Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.02 @ 21:04:59 Player: rt Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (14) 2800 Robots Destroyed (54) 270 Value Destroyed (1867) 1867 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (1235) 1235 TOTAL SCORE: 8672 Bonus ------- Follower Combat Kills 35 Entered Garrisons 400 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 3/850 Matter 279/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -6/DSF Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Flexi-carbon Leg > --- UTILITY (6) ------ Improved Targeting Computer Hacking Suite Authchip [Weapon] > --- WEAPON (4) ------- Gauss Rifle > --- INVENTORY (5) ---- Deuterium Engine Light Deuterium Engine Authchip [R/Combat] Authchip [Storage] High-powered Tractor Beam Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Improved Targeting Computer Layered Medium Armor Plating Hacking Suite System Shield > --- WEAPON ----------- Heavy Laser Plasma Rifle Plasma Rifle Plasma Rifle > --- INVENTORY -------- Heavy Ion Engine Deuterium Engine Light Deuterium Engine High-powered Tractor Beam [Rating: 57] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Pulse Rifle Energy Gun Pulse Rifle Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Low Low Fac Gar Fac DSF Slots Evolved 8 | . . . . . 4 2 . . . . 2 . . . Power . | . . . . . . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . . . . . Utility 4 | . . . . . 1 2 . . . . 1 . . . Weapon 2 | . . . . . 1 . . . . . 1 . . . Parts Attached 59 | 7 1 2 . . 12 5 8 . . . 3 13 2 6 Power 5 | 1 . 1 . . . 1 1 . . . . 1 . . Engine 5 | 1 . 1 . . . 1 1 . . . . 1 . . Core . | . . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . Propulsion 20 | 2 . . . . 8 . 4 . . . . 4 1 1 Treads . | . . . . . . . . . . . . . . . Leg 20 | 2 . . . . 8 . 4 . . . . 4 1 1 Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 15 | 2 1 . . . 1 2 2 . . . 3 2 1 1 Device 6 | 1 1 . . . . . 1 . . . 1 1 1 . Storage 1 | 1 . . . . . . . . . . . . . . Processor 1 | . . . . . . . 1 . . . . . . . Hackware 3 | . . . . . . . . . . . 2 . . 1 Protection 4 | . . . . . 1 2 . . . . . 1 . . Artifact . | . . . . . . . . . . . . . . . Weapon 19 | 2 . 1 . . 3 2 1 . . . . 6 . 4 Energy Gun 9 | . . 1 . . 1 . . . . . . 5 . 2 Energy Cannon 2 | . . . . . 1 1 . . . . . . . . Ballistic Gun 5 | 2 . . . . 1 1 . . . . . . . 1 Ballistic Cannon 1 | . . . . . . . 1 . . . . . . . Launcher . | . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . 1 Unidentified Prototypes 2 | . . . . . 1 1 . . . . . . . . Parts Lost 32 | . . . . . 1 . . 1 1 . . 15 . 14 Power 2 | . . . . . . . . . . . . 1 . 1 Propulsion 10 | . . . . . 1 . . . . . . 5 . 4 Utility 8 | . . . . . . . . 1 1 . . 3 . 3 Weapon 12 | . . . . . . . . . . . . 6 . 6 Highest Loss Streak 14 | . . . . . 1 . . 1 1 . . 11 . 14 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 6 | 2 3 7 6 6 6 5 6 7 7 8 8 5 4 4 Power 1 | 1 1 1 . . . 1 1 2 2 2 2 2 3 2 Propulsion . | 1 1 . . . . . . . . 1 1 . . . Utility 2 | . . 2 5 5 4 2 2 3 2 2 1 1 1 2 Weapon 1 | . 1 1 1 1 1 1 2 2 2 3 3 . . . Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 12 | . . 5 2 . 1 . . . 1 . . . . 3 Power 5 | . . 3 1 . . . . . . . . . . 1 Propulsion 1 | . . 1 . . . . . . . . . . . . Utility 4 | . . . . . 1 . . . 1 . . . . 2 Weapon 2 | . . 1 1 . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 100 100 100 100 87 89 94 100 88 84 88 82 86 82 Engine 8 | . 14 14 14 14 9 7 7 7 7 7 6 4 6 5 Leg 25 | . 28 28 28 28 29 23 25 30 30 30 26 17 24 19 Device 10 | . 14 14 14 14 9 7 7 7 7 7 11 10 15 9 Storage 8 | . 14 14 14 14 9 7 7 7 7 7 6 1 . . Processor 2 | . . . . . . . 1 7 7 7 6 6 6 6 Hackware 3 | . . . . . . . . . . . 10 13 13 19 Protection 5 | . . . . . 8 20 21 15 3 . . 3 . . Energy Gun 10 | . . 3 14 14 13 6 6 7 7 7 6 16 20 14 Energy Cannon 2 | . . . . . 2 5 2 7 7 7 6 1 . . Ballistic Gun 8 | . 28 24 14 14 6 9 9 . . . . 2 . . Ballistic Cannon 1 | . . . . . . . 2 7 7 7 6 1 . . Peak Build Rating 57 | 9 9 13 14 14 43 32 38 37 33 31 40 57 52 56 Average Rating 27 | 6 7 9 13 14 29 31 34 36 32 31 38 43 48 44 On Entrance 25 | . 9 7 13 14 14 21 32 37 33 31 31 40 43 52 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 49 | 12 12 20 20 20 44 43 49 46 39 32 33 37 27 27 Greatest Support 65 | 20 20 20 20 20 54 41 58 58 58 58 58 65 65 65 Greatest Overweight (x) 7 | . . . . . 1 1 1 . . . . 7 . . Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 8 5 5 Average Capacity 7 | 7 8 8 8 8 8 8 8 8 8 8 8 5 5 5 Most Carried 8 | 5 4 8 8 8 8 8 8 8 8 8 8 8 5 5 Average Carried 6 | 3 3 7 7 8 7 6 7 8 7 8 7 5 4 4 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 5 5 5 Final Carried 8 | 3 4 8 8 8 8 7 8 8 8 8 8 4 4 5 Class Distribution -------------------- 34% | Mutant 18% | Tank 15% | Scavenger-Skirmisher 14% | Gunner 8% | Skirmisher 3% | Hacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Tank | -7/Factory Tank | -7/Garrison Tank | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Garrison Scavenger-Skirmisher | -6/Factory Scavenger-Mutant | -6/DSF Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Low Low Fac Gar Fac DSF Matter Collected 1250 | 273 . 118 . . 101 25 304 . 123 . . 273 . 33 Remotely 45 | . . . . . . . 45 . . . . . . . Salvage Created 1864 | 42 . 129 . . 450 89 329 . 17 . 23 720 . 65 Parts 102 | 5 . 19 . . 27 8 12 . . . 4 24 . 3 Haulers Intercepted 2 | . . . . . 2 . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Low Low Fac Gar Fac DSF Combat Hostiles Destroyed 46 | . . 9 . . 9 4 7 . 1 . . 15 . 1 Guns 29 | . . 9 . . . 4 2 . . . . 13 . 1 Cannons 10 | . . . . . 2 . 5 . 1 . . 2 . . AOE 6 | . . . . . 6 . . . . . . . . . Classes Destroyed 14 | 1 . 1 . . 6 . 1 . . . 1 3 . 1 Worker 3 | . . . . . 3 . . . . . . . . . Tunneler 2 | 2 . . . . . . . . . . . . . . Hauler 2 | . . . . . 2 . . . . . . . . . Operator 1 | . . . . . . . . . . . 1 . . . Swarmer 17 | . . 9 . . . 4 . . . . . 4 . . Saboteur 1 | . . . . . . . . . . . . 1 . . Grunt 14 | . . . . . 6 . 3 . . . . 5 . . Brawler 1 | . . . . . . . . . . . . 1 . . Duelist 1 | . . . . . 1 . . . . . . . . . Sentry 7 | . . . . . 1 . 3 . . . . 3 . . Specialist 1 | . . . . . . . . . . . . . . 1 Hunter 2 | . . . . . . . 1 . 1 . . . . . Heavy 1 | . . . . . 1 . . . . . . . . . Behemoth 1 | . . . . . . . . . . . . 1 . . Best Kill Streak 6 | 1 . 3 . . 6 4 4 . 1 . 1 4 . 1 Combat Bots Only 5 | . . 3 . . 5 4 4 . 1 . . 4 . 1 Max Kills in Single Turn 6 | 1 . 1 . . 6 1 1 . 1 . 1 2 . 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 4 | . . . . . 4 . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Low Low Fac Gar Fac DSF Hostile Shots Fired 431 | . . 36 . 3 23 13 82 27 12 . . 166 . 69 Missed 159 | . . 7 . . 11 4 25 16 2 . . 72 . 22 Hits 272 | . . 29 . 3 12 9 57 11 10 . . 94 . 47 Melee 1 | . . . . . . . . . . . . 1 . . Projectile 271 | . . 29 . 3 12 9 57 11 10 . . 93 . 47 Critical Strikes 8 | . . . . . 2 . 1 . . . . 3 . 2 Damage Taken 4761 | . . 223 . 43 362 146 602 86 122 . . 1759 . 1418 Core 1031 | . . 16 . . 16 51 82 5 14 . . 340 . 507 Absorbed by Shields . | . . . . . . . . . . . . . . . Core Remaining (%) 92 | 100 . . . 93 97 . . . . 78 . . . . Volleys Fired 120 | 5 . 18 . . 7 7 16 1 5 . 1 38 . 22 Largest 4 | 2 . 2 . . 2 3 3 3 3 . 3 4 . 3 Hottest 294 | 40 . 40 . . 155 111 163 163 163 . 163 294 . 225 Shots Fired 291 | 10 . 36 . . 14 21 48 3 14 . 3 111 . 31 Gun 229 | 10 . 36 . . 7 21 26 1 4 . 1 92 . 31 Cannon 62 | . . . . . 7 . 22 2 10 . 2 19 . . Launcher . | . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 120 | 10 . 36 . . 3 14 24 1 5 . 1 22 . 4 Thermal 167 | . . . . . 7 7 24 2 9 . 2 89 . 27 Explosive . | . . . . . . . . . . . . . . . Electromagnetic 4 | . . . . . 4 . . . . . . . . . Robot Hit Streak 18 | 3 . 16 . . 18 4 17 1 3 . 4 14 . 14 Robot Miss Streak 6 | 1 . 3 . . 3 3 1 2 1 . . 6 . 3 Penetration Max 1 | . . . . . . . . . . . . . . 1 Secondary Targets 7 | . . 2 . . . . . . . . . 5 . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . 1 . . Shots Hit Robots 202 | 8 . 23 . . 5 11 40 1 9 . 2 79 . 24 Core Hits 96 | 3 . 10 . . 14 8 15 . 2 . 2 36 . 6 Critical Kills 1 | . . 1 . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes 10 | . . 1 . . . . 5 . . . . 4 . . Burn 5 | . . . . . . . 2 . . . . 3 . . Destroy 1 | . . 1 . . . . . . . . . . . . Blast 4 | . . . . . . . 3 . . . . 1 . . Melee Attacks 4 | . . . . . . . . . . . . 4 . . Impact . | . . . . . . . . . . . . . . . Slashing 4 | . . . . . . . . . . . . 4 . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 5260 | 79 . 233 . . 1459 180 794 31 180 . 40 1769 . 495 Guns 2676 | 79 . 233 . . 25 180 338 . 33 . 17 1276 . 495 Cannons 1480 | . . . . . 461 . 456 31 147 . 23 362 . . Explosions 973 | . . . . . 973 . . . . . . . . . Melee 131 | . . . . . . . . . . . . 131 . . Ramming . | . . . . . . . . . . . . . . . Kinetic 1414 | 79 . 233 . . . 111 395 31 101 . . 370 . 94 Thermal 3621 | . . . . . 1365 69 399 . 79 . 40 1268 . 401 Explosive . | . . . . . . . . . . . . . . . Electromagnetic 94 | . . . . . 94 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing 131 | . . . . . . . . . . . . 131 . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 2 | . . . . . 2 . . . . . . . . . Average Corruption 2 | . . . . . 2 . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 2 | . . . . . 2 . . . . . . . . . Message Errors 1 | . . . . . 1 . . . . . . . . . Data Loss (minor) 1 | . . . . . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 65 | . . . . . 53 . . . 12 . . . . . Projectiles 51 | . . . . . 39 . . . 12 . . . . . Explosions 14 | . . . . . 14 . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Knockbacks 5 | . . . . . . . 1 . 2 . . 2 . . Impact . | . . . . . . . . . . . . . . . Kinetic 5 | . . . . . . . 1 . 2 . . 2 . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 4 | . . . . . 4 . . . . . . . . . Shots 1 | . . . . . 1 . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 531 | . . . . . 88 243 531 112 297 . 72 499 . 48 Average Temperature 136 | . . . . . 26 101 211 56 138 . 40 126 . 25 Received Heat Transfer 942 | . . . . 27 54 . 186 30 . . . 420 . 225 Effects 13 | . . . . . . 2 8 . . . . 3 . . Shutdowns 1 | . . . . . . . 1 . . . . . . . Energy Bleed 2 | . . . . . . . 1 . . . . 1 . . Interference 10 | . . . . . . 2 6 . . . . 2 . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . 1 . . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . Parts Melted 15 | . . . . . 2 . 1 . 1 . . 11 . . Heat Transferred 6270 | . . . . . 1180 148 888 . 148 . 74 2951 . 881 Parts Sabotaged 2 | . . . . . . . . . . . . 2 . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . 2 . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Low Low Fac Gar Fac DSF Maximum Alert Level 1 | . . . . . 1 . 1 . . . . 1 . . Low Security (%) 88 | 100 100 100 . 100 66 100 71 100 . . 100 83 100 100 Level 1 11 | . . . . . 33 . 28 . . . . 16 . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 320 | 5 . 160 . . 278 122 239 125 . . 5 320 168 87 Initial 168 | . . . . . . 122 60 125 . . . . 168 82 Average 79 | . . 64 . . 90 70 140 111 . . . 108 143 60 Influence Increases 1487 | 10 . 210 . . 368 134 219 6 30 . 5 470 . 35 Destroy 0b10 Robot/C 940 | . . 180 . . 180 80 160 . 20 . . 300 . 20 Destroy 0b10 Robot/NC 40 | 10 . . . . 25 . . . . . 5 . . . Destroy Leader 124 | . . 30 . . 34 10 20 . 10 . . 20 . . Allied During Kill 3 | . . . . . . . 3 . . . . . . . Successful Hack 39 | . . . . . . 12 21 6 . . . . . . Disable Machine 75 | . . . . . 75 . . . . . . . . . Anti-Garrison Action 100 | . . . . . . . . . . . . 100 . . Destroy Structure 61 | . . . . . 54 2 . . . . . 5 . . Partial Spotted 15 | . . . . . . . . . . . . 15 . . Lose Combat Pursuer 90 | . . . . . . 30 15 . . . . 30 . 15 Influence Decreases 1487 | 10 . 210 . . 98 318 66 164 111 . 5 150 202 153 Entered New Map 507 | . . . . . . 148 26 114 31 . . . 152 36 Time Decay 653 | 10 . 210 . . 88 170 . 40 80 . 5 . 50 . Lost Part 287 | . . . . . 10 . . 10 . . . 150 . 117 Lost Ally 40 | . . . . . . . 40 . . . . . . . Squads Dispatched 10 | . . 1 . . 6 . . . . . 1 . . 2 Investigation 2 | . . 1 . . . . . . . . 1 . . . Extermination . | . . . . . . . . . . . . . . . Reinforcement 4 | . . . . . 2 . . . . . . . . 2 Assault 2 | . . . . . 2 . . . . . . . . . Garrison 2 | . . . . . 2 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Low Low Fac Gar Fac DSF Distress Signals 2 | . . . . . 2 . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 74 | . 1 12 . 2 13 8 10 2 1 . . 19 . 6 Peak Tracking Total 6 | . 1 3 . 2 6 4 4 2 1 . . 5 . 3 Tactical Retreats 5 | . . . . . . 1 1 . . . . 2 . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Low Low Fac Gar Fac DSF Traps Triggered 3 | . . . . . 1 . 2 . . . . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Low Low Fac Gar Fac DSF Machines Disabled 5 | . . . . . 5 . . . . . . . . . Max in Single Turn 2 | . . . . . 2 . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Low Low Fac Gar Fac DSF Machines Accessed 15 | . 1 1 2 . . 2 2 1 . . 2 3 1 . Terminals 9 | . 1 . . . . . 2 1 . . 1 3 1 . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . . . . . Garrison Access 2 | . . . . . . 1 . . . . 1 . . . Total Hacks 29 | . 3 1 2 . . 3 2 1 . . 4 11 2 . Successful 11 | . . 1 2 . . 2 2 1 . . 1 1 1 . Failed 17 | . 3 . . . . . . . . . 3 10 1 . Catastrophic 3 | . . . . . . . . . . . 2 1 . . Database Lockouts 1 | . . . . . . 1 . . . . . . . . Manual 5 | . 3 . 1 . 1 . . . . . . . . . Terminals 21 | . 3 . . . . . 2 1 . . 2 11 2 . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . 2 . . . . . . . . Garrison Access 3 | . . . . . . 1 . . . . 2 . . . Terminal Hacks 8 | . . 1 2 . . . 2 1 . . . 1 1 . Record 2 | . . . 1 . . . . 1 . . . . . . Open Door 2 | . . 1 . . . . 1 . . . . . . . Open DSF 1 | . . . . . . . . . . . . . 1 . Emergency Access Points 1 | . . . . . . . 1 . . . . . . . Patrol Navigation 1 | . . . . . . . . . . . . 1 . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . 1 . . . . . . . . Retrieve Study 1 | . . . . . . 1 . . . . . . . . Garrison Access Hacks 2 | . . . . . . 1 . . . . 1 . . . Unlock Access 2 | . . . . . . 1 . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . 1 . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 7 | . 1 . . . . 1 . . . . 2 2 1 . Full Trace Events 3 | . . . . . . . . . . . 1 2 . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Part Studies Acquired 1 | . . . . . . 1 . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Low Low Fac Gar Fac DSF Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . 3 . . . . . . . . . Machine Destruction 3 | . . . . . 3 . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Low Low Fac Gar Fac DSF Total Allies 2 | . . . . . . . 2 . . . . . . . Largest Group 2 | . . . . . . . 2 . . . . . . . Highest-Rated Group 56 | . . . . . . . 56 . . . . . . . Highest-Rated Ally 31 | . . . . . . . 31 . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 13 | . . . . . . . 13 . . . . . . . Total Damage 196 | . . . . . . . 196 . . . . . . . Kills 1 | . . . . . . . 1 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Low Low Fac Gar Fac DSF Active Infowar (turns) 3415 | 37 141 529 638 246 412 292 53 64 577 147 105 174 . . Terrain 59 | 37 22 . . . . . . . . . . . . . Structural 3356 | . 119 529 638 246 412 292 53 64 577 147 105 174 . . Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 1 . . . . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Low Low Fac Gar Fac DSF Turns Passed 4876 | 118 141 529 638 246 412 348 431 85 577 147 105 784 118 197 Spaces Moved 3203 | 77 116 387 531 143 238 173 214 69 466 123 81 425 86 74 Core 43 | 10 . . . . . . . . . . . 33 . . Treads . | . . . . . . . . . . . . . . . Legs 3160 | 67 116 387 531 143 238 173 214 69 466 123 81 392 86 74 Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 120 120 120 120 120 120 120 120 Average Speed 126 | 110 120 120 120 120 131 143 146 120 120 120 120 141 120 120 Slowest Speed 400 | 120 120 120 120 120 190 190 190 120 120 120 120 400 120 120 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 31 | 6 29 55 91 36 34 5 25 3 67 19 2 46 2 53 Regions Visited 14 Branch Regions 5 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . . . Known Exits Taken 4 | . . 1 . . . 1 . . . . 1 . 1 . Unknown Exits Taken 8 | 1 1 . 1 1 1 . . 1 1 1 . . . . Scrap Searched 5 | . . 1 . . . . . . 3 1 . . . . Spaces Dug . | . . . . . . . . . . . . . . . Terrain Destroyed 61 | . . . . . 59 . . . 2 . . . . . Melee . | . . . . . . . . . . . . . . . Projectile 5 | . . . . . 3 . . . 2 . . . . . AOE 56 | . . . . . 56 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Low Low Fac Gar Fac DSF Total 3776 | 100 117 422 533 217 316 256 296 69 473 122 85 520 101 149 Wait 291 | 2 . . . 75 29 66 39 . . . . 26 12 42 Move 3188 | 76 115 386 530 142 237 172 213 68 465 122 80 423 85 74 Hop . | . . . . . . . . . . . . . . . Pick Up 50 | 10 1 9 1 . 9 3 2 . 2 . 1 7 2 3 Fast Attach 16 | . . . . . 4 . 1 . . . 2 4 . 5 Attach 33 | 7 . . . . 6 4 2 . . . 1 11 2 . Detach 1 | . . . . . . . 1 . . . . . . . Swap 27 | . 1 2 . . 7 4 8 . . . . 4 . 1 Drop 36 | . . 7 2 . 17 . 4 . 1 . . 3 . 2 Fire 120 | 5 . 18 . . 7 7 16 1 5 . 1 38 . 22 Melee 4 | . . . . . . . . . . . . 4 . . Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 10 | . . . . . . . 10 . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory -7/Garrison -7/Factory (discovered 2 exits: [*Low x2]) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: Fac / Gar) -6/Garrison (discovered 2 exits: *Fac x2) -6/Factory -6/DSF History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 119 | -11/Scrapyard | Entered Materials 249 | -10/Materials | Discovered new exit (range 9) 260 | -10/Materials | Entered Mines 278 | -10/Mines | Met a Derelict bent on vengeance 314 | -10/Mines | Build established: Mutant 334 | -10/Mines | Assembled infested the area 394 | -10/Mines | Met 8R-AWN 492 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 495 | -10/Mines | Found Scrap Suit 651 | -10/Mines | Met a Derelict shopkeep closing up shop 727 | -10/Mines | Identified exit to Exiles 789 | -10/Mines | Entered Exiles 809 | -10/Exiles | Discovered new exit (range 14) 823 | -10/Exiles | Welcomed by 8R-AWN 845 | -10/Exiles | Met EX-HEX 877 | -10/Exiles | Met EX-BIN 893 | -10/Exiles | Aligned with FarCom system 894 | -10/Exiles | Given EX-Vault access code 923 | -10/Exiles | Opened EX-Vault 937 | -10/Exiles | Found YOLO Cannon 969 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1005 | -10/Exiles | Met EX-DEC 1021 | -10/Exiles | Learned location of Zion (-7) 1079 | -10/Exiles | Discovered new exit (range 14) 1169 | -10/Exiles | Visited The Gauntlet 1427 | -10/Exiles | Left Exiles lab with YOLO Cannon 1427 | -10/Exiles | Entered Mines 1581 | -9/Mines | Learned Materials emergency access door positions 1657 | -9/Mines | Discovered new exit (range 13) 1673 | -9/Mines | Entered Materials 1673 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 1717 | -8/Materials | Garrison activated, responded to threat 1856 | -8/Materials | Met 7R-MNS 1912 | -8/Materials | 7R-MNS lamented failing the tripod run 1921 | -8/Materials | Discovered new exit (range 13) 1975 | -8/Materials | Build established: Skirmisher 2055 | -8/Materials | Discovered new exit (range 8) 2085 | -8/Materials | Entered Factory 2085 | -7/Factory | Evolved 2 slots: Utility x2 2280 | -7/Factory | Central database locked down 2370 | -7/Factory | Build established: Tank 2432 | -7/Factory | Identified exit to Garrison 2433 | -7/Factory | Entered Garrison 2549 | -7/Garrison | Triggered checkpoint 2575 | -7/Garrison | Rescued a captive Derelict 2576 | -7/Garrison | Rescued a captive Derelict 2621 | -7/Garrison | Triggered checkpoint 2655 | -7/Garrison | Triggered checkpoint 2840 | -7/Garrison | Discovered new exit (range 13) 2864 | -7/Garrison | Entered Factory 2933 | -7/Factory | Discovered new exit (range 11) 2939 | -7/Factory | Discovered new exit (range 15) 2949 | -7/Factory | Entered Lower Caves 3039 | -7/Lower Caves | Learned location of 1 exit from Factory 3243 | -7/Lower Caves | Build established: Gunner 3513 | -7/Lower Caves | Discovered new exit (range 12) 3526 | -7/Lower Caves | Entered another Lower Caves area 3543 | -7/Lower Caves | Discovered new exit (range 15) 3673 | -7/Lower Caves | Entered Factory 3673 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3674 | -6/Factory | Identified exit to Factory 3777 | -6/Factory | Identified exit to Garrison 3778 | -6/Factory | Entered Garrison 3864 | -6/Garrison | Spotted B-75 Beast 3972 | -6/Garrison | Destroyed B-75 Beast 3995 | -6/Garrison | Lost 11 parts (1p4n2u4w) 4162 | -6/Garrison | Triggered checkpoint 4240 | -6/Garrison | Discovered new exit (range 13) 4301 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 4422 | -6/Garrison | Triggered checkpoint 4434 | -6/Garrison | Triggered checkpoint 4499 | -6/Garrison | Discovered new exit (range 12) 4562 | -6/Garrison | Entered Factory 4576 | -6/Factory | Lost 3 parts (1n1u1w) 4618 | -6/Factory | Build established: Scavenger-Skirmisher 4679 | -6/Factory | Identified exit to DSF 4680 | -6/Factory | Entered DSF 4751 | -6/DSF | Additional patrols routed to DSF 4812 | -6/DSF | Core integrity fell below 50% 4862 | -6/DSF | Core integrity fell below 20% 4877 | -6/DSF | Self-destructed Last Messages --------------- Knocked back. Acquired Imp. Carbon-fiber Leg. Knocked back. Imp. Datajack destroyed. Imp. Deuterium Engine destroyed. Knocked back. Imp. Carbon-fiber Leg destroyed. Knocked back. Field Laser destroyed. Penetrated by Slug. Knocked back. Imp. Heat Sink destroyed. Critical hit (Burn: +37). Acquired Gauss Rifle. Slug penetrates H-61 Shepherd. Slug penetrates A-15 Conveyor. Knocked back. Slug penetrates H-61 Shepherd. System Shield destroyed. Slug penetrates H-61 Shepherd. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ??????????????????????? ??????????????????????? | | ??????????????????????! ??????????????????????? | | ??????????????????????! ??????????????????????? | | ?????????????????????## #?????????????????????? | | ??????????????????????! !?????????????????????? | | ??????????????????????! !?????????????????????? | | ??????????????????????! !?????????????????????? | | ??????######??#####???# #???###???????????????? | | ??????#!! #?===#!!!### ##?!!!#???????????????? | | ??????#!! ##===#!!!##A A##!!!????????????????? | | ??????# ^ ?????????????????? | | ??????# ??? g ??????????????????? | | ??????# ??????? A ???????????????????? | | ??????#// #?????????#A #????????????????????? | | ??????#/ #??????????# Hg#?????????????????????? | | ??????### ###??????### ###???????????????????? | | ???????#! !!#??????#!! @%!!#???????????????????? | | ???????#!^ !!#??????#!! !!#???????????????????? | | ???????#! ! !#??????#!! !!#???????????????????? | | ???????## ###??????#;; % ###???????????????????? | | ???????# !!#??????#[[% #???????????????????? | | ???????# !#??????#[ #???????????????????? | | ???????## ##########[% #???????????????????? | | ??????### ###!!# ;#;% ;##???????????????????? | | ????###"" ##! # ##; ###???????????????????? | | ???#""""" * !%* #???????????????????? | | ???#"##"" ! #???????????????????? | | ??????#"""""## # #%%!!!!!#???????????????????? | | ??????#"""""######### !!!!!#???????????????????? | | ??????####"##???????##;###;##???????????????????? | | ?????????#"#?????????##???##????????????????????? | | ?????????""#????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 55 Targeting Accuracy 6 Matter Filtering 30 Offensive Hacking 10 Defensive Hacking 10 Authchip Count 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Gauss Cannon | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Heavy Suspicion Oh No You Don't! Challenges ------------ None Game ------ Seed ArcSystemPlatform Manual? 0 Play Time 01:03:11 Cumulative 9.7 hours Start 2025.11.02 @ 17:08:12 End 2025.11.02 @ 21:04:59 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 31 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 15 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 65x17 Zoom Use 69% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 90d6b90f-8fef-448b-af3e-6b8303e23c4b