Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.11 @ 17:04:10 Player: bschuck Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (53) 265 Value Destroyed (1472) 1472 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (119) 119 TOTAL SCORE: 3916 Bonus ------- High Alert Combat Kills 113 Follower Combat Kills 251 Friendly Fire -245 Cogmind --------- Core Integrity 0/550 Matter 168/300 Energy 80/100 System Corruption 4% Temperature Cool (27) Movement Walking (125) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Carbon-fiber Leg Titanium Leg > --- UTILITY (4) ------ Utility Shielding > --- WEAPON (4) ------- Flak Cannon Mini Grenade Launcher > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- Improved Heat Sink Melee Analysis Suite Utility Shielding Tractor Beam > --- WEAPON ----------- Plasma Cannon High-powered Shotgun Flak Cannon Axe > --- INVENTORY -------- Heavy EM Pulse Gun Plasma Cannon Improved Datajack Mining Laser [Rating: 31] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Utility Shielding Device Improved Heat Sink Storage Small Storage Unit Processor Melee Analysis Suite Protection Utility Shielding Weapon Axe Energy Gun Field Laser Energy Cannon Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Launcher Mini Grenade Launcher Special Weapon Plasma Flamer Slashing Weapon Axe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . . 1 . 1 Weapon 2 | . . . 1 . 1 Parts Attached 47 | 6 3 2 2 4 30 Power 7 | 1 . . . 1 5 Engine 5 | 1 . . . 1 3 Core 2 | . . . . . 2 Reactor . | . . . . . . Propulsion 12 | 2 . . . 2 8 Treads 2 | 2 . . . . . Leg 10 | . . . . 2 8 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 10 | 1 3 . 1 . 5 Device 3 | . . . . . 3 Storage 3 | 1 2 . . . . Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection 3 | . 1 . 1 . 1 Artifact . | . . . . . . Weapon 18 | 2 . 2 1 1 12 Energy Gun 5 | 1 . . 1 . 3 Energy Cannon 2 | . . . . . 2 Ballistic Gun 4 | 1 . . . 1 2 Ballistic Cannon 2 | . . . . . 2 Launcher 1 | . . . . . 1 Special Weapon 2 | . . 1 . . 1 Impact Weapon . | . . . . . . Slashing Weapon 1 | . . 1 . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . . . 1 Unidentified Prototypes . | . . . . . . Parts Lost 24 | . . . . 2 22 Power 5 | . . . . 1 4 Propulsion 4 | . . . . . 4 Utility 5 | . . . . . 5 Weapon 10 | . . . . 1 9 Highest Loss Streak 12 | . . . . 2 12 To Critical Strikes . | . . . . . . Average Slot Usage (%) 95 | . 90 100 100 98 89 Engine 9 | . 14 14 11 10 5 Treads 9 | . 28 28 22 2 . Leg 12 | . . . . 19 16 Device 3 | . . . . . 10 Storage 8 | . 12 14 11 11 2 Processor 2 | . . . . . 7 Protection 14 | . 5 14 22 22 9 Energy Gun 9 | . 14 10 11 11 6 Energy Cannon 2 | . . . . . 6 Ballistic Gun 7 | . 14 4 . 10 6 Ballistic Cannon 1 | . . . . . 4 Special Weapon 2 | . . 9 11 . . Slashing Weapon 7 | . . 3 11 11 6 Naked Turns . | . . . . . . Heaviest Build 29 | 12 13 15 21 23 29 Greatest Support 40 | 40 40 40 40 20 32 Greatest Overweight (x) 3 | 3 . . . 1 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 7 7 8 8 8 5 Most Carried 8 | 8 7 8 7 8 8 Average Carried 6 | 5 5 7 6 6 4 Final Capacity 8 | 8 8 8 8 8 5 Final Carried 8 | 6 7 8 7 8 . Class Distribution -------------------- 66% | Mutant 16% | Tank 9% | Scavenger-Tank 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Tank | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Scr Mat Min Mat Min Mat Matter Collected 1047 | 256 . 61 20 118 592 Remotely 213 | . . . . . 213 Salvage Created 1696 | . . 48 96 161 1391 Parts 94 | . . 3 4 7 80 Haulers Intercepted 1 | . . . . . 1 Recyclers Shooed 1 | . . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Combat Hostiles Destroyed 31 | . . 2 2 3 24 Melee 2 | . . . . . 2 Guns 15 | . . 1 2 3 9 Cannons 7 | . . 1 . . 6 AOE 6 | . . . . . 6 Classes Destroyed 13 | . . 2 . 1 10 Worker 6 | . . . . 1 5 Builder 5 | . . . . . 5 Tunneler 3 | . . . . . 3 Hauler 1 | . . . . . 1 Recycler 1 | . . . . . 1 Watcher 4 | . . . . . 4 Swarmer 4 | . . 1 . . 3 Grunt 18 | . . 1 2 3 12 Duelist 1 | . . . . . 1 Sentry 4 | . . . . . 4 Specialist 2 | . . . . . 2 Hunter 2 | . . . . . 2 Zionite 1 | . . . . . 1 Thug 1 | . . . . . 1 Best Kill Streak 8 | . . 1 2 3 8 Combat Bots Only 5 | . . 1 2 3 5 Max Kills in Single Turn 3 | . . 1 1 1 3 Gunslinging . | . . . . . . Exploded 1 | . . . . . 1 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Mat Damage Taken 3167 | . . 144 128 290 2605 Core 629 | . . 32 . 37 560 Absorbed by Shields . | . . . . . . Redirected to Shielding 48 | . . . . . 48 Regen/Repaired (Parts) 79 | . . . . . 79 Core Remaining (%) 92 | 100 . 87 . 90 . Volleys Fired 111 | . 2 10 8 11 80 Largest 3 | . 2 2 1 2 3 Hottest 204 | . 60 100 63 163 204 Shots Fired 234 | . 4 11 8 19 192 Gun 128 | . 4 8 8 18 90 Cannon 88 | . . . . . 88 Launcher 13 | . . . . . 13 Special 5 | . . 3 . 1 1 Kinetic 91 | . 2 1 . 7 81 Thermal 110 | . . 3 8 12 87 Explosive 13 | . . . . . 13 Electromagnetic 20 | . 2 7 . . 11 Robot Hit Streak 10 | . . 2 5 3 10 Robot Miss Streak 13 | . 4 3 2 2 13 Penetration Max . | . . . . . . Secondary Targets 4 | . . . . 1 3 Max Gunslinging Chain 1 | . . . . 1 1 Shots Hit Robots 137 | . . 5 5 11 116 Core Hits 95 | . . 2 3 5 85 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . . . . . 1 Burn 1 | . . . . . 1 Melee Attacks 12 | . . . . 2 10 Impact . | . . . . . . Slashing 9 | . . . . 2 7 Piercing . | . . . . . . Sneak Attacks 5 | . . . . 2 3 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4042 | . . 95 85 385 3477 Guns 1423 | . . 68 85 211 1059 Cannons 1024 | . . . . . 1024 Explosions 1216 | . . . . . 1216 Melee 339 | . . . . 161 178 Ramming 1 | . . 1 . . . Kinetic 1049 | . . 12 . 75 962 Thermal 1258 | . . 26 85 149 998 Explosive 1216 | . . . . . 1216 Electromagnetic 179 | . . 56 . . 123 Impact . | . . . . . . Slashing 339 | . . . . 161 178 Piercing . | . . . . . . Highest Corruption 4 | . . . . . 4 Average Corruption 3 | . . . . . 3 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 11 | . . . . . 11 Message Errors 2 | . . . . . 2 Matter Fused 4 | . . . . . 4 Misfires 4 | . . . . . 4 Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 96 | . . . . 37 59 Projectiles . | . . . . . . Explosions 59 | . . . . . 59 Melee 37 | . . . . 37 . Knockbacks 9 | . . . . . 9 Impact . | . . . . . . Kinetic 8 | . . . . . 8 Secondary 1 | . . . . . 1 Self-Inflicted Damage 303 | . . . . . 303 Shots 7 | . . . . . 7 Rammed 1 | . . 1 . . . Targets Rammed 1 | . . 1 . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 484 | . . 160 198 484 311 Average Temperature 105 | . . 55 84 284 78 Received Heat Transfer 1173 | . . 81 48 162 882 Effects 4 | . . . . 3 1 Energy Bleed 1 | . . . . 1 . Matter Decay 1 | . . . . 1 . Short Circuit 1 | . . . . 1 . Damage (minor) 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 2 | . . . . 1 1 Heat Transferred 2909 | . . 160 185 376 2188 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Peak Influence 679 | . 39 110 137 118 679 Initial 53 | . . 15 42 53 . Average 132 | . 32 39 87 52 289 Maximum Alert Level 2 | . . . . . 2 Low Security (%) 74 | 100 100 100 100 100 28 Level 1 14 | . . . . . 40 Level 2 11 | . . . . . 31 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 18 | . 2 1 1 . 14 Investigation 5 | . 1 1 . . 3 Extermination . | . . . . . . Reinforcement 7 | . 1 . 1 . 5 Assault . | . . . . . . Garrison 6 | . . . . . 6 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . . . 2 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Distress Signals 3 | . . . . . 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 67 | . 3 6 7 3 48 Peak Tracking Total 8 | . 2 2 2 2 8 Tactical Retreats 4 | . . . . . 4 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Traps Triggered 3 | . 1 . . . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Scr Mat Min Mat Min Mat Machines Disabled 4 | . . 1 . . 3 Max in Single Turn 1 | . . . . . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Machines Accessed 7 | . 1 1 . . 5 Terminals 2 | . 1 . . . 1 Fabricators . | . . . . . . Repair Stations 2 | . . . . . 2 Recycling Units 1 | . . . . . 1 Scanalyzers 1 | . . . . . 1 Garrison Access . | . . . . . . Total Hacks 20 | . 3 1 . . 16 Successful 17 | . 2 1 . . 14 Failed 3 | . 1 . . . 2 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 4 | . 3 . . . 1 Fabricators . | . . . . . . Repair Stations 5 | . . . . . 5 Recycling Units 6 | . . . . . 6 Scanalyzers 4 | . . . . . 4 Garrison Access . | . . . . . . Terminal Hacks 4 | . 2 1 . . 1 Record 2 | . 2 . . . . Prototype ID Bank 1 | . . . . . 1 Open Door 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 3 | . . . . . 3 Scan Component 2 | . . . . . 2 Repair 1 | . . . . . 1 Recycling Unit Hacks 6 | . . . . . 6 Recycle Component 3 | . . . . . 3 Process 3 | . . . . . 3 Scanalyzer 4 | . . . . . 4 Insert Component 2 | . . . . . 2 Analyze 2 | . . . . . 2 Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . 1 . . . 3 Full Trace Events 3 | . 1 . . . 2 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . . . . 2 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . . . 1 Time 26 | . . . . . 26 Parts Recycled 3 | . . . . . 3 Recycled Matter 45 | . . . . . 45 Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 2 | . . . . . 2 Part Schematics Acquired 2 | . . . . . 2 Parts Damaged 1 | . . . . . 1 Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Scr Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked 2 | . . . . . 2 Non-combat 2 | . . . . . 2 Combat . | . . . . . . Robot Hacks Applied 3 | . . . . . 3 parse_system 2 | . . . . . 2 no_distress 1 | . . . . . 1 Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Mat Total Allies 3 | . . 1 . 2 . Largest Group 2 | . . 1 . 2 2 Highest-Rated Group 36 | . . 31 . 36 36 Highest-Rated Ally 31 | . . 31 . 31 31 Total Orders . | . . . . . . Ally Attacks 38 | . . 16 . . 22 Total Damage 587 | . . 191 . . 396 Kills 10 | . . 4 . . 6 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Scr Mat Min Mat Min Mat Turns Passed 2885 | 91 120 654 115 879 1026 Spaces Moved 1464 | 51 64 382 61 444 462 Core 29 | 25 . . . . 4 Treads 570 | 26 64 382 61 37 . Legs 865 | . . . . 407 458 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 50 Average Speed 165 | 147 160 160 160 187 151 Slowest Speed 260 | 200 160 160 160 190 260 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 37 | 4 19 85 13 69 37 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 . Spaces Dug . | . . . . . . Terrain Destroyed 132 | . . . . . 132 Melee . | . . . . . . Projectile 24 | . . . . . 24 AOE 108 | . . . . . 108 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Total 1729 | 67 80 417 71 469 625 Wait 1 | . 1 . . . . Move 1459 | 50 63 381 60 443 462 Hop . | . . . . . . Pick Up 62 | 11 6 12 1 6 26 Fast Attach 9 | 1 1 . . . 7 Attach 38 | 5 2 2 2 4 23 Detach 1 | . . . . . 1 Swap . | . . . . . . Drop 35 | . 5 11 . 3 16 Fire 111 | . 2 10 8 11 80 Melee 12 | . . . . 2 10 Ram . | . . . . . . Kick . | . . . . . . Crush 1 | . . 1 . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 92 | -11/Scrapyard | Entered Materials 160 | -10/Materials | Discovered new exit (range 14) 212 | -10/Materials | Entered Mines 318 | -10/Mines | Build established: Mutant 397 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 470 | -10/Mines | Received a Mining Laser from a helpful Derelict 649 | -10/Mines | Met a Derelict shopkeep closing up shop 839 | -10/Mines | Discovered new exit (range 10) 850 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 866 | -10/Mines | Entered Materials 866 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 975 | -9/Materials | Discovered new exit (range 5) 981 | -9/Materials | Entered Mines 1073 | -9/Mines | Found a hidden stash of uninstalled traps 1801 | -9/Mines | Discovered new exit (range 12) 1860 | -9/Mines | Entered Materials 1860 | -8/Materials | Accompanied by 2 allies 1860 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1865 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 2163 | -8/Materials | Build established: Tank 2175 | -8/Materials | Repaired Sml. Storage Unit? 2297 | -8/Materials | Garrison activated, responded to threat 2646 | -8/Materials | Garrison activated, responded to threat 2681 | -8/Materials | Lost 6 parts (1p1n1u3w) 2772 | -8/Materials | Core integrity fell below 50% 2816 | -8/Materials | Discovered new exit (range 15) 2876 | -8/Materials | Core integrity fell below 20% 2886 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- U-05 Engineer lays Concrete. Mining Laser destroyed. R-06 Scavenger collects Shotgun. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. Lgt. Nuclear Core destroyed. U-05 Engineer lays Concrete. Material Processor disabled. K-01 Serf collects debris. G-47 Trooper destroyed. Critical hit (Burn: +37). K-01 Serf collects debris. Imp. Terrain Scanner destroyed. G-47 Trooper destroyed. A-02 Transporter destroyed. K-01 Serf collects debris. Acquired Flak Cannon. K-01 Serf collects debris. Critical hit (Burn: +37). 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