Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.28 @ 19:39:31 Player: Runagate Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (211) 1055 Value Destroyed (7073) 7073 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (374) 374 TOTAL SCORE: 14022 Bonus ------- High Alert Combat Kills 74 Met Data Miner 300 Cogmind --------- Core Integrity 0/1150 Matter 272/300 Energy 100/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Heat Sink High-capacity Matter Pod (200) Seismic Detector Seismic Detector Improved Light Armor Plating Peak State ------------ > --- POWER ------------ Angular Momentum Engine Fission Core > --- PROPULSION ------- Improved Treads Improved Treads Advanced Medium Treads Wheel > --- UTILITY ---------- Advanced Heat Sink Advanced Cooling System High-capacity Storage Unit Advanced Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor Advanced Targeting Computer Core Analyzer Improved Light Armor Plating > --- WEAPON ----------- Thermic Laser Dispersion Rifle KE Penetrator > --- INVENTORY -------- Improved Deuterium Engine Fission Core Light Fission Core Neutrino Core Improved Heat Sink Cooling System Improved Cooling System Improved Cooling System High-capacity Matter Pod Seismic Detector Seismic Detector Improved Light Armor Plating Long-range Tractor Beam Heavy EM Shotgun Heavy Laser Flak Gun Flak Gun Hypervelocity Gauss Rifle Improved Datajack Spear [Rating: 88] Favorites ----------- Power Fission Core Engine Improved Deuterium Engine Power Core Fission Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Advanced Targeting Computer Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Hardened Light Armor Plating Weapon Flak Gun Energy Gun Field Laser Energy Cannon Advanced Plasma Cannon Ballistic Gun Flak Gun Launcher Heavy Rocket Launcher Impact Weapon Maul Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Slots Evolved 12 | . . 2 2 2 . . . . 2 2 2 Power 1 | . . . . . . . . . . 1 . Propulsion 2 | . . 1 . 1 . . . . . . . Utility 8 | . . 1 1 1 . . . . 2 1 2 Weapon 1 | . . . 1 . . . . . . . . Parts Attached 157 | 9 9 24 34 37 4 . . 4 12 15 9 Power 23 | 1 2 4 3 5 1 . . . 2 4 1 Engine 12 | 1 2 4 1 1 1 . . . 1 . 1 Core 11 | . . . 2 4 . . . . 1 4 . Reactor . | . . . . . . . . . . . . Propulsion 37 | 2 2 7 11 6 1 . . 2 1 4 1 Treads 35 | 2 2 7 11 6 1 . . 2 1 2 1 Leg . | . . . . . . . . . . . . Wheel 2 | . . . . . . . . . . 2 . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 47 | 4 1 5 8 12 1 . . 1 7 5 3 Device 27 | 3 . 3 2 9 1 . . . 5 3 1 Storage 3 | 1 1 . . 1 . . . . . . . Processor 4 | . . . 1 . . . . 1 1 . 1 Hackware . | . . . . . . . . . . . . Protection 13 | . . 2 5 2 . . . . 1 2 1 Artifact . | . . . . . . . . . . . . Weapon 50 | 2 4 8 12 14 1 . . 1 2 2 4 Energy Gun 22 | . 1 3 9 4 . . . 1 1 . 3 Energy Cannon 2 | . . . . 1 . . . . . 1 . Ballistic Gun 22 | 2 2 5 1 9 . . . . 1 1 1 Ballistic Cannon . | . . . . . . . . . . . . Launcher 2 | . . . 1 . 1 . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 1 | . 1 . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . . . . . Unidentified Prototypes 2 | . . . . 2 . . . . . . . Parts Lost 35 | . . 1 . 7 . . . . 2 7 18 Power 3 | . . . . . . . . . . . 3 Propulsion 12 | . . . . 3 . . . . 1 4 4 Utility 10 | . . 1 . 1 . . . . 1 2 5 Weapon 10 | . . . . 3 . . . . . 1 6 Highest Loss Streak 7 | . . 1 . 2 . . . . 1 4 7 To Critical Strikes . | . . . . . . . . . . . . Average Backups 16 | 3 8 13 14 18 19 20 20 20 19 18 17 Power 1 | . 1 1 1 1 1 1 1 1 2 2 3 Propulsion 2 | 1 1 1 2 2 2 3 3 2 1 1 . Utility 6 | . 1 4 5 7 8 9 9 9 9 8 8 Weapon 5 | . 3 5 4 5 6 6 6 6 5 5 4 Tool/Special . | . . . . . . . . . . . . Unused Backups 16 | . 5 2 3 1 . . . . . 1 4 Power 1 | . . . . . . . . . . . 1 Propulsion 2 | . 2 . . . . . . . . . . Utility 6 | . . . 2 . . . . . . 1 3 Weapon 7 | . 3 2 1 1 . . . . . . . Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 98 | . 100 99 99 99 100 100 100 100 98 97 87 Engine 5 | . 14 11 5 1 7 7 7 7 . . 1 Core 3 | . . . 3 5 . . . . 5 10 6 Treads 26 | . 28 33 27 29 30 30 30 30 25 16 12 Device 15 | . 14 13 9 15 23 23 23 18 13 17 19 Storage 8 | . 14 11 9 7 7 7 7 7 6 5 4 Processor 8 | . . . 8 7 7 7 7 9 18 17 19 Protection 4 | . . 8 8 6 . . . 1 6 4 3 Energy Gun 9 | . 4 11 17 9 7 7 7 12 13 5 7 Ballistic Gun 10 | . 23 11 8 11 14 7 7 7 6 4 5 Peak Build Rating 88 | 9 12 18 31 50 47 44 44 51 62 76 88 Average Rating 40 | 6 10 15 27 42 44 44 44 45 59 71 76 On Entrance 34 | . 9 11 16 27 47 44 44 44 51 59 63 Avg Prop Armor Cover (%) 10 | . . . . 5 . . . . 6 8 15 Naked Turns 48 | . . . . . . . . . . . 48 Heaviest Build 96 | 15 31 37 47 72 69 69 69 71 80 96 86 Greatest Support 112 | 40 40 60 65 112 96 96 96 104 104 104 76 Greatest Overweight (x) 20 | . . . . . . . . . 1 8 20 Average Overweight (x) . | . . . . . . . . . . 2 5 Largest Inventory Capacity 20 | 8 15 15 15 20 20 20 20 20 20 20 20 Average Capacity 17 | 7 10 15 15 19 20 20 20 20 20 20 19 Most Carried 20 | 6 9 15 15 20 20 20 20 20 20 20 20 Average Carried 16 | 3 8 13 14 18 19 20 20 20 19 18 17 Final Capacity 20 | 8 15 15 15 20 20 20 20 20 20 20 5 Final Carried 20 | 6 9 15 15 20 20 20 20 20 20 18 5 Class Distribution -------------------- 39% | Gunner 27% | Scavenger-Gunner 15% | Mutant 9% | Scavenger-Mutant 4% | Scavenger-Skirmisher 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Gunner | -7/Lower Caves Gunner | -7/Data Miner Gunner | -6/Proximity Caves Gunner | -6/Factory Gunner | -5/Factory Scavenger-Skirmisher | -4/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 ----------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Matter Collected 5684 | 372 512 733 889 1255 301 39 . 191 206 717 469 Remotely . | . . . . . . . . . . . . Salvage Created 8225 | 191 617 1125 1770 2052 202 . . 257 275 769 967 Parts 407 | 18 39 60 80 97 8 . . 11 15 38 41 Haulers Intercepted 6 | . 1 3 2 . . . . . . . . Recyclers Shooed 6 | . 1 . 1 1 . . . . . . 3 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 16 | . . . . . 5 . . 11 . . . Prevented 3 | . . . . . . . . 3 . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Combat Hostiles Destroyed 151 | . 15 23 33 31 7 . . 10 7 14 11 Guns 127 | . 15 23 22 28 3 . . 9 6 10 11 Cannons 2 | . . . . 1 . . . . . 1 . AOE 18 | . . . 11 1 4 . . 1 1 . . Classes Destroyed 15 | 2 5 3 1 2 . . . . 1 . 1 Worker 11 | . 1 . 2 3 . . . . 1 3 1 Builder 1 | . . . . . . . . . . . 1 Tunneler 10 | 5 . . . 4 . . . . . . 1 Hauler 6 | . 1 3 2 . . . . . . . . Recycler 16 | 1 . 1 6 6 . . . . . . 2 Operator 3 | . . . 1 1 . . . . . 1 . Watcher 13 | . 3 2 3 4 . . . . . . 1 Swarmer 38 | . 3 4 7 3 7 . . 7 3 4 . Grunt 59 | . 12 10 17 12 . . . 2 . 6 . Brawler 2 | . . 1 1 . . . . . . . . Duelist 3 | . . 1 . 2 . . . . . . . Sentry 25 | . . 7 8 6 . . . 1 1 1 1 Specialist 1 | . . . . . . . . . 1 . . Hunter 4 | . . . . 1 . . . . . . 3 Programmer 19 | . . . . 7 . . . . 2 3 7 Best Kill Streak 7 | 4 3 6 7 5 4 . . 4 3 5 6 Combat Bots Only 6 | . 3 4 6 3 4 . . 4 3 5 4 Max Kills in Single Turn 4 | 1 1 1 4 2 2 . . 2 2 1 1 Gunslinging 1 | . . . 1 1 . . . 1 1 . . Exploded 3 | . . . 3 1 1 . . 1 1 . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Hostile Shots Fired 1048 | . 68 85 153 295 14 . . 50 69 81 233 Missed 345 | . 20 24 35 110 6 . . 8 25 20 97 Hits 703 | . 48 61 118 185 8 . . 42 44 61 136 Melee 6 | . . 3 . 3 . . . . . . . Projectile 697 | . 48 58 118 182 8 . . 42 44 61 136 AOE 3 | . . . . . . . . . . 1 2 Critical Strikes 25 | . . 2 4 8 . . . . . 4 7 Part Disruptions 2 | . . . . 1 . . . . 1 . . Damage Taken 10787 | . 541 743 1689 2351 121 . . 483 859 1126 2874 Core 2020 | . 79 88 283 129 13 . . 55 73 132 1168 Absorbed by Shields 233 | . . . . . . . . . 22 211 . Core Remaining (%) 77 | 100 68 78 48 . . . . 71 91 86 . Volleys Fired 459 | 14 54 59 84 115 11 . . 11 21 39 51 Largest 3 | 2 2 2 3 3 3 . . 3 3 3 3 Hottest 216 | 40 73 88 159 160 147 . . 177 187 216 206 Shots Fired 1167 | 28 107 115 236 317 23 . . 32 63 111 135 Gun 1100 | 28 107 115 223 310 18 . . 29 63 72 135 Cannon 45 | . . . . 6 . . . . . 39 . Launcher 22 | . . . 13 1 5 . . 3 . . . Special . | . . . . . . . . . . . . Kinetic 562 | 28 94 57 70 172 7 . . 11 21 33 69 Thermal 568 | . 13 58 153 138 11 . . 18 42 78 57 Explosive 22 | . . . 13 1 5 . . 3 . . . Electromagnetic 15 | . . . . 6 . . . . . . 9 Robot Hit Streak 26 | 5 23 15 26 26 11 . . 8 13 16 20 Robot Miss Streak 7 | 3 5 4 3 5 3 . . 4 2 3 7 Penetration Max 1 | . . . . . . . . . 1 1 1 Secondary Targets 14 | . 1 3 3 4 . . . 2 1 . . Max Gunslinging Chain 1 | . 1 1 1 1 . . . 1 1 . . Shots Hit Robots 816 | 15 83 83 162 214 18 . . 23 50 64 104 Core Hits 504 | 7 37 60 89 127 24 . . 25 21 31 83 Critical Kills 7 | . 1 . . . . . . . . 2 4 Critical Parts Destroyed 9 | . . . . 2 . . . . 4 1 2 Critical Strikes 45 | . 4 3 7 5 . . . . 7 7 12 Burn 29 | . 3 3 7 3 . . . . 3 4 6 Meltdown 2 | . . . . . . . . . . 2 . Destroy 14 | . 1 . . 2 . . . . 4 1 6 Melee Attacks 6 | . 6 . . . . . . . . . . Impact 6 | . 6 . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 17461 | 211 1192 1302 3865 4375 683 . . 661 1119 1643 2410 Guns 14369 | 201 1182 1292 2626 4053 359 . . 442 906 971 2337 Cannons 771 | . . . . 114 . . . . . 657 . Explosions 2171 | . . . 1203 159 324 . . 219 187 15 64 Melee . | . . . . . . . . . . . . Ramming 150 | 10 10 10 36 49 . . . . 26 . 9 Kinetic 6997 | 201 1043 621 829 2171 125 . . 127 240 483 1157 Thermal 8081 | . 139 671 1797 1882 234 . . 315 853 1145 1045 Explosive 1905 | . . . 1203 159 324 . . 219 . . . Electromagnetic 328 | . . . . 114 . . . . . 15 199 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 9 | . . 5 . 3 . . . . . 9 6 Average Corruption 4 | . . 5 . 2 . . . . . 7 4 Corruption Purged 4 | . . . . 4 . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 92 | . . 13 . 44 . . . . . 24 11 Message Errors 28 | . . 4 . 15 . . . . . 4 5 Matter Fused 20 | . . 4 . 10 . . . . . 4 2 Heat Flow Errors 8 | . . 2 . 3 . . . . . 2 1 Energy Discharges 10 | . . 1 . 5 . . . . . 4 . Parts Rejected 1 | . . . . . . . . . . 1 . Parts Fused 2 | . . . . . . . . . . 1 1 Data Loss (minor) 6 | . . . . 5 . . . . . . 1 Data Loss (major) 4 | . . . . . . . . . . 4 . Misfires 5 | . . . . 3 . . . . . 2 . Alerts 2 | . . . . 1 . . . . . 1 . Weapon Failures 6 | . . 2 . 2 . . . . . 1 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 182 | . . . 5 . 28 . . . 139 10 . Projectiles 8 | . . . . . . . . . . 8 . Explosions 174 | . . . 5 . 28 . . . 139 2 . Melee . | . . . . . . . . . . . . Knockbacks 2 | . . . 1 1 . . . . . . . Impact 2 | . . . 1 1 . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 175 | . . . 23 . . . . . 64 84 4 Shots 4 | . . . 1 . . . . . 1 2 . Rammed 23 | 1 2 3 9 2 . . . . 3 1 2 Targets Rammed 26 | 1 2 3 10 4 . . . . 3 1 2 Kicked . | . . . . . . . . . . . . Crushed 3 | . . . 1 2 . . . . . . . Highest Temperature 361 | . 114 349 361 317 . . . 42 156 192 181 Average Temperature 79 | . 42 96 91 94 . . . 18 48 50 101 Received Heat Transfer 2224 | . 273 234 729 642 . . . 93 28 216 9 Effects 7 | . . 1 1 5 . . . . . . . Shutdowns 1 | . . . 1 . . . . . . . . Energy Bleed 1 | . . 1 . . . . . . . . . Interference 5 | . . . . 5 . . . . . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted 3 | . . . . 1 . . . . . 1 1 Combat Hostiles 2 | . . . . 1 . . . . . . 1 Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 2 | . . . . 2 . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 4 | . . . . 1 . . . . . 3 . Combat Hostiles 4 | . . . . 1 . . . . . 3 . Parts Melted 39 | . 2 1 6 10 . . . 1 6 8 5 Heat Transferred 18643 | . 629 1720 4424 3864 525 . . 685 1777 2650 2369 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . 1 Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Maximum Alert Level 2 | . . 1 2 2 . . . . 1 1 . Low Security (%) 60 | 100 100 58 37 46 . . . . 4 82 100 Level 1 34 | . . 41 58 36 . . . . 95 17 . Level 2 5 | . . . 4 17 . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 487 | 15 159 260 487 437 . . . . 388 235 91 Initial 388 | . . 46 77 220 . . . . 388 116 91 Average 169 | 1 81 146 234 234 . . . . 272 93 26 Influence Increases 4946 | 30 437 626 1027 979 165 . . 250 550 548 334 Destroy 0b10 Robot/C 3020 | . 300 460 660 620 140 . . 200 140 280 220 Destroy 0b10 Robot/NC 305 | 30 25 30 70 90 5 . . . 5 20 30 Destroy Leader 738 | . 78 110 170 198 20 . . 20 40 40 62 Trap Triggered on 0b10 20 | . . . . 20 . . . . . . . Successful Hack 72 | . 14 25 7 . . . . . . 12 14 Disable Machine 150 | . . . . 15 . . . . 30 105 . Destroy Structure 161 | . 5 1 75 6 . . . . 20 46 8 Advance Influence 300 | . . . . . . . . . 300 . . Lose Combat Pursuer 180 | . 15 . 45 30 . . . 30 15 45 . Influence Decreases 4946 | 30 326 553 726 1045 542 42 . 110 452 599 521 Entered New Map 872 | . . 65 107 265 156 9 . . 52 122 96 Time Decay 3758 | 30 326 478 619 710 386 33 . 110 380 407 279 Lost Part 316 | . . 10 . 70 . . . . 20 70 146 Squads Dispatched 40 | . 3 . 4 21 . . . . 4 2 6 Investigation 2 | . 1 . . 1 . . . . . . . Extermination 13 | . . . . 7 . . . . 2 2 2 Reinforcement 17 | . 2 . 3 6 . . . . 2 . 4 Assault . | . . . . . . . . . . . . Garrison 8 | . . . 1 7 . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 5 | . . . 1 3 . . . . . . 1 Haulers Reinforced 1 | . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Distress Signals 16 | . . 4 4 3 . . . . . 4 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 228 | . 22 30 46 48 7 . . 14 11 21 29 Peak Tracking Total 8 | . 4 4 5 4 4 . . 4 3 6 8 Tactical Retreats 8 | . 1 . 1 2 . . . 1 1 2 . Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Traps Triggered 4 | . . . . 2 . . . . . 1 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts 78 | . . . 42 36 . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed 6 | . . . 4 2 . . . . . . . Reused 2 | . . . . 2 . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 2 | . . . . 2 . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 ---------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Machines Disabled 11 | . 1 . . 1 . . . . 2 7 . Max in Single Turn 2 | . 1 . . 1 . . . . 2 2 . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Machines Accessed 36 | . 6 10 7 2 . . 4 . 3 1 3 Terminals 25 | . 6 9 5 2 . . . . 1 . 2 Fabricators . | . . . . . . . . . . . . Repair Stations 4 | . . . 1 . . . . . 1 1 1 Recycling Units . | . . . . . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . . . Garrison Access 2 | . . . 1 . . . . . 1 . . Total Hacks 114 | . 16 31 19 3 . . 33 . 3 3 6 Successful 62 | . 6 14 7 . . . 33 . . 1 1 Failed 51 | . 10 16 12 3 . . . . 3 2 5 Catastrophic 8 | . 3 2 . 1 . . . . 1 . 1 Database Lockouts 1 | . . 1 . . . . . . . . . Manual 61 | . 16 25 15 3 . . . . 1 . 1 Terminals 68 | . 16 29 15 3 . . . . 1 . 4 Fabricators . | . . . . . . . . . . . . Repair Stations 8 | . . . 2 . . . . . 1 3 2 Recycling Units . | . . . . . . . . . . . . Scanalyzers 2 | . . 2 . . . . . . . . . Garrison Access 3 | . . . 2 . . . . . 1 . . Terminal Hacks 38 | . . 4 . . . . 33 . . . 1 Record 11 | . . . . . . . 11 . . . . Part Schematic 12 | . . . . . . . 12 . . . . Robot Schematic 7 | . . . . . . . 7 . . . . Prototype ID Bank 5 | . . 2 . . . . 3 . . . . Terminal Index 1 | . . 1 . . . . . . . . . Locate Traps 1 | . . . . . . . . . . . 1 Registered Components 1 | . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 2 | . . . 1 . . . . . . 1 . Scan Component 2 | . . . 1 . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 1 | . . 1 . . . . . . . . . Retrieve Study 1 | . . 1 . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 21 | . 6 9 6 . . . . . . . . Terminals 21 | . 6 9 6 . . . . . . . . Botnet 4 | . . 3 1 . . . . . . . . Operators 1 | . . 1 . . . . . . . . . Skim 16 | . 6 5 5 . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 30 | . 6 10 5 2 . . . . 3 1 3 Full Trace Events 2 | . 2 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . 7 . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . 12 . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired 1 | . . 1 . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 ------------ Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Active Infowar (turns) 8263 | 86 1544 359 907 1039 885 381 125 361 752 902 922 Sensors 3883 | . . . . . 884 381 125 303 749 901 540 Terrain 2820 | 26 746 6 1 648 . . . . 128 343 922 Seismic 4883 | 60 798 353 906 889 885 381 125 361 125 . . Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . 2 . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 ------------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Turns Passed 13342 | 191 1544 1220 2109 3180 907 381 125 488 885 1329 983 Spaces Moved 6599 | 81 714 508 1031 1635 537 239 79 274 460 598 443 Core 94 | 3 . . . . . . . . . . 91 Treads 5907 | 78 714 508 1031 1635 537 239 79 274 460 292 60 Legs . | . . . . . . . . . . . . Wheels 598 | . . . . . . . . . . 306 292 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 155 156 160 160 160 160 160 140 50 Average Speed 159 | 155 160 160 155 159 160 160 160 160 162 152 169 Slowest Speed 1050 | 160 160 160 160 160 160 160 160 160 240 240 1050 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 45 | 4 95 53 81 44 67 44 69 53 7 17 16 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 5 | . . 2 1 . . . 1 1 . . . Known Exits Taken 5 | . . . 1 1 1 . . . 1 1 . Unknown Exits Taken 6 | 1 1 1 . . . 1 1 1 . . . Scrap Searched 4 | . . . . . 2 . . 2 . . . Spaces Dug 5 | . 5 . . . . . . . . . . Terrain Destroyed 202 | . 5 . 73 2 67 . . 14 18 19 4 Melee 5 | . 5 . . . . . . . . . . Projectile 20 | . . . . . . . . . . 19 1 AOE 177 | . . . 73 2 67 . . 14 18 . 3 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Total 8456 | 114 997 802 1362 1974 561 238 78 296 549 920 565 Wait 858 | 3 181 170 97 88 . . . 4 30 239 46 Move 6588 | 80 713 507 1030 1634 536 238 78 273 459 597 443 Hop . | . . . . . . . . . . . . Pick Up 61 | 5 8 10 9 13 2 . . 1 5 7 1 Fast Attach 16 | 8 . 1 . 1 . . . . . 2 4 Attach 29 | . . 2 2 8 . . . . 2 8 7 Detach 2 | 1 . . . . . . . . . . 1 Swap 222 | 1 21 30 56 49 10 . . 5 18 22 10 Drop 111 | 1 12 20 32 26 2 . . 2 11 5 . Fire 459 | 14 54 59 84 115 11 . . 11 21 39 51 Melee 6 | . 6 . . . . . . . . . . Ram 3 | . . . . . . . . . . 1 2 Kick . | . . . . . . . . . . . . Crush 23 | 1 2 3 10 4 . . . . 3 . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap 78 | . . . 42 36 . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 3 exits: *Mat / [*Sto x2]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -5/Factory -4/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 14) 192 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 370 | -10/Materials | Discovered new exit (range 16) 901 | -10/Materials | Discovered new exit (range 7) 1145 | -10/Materials | Discovered new exit (range 16) 1736 | -10/Materials | Entered another Materials area 1736 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2076 | -9/Materials | Build established: Scavenger-Mutant 2090 | -9/Materials | Discovered new exit (range 13) 2477 | -9/Materials | Discovered new exit (range 4) 2499 | -9/Materials | Loaded intel: 12 trap records 2544 | -9/Materials | Learned 2 Storage zone layouts 2580 | -9/Materials | Learned Storage emergency access door positions 2622 | -9/Materials | Learned 2 Storage zone layouts 2627 | -9/Materials | Learned location of Zion (-6) 2641 | -9/Materials | Learned Materials trap positions 2665 | -9/Materials | Learned Storage terminal intel 2791 | -9/Materials | Central database locked down 2804 | -9/Materials | Discovered new exit (range 13) 2956 | -9/Materials | Entered another Materials area 2956 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2957 | -8/Materials | Loaded intel: 14 trap records 3337 | -8/Materials | Build established: Scavenger-Gunner 3443 | -8/Materials | Discovered new exit (range 5) 3693 | -8/Materials | Build established: Gunner 4181 | -8/Materials | Discovered new exit (range 8) 4310 | -8/Materials | Garrison activated, responded to threat 4860 | -8/Materials | Identified exit to Factory 4888 | -8/Materials | Learned Storage trap positions 4906 | -8/Materials | Learned Storage stockpile data 4931 | -8/Materials | Learned Factory recycling unit intel 4958 | -8/Materials | Learned Storage stockpile data 5037 | -8/Materials | Core integrity fell below 50% 5065 | -8/Materials | Entered Factory 5065 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5066 | -7/Factory | Identified exit to Lower Caves 5067 | -7/Factory | Loaded intel: 6 recycling unit locations 5345 | -7/Factory | Garrison activated, responded to threat 6526 | -7/Factory | Garrison activated, responded to threat 6859 | -7/Factory | Build established: Scavenger-Gunner 7003 | -7/Factory | Garrison activated, responded to threat 8245 | -7/Factory | Entered Lower Caves 8246 | -7/Lower Caves | Identified exit to Lower Caves 9152 | -7/Lower Caves | Entered another Lower Caves area 9343 | -7/Lower Caves | Spotted B-75 Beast 9355 | -7/Lower Caves | Build established: Gunner 9528 | -7/Lower Caves | Discovered new exit (range 3) 9533 | -7/Lower Caves | Entered Data Miner 9533 | -7/Data Miner | Discovered new exit (range 6) 9564 | -7/Data Miner | Met Data Miner 9594 | -7/Data Miner | Learned location of Section 7 (-3) 9594 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 9621 | -7/Data Miner | Received God Mode back door access code from Data Miner 9658 | -7/Data Miner | Entered Proximity Caves 9661 | -6/Proximity Caves | Spotter reported a threat 9661 | -6/Proximity Caves | Spotter reported a threat 9687 | -6/Proximity Caves | Learned location of Extension (-5) 9768 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10011 | -6/Proximity Caves | Learned Factory trap positions 10125 | -6/Proximity Caves | Discovered new exit (range 14) 10146 | -6/Proximity Caves | Entered Factory 10146 | -6/Factory | Evolved 2 slots: Utility x2 10147 | -6/Factory | Loaded intel: 75 trap records 10401 | -6/Factory | Discovered new exit (range 9) 10421 | -6/Factory | Identified exit to Factory 10875 | -6/Factory | Cargo convoy interrupted 11031 | -6/Factory | Entered another Factory area 11031 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 11343 | -5/Factory | Build established: Skirmisher 11738 | -5/Factory | Build established: Gunner 12166 | -5/Factory | Build established: Scavenger-Gunner 12241 | -5/Factory | Discovered new exit (range 11) 12255 | -5/Factory | Identified exit to Factory 12338 | -5/Factory | Lost 4 parts (2n1u1w) 12360 | -5/Factory | Entered another Factory area 12360 | -4/Factory | Evolved 2 slots: Utility x2 12679 | -4/Factory | Build established: Scavenger-Skirmisher 13091 | -4/Factory | Lost 3 parts (1p1n1w) 13131 | -4/Factory | Lost 3 parts (1u2w) 13295 | -4/Factory | Released all parts (12) 13317 | -4/Factory | Core integrity fell below 50% 13326 | -4/Factory | Lost 7 parts (2p1n2u2w) 13336 | -4/Factory | Core integrity fell below 20% 13343 | -4/Factory | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 13318_ Slug penetrates W-44 Eye. 13318_ U-05 Engineer builds a Wall. 13318_ Penetrated by Slug. 13323_ UFADV0HUN6EUQ3A=OB#CIRQQFC5F| 13328_ Slug penetrates Wall. 13333_ Nuclear Reactor explodes. 13333_ U-05 Engineer destroyed. 13333_ K-01 Serf collects debris. 13333_ Penetrated by Slug. 13334_ Slug penetrates Wall. 13335_ Nuclear Reactor explodes. 13336_ Slug penetrates Wall. 13336_ U-05 Engineer builds a Wall. 13336_ K-01 Serf collects debris. 13337_ Penetrated by Slug. 13337_ Knocked back. 13337_ Acquired 6 matter. 13338_ Slug penetrates Wall. 13339_ Penetrated by Slug. 13340_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #############?????????###????????????????????????? | | #????????? ????????????????????????? | | #???????? ????????????????????????? | | #???????? ????????????????????????? | | #???????? ????????????????????????? | | """ ###?????? ????????????????????????? | | """ " ??????""" ""???????????????????????? | | """ #??????"""" 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Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Heavy Machine Gun | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Imp. Transmission Jammer | -7/Data Miner | Free Imp. Arc Projector | -7/Data Miner | Free Thunder Leg | -7/Data Miner | Free Imp. Particle Charger | -7/Data Miner | Free Adv. Medium Treads | -7/Data Miner | Free Adv. Trap Scanner | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free D-53 Grenadier | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Imp. Ion Engine | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BackupActuatorStick Manual? 0 Play Time 01:12:26 Cumulative 276.7 hours Start 2026.09.28 @ 18:27:59 End 2026.09.28 @ 19:39:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 414 Rogue 412 Adventurer 0 Explorer 2 Win Type - Total 7 Types 5/0/1/1/0/0/0/0/0/0 Lore% 55 Gallery% 61 Achievement% 46 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 28/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 05633727-8578-4817-b9b3-a5282d8f624b