Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.16 @ 20:17:25 Player: block30 Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (44) 220 Value Destroyed (1825) 1825 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4985 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 112/150 System Corruption 7% Temperature Cool (0) Movement Core (150) Ox2 Location -7/Lower Caves Parts ------- > --- POWER (3) -------- Micro Nuclear Core > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Large Storage Unit Advanced Weight Redist. System Transmission Jammer > --- WEAPON (2) ------- Gatling Laser Scythe > --- INVENTORY (15) --- Improved Heat Sink Improved Cooling System KE Penetrator Remote Datajack Mining Laser Great Maul Makeshift Spear Peak State ------------ > --- POWER ------------ Light Nuclear Core Improved Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Advanced Weight Redist. System Improved Terrain Scan Processor Targeting Computer Transmission Jammer Layered Light Armor Plating > --- WEAPON ----------- Scythe Great Axe > --- INVENTORY -------- Armored Treads Armored Treads Improved Heat Sink Improved Cooling System Hardened Light Armor Plating Improved Medium Laser Gatling Laser Improved Light Cannon Remote Datajack Mining Laser Great Maul Makeshift Spear [Rating: 43] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Utility Targeting Computer Device Transmission Jammer Storage Large Storage Unit Processor Targeting Computer Protection Improved Utility Shielding Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Ion Cannon Ballistic Cannon Improved Light Cannon Launcher Improved Grenade Launcher Special Weapon Mining Laser Impact Weapon Great Maul Slashing Weapon Scythe Piercing Weapon Makeshift Spear Build | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Slots Evolved 6 | . . . . . 4 2 . Power 2 | . . . . . 1 1 . Propulsion . | . . . . . . . . Utility 4 | . . . . . 3 1 . Weapon . | . . . . . . . . Parts Attached 61 | 6 1 2 1 3 25 18 5 Power 13 | 1 . . . . 8 4 . Engine 4 | 1 . . . . 2 1 . Core 9 | . . . . . 6 3 . Reactor . | . . . . . . . . Propulsion 12 | 2 . . . . 6 4 . Treads 2 | . . . . . . 2 . Leg 10 | 2 . . . . 6 2 . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 13 | 1 1 . 1 . 4 5 1 Device 5 | . . . . . 2 3 . Storage 2 | 1 . . 1 . . . . Processor 2 | . 1 . . . 1 . . Hackware . | . . . . . . . . Protection 4 | . . . . . 1 2 1 Artifact . | . . . . . . . . Weapon 23 | 2 . 2 . 3 7 5 4 Energy Gun 11 | 2 . 1 . . 3 4 1 Energy Cannon 1 | . . . . . 1 . . Ballistic Gun . | . . . . . . . . Ballistic Cannon 2 | . . . . . 1 1 . Launcher 1 | . . . . . 1 . . Special Weapon 1 | . . . . 1 . . . Impact Weapon 1 | . . . . . . . 1 Slashing Weapon 2 | . . . . . . . 2 Piercing Weapon 4 | . . 1 . 2 1 . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . Parts Lost 30 | . . . . 2 10 10 8 Power 8 | . . . . . 3 3 2 Propulsion 7 | . . . . . 3 2 2 Utility 7 | . . . . . 2 2 3 Weapon 8 | . . . . 2 2 3 1 Highest Loss Streak 7 | . . . . 2 4 7 4 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 84 | . 93 100 100 86 84 77 79 Engine 6 | . 14 14 14 14 4 1 6 Core 7 | . . . . . 8 10 9 Leg 15 | . 28 28 28 28 15 7 10 Device 9 | . . . . . 9 12 15 Storage 9 | . 14 14 14 14 9 7 7 Processor 13 | . 7 14 14 14 16 15 5 Protection 4 | . . . . . 5 4 6 Energy Gun 8 | . 28 28 28 3 3 6 2 Ballistic Cannon 2 | . . . . . 3 2 2 Slashing Weapon 2 | . . . . . . . 9 Piercing Weapon 2 | . . . . 10 5 2 . Naked Turns . | . . . . . . . . Heaviest Build 53 | 12 12 12 27 27 45 53 53 Greatest Support 49 | 20 20 20 20 20 26 49 39 Greatest Overweight (x) 12 | . . . 1 1 12 9 1 Average Overweight (x) . | . . . . 1 1 2 1 Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 15 Average Capacity 13 | 7 8 8 9 15 15 15 15 Most Carried 14 | 3 1 3 7 6 13 12 14 Average Carried 7 | . . 2 5 5 8 9 9 Final Capacity 15 | 8 8 8 15 15 15 15 15 Final Carried 12 | . 1 3 6 6 11 12 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Matter Collected 1080 | 249 . . . 71 280 200 280 Remotely . | . . . . . . . . Salvage Created 1797 | . . . . 125 879 365 428 Parts 86 | . . . . 5 41 23 17 Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 14 | . . . . . . . 14 Prevented 1 | . . . . . . . 1 Kills | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Combat Hostiles Destroyed 37 | . . . . 3 17 10 7 Melee 17 | . . . . 2 9 . 6 Guns 8 | . . . . 1 4 3 . Cannons 7 | . . . . . 4 3 . AOE 4 | . . . . . . 4 . Classes Destroyed 12 | . . . . 3 4 5 . Worker 2 | . . . . . 1 1 . Builder 2 | . . . . . . 2 . Mechanic 1 | . . . . . . 1 . Watcher 3 | . . . . . 2 1 . Swarmer 2 | . . . . . . 2 . Grunt 17 | . . . . 1 11 2 3 Brawler 2 | . . . . 1 . . 1 Duelist 2 | . . . . . . 1 1 Sentry 10 | . . . . . 5 3 2 Hunter 1 | . . . . . 1 . . Programmer 2 | . . . . . . 2 . Assembled 1 | . . . . 1 . . . Best Kill Streak 9 | . . . . 2 3 9 3 Combat Bots Only 4 | . . . . 2 3 4 3 Max Kills in Single Turn 2 | . . . . 1 1 2 1 Gunslinging . | . . . . . . . . Exploded 1 | . . . . . . 1 . Melee 1 | . . . . 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Hostile Shots Fired 467 | . . . . 11 126 223 107 Missed 151 | . . . . 2 27 82 40 Damage Taken 4175 | . . . . 239 1474 1606 856 Core 1096 | . . . . 140 252 563 141 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 100 | . . . . . 53 47 . Core Remaining (%) 66 | 100 . . . 44 54 . . Volleys Fired 82 | . 1 1 . 8 34 34 4 Largest 2 | . 2 2 . 2 2 2 2 Hottest 128 | . 80 80 . 100 116 128 95 Shots Fired 131 | . 2 2 . 12 57 53 5 Gun 73 | . 2 2 . 11 25 30 3 Cannon 44 | . . . . . 32 10 2 Launcher 13 | . . . . . . 13 . Special 1 | . . . . 1 . . . Kinetic 33 | . . . . . 21 10 2 Thermal 70 | . . . . 1 36 30 3 Explosive 13 | . . . . . . 13 . Electromagnetic 15 | . 2 2 . 11 . . . Robot Hit Streak 20 | . . . . 7 12 20 6 Robot Miss Streak 2 | . . . . 2 2 2 1 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 144 | . . . . 12 72 42 18 Core Hits 78 | . . . . 5 31 31 11 Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . 1 Critical Strikes 12 | . . . . . 8 2 2 Burn 4 | . . . . . 2 2 . Blast 2 | . . . . . 2 . . Smash 1 | . . . . . . . 1 Sever 1 | . . . . . . . 1 Impale 4 | . . . . . 4 . . Melee Attacks 67 | . . . . 4 42 . 21 Impact 3 | . . . . . . . 3 Slashing 18 | . . . . . . . 18 Piercing 46 | . . . . 4 42 . . Sneak Attacks 1 | . . . . . 1 . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4033 | . . . . 264 1606 1514 649 Guns 874 | . . . . 99 280 472 23 Cannons 675 | . . . . . 519 156 . Explosions 926 | . . . . 40 . 886 . Melee 1558 | . . . . 125 807 . 626 Ramming . | . . . . . . . . Kinetic 469 | . . . . . 313 156 . Thermal 1021 | . . . . 40 486 472 23 Explosive 886 | . . . . . . 886 . Electromagnetic 99 | . . . . 99 . . . Impact 79 | . . . . . . . 79 Slashing 547 | . . . . . . . 547 Piercing 932 | . . . . 125 807 . . Highest Corruption 7 | . . . . 2 . 3 7 Average Corruption 4 | . . . . 2 . 2 5 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 36 | . . . . 4 . 6 26 Message Errors 9 | . . . . . . 1 8 Matter Fused 7 | . . . . . . 2 5 Heat Flow Errors 3 | . . . . 1 . . 2 Energy Discharges 7 | . . . . 1 . . 6 Data Loss (minor) 3 | . . . . 1 . . 2 Data Loss (major) 4 | . . . . 1 . 1 2 Misfires 1 | . . . . . . 1 . Alerts 1 | . . . . . . 1 . Weapon Failures 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 153 | . . . . 9 43 71 30 Projectiles 13 | . . . . . 2 11 . Explosions 69 | . . . . 9 . 60 . Melee 71 | . . . . . 41 . 30 Knockbacks 6 | . . . . . 3 2 1 Impact 1 | . . . . . . . 1 Kinetic 5 | . . . . . 3 2 . Secondary . | . . . . . . . . Self-Inflicted Damage 179 | . . . . 44 . 135 . Shots 7 | . . . . 1 . 6 . Rammed 1 | . . . . . . 1 . Targets Rammed 1 | . . . . . . 1 . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 441 | . 18 18 . 219 441 298 275 Average Temperature 97 | . 12 12 . 71 106 110 73 Received Heat Transfer 1308 | . . . . 18 792 348 150 Effects 4 | . . . . . 1 3 . Shutdowns 1 | . . . . . 1 . . Energy Bleed 2 | . . . . . . 2 . Interference 1 | . . . . . . 1 . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions 1 | . . . . . . . 1 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 10 | . . . . . 5 5 . Heat Transferred 2446 | . . . . 50 1184 1162 50 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Peak Influence 240 | . 15 5 . 33 240 234 . Initial 58 | . . 5 . . 12 58 . Average 66 | . 1 5 . 29 86 79 . Maximum Alert Level 1 | . . . . . 1 1 . Low Security (%) 92 | 100 100 100 . 100 90 88 . Level 1 7 | . . . . . 9 11 . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 9 | . 1 . . . 2 6 . Investigation . | . . . . . . . . Extermination 2 | . . . . . . 2 . Reinforcement 4 | . 1 . . . 2 1 . Assault . | . . . . . . . . Garrison 3 | . . . . . . 3 . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Distress Signals 4 | . . . . . 4 . . Communications Jammed 5 | . . . . . . 5 . Distress Signals 5 | . . . . . . 5 . Times Spotted 63 | . 1 . . 3 29 14 16 Peak Tracking Total 5 | . 1 . . 2 4 5 4 Tactical Retreats 6 | . . . . . 1 . 5 Traps | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Traps Triggered . | . . . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Machines Disabled . | . . . . . . . . Max in Single Turn . | . . . . . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Machines Accessed 5 | . 1 . 1 . 3 . . Terminals 3 | . 1 . . . 2 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . . . 1 . . Garrison Access . | . . . . . . . . Total Hacks 16 | . 2 . 9 . 5 . . Successful 15 | . 1 . 9 . 5 . . Failed 1 | . 1 . . . . . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 4 | . 2 . . . 2 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 3 | . . . . . 3 . . Garrison Access . | . . . . . . . . Terminal Hacks 12 | . 1 . 9 . 2 . . Record 10 | . 1 . 9 . . . . Locate Traps 1 | . . . . . 1 . . Dispatch Records 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 3 | . . . . . 3 . . Insert Component 2 | . . . . . 2 . . Analyze 1 | . . . . . 1 . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections . | . . . . . . . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . Part Schematics Acquired 1 | . . . . . 1 . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Turns Passed 4204 | 43 128 274 376 236 1300 957 890 Spaces Moved 1840 | 30 98 203 288 104 409 286 422 Core 64 | 6 . . . . 4 54 . Treads 70 | . . . . . . 70 . Legs 1706 | 24 98 203 288 104 405 162 422 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 190 190 170 190 Average Speed 183 | 106 120 120 128 190 208 266 190 Slowest Speed 650 | 120 120 120 190 190 650 500 190 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 29 | 3 18 33 66 29 37 10 39 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 2 | . . . . . . . 2 Spaces Dug 1 | . . . . 1 . . . Terrain Destroyed 66 | . . . . 4 2 60 . Melee . | . . . . . . . . Projectile 3 | . . . . 1 2 . . AOE 63 | . . . . 3 . 60 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Total 2447 | 41 106 230 295 125 757 422 471 Wait 319 | . 5 23 . 3 208 70 10 Move 1833 | 29 97 202 287 103 408 285 422 Hop . | . . . . . . . . Pick Up 62 | 6 2 2 4 2 29 14 3 Fast Attach . | . . . . . . . . Attach 42 | 6 1 . . 2 19 13 1 Detach 2 | . . . . 1 1 . . Swap 19 | . . 2 1 1 6 5 4 Drop 19 | . . . 1 1 10 . 7 Fire 82 | . 1 1 . 8 34 34 4 Melee 66 | . . . . 4 42 . 20 Ram 1 | . . . . . . 1 . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire 2 | . . . 2 . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -7/Lower Caves History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 44 | -11/Scrapyard | Entered Materials 87 | -10/Materials | Discovered new exit (range 16) 172 | -10/Materials | Entered Mines 202 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 204 | -10/Mines | Discovered new exit (range 5) 247 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 250 | -10/Mines | Found Prototype Device 311 | -10/Mines | Build established: Mutant 311 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 446 | -10/Mines | Entered Exiles 482 | -10/Exiles | Met 8R-AWN 506 | -10/Exiles | Met EX-HEX 549 | -10/Exiles | Met EX-BIN 669 | -10/Exiles | Met EX-DEC 797 | -10/Exiles | Discovered new exit (range 14) 822 | -10/Exiles | Entered Mines 825 | -9/Mines | Assembled infested the area 1031 | -9/Mines | Core integrity fell below 50% 1041 | -9/Mines | Discovered new exit (range 9) 1045 | -9/Mines | Learned location of Storage (-9) 1058 | -9/Mines | Entered Materials 1058 | -8/Materials | Evolved 4 slots: Power x1, Utility x3 1060 | -8/Materials | Identified Exp. Sensor Array 2229 | -8/Materials | Lost 4 parts (1p1n1u1w) 2288 | -8/Materials | Discovered new exit (range 16) 2358 | -8/Materials | Entered Factory 2358 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2705 | -7/Factory | Lost 7 parts (3p2n1u1w) 2895 | -7/Factory | Core integrity fell below 50% 2895 | -7/Factory | Garrison activated, responded to threat 3310 | -7/Factory | Discovered new exit (range 3) 3315 | -7/Factory | Entered Lower Caves 3316 | -7/Lower Caves | Core integrity fell below 20% 3573 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3655 | -7/Lower Caves | Lost 3 parts (1p2u) 4160 | -7/Lower Caves | Attracted the attention of an 0b10 base 4205 | -7/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 04176_ Acquired 10 matter. 04179_ System corrupted: Matter fused (-10). 04179_ Acquired Corrupted KE Penetrator. 04180_ Acquired 10 matter. 04183_ Corrupted Imp. Treads self-destruct mechanism malfunctions. 04191_ S-27 Virus springs to life. 04193_ Searching scrap... 04193_ Found Energy Filter. 04193_ Found Slug Cannon. 04193_ Found 38 Matter. 04195_ S-27 Virus springs to life. 04198_ Hrd. Light Armor Plating destroyed. 04198_ S-27 Virus knocked back. 04200_ S-27 Virus springs to life. 04202_ Acquired 10 matter. 04203_ System corrupted: Gatling Laser failed to cycle. 04205_ Carbon-fiber Leg destroyed. 04205_ Destroyed VTOL Module. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????#####??????????????????????? | | ?????????????????????? "???#??????????????????? | | ?????????????????????? s""#? #??????????????????? | | ??????????????????????# "#? #??????????????????? | | ??????????????????????# ""# #??????????????????? | | ??????????????????????# "# #??????????????????? | | ??????????????????????# ss / #??????????????????? | | ??????????????????????+ / #??????????????????? | | ??????????????????????+ s #??????????????????? | | ??????????????????????# ! ]/ #??????????????????? | | #?????????????????????# @"#?????????????????????? | | #?????????????????????# ""#?????????????????????? | | #????????????????###### s"#??#??????????????????? | | ##???????????????# ""#? #??????????????????? | | ###?????????????# = s"# #??????????????????? | | ##????# #######++####### #??????????????????? | | ###### % #??????????????????? | | #??????????????????? | | ### "### #####??????????????????? | | ### #### ##?????????????????????? | | #?## ## #### ###### ???????????? | | ##?####?# ##### #????????????? | | ## ##??###??## ###?????????????? | | ## ######### ##?????? ????????? | | ### ## ##?????? ???????? | | #?## # ### ######???? #???????? | | ##?# # ##### ##?# #?## ???? ##??????? | | #### # #???####??# ### ???? ???????? | | ## #?????????# ## ????# ???????? | | !=[ ### #?##??????# #? ???## #???????? | | !=] ####?# ## #??????# #?? ???# #????###? | | # !%[ #???## ##?????# #### ##?# #??## ## | | # ! ##??# % #?????? ?# ### #??# # | | # #??# #??????? ??# ## ##?# # | | # % [ #??# #????????# ??# ### # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 35 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 110 Jamming Range 12 Additional Mass Support 9 Armor Coverage 150 Utility Shielding 66 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 2 Energy Filtering 30 Item Schematics ----------------- Imp. Medium Laser | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Safety First Watch This! Challenges ------------ None Game ------ Seed ServoDrainedLoader Manual? 0 Play Time 00:42:03 Cumulative 8.2 hours Start 2024.06.16 @ 19:35:39 End 2024.06.16 @ 20:17:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 26 Adventurer 1 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 9 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 20/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 79614fdd-8015-4ad0-82b8-d6ada2b3a426