Cogmind - Beta 13 X2 @@@ ROGUE MODE // 2024.01.06 @ 22:43:41 Player: Minty Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (58) 290 Value Destroyed (1410) 1410 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4120 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 210/300 Energy 97/100 System Corruption 0% Temperature Cool (64) Movement Flying (35) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- VTOL Module > --- UTILITY (5) ------ Terrain Scan Processor Advanced Targeting Computer Improved Melee Analysis Suite System Shield > --- WEAPON (4) ------- Improved Medium Laser > --- INVENTORY (5) ---- Micro Nuclear Core Terrain Scanner Advanced Beam Rifle Autogun Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Advanced Targeting Computer Improved Melee Analysis Suite Hacking Suite System Shield > --- WEAPON ----------- Advanced Beam Rifle Advanced Beam Rifle Greatsword > --- INVENTORY -------- Micro Nuclear Core Advanced Beam Rifle Advanced Beam Rifle [Rating: 43] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit VTOL Module Utility Improved Heat Sink Device Improved Heat Sink Storage Small Storage Unit Processor Terrain Scan Processor Hackware System Shield Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Ballistic Gun Autogun Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Hammer Slashing Weapon Greatsword Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 1 | . . . 1 . Utility 3 | . . 2 1 . Weapon 2 | . . . . 2 Parts Attached 66 | . 11 17 25 13 Power 5 | . . 1 3 1 Engine 3 | . . 1 2 . Core 2 | . . . 1 1 Reactor . | . . . . . Propulsion 13 | . . 4 7 2 Treads . | . . . . . Leg 11 | . . 4 7 . Wheel . | . . . . . Hover . | . . . . . Flight 2 | . . . . 2 Utility 16 | . 3 5 5 3 Device 7 | . 2 3 1 1 Storage . | . . . . . Processor 7 | . 1 2 2 2 Hackware 2 | . . . 2 . Protection . | . . . . . Artifact . | . . . . . Weapon 32 | . 8 7 10 7 Energy Gun 20 | . 5 4 8 3 Energy Cannon . | . . . . . Ballistic Gun 2 | . . 1 . 1 Ballistic Cannon . | . . . . . Launcher 2 | . 2 . . . Special Weapon 4 | . 1 2 1 . Impact Weapon 1 | . . . 1 . Slashing Weapon 3 | . . . . 3 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 1 1 . Corrupted Parts 2 | . . . 2 . System Corruption 15 | . . . 15 . Parts Lost 27 | . . 5 11 11 Power 4 | . . 1 1 2 Propulsion 8 | . . 1 4 3 Utility 4 | . . 1 1 2 Weapon 11 | . . 2 5 4 Highest Loss Streak 9 | . . 2 8 9 To Critical Strikes . | . . . . . Average Slot Usage (%) 89 | . 97 98 84 75 Engine 8 | . 14 10 6 . Core 1 | . . . . 5 Leg 20 | . 28 20 20 11 Device 13 | . 11 22 12 5 Storage 3 | . 14 . . . Processor 12 | . . 22 13 15 Hackware 6 | . . . 16 13 Energy Gun 17 | . 23 18 13 13 Special Weapon 1 | . 2 1 . . Slashing Weapon 1 | . . . . 5 Naked Turns . | . . . . . Heaviest Build 16 | 12 16 13 15 16 Greatest Support 30 | 20 20 20 30 30 Greatest Overweight (x) 1 | . . 1 1 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | . 8 8 5 5 Average Capacity 5 | . 8 5 5 5 Most Carried 8 | . 8 7 5 5 Average Carried 4 | . 6 4 4 4 Final Capacity 8 | 8 8 5 5 5 Final Carried 8 | 6 8 5 5 4 Class Distribution -------------------- 31% | Mutant 30% | Scavenger-Mutant 16% | Hacker-Gladiator 12% | Skirmisher 8% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Hacker-Gladiator | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 703 | 200 90 200 169 44 Remotely . | . . . . . Salvage Created 1934 | . 547 496 661 230 Parts 111 | . 44 33 20 14 Haulers Intercepted 2 | . 1 . 1 . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 37 | . 8 12 11 6 Melee 3 | . . . . 3 Guns 23 | . 3 10 7 3 AOE 5 | . 5 . . . Classes Destroyed 12 | . 8 1 3 . Worker 4 | . 4 . . . Builder 5 | . 3 1 . 1 Hauler 2 | . 1 . 1 . Recycler 3 | . 2 1 . . Mechanic 1 | . . . 1 . Operator 2 | . 1 . 1 . Watcher 4 | . 2 2 . . Swarmer 14 | . 6 4 . 4 Grunt 18 | . 2 6 8 2 Brawler 1 | . . . 1 . Sentry 2 | . . 2 . . Hunter 2 | . . . 2 . Best Kill Streak 6 | . 5 6 5 2 Combat Bots Only 5 | . 3 5 3 2 Max Kills in Single Turn 2 | . 2 2 1 1 Gunslinging 1 | . . 1 . . Exploded 2 | . 2 . . . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 388 | . 37 91 127 133 Missed 116 | . 17 30 35 34 Damage Taken 3730 | . 189 733 1326 1482 Core 1429 | . 26 187 515 701 Absorbed by Shields . | . . . . . Core Remaining (%) 62 | 100 89 53 6 . Volleys Fired 156 | . 46 52 30 28 Largest 3 | . 2 2 2 3 Hottest 200 | . 150 200 165 172 Shots Fired 267 | . 86 90 52 39 Gun 247 | . 75 82 51 39 Cannon . | . . . . . Launcher 5 | . 3 2 . . Special 15 | . 8 6 1 . Kinetic . | . . . . . Thermal 259 | . 83 88 52 36 Explosive 5 | . 3 2 . . Electromagnetic 3 | . . . . 3 Robot Hit Streak 17 | . 5 13 11 17 Robot Miss Streak 4 | . 3 3 2 4 Penetration Max . | . . . . . Secondary Targets 7 | . 1 3 2 1 Max Gunslinging Chain 1 | . 1 1 1 1 Shots Hit Robots 176 | . 36 61 46 33 Core Hits 72 | . 27 19 17 9 Critical Kills 1 | . . . 1 . Critical Parts Destroyed 1 | . . . 1 . Critical Strikes 16 | . 5 5 4 2 Burn 14 | . 5 5 2 2 Smash 2 | . . . 2 . Melee Attacks 19 | . . . 12 7 Impact 12 | . . . 12 . Slashing 7 | . . . . 7 Piercing . | . . . . . Sneak Attacks 3 | . . . 2 1 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3690 | . 775 1149 957 809 Guns 2641 | . 475 1004 622 540 Cannons . | . . . . . Explosions 383 | . 276 107 . . Melee 586 | . . . 317 269 Ramming 32 | . . 14 18 . Kinetic . | . . . . . Thermal 2657 | . 499 1028 622 508 Explosive 383 | . 276 107 . . Electromagnetic 32 | . . . . 32 Impact 317 | . . . 317 . Slashing 269 | . . . . 269 Piercing . | . . . . . Highest Corruption 21 | . . . 21 . Average Corruption 6 | . . . 6 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 7 | . . . 7 . Message Errors 2 | . . . 2 . Matter Fused 2 | . . . 2 . Heat Flow Errors 2 | . . . 2 . Energy Discharges 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 193 | . 7 12 101 73 Projectiles . | . . . . . Explosions 19 | . 7 12 . . Melee 174 | . . . 101 73 Knockbacks 2 | . . . 2 . Impact 1 | . . . 1 . Kinetic . | . . . . . Secondary 1 | . . . 1 . Self-Inflicted Damage 8 | . . . 8 . Shots . | . . . . . Rammed 5 | . . . 5 . Targets Rammed 10 | . . 5 5 . Kicked 5 | . . 5 . . Crushed . | . . . . . Highest Temperature 315 | . 129 315 198 248 Average Temperature 76 | . 57 86 59 82 Received Heat Transfer 1302 | . 57 264 684 297 Effects 3 | . . 3 . . Energy Bleed 1 | . . 1 . . Interference 2 | . . 2 . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 7 | . . . 7 . Impact Corruptions 6 | . . . 6 . Robots Melted 2 | . . 2 . . Combat Hostiles 2 | . . 2 . . Parts Melted 18 | . 3 10 4 1 Heat Transferred 7156 | . 1778 2677 1517 1184 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 400 | . 232 400 354 136 Initial 135 | . . 72 135 74 Average 153 | . 92 229 211 82 Maximum Alert Level 2 | . 1 2 1 . Low Security (%) 72 | . 92 42 55 100 Level 1 25 | . 7 50 44 . Level 2 1 | . . 6 . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . . 2 2 2 Investigation 2 | . . . 1 1 Extermination . | . . . . . Reinforcement 4 | . . 2 1 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 7 | . 4 3 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 68 | . 16 24 15 13 Peak Tracking Total 7 | . 4 5 4 7 Tactical Retreats 4 | . . . . 4 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 2 | . . . 2 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed 6 | . 6 . . . Reused 1 | . 1 . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 1 | . 1 . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 1 | . . 1 . . Max in Single Turn 1 | . . 1 . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 10 | . 2 2 3 3 Terminals 7 | . 2 1 2 2 Fabricators 1 | . . . . 1 Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 2 | . . 1 1 . Garrison Access . | . . . . . Total Hacks 36 | . 8 6 13 9 Successful 20 | . 3 2 10 5 Failed 16 | . 5 4 3 4 Catastrophic 1 | . . . . 1 Database Lockouts . | . . . . . Manual 10 | . 1 2 2 5 Terminals 24 | . 8 3 7 6 Fabricators 3 | . . . . 3 Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 9 | . . 3 6 . Garrison Access . | . . . . . Terminal Hacks 10 | . 3 . 5 2 Prototype ID Bank 2 | . . . 2 . Emergency Access Points 1 | . 1 . . . Alert Level 2 | . . . 2 . Locate Traps 1 | . . . . 1 Reprogram Traps 1 | . 1 . . . Dispatch Records 1 | . 1 . . . Recall Reinforcements 1 | . . . . 1 Hauler Manifests 1 | . . . 1 . Fabricator Hacks 2 | . . . . 2 Load Schematic 1 | . . . . 1 Build 1 | . . . . 1 Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 6 | . . 2 4 . Insert Component 3 | . . 1 2 . Analyze 3 | . . 1 2 . Garrison Access Hacks . | . . . . . Unauthorized Hacks 2 | . . . 1 1 Terminals 1 | . . . . 1 Botnet 1 | . . . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . . 1 . Extract 1 | . . . 1 . Garrison Access . | . . . . . Data Cores Recovered 1 | . 1 . . . Used . | . . . . . Hacking Detections 8 | . 2 1 2 3 Full Trace Events 3 | . 1 1 . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 6 | . . 1 5 . Parts Built 1 | . . . . 1 Authchips . | . . . . . Time 99 | . . . . 99 Total Part Build Rating 2 | . . . . 2 Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 3 | . . 1 2 . Part Schematics Acquired 3 | . . 1 2 . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 2019 | . 569 509 486 455 Spaces Moved 1166 | 1 322 259 270 314 Core 29 | . . . 26 3 Treads . | . . . . . Legs 1091 | 1 322 259 244 265 Wheels . | . . . . . Hover . | . . . . . Flight 46 | . . . . 46 Fastest Speed 32 | 120 120 120 50 32 Average Speed 116 | 120 120 123 114 108 Slowest Speed 190 | 120 120 190 190 190 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 3 | . . . . 3 Cave-ins Triggered . | . . . . . Exploration Rate (%) 22 | 2 47 26 24 11 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . 1 1 . . Unknown Exits Taken 2 | 1 . . 1 . Scrap Searched . | . . . . . Spaces Dug 6 | . 5 1 . . Terrain Destroyed 34 | . 20 14 . . Melee . | . . . . . Projectile 8 | . 5 3 . . AOE 26 | . 15 11 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 1494 | . 402 342 375 375 Wait 22 | . 5 1 11 5 Move 1156 | . 321 258 269 308 Hop 3 | . . . . 3 Pick Up 24 | . 9 3 8 4 Fast Attach 20 | . 1 4 9 6 Attach 22 | . . 6 9 7 Detach 11 | . . . 6 5 Swap 24 | . 10 7 7 . Drop 27 | . 10 6 9 2 Fire 156 | . 46 52 30 28 Melee 19 | . . . 12 7 Ram 5 | . . . 5 . Kick 5 | . . 5 . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 128 | -10/Materials | Discovered new exit (range 11) 305 | -10/Materials | Build established: Mutant 556 | -10/Materials | Discovered new exit (range 3) 569 | -10/Materials | Identified exit to Materials 570 | -10/Materials | Entered another Materials area 570 | -9/Materials | Evolved 2 slots: Utility x2 1076 | -9/Materials | Discovered new exit (range 4) 1078 | -9/Materials | Identified exit to Materials 1079 | -9/Materials | Entered another Materials area 1079 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1101 | -8/Materials | Build established: Scavenger-Mutant 1411 | -8/Materials | Lost 8 parts (1p3n1u3w) 1430 | -8/Materials | Core integrity fell below 50% 1455 | -8/Materials | System corruption reached 10% 1458 | -8/Materials | Lost 3 parts (1n2w) 1459 | -8/Materials | Core integrity fell below 20% 1521 | -8/Materials | Discovered new exit (range 16) 1565 | -8/Materials | Entered Factory 1565 | -7/Factory | Evolved 2 slots: Weapon x2 1900 | -7/Factory | Build established: Hacker-Gladiator 1950 | -7/Factory | Core integrity fell below 50% 1961 | -7/Factory | Fabricated Imp. Medium Laser? 1982 | -7/Factory | Lost 9 parts (1p2n2u4w) 1998 | -7/Factory | Core integrity fell below 20% 2020 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01943_ Adv. Beam Rifle destroyed. 01943_ Critical hit (Burn: +37). 01944_ Shock Rifle destroyed. 01944_ Mic. Nuclear Core destroyed. 01950_ G-47 Trooper destroyed. 01951_ Greatsword destroyed. 01954_ Acquired Autogun. 01956_ Acquired VTOL Module. 01958_ Acquired 28 matter. 01961_ >> FABRICATOR: Completed Imp. Medium Laser? 01966_ Acquired Imp. Medium Laser. 01983_ S-27 Virus suffers critical hit (Burn). 01983_ S-27 Virus destroyed. 01985_ Acquired VTOL Module. 01987_ Acquired Lgt. Nuclear Core. 01992_ Destroyed Autogun. 01999_ Lgt. Nuclear Core destroyed. 02000_ VTOL Module destroyed. 02002_ Critical hit (Burn: +37). 02007_ G-47 Trooper destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????# #??? | | ????????????????????????????????????????# #??? | | ????????????????????????????????????????# #### | | ????????????????????????????????????????# # | | ????????????????????????????????????????# # | | ????????????????????????????????????????# # | | ????????????????????????????????????????# # | | ????????????????????????????????????????# # | | ??????????????????????????????????????### *# | | ??????????????????????????????? / %/ | | ??????????????????????????????? # # % | | ????????????????????????????????????????# # =% | | ???????????????????????#?#????#?????????# #### | | ????????????????????????#???????????????# | | ??????????????????????????????? ????????# | | ??????????????????????#??????#??????????# """ """ | | ????????????????????????#???????????????# """ """ | | ????????????????? ?############+#???###?# """ """ | | ?????????????????? # ### """ """ | | ???????????????????# #?# | | ???????????????????# """"" """"" #?# !! """ | | ???????????????????# """"" """"" #?# !! """ | | ????????????????? ?# """ """ #?# !! """ | | ???????????????????# #?#! """ | | ???????????????????# g #?# | | ???????????????????# @ %= #?# """ | | ????????????????#?###########+########### """ " | | ????????????????????#?????# % """ " | | ??????????????????? """ F | | ??????????????? " | | ???????????????? | | ???????????????? ###### | | ???????????????? ??#????###################### | | ???????????????? ?????????? ????????#?# ?# | | ????????????????????????? ? ?#????????# ?# | | ??????????????????? ???? ?????????????# ! # | | ???????????????????? ????? ??#???##???# # | | ?????????????????????? ?????????####### + | | ???????????????????????? ?? ??? !# # | | ???????????????????????????? ? """ [ # ! # | | ?????????????????????????????# """ # ?# | | ?????????????????????????????# """ ] # ?# | | ?????????????????????????????? !#######??# | | ?????????????????????????????? """ #????????# | | ???????????????????????????????""" #????????# | | ?????????????????????????????????" #????????# | | ??????????????????????????????????? #????????# | | ?????????????????????????????????####+########## | | ?????????????? ??????????????????# | | ??????????? ?????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 85 Evasion (%) 63 Targeting Accuracy 16 Melee Accuracy 6 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Imp. Medium Laser | -9/Materials | Scanalyzed Adv. Targeting Computer | -8/Materials | Scanalyzed Hpw. Tractor Beam | -8/Materials | Scanalyzed EM Pulse Gun | -8/Materials | Extracted Lgt. EM Pulse Cannon | -8/Materials | Extracted Ion Cannon | -8/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Imp. Medium Laser | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SignalReflectiveSink Manual? 0 Play Time 00:16:53 Cumulative 576.2 hours Start 2024.01.06 @ 22:29:25 End 2024.01.06 @ 22:43:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 480 Rogue 207 Adventurer 123 Explorer 150 Win Type - Total 25 Types 19/0/4/1/0/0/0/1/0 Lore% 77 Gallery% 90 Achievement% 75 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 909fe202-ef21-4062-97ac-e296349b82e9