Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.02.02 @ 22:58:26 Player: User Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (71) 355 Value Destroyed (1332) 1332 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (121) 121 TOTAL SCORE: 3708 Bonus ------- High Alert Combat Kills 121 Cogmind --------- Core Integrity 135/550 Matter 42/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (300) Ox5 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ Large Storage Unit Salvage Targeting Computer Utility Shielding > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Ion Engine Light Ion Engine Heavy Ion Engine Aluminum Leg Aluminum Leg Light Armor Plating Hacking Suite Integration Mediator Light Cannon Scatter Rocket Array Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Salvage Targeting Computer Targeting Computer Utility Shielding Improved Weapon Shielding > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle Scatter Rocket Array > --- INVENTORY -------- Ion Engine Light Ion Engine Heavy Ion Engine Aluminum Leg Aluminum Leg Light Armor Plating Hacking Suite Integration Mediator Light Cannon Scatter Rocket Array [Rating: 27] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Tractor Beam Storage Large Storage Unit Processor Targeting Computer Protection Utility Shielding Weapon Light Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Scatter Rocket Array Build | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion . | . . . . . Utility 3 | . . 2 . 1 Weapon 1 | . . . . 1 Parts Attached 20 | . 4 4 8 4 Power 2 | . . . 1 1 Engine 2 | . . . 1 1 Core . | . . . . . Reactor . | . . . . . Propulsion 5 | . 2 . 3 . Treads 5 | . 2 . 3 . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 7 | . 2 2 1 2 Device 1 | . . 1 . . Storage 1 | . 1 . . . Processor 2 | . 1 . 1 . Hackware . | . . . . . Protection 3 | . . 1 . 2 Artifact . | . . . . . Weapon 6 | . . 2 3 1 Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 4 | . . 1 2 1 Ballistic Cannon 1 | . . 1 . . Launcher 1 | . . . 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . . 3 . Parts Lost 12 | . . 3 1 8 Power 1 | . . . . 1 Propulsion 4 | . . 1 1 2 Utility 3 | . . 1 . 2 Weapon 4 | . . 1 . 3 Highest Loss Streak 7 | . . 3 1 7 Average Slot Usage (%) 94 | . 92 88 96 92 Engine 11 | . 14 11 11 8 Treads 21 | . 27 16 22 13 Storage 11 | . 14 11 11 9 Processor 15 | . 7 11 18 17 Protection 9 | . . 11 11 17 Ballistic Gun 14 | . 28 11 8 17 Ballistic Cannon 5 | . . 9 10 . Launcher 3 | . . . 3 8 Naked Turns . | . . . . . Heaviest Build 42 | 12 24 28 36 42 Greatest Support 40 | 20 40 40 40 40 Greatest Overweight (x) 2 | . . 1 . 2 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 12 | . 12 10 10 10 Average Capacity 9 | . 9 10 10 10 Most Carried 10 | . 10 10 10 10 Average Carried 8 | . 6 9 9 9 Final Capacity 10 | 6 10 10 10 10 Final Carried 10 | 6 10 10 10 10 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Scr Mat Mat Sto Mat Matter Collected 1109 | 200 199 82 562 66 Remotely 59 | . . 59 . . Salvage Created 2256 | . 314 150 1433 359 Parts 162 | . 22 10 108 22 Haulers Intercepted 5 | . . 1 4 . Recyclers Shooed 3 | . . . 1 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Combat Hostiles Destroyed 43 | . 9 3 24 7 Guns 28 | . 9 . 13 6 Cannons 14 | . . 3 11 . AOE 1 | . . . . 1 Classes Destroyed 11 | . 4 2 4 1 Worker 7 | . . . 6 1 Builder 4 | . . . 3 1 Hauler 5 | . . 1 4 . Recycler 8 | . 1 . 5 2 Operator 1 | . . . 1 . Watcher 3 | . 1 . 1 1 Swarmer 17 | . 6 . 7 4 Grunt 18 | . 3 2 13 . Duelist 1 | . . . 1 . Sentry 5 | . . 1 3 1 Hunter 2 | . . . . 2 Best Kill Streak 11 | . 5 3 8 11 Combat Bots Only 6 | . 4 2 6 4 Max Kills in Single Turn 3 | . 1 1 2 3 Gunslinging . | . . . . . Exploded 1 | . . . . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Sto Mat Damage Taken 2486 | . 355 114 660 1357 Core 601 | . 30 32 124 415 Absorbed by Shields . | . . . . . Core Remaining (%) 83 | 100 88 . 61 . Volleys Fired 168 | . 40 7 90 31 Largest 2 | . 2 2 2 2 Hottest 58 | . 40 55 58 50 Shots Fired 316 | . 80 13 164 59 Gun 223 | . 80 6 81 56 Cannon 90 | . . 7 83 . Launcher 3 | . . . . 3 Special . | . . . . . Kinetic 313 | . 80 13 164 56 Thermal . | . . . . . Explosive 3 | . . . . 3 Electromagnetic . | . . . . . Robot Hit Streak 18 | . 7 7 13 18 Robot Miss Streak 5 | . 5 1 4 3 Penetration Max . | . . . . . Secondary Targets 7 | . 3 . . 4 Max Gunslinging Chain 1 | . 1 . . 1 Shots Hit Robots 215 | . 50 12 104 49 Core Hits 99 | . 18 4 53 24 Critical Hits 1 | . . . 1 . Critical Kills 1 | . . . 1 . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3219 | . 503 188 1561 967 Guns 1958 | . 503 81 775 599 Cannons 890 | . . 107 783 . Explosions 366 | . . . . 366 Melee . | . . . . . Ramming 5 | . . . 3 2 Kinetic 2848 | . 503 188 1558 599 Thermal . | . . . . . Explosive 366 | . . . . 366 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . . 1 . Average Corruption 1 | . . . 1 . Corruption Purged . | . . . . . Effects 2 | . . . 2 . Energy Discharges 1 | . . . 1 . Targeting Errors 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 6 | . . . . 6 Projectiles . | . . . . . Explosions 6 | . . . . 6 Melee . | . . . . . Knockbacks 8 | . . . 8 . Impact . | . . . . . Kinetic 8 | . . . 8 . Secondary . | . . . . . Self-Inflicted Damage 45 | . . . . 45 Shots 2 | . . . . 2 Rammed 5 | . . . 2 3 Targets Rammed 5 | . . . 2 3 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 22 | . 12 4 22 11 Average Temperature 7 | . 7 4 7 6 Received Heat Transfer 621 | . 36 42 147 396 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Peak Influence 656 | . 247 166 656 561 Initial 276 | . . 104 69 276 Average 333 | . 136 137 436 374 Maximum Alert Level 2 | . 1 . 2 2 Low Security (%) 27 | . 64 100 9 . Level 1 34 | . 35 . 28 63 Level 2 38 | . . . 61 36 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 9 | . 2 . 7 . Investigation 1 | . . . 1 . Extermination . | . . . . . Reinforcement 5 | . 2 . 3 . Assault . | . . . . . Garrison 3 | . . . 3 . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Sto Mat Distress Signals 3 | . 1 . 1 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 63 | . 14 3 33 13 Peak Tracking Total 5 | . 5 2 5 5 Tactical Retreats 2 | . . . 2 . Traps | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Traps Triggered 2 | . . . 2 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Scr Mat Mat Sto Mat Machines Disabled 1 | . . . 1 . Max in Single Turn 1 | . . . 1 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Sto Mat Machines Accessed 6 | . 2 1 3 . Terminals 5 | . 2 1 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 15 | . 4 4 7 . Successful 7 | . 1 2 4 . Failed 8 | . 3 2 3 . Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual 6 | . 4 2 . . Terminals 13 | . 4 4 5 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 2 | . . . 2 . Terminal Hacks 7 | . 1 2 4 . Robot Analysis 1 | . . . 1 . Prototype ID Bank 1 | . . . 1 . Open Door 1 | . . . 1 . Emergency Access Points 1 | . . 1 . . Alert Level 2 | . . 1 1 . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 2 1 1 . Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Scr Mat Mat Sto Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Sto Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Robot Analysis Total 1 | . . . 1 . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Scr Mat Mat Sto Mat Turns Passed 1535 | . 343 126 792 274 Spaces Moved 609 | 1 137 59 326 86 Core . | . . . . . Treads 599 | . 128 59 326 86 Legs 10 | 1 9 . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 120 | 120 120 160 160 180 Average Speed 163 | 120 157 167 160 183 Slowest Speed 200 | 120 160 180 160 200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 22 | 2 34 7 56 14 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 42 | . . . . 42 Terrain Destroyed 85 | . . . . 85 Melee . | . . . . . Projectile . | . . . . . AOE 85 | . . . . 85 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Sto Mat Total 841 | . 195 74 444 128 Wait . | . . . . . Move 605 | . 136 58 325 86 Hop . | . . . . . Pick Up 28 | . 10 4 11 3 Fast Attach . | . . . . . Attach 12 | . 4 3 3 2 Detach . | . . . . . Swap 8 | . . 1 5 2 Drop 15 | . 5 1 8 1 Fire 168 | . 40 7 90 31 Melee . | . . . . . Ram 3 | . . . . 3 Kick . | . . . . . Crush 2 | . . . 2 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 280 | -10/Materials | Discovered new exit (range 15) 309 | -10/Materials | Build established: Mutant 344 | -10/Materials | Entered another Materials area 344 | -9/Materials | Evolved 2 slots: Utility x2 415 | -9/Materials | Discovered new exit (range 11) 455 | -9/Materials | Lost 3 parts (1n1u1w) 470 | -9/Materials | Entered Storage 538 | -9/Storage | Garrison activated, responded to threat 1039 | -9/Storage | Found Prototype Launcher 1040 | -9/Storage | Identified Scatter Rocket Array 1043 | -9/Storage | Found Scatter Rocket Array 1045 | -9/Storage | Found Scatter Rocket Array 1238 | -9/Storage | Discovered new exit (range 16) 1262 | -9/Storage | Entered Materials 1262 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1533 | -8/Materials | Core integrity fell below 50% 1536 | -8/Materials | Self-destructed Last Messages --------------- 01514_ Y-45 Defender destroyed. 01514_ Switching to secondary target: Y-45 Defender. 01520_ Targeting Computer destroyed. 01523_ Imp. Assault Rifle destroyed. 01523_ Slammed into G-50 Soldier. 01523_ Salvage Targeting Computer permanently disabled. 01523_ Destabilizing: Short circuit. 01524_ Penetrated by Slug. 01526_ The unstable cave ceiling collapses. 01526_ K-01 Serf collects debris. 01528_ Slammed into G-50 Soldier. 01528_ Destabilizing: System interference. 01528_ Imp. Assault Rifle temporarily disabled. 01529_ Scatter Rocket Array destroyed. 01530_ Slug penetrates G-50 Soldier. 01530_ K-01 Serf collects debris. 01530_ Imp. Assault Rifle destroyed. 01533_ K-01 Serf collects debris. 01533_ Slammed into G-50 Soldier. 01535_ Scanalyzer disabled. 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""" ]] # """ """ ""?????? | | ?????????######????# # ???????? | | ???????????????????######################????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Utility Shielding 33 Weapon Shielding 66 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 2 Salvage Targeting 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RefineryFluxSink Manual? 0 Play Time 00:16:30 Cumulative 44.9 hours Start 2022.02.02 @ 22:44:19 End 2022.02.02 @ 22:58:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 82 Rogue 82 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 47 Achievement% 28 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 20/Terminus Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 63fc8860-eb07-427c-aec8-c966222a3292