2 4 1 . 4 Hackware 15 | . . . . . . . . 2 . . 1 . . . . 1 . . 1 . 1 . . . . . 2 . 2 5 Protection 22 | . . 1 1 . . 2 1 1 1 . 2 . . . 1 3 . . 1 . 1 . 1 2 . . . 3 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 71 | 2 5 9 2 . 2 2 6 1 . 6 13 . . 1 . 7 . . . . . . 2 2 . . 5 1 1 4 Energy Gun 14 | 2 5 1 . . . . . . . 3 3 . . . . . . . . . . . . . . . . . . . Energy Cannon 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . Ballistic Gun 19 | . . 6 2 . 2 1 4 1 . . 3 . . . . . . . . . . . . . . . . . . . Ballistic Cannon 4 | . . . . . . . . . . 3 . . . . . 1 . . . . . . . . . . . . . . Launcher 9 | . . 1 . . . . 1 . . . 3 . . . . 2 . . . . . . . . . . 1 . . 1 Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Impact Weapon 2 | . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 9 | . . . . . . . . . . . 3 . . 1 . . . . . . . . 1 . . . 3 . . 1 Piercing Weapon 11 | . . . . . . . . . . . 1 . . . . 4 . . . . . . 1 1 . . 1 . 1 2 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 44 | . 1 . . . . 2 3 . . . 6 . 1 . . 9 . . 4 . . . . 6 . 1 3 4 3 1 Corrupted Parts 3 | . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . System Corruption 28 | . . 7 . . . . . 10 . . . . . . . . . . . . . . . . . . . . 11 . Parts Lost 102 | . 3 7 2 . 1 1 1 6 . 1 5 . 2 . 4 14 . . . 5 2 6 9 3 . 4 7 1 2 16 Power 8 | . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . 1 2 1 . 2 Propulsion 34 | . . 1 . . . . . 4 . 1 . . . . 2 9 . . . 2 1 1 3 2 . 2 3 . . 3 Utility 35 | . . 3 . . 1 . 1 . . . 1 . 1 . 2 3 . . . 3 1 5 3 . . . 2 . 2 7 Weapon 25 | . 2 3 2 . . 1 . 2 . . 4 . 1 . . 1 . . . . . . 3 1 . 1 . . . 4 Highest Loss Streak 11 | . 1 2 1 . 1 1 1 2 . 1 2 . 1 . 4 11 . . . 2 1 4 5 2 . 2 6 1 1 9 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . Average Backups 16 | 1 6 12 14 15 15 14 14 14 12 13 15 16 17 17 15 18 20 20 19 19 19 19 18 19 17 18 17 17 17 16 Power . | . 1 1 1 1 1 . . . . . . 1 1 1 1 . 1 1 1 1 1 1 1 1 2 1 1 . . 1 Propulsion 3 | . 3 2 3 4 4 2 1 2 2 2 2 2 2 2 2 2 3 3 3 2 2 4 6 5 3 3 4 5 4 4 Utility 5 | . . 2 3 4 5 7 9 7 7 7 5 4 5 6 4 6 8 8 8 7 7 5 4 3 5 6 5 6 8 8 Weapon 5 | 1 1 6 5 5 5 4 3 4 3 3 5 8 8 7 7 7 6 6 5 6 6 7 5 6 6 5 5 4 4 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 55 | . 5 4 1 1 . 1 3 5 . 2 6 1 . . . 5 . 1 1 . 3 2 1 4 . 1 2 3 . 3 Power 5 | . 1 . . . . . . . . . . . . . . . . . . . 1 . 1 1 . . . . . 1 Propulsion 9 | . 2 . . . . 1 . 2 . 1 . . . . . 1 . . . . . . . 1 . . . . . 1 Utility 26 | . . 3 1 . . . 1 3 . . 4 1 . . . 1 . 1 1 . 2 2 . . . 1 1 3 . 1 Weapon 13 | . 2 1 . . . . 2 . . 1 2 . . . . 3 . . . . . . . 1 . . 1 . . . Tool/Special 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . Average Slot Usage (%) 93 | . 95 95 97 100 95 98 99 94 98 99 99 100 98 91 95 98 100 100 99 98 99 98 80 98 99 98 93 85 81 75 Engine 2 | . 13 11 11 11 11 5 . . . . . . . . . . 4 . . . . . . . . . . . . . Core 1 | . . . . . . 3 9 9 7 7 5 . . . . 1 . 4 3 . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . 6 6 6 6 3 . . 1 5 4 5 5 5 5 7 8 6 4 3 Treads 2 | . 17 22 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 27 | . 10 10 33 33 33 36 36 32 30 30 32 33 32 31 29 32 33 33 33 32 29 29 29 29 29 26 26 20 20 18 Device 11 | . 8 6 . . . 3 7 . 6 7 12 13 12 12 11 8 11 11 10 10 11 13 9 17 20 15 15 24 20 15 Storage 6 | . 16 11 11 11 11 9 9 9 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 3 Processor 9 | . . . . . . 4 . . 6 7 6 6 6 6 6 16 16 16 16 16 19 18 5 14 15 15 14 8 8 11 Hackware 2 | . . . . . . . . 9 7 7 7 6 6 6 6 4 . . . . 3 . . . . . 3 2 4 1 Protection 4 | . . . 9 11 6 8 9 9 7 7 5 6 5 . 3 2 5 5 4 4 5 6 6 7 5 4 2 1 . 2 Energy Gun 2 | . 27 6 . . . . . . . 4 17 . . . . . . . . . . . . . . . . . . . Ballistic Gun 6 | . . 26 32 33 33 26 26 23 23 6 . . . . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . . . . . . . 12 10 16 17 10 10 10 11 10 9 10 5 5 5 4 7 8 8 6 Piercing Weapon 6 | . . . . . . . . . . . . 6 6 6 6 10 11 11 11 11 9 10 14 14 14 17 10 7 8 6 Peak Build Rating 250 | 6 12 15 13 13 20 31 37 40 41 56 83 82 83 80 86 129 134 127 130 140 151 143 122 142 140 155 185 214 230 250 Average Rating 108 | 4 9 13 12 13 18 27 36 36 38 46 65 81 79 79 83 104 124 125 127 130 141 136 107 134 138 146 163 204 214 233 On Entrance 88 | . 6 12 13 13 13 19 31 36 34 41 56 81 82 75 80 86 129 124 126 129 140 140 121 116 128 138 137 180 214 228 Avg Prop Armor Cover (%) 9 | . . 4 . . . . 4 . . . . . . . . 10 13 9 8 7 . . . . . . . . . 6 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 177 | 14 18 37 37 37 39 56 52 50 45 54 70 73 71 67 70 98 76 80 80 84 82 85 79 92 92 103 99 118 151 177 Greatest Support 180 | 40 40 60 30 30 40 50 55 55 52 64 82 80 80 80 80 148 153 102 102 174 169 154 154 159 152 152 174 167 173 180 Greatest Overweight (x) 5 | . 5 3 1 1 1 1 1 1 . 1 . . . . 2 1 . . . . . . . . . . . . . 1 Average Overweight (x) . | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 17 | 7 8 12 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 4 8 15 15 15 15 15 15 15 13 15 20 18 18 19 17 20 20 20 20 20 20 20 20 20 19 20 20 20 20 20 Average Carried 17 | 1 6 12 14 14 15 14 14 14 11 14 15 16 17 17 15 18 19 19 19 19 19 19 18 19 18 19 19 19 19 18 Final Capacity 20 | 8 8 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 2 7 15 15 15 15 15 15 13 12 15 16 18 18 17 15 20 20 20 20 18 20 19 20 20 19 19 20 20 20 14 Class Distribution -------------------- 22% | Scavenger-Gladiator 17% | Gladiator 11% | Scavenger-Tank 9% | Mutant 8% | Alien-Gladiator 7% | Tank 6% | Alien-Assassin 4% | Gunner 3% | Scavenger-Gunner 3% | Alien-Mutant Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Scavenger-Tank | -9/Mines Scavenger-Tank | -9/Exiles Scavenger-Tank | -8/Mines Scavenger-Tank | -8/Materials Gunner | -8/Storage Scavenger-Tank | -8/Garrison Scavenger-Tank | -7/Factory Scavenger-Tank | -7/DSF Tank | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Gladiator | -5/Factory Gladiator | -5/Upper Caves Gladiator | -5/Upper Caves Gladiator | -5/Zhirov Gladiator | -4/Proximity Caves Gladiator | -4/Factory Scavenger-Gladiator | -4/Upper Caves Scavenger-Gladiator | -4/Upper Caves Scavenger-Gladiator | -4/Warlord Scavenger-Gladiator | -3/Proximity Caves Scavenger-Gladiator | -3/Research Alien-Gladiator | -3/Quarantine Alien-Gladiator | -2/Research Alien-Assassin | -2/Testing Alien-Assassin | -1/Access Resources | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Mat Min Exi Min Mat Sto Gar Fac DSF Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Matter Collected 16008 | 117 441 651 364 100 345 501 942 809 . 322 927 291 301 . 116 1396 296 388 . 326 903 213 194 588 281 709 1008 600 385 2494 Remotely 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . Salvage Created 25454 | . 1082 1229 400 . 321 614 1079 930 . 273 2538 219 293 . 229 2364 103 112 . 441 1950 615 618 121 128 1426 1616 225 1188 5340 Parts 1274 | . 83 96 36 . 23 36 69 48 . 15 97 11 7 . 14 95 7 3 . 15 88 23 17 3 5 78 69 9 59 268 Haulers Intercepted 20 | . 2 4 . . . 2 3 . . . 4 . . . . 2 . . . . 1 . . . . 1 . . . 1 Recyclers Shooed 8 | . . . . . . . 1 . . . 3 . . . . 2 . . . . 2 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 72 | . . . . . . . . . . . . 3 1 . 13 . 5 . . 10 . 25 12 . 3 . . . . . Prevented 7 | . . . . . . . . . . . . 1 6 . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Gar Fac DSF Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Combat Hostiles Destroyed 445 | . 23 27 14 . 11 8 17 25 . 5 50 11 5 . 4 26 1 3 . 12 28 9 8 5 10 19 22 1 16 85 Melee 167 | . . . . . . . . . . . . . . . 4 16 1 . . 3 18 9 7 . . 14 22 1 16 56 Guns 130 | . 21 22 14 . 11 8 17 10 . 1 26 . . . . . . . . . . . . . . . . . . . Cannons 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . AOE 139 | . 2 5 . . . . . 12 . 3 22 11 3 . . 9 . 3 . 9 10 . 1 5 10 5 . . . 29 Classes Destroyed 23 | . 7 3 . . 1 1 . 2 . 1 3 1 . . . 1 . . . 1 . . . . . . 1 . . 1 Worker 30 | . 3 3 . . . 1 5 . . . 6 . . . . 3 . . . . 3 . . . . 1 . . . 5 Builder 17 | . 1 . . . . 1 1 . . . 4 . . . . 2 . . . . 2 . . . . 5 . . . 1 Tunneler 6 | . . 1 3 . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 Hauler 20 | . 2 4 . . . 2 3 . . . 4 . . . . 2 . . . . 1 . . . . 1 . . . 1 Recycler 14 | . . . . . . 1 1 . . . 3 . . . . 5 . . . . 1 . . . . 1 . 1 . 1 Mechanic 3 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . 1 Operator 6 | . 1 1 . . . . . . . . . . . . . . . . . . 1 . . . . . 1 1 . 1 Drone 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Watcher 18 | . 2 2 . . . 2 . . . . 1 . . . . 1 . . . . 3 . . . . 1 1 . . 5 Swarmer 100 | . 6 10 10 . 7 3 4 8 . . 7 6 . . . . . 1 . . 4 . . 1 8 5 . . 3 17 Cutter 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Grunt 167 | . 17 8 2 . 3 2 6 6 . . 19 3 5 . 2 5 . 1 . 6 13 8 5 2 . 7 16 1 4 26 Brawler 3 | . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . 1 Duelist 13 | . . 1 . . . . . 1 . . 1 1 . . 1 . . . . 1 1 . 2 . . . . . . 4 Protector 4 | . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . 1 Researcher 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . Sentry 42 | . . 8 2 . . 3 7 3 . . 5 1 . . . 4 . 1 . 1 3 . 1 . . 2 . . . 1 Specialist 7 | . . . . . . . . 1 . 3 1 . . . . 2 . . . . . . . . . . . . . . Hunter 46 | . . . . . 1 . . 4 . 1 4 . . . . 4 1 . . 2 2 . . 2 2 . 4 . 4 15 Programmer 52 | . . . . . . . . . . . 10 . . . 1 9 . . . . 5 . . . . 5 2 . 5 15 Heavy 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Q-Series 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Packrat 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Samaritan 6 | . . . . . . . . . . . . 2 . . . . 1 2 . 1 . . . . . . . . . . Guerrilla 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Best Kill Streak 17 | . 4 6 4 . 4 4 5 6 . 3 17 5 4 . 3 12 1 3 . 4 8 3 3 5 5 7 8 1 5 15 Combat Bots Only 13 | . 4 5 4 . 4 4 4 6 . 3 10 5 4 . 3 9 1 3 . 4 5 3 3 5 5 5 8 1 5 13 Max Kills in Single Turn 9 | . 2 4 2 . 1 2 2 4 . 3 9 2 1 . 1 7 1 1 . 2 3 1 1 3 3 4 1 1 2 5 Gunslinging 1 | . . 1 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Exploded 6 | . 2 3 . . . . . 4 . 3 6 2 1 . . 5 . 1 . 2 3 . 1 3 3 4 . . . 4 Melee 2 | . . . . . . . . . . . . . . . 1 1 1 . . 1 1 1 1 . . 2 1 1 2 2 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 BL-1NK (-1/Access) Combat | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Min Exi Min Mat Sto Gar Fac DSF Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Hostile Shots Fired 3214 | . 109 127 44 . 64 21 62 90 . 23 313 29 13 . 32 241 15 6 . 78 174 52 96 8 22 117 179 29 151 1119 Missed 1105 | . 24 36 13 . 20 8 16 23 . 8 143 12 6 . 7 101 6 2 . 30 38 9 28 2 8 49 53 4 63 396 Hits 2109 | . 85 91 31 . 44 13 46 67 . 15 170 17 7 . 25 140 9 4 . 48 136 43 68 6 14 68 126 25 88 723 Melee 50 | . . 2 . . . . . 1 . . 4 . . . 3 . . . . . . 6 5 1 . . . 7 . 21 Projectile 2059 | . 85 89 31 . 44 13 46 66 . 15 166 17 7 . 22 140 9 4 . 48 136 37 63 5 14 68 126 18 88 702 AOE 27 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 24 Critical Strikes 95 | . 1 4 . . 2 . 1 2 . . 4 1 1 . 2 6 . . . 3 10 7 2 1 . 4 9 . 3 32 Actively Blocked 29 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 6 . 1 21 Part Disruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Damage Taken 33808 | . 913 1042 353 . 430 172 554 877 . 247 2850 312 219 . 548 2769 161 90 . 997 2311 615 1312 548 252 1676 2051 735 1506 10268 Core 3117 | . 191 73 62 . 54 28 90 57 . 12 324 23 36 . 59 319 . . . 178 348 24 83 27 17 193 214 . 94 611 Absorbed by Shields 6080 | . . 137 . . . . . . . . . . . . . . . . . . . 152 . . . . . 110 542 5139 Redirected to Shielding 153 | . . . . . . . . . . . . . . . . . . . . . 87 57 9 . . . . . . . Ignored by Resistances 2946 | . . . . . . 8 62 55 . . . . . . . 103 . . . . 652 229 217 . . 8 . . . 1612 Regen/Repaired (Parts) 7682 | . . 180 . . . . 39 . . . 115 . . . . . . . . . 334 237 314 152 255 189 106 570 796 4395 Core Remaining (%) 64 | 100 23 . . . 52 . . 68 . 98 . . . . 48 . . . . 50 . . . . 56 . 68 . 93 56 Volleys Fired 580 | . 66 80 25 . 26 29 72 72 . 9 81 13 9 . . 16 . 9 . 16 16 . 2 11 7 2 . . 1 18 Largest 3 | . 2 3 3 . 3 3 3 3 . 3 3 1 1 . . 3 . 1 . 1 1 . 1 1 1 1 . . 1 1 Hottest 240 | . 105 145 63 . 68 68 78 75 . 111 240 43 43 . . 132 . 43 . 43 43 . 43 70 70 70 . . 70 70 Shots Fired 1268 | . 130 207 71 . 77 87 196 155 . 21 196 12 10 . . 24 . 9 . 16 16 . 2 11 7 2 . . 1 18 Gun 1090 | . 130 205 71 . 77 87 196 133 . 6 185 . . . . . . . . . . . . . . . . . . . Cannon 12 | . . . . . . . . . . 12 . . . . . . . . . . . . . . . . . . . . Launcher 166 | . . 2 . . . . . 22 . 3 11 12 10 . . 24 . 9 . 16 16 . 2 11 7 2 . . 1 18 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 732 | . . 150 71 . 77 87 196 133 . 18 . . . . . . . . . . . . . . . . . . . . Thermal 273 | . 61 27 . . . . . . . . 185 . . . . . . . . . . . . . . . . . . . Explosive 118 | . . 2 . . . . . . . . 9 12 1 . . 12 . 9 . 16 16 . 2 11 7 2 . . 1 18 Electromagnetic 145 | . 69 28 . . . . . 22 . 3 2 . 9 . . 12 . . . . . . . . . . . . . . Robot Hit Streak 20 | . 9 15 14 . 5 16 9 9 . 9 20 8 1 . . 2 . 3 . 5 2 . 3 2 3 4 . . . 10 Robot Miss Streak 12 | . 6 5 3 . 3 4 12 4 . 7 6 1 2 . . 2 . . . 2 1 . 1 . 1 . . . . 1 Penetration Max 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 23 | . 4 4 3 . 3 1 1 2 . . 5 . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . 1 1 1 1 . . 1 . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1368 | . 77 118 41 . 40 51 96 68 . 18 154 10 3 . 18 83 6 4 . 20 91 32 29 6 3 59 75 14 47 205 Core Hits 948 | . 47 58 21 . 22 23 37 39 . 17 181 18 11 . 7 71 2 11 . 31 63 17 20 7 11 33 33 5 19 144 Critical Kills 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 90 | . . 1 1 . . 2 2 . . . . . . . 1 8 . . . 2 6 7 2 1 . 13 12 1 3 28 Destroy 5 | . . . 1 . . 2 2 . . . . . . . . . . . . . . . . . . . . . . . Corrupt 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 35 | . . . . . . . . . . . . . . . 1 3 . . . 2 1 2 2 . . 2 2 1 3 16 Impale 34 | . . . . . . . . . . . . . . . . 5 . . . . 5 5 . . . 5 2 . . 12 Sunder 15 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 6 8 . . . Melee Attacks 1195 | . . 1 . . . . 6 . . . . 5 1 . 24 141 10 12 . 23 146 46 42 4 12 96 132 36 112 346 Thermal 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Impact 7 | . . 1 . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . Slashing 611 | . . . . . . . . . . . . 4 . . 23 47 3 10 . 13 85 14 8 1 9 29 42 25 81 217 Piercing 500 | . . . . . . . . . . . . 1 1 . 1 94 7 2 . 10 61 32 34 1 1 39 50 11 31 124 Entropic 72 | . . . . . . . . . . . . . . . . . . . . . . . . 2 2 28 40 . . . Sneak Attacks 58 | . . . . . . . . . . . . 3 . . . 13 1 2 . 1 9 1 3 . . 11 2 2 2 8 Combat Hostiles 11 | . . . . . . . . . . . . . . . . 1 . . . . 4 1 1 . . . . . . 4 Follow-up Attacks 290 | . . . . . . . . . . . . 1 . . 7 29 1 . . 4 32 12 14 2 . 30 42 8 23 85 Damage Inflicted 76349 | . 1162 2011 510 . 556 786 1885 1952 . 608 8828 1735 712 . 698 6785 302 810 . 2067 6017 1337 1618 1457 1801 4163 4703 1093 3233 19520 Guns 11073 | . 964 1600 507 . 556 786 1885 911 . 96 3768 . . . . . . . . . . . . . . . . . . . Cannons 152 | . . . . . . . . . . 152 . . . . . . . . . . . . . . . . . . . . Explosions 27017 | . 171 406 . . . . . 1041 . 360 5033 1439 712 . . 2945 . 588 . 1493 1746 . 471 1222 1801 823 . . . 6766 Melee 38023 | . . . . . . . . . . . . 296 . . 698 3840 302 222 . 574 4260 1337 1147 235 . 3340 4692 1093 3233 12754 Ramming 84 | . 27 5 3 . . . . . . . 27 . . . . . . . . . 11 . . . . . 11 . . . Kinetic 6137 | . . 1244 507 . 556 786 1885 911 . 248 . . . . . . . . . . . . . . . . . . . . Thermal 8229 | . 604 211 . . . . . 149 . . 6806 . . . . 223 . . . . 236 . . . . . . . . . Explosive 20462 | . . 337 . . . . . . . . 1705 1439 246 . . 2061 . 588 . 1493 1510 . 471 1222 1801 823 . . . 6766 Electromagnetic 3414 | . 531 214 . . . . . 892 . 360 290 . 466 . . 661 . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 21195 | . . . . . . . . . . . . 224 . . 670 1358 99 222 . 299 2315 392 205 36 . 1018 1023 933 2677 9724 Piercing 12663 | . . . . . . . . . . . . 72 . . 28 2482 203 . . 275 1945 945 942 26 . 1024 975 160 556 3030 Entropic 4165 | . . . . . . . . . . . . . . . . . . . . . . . . 173 . 1298 2694 . . . Highest Corruption 13 | . . 8 8 8 8 . . 10 . . 6 6 7 7 11 1 1 1 1 1 . 13 13 13 . 1 1 . 11 6 Average Corruption 6 | . . 7 8 8 8 . . 10 . . 4 6 6 7 9 1 1 1 1 1 . 6 13 13 . 1 1 . 11 5 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 Effects 350 | . . 67 42 11 35 . . 9 . . 32 13 18 1 14 1 2 9 2 6 . 10 54 . . . . . 5 19 Message Errors 82 | . . 13 12 2 5 . . . . . 13 1 4 . 4 . 2 2 . 1 . 2 12 . . . . . 2 7 Matter Fused 78 | . . 15 11 4 7 . . 2 . . 4 4 4 . 3 1 . 5 . 1 . 2 11 . . . . . . 4 Heat Flow Errors 40 | . . 8 4 1 6 . . 1 . . 2 1 3 . 2 . . . 1 . . . 10 . . . . . 1 . Energy Discharges 47 | . . 7 4 . 4 . . 2 . . 6 2 4 . 2 . . 1 . 1 . 2 8 . . . . . . 4 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Parts Fused 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 59 | . . 14 3 4 4 . . 2 . . 4 4 2 . 3 . . . 1 3 . 3 9 . . . . . 2 1 Data Loss (major) 16 | . . 4 2 . 3 . . 1 . . . . . 1 . . . 1 . . . 1 2 . . . . . . 1 Misfires 9 | . . 3 1 . 2 . . 1 . . 1 . 1 . . . . . . . . . . . . . . . . . Alerts 4 | . . 1 2 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Weapon Failures 10 | . . 2 3 . 3 . . . . . 1 1 . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 4842 | . 6 . . . . . . 10 . 1 434 223 38 . 35 371 58 156 . 101 405 26 169 43 232 379 403 21 209 1522 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 1801 | . 6 . . . . . . 10 . 1 434 133 38 . . 128 . 48 . 80 79 . 29 . 232 102 . . . 481 Melee 3041 | . . . . . . . . . . . . 90 . . 35 243 58 108 . 21 326 26 140 43 . 277 403 21 209 1041 Knockbacks 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1230 | . 53 19 . . . . . 53 . . 107 66 83 . . 112 . 21 . 52 157 . 57 86 . . . . 51 313 Shots 39 | . 2 2 . . . . . 4 . . 2 2 5 . . 6 . 1 . 1 5 . 2 1 . . . . 1 5 Rammed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 14 | . 6 1 2 . . . . . . . 3 . . . . . . . . . 1 . . . . . 1 . . . Kicked 12 | . 4 1 2 . . . . . . . 3 . . . . . . . . . 1 . . . . . 1 . . . Crushed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 451 | . 198 425 266 87 275 390 410 262 . . 451 122 242 . 245 144 . 3 209 26 27 6 236 45 36 48 . . 113 36 Average Temperature 86 | . 69 113 69 44 65 89 88 90 . . 97 52 79 . 108 62 . 3 112 11 10 6 87 18 15 21 . . 69 10 Received Heat Transfer 5465 | . 348 334 69 . 90 90 198 288 . . 705 48 72 . 144 543 . 9 . 102 726 138 358 21 . 225 282 81 90 504 Effects 16 | . . 10 . . . . 2 3 . . 1 . . . . . . . . . . . . . . . . . . . Shutdowns 3 | . . 1 . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . Interference 12 | . . 9 . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Robots Corrupted 6 | . . . . . . . . 3 . . . . 2 . . 1 . . . . . . . . . . . . . . Combat Hostiles 6 | . . . . . . . . 3 . . . . 2 . . 1 . . . . . . . . . . . . . . Parts Fried 12 | . . 1 . . . . . 7 . . . . 1 . . 3 . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Combat Hostiles 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Parts Melted 33 | . 2 3 . . . . . . . . 27 . . . . . . . . . . . . . . . . . 1 . Heat Transferred 12887 | . 1287 373 . . . . . 200 . . 10725 . . . . 152 . . . . 150 . . . . . . . . . Parts Sabotaged 6 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 9 | . 4 1 . . . . . 3 . . . . . . . 1 . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Gar Fac DSF Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Maximum Alert Level 5 | . 1 1 . . . . . 4 2 2 5 . . . . 2 . . . . 3 . . . . 1 2 1 1 5 Low Security (%) 51 | 100 41 81 100 . 100 100 100 5 . . 1 . . . . 85 . . . . . . . . . 44 12 97 87 7 Level 1 21 | . 58 18 . . . . . 13 . 6 22 . . . . 3 . . . . 38 . . . . 55 50 2 12 38 Level 2 10 | . . . . . . . . 30 100 93 13 . . . . 10 . . . . 33 . . . . . 36 . . 12 Level 3 7 | . . . . . . . . 41 . . 11 . . . . . . . . . 28 . . . . . . . . 14 Level 4 5 | . . . . . . . . 8 . . 41 . . . . . . . . . . . . . . . . . . 10 Level 5 3 | . . . . . . . . . . . 10 . . . . . . . . . . . . . . . . . . 16 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1992 | . 326 284 176 . 90 165 194 1147 602 439 1772 . . . . 479 . . . . 1069 . . . . 307 482 209 222 1992 Initial 602 | . . 94 91 . . . 40 105 602 400 230 . . . . . . . . . 461 . . . . 21 150 204 . 126 Average 345 | . 179 95 66 . 26 68 77 674 588 418 954 . . . . 85 . . . . 543 . . . . 189 335 41 127 763 Influence Increases 15804 | . 758 797 371 . 275 310 607 1142 . 129 2201 240 185 . 100 1068 30 60 . 240 1696 235 245 181 247 626 665 82 611 2703 Destroy 0b10 Robot/C 9040 | . 460 540 280 . 220 160 340 660 . 100 960 220 100 . 80 500 20 60 . 200 560 180 160 160 200 380 480 20 340 1660 Destroy 0b10 Robot/NC 605 | . 45 55 15 . . 35 50 . . 5 105 . . . . 75 . . . 10 60 . . . . 45 10 10 . 85 Destroy Leader 1636 | . 108 142 40 . 40 48 96 20 . 20 240 20 10 . 20 126 10 . . 30 148 10 10 . 30 64 62 10 40 292 Allied During Kill 98 | . . . . . . . . 56 . 4 . . . . . . . . . . . . . 21 17 . . . . . Successful Hack 266 | . 17 25 6 . . 5 28 . . . 7 . . . . 36 . . . . 27 . . . . 26 5 . 84 . Select Force Hacks 60 | . 60 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 975 | . 30 15 15 . . 30 75 15 . . 420 . . . . 45 . . . . 135 . . . . . 75 15 45 60 Anti-Garrison Action 350 | . . . . . . . . 350 . . . . . . . . . . . . . . . . . . . . . . Destroy Structure 1409 | . 8 20 . . . 2 3 41 . . 229 . . . . 196 . . . . 256 . . . . 36 18 27 102 471 Advance Influence 450 | . . . . . . . . . . . . . . . . . . . . . 450 . . . . . . . . . Lose Combat Pursuer 915 | . 30 . 15 . 15 30 15 . . . 240 . 75 . . 90 . . . . 60 45 75 . . 75 15 . . 135 Influence Decreases 13847 | . 533 788 571 34 275 214 540 158 575 262 897 907 511 750 100 596 405 157 . 222 649 1024 521 95 301 389 569 445 402 957 Entered New Map 4061 | . . 131 143 34 . . 56 58 545 172 209 645 205 750 . . 175 19 . . 7 395 53 . 86 11 119 161 2 85 Time Decay 8516 | . 503 569 408 . 275 204 474 . 30 . 618 262 286 . 90 455 230 138 . 172 522 559 388 44 215 328 380 274 380 712 Search Patrol Dispatched 100 | . . . . . . . . . . . . . . . . . . . . . 100 . . . . . . . . . Lost Part 970 | . 30 70 20 . . 10 10 60 . 10 50 . 20 . 10 140 . . . 50 20 60 80 30 . 40 70 10 20 160 Lost Ally 182 | . . . . . . . . 40 . 80 20 . . . . 1 . . . . . 10 . 21 . 10 . . . . Purge Threat 18 | . . 18 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 86 | . 7 2 . . . 1 2 . . 2 19 . . . . 6 . . . . 12 . . . . 4 8 . 8 15 Investigation 16 | . 5 1 . . . . 1 . . . 4 . . . . . . . . . 3 . . . . . 1 . . 1 Extermination 24 | . . . . . . . . . . . 4 . . . . 4 . . . . 2 . . . . 2 2 . 2 8 Reinforcement 29 | . 2 1 . . . 1 . . . 2 8 . . . . 2 . . . . 2 . . . . 2 5 . 2 2 Assault 9 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 3 4 Garrison 8 | . . . . . . . 1 . . . 3 . . . . . . . . . 3 . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Unchained Authorized 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 Data Miner Redirects 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 2 Construction Impeded 3 | . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 3 | . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Gar Fac DSF Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Distress Signals 27 | . 2 . . . . 4 3 . . . 3 . . . . . . . . . 4 . . 1 . 2 2 5 . 1 Communications Jammed 84 | . . . . . . . . . . . . . . . . 1 . . . 2 . . . . . . . . . 81 Distress Signals 79 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 79 Times Spotted 658 | . 40 40 15 . 11 13 25 32 . 8 72 11 10 . 4 52 1 3 . 15 40 15 13 11 10 25 35 17 22 118 Peak Tracking Total 12 | . 5 5 4 . 3 6 5 5 . 3 12 5 4 . 3 12 1 3 . 4 6 4 4 7 5 7 5 6 7 10 Tactical Retreats 35 | . 2 . 1 . 1 1 1 . . . 5 . 2 . . 6 . . . . 3 2 2 . . 2 1 . . 6 Traps | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Gar Fac DSF Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Traps Triggered 24 | . 3 1 . . . . 1 6 . . 4 . . . . 3 . . . . . . . . . 1 2 . 2 1 Indirectly 4 | . . . . . . . . 2 . . . . . . . 2 . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Mat Min Exi Min Mat Sto Gar Fac DSF Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Machines Disabled 71 | . 2 1 1 . . 2 5 7 . . 28 . . . . 3 . . . . 9 . . . . . 5 1 3 4 Max in Single Turn 7 | . 1 1 1 . . 1 1 1 . . 7 . . . . 1 . . . . 4 . . . . . 1 1 1 1 Garrison Access 4 | . . . . . . . . . . . 1 . . . . . . . . . 2 . . . . . . . 1 . Garrison Relay 7 | . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Gar Fac DSF Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Machines Accessed 95 | . 5 10 1 1 . 3 8 2 1 . 7 1 . 4 . 10 . 1 4 . 6 . . 4 . 6 7 . 9 5 Terminals 53 | . 3 5 1 . . 2 6 2 1 . 2 1 . . . 6 . . . . 1 . . . . 6 7 . 6 4 Fabricators 4 | . . . . . . . . . . . 2 . . . . 1 . . . . 1 . . . . . . . . . Repair Stations 9 | . . 2 . . . . 1 . . . 1 . . . . 2 . . . . 2 . . . . . . . 1 . Recycling Units 3 | . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 7 | . . 2 . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . 2 . Garrison Access 5 | . . . . . . . 1 . . . 1 . . . . . . . . . 2 . . . . . . . . 1 Total Hacks 241 | . 10 31 2 4 . 6 12 5 1 . 14 1 . 28 . 30 . 1 17 . 20 . . 7 . 13 13 . 19 7 Successful 143 | . 6 15 1 4 . 4 10 . 1 . 7 1 . 28 . 14 . 1 17 . 9 . . 7 . 7 3 . 8 . Failed 97 | . 4 15 1 . . 2 2 5 . . 7 . . . . 16 . . . . 11 . . . . 6 10 . 11 7 Catastrophic 19 | . 1 1 . . . . 1 . . . 1 . . . . 2 . . . . 2 . . . . 3 4 . 1 3 Database Lockouts 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 93 | . 10 14 2 . . 2 5 . . . 7 . . . . 13 . . . . 8 . . 1 . 11 11 . 6 3 Terminals 121 | . 8 18 2 . . 4 10 5 1 . 6 1 . . . 13 . . . . 10 . . . . 13 13 . 11 6 Fabricators 7 | . . . . . . . . . . . 4 . . . . 1 . . . . 2 . . . . . . . . . Repair Stations 22 | . . 5 . . . . 1 . . . 1 . . . . 9 . . . . 4 . . . . . . . 2 . Recycling Units 6 | . 2 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 20 | . . 4 . . . 2 . . . . 1 . . . . 7 . . . . . . . . . . . . 6 . Garrison Access 8 | . . . . . . . 1 . . . 2 . . . . . . . . . 4 . . . . . . . . 1 Terminal Hacks 82 | . 2 4 1 4 . 1 5 . 1 . 1 1 . 28 . . . 1 17 . 3 . . 7 . 2 2 . 2 . Record 27 | . . . . 4 . . . . . . . 1 . 11 . . . . 5 . . . . 5 . . 1 . . . Part Schematic 17 | . 2 1 . . . . . . . . . . . 10 . . . . 4 . . . . . . . . . . . Robot Schematic 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Prototype ID Bank 8 | . . . 1 . . . . . . . . . . 3 . . . . 4 . . . . . . . . . . . Open Door 8 | . . . . . . . 3 . . . . . . . . . . 1 . . . . . 2 . . 1 . 1 . Open DSF 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Branch Access Points 6 | . . 1 . . . 1 1 . . . 1 . . . . . . . . . 1 . . . . 1 . . . . Garrison Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Transport Status 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Hauler Manifests 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Fabricator Hacks 6 | . . . . . . . . . . . 3 . . . . 1 . . . . 2 . . . . . . . . . Load Schematic 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . Build 4 | . . . . . . . . . . . 2 . . . . 1 . . . . 1 . . . . . . . . . Repair Station Hacks 8 | . . 4 . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . 1 . Scan Component 6 | . . 2 . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . 1 . Repair 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Matter 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 15 | . . 2 . . . 2 . . . . . . . . . 7 . . . . . . . . . . . . 4 . Insert Component 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Analyze 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Retrieve Study 12 | . . 2 . . . 2 . . . . . . . . . 4 . . . . . . . . . . . . 4 . Garrison Access Hacks 3 | . . . . . . . 1 . . . 1 . . . . . . . . . 1 . . . . . . . . . Unlock Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Seal Access 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . Unauthorized Hacks 27 | . 4 3 . . . 1 4 . . . 2 . . . . 4 . . . . 2 . . . . 5 1 . 1 . Terminals 21 | . 2 2 . . . 1 3 . . . 1 . . . . 4 . . . . 1 . . . . 5 1 . 1 . Assimilate 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . Botnet 19 | . 2 2 . . . 1 3 . . . 1 . . . . 3 . . . . 1 . . . . 4 1 . 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 4 | . . 1 . . . . 1 . . . 1 . . . . . . . . . 1 . . . . . . . . . Patch 4 | . . 1 . . . . 1 . . . 1 . . . . . . . . . 1 . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 60 | . 3 8 . . . 2 3 2 . . 5 . . . . 8 . . . . 4 . . . . 6 5 . 9 5 Full Trace Events 6 | . . 1 . . . . . 1 . . 1 . . . . . . . . . 2 . . . . . . . . 1 Feedback Events 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Corruption 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . 1 . Robots Built 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 40 | . . . . . . . . . . . 40 . . . . . . . . . . . . . . . . . . . Total Robot Build Rating 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 19 | . 2 1 . . . . . . . . . . . 10 . 1 . . 4 . . . . . . . 1 . . . Parts Built 3 | . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 305 | . . . . . . . . . . . 25 . . . . 204 . . . . 76 . . . . . . . . . Total Part Build Rating 14 | . . . . . . . . . . . 1 . . . . 8 . . . . 5 . . . . . . . . . Part Studies Acquired 12 | . . 2 . . . 2 . . . . . . . . . 4 . . . . . . . . . . . . 4 . Parts Repaired 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 64 | . . 64 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 9 | . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Mat Min Exi Min Mat Sto Gar Fac DSF Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 33 | . . . . . . . . 27 . . 3 . . . . . . . . . 1 . . . . . . . 2 . Machine Destruction 30 | . . . . . . . . 27 . . . . . . . . . . . . 1 . . . . . . . 2 . Programmers 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 12 | . . . . . . . . 6 . . . . . . . . . . . . . . . 6 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Min Exi Min Mat Sto Gar Fac DSF Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Total Allies 16 | . . . . . . . . 6 . . 2 . . . . 1 . . . . . . . 6 . 1 . . . . Largest Group 5 | . . . . . . . . 4 4 3 2 . . . . 1 . . . . . . . 5 1 1 . . . . Highest-Rated Group 276 | . . . . . . . . 96 96 72 20 . . . . 26 . . . . . . . 276 50 10 . . . . Highest-Rated Ally 64 | . . . . . . . . 24 24 24 10 . . . . 26 . . . . . . . 64 50 10 . . . . Initial Warlord ECA Mod 8 | . . . . . . . . . 8 8 7 7 7 7 6 6 4 4 4 3 3 3 3 3 2 2 2 1 1 . Warlord Squad Rendezvous 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Dakka 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Ranger 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Total Orders 5 | . . . . . . . . . . . . . . . . . . . . . . 2 . 3 . . . . . . STAY 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . FOLLOW 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . EXPLORE 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . RETURN 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Ally Attacks 49 | . . . . . . . . 17 . 15 . . . . . . . . . . . . . 16 1 . . . . . Total Damage 1128 | . . . . . . . . 461 . 342 . . . . . . . . . . . . . 289 36 . . . . . Kills 11 | . . . . . . . . 8 . . . . . . . . . . . . . . . 3 . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Allies Melted 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Gar Fac DSF Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Active Infowar (turns) 23625 | . . . 4 . . 20 1 . 67 160 2070 566 633 92 398 2167 497 980 215 797 1444 1622 1441 1277 1858 839 882 1483 984 3128 Optics 11572 | . . . . . . 2 1 . 66 160 2070 566 633 92 398 2167 497 980 215 797 1444 1484 . . . . . . . . Sensors 11625 | . . . . . . . . . . . . . 35 . 326 1648 470 976 205 686 1104 1522 71 . . . 337 1483 741 2021 IFF 4489 | . . . . . . . . . . . . . . . . . . . . . . . 288 1250 1858 717 376 . . . Terrain 11053 | . . . . . . . . . . . . . . . . . . . . . 1011 1021 1426 1273 1858 717 417 813 673 1844 Seismic 2639 | . . . 4 . . 18 . . 66 . 1247 566 596 92 50 . . . . . . . . . . . . . . . Decoding 4032 | . . . . . . . . . . . . . . . . . . . . . . . . 793 1858 839 542 . . . T.N.C. 396 | . . . . . . . . . . . . . . . . 396 . . . . . . . . . . . . . . Machine Analysis 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Cloaking 2839 | . . . . . . . . . . . 183 566 598 92 398 1000 . . . . . . . . . . . . . 2 Jamming 6896 | . . . . . . . . . . . . . . . . 259 497 980 215 608 . . . . . . . 392 870 3075 ECM 21 | . . . . . . . . . . . . . . . . . . . . . 21 . . . . . . . . . Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Derelict Logs Recovered 11 | . . . 2 . . . . . . . . 2 1 . 1 . 1 1 . . . 1 2 . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Drone Recoveries 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Decoded 0b10 Intel 38 | . . . . . . . . . . . . . . . . . . . . . . . . . . 22 16 . . . Traps 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . Emergency Access 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . . . Items 24 | . . . . . . . . . . . . . . . . . . . . . . . . . . 14 10 . . . Machines 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . Patrols 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Guards 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Mat Min Exi Min Mat Sto Gar Fac DSF Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Turns Passed 32803 | 117 1436 2252 1134 298 911 570 1205 1149 72 160 2070 566 633 92 398 2167 497 980 215 797 1444 1651 1441 1277 1858 839 883 1483 984 3224 Spaces Moved 19193 | 67 759 1078 589 170 666 382 594 734 64 88 1261 425 468 76 274 1358 398 818 164 584 780 949 797 694 507 504 495 1047 595 1808 Core 3 | 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 1232 | 64 401 767 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 17958 | 1 357 311 589 170 666 382 594 734 64 88 1261 425 468 76 274 1358 398 818 164 584 780 949 797 694 507 504 495 1047 595 1808 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 160 175 175 115 105 105 97 101 97 114 119 119 119 114 97 109 112 112 110 112 120 120 116 116 113 110 116 108 103 Average Speed 123 | 156 141 164 175 175 121 113 160 116 101 114 116 119 119 119 116 111 114 112 112 112 113 120 120 117 116 115 115 123 113 111 Slowest Speed 315 | 160 300 315 175 175 180 182 175 175 101 176 124 119 119 119 260 172 120 115 112 115 120 120 120 120 116 116 116 124 124 179 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 5 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . 2 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 58 | 4 97 76 95 50 94 30 68 66 3 84 46 80 66 74 51 28 58 86 61 66 23 87 76 80 70 16 53 23 58 40 Regions Visited 30 Branch Regions 18 Pre-discovered Areas 11 | . 2 . 1 1 . . . . . . . 1 . 1 1 . . . 3 . . . 1 . . . . . . . Known Exits Taken 19 | . 1 1 1 . . 1 1 . 1 . 1 . . . . 1 1 1 1 1 1 1 . . 1 1 1 1 1 . Unknown Exits Taken 9 | 1 . . . 1 1 . . . . . . 1 1 1 1 . . . . . . . 1 1 . . . . . . Scrap Searched 22 | . . . 2 . 1 . . . . . . 1 1 . 1 . 2 4 . 2 . 3 3 . 2 . . . . . Spaces Dug 228 | . . . . . . . . . . . . . 1 . . 28 1 23 . 2 40 1 . . 10 12 9 9 53 39 Terrain Destroyed 1514 | . 7 19 . . . . 1 1 . . 258 146 16 . . 131 1 50 . 165 196 1 33 46 153 17 9 9 53 202 Melee 162 | . . . . . . . . . . . . . 1 . . 28 1 7 . 2 24 1 . . 10 12 9 9 19 39 Projectile 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . AOE 1351 | . 7 19 . . . . . 1 . . 258 146 15 . . 103 . 43 . 163 172 . 33 46 143 5 . . 34 163 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Gar Fac DSF Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Total 25892 | 78 999 1395 635 171 711 457 758 960 70 136 1660 463 529 78 324 1828 425 857 197 677 1153 1400 1236 1140 1749 685 717 1198 755 2451 Wait 3731 | . 114 167 7 . 6 2 39 54 3 . 170 13 38 . 27 179 10 8 11 44 181 394 391 356 1212 56 37 15 46 151 Move 19162 | 66 758 1077 588 169 665 381 594 733 63 87 1259 424 467 75 273 1357 397 817 163 583 779 948 796 693 506 503 494 1046 594 1807 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 255 | 4 20 20 2 1 . 7 7 10 . 6 22 3 1 . . 38 1 3 4 2 12 4 7 9 2 12 14 17 2 25 Fast Attach 257 | 5 7 11 4 . 2 10 10 5 . 11 17 . 3 . 4 23 1 2 8 2 5 2 4 9 . 7 26 31 8 40 Attach 123 | 2 6 4 2 . . 3 2 5 2 . 11 . 1 2 2 18 . . . 5 4 3 6 1 2 7 8 5 2 20 Detach 35 | . . . . . . 1 . 1 . . 3 . . 1 . 9 . . . 1 2 . . 2 . 2 7 . 3 3 Swap 493 | . 4 13 1 . 5 7 11 6 2 6 56 6 7 . 2 52 6 4 . 8 44 15 3 7 9 28 28 14 27 122 Drop 427 | 1 18 21 4 1 7 17 17 12 . 17 37 1 2 . . 42 3 5 11 1 18 4 2 16 1 23 32 50 10 54 Fire 580 | . 66 80 25 . 26 29 72 72 . 9 81 13 9 . . 16 . 9 . 16 16 . 2 11 7 2 . . 1 18 Melee 711 | . . 1 . . . . 6 . . . . 3 1 . 16 89 7 9 . 15 91 30 25 2 10 45 68 20 62 211 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 12 | . 4 1 2 . . . . . . . 3 . . . . . . . . . 1 . . . . . 1 . . . Crush 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 28 | . . . . . . . . 20 . . 1 . . . . 5 . . . . . . . . . . 2 . . . Rewire 76 | . . . . . . . . 42 . . . . . . . . . . . . . . . 34 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Sto x2) -8/Storage (discovered 3 exits: *Fac / Rec / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/DSF -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: Res / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: *Res / *Qua x2) -3/Quarantine -2/Research -2/Testing -1/Access (discovered 2 exits: *Sur / [Com]) Tau Ceti IV Orbit History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 118 | -11/Scrapyard | Entered Materials 215 | -10/Materials | Discovered new exit (range 14) 309 | -10/Materials | Build established: Mutant 427 | -10/Materials | Discovered new exit (range 9) 755 | -10/Materials | Discovered new exit (range 15) 851 | -10/Materials | Core integrity fell below 50% 968 | -10/Materials | Build established: Scavenger-Mutant 997 | -10/Materials | Discovered new exit (range 7) 1045 | -10/Materials | Discovered new exit (range 5) 1170 | -10/Materials | Identified exit to Materials 1366 | -10/Materials | Build established: Mutant 1465 | -10/Materials | Discovered new exit (range 8) 1554 | -10/Materials | Entered another Materials area 1554 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2016 | -9/Materials | Identified exit to Mines 2523 | -9/Materials | Discovered new exit (range 11) 2615 | -9/Materials | Build established: Tank 3019 | -9/Materials | Central database locked down 3035 | -9/Materials | Discovered new exit (range 16) 3081 | -9/Materials | Repaired Lgt. Treads 3398 | -9/Materials | Discovered new exit (range 8) 3443 | -9/Materials | Build established: Scavenger-Gunner 3534 | -9/Materials | Repaired Missile Launcher 3791 | -9/Materials | Build established: Gunner 3806 | -9/Materials | Entered Mines 4107 | -9/Mines | Discovered new exit (range 5) 4149 | -9/Mines | Identified exit to Exiles 4277 | -9/Mines | Build established: Tank 4290 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4459 | -9/Mines | Discovered new exit (range 5) 4585 | -9/Mines | Found a hidden stash of uninstalled traps 4730 | -9/Mines | Build established: Scavenger-Tank 4843 | -9/Mines | Learned location of Zion (-7) 4850 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4940 | -9/Mines | Entered Exiles 4982 | -9/Exiles | Met 8R-AWN 5012 | -9/Exiles | Met EX-HEX 5059 | -9/Exiles | Met EX-BIN 5082 | -9/Exiles | Met EX-DEC 5224 | -9/Exiles | Discovered new exit (range 10) 5238 | -9/Exiles | Entered Mines 5617 | -8/Mines | Discovered new exit (range 8) 5825 | -8/Mines | Discovered new exit (range 14) 5991 | -8/Mines | Found a Scrap Suit stashed away for nefarious purposes 6084 | -8/Mines | Build established: Scavenger-Gunner 6149 | -8/Mines | Entered Materials 6149 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6285 | -8/Materials | Identified exit to Storage 6445 | -8/Materials | Build established: Scavenger-Tank 6719 | -8/Materials | Entered Storage 6792 | -8/Storage | Build established: Scavenger-Gunner 6959 | -8/Storage | Identified exit to Recycling 7305 | -8/Storage | Discovered new exit (range 15) 7336 | -8/Storage | Build established: Gunner 7687 | -8/Storage | Garrison activated, responded to threat 7924 | -8/Storage | Identified exit to Garrison 7924 | -8/Storage | Entered Garrison 7960 | -8/Garrison | Triggered checkpoint 7991 | -8/Garrison | Garrison Relay disabled 8117 | -8/Garrison | Triggered checkpoint 8120 | -8/Garrison | Build established: Scavenger-Tank 8138 | -8/Garrison | Triggered checkpoint 8190 | -8/Garrison | Triggered checkpoint 8195 | -8/Garrison | Triggered checkpoint 8378 | -8/Garrison | Discovered new exit (range 10) 8489 | -8/Garrison | Garrison Relay disabled 8498 | -8/Garrison | Garrison Relay disabled 8508 | -8/Garrison | Garrison Relay disabled 8517 | -8/Garrison | Garrison Relay disabled 8792 | -8/Garrison | Discovered new exit (range 11) 8816 | -8/Garrison | System corruption reached 10% 8844 | -8/Garrison | Triggered checkpoint 8844 | -8/Garrison | Garrison Relay disabled 8974 | -8/Garrison | Garrison Relay disabled 8976 | -8/Garrison | Triggered checkpoint 9055 | -8/Garrison | Discovered new exit (range 11) 9073 | -8/Garrison | Entered Factory 9073 | -7/Factory | Accompanied by 4 allies 9073 | -7/Factory | Evolved 2 slots: Utility x2 9144 | -7/Factory | Identified exit to DSF 9145 | -7/Factory | Entered DSF 9145 | -7/DSF | Accompanied by 4 allies 9178 | -7/DSF | Additional patrols routed to DSF 9231 | -7/DSF | Lost 3 allies 9287 | -7/DSF | Discovered new exit (range 14) 9305 | -7/DSF | Entered Factory 9305 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9537 | -6/Factory | Build established: Tank 10024 | -6/Factory | Fabricated T-07 Excavator? 10068 | -6/Factory | Garrison activated, responded to threat 10219 | -6/Factory | Destroyed 7 combat bots 10504 | -6/Factory | Build established: Scavenger-Tank 10748 | -6/Factory | Discovered new exit (range 8) 10962 | -6/Factory | Fabricated Hcp. Storage Unit (x1) 11165 | -6/Factory | Cargo convoy interrupted 11195 | -6/Factory | Destroyed 10 combat bots 11196 | -6/Factory | Found Prototype Processor 11216 | -6/Factory | Found Prototype Processor 11216 | -6/Factory | Identified Spectral Analyzer (x2) 11269 | -6/Factory | Identified exit to Lower Caves 11375 | -6/Factory | Entered Lower Caves 11474 | -6/Lower Caves | Learned Factory terminal intel 11543 | -6/Lower Caves | Met a Warlord Commander 11544 | -6/Lower Caves | Learned location of Warlord (-4) 11545 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 11562 | -6/Lower Caves | Found Encrypted Comm Array 11580 | -6/Lower Caves | Build established: Mutant 11656 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 11698 | -6/Lower Caves | Encountered a Warlord checkpoint 11743 | -6/Lower Caves | Learned Factory interactive machine intel 11899 | -6/Lower Caves | Discovered new exit (range 15) 11941 | -6/Lower Caves | Entered another Lower Caves area 12224 | -6/Lower Caves | Learned Factory machine intel 12480 | -6/Lower Caves | Found Alien Artifact 12480 | -6/Lower Caves | Identified Core Expander 12480 | -6/Lower Caves | Installed Core Expander, added new Weapon slot 12511 | -6/Lower Caves | Discovered new exit (range 14) 12574 | -6/Lower Caves | Entered Data Miner 12577 | -6/Data Miner | Discovered new exit (range 6) 12590 | -6/Data Miner | Met Data Miner 12620 | -6/Data Miner | Learned location of Section 7 (-2) 12620 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 12639 | -6/Data Miner | Received God Mode back door access code from Data Miner 12666 | -6/Data Miner | Entered Proximity Caves 12747 | -5/Proximity Caves | Lost 4 parts (2n2u) 12807 | -5/Proximity Caves | Core integrity fell below 50% 12807 | -5/Proximity Caves | System corruption reached 10% 13051 | -5/Proximity Caves | Discovered new exit (range 12) 13064 | -5/Proximity Caves | Entered Factory 13064 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13065 | -5/Factory | Loaded intel: 292 machine locations 13066 | -5/Factory | Loaded intel: 55 interactive machine locations 13067 | -5/Factory | Loaded intel: 28 terminal locations 13675 | -5/Factory | Lost 3 parts (1p2n) 13947 | -5/Factory | Build established: Gladiator 14123 | -5/Factory | Discovered new exit (range 6) 14128 | -5/Factory | Identified exit to Factory 14224 | -5/Factory | Discovered new exit (range 10) 14298 | -5/Factory | Joined by Warlord Dakka squad 14321 | -5/Factory | Fabricated Graviton Reactor? 14446 | -5/Factory | Lost 3 allies 14557 | -5/Factory | Identified exit to Upper Caves 14638 | -5/Factory | Found Unknown Protection 14638 | -5/Factory | Identified Imp. Powered Armor 14846 | -5/Factory | Joined by Warlord Ranger squad 14912 | -5/Factory | Cargo convoy interrupted 14918 | -5/Factory | P-70 Sage assimilated allied 8H-JTF(h) 14947 | -5/Factory | Destroyed 9 combat bots 15037 | -5/Factory | Found Prototype Device 15042 | -5/Factory | Found Prototype Device 15042 | -5/Factory | Identified Exp. Thermal Shield (x2) 15054 | -5/Factory | Found Prototype Processor 15054 | -5/Factory | Identified Exp. Signal Interpreter 15058 | -5/Factory | Lost 11 parts (7n3u1w) 15106 | -5/Factory | Found Prototype Launcher 15106 | -5/Factory | Identified Ragnarok Missile Launcher 15126 | -5/Factory | Found Exp. Signal Interpreter 15231 | -5/Factory | Entered Upper Caves 15465 | -5/Upper Caves | Encountered a Warlord checkpoint 15593 | -5/Upper Caves | Learned 4 Factory zone layouts 15718 | -5/Upper Caves | Discovered new exit (range 9) 15727 | -5/Upper Caves | Identified exit to Upper Caves 15728 | -5/Upper Caves | Entered another Upper Caves area 15804 | -5/Upper Caves | Discovered exit to Factory (range 10) 15992 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 16495 | -5/Upper Caves | Learned Factory terminal intel 16677 | -5/Upper Caves | Discovered new exit (range 8) 16684 | -5/Upper Caves | Identified exit to Zhirov 16708 | -5/Upper Caves | Entered Zhirov 16708 | -5/Zhirov | Discovered new exit (range 3) 16711 | -5/Zhirov | Identified exit to Proximity Caves 16729 | -5/Zhirov | Met Zhirov 16754 | -5/Zhirov | Learned location of Quarantine (-3) 16754 | -5/Zhirov | Learned location of Testing (-2) 16754 | -5/Zhirov | Learned location of Command (-1) 16762 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 16787 | -5/Zhirov | Found Alien Artifact 16787 | -5/Zhirov | Identified Integrated Reactor 16787 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 16804 | -5/Zhirov | Found Alien Artifact 16923 | -5/Zhirov | Entered Proximity Caves 17200 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 17220 | -4/Proximity Caves | Spotter reported a threat 17236 | -4/Proximity Caves | Spotter reported a threat 17402 | -4/Proximity Caves | Spotter reported a threat 17695 | -4/Proximity Caves | Discovered exit to Factory (range 22) 17720 | -4/Proximity Caves | Entered Factory 17720 | -4/Factory | Evolved 2 slots: Utility x2 17721 | -4/Factory | Identified exit to Research 17722 | -4/Factory | Loaded intel: 26 terminal locations 17873 | -4/Factory | Watched by a mysterious "MATRIX" hacker 17970 | -4/Factory | Search patrols dispatched 18022 | -4/Factory | Fabricated Lgt. Regenerative Plating? 18434 | -4/Factory | Incoming investigation squad redirected 18643 | -4/Factory | Identified exit to Upper Caves 18643 | -4/Factory | Identified exit to Armory 18664 | -4/Factory | Garrison activated, responded to threat 19011 | -4/Factory | Cargo convoy interrupted 19164 | -4/Factory | Entered Upper Caves 19430 | -4/Upper Caves | Build established: Scavenger-Gladiator 19785 | -4/Upper Caves | Encountered a Warlord checkpoint 20592 | -4/Upper Caves | Identified exit to Upper Caves 20652 | -4/Upper Caves | System corruption reached 10% 20685 | -4/Upper Caves | Lost 4 parts (4u) 20815 | -4/Upper Caves | Entered another Upper Caves area 20849 | -4/Upper Caves | Discovered exit to Research (range 15) 20925 | -4/Upper Caves | Lost 3 parts (2u1w) 21044 | -4/Upper Caves | Lost 5 parts (3n1u1w) 21751 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 22116 | -4/Upper Caves | Learned Research terminal intel 22122 | -4/Upper Caves | Discovered new exit (range 5) 22193 | -4/Upper Caves | Learned location of Armory (-4) 22256 | -4/Upper Caves | Entered Warlord 22297 | -4/Warlord | System corruption cleaned by Quarantine Array 22617 | -4/Warlord | Opened Warlord's prototype stash 22624 | -4/Warlord | Found Prototype Processor 22624 | -4/Warlord | Identified Exp. Core Analyzer 22630 | -4/Warlord | Found Prototype Device 22630 | -4/Warlord | Identified System Purifier 22650 | -4/Warlord | Found Prototype Reactor 22726 | -4/Warlord | Visited the Vortex Lab 22736 | -4/Warlord | Found Prototype Energy Cannon 22737 | -4/Warlord | Identified Vortex Driver 22741 | -4/Warlord | Warlord's base attacked by MAIN.C 22742 | -4/Warlord | Found Vortex Driver 22744 | -4/Warlord | Found Prototype Piercing Weapon 22744 | -4/Warlord | Identified Vortex Lance 22748 | -4/Warlord | Found Vortex Lance 22800 | -4/Warlord | Met Warlord 22973 | -4/Warlord | Lost 3 allies 23091 | -4/Warlord | Warlord forces counterattacked 23114 | -4/Warlord | Opened side exit 23331 | -4/Warlord | Lost 3 allies 23407 | -4/Warlord | Spotted Striker 23416 | -4/Warlord | Warlord base infiltrated, sounded retreat 23418 | -4/Warlord | Allies destroyed Striker 23485 | -4/Warlord | Spotted Striker 23503 | -4/Warlord | Rewired Striker 23513 | -4/Warlord | Lost 7 allies 23517 | -4/Warlord | Discovered new exit (range 14) 23533 | -4/Warlord | Entered Proximity Caves 23533 | -3/Proximity Caves | Accompanied by 1 ally 24385 | -3/Proximity Caves | Spotted B-86 Titan 25295 | -3/Proximity Caves | Discovered exit to Research (range 9) 25391 | -3/Proximity Caves | Entered Research 25391 | -3/Research | Evolved 2 slots: Power x1, Weapon x1 25392 | -3/Research | Loaded intel: 24 terminal locations 25637 | -3/Research | Spotted B-86 Titan 25701 | -3/Research | Spotted B-86 Titan 26022 | -3/Research | Discovered new exit (range 9) 26026 | -3/Research | Identified exit to Quarantine 26060 | -3/Research | Spotted B-86 Titan 26203 | -3/Research | Spotted B-90 Cyclops 26230 | -3/Research | Entered Quarantine 26237 | -3/Quarantine | Found Alien Artifact 26238 | -3/Quarantine | Identified Core Reset Matrix 26238 | -3/Quarantine | Identified Transdimensional Reconstructor 26238 | -3/Quarantine | Used Core Reset Matrix 26242 | -3/Quarantine | Detected hypermatrix surge 26242 | -3/Quarantine | Sensed 9 artifacts in vicinity 26281 | -3/Quarantine | Found Subatomic Replicator 26377 | -3/Quarantine | Lost 6 parts (2p3n1u) 26378 | -3/Quarantine | Destroyed 8 combat bots 26624 | -3/Quarantine | Scanned by Researcher 26652 | -3/Quarantine | Used Subatomic Replicator to replicate Sigix Broadsword 26655 | -3/Quarantine | Found Sigix Broadsword 26781 | -3/Quarantine | Found Prototype Processor 26781 | -3/Quarantine | Identified Spectral Analyzer 26803 | -3/Quarantine | Found Prototype Launcher 26803 | -3/Quarantine | Identified Adv. Micro-nuke Launcher 26870 | -3/Quarantine | Cryocooling Duct disabled 26878 | -3/Quarantine | Met incapacitated Sigix Warrior 26878 | -3/Quarantine | Lockdown squad dispatched 26883 | -3/Quarantine | Unchained authorized (BL-1NK) 26883 | -3/Quarantine | Acquired the access code to the Sigix quarantine chamber 26885 | -3/Quarantine | Ambient heat levels rising (+20) 26885 | -3/Quarantine | Non-combat units ordered to evacuate 26885 | -3/Quarantine | Unlocked Sigix quarantine chamber 26893 | -3/Quarantine | Found Sigix Containment Pod 26935 | -3/Quarantine | Build established: Alien-Gladiator 27098 | -3/Quarantine | Discovered new exit (range 5) 27103 | -3/Quarantine | Identified exit to Research 27113 | -3/Quarantine | Entered Research 27113 | -2/Research | Warlord forces began assault on 0b10 27113 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 27138 | -2/Research | Distinguished unit "Vikings" dispatched to help 27171 | -2/Research | Discovered new exit (range 15) 27194 | -2/Research | Identified exit to Testing 27223 | -2/Research | Research machine network offline 27718 | -2/Research | Met up with Warlord 27858 | -2/Research | Borebot progress halted 27990 | -2/Research | Identified Vortex Chain Reactor 28268 | -2/Research | Spotted Striker 28321 | -2/Research | Lost 9 allies 28426 | -2/Research | Spotted Striker 28591 | -2/Research | Spotted Striker 28596 | -2/Research | Entered Testing 28685 | -2/Testing | Lost 7 allies 28742 | -2/Testing | Protovariant out of control (PD-XJI7EPF5QO) 28799 | -2/Testing | Garrison activated, responded to threat 29085 | -2/Testing | Identified exit to Access 29208 | -2/Testing | Unchained authorized (BL-1NK) 29374 | -2/Testing | Found Prototype Protection 29374 | -2/Testing | Identified SHELL Armor 29423 | -2/Testing | System corruption reached 10% 29538 | -2/Testing | Found Prototype Device 29538 | -2/Testing | Identified AEGIS Remote Shield 29580 | -2/Testing | Entered Access 29580 | -1/Access | Evolved 2 slots: Utility x2 29707 | -1/Access | Found Prototype Device 29707 | -1/Access | Identified Thermal Barrier 30536 | -1/Access | Build established: Alien-Assassin 30562 | -1/Access | Unchained authorized (BL-1NK) 30944 | -1/Access | Spotted BL-1NK 31146 | -1/Access | Destroyed BL-1NK 31481 | -1/Access | Discovered new exit (range 14) 31582 | -1/Access | Warped through subspace 32080 | -1/Access | First assault squad dispatched 32134 | -1/Access | Incoming assault squad redirected 32297 | -1/Access | Destroyed 13 combat bots 32507 | -1/Access | Found Unknown Launcher 32507 | -1/Access | Identified Fusion Bomb Launcher 32649 | -1/Access | Destroyed 10 combat bots 32698 | -1/Access | Lost 9 parts (1p2n3u3w) 32699 | -1/Access | Incoming investigation squad redirected 32710 | -1/Access | Discovered new exit (range 16) 32769 | -1/Access | Spotted B-99 Colossus 32772 | -1/Access | Spotted B-99 Colossus 32803 | -1/Access | Identified exit to Surface 32804 | *** | Destroyed 0b10! Last Messages --------------- 32790_ Knocked back. 32790_ Penetrated by Slug. 32790_ Slug penetrates Sealed Heavy Doors. 32794_ Mic. Antimatter Reactor destroyed. 32797_ Knocked back. 32797_ Penetrated by Slug. 32797_ Slug penetrates Sealed Barrier. 32797_ Penetrated by Slug. 32798_ Acquired 7 matter. 32798_ Main Access Shell breached. 32801_ B-99 Colossus exits siege mode. 32801_ Adv. Reaction Control System destroyed. 32801_ Knocked back. 32801_ Penetrated by Slug. 32801_ Slug penetrates Sealed Heavy Doors. 32801_ Penetrated by Slug. 32801_ Slug penetrates Sealed Barrier. 32801_ Acquired 1 matter. 32803_ EXIT=IDENTIFIED: SURFACE [Achievement: Payload Armed] Map ----- +----------------------------------------------------+ | # # ? #? ????????????????? | | ? # #?? #???? ???? ??????????? | | ?# # # ?? ? ?????T?????????? | | # ] # # ? ?? ?? ??????????? | | # # #? ??? ???????????? | | ? # # #?? ? ?? 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""? ?#??#????#?????????? | | ? ? ?### ###?##? G ? ????????????????????? | | ? ?? #??# #?##?? ?"?? ?#??? ????????????? | | #?##?#??# ###?## ?????? ? "T??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Coolant Potential 120 Energy Generation 65 Energy Capacity 700 Matter Stores 393 Matter Capacity 500 Sight Range 24 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 1 Jamming Range 12 Cloak Strength 2 Additional Mass Support 12 Base Temperature (-) 200 EM Shielding 3 Corruption Containment 12 Corruption Block 20 Armor Coverage 900 Resistance: KI 30 Resistance: TH 50 Resistance: EM 25 Power Shielding 66 Weapon Shielding 90 Point Defense Rating 240 Melee Speed Boost 20 Phase Shifting 15 Evasion (%) 84 Melee Accuracy 15 Target Analysis 8 Core Analysis 8 Recoil Reduction 3 Energy Filtering 50 Kinecelleration 30 Force Boost 30 Offensive Hacking 26 Defensive Hacking 22 Authchip Count 1 Item Schematics ----------------- Com. Particle Reactor | -3/Quarantine | Archive Robot Schematics ------------------ R-10 Processor | -2/Testing | Archive Fabricated ------------ T-07 Excavator | x2 | -6/Factory | Preloaded Hcp. Storage Unit | x1 | -6/Factory Graviton Reactor | x1 | -5/Factory | Preloaded Lgt. Regenerative Plating | x1 | -4/Factory Repaired ---------- Lgt. Treads | 10% | -9/Materials Missile Launcher | 62% | -9/Materials Studied --------- Biometal Leg | -2/Testing | Hacked Myomer Leg | -2/Testing | Hacked Imp. Thunder Leg | -2/Testing | Hacked Hvy. Shield Leg | -2/Testing | Hacked Alien Tech Used ----------------- Core Expander Integrated Reactor Core Reset Matrix Subatomic Replicator Sigix Broadsword Transdimensional Reconstructor Achievements -------------- Bigger And Badder Payload Armed Challenges ------------ None Game ------ Seed ExplosivePhaseMaul Manual? 0 Play Time 05:41:35 Cumulative 409.3 hours Start 2026.06.29 @ 13:57:37 End 2026.06.30 @ 01:46:01 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 374 Rogue 374 Adventurer 0 Explorer 0 Win Type 3 Total 10 Types 6/0/2/1/0/0/0/0/0/1 Lore% 61 Gallery% 67 Achievement% 63 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 10% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4b10e964-cc30-49cc-9548-845482e9efd6