Cogmind - Beta 12 @@@ ROGUE MODE // 2024.01.20 @ 18:55:44 Player: morimori Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (82) 410 Value Destroyed (1711) 1711 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (120) 120 TOTAL SCORE: 3661 Bonus ------- Follower Combat Kills 120 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (350) Ox6 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Large Storage Unit Machine Analyzer Visual Processing Unit System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Heavy Ion Engine Light Nuclear Core Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Medium Storage Unit Structural Scanner Improved Terrain Scanner Hacking Suite Rocket Launcher Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Wheel Armored Wheel > --- UTILITY ---------- Large Storage Unit Machine Analyzer Visual Processing Unit System Shield > --- WEAPON ----------- Improved Medium Laser Improved Assault Rifle > --- INVENTORY -------- Heavy Ion Engine Light Nuclear Core Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Medium Storage Unit Structural Scanner Improved Terrain Scanner Hacking Suite Improved Light Cannon Rocket Launcher [Rating: 24] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Wheel Wheel Flight Unit Improved Flight Unit Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Visual Processing Unit Hackware System Shield Protection Light Armor Plating Weapon Small Laser Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 ------- Run | Jun Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 74 | 9 18 7 39 1 Power 10 | 2 1 3 4 . Engine 10 | 2 1 3 4 . Core . | . . . . . Reactor . | . . . . . Propulsion 18 | 2 6 2 8 . Treads . | . . . . . Leg . | . . . . . Wheel 16 | 2 6 2 6 . Hover . | . . . . . Flight 2 | . . . 2 . Utility 15 | 2 3 . 10 . Device 5 | 1 1 . 3 . Storage 4 | 1 2 . 1 . Processor 3 | . . . 3 . Hackware 1 | . . . 1 . Protection 2 | . . . 2 . Artifact . | . . . . . Weapon 31 | 3 8 2 17 1 Energy Gun 13 | 3 4 . 5 1 Energy Cannon . | . . . . . Ballistic Gun 5 | . 1 . 4 . Ballistic Cannon 6 | . 1 1 4 . Launcher 7 | . 2 1 4 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 4 | . . . 4 . Parts Lost 12 | . . . 6 6 Power 1 | . . . . 1 Propulsion 3 | . . . 1 2 Utility 1 | . . . 1 . Weapon 7 | . . . 4 3 Highest Loss Streak 6 | . . . 2 6 To Critical Strikes . | . . . . . Average Slot Usage (%) 99 | . 100 100 99 90 Engine 12 | . 14 14 11 9 Wheel 24 | . 28 28 21 17 Device 12 | . 14 14 11 . Storage 12 | . 14 14 11 11 Processor 6 | . . . 14 22 Hackware 1 | . . . 3 11 Protection 1 | . . . 4 . Energy Gun 13 | . 18 14 9 9 Ballistic Gun 4 | . 5 . 4 8 Ballistic Cannon 6 | . 1 11 6 . Launcher 1 | . 1 2 . . Naked Turns . | . . . . . Heaviest Build 38 | 13 30 31 38 34 Greatest Support 32 | 32 32 20 26 22 Greatest Overweight (x) 6 | . 1 1 3 6 Average Overweight (x) 1 | . . 1 1 1 Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 Most Carried 15 | 8 15 15 15 15 Average Carried 14 | 3 13 14 14 14 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 8 15 15 15 14 Class Distribution -------------------- 55% | Scavenger-Mutant 44% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Jun Mat Min Mat Min Matter Collected 1719 | 278 289 271 881 . Remotely . | . . . . . Salvage Created 2108 | 104 477 256 1271 . Parts 172 | 13 53 19 87 . Haulers Intercepted 1 | . . . 1 . Recyclers Shooed 4 | . 1 1 2 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Jun Mat Min Mat Min Combat Hostiles Destroyed 52 | . 14 6 32 . Guns 18 | . 7 1 10 . Cannons 18 | . . 5 13 . AOE 16 | . 7 . 9 . Classes Destroyed 10 | 2 6 . 2 . Worker 6 | . 2 . 4 . Builder 4 | . 1 . 3 . Tunneler 4 | 2 . 2 . . Hauler 1 | . . . 1 . Recycler 4 | 1 1 . 2 . Operator 4 | . 2 . 2 . Watcher 7 | . 3 . 4 . Swarmer 20 | . 9 . 11 . Grunt 24 | . 5 6 13 . Sentry 8 | . . . 8 . Best Kill Streak 10 | 2 7 3 10 . Combat Bots Only 7 | . 6 2 7 . Max Kills in Single Turn 4 | 1 2 1 4 . Gunslinging . | . . . . . Exploded 3 | . 2 . 3 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Jun Mat Min Mat Min Damage Taken 2345 | . 369 253 777 946 Core 582 | . 104 60 121 297 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 64 | . 48 . 16 . Core Remaining (%) 67 | 100 . 34 . . Volleys Fired 205 | 8 48 35 108 6 Largest 2 | 2 2 2 2 2 Hottest 112 | 80 80 75 95 112 Shots Fired 397 | 16 99 70 201 11 Gun 257 | 16 89 35 106 11 Cannon 127 | . 2 35 90 . Launcher 13 | . 8 . 5 . Special . | . . . . . Kinetic 161 | . 13 35 109 4 Thermal 223 | 16 78 35 87 7 Explosive 13 | . 8 . 5 . Electromagnetic . | . . . . . Robot Hit Streak 14 | 6 14 4 11 6 Robot Miss Streak 8 | 1 8 3 4 2 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 222 | 10 48 31 125 8 Core Hits 123 | 4 36 12 69 2 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 7 | . . . 7 . Burn 4 | . . . 4 . Blast 3 | . . . 3 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4444 | 105 996 483 2730 130 Guns 1925 | 105 550 166 974 130 Cannons 1348 | . 18 317 1013 . Explosions 1161 | . 428 . 733 . Melee . | . . . . . Ramming 10 | . . . 10 . Kinetic 1592 | . 43 317 1171 61 Thermal 1681 | 105 525 166 816 69 Explosive 1161 | . 428 . 733 . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 5 | . 5 5 2 2 Average Corruption 2 | . 3 5 1 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 79 | . 16 34 28 1 Message Errors 21 | . 3 10 7 1 Matter Fused 15 | . 4 3 8 . Heat Flow Errors 8 | . . 6 2 . Energy Discharges 14 | . 3 8 3 . Parts Fused 3 | . . 1 2 . Data Loss (minor) 7 | . 1 3 3 . Data Loss (major) 4 | . . 1 3 . Misfires 4 | . 3 1 . . Alerts 2 | . 2 . . . Weapon Failures 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 14 | . 8 1 5 . Projectiles 3 | . . 1 2 . Explosions 11 | . 8 . 3 . Melee . | . . . . . Knockbacks 14 | . . 6 8 . Impact . | . . . . . Kinetic 14 | . . 6 8 . Secondary . | . . . . . Self-Inflicted Damage 39 | . 34 . 5 . Shots 2 | . 2 . . . Rammed 1 | . . . 1 . Targets Rammed 1 | . . . 1 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 268 | 54 198 234 268 83 Average Temperature 50 | 22 42 64 49 37 Received Heat Transfer 618 | . 114 141 363 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 5 | . 2 . 3 . Heat Transferred 4384 | 250 1200 375 2411 148 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Jun Mat Min Mat Min Peak Influence 388 | 15 360 130 388 99 Initial 99 | . 9 19 33 99 Average 178 | 6 208 60 231 92 Maximum Alert Level 1 | . 1 . 1 . Low Security (%) 53 | 100 44 100 30 100 Level 1 46 | . 55 . 69 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 9 | . 4 . 5 . Investigation 5 | . 2 . 3 . Extermination . | . . . . . Reinforcement 4 | . 2 . 2 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Jun Mat Min Mat Min Distress Signals 8 | . 2 1 5 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 78 | . 24 9 43 2 Peak Tracking Total 8 | . 8 2 5 2 Tactical Retreats . | . . . . . Traps | -11 -10 -10 -9 -9 ------- Run | Jun Mat Min Mat Min Traps Triggered 4 | . 3 . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Jun Mat Min Mat Min Machines Disabled 4 | . 2 1 1 . Max in Single Turn 2 | . 2 1 1 . Machines Repaired . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Jun Mat Min Mat Min Machines Accessed 24 | . 8 . 16 . Terminals 16 | . 5 . 11 . Fabricators . | . . . . . Repair Stations 2 | . 1 . 1 . Recycling Units 4 | . 2 . 2 . Scanalyzers 2 | . . . 2 . Garrison Access . | . . . . . Total Hacks 69 | . 21 . 48 . Successful 35 | . 8 . 27 . Failed 33 | . 12 . 21 . Catastrophic 5 | . 1 . 4 . Database Lockouts 1 | . 1 . . . Manual 23 | . 13 . 10 . Terminals 46 | . 16 . 30 . Fabricators . | . . . . . Repair Stations 4 | . 2 . 2 . Recycling Units 6 | . 3 . 3 . Scanalyzers 13 | . . . 13 . Garrison Access . | . . . . . Terminal Hacks 10 | . 2 . 8 . Part Schematic 1 | . 1 . . . Robot Analysis 2 | . . . 2 . Prototype ID Bank 1 | . . . 1 . Unreport Threat 2 | . . . 2 . Locate Traps 2 | . 1 . 1 . Zone Layout 2 | . . . 2 . Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . 2 . 2 . Scan Component 2 | . 1 . 1 . Repair 2 | . 1 . 1 . Recycling Unit Hacks 4 | . 2 . 2 . Retrieve Components 4 | . 2 . 2 . Scanalyzer 13 | . . . 13 . Insert Component 7 | . . . 7 . Analyze 6 | . . . 6 . Garrison Access Hacks . | . . . . . Unauthorized Hacks 4 | . 2 . 2 . Terminals 4 | . 2 . 2 . Botnet 4 | . 2 . 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 20 | . 7 . 13 . Full Trace Events 4 | . 2 . 2 . Feedback Events 3 | . 1 . 2 . Corruption 3 | . 1 . 2 . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 7 | . 1 . 6 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . 1 . 1 . Time 58 | . 26 . 32 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 19 | . 9 . 10 . Parts Scanalyzed 6 | . . . 6 . Part Schematics Acquired 6 | . . . 6 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Jun Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Jun Mat Min Mat Min Total Allies 1 | . . 1 . . Largest Group 1 | . . 1 . . Highest-Rated Group 31 | . . 31 . . Highest-Rated Ally 31 | . . 31 . . Total Orders . | . . . . . Ally Attacks 15 | . . 15 . . Total Damage 232 | . . 232 . . Kills 5 | . . 5 . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Jun Mat Min Mat Min Robot Analysis Total 2 | . . . 2 . Derelict Logs Recovered 3 | . . 2 . 1 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Jun Mat Min Mat Min Turns Passed 4629 | 88 1269 1081 2111 80 Spaces Moved 3241 | 44 989 753 1396 59 Core 3 | 1 . . . 2 Treads . | . . . . . Legs . | . . . . . Wheels 3238 | 43 989 753 1396 57 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 95 95 95 100 Average Speed 101 | 98 101 95 105 108 Slowest Speed 350 | 100 105 95 125 350 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 64 | 5 98 101 98 22 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 Spaces Dug 3 | . . . 3 . Terrain Destroyed 81 | . 33 . 48 . Melee . | . . . . . Projectile 5 | . . . 5 . AOE 76 | . 33 . 43 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Jun Mat Min Mat Min Total 4208 | 68 1175 1052 1847 66 Wait 576 | 1 81 247 247 . Move 3237 | 43 988 752 1395 59 Hop . | . . . . . Pick Up 51 | 6 19 3 23 . Fast Attach 22 | 8 3 . 11 . Attach 9 | . . . 8 1 Detach 1 | 1 . . . . Swap 43 | 1 15 7 20 . Drop 63 | . 21 8 34 . Fire 205 | 8 48 35 108 6 Melee . | . . . . . Ram 1 | . . . 1 . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -9/Mines History --------- Turn | Location | Event 15 | -11/Junkyard | Discovered new exit (range 16) 89 | -11/Junkyard | Entered Materials 125 | -10/Materials | Central database locked down 314 | -10/Materials | Discovered new exit (range 15) 328 | -10/Materials | Build established: Mutant 448 | -10/Materials | Repaired Grenade Launcher 558 | -10/Materials | Discovered new exit (range 10) 843 | -10/Materials | Discovered new exit (range 16) 973 | -10/Materials | Build established: Scavenger-Mutant 1210 | -10/Materials | Discovered new exit (range 11) 1286 | -10/Materials | Discovered new exit (range 4) 1358 | -10/Materials | Entered Mines 1366 | -10/Mines | Received a Mining Laser from a helpful Derelict 1400 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1481 | -10/Mines | Build established: Mutant 1530 | -10/Mines | Discovered new exit (range 4) 1624 | -10/Mines | Excavation squad dispatched 1624 | -10/Mines | A large section of the Mines collapsed 1886 | -10/Mines | Core integrity fell below 50% 2007 | -10/Mines | Learned location of Mines (-9) 2009 | -10/Mines | Learned Materials non-interactive machine intel 2204 | -10/Mines | Build established: Scavenger-Mutant 2435 | -10/Mines | Discovered new exit (range 5) 2439 | -10/Mines | Entered Materials 2439 | -9/Materials | Evolved 2 slots: Utility x2 2440 | -9/Materials | Loaded intel: 37 non-interactive machine locations 2610 | -9/Materials | Discovered new exit (range 10) 2948 | -9/Materials | Destroyed 7 combat bots 3078 | -9/Materials | Discovered new exit (range 8) 3134 | -9/Materials | Discovered new exit (range 14) 3493 | -9/Materials | Discovered new exit (range 17) 3871 | -9/Materials | Discovered new exit (range 18) 4078 | -9/Materials | Repaired Rocket Launcher 4256 | -9/Materials | Build established: Mutant 4550 | -9/Materials | Entered Mines 4551 | -9/Mines | Assembled infested the area 4588 | -9/Mines | Learned Materials stockpile data 4618 | -9/Mines | Core integrity fell below 50% 4626 | -9/Mines | Core integrity fell below 20% 4630 | -9/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- Data stored: Materials stockpile data. 04607_ C-30 ARC bursts open, deploying its payload. 04607_ D-53 Grenadier unfolds itself. 04607_ as-02317 destroyed. 04609_ as-18830 destroyed. 04609_ as-01843 destroyed. 04611_ K-01 Serf collects debris. 04613_ 1OU%EU9DOEAN6DO5OTMD2F 04615_ K-01 Serf destroyed. 04615_ Wheel destroyed. 04618_ The unstable cave ceiling collapses. 04618_ K-01 Serf collects debris. 04619_ Imp. Assault Rifle destroyed. 04619_ K-01 Serf destroyed. 04620_ Arm. Wheel destroyed. 04625_ The unstable cave ceiling collapses. 04625_ Beam Rifle destroyed. 04625_ Imp. Medium Laser destroyed. 04625_ Hvy. Ion Engine destroyed. 04626_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????#########???????? | | ?????????????????????????????# #???????? | | ?????????????????????????????# #???????? | | ?????????????????????????????# #???????? | | ?????????????????????????????# #???????? | | ?????????????????????????????# #???????? | | ?????????????????????????????# #???????? | | ?????????????????????????????##### ##???????? | | ?????????????????????????????????# #????????? | | ?????????????????????????????????# ####?????? | | ?????????????????????????????????# #?????? | | ?????????????????????????????????#### #?????? | | ??????????????????????????????????#?# #?????? | | ????????????????????????????????? #?# #?????? | | ???????????????????????????????? #?# #?????? | | ???????????????????????????????% #?# #?????? | | ??????????????????????????????#% #?# #?????? | | ?????????????????????????????# ### #####?? | | ?????????????????????######## ;## #?? | | ??????????????????#### u #??# #?? | | ??????????????????# ????##### #?? | | ?????????????????## # #??????????# #?? | | ?????????????????# @ #?????????## #?? | | ???????????# # #????????## #?? | | ??????????????????# #???????## #?? | | ?????????????????# #??###### #?? | | ?????????????????# #### #?? | | ?????????????????### ## #### !=#?? | | ??????????????????## ### #??# |%#?? | | ?????????????????## ## ## ##??## *##?? | | ?????????????????# ## ##???####??? | | ?????????? d #?????????? | | ?????????? #### d #????????? | | ?????????? #???##% #???????? | | ?????????? ##?? #???????? | | ?????????? #??# #???????? | | ??????????# #???# ### ##???????? | | ??????????## #????#???# #####????????? | | ???????????###?????????## #????????????? | | ????????????????????????#### ##????????????? | | ???????????????????????????#####?????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 41 Defensive Hacking 10 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Hacking Suite | -9/Materials | Scanalyzed Flight Unit | -9/Materials | Scanalyzed Imp. Terrain Scanner | -9/Materials | Scanalyzed Structural Scanner | -9/Materials | Scanalyzed Rocket Launcher | -9/Materials | Scanalyzed Imp. Flight Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GuidanceUtilityShockpuncher Manual? 0 Play Time 00:34:19 Cumulative 130.7 hours Start 2024.01.20 @ 18:22:37 End 2024.01.20 @ 18:55:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 84 Rogue 84 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 48 Achievement% 41 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5d36839e-0c1f-4286-86f6-7245199982ea