Cogmind - Beta 9.4 *** ADVENTURER MODE // 2020.03.31 @ 18:21:48 Player: Michael Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (7) 1400 Robots Destroyed (74) 370 Value Destroyed (1884) 1884 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (69) 69 TOTAL SCORE: 6883 Bonus ------- High Alert Combat Kills 69 Cogmind --------- Core Integrity 22/1150 Matter 190/300 Energy 99/100 System Corruption 15% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ Enhanced Optical Array Advanced Signal Interpreter Improved Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- VTOL Module Medium Storage Unit Matter Compressor (250) Advanced Weight Redist. System Peak State ------------ > --- POWER ------------ Light Fission Core Neutrino Core > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Field Propulsion Drive > --- UTILITY ---------- Large Storage Unit Enhanced Optical Array Advanced Signal Interpreter Long-range Terrain Scanner Advanced Terrain Scan Processor Improved Hacking Suite > --- WEAPON ----------- Greatsword Power Sword > --- INVENTORY -------- Micro Nuclear Core Medium Storage Unit Matter Compressor Advanced Weight Redist. System Improved Maneuvering Thrusters Propulsion Shielding Heavy Machine Gun Guided EMP Blaster Precision Grenade Launcher [Rating: 76] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Fission Core Propulsion Improved Flight Unit Flight Unit Improved Flight Unit Utility Advanced Signal Interpreter Device Long-range Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Improved Hacking Suite Protection Propulsion Shielding Weapon Axe Energy Gun EM Pulse Gun Ballistic Gun Improved Assault Rifle Ballistic Cannon Assault Cannon Launcher Precision Grenade Launcher Slashing Weapon Axe Build | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Slots Evolved 12 | . . 2 2 2 2 2 2 Power 1 | . . . . . 1 . . Propulsion 4 | . . 2 . 1 1 . . Utility 6 | . . . 1 1 . 2 2 Weapon 1 | . . . 1 . . . . Parts Attached 115 | . 5 18 20 5 23 27 17 Power 13 | . . 2 1 1 4 3 2 Engine 5 | . . 2 . 1 . 1 1 Core 8 | . . . 1 . 4 2 1 Reactor . | . . . . . . . . Propulsion 19 | . . 6 3 1 4 4 1 Treads . | . . . . . . . . Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 19 | . . 6 3 1 4 4 1 Utility 38 | . 1 3 6 1 6 13 8 Device 20 | . . 2 5 1 1 8 3 Storage 5 | . . 1 . . 1 1 2 Processor 5 | . 1 . . . 1 2 1 Hackware 3 | . . . 1 . 2 . . Protection 5 | . . . . . 1 2 2 Artifact . | . . . . . . . . Weapon 45 | . 4 7 10 2 9 7 6 Energy Gun 5 | . 3 2 . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 9 | . . 1 5 . 2 . 1 Ballistic Cannon 7 | . 1 3 2 . 1 . . Launcher 15 | . . 1 2 1 3 4 4 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 9 | . . . 1 1 3 3 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 8 | . . 4 1 1 . 2 . Parts Lost 25 | . 2 1 1 . 5 . 16 Power 2 | . . . . . . . 2 Propulsion 10 | . . . 1 . 2 . 7 Utility 6 | . . . . . 2 . 4 Weapon 7 | . 2 1 . . 1 . 3 Highest Loss Streak 9 | . 2 1 1 . 4 . 9 Average Slot Usage (%) 77 | . 22 53 88 99 91 85 59 Engine 3 | . . 4 7 7 4 1 3 Core 5 | . . . 1 . 7 9 2 Flight 28 | . . 17 35 38 39 31 15 Device 5 | . . 7 5 7 3 4 8 Storage 5 | . . 2 9 7 6 5 3 Processor 11 | . 7 11 9 7 6 16 11 Hackware 4 | . . . 3 7 6 5 5 Energy Gun 1 | . 12 2 . . . . . Ballistic Gun 1 | . . . 7 7 1 . . Ballistic Cannon 2 | . 3 7 7 7 3 . . Slashing Weapon 4 | . . . . 6 6 5 2 Naked Turns 12 | . 12 . . . . . . Heaviest Build 45 | . 3 19 24 28 42 44 45 Greatest Support 54 | 3 3 24 30 30 40 54 54 Greatest Overweight (x) 2 | . . 1 . 1 1 1 2 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | 4 4 8 8 8 10 10 10 Average Capacity 8 | 4 4 4 8 8 9 9 7 Most Carried 10 | 4 4 8 8 8 10 10 8 Average Carried 7 | 2 3 4 7 6 9 8 5 Final Capacity 10 | 4 4 8 8 8 10 8 4 Final Carried 10 | 4 4 8 8 8 10 8 4 Class Distribution -------------------- 35% | Hacker-Sprinter 27% | Hacker-Scout 13% | Hacker-Mutant 10% | Mutant 9% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Sprinter | -9/Materials Sprinter | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Scout | -5/Factory Hacker-Sprinter | -4/Factory Resources | -11 -10 -9 -8 -7 -6 -5 -4 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Matter Collected 2821 | 177 183 229 622 138 794 469 209 Remotely . | . . . . . . . . Salvage Created 3057 | . 190 447 652 138 528 842 260 Parts 139 | . 8 19 34 8 18 36 16 Haulers Intercepted 14 | . 1 3 4 . 2 2 2 Recyclers Shooed 4 | . . 1 2 . . 1 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Combat Hostiles Destroyed 35 | . 3 3 17 2 2 3 5 Melee 6 | . . . . 1 2 3 . Guns 8 | . 2 . 5 1 . . . Cannons 8 | . . 2 6 . . . . AOE 12 | . . 1 6 . . . 5 Classes Destroyed 11 | . 2 3 2 2 . 2 . Worker 4 | . . . . . . 3 1 Builder 4 | . . 2 2 . . . . Tunneler 1 | . . . . 1 . . . Hauler 14 | . 1 3 4 . 2 2 2 Recycler 8 | . . 2 1 . 2 3 . Operator 2 | . . . . 1 1 . . Watcher 6 | . . 1 1 . 1 2 1 Swarmer 10 | . . . 3 . 2 . 5 Grunt 21 | . 3 3 13 2 . . . Hunter 1 | . . . 1 . . . . Programmer 3 | . . . . . . 3 . Best Kill Streak 17 | . 4 4 17 2 2 4 8 Combat Bots Only 13 | . 3 3 13 2 2 2 5 Max Kills in Single Turn 4 | . 1 2 4 1 1 1 3 Gunslinging . | . . . . . . . . Exploded 3 | . . 1 3 . . . 3 Melee 1 | . . . . 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Damage Taken 4252 | . 210 150 589 59 726 347 2171 Core 1633 | . 119 10 132 24 77 143 1128 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 85 | 100 52 97 76 96 90 85 . Volleys Fired 139 | . 14 25 47 5 19 6 23 Largest 3 | . 2 2 3 2 1 1 1 Hottest 97 | . 80 75 97 67 48 36 36 Shots Fired 211 | . 20 33 99 10 19 6 24 Gun 90 | . 20 14 46 5 1 . 4 Cannon 76 | . . 18 45 5 8 . . Launcher 45 | . . 1 8 . 10 6 20 Special . | . . . . . . . . Kinetic 132 | . . 18 91 10 9 . 4 Thermal . | . . . . . . . . Explosive 45 | . . 1 8 . 10 6 20 Electromagnetic 34 | . 20 14 . . . . . Robot Hit Streak 25 | . 8 25 25 7 8 . 18 Robot Miss Streak 2 | . 2 1 1 1 . . . Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 176 | . 17 27 70 12 17 20 13 Core Hits 121 | . 5 16 54 5 9 11 21 Critical Hits 2 | . . . . 1 1 . . Critical Kills 1 | . . . . . 1 . . Critical Parts Destroyed 1 | . . . . 1 . . . Melee Attacks 128 | . . . 2 7 36 76 7 Impact . | . . . . . . . . Slashing 128 | . . . 2 7 36 76 7 Piercing . | . . . . . . . . Sneak Attacks 15 | . . . . 2 4 9 . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 7896 | . 305 622 2277 494 1051 2073 1074 Guns 1036 | . 226 164 478 77 . . 91 Cannons 1231 | . . 290 875 66 . . . Explosions 2051 | . 79 168 924 . 114 . 766 Melee 3529 | . . . . 351 937 2073 168 Ramming 49 | . . . . . . . 49 Kinetic 1877 | . . 290 1353 143 . . 91 Thermal 247 | . 79 168 . . . . . Explosive 1804 | . . . 924 . 114 . 766 Electromagnetic 390 | . 226 164 . . . . . Impact . | . . . . . . . . Slashing 3529 | . . . . 351 937 2073 168 Piercing . | . . . . . . . . Highest Corruption 15 | . . . . 1 6 3 15 Average Corruption 4 | . . . . 1 6 2 7 Corruption Purged . | . . . . . . . . Effects 25 | . . . . . . 12 13 Message Errors 6 | . . . . . . 3 3 Matter Fused 4 | . . . . . . 2 2 Heat Flow Errors 4 | . . . . . . 3 1 Energy Discharges 1 | . . . . . . 1 . Data Loss (minor) 5 | . . . . . . . 5 Data Loss (major) 1 | . . . . . . . 1 Misfires 1 | . . . . . . . 1 Targeting Errors 3 | . . . . . . 3 . Overload Shots . | . . . . . . . . Overflow Damage 764 | . 7 16 51 7 81 548 54 Projectiles 61 | . . 16 45 . . . . Explosions 84 | . 7 . 6 . 17 . 54 Melee 619 | . . . . 7 64 548 . Knockbacks 18 | . . 4 13 1 . . . Impact . | . . . . . . . . Kinetic 18 | . . 4 13 1 . . . Secondary . | . . . . . . . . Self-Inflicted Damage 138 | . 42 33 . . . . 63 Shots 6 | . 1 2 . . . . 3 Rammed 17 | . . . . . . . 17 Targets Rammed 17 | . . . . . . . 17 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 357 | . 73 7 225 9 205 357 126 Average Temperature 47 | . 32 3 42 4 64 37 43 Received Heat Transfer 1125 | . 126 69 333 45 126 63 363 Siege Activations . | . . . . . . . . Robots Corrupted 1 | . 1 . . . . . . Combat Hostiles 1 | . 1 . . . . . . Parts Fried 2 | . 2 . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 400 | . 150 250 . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 5 | . 2 3 . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Peak Influence 705 | . 72 210 511 313 409 705 680 Average Influence 250 | . 47 118 241 249 174 318 413 Maximum Alert Level 3 | . . 1 2 1 2 3 2 Low Security (%) 50 | 100 100 86 41 14 78 40 . Level 1 32 | . . 13 40 85 21 28 61 Level 2 16 | . . . 17 . . 31 38 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 14 | . . 1 5 1 1 3 3 Investigation 1 | . . . 1 . . . . Extermination 3 | . . . . . . 2 1 Reinforcement 8 | . . 1 2 1 1 1 2 Assault . | . . . . . . . . Garrison 2 | . . . 2 . . . . Intercept . | . . . . . . . . Construction Impeded 1 | . . . 1 . . . . Haulers Reinforced 2 | . . . . . 1 . 1 Stealth | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Distress Signals 4 | . . . 1 . 1 . 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 130 | . 8 11 36 3 20 20 32 Peak Tracking Total 19 | . 5 3 12 2 11 8 19 Tactical Retreats 22 | . 1 1 1 1 8 6 4 Traps | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Traps Triggered 4 | . . . 1 1 . 2 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Machines Disabled 7 | . . 1 . . 1 . 5 Max in Single Turn 2 | . . 1 . . 1 . 2 Garrison Access 4 | . . . . . 3 1 . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns 1 | . . . . . . 1 . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Machines Accessed 55 | . 2 6 4 2 15 15 11 Terminals 26 | . . 6 4 1 8 5 2 Fabricators 5 | . . . . . . 2 3 Repair Stations 7 | . . . . 1 1 3 2 Recycling Units 10 | . 2 . . . 2 3 3 Scanalyzers 3 | . . . . . 1 1 1 Garrison Access 4 | . . . . . 3 1 . Total Hacks 140 | . 4 17 15 6 35 35 28 Successful 92 | . 1 11 5 2 30 26 17 Failed 48 | . 3 6 10 4 5 9 11 Catastrophic 4 | . . 1 2 . . 1 . Database Lockouts . | . . . . . . . . Manual 39 | . . 15 10 . 7 7 . Terminals 73 | . . 17 15 2 22 13 4 Fabricators 15 | . . . . . . 6 9 Repair Stations 16 | . . . . 4 2 6 4 Recycling Units 20 | . 4 . . . 4 5 7 Scanalyzers 11 | . . . . . 3 4 4 Garrison Access 5 | . . . . . 4 1 . Terminal Hacks 38 | . . 7 4 1 16 8 2 Record 2 | . . 1 . . . 1 . Part Schematic 4 | . . 1 . . 3 . . Level Access Points 5 | . . . 1 1 1 1 1 Branch Access Points 1 | . . 1 . . . . . Emergency Access Points 3 | . . . . . 1 2 . Machine Index 2 | . . . . . 1 . 1 Terminal Index 4 | . . 1 1 . 1 1 . Scanalyzer Index 1 | . . . 1 . . . . Unreport Threat 2 | . . . 1 . 1 . . Locate Traps 8 | . . 2 . . 4 2 . Patrol Status 2 | . . 1 . . 1 . . Hauler Manifests 2 | . . . . . 2 . . Zone Layout 2 | . . . . . 1 1 . Fabricator Hacks 10 | . . . . . . 5 5 Load Schematic 6 | . . . . . . 3 3 Build 4 | . . . . . . 2 2 Repair Station Hacks 11 | . . . . 1 2 5 3 Scan Component 7 | . . . . 1 1 3 2 Repair 4 | . . . . . 1 2 1 Recycling Unit Hacks 13 | . 1 . . . 4 3 5 Process 3 | . . . . . 1 . 2 Report Inventory 6 | . . . . . 2 2 2 Retrieve Matter 2 | . . . . . 1 . 1 Retrieve Components 2 | . 1 . . . . 1 . Scanalyzer 8 | . . . . . 3 3 2 Insert Component 5 | . . . . . 2 2 1 Analyze 3 | . . . . . 1 1 1 Garrison Access Hacks 4 | . . . . . 3 1 . Seal Access 4 | . . . . . 3 1 . Unauthorized Hacks 17 | . . 9 2 . 4 2 . Terminals 8 | . . 4 1 . 2 1 . Assimilate 3 | . . 2 . . 1 . . Botnet 5 | . . 2 1 . 1 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . Used 1 | . . . . . 1 . . Hacking Detections 47 | . 1 6 4 2 12 13 9 Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 7 | . . 1 . . 4 1 1 Parts Built 6 | . . . . . . 2 4 Matter 602 | . . . . . . 354 248 Time 215 | . . . . . . 91 124 Total Part Build Rating 14 | . . . . . . 6 8 Parts Repaired 3 | . . . . . 1 1 1 Time 250 | . . . . . 50 139 61 Parts Recycled . | . . . . . . . . Recycled Matter 138 | . . . . . 8 . 130 Retrieved Matter 48 | . . . . . 8 . 40 Retrieved Components 4 | . 3 . . . . 1 . Parts Scanalyzed 4 | . . . . . 1 2 1 Part Schematics Acquired 3 | . . . . . 1 1 1 Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 1 | . . . . . . 1 . Machine Destruction 1 | . . . . . . 1 . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Total Allies 1 | . . 1 . . . . . Largest Group 1 | . . 1 . . . . . Highest-Rated Group 10 | . . 10 . . . . . Highest-Rated Ally 10 | . . 10 . . . . . Total Orders 1 | . . 1 . . . . . GOTO 1 | . . 1 . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Turns Passed 3280 | 26 214 277 315 201 755 1029 463 Spaces Moved 5025 | 42 277 323 392 286 1320 1841 544 Core 557 | 42 277 147 . . . . 91 Treads . | . . . . . . . . Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 4468 | . . 176 392 286 1320 1841 453 Fastest Speed 20 | 50 50 26 26 23 20 23 23 Average Speed 30 | 50 50 45 26 32 22 26 42 Slowest Speed 150 | 50 50 100 26 96 103 106 150 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 19 | . . 4 5 . 4 1 5 Cave-ins Triggered 2 | . . . . . 1 . 1 Exploration Rate (%) 31 | 4 53 31 45 4 41 53 20 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken 6 | . 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . Scrap Searched . | . . . . . . . . Spaces Dug 289 | . . 6 2 2 78 110 91 Terrain Destroyed 524 | . 7 18 34 2 145 125 193 Melee 77 | . . . 2 2 18 51 4 Projectile 3 | . . . 2 . 1 . . AOE 444 | . 7 18 30 . 126 74 189 Actions | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Total 6351 | 47 331 414 510 371 1699 2241 738 Wait 819 | . 28 37 31 62 277 261 123 Move 4978 | 41 276 314 381 285 1310 1838 533 Hop 19 | . . 4 5 . 4 1 5 Pick Up 37 | 5 5 5 7 3 8 3 1 Fast Attach 48 | . 2 10 4 1 14 13 4 Attach 33 | . 2 3 8 3 1 6 10 Detach 40 | . . 5 8 2 8 9 8 Swap 35 | . 1 5 9 1 8 8 3 Drop 49 | 1 3 6 8 2 14 12 3 Fire 139 | . 14 25 47 5 19 6 23 Melee 124 | . . . 2 7 35 73 7 Ram 17 | . . . . . . . 17 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 13 | . . . . . 1 11 1 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac x4) -6/Factory (discovered 5 exits: *Fac x4 / *Low) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 4 exits: *Res x4) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 27 | -11/Scrapyard | Entered Materials 140 | -10/Materials | Discovered new exit (range 16) 147 | -10/Materials | Identified exit to Mines 231 | -10/Materials | Discovered new exit (range 4) 240 | -10/Materials | Identified exit to Materials 241 | -10/Materials | Entered another Materials area 241 | -9/Materials | Evolved 2 slots: Propulsion x2 245 | -9/Materials | Identified exit to Mines 305 | -9/Materials | Build established: Mutant 517 | -9/Materials | Discovered new exit (range 4) 518 | -9/Materials | Identified exit to Materials 518 | -9/Materials | Entered another Materials area 518 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 675 | -8/Materials | Build established: Sprinter 725 | -8/Materials | Garrison activated, responded to threat 815 | -8/Materials | Identified exit to Factory 816 | -8/Materials | Destroyed 13 combat bots 833 | -8/Materials | Entered Factory 833 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 934 | -7/Factory | Identified exit to Factory 1034 | -7/Factory | Entered another Factory area 1034 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 1042 | -6/Factory | Discovered new exit (range 15) 1073 | -6/Factory | Identified exit to Lower Caves 1255 | -6/Factory | Spotted B-75 Beast 1297 | -6/Factory | Identified exit to Factory 1671 | -6/Factory | Repaired Nuclear Pulse Thruster 1773 | -6/Factory | Crushed by falling debris 1789 | -6/Factory | Entered another Factory area 1789 | -5/Factory | Evolved 2 slots: Utility x2 1804 | -5/Factory | Lost 4 parts (2n1u1w) 1856 | -5/Factory | Spotted B-75 Beast 2017 | -5/Factory | Repaired Broken Prc. Grenade Launcher? 2030 | -5/Factory | Build established: Hacker-Scout 2047 | -5/Factory | Identified exit to Factory 2487 | -5/Factory | Fabricated Lrn. Sensor Array (x1) 2496 | -5/Factory | Local fabrication network quarantined 2540 | -5/Factory | Fabricated Cld. Ion Engine (x1) 2818 | -5/Factory | Entered another Factory area 2818 | -4/Factory | Evolved 2 slots: Utility x2 2928 | -4/Factory | Crushed by falling debris 2959 | -4/Factory | Lost 4 parts (3n1u) 2998 | -4/Factory | Repaired Broken Lrn. Terrain Scanner 3103 | -4/Factory | Lost 3 parts (1n1u1w) 3155 | -4/Factory | Identified exit to Research 3201 | -4/Factory | Fabricated VTOL Module? 3246 | -4/Factory | System corruption reached 10% 3264 | -4/Factory | Core integrity fell below 50% 3272 | -4/Factory | Core integrity fell below 20% 3279 | -4/Factory | Fabricated VTOL Module (x2) 3280 | -4/Factory | Lost 9 parts (2p3n2u2w) 3281 | -4/Factory | Self-destructed Last Messages --------------- 03254_ Destabilizing: Short circuit. 03254_ Broken Enh. Optical Array permanently disabled. 03255_ Slammed into A-15 Conveyor. 03256_ Destabilizing: Short circuit. 03256_ Broken Adv. Signal Interpreter permanently disabled. 03257_ Slammed into A-15 Conveyor. 03257_ A-15 Conveyor destroyed. 03258_ Acquired 120 matter. 03258_ K-01 Serf collects debris. 03262_ Slug penetrates Wall. 03264_ K-01 Serf collects debris. 03265_ P-70 Sage resets P-70 Sage, system corruption cleaned. 03265_ Penetrated by Slug. 03272_ System corrupted: Heat flow error (+128). 03279_ Fabricator completes VTOL Module. 03279_ Acquired VTOL Module. 03281_ Nuclear Reactor explodes. 03281_ Neutrino Reactor explodes. 03281_ Fabricator disabled. 03281_ G-67 Veteran misfires. Map ----- +----------------------------------------------------+ | ????????????????????????# # """" | | ????????????????????????# # """ | | ????????????????????????# # | | ??????????????????????################ = | | ??????????????????##### ! =## """ #### | | ??????????????????? / """ #???? | | ??????????????????????# ! # # ! #???? | | ??????????????????????# # " " #???? | | ??????????????????????# ] # """ #???? | | ??????????????????????# # # """ #???? | | ? ??????????????????# # #???? | | ??????????????????######/###"## # ######???? | | ???????????##????????# ! #??#######????????? | | ?????????# ######### #?????????????????? | | #??? + T < #?????????????????? | | #????????# ######### #?????????????????? | | #?????????# #????????# #?????????????????? | | #?????????# #????????### ###?????????????????? | | #?????????# #???########+#####???????????????? | | #?????????# #???# #???????????????? | | #?????????# #?### ! #???????????????? | | #?????????# #?# #???????????????? | | #?????????# #?# #???????????????? | | ########### #?# #???????????????? | | ### #???????????????? | | g Y @ w #???????????????? | | gg gg #???????????????? | | l pp g g #???????????????? | | g g #???????