Cogmind - Beta 12 @@@ ROGUE MODE // 2023.09.19 @ 08:06:24 Player: kawyua Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (15) 3000 Robots Destroyed (197) 985 Value Destroyed (9467) 9467 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (3603) 3603 TOTAL SCORE: 20855 Bonus ------- High Alert Combat Kills 526 Follower Combat Kills 353 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1176 Friendly Fire -52 Cogmind --------- Core Integrity 173/1300 Matter 103/300 Energy 31/500 System Corruption 26% Temperature Cool (0) Movement Rolling (190) Ox6 Location -3/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Compact Wheel > --- UTILITY (12) ----- Huge Storage Unit Improved Energy Well Advanced Signal Interpreter Improved Terrain Scan Processor Antimissile System > --- WEAPON (4) ------- Backup Laser I Bore Cannon Linear Accelerator > --- INVENTORY (25) --- Particle Reactor Particle Reactor Compact Wheel Advanced Heat Sink High-capacity Matter Pod (200) Advanced Weight Redist. System Advanced ECM Suite Hacking Suite Long-range Tractor Beam Compact HERF Cannon Vortex Cannon (5) Bore Cannon CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Myomer Leg Impulse Thruster Array > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Small Battery Advanced Weight Redist. System Advanced Signal Interpreter Advanced Terrain Scanner Improved Terrain Scan Processor Armor Integrity Analyzer Recoil Nullifier Improved Thermal Shield Point Defense Array Z-Drone Bay > --- WEAPON ----------- Quantum Rifle Vortex Cannon Heavy Battle Rifle Enhanced Coil Gun > --- INVENTORY -------- Neutrino Core Light Antimatter Reactor Light Antimatter Reactor Particle Reactor Centrium Wheel Improved Antigrav System Advanced Heat Sink Improved Energy Well High-capacity Matter Pod Advanced Weight Redist. System Advanced ECM Suite Hacking Suite Long-range Tractor Beam Improved Field Recycling Unit Field Laser Vortex Cannon Bore Cannon Bore Cannon Linear Accelerator Linear Accelerator Heavy Rocket Launcher RU-N14's Throwing Claymores CR-A16's Pointy Stick [Rating: 127] Favorites ----------- Power Neutrino Core Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Micro Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Flexi-carbon Leg Wheel Armored Wheel Flight Unit Impulse Thruster Array Utility Huge Storage Unit Device Advanced Weight Redist. System Storage Huge Storage Unit Processor Advanced Targeting Computer Protection Layered Light Armor Plating Weapon Gauss Rifle Energy Gun Vortex Rail Energy Cannon Advanced Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Special Weapon RU-N14's Throwing Claymores Build | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Jun Mat Mat Min Mat Fac Low Zio Pro Fac Fac Upp Upp War Pro Res Slots Evolved 14 | . . 2 . 2 2 . . . 4 2 . . . . 2 Power . | . . . . . . . . . . . . . . . . Propulsion 2 | . . . . 1 . . . . 1 . . . . . . Utility 10 | . . 1 . . 2 . . . 3 2 . . . . 2 Weapon 2 | . . 1 . 1 . . . . . . . . . . . Parts Attached 262 | 7 17 40 . 35 16 1 2 1 31 3 12 7 12 19 59 Power 15 | 1 1 3 . 3 1 . . . 2 . . . 1 . 3 Engine 9 | 1 1 3 . 2 1 . . . 1 . . . . . . Core 4 | . . . . 1 . . . . 1 . . . 1 . 1 Reactor 2 | . . . . . . . . . . . . . . . 2 Propulsion 90 | 2 8 23 . 18 6 . 1 . 10 . 3 3 2 5 9 Treads 48 | 1 4 12 . 12 3 . 1 . 6 . 2 1 1 4 1 Leg 3 | . 1 . . . . . . . . . . . . . 2 Wheel 38 | 1 3 11 . 6 3 . . . 4 . 1 2 1 1 5 Hover . | . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . 1 Utility 69 | 1 3 6 . 4 4 1 . . 12 3 5 2 4 5 19 Device 40 | . 1 2 . 1 2 1 . . 7 2 3 1 3 3 14 Storage 7 | 1 2 . . 1 . . . . 1 . . . . . 2 Processor 7 | . . . . . 2 . . . 1 . . . . 2 2 Hackware . | . . . . . . . . . . . . . . . . Protection 15 | . . 4 . 2 . . . . 3 1 2 1 1 . 1 Artifact . | . . . . . . . . . . . . . . . . Weapon 88 | 3 5 8 . 10 5 . 1 1 7 . 4 2 5 9 28 Energy Gun 19 | 2 2 2 . . . . . . . . . . 1 1 11 Energy Cannon 11 | . . 1 . 1 . . . . 4 . . . 2 . 3 Ballistic Gun 24 | 1 2 4 . 9 2 . 1 1 . . . . . 2 2 Ballistic Cannon 21 | . . 1 . . 2 . . . 3 . 3 1 . 4 7 Launcher 3 | . 1 . . . 1 . . . . . . . . . 1 Special Weapon 10 | . . . . . . . . . . . 1 1 2 2 4 Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . 1 . . . . . . 1 . 1 . 2 . 1 Parts Lost 91 | . 4 4 . 1 . . . . 1 . 15 2 1 11 52 Power 6 | . 1 2 . . . . . . . . . . . . 3 Propulsion 19 | . 1 . . . . . . . . . 2 2 . 4 10 Utility 35 | . . 1 . 1 . . . . . . 8 . 1 4 20 Weapon 31 | . 2 1 . . . . . . 1 . 5 . . 3 19 Highest Loss Streak 22 | . 1 1 . 1 . . . . 1 . 11 2 1 6 22 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 97 98 100 99 100 100 100 100 99 100 80 77 89 88 82 Engine 4 | . 12 10 11 5 4 7 7 7 3 . . . . . . Core 2 | . . . . 3 2 . . . 1 5 5 5 5 5 1 Treads 15 | . 15 13 11 22 15 15 15 15 18 21 16 14 15 16 5 Wheel 5 | . 12 8 11 4 6 7 7 7 3 . 4 4 5 2 2 Device 17 | . 13 12 22 13 15 15 15 15 21 26 15 18 21 19 26 Storage 7 | . 14 11 11 9 7 7 7 7 5 5 5 5 5 5 6 Processor 7 | . . . . . 7 15 15 15 11 10 10 10 10 14 11 Protection 4 | . . 8 . 4 7 . . . 5 10 7 2 5 6 . Energy Cannon 1 | . . 6 . . . . . . 2 5 . . 4 . 1 Ballistic Gun 14 | . 24 21 22 26 19 15 17 23 15 10 1 . . 2 4 Ballistic Cannon 7 | . . 4 11 9 10 15 12 7 3 5 7 9 9 12 4 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 146 | 12 89 105 100 109 115 111 108 108 138 140 142 129 144 145 146 Greatest Support 107 | 10 40 49 25 72 72 21 21 21 82 82 82 73 25 107 105 Greatest Overweight (x) 10 | 1 8 6 3 4 5 5 5 5 10 1 6 6 7 7 9 Average Overweight (x) 4 | . 1 3 3 2 4 5 5 5 4 1 4 5 6 3 2 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 7 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 8 21 25 25 25 25 25 25 25 25 24 23 22 25 25 25 Average Carried 22 | 6 13 24 25 24 24 25 24 24 24 23 18 20 21 19 19 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 8 21 25 25 25 25 25 25 25 25 23 22 22 24 16 13 Class Distribution -------------------- 26% | Tank 18% | Mutant 15% | Scavenger-Tank 14% | Gunner 5% | Scavenger-Mutant 4% | Derelict-Gunner 4% | Skirmisher 4% | Derelict-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -9/Materials Scavenger-Tank | -9/Mines Tank | -8/Materials Tank | -7/Factory Gunner | -7/Lower Caves Gunner | -6/Zion Gunner | -5/Proximity Caves Scavenger-Mutant | -5/Factory Mutant | -4/Factory Tank | -4/Upper Caves Skirmisher | -4/Upper Caves Mutant | -4/Warlord Derelict-Tank | -3/Proximity Caves Derelict-Gunner | -3/Research Resources | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 ----------- Run | Jun Mat Mat Min Mat Fac Low Zio Pro Fac Fac Upp Upp War Pro Res Matter Collected 7070 | 304 263 754 3 1223 410 169 119 153 824 . 504 179 145 963 1057 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 7787 | 95 345 900 . 1198 390 . . . 859 . 383 150 311 880 2276 Parts 371 | 6 24 61 . 61 25 . . . 47 . 14 1 10 18 104 Haulers Intercepted 2 | . . 1 . . . . . . . . . . . . 1 Recyclers Shooed 3 | 1 . . . 1 . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 49 | . . . . . . 4 3 5 . . 17 1 . 19 . Prevented 14 | . . . . . . 7 . 7 . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Jun Mat Mat Min Mat Fac Low Zio Pro Fac Fac Upp Upp War Pro Res Combat Hostiles Destroyed 171 | . 10 22 . 29 10 . . . 13 . 8 6 8 20 45 Guns 72 | . 10 10 . 18 7 . . . 9 . 1 . 2 4 11 Cannons 68 | . . 12 . 11 3 . . . 4 . 4 2 . 11 21 AOE 31 | . . . . . . . . . . . 3 4 6 5 13 Classes Destroyed 18 | 2 3 3 . 3 1 . . . 1 . 1 . 2 1 1 Worker 4 | . . . . 1 1 . . . . . . . . . 2 Builder 3 | . . . . 1 1 . . . . . . . . . 1 Tunneler 5 | 2 1 . . 1 . . . . 1 . . . . . . Hauler 2 | . . 1 . . . . . . . . . . . . 1 Recycler 7 | 1 1 1 . . . . . . 1 . . . . . 3 Operator 3 | . 2 . . . . . . . . . . . . . 1 Watcher 2 | . . . . 1 . . . . 1 . . . . . . Swarmer 40 | . 6 6 . 7 3 . . . . . . . . 6 12 Grunt 62 | . 4 8 . 14 3 . . . 3 . 3 3 5 4 15 Brawler 7 | . . 1 . 1 . . . . . . 1 . 1 3 . Duelist 2 | . . . . . . . . . . . . . . 1 1 Protector 3 | . . . . . . . . . . . . . 1 1 1 Sentry 21 | . . 7 . 7 2 . . . 1 . . 1 . 1 2 Demolisher 1 | . . . . . . . . . . . . . . . 1 Hunter 8 | . . . . . . . . . 1 . 3 2 . 2 . Programmer 25 | . . . . . 2 . . . 8 . . . . 2 13 Behemoth 1 | . . . . . . . . . . . 1 . . . . Executioner 1 | . . . . . . . . . . . . . 1 . . Best Kill Streak 10 | 1 3 4 . 5 4 . . . 2 . 4 3 8 5 10 Combat Bots Only 9 | . 3 3 . 4 3 . . . 2 . 4 3 8 5 9 Max Kills in Single Turn 3 | 1 1 1 . 2 1 . . . 2 . 2 2 2 2 3 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . . . . . 1 2 2 2 3 Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -------- Run | Jun Mat Mat Min Mat Fac Low Zio Pro Fac Fac Upp Upp War Pro Res Damage Taken 14364 | . 408 963 . 738 573 14 . 61 1147 47 1863 418 429 1718 5985 Core 1756 | . 52 108 . 72 16 . . . 140 . 103 19 34 85 1127 Absorbed by Shields 1261 | . . 8 . 177 216 . . . 417 18 235 . . . 190 Redirected to Shielding 161 | . . 51 . . . . . . 79 9 22 . . . . Regen/Repaired (Parts) 507 | . . . . . . . . . . . . . 507 . . Core Remaining (%) 85 | 100 79 . 73 86 . . . 97 86 . . . . 79 . Volleys Fired 487 | 34 36 60 . 58 23 . 1 3 67 . 21 11 9 43 121 Largest 4 | 1 2 3 . 4 4 . 4 4 4 . 4 3 3 4 4 Hottest 285 | 20 80 136 . 165 139 . 139 123 202 . 202 96 98 216 285 Shots Fired 1371 | 34 69 173 . 232 91 . 4 12 165 . 76 30 19 146 320 Gun 808 | 34 68 117 . 170 57 . 2 9 95 . 22 . 5 39 190 Cannon 522 | . . 56 . 62 34 . 2 3 70 . 46 21 9 101 118 Launcher 2 | . 1 . . . . . . . . . . . . . 1 Special 39 | . . . . . . . . . . . 8 9 5 6 11 Kinetic 1038 | 34 53 126 . 228 91 . 4 12 126 . 61 21 5 131 146 Thermal 197 | . . 47 . 4 . . . . 39 . 7 . 4 . 96 Explosive 41 | . 1 . . . . . . . . . 8 9 5 6 12 Electromagnetic 42 | . 15 . . . . . . . . . . . . . 27 Entropic 53 | . . . . . . . . . . . . . 5 9 39 Robot Hit Streak 18 | 5 7 17 . 15 13 . . 2 18 . 11 9 4 7 17 Robot Miss Streak 11 | 2 5 4 . 7 2 . . 3 2 . 3 3 1 11 5 Penetration Max 1 | . . . . 1 . . . . 1 . . . 1 1 1 Secondary Targets 4 | . 2 1 . . . . . . . . . . . . 1 Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . 1 Shots Hit Robots 777 | 22 38 110 . 131 54 . . 5 96 . 48 20 10 72 171 Core Hits 380 | 7 22 39 . 57 22 . . 1 39 . 18 14 26 44 91 Critical Kills 14 | . . . . 1 . . . . . . . . . 9 4 Critical Parts Destroyed 20 | . . 1 . 1 . . . . 4 . . . . 9 5 Critical Strikes 56 | . . 1 . 4 2 . . . 5 . 1 1 1 19 22 Burn 1 | . . . . . . . . . . . . . . . 1 Destroy 32 | . . 1 . 2 . . . . 4 . . . . 18 7 Blast 10 | . . . . 2 2 . . . 1 . . . 1 . 4 Sever 4 | . . . . . . . . . . . 1 1 . . 2 Detonate 3 | . . . . . . . . . . . . . . 1 2 Sunder 6 | . . . . . . . . . . . . . . . 6 Melee Attacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 26107 | 202 621 1665 . 2504 1095 . . 71 2482 . 2067 1503 2175 3004 8718 Guns 9592 | 202 456 844 . 1747 633 . . 54 1724 . 252 . 224 639 2817 Cannons 8045 | . . 821 . 757 462 . . 17 758 . 771 329 77 968 3085 Explosions 7548 | . 165 . . . . . . . . . 835 987 1781 1255 2525 Melee . | . . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . Kinetic 12629 | 202 345 991 . 2429 1095 . . 71 2273 . 894 329 77 1418 2505 Thermal 2889 | . 125 674 . 75 . . . . 209 . 129 . . 94 1583 Explosive 6991 | . 40 . . . . . . . . . 835 987 1781 1161 2187 Electromagnetic 520 | . 111 . . . . . . . . . . . . . 409 Impact . | . . . . . . . . . . . . . . . . Slashing 922 | . . . . . . . . . . . 209 187 93 142 291 Piercing . | . . . . . . . . . . . . . . . . Entropic 2156 | . . . . . . . . . . . . . 224 189 1743 Highest Corruption 26 | . . . . . 1 1 1 . 3 1 1 1 1 3 26 Average Corruption 2 | . . . . . 1 1 1 . 2 1 1 1 1 2 6 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 109 | . . . . . 5 4 . . 21 . 7 3 2 17 50 Message Errors 28 | . . . . . 1 . . . 5 . 1 2 1 3 15 Matter Fused 30 | . . . . . 2 1 . . 7 . 2 1 1 6 10 Heat Flow Errors 6 | . . . . . . . . . 4 . . . . 1 1 Energy Discharges 10 | . . . . . . . . . 1 . 1 . . 2 6 Parts Fused 2 | . . . . . . . . . . . . . . 1 1 Data Loss (minor) 20 | . . . . . 2 2 . . 3 . 2 . . 2 9 Data Loss (major) 3 | . . . . . . 1 . . . . . . . . 2 Misfires 2 | . . . . . . . . . . . . . . 1 1 Alerts 3 | . . . . . . . . . 1 . 1 . . 1 . Weapon Failures 5 | . . . . . . . . . . . . . . . 5 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 511 | . 35 5 . 25 3 . . . 14 . 23 21 . 45 340 Projectiles 320 | . . 5 . 25 3 . . . 14 . . . . 17 256 Explosions 191 | . 35 . . . . . . . . . 23 21 . 28 84 Melee . | . . . . . . . . . . . . . . . . Knockbacks 38 | . . 2 . 7 2 . . . 4 . . 3 . 6 14 Impact . | . . . . . . . . . . . . . . . . Kinetic 36 | . . 2 . 7 2 . . . 4 . . 2 . 6 13 Secondary 2 | . . . . . . . . . . . . 1 . . 1 Self-Inflicted Damage 265 | . 53 . . . . . . . . . . . . . 212 Shots 5 | . 1 . . . . . . . . . . . . . 4 Rammed . | . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 607 | . 150 284 . 299 398 . 57 42 163 . 607 33 64 454 438 Average Temperature 112 | . 57 103 . 90 138 . 29 24 27 . 234 18 22 172 82 Received Heat Transfer 2085 | . 120 456 . 260 159 . . . 111 . 168 99 57 69 586 Effects 28 | . . 1 . . 1 . . . . . 20 . . 3 3 Shutdowns 4 | . . . . . . . . . . . 2 . . 1 1 Energy Bleed 6 | . . 1 . . 1 . . . . . 1 . . 2 1 Interference 3 | . . . . . . . . . . . 3 . . . . Matter Decay 2 | . . . . . . . . . . . 2 . . . . Short Circuit 2 | . . . . . . . . . . . 1 . . . 1 Damage (minor) 3 | . . . . . . . . . . . 3 . . . . Damage (major) 8 | . . . . . . . . . . . 8 . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . . . . 1 Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 4 | . 1 . . . . . . . . . 1 . . . 2 Heat Transferred 4493 | . 150 1443 . 111 . . . . 300 . 200 . . . 2289 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . . . Missiles Intercepted 4 | . . . . . . . . . . . . . . . 4 Alert | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Jun Mat Mat Min Mat Fac Low Zio Pro Fac Fac Upp Upp War Pro Res Peak Influence 821 | 15 175 262 100 628 324 . . . 154 50 . . . . 821 Initial 259 | . 9 8 100 . 259 . . . . 50 . . . . 81 Average 206 | 6 67 104 65 400 172 . . . 78 50 . . . . 384 Maximum Alert Level 3 | . . 1 . 2 1 . . . . . . . . . 3 Low Security (%) 59 | 100 100 82 100 15 57 . . . 100 100 . . . . 6 Level 1 24 | . . 17 . 36 42 . . . . . . . . . 61 Level 2 15 | . . . . 48 . . . . . . . . . . 30 Level 3 . | . . . . . . . . . . . . . . . 2 Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 28 | . 2 1 1 4 2 . . . 8 . . . . 1 9 Investigation 4 | . 2 1 . 1 . . . . . . . . . . . Extermination 10 | . . . . . 2 . . . 4 . . . . . 4 Reinforcement 6 | . . . . 3 . . . . . . . . . . 3 Assault 3 | . . . 1 . . . . . . . . . . 1 1 Garrison 5 | . . . . . . . . . 4 . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . 1 . . . . . . . . . . 2 Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Jun Mat Mat Min Mat Fac Low Zio Pro Fac Fac Upp Upp War Pro Res Distress Signals 15 | . 1 5 . 5 1 . . . . . . . 1 . 2 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 284 | . 22 44 . 53 14 1 . 2 31 1 8 5 12 21 70 Peak Tracking Total 12 | . 6 5 1 4 3 1 . 1 5 1 4 3 12 6 8 Tactical Retreats 22 | . 2 3 . 5 . . . . 6 . . . . . 6 Traps | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Jun Mat Mat Min Mat Fac Low Zio Pro Fac Fac Upp Upp War Pro Res Traps Triggered 9 | . 3 . . 1 5 . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 16 | . . . . . . 7 . 1 . . . 1 7 . . Machines | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 ---------- Run | Jun Mat Mat Min Mat Fac Low Zio Pro Fac Fac Upp Upp War Pro Res Machines Disabled 15 | . 1 1 . 6 1 . . . 1 . . . . . 5 Max in Single Turn 4 | . 1 1 . 4 1 . . . 1 . . . . . 1 Garrison Access 2 | . . . . . . . . . 1 . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Jun Mat Mat Min Mat Fac Low Zio Pro Fac Fac Upp Upp War Pro Res Machines Accessed 30 | . 6 7 . 8 3 . . 1 1 . . . 4 . . Terminals 21 | . 5 6 . 6 3 . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 4 | . 1 1 . 2 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . . . . . . Total Hacks 68 | . 14 19 . 17 8 . . 1 1 . . . 8 . . Successful 36 | . 7 6 . 8 5 . . 1 1 . . . 8 . . Failed 32 | . 7 13 . 9 3 . . . . . . . . . . Catastrophic 2 | . . 1 . 1 . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 64 | . 12 16 . 15 8 . . . 10 . . . . . 3 Terminals 51 | . 11 18 . 13 8 . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 8 | . 3 1 . 4 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . . . . . . Terminal Hacks 16 | . 2 2 . 2 1 . . 1 . . . . 8 . . Record 3 | . . . . . . . . 1 . . . . 2 . . Prototype ID Bank 5 | . . . . 1 . . . . . . . . 4 . . Open Door 2 | . . . . . . . . . . . . . 2 . . Terminal Index 3 | . 1 . . 1 1 . . . . . . . . . . Alert Level 1 | . . 1 . . . . . . . . . . . . . Locate Traps 1 | . . 1 . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . 1 . . 1 . . . . . . . . . . . Report Inventory 1 | . . . . 1 . . . . . . . . . . . Retrieve Matter 1 | . 1 . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . 1 . . . . . . Seal Access 1 | . . . . . . . . . 1 . . . . . . Unauthorized Hacks 17 | . 4 4 . 5 4 . . . . . . . . . . Terminals 14 | . 3 3 . 4 4 . . . . . . . . . . Botnet 11 | . 2 3 . 3 3 . . . . . . . . . . Operators 3 | . 1 . . 1 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 3 | . 1 1 . 1 . . . . . . . . . . . Recyclers 3 | . 1 1 . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . . . . Hacking Detections 19 | . 5 6 . 6 2 . . . . . . . . . . Full Trace Events 2 | . . 2 . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 ------------ Run | Jun Mat Mat Min Mat Fac Low Zio Pro Fac Fac Upp Upp War Pro Res Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . 2 Machine Destruction 2 | . . . . . . . . . . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . 1 . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -------- Run | Jun Mat Mat Min Mat Fac Low Zio Pro Fac Fac Upp Upp War Pro Res Total Allies 6 | . . . 1 . . . 4 . . . . . . 1 . Largest Group 4 | . . . 1 1 . . 4 4 3 . . . . 1 . Highest-Rated Group 158 | . . . 31 31 . . 158 158 118 . . . . 64 . Highest-Rated Ally 64 | . . . 31 31 . . 41 41 41 . . . . 64 . Zionite Dispatches 1 | . . . . . . . . . . . . . . . 1 Recon 1 | . . . . . . . . . . . . . . . 1 Total Orders 2 | . . . . . . . . . . . . . . 1 1 EXPLORE 2 | . . . . . . . . . . . . . . 1 1 Ally Attacks 59 | . . . . 23 . . . 8 24 . . . . 4 . Total Damage 1152 | . . . . 290 . . . 156 592 . . . . 114 . Kills 11 | . . . . 5 . . . 2 4 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Jun Mat Mat Min Mat Fac Low Zio Pro Fac Fac Upp Upp War Pro Res Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . 1 . . . . 1 . . 2 1 . . . Drone Launches 6 | . . . . . . . . . . . . . . 4 2 Drone Recoveries 4 | . . . . . . . . . . . . . . 2 2 Zionite Intel Received 3 | . . . . . . . . . 3 . . . . . . Guard Positions 1 | . . . . . . . . . 1 . . . . . . Trap Installations 1 | . . . . . . . . . 1 . . . . . . Depthwide Sectors/-1 1 | . . . . . . . . . 1 . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 ------------- Run | Jun Mat Mat Min Mat Fac Low Zio Pro Fac Fac Upp Upp War Pro Res Turns Passed 23410 | 198 1510 2563 605 3203 1507 373 1715 753 3052 26 1350 1024 1674 1483 2374 Spaces Moved 11356 | 130 870 1193 414 1514 785 226 1029 447 1305 10 678 555 882 586 732 Core 9 | 9 . . . . . . . . . . . . . . . Treads 1979 | . 266 160 . 519 33 . . . 296 10 135 47 . 296 217 Legs 346 | . . . . . . . . . . . . . . . 346 Wheels 9022 | 121 604 1033 414 995 752 226 1029 447 1009 . 543 508 882 290 169 Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 95 120 145 150 150 165 165 165 160 243 165 165 170 175 119 Average Speed 179 | 88 149 170 145 182 170 165 165 165 191 243 185 174 183 213 242 Slowest Speed 480 | 95 240 400 145 246 330 165 165 165 250 243 321 233 185 245 480 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 58 | 6 94 72 72 87 16 29 87 56 23 . 74 64 93 83 20 Regions Visited 15 Branch Regions 8 Pre-discovered Areas 10 | . . . 1 . . . 2 1 6 . . . . . . Known Exits Taken 10 | . . . . . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . Scrap Searched 16 | . . . 1 . . . 1 2 . . 3 5 . 4 . Spaces Dug 40 | . . . . . . . 1 . 28 . . . 2 . 9 Terrain Destroyed 645 | . 8 . . 38 . . 1 1 36 . 95 101 62 133 170 Melee . | . . . . . . . . . . . . . . . . Projectile 181 | . . . . 5 . . 1 1 36 . 10 11 13 59 45 AOE 463 | . 8 . . 33 . . . . . . 85 90 49 73 125 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Jun Mat Mat Min Mat Fac Low Zio Pro Fac Fac Upp Upp War Pro Res Total 13504 | 185 1019 1614 419 1837 905 226 1047 457 1740 12 722 587 925 718 1091 Wait 956 | . 51 210 6 168 47 . . 2 311 . . 9 . 34 118 Move 11341 | 129 869 1192 413 1513 784 225 1028 446 1304 9 677 554 881 585 732 Hop . | . . . . . . . . . . . . . . . . Pick Up 231 | 14 31 54 . 25 4 . 8 2 13 . 10 6 12 6 46 Fast Attach 20 | 1 . 5 . 2 1 . . . 1 . . . . 2 8 Attach 108 | 5 7 9 . 3 2 . . . 6 2 9 6 6 12 41 Detach 5 | . . 2 . . . . . . . . . . 1 . 2 Swap 135 | 1 10 27 . 30 13 1 2 1 24 1 3 1 6 5 10 Drop 165 | 1 15 55 . 38 7 . 8 3 14 . 2 . 6 3 13 Fire 487 | 34 36 60 . 58 23 . 1 3 67 . 21 11 9 43 121 Melee . | . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 24 | . . . . . 24 . . . . . . . . . . Rewire 32 | . . . . . . . . . . . . . 4 28 . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: [*Fac] / *Low) -7/Lower Caves -6/Zion -5/Proximity Caves -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research History --------- Turn | Location | Event 29 | -11/Junkyard | Discovered new exit (range 16) 199 | -11/Junkyard | Entered Materials 329 | -10/Materials | Build established: Mutant 595 | -10/Materials | Discovered new exit (range 6) 671 | -10/Materials | Discovered new exit (range 15) 824 | -10/Materials | Discovered new exit (range 15) 1233 | -10/Materials | Discovered new exit (range 5) 1709 | -10/Materials | Entered another Materials area 1709 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2101 | -9/Materials | Build established: Tank 2907 | -9/Materials | Discovered new exit (range 15) 3078 | -9/Materials | Build established: Scavenger-Tank 3705 | -9/Materials | Discovered new exit (range 14) 4143 | -9/Materials | Discovered new exit (range 6) 4272 | -9/Materials | Entered Mines 4525 | -9/Mines | Discovered new exit (range 10) 4844 | -9/Mines | Discovered new exit (range 8) 4848 | -9/Mines | Met a Derelict testing a Signal Generator 4877 | -9/Mines | Entered Materials 4877 | -8/Materials | Accompanied by 1 ally 4877 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 5262 | -8/Materials | Discovered new exit (range 3) 5313 | -8/Materials | Found Powered Armor 5316 | -8/Materials | Found Powered Armor 5319 | -8/Materials | Found Powered Armor 5322 | -8/Materials | Found Powered Armor 5616 | -8/Materials | Build established: Tank 6474 | -8/Materials | Discovered new exit (range 13) 8044 | -8/Materials | Discovered new exit (range 16) 8080 | -8/Materials | Entered Factory 8080 | -7/Factory | Evolved 2 slots: Utility x2 8383 | -7/Factory | Discovered new exit (range 15) 8611 | -7/Factory | Discovered new exit (range 16) 9587 | -7/Factory | Identified exit to Lower Caves 9587 | -7/Factory | Entered Lower Caves 9793 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 9795 | -7/Lower Caves | Identified exit to Zion 9889 | -7/Lower Caves | Build established: Gunner 9960 | -7/Lower Caves | Entered Zion 10093 | -6/Zion | System corruption cleaned by Quarantine Array 10229 | -6/Zion | Found CR-A16's Pointy Stick 10398 | -6/Zion | Found Prototype Special Weapon 10402 | -6/Zion | Found Prototype Special Weapon 10406 | -6/Zion | Found Prototype Special Weapon 10409 | -6/Zion | Found Prototype Special Weapon 10507 | -6/Zion | Learned location of Warlord (-4) 10585 | -6/Zion | Learned location of Quarantine (-3) 10923 | -6/Zion | Imprinted 10925 | -6/Zion | Declared Zion's savior 11502 | -6/Zion | Discovered new exit (range 16) 11525 | -6/Zion | Identified exit to Proximity Caves 11675 | -6/Zion | Entered Proximity Caves 11675 | -5/Proximity Caves | Accompanied by 4 allies 11687 | -5/Proximity Caves | Learned location of Armory (-4) 12393 | -5/Proximity Caves | Discovered new exit (range 5) 12410 | -5/Proximity Caves | Identified exit to Factory 12428 | -5/Proximity Caves | Entered Factory 12428 | -5/Factory | Accompanied by 3 allies 12428 | -5/Factory | Evolved 4 slots: Propulsion x1, Utility x3 12840 | -5/Factory | Build established: Tank 13099 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-1 13117 | -5/Factory | Retrieved Zion intel report: Trap Installations 13180 | -5/Factory | Build established: Scavenger-Tank 13214 | -5/Factory | Spotted B-75 Beast 13238 | -5/Factory | Retrieved Zion intel report: Guard Positions 13271 | -5/Factory | Garrison activated, responded to threat 13766 | -5/Factory | Terminal network hard line cut 13944 | -5/Factory | Garrison activated, responded to threat 14016 | -5/Factory | Build established: Scavenger-Mutant 15348 | -5/Factory | Build established: Mutant 15444 | -5/Factory | Discovered new exit (range 15) 15475 | -5/Factory | Identified exit to Factory 15480 | -5/Factory | Entered another Factory area 15480 | -4/Factory | Evolved 2 slots: Utility x2 15484 | -4/Factory | Discovered new exit (range 8) 15499 | -4/Factory | Identified exit to Upper Caves 15506 | -4/Factory | Entered Upper Caves 15507 | -4/Upper Caves | Encountered a Warlord checkpoint 15615 | -4/Upper Caves | Spotted B-86 Titan 15789 | -4/Upper Caves | Identified RU-N14's Throwing Claymores (x4) 15808 | -4/Upper Caves | Destroyed B-86 Titan 15810 | -4/Upper Caves | Build established: Tank 15838 | -4/Upper Caves | Lost 11 parts (2n5u4w) 16156 | -4/Upper Caves | Identified exit to Upper Caves 16355 | -4/Upper Caves | Learned Research garrison access intel 16468 | -4/Upper Caves | Lost 3 parts (2u1w) 16731 | -4/Upper Caves | Build established: Mutant 16856 | -4/Upper Caves | Entered another Upper Caves area 16858 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 17563 | -4/Upper Caves | Build established: Skirmisher 17612 | -4/Upper Caves | Learned Research emergency access door positions 17649 | -4/Upper Caves | Discovered new exit (range 16) 17669 | -4/Upper Caves | Identified exit to Warlord 17880 | -4/Upper Caves | Entered Warlord 17985 | -4/Warlord | Opened side exit 18115 | -4/Warlord | System corruption cleaned by Quarantine Array 18288 | -4/Warlord | Build established: Mutant 18846 | -4/Warlord | Rebuked by Warlord 18871 | -4/Warlord | Warlord's base attacked by MAIN.C 19024 | -4/Warlord | Found Prototype Energy Cannon 19025 | -4/Warlord | Identified Vortex Cannon 19029 | -4/Warlord | Found Prototype Energy Gun 19030 | -4/Warlord | Identified Vortex Rail 19037 | -4/Warlord | Found Vortex Rail 19041 | -4/Warlord | Found Vortex Cannon 19221 | -4/Warlord | Warlord forces counterattacked 19473 | -4/Warlord | Spotted Executioner 19484 | -4/Warlord | Destroyed Executioner 19509 | -4/Warlord | Destroyed 8 combat bots 19533 | -4/Warlord | Discovered new exit (range 14) 19546 | -4/Warlord | Warlord base infiltrated, sounded retreat 19552 | -4/Warlord | Identified exit to Proximity Caves 19554 | -4/Warlord | Entered Proximity Caves 19726 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 20201 | -3/Proximity Caves | Spotted B-86 Titan 20293 | -3/Proximity Caves | Lost 6 parts (2n2u2w) 20870 | -3/Proximity Caves | Discovered new exit (range 15) 20907 | -3/Proximity Caves | Identified exit to Research 21037 | -3/Proximity Caves | Entered Research 21037 | -3/Research | Accompanied by 2 allies 21037 | -3/Research | Evolved 2 slots: Utility x2 21039 | -3/Research | Loaded intel: 4 garrison access locations 21041 | -3/Research | Build established: Derelict-Gunner 21298 | -3/Research | Lost 5 parts (2n2u1w) 21715 | -3/Research | Lost 4 parts (2n2w) 22074 | -3/Research | Build established: Derelict-Tank 22207 | -3/Research | Zion Recon squad teleported in 22356 | -3/Research | Terminal network hard line cut 22758 | -3/Research | Build established: Derelict-Skirmisher 22872 | -3/Research | System corruption reached 10% 22902 | -3/Research | Lost 7 parts (1n4u2w) 23227 | -3/Research | Lost 4 parts (1n3u) 23278 | -3/Research | Found Antimissile System 23327 | -3/Research | Garrison activated, responded to threat 23341 | -3/Research | Core integrity fell below 50% 23383 | -3/Research | Destroyed 9 combat bots 23397 | -3/Research | Core integrity fell below 20% 23411 | -3/Research | Self-destructed Last Messages --------------- 23397_ U-05 Engineer builds a Wall. 23397_ U-05 Engineer lays Concrete. 23398_ U-05 Engineer builds a Wall. 23399_ K-01 Serf collects debris. 23399_ U-05 Engineer builds a Wall. 23401_ U-05 Engineer lays Concrete. 23401_ RU-N14's Throwing Claymores destroyed. 23402_ U-05 Engineer lays Concrete. 23403_ K-01 Serf collects debris. 23404_ The unstable cave ceiling collapses. 23404_ U-05 Engineer builds a Wall. 23406_ K-01 Serf collects debris. 23406_ U-05 Engineer lays Concrete. 23408_ The unstable cave ceiling collapses. 23408_ U-05 Engineer builds a Wall. 23408_ U-05 Engineer lays Concrete. 23409_ /FC:X9BQKNRZN#DG:RZTM>8ON 23409_ The unstable cave ceiling collapses. 23409_ K-01 Serf collects debris. [Achievement: Overachiever] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????+?????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????#??? ?????????????????????? | | ?????????????#??#????#???????""??????????????????? | | ???????????????##?????#?#? ??"????"??????????????? | | ??????????????##?????????? ? ? ? ???????????? | | ?????????#?##?????# ??##??????? ?????????????????? | | ???????????? ?#?????#??#??????+?#???#???????????? | | ?????????? ?? ?# #+######????? ?#?#????????????? | | ??????""G""? ? ????? # ??? ?????????? | | ???????" " ! ? ? #? #??????????????? | | ???????"?"??? ?????? +??????????????? | | ???????? ? # ?? ?? #??? ? ????????? | | ?????? ??? ? u ? ??? #? ?? ?????????? | | ???????#??##### +#### #####?#????????? | | ???? ?? ? gR! ??????????? | | ????? ???? %%k ?? ??????? | | ???? ? ?? g ?? ?????? | | ?????? ?? ?????? | | ????? ?? ?????????? | | ????? ??#+#### # ## +######??##????????? | | ???? ???? """"?? ## ?? ????? | | ???????? # # """"" ?? ?????? | | ???? ??? ""? ? ?## @p # """"? ??????"?????? | | ????? ? ? "?? ?## ##?????????? | | ????? ??? """? ?### # #? ?"??????? | | ?????? ?????? ? ?### ## ## ???????? | | ????????? ? ??? ##; ##? #?? ???????? | | ???? ? # ???? ??### #??? = ##??#??????? | | ?????##??##?##?#+?## m % ###?#+######??#???????? | | ?????? ? ?##? ### [ ## ? ####??#????????? | | ?# ??+?? ??##? #?# u ##? ?##?#### ???????? | | ???? ?? ? ? ##???######p##### ? #?#?#???#??????? | | ?????#?? ??#? #? # #??? # ? "??? ??????? | | ?? ? ? ? ?#?## ?### # ? ?# ?"?? #?????? | | #??? ??? ? #? ## #? ???? ? ?"?????????? | | ??????##?#??#? ## # ??? # ? ???????????? | | ??? ??????? ?? ?? ?######/### ? ?? ? ???????????? | | ???? ??#?#?#?# ? ##?## + ? #?? ?? ??????? | | ??? ???? ?? ? ??#?### ## ? ?#? ? ?? ??????? | | ?????# ? ? ############ ##? ? ? ?? ? ???????? | | ?? ? +? ???# #?# #? ? ?#? ? ?????????? | | ##?? # ? ? # ### ####+######???#???????? | | #? #? ?# ## ?????????? | | ?#? # ? # ! ## ????????? | | ## ? ???#??## !! + ???? ????? | | ## ?#?##??# !! ## ?????????? | | #? ? ###?#### ## ?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 141 Energy Generation 23 Energy Capacity 740 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 110 Additional Mass Support 9 Armor Coverage 525 Resistance: TH 25 Resistance: EX 50 Utility Shielding 66 Weapon Shielding 33 Point Defense Rating 240 Evasion (%) 44 Targeting Accuracy 8 Armor Integrity Analysis 30 Recoil Reduction 9 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- No Explosion For You Overachiever Challenges ------------ None Game ------ Seed LaserBehemothFemtoactuators Manual? 0 Play Time 04:24:31 Cumulative 172.8 hours Start 2023.09.16 @ 16:18:33 End 2023.09.19 @ 08:06:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 47 Rogue 47 Adventurer 0 Explorer 0 Win Type - Total 6 Types 6/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 56 Achievement% 50 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c78e902c-19dd-450c-82fb-264148f123f9