Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.10 @ 22:57:50 Player: leek.801 Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (98) 490 Value Destroyed (2894) 2894 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (40) 40 TOTAL SCORE: 7064 Bonus ------- Follower Combat Kills 40 Cogmind --------- Core Integrity 739/850 Matter 238/300 Energy 8/100 System Corruption 0% Temperature Cool (6) Movement Walking (90) Location -6/Factory Parts ------- > --- POWER (1) -------- Backup Power III > --- PROPULSION (5) --- VSS Leg VSS Leg VSS Leg > --- UTILITY (6) ------ Advanced Targeting Computer > --- WEAPON (3) ------- Heavy Laser Flail > --- INVENTORY (5) ---- Improved Treads Cooling System Medium Storage Unit Hacking Suite Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Treads Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Cooling System Large Storage Unit Improved Sensor Array Core Shielding System Shield > --- WEAPON ----------- Lightning Gun Heavy Assault Rifle Heavy Missile Launcher > --- INVENTORY -------- Light Nuclear Core Improved Treads Aluminum Leg Aluminum Leg Cooling System Medium Storage Unit Compact Matter Pod Trap Scanner Advanced Visual Processing Unit Utility Shielding Hacking Suite Shock Rifle Assault Cannon Assault Cannon Axe [Rating: 37] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Wheel Hover Unit Backup Propulsion III Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Hardened Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Field Laser Energy Cannon Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Heavy Missile Launcher Impact Weapon Flail Slashing Weapon Axe Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Slots Evolved 8 | . . 2 . 2 2 2 . . Power . | . . . . . . . . . Propulsion 3 | . . 1 . . 1 1 . . Utility 4 | . . 1 . 1 1 1 . . Weapon 1 | . . . . 1 . . . . Parts Attached 86 | 7 15 16 2 28 11 . 1 6 Power 8 | 1 1 2 . 3 1 . . . Engine 6 | 1 1 2 . 2 . . . . Core 2 | . . . . 1 1 . . . Reactor . | . . . . . . . . . Propulsion 29 | 2 7 4 2 7 3 . . 4 Treads 5 | . . . . 5 . . . . Leg 8 | 2 2 . . . . . . 4 Wheel 13 | . 5 4 2 2 . . . . Hover 3 | . . . . . 3 . . . Flight . | . . . . . . . . . Utility 20 | 2 4 3 . 7 2 . 1 1 Device 8 | 1 2 . . 4 . . 1 . Storage 2 | 1 1 . . . . . . . Processor 1 | . . . . . . . . 1 Hackware 1 | . . . . . 1 . . . Protection 8 | . 1 3 . 3 1 . . . Artifact . | . . . . . . . . . Weapon 29 | 2 3 7 . 11 5 . . 1 Energy Gun 10 | 1 1 3 . 2 3 . . . Energy Cannon 1 | . . . . 1 . . . . Ballistic Gun 8 | 1 1 3 . 3 . . . . Ballistic Cannon 4 | . 1 . . 2 1 . . . Launcher 2 | . . . . 1 1 . . . Special Weapon . | . . . . . . . . . Impact Weapon 2 | . . 1 . . . . . 1 Slashing Weapon 2 | . . . . 2 . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . . . 2 . . . Parts Lost 42 | . 6 5 2 13 12 . . 4 Power 4 | . 1 1 . 1 1 . . . Propulsion 16 | . 2 2 2 4 5 . . 1 Utility 11 | . 1 2 . 5 . . . 3 Weapon 11 | . 2 . . 3 6 . . . Highest Loss Streak 8 | . 5 3 1 7 8 . . 4 To Critical Strikes . | . . . . . . . . . Average Backups 11 | 3 6 13 14 14 13 4 4 4 Power . | . . . 1 1 1 . . . Propulsion 3 | 2 4 5 4 3 2 1 1 1 Utility 3 | . . 2 1 3 6 3 3 3 Weapon 3 | . . 5 8 5 3 . . . Tool/Special . | . . . . . . . . . Unused Backups 15 | . 2 . . 1 9 . . 3 Power 2 | . . . . . 2 . . . Propulsion 2 | . . . . . 2 . . . Utility 7 | . 1 . . . 3 . . 3 Weapon 4 | . 1 . . 1 2 . . . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 86 | . 96 92 88 93 87 6 37 60 Engine 6 | . 13 10 11 5 . . 5 6 Core 2 | . . . . 3 5 . . . Treads 11 | . . . . 15 25 . . . Leg 3 | . 18 . . . . . . 12 Wheel 8 | . 9 29 22 9 . . . . Device 10 | . 8 8 11 13 13 . 1 5 Storage 8 | . 14 11 11 9 6 . . . Hackware 1 | . . . . . 6 . . . Protection 7 | . 3 9 11 10 6 . 11 13 Energy Gun 8 | . 12 8 8 7 6 6 6 6 Ballistic Gun 8 | . 10 13 13 10 5 . . . Ballistic Cannon 4 | . 4 . . 7 6 . . . Peak Build Rating 37 | 7 9 16 16 30 37 4 23 34 Average Rating 20 | 5 7 13 14 25 31 4 18 28 On Entrance 12 | . 7 9 16 16 30 4 4 23 Avg Prop Armor Cover (%) . | . . . . . . . . . Naked Turns 50 | . . . . . 50 . . . Heaviest Build 51 | 14 30 42 42 51 44 4 12 14 Greatest Support 83 | 20 32 36 30 66 83 3 16 48 Greatest Overweight (x) 5 | 1 4 3 4 5 3 1 1 4 Average Overweight (x) . | . . 1 1 . . 1 . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 5 5 5 Average Capacity 12 | 7 9 15 15 15 13 5 5 5 Most Carried 15 | 6 10 15 15 15 15 4 4 4 Average Carried 11 | 3 6 13 14 14 13 4 4 4 Final Capacity 15 | 8 15 15 15 15 5 5 5 5 Final Carried 15 | 6 10 15 14 15 4 4 4 4 Class Distribution -------------------- 52% | Mutant 30% | Skirmisher 8% | Tank 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Tank | -8/Materials Skirmisher | -7/Factory Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Matter Collected 2849 | 207 429 318 272 900 435 . 288 . Remotely . | . . . . . . . . . Salvage Created 3068 | 12 634 389 295 1100 638 . . . Parts 202 | 3 49 29 17 63 41 . . . Haulers Intercepted 1 | . 1 . . . . . . . Recyclers Shooed 3 | . 1 . . 1 1 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Combat Hostiles Destroyed 74 | . 18 10 7 21 18 . . . Guns 43 | . 10 9 6 10 8 . . . Cannons 22 | . 8 . . 10 4 . . . AOE 9 | . . 1 1 1 6 . . . Classes Destroyed 15 | 1 6 1 1 3 3 . . . Worker 5 | . 3 . . 2 . . . . Builder 5 | . 1 . 2 2 . . . . Tunneler 2 | 1 1 . . . . . . . Hauler 1 | . 1 . . . . . . . Recycler 3 | . . . 1 1 1 . . . Mechanic 1 | . . . . . 1 . . . Operator 1 | . . . . 1 . . . . Watcher 6 | . 1 . . 4 1 . . . Swarmer 24 | . 9 4 4 . 7 . . . Grunt 30 | . 9 . 3 12 6 . . . Brawler 1 | . . . . . 1 . . . Duelist 1 | . . . . 1 . . . . Sentry 13 | . . 6 . 7 . . . . Hunter 1 | . . . . 1 . . . . Programmer 4 | . . . . . 4 . . . Best Kill Streak 7 | 1 7 3 4 6 5 . . . Combat Bots Only 6 | . 6 3 4 4 4 . . . Max Kills in Single Turn 3 | 1 2 1 1 2 3 . . . Gunslinging 1 | . . . . . 1 . . . Exploded 3 | . . 1 1 1 3 . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Hostile Shots Fired 705 | . 129 76 59 120 275 . . 46 Missed 209 | . 34 11 15 30 97 . . 22 Hits 496 | . 95 65 44 90 178 . . 24 Melee 1 | . . . . 1 . . . . Projectile 495 | . 95 65 44 89 178 . . 24 AOE 11 | . . . . . . . . 11 Critical Strikes 15 | . . 4 2 2 6 . . 1 Actively Blocked 1 | . . . . . 1 . . . Damage Taken 6755 | . 891 775 452 1422 2528 . . 687 Core 1263 | . 224 80 22 199 627 . . 111 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 40 | . . . . 4 36 . . . Ignored by Resistances 10 | . . . . 10 . . . . Regen/Repaired (Parts) 57 | . . 18 . . . . 39 . Core Remaining (%) 51 | 100 10 . 74 63 10 . . . Volleys Fired 280 | 16 62 39 28 75 60 . . . Largest 3 | 1 2 2 2 3 3 . . . Hottest 143 | 20 85 68 68 143 128 . . . Shots Fired 612 | 16 115 77 50 214 140 . . . Gun 462 | 16 80 77 50 159 80 . . . Cannon 140 | . 35 . . 51 54 . . . Launcher 10 | . . . . 4 6 . . . Special . | . . . . . . . . . Kinetic 411 | 16 75 61 34 133 92 . . . Thermal 132 | . 40 7 . 64 21 . . . Explosive 10 | . . . . 4 6 . . . Electromagnetic 59 | . . 9 16 13 21 . . . Robot Hit Streak 15 | 4 11 8 6 15 9 . . . Robot Miss Streak 11 | 2 3 6 11 8 7 . . . Penetration Max . | . . . . . . . . . Secondary Targets 8 | . 1 1 3 1 2 . . . Max Gunslinging Chain 2 | . 1 1 1 1 2 . . . Shots Hit Robots 347 | 11 70 44 27 125 70 . . . Core Hits 165 | 2 36 15 14 62 36 . . . Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 5 | . 3 . . 2 . . . . Burn 5 | . 3 . . 2 . . . . Melee Attacks 4 | . . . . 3 1 . . . Impact 2 | . . . . 2 . . . . Slashing 2 | . . . . 1 1 . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 7232 | 98 969 687 457 2829 2192 . . . Guns 3745 | 98 519 634 375 1469 650 . . . Cannons 2065 | . 445 . . 852 768 . . . Explosions 1376 | . . 53 82 478 763 . . . Melee . | . . . . . . . . . Ramming 46 | . 5 . . 30 11 . . . Kinetic 4009 | 98 675 533 227 1391 1085 . . . Thermal 1505 | . 289 85 82 833 216 . . . Explosive 1146 | . . . . 383 763 . . . Electromagnetic 526 | . . 69 148 192 117 . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 4 | . . 3 3 1 4 . . . Average Corruption 1 | . . 2 3 1 1 . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 41 | . . 5 14 10 12 . . . Message Errors 9 | . . 2 5 1 1 . . . Matter Fused 10 | . . . 3 2 5 . . . Heat Flow Errors 7 | . . 1 1 2 3 . . . Energy Discharges 6 | . . . 3 2 1 . . . Parts Rejected 2 | . . . . 1 1 . . . Data Loss (minor) 2 | . . . 1 1 . . . . Data Loss (major) 1 | . . 1 . . . . . . Misfires 3 | . . 1 . 1 1 . . . Alerts 1 | . . . 1 . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 126 | . 7 . . 25 94 . . . Projectiles 46 | . 7 . . 16 23 . . . Explosions 80 | . . . . 9 71 . . . Melee . | . . . . . . . . . Knockbacks 31 | . 10 . . 7 14 . . . Impact . | . . . . . . . . . Kinetic 29 | . 9 . . 7 13 . . . Secondary 2 | . 1 . . . 1 . . . Self-Inflicted Damage 111 | . . . . 47 64 . . . Shots 3 | . . . . 1 2 . . . Rammed 8 | . . . . 3 5 . . . Targets Rammed 10 | . 2 . . 3 5 . . . Kicked 2 | . 2 . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 360 | . 271 191 306 360 209 . . 13 Average Temperature 75 | . 76 47 106 85 38 . . 10 Received Heat Transfer 2118 | . 255 207 207 630 729 . . 90 Effects 5 | . 1 . . 4 . . . . Energy Bleed 2 | . 1 . . 1 . . . . Interference 3 | . . . . 3 . . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 1 | . . . 1 . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 4 | . 2 . . 2 . . . . Heat Transferred 3433 | . 1036 75 150 1802 370 . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 4 | . . 1 2 1 . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Maximum Alert Level 1 | . 1 . . 1 1 . . . Low Security (%) 95 | 100 94 100 100 91 95 100 100 100 Level 1 4 | . 5 . . 8 4 . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 294 | 5 211 149 111 226 294 135 24 60 Initial 135 | . . 62 39 . 65 135 24 . Average 72 | . 102 63 29 117 52 96 3 16 Influence Increases 2571 | 5 521 327 197 747 640 14 . 120 Destroy 0b10 Robot/C 1500 | . 360 200 140 420 360 . . 20 Destroy 0b10 Robot/NC 135 | 5 35 . 15 50 15 . . 15 Destroy Leader 378 | . 74 70 20 128 72 . . 14 Allied During Kill 49 | . . . . . . . . 49 Successful Hack 78 | . 20 6 . 19 14 14 . 5 Disable Machine 45 | . 15 15 . 15 . . . . Destroy Structure 116 | . 2 6 7 40 59 . . 2 Partial Spotted 30 | . 15 . . . . . . 15 Lose Combat Pursuer 240 | . . 30 15 75 120 . . . Influence Decreases 2571 | 5 373 374 298 602 509 221 69 120 Entered New Map 414 | . . 86 62 . 80 141 45 . Time Decay 1792 | 5 313 238 216 508 309 80 24 99 Lost Part 344 | . 60 50 20 94 120 . . . Lost Ally 21 | . . . . . . . . 21 Squads Dispatched 12 | . 3 . . 2 6 . . 1 Investigation 1 | . . . . . 1 . . . Extermination 5 | . . . . . 5 . . . Reinforcement 6 | . 3 . . 2 . . . 1 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Distress Signals 11 | . 1 . . 10 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 134 | . 31 12 8 44 30 . . 9 Peak Tracking Total 9 | . 6 4 4 8 6 . . 9 Tactical Retreats 12 | . . 1 1 4 6 . . . Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Traps Triggered 5 | . 2 2 . . . 1 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Machines Disabled 3 | . 1 1 . 1 . . . . Max in Single Turn 1 | . 1 1 . 1 . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Machines Accessed 24 | . 7 3 . 5 6 1 . 2 Terminals 19 | . 6 2 . 4 4 1 . 2 Fabricators . | . . . . . . . . . Repair Stations 2 | . . 1 . . 1 . . . Recycling Units 3 | . 1 . . 1 1 . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 65 | . 15 11 . 15 16 2 . 6 Successful 39 | . 13 4 . 11 7 1 . 3 Failed 26 | . 2 7 . 4 9 1 . 3 Catastrophic 1 | . . . . . 1 . . . Database Lockouts . | . . . . . . . . . Manual 51 | . 13 9 . 11 10 2 . 6 Terminals 56 | . 14 9 . 14 11 2 . 6 Fabricators . | . . . . . . . . . Repair Stations 4 | . . 2 . . 2 . . . Recycling Units 5 | . 1 . . 1 3 . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 8 | . 3 1 . 3 1 . . . Record 1 | . . . . 1 . . . . Emergency Access Points 1 | . . . . 1 . . . . Terminal Index 2 | . 1 1 . . . . . . Unreport Threat 1 | . . . . . 1 . . . Locate Traps 2 | . 1 . . 1 . . . . Investigation Status 1 | . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 3 | . . 2 . . 1 . . . Scan Component 2 | . . 1 . . 1 . . . Repair 1 | . . 1 . . . . . . Recycling Unit Hacks 3 | . 1 . . 1 1 . . . Report Inventory 3 | . 1 . . 1 1 . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 24 | . 9 1 . 6 4 1 . 3 Terminals 24 | . 9 1 . 6 4 1 . 3 Assimilate 3 | . 1 . . 2 . . . . Botnet 8 | . 3 1 . . 2 1 . 1 Skim 13 | . 5 . . 4 2 . . 2 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 18 | . 4 3 . 2 6 1 . 2 Full Trace Events 1 | . . . . . 1 . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired 1 | . . 1 . . . . . . Time 26 | . . 26 . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Total Allies 21 | . . . . 1 . . 20 . Largest Group 20 | . . . . 1 . . 20 20 Highest-Rated Group 744 | . . . . 10 . . 744 743 Highest-Rated Ally 46 | . . . . 10 . . 46 46 Total Orders 1 | . . . . 1 . . . . FOLLOW 1 | . . . . 1 . . . . Ally Attacks 50 | . . . . . . . . 50 Total Damage 792 | . . . . . . . . 792 Kills 4 | . . . . . . . . 4 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Active Infowar (turns) 5395 | 76 841 533 691 1425 1829 . . . Sensors 4540 | . 113 482 691 1425 1829 . . . Terrain 372 | . 299 73 . . . . . . Traps 115 | . . . . 115 . . . . Seismic 505 | 76 429 . . . . . . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . . 2 . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Turns Passed 7787 | 160 1363 727 691 1900 2146 176 258 366 Spaces Moved 4821 | 95 869 406 518 940 1247 176 267 303 Core 367 | 5 8 . . . 166 176 11 1 Treads 1368 | . . . . 471 897 . . . Legs 673 | 90 483 . . . . . . 100 Wheels 1771 | . 378 406 518 469 . . . . Hover 642 | . . . . . 184 . 256 202 Flight . | . . . . . . . . . Fastest Speed 50 | 50 95 86 95 95 50 100 76 76 Average Speed 117 | 117 111 101 109 134 138 100 77 81 Slowest Speed 330 | 120 250 125 140 170 330 100 100 250 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 38 | 5 90 29 53 55 21 4 84 9 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . . . . 1 . . . . Unknown Exits Taken 5 | 1 1 1 1 . 1 . . . Scrap Searched 1 | . . . 1 . . . . . Spaces Dug 3 | . . . . 3 . . . . Terrain Destroyed 119 | . . 3 7 43 66 . . . Melee 3 | . . . . 3 . . . . Projectile 7 | . . . . 3 4 . . . AOE 109 | . . 3 7 37 62 . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Total 6397 | 126 1153 653 592 1415 1544 176 318 420 Wait 1069 | 3 185 169 41 318 195 . 49 109 Move 4814 | 94 868 405 517 939 1246 176 266 303 Hop . | . . . . . . . . . Pick Up 52 | 6 10 11 1 16 8 . . . Fast Attach 54 | 7 8 6 2 16 8 . 1 6 Attach 27 | . 5 6 . 9 7 . . . Detach 7 | . 1 2 . 4 . . . . Swap 37 | . 7 10 1 15 4 . . . Drop 41 | . 5 5 2 17 10 . . 2 Fire 280 | 16 62 39 28 75 60 . . . Melee 4 | . . . . 3 1 . . . Ram 8 | . . . . 3 5 . . . Kick 2 | . 2 . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 2 | . . . . . . . 2 . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Sub]) -9/Materials -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory -6/Waste -6/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 161 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 816 | -10/Materials | Discovered new exit (range 13) 1042 | -10/Materials | Core integrity fell below 50% 1065 | -10/Materials | Core integrity fell below 20% 1094 | -10/Materials | Lost 5 parts (1p2n2w) 1156 | -10/Materials | Discovered new exit (range 16) 1330 | -10/Materials | Discovered new exit (range 9) 1389 | -10/Materials | Discovered new exit (range 10) 1524 | -10/Materials | Entered another Materials area 1524 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1989 | -9/Materials | Lost 3 parts (1p1n1u) 2081 | -9/Materials | Discovered new exit (range 15) 2144 | -9/Materials | Repaired Sensor Array 2251 | -9/Materials | Entered Mines 2259 | -9/Mines | Met a Derelict bent on vengeance 2299 | -9/Mines | Learned 8 Materials zone layouts 2344 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2619 | -9/Mines | Discovered new exit (range 7) 2942 | -9/Mines | Entered Materials 2942 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2943 | -8/Materials | Identified exit to Factory 3243 | -8/Materials | Build established: Scavenger-Tank 3425 | -8/Materials | Discovered exit to Factory (range 13) 3498 | -8/Materials | Lost 7 parts (1p2n1u3w) 4026 | -8/Materials | Build established: Tank 4634 | -8/Materials | Build established: Skirmisher 4842 | -8/Materials | Entered Factory 4842 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6720 | -7/Factory | Released all parts (8) 6747 | -7/Factory | Lost 8 parts (1p3n4w) 6852 | -7/Factory | Discovered new exit (range 6) 6875 | -7/Factory | Core integrity fell below 50% 6955 | -7/Factory | Core integrity fell below 20% 6974 | -7/Factory | Build established: Mutant 6984 | -7/Factory | Discovered new exit (range 4) 6988 | -7/Factory | Entered another Factory area 6988 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7164 | -6/Factory | Sucked down chute 7164 | -6/Factory | Entered Waste 7165 | -6/Waste | Joined by Warlord forces that had cleared the area 7323 | -6/Waste | Discovered new exit (range 16) 7422 | -6/Waste | Entered Factory 7422 | -6/Factory | Accompanied by 20 allies 7788 | -6/Factory | Self-destructed Last Messages --------------- 07773_ Y1-QQB(g) destroyed. 07773_ GV-XXO(l) destroyed. 07773_ H9-FCO(l) destroyed. 07774_ Repair Station disabled. 07774_ Backup Plating I tumbles out of repair station. 07774_ Backup Propulsion I tumbles out of repair station. 07776_ Dynamic Insulation System destroyed. 07778_ The unstable cave ceiling collapses. 07780_ T-07 Excavator destroyed. 07781_ The unstable cave ceiling collapses. 07782_ Critical hit (Burn: +37). 07784_ VSS Leg destroyed. 07784_ P-60 Hacker resets G-50 Soldier, system corruption cleaned. 07785_ The unstable cave ceiling collapses. 07787_ Nuclear Reactor explodes. 07787_ Backup Plating III destroyed. 07788_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | # # ????????????????????????? | | ##############? ??????????????????????????? | | #################/##############/##???????????? | | ??????????? | | ??????????? | | ??????????? | | ??????????? | | %= ??????????? | | ############ #################+###???????????? | | ???????##### # ] #????????????????????? | | ??????? # " # = T #????????????????????? | | ???????" # "%%" = # ???????????????????? | | ??????#T ! # "*#p/ """ # "?????????????????? | | #######" # # / """ # "?????????????????? | | [# """ ""????????????????? | | * ????????????????? | | /# % g ! ""????????????????? | | =%!% gg ""????????????????? | | *[ * ""????????????????? | | =%= "?????????????????? | | %! ??????????????????? | | = #???????????????????? | | ### #???????????????????? | | ## #???????????????????? | | ##"" # ##??????????????????? | | ##"R @ #??????????????????? | | ######"" """"""""" #??????????????????? | | ?????# ^^^# #??????????????????? | | ?????# ## # ] """"""""" #??????????????????? | | ?????# ! ## ## #??????????????????? | | ?????# ## ## """"""""" #??????????????????? | | ?????# """ ## ##! #??????????????????? | | ?????# """ ## ## """"""""" #??????????????????? | | ?????# """ ## ##! ??????????????????????? | | ?????# ## ## ""???????????????????????????? | | ?????######## ## ????????????????????????????? | | ????????????# ## /????????????????????????????? | | ???????????? ####????????????????????????????? | | ????????????? ?????????????????????????????????? | | ????????????? ?????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 10 EM Shielding 2 Armor Coverage 525 Resistance: KI 20 Core Shielding 20 Utility Shielding 33 Evasion (%) 57 Targeting Accuracy 8 Recoil Reduction 4 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Sensor Array | 10% | -9/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Hydra Sprinter Challenges ------------ None Game ------ Seed SmallSensorAutopenetrator Manual? 0 Play Time 02:44:56 Cumulative 132.0 hours Start 2026.03.03 @ 14:34:52 End 2026.03.10 @ 22:57:50 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 133 Rogue 133 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 25 Achievement% 16 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3899913c-c097-4dd5-b3ac-3fdf0759c7e9