Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.09 @ 20:35:28 Player: sckl Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (75) 375 Value Destroyed (2761) 2761 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (30) 30 TOTAL SCORE: 5966 Bonus ------- High Alert Combat Kills 30 Cogmind --------- Core Integrity 166/700 Matter 300/300 Energy 275/275 System Corruption 5% Temperature Cool (0) Movement Core (800) Ox15 Location -7/Storage Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Large Storage Unit Improved Terrain Scan Processor Transport Network Coupler Improved Light Armor Plating > --- WEAPON (3) ------- Arc Projector Flak Gun Long-range Missile Launcher > --- INVENTORY (15) --- Light Nuclear Core Improved Heat Sink Large Storage Unit Large Matter Pod (150) Weight Redist. System Structural Scanner Seismic Detector Medium Reactive Plating EM Pulse Cannon Light Assault Rifle Improved Assault Rifle Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Titanium Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Terrain Scan Processor Transport Network Coupler Improved Medium Armor Plating > --- WEAPON ----------- Lightning Gun Improved EM Pulse Cannon Heavy Assault Rifle > --- INVENTORY -------- Deuterium Engine Light Nuclear Core Wheel Improved Heat Sink Large Storage Unit Large Storage Unit Large Matter Pod Weight Redist. System Structural Scanner Medium Reactive Plating Arc Projector EM Pulse Cannon Light Assault Rifle Improved Assault Rifle Powered Hammer [Rating: 38] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Titanium Leg Treads Light Treads Leg Titanium Leg Wheel Compact Wheel Utility Transport Network Coupler Device Seismic Detector Storage Large Storage Unit Processor Transport Network Coupler Protection Improved Medium Armor Plating Weapon Light Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Impact Weapon Powered Hammer Build | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Sto Slots Evolved 6 | . . 2 . 2 2 . Power . | . . . . . . . Propulsion 2 | . . . . 1 1 . Utility 3 | . . 2 . 1 . . Weapon 1 | . . . . . 1 . Parts Attached 73 | 7 12 26 3 13 8 4 Power 9 | 1 2 2 1 2 1 . Engine 7 | 1 1 2 1 1 1 . Core 2 | . 1 . . 1 . . Reactor . | . . . . . . . Propulsion 17 | 2 5 3 2 3 2 . Treads 2 | 2 . . . . . . Leg 12 | . 5 1 2 3 1 . Wheel 3 | . . 2 . . 1 . Hover . | . . . . . . . Flight . | . . . . . . . Utility 22 | 2 2 10 . 5 2 1 Device 7 | 1 . 4 . 2 . . Storage 6 | 1 2 2 . 1 . . Processor 4 | . . 3 . . 1 . Hackware . | . . . . . . . Protection 5 | . . 1 . 2 1 1 Artifact . | . . . . . . . Weapon 25 | 2 3 11 . 3 3 3 Energy Gun 8 | 1 2 3 . . 1 1 Energy Cannon 3 | . . . . 2 1 . Ballistic Gun 11 | 1 1 7 . 1 . 1 Ballistic Cannon . | . . . . . . . Launcher 2 | . . 1 . . . 1 Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . . 1 . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . 3 . . . . Parts Lost 33 | . 5 5 5 6 10 2 Power 5 | . 2 1 . 1 1 . Propulsion 9 | . 1 1 2 1 3 1 Utility 6 | . . 1 1 2 2 . Weapon 13 | . 2 2 2 2 4 1 Highest Loss Streak 8 | . 2 2 4 2 8 2 To Critical Strikes . | . . . . . . . Average Backups 10 | 3 6 11 13 12 14 11 Power 1 | . . . . 1 1 1 Propulsion 2 | 2 4 2 2 2 . . Utility 4 | . . 4 6 4 6 7 Weapon 3 | . . 3 4 4 4 3 Tool/Special . | . . . . . . . Unused Backups 9 | . . 3 . 2 2 2 Power 3 | . . 1 . . 2 . Propulsion 1 | . . . . 1 . . Utility 2 | . . . . . . 2 Weapon 3 | . . 2 . 1 . . Tool/Special . | . . . . . . . Average Slot Usage (%) 90 | . 99 95 88 96 78 52 Engine 9 | . 10 10 11 6 6 7 Core 1 | . 3 . . 1 . . Treads 5 | . 20 . . . . . Leg 15 | . 7 12 21 26 17 2 Wheel 1 | . . 8 . . . . Device 8 | . 14 13 . 14 5 . Storage 10 | . 14 11 11 9 7 7 Processor 12 | . . 15 22 18 15 15 Protection 1 | . . 2 . 1 5 4 Energy Gun 3 | . 5 5 . . 2 4 Energy Cannon 1 | . . . . 3 5 . Ballistic Gun 16 | . 22 15 21 14 8 2 Peak Build Rating 38 | 7 11 17 16 29 38 26 Average Rating 17 | 5 7 14 15 24 30 20 On Entrance 12 | . 7 9 16 14 24 17 Naked Turns . | . . . . . . . Heaviest Build 52 | 12 20 37 38 41 52 48 Greatest Support 57 | 40 40 32 20 57 57 17 Greatest Overweight (x) 15 | . . 2 3 1 10 15 Average Overweight (x) . | . . . 1 . . 5 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 12 | 7 8 12 15 15 15 15 Most Carried 15 | 6 10 15 15 15 15 12 Average Carried 10 | 3 6 11 13 12 14 11 Final Capacity 15 | 8 10 15 15 15 15 15 Final Carried 15 | 6 9 15 15 14 12 11 Class Distribution -------------------- 40% | Mutant 29% | Scavenger-Mutant 10% | Tank 8% | Scavenger-Skirmisher 7% | Scavenger-Tank 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Tank | -7/Factory Tank | -7/Storage Resources | -11 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Sto Matter Collected 2096 | 176 284 434 538 385 248 31 Remotely . | . . . . . . . Salvage Created 2834 | 16 705 773 164 604 506 66 Parts 174 | 5 44 68 8 26 21 2 Haulers Intercepted 3 | . 1 2 . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Sto Combat Hostiles Destroyed 67 | . 15 18 7 15 11 1 Melee 1 | . . . . . 1 . Guns 46 | . 14 9 6 10 6 1 Cannons 5 | . . . . 4 1 . AOE 11 | . 1 9 1 . . . Classes Destroyed 13 | 1 4 4 2 1 1 . Worker 3 | . 1 1 1 . . . Builder 1 | . . 1 . . . . Tunneler 1 | 1 . . . . . . Hauler 3 | . 1 2 . . . . Watcher 2 | . 1 1 . . . . Swarmer 8 | . . 2 . 3 3 . Grunt 39 | . 15 9 3 8 4 . Duelist 2 | . . 1 . . 1 . Sentry 10 | . . 6 . 3 . 1 Demolisher 2 | . . . 2 . . . Hunter 1 | . . . . 1 . . Programmer 3 | . . . . . 3 . Assembled 2 | . . . 2 . . . Best Kill Streak 7 | 1 7 5 3 3 3 1 Combat Bots Only 7 | . 7 5 3 3 3 1 Max Kills in Single Turn 2 | 1 1 2 1 1 1 1 Gunslinging . | . . . . . . . Exploded 2 | . 1 2 1 . . . Melee 1 | . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Sto Hostile Shots Fired 473 | . 73 84 31 116 133 36 Missed 101 | . 9 15 8 27 32 10 Hits 372 | . 64 69 23 89 101 26 Melee 8 | . . . . . 8 . Projectile 364 | . 64 69 23 89 93 26 AOE 12 | . . . 12 . . . Critical Strikes 13 | . . . 1 5 7 . Damage Taken 5544 | . 989 809 608 1226 1672 240 Core 1211 | . 195 129 148 205 424 110 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 124 | . . . . . 124 . Core Remaining (%) 53 | 100 22 . 30 62 . . Volleys Fired 214 | 1 59 46 27 50 29 2 Largest 3 | 2 2 2 2 2 3 1 Hottest 147 | 60 85 112 46 88 147 55 Shots Fired 429 | 2 118 79 47 98 83 2 Gun 370 | 2 118 74 40 78 56 2 Cannon 47 | . . . . 20 27 . Launcher 12 | . . 5 7 . . . Special . | . . . . . . . Kinetic 288 | 1 82 55 40 78 32 . Thermal 17 | . 9 8 . . . . Explosive 12 | . . 5 7 . . . Electromagnetic 112 | 1 27 11 . 20 51 2 Robot Hit Streak 17 | 1 17 10 8 15 13 11 Robot Miss Streak 5 | . 5 3 3 3 3 . Penetration Max . | . . . . . . . Secondary Targets 2 | . 1 1 . . . . Max Gunslinging Chain 1 | . 1 1 . . . . Shots Hit Robots 302 | 1 78 51 26 78 64 4 Core Hits 157 | 1 40 38 21 32 23 2 Critical Kills 2 | . . . 1 1 . . Critical Parts Destroyed 3 | . . 1 . 1 1 . Critical Strikes 5 | . . 1 1 2 1 . Destroy 4 | . . 1 1 2 . . Smash 1 | . . . . . 1 . Melee Attacks 18 | . . . . . 15 3 Impact 18 | . . . . . 15 3 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6015 | 15 990 1627 448 1379 1390 166 Guns 3470 | 15 780 768 304 1023 560 20 Cannons 671 | . . . . 348 323 . Explosions 1245 | . 203 826 143 . . 73 Melee 580 | . . . . . 507 73 Ramming 49 | . 7 33 1 8 . . Kinetic 2698 | . 441 570 304 1023 360 . Thermal 884 | . 299 512 . . . 73 Explosive 508 | . . 365 143 . . . Electromagnetic 1296 | 15 243 147 . 348 523 20 Impact 580 | . . . . . 507 73 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 5 | . . 3 3 . 5 5 Average Corruption 3 | . . 3 3 . 2 5 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 28 | . . 8 11 . 7 2 Message Errors 6 | . . 1 4 . . 1 Matter Fused 6 | . . 1 3 . 2 . Heat Flow Errors 5 | . . 1 1 . 2 1 Energy Discharges 3 | . . . 1 . 2 . Data Loss (minor) 4 | . . 1 2 . 1 . Data Loss (major) 1 | . . 1 . . . . Misfires 1 | . . 1 . . . . Weapon Failures 2 | . . 2 . . . . Overload Shots . | . . . . . . . Overflow Damage 209 | . 71 . 8 . 130 . Projectiles . | . . . . . . . Explosions 79 | . 71 . 8 . . . Melee 130 | . . . . . 130 . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 262 | . 170 37 . . . 55 Shots 4 | . 2 1 . . . 1 Rammed 6 | . 2 3 . . . 1 Targets Rammed 10 | . 3 3 1 2 . 1 Kicked 3 | . . . 1 2 . . Crushed 1 | . 1 . . . . . Highest Temperature 335 | 20 156 159 268 147 335 288 Average Temperature 62 | 15 50 27 101 60 81 116 Received Heat Transfer 1476 | . 426 255 72 486 189 48 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted 1 | . . . . . 1 . Combat Hostiles 1 | . . . . . 1 . Robots Corrupted 4 | . . . . 1 3 . Combat Hostiles 4 | . . . . 1 3 . Parts Fried 11 | . . 1 . 1 9 . Impact Corruptions 9 | . . . . . 9 . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 883 | . 422 411 . . . 50 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 3 | . 1 1 . . . 1 Alert | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Sto Maximum Alert Level 2 | . 1 2 . . . . Low Security (%) 89 | 100 98 37 100 100 100 100 Level 1 8 | . 1 50 . . . . Level 2 1 | . . 12 . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 435 | 5 256 435 163 175 67 30 Initial 163 | . . 105 163 . 67 3 Average 73 | . 43 253 46 64 27 7 Influence Increases 2143 | 5 478 706 132 407 366 49 Destroy 0b10 Robot/C 1300 | . 300 360 100 300 220 20 Destroy 0b10 Robot/NC 50 | 5 15 25 5 . . . Destroy Leader 350 | . 64 126 20 70 60 10 Successful Hack 52 | . 11 11 . 4 26 . Disable Machine 180 | . 45 75 . 15 30 15 Destroy Structure 121 | . 28 79 7 3 . 4 Lose Combat Pursuer 90 | . 15 30 . 15 30 . Influence Decreases 2143 | 5 226 539 551 258 507 57 Entered New Map 490 | . . 147 256 . 82 5 Time Decay 1353 | 5 186 342 245 198 334 43 Lost Part 300 | . 40 50 50 60 91 9 Squads Dispatched 12 | . 3 3 1 2 3 . Investigation 6 | . 3 . 1 1 1 . Extermination 2 | . . . . . 2 . Reinforcement 4 | . . 3 . 1 . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . 1 . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Sto Distress Signals 7 | . 1 5 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 93 | . 23 24 8 20 17 1 Peak Tracking Total 7 | . 7 6 3 4 4 1 Tactical Retreats 6 | . 1 2 . 1 2 . Traps | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Sto Traps Triggered 2 | . 2 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Sto Machines Disabled 12 | . 3 5 . 1 2 1 Max in Single Turn 3 | . 3 3 . 1 1 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Sto Machines Accessed 22 | . 10 5 1 2 3 1 Terminals 15 | . 8 3 1 2 1 . Fabricators 1 | . . . . . 1 . Repair Stations 1 | . . . . . 1 . Recycling Units 3 | . 2 1 . . . . Scanalyzers 1 | . . 1 . . . . Garrison Access 1 | . . . . . . 1 Total Hacks 62 | . 32 13 3 4 8 2 Successful 35 | . 18 9 3 2 3 . Failed 27 | . 14 4 . 2 5 2 Catastrophic 7 | . 3 2 . . 1 1 Database Lockouts . | . . . . . . . Manual 33 | . 18 7 1 4 3 . Terminals 47 | . 27 10 3 4 3 . Fabricators 1 | . . . . . 1 . Repair Stations 4 | . . . . . 4 . Recycling Units 6 | . 5 1 . . . . Scanalyzers 2 | . . 2 . . . . Garrison Access 2 | . . . . . . 2 Terminal Hacks 13 | . 8 3 2 . . . Record 6 | . 2 3 1 . . . Robot Analysis 1 | . 1 . . . . . Prototype ID Bank 1 | . 1 . . . . . Level Access Points 1 | . 1 . . . . . Alert Level 2 | . 1 . 1 . . . Locate Traps 1 | . 1 . . . . . Zone Layout 1 | . 1 . . . . . Fabricator Hacks 1 | . . . . . 1 . Load Schematic 1 | . . . . . 1 . Repair Station Hacks 2 | . . . . . 2 . Scan Component 1 | . . . . . 1 . Repair 1 | . . . . . 1 . Recycling Unit Hacks 4 | . 3 1 . . . . Report Inventory 3 | . 2 1 . . . . Retrieve Components 1 | . 1 . . . . . Scanalyzer 2 | . . 2 . . . . Insert Component 1 | . . 1 . . . . Analyze 1 | . . 1 . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 13 | . 7 3 1 2 . . Terminals 13 | . 7 3 1 2 . . Botnet 13 | . 7 3 1 2 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 13 | . 7 2 1 1 2 . Full Trace Events 7 | . 4 . 1 1 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . . . 1 . Time 19 | . . . . . 19 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 10 | . 10 . . . . . Parts Scanalyzed 1 | . . 1 . . . . Part Schematics Acquired 1 | . . 1 . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Sto Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Sto Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Sto Active Infowar (turns) 3390 | 34 1352 767 860 377 . . Terrain 560 | . . 201 . 359 . . Structural 22 | . . . . 22 . . Seismic 1795 | 34 1352 409 . . . . T.N.C. 1664 | . . 763 860 41 . . Robot Analysis Total 1 | . 1 . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Sto Turns Passed 4853 | 146 1352 767 860 511 1053 164 Spaces Moved 2208 | 81 562 415 396 203 516 35 Core 23 | 2 . . . . 9 12 Treads 412 | 79 333 . . . . . Legs 1521 | . 229 163 396 203 507 23 Wheels 252 | . . 252 . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 90 190 123 130 200 Average Speed 157 | 157 143 126 191 132 167 384 Slowest Speed 800 | 160 160 190 330 200 550 800 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins 4 | . . . 4 . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 36 | 8 91 43 68 19 14 14 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . 1 . . . . . Unknown Exits Taken 5 | 1 . 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 153 | . 48 92 10 . . 3 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 153 | . 48 92 10 . . 3 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Sto Total 3126 | 94 1002 574 446 347 615 48 Wait 496 | . 346 41 13 60 33 3 Move 2202 | 80 561 414 395 202 515 35 Hop . | . . . . . . . Pick Up 42 | 6 10 13 2 5 6 . Fast Attach 31 | 7 1 9 2 6 3 3 Attach 28 | . 5 8 3 5 6 1 Detach 12 | . . 9 . 3 . . Swap 41 | . 9 19 2 7 4 . Drop 32 | . 8 12 1 7 4 . Fire 214 | 1 59 46 27 50 29 2 Melee 18 | . . . . . 15 3 Ram 4 | . . 3 . . . 1 Kick 3 | . . . 1 2 . . Crush 3 | . 3 . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines -8/Materials -7/Factory (discovered 3 exits: [*Fac] / *Sto x2) -7/Storage History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 147 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 334 | -10/Materials | Discovered new exit (range 10) 504 | -10/Materials | Discovered new exit (range 3) 747 | -10/Materials | Derelicts attacked the area 1126 | -10/Materials | Destroyed 7 combat bots 1157 | -10/Materials | Discovered new exit (range 12) 1443 | -10/Materials | Discovered new exit (range 7) 1459 | -10/Materials | Identified exit to Materials 1476 | -10/Materials | Core integrity fell below 50% 1499 | -10/Materials | Entered another Materials area 1499 | -9/Materials | Evolved 2 slots: Utility x2 1861 | -9/Materials | Discovered new exit (range 4) 2247 | -9/Materials | Discovered new exit (range 9) 2266 | -9/Materials | Entered Mines 2267 | -9/Mines | Assembled infested the area 2346 | -9/Mines | Core integrity fell below 50% 2353 | -9/Mines | Lost 4 parts (1n1u2w) 2413 | -9/Mines | Build established: Scavenger-Mutant 2891 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 3074 | -9/Mines | Discovered new exit (range 7) 3126 | -9/Mines | Entered Materials 3126 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3442 | -8/Materials | Build established: Scavenger-Skirmisher 3615 | -8/Materials | Discovered new exit (range 3) 3637 | -8/Materials | Entered Factory 3637 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3782 | -7/Factory | Discovered new exit (range 5) 3941 | -7/Factory | Build established: Scavenger-Tank 4068 | -7/Factory | Discovered new exit (range 4) 4119 | -7/Factory | Repaired Titanium Leg 4326 | -7/Factory | Build established: Tank 4487 | -7/Factory | Core integrity fell below 50% 4492 | -7/Factory | Lost 8 parts (1p2n2u3w) 4670 | -7/Factory | Discovered new exit (range 11) 4690 | -7/Factory | Entered Storage 4732 | -7/Storage | Build established: Mutant 4854 | -7/Storage | Self-destructed Last Messages --------------- 04760_ K-01 Serf collects debris. 04772_ Acquired Lrn. Missile Launcher. 04773_ K-01 Serf collects debris. 04774_ E3OMZG8>5IA#XY HW WW9NK::/ 04777_ K-01 Serf collects debris. 04788_ Acquired Flak Gun. 04788_ K-01 Serf collects debris. 04790_ Slammed into K-01 Serf. 04791_ Acquired 16 matter. 04791_ U-05 Engineer builds a Wall. 04793_ K-01 Serf collects debris. 04795_ U-05 Engineer lays Concrete. 04797_ K-01 Serf collects debris. 04798_ U-05 Engineer builds a Wall. 04802_ U-05 Engineer lays Concrete. 04805_ U-05 Engineer builds a Door. 04805_ K-01 Serf collects debris. 04809_ U-05 Engineer lays Concrete. 04854_ Connecting with Garrison Access... 04854_ Current location identified: Storage Map ----- +----------------------------------------------------+ | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????###########?????????????? | | ??????####% """"" #?????????????? | | ??????#""" """"" #?????????????? | | ??????#"G@ """"" #?????????????? | | ??????#""" #?????????????? | | ??????#### #??#####??????? | | ?????????# " " #?? ???????? | | ?????????# ! Y" #? """"???????? | | ?????????# " #? """"???????? | | ?????#########+##### """" ??????? | | ?????# % # """" #?????? | | ?????# + #?????? | | ?????# # """" #?????? | | ?????# #####/###+# """" ??????? | | ?????# ## #? """"???????? | | ?????# ## """ #? """"???????? | | ?????# ## """ #?? ???????? | | ?????# ## """ #??# ###??????? | | ?????# ## #???##????????? | | ?????# ## """ #?????????????? | | ?????###### """ #?????????????? | | ??????????# """ #?????????????? | | ??????????# ? #?????????????? | | ???????????????T"###?????????????? | | ???????????????##????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 110 Additional Mass Support 6 Armor Coverage 225 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- Wheel | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Titanium Leg | 14% | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Novice Programmer Challenges ------------ None Game ------ Seed BurstCoolantDriveblaster Manual? 0 Play Time 01:43:27 Cumulative 13.0 hours Start 2025.10.09 @ 18:43:00 End 2025.10.09 @ 20:35:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 15 Achievement% 18 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 113x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 21effd94-4997-4666-b83b-bd6e6fe704e8