Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.11.28 @ 01:04:14 Player: Jezoensis Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (16) 3200 Robots Destroyed (149) 745 Value Destroyed (6099) 6099 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (3639) 3639 TOTAL SCORE: 16243 Bonus ------- High Alert Combat Kills 339 Entered Garrisons 1000 Used RIF Installer 2000 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 92/100 System Corruption 16% Temperature Cool (0) Movement Core (50) Location -6/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Large Storage Unit Superbattery (2000) Matter Compressor (209) Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Armored Treads Armored Treads > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit High-capacity Storage Unit Superbattery Advanced Terrain Scan Processor Improved Shield Generator Relay Coupler [NC] > --- WEAPON ----------- Gauss Rifle Gauss Rifle Gauss Rifle > --- INVENTORY -------- Fission Core Light Treads Light Treads Medium Treads Improved Medium Treads Large Storage Unit Matter Compressor Long-range Terrain Scanner Long-range Terrain Scanner Improved Armor Integrity Analyzer Relay Coupler [Grunt] Gauss Rifle Gauss Rifle Proton Missile Launcher Improved Grenade Launcher Remote Datajack Chainsword [Rating: 57] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Enhanced Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Advanced Terrain Scan Processor Hackware Relay Coupler [NC] Protection Improved Weapon Shielding Weapon Gauss Rifle Energy Gun Heavy EM Pulse Gun Energy Cannon Plasma Cannon Ballistic Gun Gauss Rifle Launcher Improved Grenade Launcher Special Weapon Mining Laser Impact Weapon Power Maul Slashing Weapon Chainsword Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Slots Evolved 8 | . . . 2 . . . 2 . . . 2 . . . 2 . Power . | . . . . . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . . . . . 1 . . . . . Utility 5 | . . . 1 . . . 1 . . . 1 . . . 2 . Weapon 1 | . . . . . . . 1 . . . . . . . . . Parts Attached 269 | 7 13 8 33 16 2 2 29 13 10 13 24 10 10 24 21 34 Power 21 | 1 . 3 3 1 . . 1 . 2 . 3 . 2 . 1 4 Engine 17 | 1 . 2 3 1 . . 1 . 2 . 3 . 1 . . 3 Core 4 | . . 1 . . . . . . . . . . 1 . 1 1 Reactor . | . . . . . . . . . . . . . . . . . Propulsion 48 | 2 4 1 11 3 . . 2 2 . 2 5 . 2 3 3 8 Treads 45 | 2 4 1 11 3 . . 2 2 . 2 5 . 2 3 3 5 Leg 3 | . . . . . . . . . . . . . . . . 3 Wheel . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 81 | 2 2 . 7 5 2 2 7 7 3 4 8 4 2 9 8 9 Device 37 | 1 . . 3 3 . 1 3 4 1 3 3 2 1 4 3 5 Storage 10 | 1 2 . 1 . 2 . . . . . 2 . . . 1 1 Processor 2 | . . . . . . . 1 . . . . . . . 1 . Hackware 3 | . . . . . . . . . 1 . 1 . . 1 . . Protection 29 | . . . 3 2 . 1 3 3 1 1 2 2 1 4 3 3 Artifact . | . . . . . . . . . . . . . . . . . Weapon 119 | 2 7 4 12 7 . . 19 4 5 7 8 6 4 12 9 13 Energy Gun 33 | 1 5 . 6 2 . . 9 1 3 2 2 . . . . 2 Energy Cannon 5 | . . . . . . . 3 . 1 . 1 . . . . . Ballistic Gun 40 | 1 . 3 2 1 . . 4 1 . 2 5 3 2 7 3 6 Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher 27 | . . 1 2 3 . . 3 2 1 3 . 3 2 5 . 2 Special Weapon 6 | . 2 . 2 1 . . . . . . . . . . 1 . Impact Weapon 3 | . . . . . . . . . . . . . . . 2 1 Slashing Weapon 5 | . . . . . . . . . . . . . . . 3 2 Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . 1 . . . 2 . . . 1 . 1 . . . Parts Lost 40 | . 1 1 . 7 . . . . 2 2 . . . . 3 24 Power 5 | . . 1 . 1 . . . . . . . . . . . 3 Propulsion 13 | . . . . 3 . . . . . 1 . . . . 1 8 Utility 8 | . . . . 1 . . . . 1 . . . . . 2 4 Weapon 14 | . 1 . . 2 . . . . 1 1 . . . . . 9 Highest Loss Streak 19 | . 1 1 . 5 . . . . 2 2 . . . . 1 19 Average Slot Usage (%) 98 | . 99 99 99 98 100 100 100 100 96 96 100 100 100 100 99 74 Engine 7 | . 14 12 9 11 11 11 9 9 9 9 7 7 5 . . 4 Core 1 | . . 1 1 . . . . . . . . . 1 7 6 . Treads 28 | . 28 28 32 32 33 33 27 27 27 27 30 30 30 30 25 14 Device 7 | . 7 . 8 9 11 7 7 6 1 5 6 4 6 4 11 5 Storage 18 | . 20 28 22 22 22 22 18 18 18 18 15 15 15 15 14 12 Processor 4 | . . . . . . . 9 9 9 9 7 7 7 7 6 12 Hackware 2 | . . . . . . . . . . . 7 7 7 7 6 . Protection 2 | . . . 1 1 . 3 1 2 3 . . 2 . 2 5 6 Energy Gun 5 | . 8 15 9 9 11 11 5 8 10 10 3 . . . . 5 Ballistic Gun 14 | . 13 11 11 10 11 11 14 17 15 14 19 18 22 22 15 3 Naked Turns 7 | . . . . . . . . . . . . . . . . 7 Heaviest Build 81 | 14 34 35 51 51 47 51 57 59 62 51 76 79 77 78 81 73 Greatest Support 80 | 40 40 40 60 60 60 60 60 60 60 60 80 80 80 80 80 80 Greatest Overweight (x) 2 | . . . . 1 . . . . 1 . . . . . 1 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 18 | 6 14 14 16 16 16 16 16 16 16 16 18 18 18 18 18 18 Average Capacity 15 | 5 10 14 14 16 16 16 16 16 16 16 17 18 18 18 18 16 Most Carried 18 | 5 14 14 16 16 16 15 16 16 16 16 18 18 18 18 18 17 Average Carried 14 | 3 9 13 14 12 13 15 15 16 15 15 16 18 17 17 17 12 Final Capacity 18 | 6 14 14 16 16 16 16 16 16 16 16 18 18 18 18 18 4 Final Carried 18 | 5 14 14 16 13 15 15 16 16 16 16 18 18 18 18 17 3 Class Distribution -------------------- 39% | Mutant 27% | Skirmisher 17% | Scavenger-Mutant 6% | Scavenger-Skirmisher 6% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Skirmisher | -8/Garrison Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Garrison Scavenger-Skirmisher | -7/Factory Mutant | -7/Garrison Skirmisher | -7/Factory Skirmisher | -7/Garrison Assassin | -6/Factory Scavenger-Mutant | -6/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Matter Collected 5311 | 297 225 16 589 237 . 49 365 182 273 255 336 197 182 804 929 375 Remotely 159 | . . . . . . . . . . . . . . . . 159 Salvage Created 6404 | 162 462 103 1080 188 . 108 738 235 391 397 198 347 231 794 513 457 Parts 334 | 19 19 8 63 15 . 6 38 6 12 17 14 15 10 40 25 27 Haulers Intercepted 6 | . 1 . 5 . . . . . . . . . . . . . Recyclers Shooed 2 | . . . 1 . . . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Combat Hostiles Destroyed 124 | . 8 5 17 12 . 1 12 4 7 8 2 10 4 18 8 8 Melee 2 | . . . . . . . . . 1 . . . . . . 1 Guns 69 | . 8 2 14 4 . 1 7 2 4 2 2 1 2 7 8 5 AOE 48 | . . 3 3 8 . . 5 2 . 4 . 9 2 11 . 1 Classes Destroyed 17 | 2 3 1 2 2 . 1 3 . . . . . . . 2 1 Worker 2 | . . . . . . . . . . . . . . . 2 . Builder 3 | . . . . . . . 2 . . . . . . . 1 . Tunneler 6 | 5 . . . 1 . . . . . . . . . . . . Hauler 6 | . 1 . 5 . . . . . . . . . . . . . Recycler 3 | 1 . . 1 . . 1 . . . . . . . . . . Operator 1 | . . . . . . . 1 . . . . . . . . . Watcher 10 | . 1 . 5 . . . 1 . . . 2 . . . 1 . Swarmer 18 | . . 3 4 3 . . . . . . . 4 . 4 . . Grunt 55 | . 8 2 5 1 . . 9 2 5 4 . 5 3 8 3 . Brawler 6 | . . . 1 . . . . . . . . . . 3 . 2 Duelist 4 | . . . . . . . 1 . . . . 1 . 2 . . Sentry 20 | . . . 7 . . . 2 1 1 3 2 . 1 . 1 2 Demolisher 2 | . . . . 2 . . . . . . . . . . . . Specialist 2 | . . . . . . . . . . . . . . . . 2 Hunter 8 | . . . . . . 1 . 1 1 1 . . . 1 2 1 Programmer 3 | . . . . . . . . . . . . . . . 2 1 Assembled 6 | . . . . 6 . . . . . . . . . . . . Best Kill Streak 9 | 2 3 3 9 8 . 2 5 2 3 3 3 7 4 6 4 3 Combat Bots Only 8 | . 3 3 8 8 . 1 5 2 3 3 1 7 4 6 3 3 Max Kills in Single Turn 4 | 2 1 2 2 4 . 1 2 1 1 2 1 3 2 3 2 1 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . Exploded 4 | . . 2 1 4 . . 2 1 . 2 . 3 2 3 . 1 Melee 1 | . . . . . . . . . 1 . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Damage Taken 9476 | . 383 118 684 831 . 34 514 204 482 334 124 112 140 612 1373 3531 Core 1286 | . 39 45 74 42 . . 17 . 78 48 8 32 22 20 181 680 Absorbed by Shields 579 | . . . . . . . . . . . . . . . 507 72 Core Remaining (%) 79 | 100 . 66 . . . 71 . . . 74 . . . 88 . . Volleys Fired 365 | 9 45 5 53 23 . 3 45 8 22 26 10 10 5 35 38 28 Largest 3 | 2 2 2 2 2 . 2 3 3 3 3 3 3 3 3 3 3 Hottest 160 | 60 100 85 100 133 . 78 158 103 128 128 111 103 95 103 84 160 Shots Fired 760 | 18 80 10 98 40 . 6 81 14 56 61 24 20 13 81 109 49 Gun 644 | 18 71 7 89 29 . 6 50 9 50 51 22 9 10 69 107 47 Cannon 27 | . . . . . . . 23 . 2 . 2 . . . . . Launcher 73 | . . 3 5 10 . . 8 5 4 10 . 11 3 12 . 2 Special 16 | . 9 . 4 1 . . . . . . . . . . 2 . Kinetic 443 | 9 35 . 47 16 . 3 34 6 26 24 20 9 10 69 107 28 Thermal 62 | . 9 . 4 1 . . 25 . 2 . 2 . . . . 19 Explosive 24 | . . 3 3 3 . . 1 1 . 2 . 6 1 4 . . Electromagnetic 229 | 9 36 7 44 20 . 3 21 7 28 35 2 5 2 8 . 2 Robot Hit Streak 26 | 6 13 8 26 10 . 7 19 13 10 11 12 7 5 13 14 20 Robot Miss Streak 5 | 1 5 1 5 5 . 1 1 1 2 2 1 1 1 2 2 3 Penetration Max 1 | . . . . . . . . . . . . . 1 . 1 1 Secondary Targets 14 | . 2 . 1 1 . . 1 . . . . . 1 3 3 2 Max Gunslinging Chain 1 | . 1 . 1 1 . . 1 . . . . . 1 1 1 1 Shots Hit Robots 520 | 12 53 3 67 24 . 5 45 9 38 37 16 13 7 56 90 45 Core Hits 288 | 6 17 8 37 35 . 3 36 9 11 14 7 18 7 35 28 17 Critical Hits 2 | . . . . . . . . . . . . . 1 1 . . Critical Kills 1 | . . . . . . . . . . . . . 1 . . . Critical Parts Destroyed 1 | . . . . . . . . . . . . . . 1 . . Melee Attacks 18 | . . . . . . . . . . . . . . . 15 3 Impact 8 | . . . . . . . . . . . . . . . 8 . Slashing 10 | . . . . . . . . . . . . . . . 7 3 Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 14951 | 147 865 285 1685 1036 . 94 1511 445 813 1078 356 896 351 1991 2281 1117 Guns 8877 | 147 749 66 1197 224 . 64 694 99 606 583 353 88 171 876 2103 857 Cannons 52 | . . . . . . . 52 . . . . . . . . . Explosions 5740 | . 115 208 480 811 . 30 753 346 207 495 . 808 180 1115 . 192 Melee 224 | . . . . . . . . . . . . . . . 156 68 Ramming 58 | . 1 11 8 1 . . 12 . . . 3 . . . 22 . Kinetic 6189 | 62 272 . 659 122 . 33 415 60 230 301 353 88 171 876 2103 444 Thermal 1336 | . 115 70 102 32 . 30 336 50 . 106 . . . 30 . 465 Explosive 2347 | . . 138 281 488 . . 67 43 . 178 . 559 . 593 . . Electromagnetic 4797 | 85 477 66 635 393 . 31 681 292 583 493 . 249 180 492 . 140 Impact . | . . . . . . . . . . . . . . . . . Slashing 224 | . . . . . . . . . . . . . . . 156 68 Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 16 | . . . . . . . . . . . . . . . . 16 Average Corruption 15 | . . . . . . . . . . . . . . . . 15 Corruption Purged . | . . . . . . . . . . . . . . . . . Effects 23 | . . . . . . . . . . . . . . . . 23 Message Errors 2 | . . . . . . . . . . . . . . . . 2 Matter Fused 2 | . . . . . . . . . . . . . . . . 2 Energy Discharges 1 | . . . . . . . . . . . . . . . . 1 Parts Rejected 1 | . . . . . . . . . . . . . . . . 1 Data Loss (minor) 4 | . . . . . . . . . . . . . . . . 4 Alerts 1 | . . . . . . . . . . . . . . . . 1 Targeting Errors 10 | . . . . . . . . . . . . . . . . 10 Weapon Failures 2 | . . . . . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 135 | . 4 . . 11 . . 26 6 20 18 . 9 . 26 . 15 Projectiles 13 | . . . . . . . 13 . . . . . . . . . Explosions 122 | . 4 . . 11 . . 13 6 20 18 . 9 . 26 . 15 Melee . | . . . . . . . . . . . . . . . . . Knockbacks 1 | . . . . . . . . . . . . . . . 1 . Impact 1 | . . . . . . . . . . . . . . . 1 . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 248 | . . 35 50 . . . 69 . . 11 . 1 . . . 82 Shots 12 | . . 1 2 . . . 4 . . 1 . 1 . . . 3 Rammed 8 | . 1 1 . 1 . . 2 . . . 1 . . . 2 . Targets Rammed 11 | . 1 1 1 1 . . 2 . 1 . 1 . . . 3 . Kicked . | . . . . . . . . . . . . . . . . . Crushed 3 | . . . 1 . . . . . 1 . . . . . 1 . Highest Temperature 371 | . 166 54 135 162 . 54 197 62 371 255 64 45 78 165 77 143 Average Temperature 51 | . 31 32 30 41 . 23 63 29 128 100 27 19 48 50 22 42 Received Heat Transfer 2153 | . 213 33 189 . . . 171 72 135 108 48 45 60 171 234 674 Effects 3 | . . . . . . . . . 1 2 . . . . . . Energy Bleed 1 | . . . . . . . . . . 1 . . . . . . Interference 1 | . . . . . . . . . . 1 . . . . . . Short Circuit 1 | . . . . . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . . 2 2 . . . . . . Combat Hostiles 4 | . . . . . . . . . 2 2 . . . . . . Parts Fried 19 | . 1 . 2 . . . 1 2 5 4 . . 1 3 . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . 1 Parts Melted 1 | . . . . . . . . . . . . . . . . 1 Heat Transferred 1985 | . 150 . 150 . . . 474 50 . 150 . . . 50 . 961 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 18 | . 2 1 2 2 . 1 3 1 . 3 . . . 2 . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Peak Influence 873 | 30 191 137 464 203 . 42 249 369 398 515 373 396 317 873 691 428 Initial 457 | . 19 27 53 133 . . 16 161 179 258 270 121 207 221 457 428 Average 267 | 14 77 92 205 140 . 34 64 313 276 383 254 246 277 573 505 370 Maximum Alert Level 3 | . . . 2 1 . . 1 1 1 2 1 1 1 3 2 2 Low Security (%) 44 | 100 100 100 56 73 . 100 94 3 35 . 33 55 . . . . Level 1 31 | . . . 40 26 . . 5 96 64 61 66 44 100 21 6 91 Level 2 19 | . . . 2 . . . . . . 38 . . . 37 93 8 Level 3 3 | . . . . . . . . . . . . . . 40 . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 19 | . 3 . . 1 . . 3 . 3 . . . 1 . 8 . Investigation 6 | . 1 . . 1 . . . . 1 . . . 1 . 2 . Extermination 2 | . . . . . . . . . . . . . . . 2 . Reinforcement 8 | . 2 . . . . . 2 . 1 . . . . . 3 . Assault 1 | . . . . . . . . . . . . . . . 1 . Garrison 2 | . . . . . . . 1 . 1 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . 1 . . . . . 1 . Haulers Reinforced 1 | . . . . . . . . . . . . . . . 1 . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Distress Signals 4 | . . . 2 . . . . . 2 . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 199 | . 16 5 31 25 . 1 20 4 11 10 5 8 4 22 21 16 Peak Tracking Total 16 | . 3 3 6 16 . 1 7 3 5 3 2 4 4 5 6 7 Tactical Retreats 18 | . . . 2 . . . 2 1 2 2 . 1 . 5 3 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Traps Triggered 13 | . 1 . 3 . . . . 1 1 1 . 1 1 . 1 3 Indirectly 3 | . . . . . . . . 1 . 1 . 1 . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . . 1 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Machines Disabled 15 | . 1 . 3 . . . 1 . . 1 . . . 3 6 . Max in Single Turn 6 | . 1 . 1 . . . 1 . . 1 . . . 1 6 . Garrison Access 1 | . . . . . . . . . . . 1 . . . . . Garrison Relay 3 | . . . . . . . . . . 1 . . . 2 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Machines Accessed 33 | . 5 . 8 1 1 . 4 . 2 . 6 . 1 . 5 . Terminals 24 | . 5 . 8 . . . 3 . 1 . 4 . . . 3 . Fabricators 1 | . . . . . . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . 1 . 1 . 2 . 1 . 1 . Total Hacks 85 | . 16 . 25 1 1 . 16 . 4 . 9 . 1 . 12 . Successful 48 | . 8 . 17 1 1 . 9 . 3 . 3 . 1 . 5 . Failed 36 | . 8 . 8 . . . 6 . 1 . 6 . . . 7 . Catastrophic 5 | . 2 . 1 . . . . . . . 2 . . . . . Database Lockouts 1 | . . . . . . . 1 . . . . . . . . . Manual 62 | . 15 . 21 . 1 . 13 . 1 . 2 . . . 9 . Terminals 73 | . 16 . 25 . . . 15 . 3 . 7 . . . 7 . Fabricators 4 | . . . . . . . . . . . . . . . 4 . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . 1 . 1 . 2 . 1 . 1 . Terminal Hacks 22 | . 3 . 11 1 1 . 4 . 1 . . . . . 1 . Part Schematic 3 | . 2 . . . . . . . . . . . . . 1 . Robot Analysis 5 | . . . 4 . . . 1 . . . . . . . . . Open Door 1 | . . . . 1 . . . . . . . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . Terminal Index 3 | . . . 1 . . . 1 . 1 . . . . . . . Unreport Threat 2 | . . . 1 . . . 1 . . . . . . . . . Locate Traps 3 | . . . 3 . . . . . . . . . . . . . Zone Layout 3 | . 1 . 1 . . . 1 . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . 2 . Load Schematic 1 | . . . . . . . . . . . . . . . 1 . Build 1 | . . . . . . . . . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 6 | . . . . . . . 1 . 1 . 2 . 1 . 1 . Unlock Access 5 | . . . . . . . 1 . 1 . 1 . 1 . 1 . Seal Access 1 | . . . . . . . . . . . 1 . . . . . Unauthorized Hacks 18 | . 5 . 6 . . . 4 . 1 . 1 . . . 1 . Terminals 18 | . 5 . 6 . . . 4 . 1 . 1 . . . 1 . Track 4 | . 1 . 2 . . . 1 . . . . . . . . . Botnet 11 | . 3 . 3 . . . 2 . 1 . 1 . . . 1 . Operators 3 | . 1 . 1 . . . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . . . Used 1 | . . . . . . . 1 . . . . . . . . . Hacking Detections 27 | . 5 . 8 . . . 3 . 1 . 5 . . . 5 . Full Trace Events 2 | . 1 . . . . . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . 2 . . . . . . . . . . . . . 1 . Parts Built 1 | . . . . . . . . . . . . . . . 1 . Matter 168 | . . . . . . . . . . . . . . . 168 . Time 42 | . . . . . . . . . . . . . . . 42 . Total Part Build Rating 4 | . . . . . . . . . . . . . . . 4 . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Used RIF Installer 4 | . . . . . . . . 1 . 1 . 1 . 1 . . Coupler Efficiency 1 | . . . . . . . . . . . . . . 1 . . Robot Detection 1 | . . . . . . . . . . . . 1 . . . . Patrol Navigation 1 | . . . . . . . . . . 1 . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . 1 . Non-combat 1 | . . . . . . . . . . . . . . . 1 . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . 1 . map_route 1 | . . . . . . . . . . . . . . . 1 . Relay Couplers Released 12 | . . . . . . . . . . 3 . . . 9 . . Machine Destruction 12 | . . . . . . . . . . 3 . . . 9 . . Attached 2 | . . . . . . . . . . . 1 . . 1 . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Total Allies 3 | . . . . 3 . . . . . . . . . . . . Largest Group 3 | . . . . 3 1 . . . . . . . . . . . Highest-Rated Group 74 | . . . . 74 31 . . . . . . . . . . . Highest-Rated Ally 31 | . . . . 31 31 . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 25 | . . . . 25 . . . . . . . . . . . . Total Damage 357 | . . . . 357 . . . . . . . . . . . . Kills 6 | . . . . 6 . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Robot Analysis Total 5 | . . . 4 . . . 1 . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Turns Passed 8053 | 145 870 257 834 521 414 59 890 274 188 385 605 224 301 720 1095 271 Spaces Moved 3968 | 66 430 142 379 267 256 30 449 145 66 181 327 111 160 353 535 71 Core 6 | 2 . . . . . . . . . . . . . . . 4 Treads 3959 | 64 430 142 379 267 256 30 449 145 66 181 327 111 160 353 535 64 Legs 3 | . . . . . . . . . . . . . . . . 3 Wheels . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 163 163 160 160 165 165 165 162 50 Average Speed 162 | 156 160 160 160 160 160 160 162 163 164 161 160 165 165 165 165 165 Slowest Speed 200 | 160 160 160 160 180 160 160 163 163 183 163 165 165 165 165 185 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 37 | 5 89 40 52 74 68 7 52 39 9 45 13 34 7 60 22 17 Regions Visited 16 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . Known Exits Taken 6 | . . . 1 . . . 1 . 1 . 1 . 1 . 1 . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . . . . . . . . . . Scrap Searched 3 | . . 1 . 2 . . . . . . . . . . . . Spaces Dug 52 | . 9 . 4 . . . 17 . 1 . . . 10 . 11 . Terrain Destroyed 342 | . 18 41 26 18 . 7 40 3 2 12 1 61 10 19 82 2 Melee 11 | . . . . . . . . . . . . . . . 11 . Projectile 48 | . 9 . 6 2 . 1 20 . 2 . 1 1 . 1 5 . AOE 283 | . 9 41 20 16 . 6 20 3 . 12 . 60 10 18 66 2 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Total 4851 | 86 513 161 504 315 261 34 548 168 105 227 393 129 187 420 639 161 Wait 21 | . 2 . . 1 . . . 2 2 2 . . . . 9 3 Move 3948 | 65 429 141 378 266 255 29 448 143 65 179 326 109 159 351 534 71 Hop . | . . . . . . . . . . . . . . . . . Pick Up 97 | 5 15 1 16 6 2 . 8 . 1 4 12 . 5 3 9 10 Fast Attach 51 | 7 2 4 7 . . . 6 . 3 1 4 . 1 . 4 12 Attach 51 | . 2 1 4 8 . . 3 . 2 4 7 . 1 1 6 12 Detach 6 | . . . 1 . . . 1 . 1 1 2 . . . . . Swap 167 | . 9 3 22 8 2 2 20 13 5 8 13 10 8 23 11 10 Drop 112 | . 8 5 22 2 2 . 15 2 3 2 18 . 8 7 10 8 Fire 365 | 9 45 5 53 23 . 3 45 8 22 26 10 10 5 35 38 28 Melee 18 | . . . . . . . . . . . . . . . 15 3 Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush 11 | . 1 1 1 1 . . 2 . 1 . 1 . . . 3 . Escape Stasis 4 | . . . . . . . . . . . . . . . . 4 Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison -7/Factory (discovered 2 exits: *Low / Gar) -7/Garrison -7/Factory (discovered 2 exits: *Fac / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 2 exits: [*Fac] / Gar) -6/Garrison History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 15) 146 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 410 | -10/Materials | Discovered new exit (range 11) 722 | -10/Materials | Discovered new exit (range 7) 819 | -10/Materials | Discovered new exit (range 14) 1008 | -10/Materials | Discovered new exit (range 6) 1016 | -10/Materials | Entered Mines 1022 | -10/Mines | Met a Derelict bent on vengeance 1233 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1264 | -10/Mines | Discovered new exit (range 7) 1273 | -10/Mines | Entered Materials 1273 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1291 | -9/Materials | Discovered new exit (range 13) 1656 | -9/Materials | Build established: Scavenger-Mutant 1819 | -9/Materials | Identified exit to Mines 1953 | -9/Materials | Destroyed 8 combat bots 2107 | -9/Materials | Entered Mines 2204 | -9/Mines | Escorted by a lone wolf Derelict 2274 | -9/Mines | Discovered new exit (range 5) 2313 | -9/Mines | Assembled infested the area 2358 | -9/Mines | Destroyed 8 combat bots 2368 | -9/Mines | Lost 5 parts (1p2n1u1w) 2483 | -9/Mines | Learned location of 1 exit from Materials 2501 | -9/Mines | Met a Derelict shopkeep closing up shop 2620 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2620 | -9/Mines | Discovered new exit (range 5) 2628 | -9/Mines | Entered Exiles 2628 | -9/Exiles | Accompanied by 1 ally 2658 | -9/Exiles | Led the pair of lost Derelicts to a safe place 2668 | -9/Exiles | Met 8R-AWN 2682 | -9/Exiles | Build established: Mutant 2696 | -9/Exiles | Met EX-HEX 2739 | -9/Exiles | Met EX-BIN 2756 | -9/Exiles | Aligned with FarCom system 2758 | -9/Exiles | Given EX-Vault access code 2795 | -9/Exiles | Opened EX-Vault 2806 | -9/Exiles | Found Superbattery 2841 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2930 | -9/Exiles | Met EX-DEC 3030 | -9/Exiles | Discovered new exit (range 10) 3042 | -9/Exiles | Left Exiles lab with Superbattery 3042 | -9/Exiles | Entered Mines 3086 | -8/Mines | Discovered new exit (range 10) 3101 | -8/Mines | Entered Materials 3101 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3102 | -8/Materials | Identified exit to Factory 3321 | -8/Materials | Central database locked down 3782 | -8/Materials | Discovered exit to Factory (range 14) 3894 | -8/Materials | Garrison activated, responded to threat 3990 | -8/Materials | Identified exit to Garrison 3991 | -8/Materials | Entered Garrison 4035 | -8/Garrison | Triggered checkpoint 4093 | -8/Garrison | Discovered new exit (range 15) 4158 | -8/Garrison | Build established: Skirmisher 4164 | -8/Garrison | Triggered checkpoint 4196 | -8/Garrison | Triggered checkpoint 4234 | -8/Garrison | Discovered new exit (range 10) 4257 | -8/Garrison | Installed Relay Interface Framework 4265 | -8/Garrison | Entered Materials 4434 | -8/Materials | Garrison activated, responded to threat 4452 | -8/Materials | Identified exit to Garrison 4453 | -8/Materials | Entered Garrison 4463 | -8/Garrison | Expanded RIF knowledge: Watcher Feeds 4531 | -8/Garrison | Triggered checkpoint 4570 | -8/Garrison | Triggered checkpoint 4686 | -8/Garrison | Triggered checkpoint 4737 | -8/Garrison | Triggered checkpoint 4771 | -8/Garrison | Garrison Relay disabled 4822 | -8/Garrison | Discovered exit to Factory (range 10) 4838 | -8/Garrison | Entered Factory 4838 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5133 | -7/Factory | Discovered new exit (range 24) 5153 | -7/Factory | Identified exit to Lower Caves 5441 | -7/Factory | Identified exit to Garrison 5443 | -7/Factory | Entered Garrison 5452 | -7/Garrison | Expanded RIF knowledge: Robot Detection 5512 | -7/Garrison | Triggered checkpoint 5625 | -7/Garrison | Discovered new exit (range 24) 5626 | -7/Garrison | Destroyed 7 combat bots 5667 | -7/Garrison | Entered Factory 5768 | -7/Factory | Discovered new exit (range 11) 5966 | -7/Factory | Identified exit to Garrison 5968 | -7/Factory | Entered Garrison 5986 | -7/Garrison | Triggered checkpoint 6006 | -7/Garrison | Garrison Relay disabled 6062 | -7/Garrison | Triggered checkpoint 6229 | -7/Garrison | Triggered checkpoint 6319 | -7/Garrison | Discovered new exit (range 22) 6391 | -7/Garrison | Triggered checkpoint 6456 | -7/Garrison | Discovered new exit (range 21) 6555 | -7/Garrison | Discovered new exit (range 24) 6610 | -7/Garrison | Triggered checkpoint 6617 | -7/Garrison | Garrison Relay disabled 6680 | -7/Garrison | Expanded RIF knowledge: Coupler Efficiency 6688 | -7/Garrison | Entered Factory 6688 | -6/Factory | Evolved 2 slots: Utility x2 7543 | -6/Factory | Fabricated Enh. Optical Array (x1) 7738 | -6/Factory | First assault squad dispatched 7769 | -6/Factory | Discovered new exit (range 17) 7781 | -6/Factory | Identified exit to Garrison 7783 | -6/Factory | Entered Garrison 7808 | -6/Garrison | System corruption reached 10% 7846 | -6/Garrison | Core integrity fell below 50% 7876 | -6/Garrison | Lost 19 parts (2p7n3u7w) 7984 | -6/Garrison | Triggered checkpoint 8047 | -6/Garrison | Released all parts (12) 8051 | -6/Garrison | Core integrity fell below 20% 8054 | -6/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- 08047_ Released Adv. Terrain Scan Processor. 08047_ Released Lrg. Storage Unit. 08047_ Released Enh. Optical Array. 08047_ Released Lrg. Storage Unit. 08047_ Released Imp. Cooling System. 08047_ Released Imp. Carbon-fiber Leg. 08047_ Released Rnf. Deuterium Engine. 08047_ Released Chainsword. 08047_ Dropped Hcp. Storage Unit. 08048_ Dropped Imp. Light Armor Plating. 08048_ Dropped Hpw. Tractor Beam. 08049_ Dropped Remote Datajack. 08049_ Extracted 1 energy. 08050_ Slug penetrates Wall. 08050_ Acquired Superbattery. 08051_ System corrupted: Energy discharge (-20). 08051_ Extracted 40 matter. 08051_ Acquired Matter Compressor. 08053_ Acquired Lrg. Storage Unit. 08053_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????####?????????????????????? | | ???????????????????????? ?????????????????????? | | ???????????????????????? ?????? ??????????????? | | ???????????????????????? ?? ?? ? #?#?#??????? | | ??????????????????# ????# #?????????????#?????#? | | ??????????????????? ???## ##???###???#??##?????? | | ??????????????????? ??? "????#?#???###??#?##?? | | ???????????????????? ? 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"?# ??##??##???#?###? | | ?????????????????#?? ? ?# #?#? ###????###?#????# | | ??????????????????? ?? ## #??? ???#?##?#??##??## | | ??????????????????????? s #?#? ????##?#####?#### | | ??????????????? ????? ? + ???? ? ??? ? ?? ??? | | ?????????????????????? ? gg##?#?#?????##??#????? | | ????????????????????"""## #?#??? ??#???#?#??#?? | | ?????????????## #??YY ## g #??#?#??###? ???##???? | | ????????????????#?##?#?## ##?????##?#?? ?#?#? ? | | ????????????????#?? ???##!/s##??##?#?#????????# ? | | ??????????????#?? ##??#!hs##?#?? ##?###?##?????? | | ???????????????????#?##?#!!!########?####???###??? | | ?????????????#???#?#??#?#@[=!*| #?#??#? ?? ?? | | ??????????????? ##?##???# = ###### ##???? ##?###?? | | ???????????#?#????##?##?#! =##??## ##?#######??#?? | | ?????????????#???#??????#!!!#??### ##??# #?###?? | | ?????????????? ???#?##### ###### ##### #####++ | | ????????????? ?#???#??### = = == | | ????????#??#???#?#???#### ^^ * | | ????????????#?##?#?#??### ^ | | ??????????????? ???###?########## ############# | | ?????????? ? ? ???????????#?####?# #?#??##???#?### | | ????????Y??? ??? ?Y?#?#?##?###?### #?###?#???##?## | | ?????????? ????? ##?#?#??###?###?# ##?#?##?#?#?#?# | | ?????????#?? ???????????##??#?##?# #??#???#?#?#??? | | ???????????????#?###??#?##?##??### ##???##?#?#???# | | ????????????? #???????##?##??##### #?#####??#???#? | | ????????????#????#???#?#???#??#??# #?##???#?#????# | | ??????????????#????#?###?####?##?# #??#?#?#??#??#? | | ????????????????##??#??##??#???#?# #?#?##??###???# | | ???????????????#?####?#??##?##???? ???????###??#?# | | ????????????#???#???###?#?##?????# ? ??? ? ? ???? | | ?????????????#?????#????#???##?### ?##???"?????#?? | | ???????????????????#??????####???? ??#??? ??????? | | ??????????????????????#???####?#?? ????#???##?#?## | | ????????????????????#?????#??#???? #?#???????#??? | | ??????????????????#??#???#????"??? #?#?##?###????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 18 Energy Capacity 2300 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 24 Terrain Scan Density 210 Armor Coverage 300 Weapon Shielding 66 Evasion (%) 40 Recoil Reduction 4 Relay Coupler Types 39 Relay Coupler Value 1 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Lrg. Storage Unit | -10/Materials | Hacked Enh. Optical Array | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Enh. Optical Array | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChainSingularityCanceller Manual? 0 Play Time 01:48:05 Cumulative 379.6 hours Start 2021.11.27 @ 23:14:02 End 2021.11.28 @ 01:04:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 188 Rogue 70 Adventurer 116 Explorer 2 Win Type - Total 32 Types 29/2/0/0/0/0/0/0/1 Lore% 55 Gallery% 82 Achievement% 60 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/TerminusFine Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5010367d-45db-4c0b-b074-32e8ad4a4d2f