Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.13 @ 22:39:24 Player: noob Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (27) 135 Value Destroyed (563) 563 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (191) 191 TOTAL SCORE: 2449 Bonus ------- Follower Combat Kills 151 Met Imprinter 300 Friendly Fire -260 Cogmind --------- Core Integrity 0/400 Matter 272/300 Energy 100/100 System Corruption 7% Temperature Cool (0) Movement Walking (120) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Enhanced Flexi-carbon Leg > --- UTILITY (2) ------ Advanced Visual Processing Unit Layered Medium Armor Plating > --- WEAPON (2) ------- Wave Gun Neutron Cannon > --- INVENTORY (5) ---- Core Shielding Shield Generator GAL Module Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Enhanced Flexi-carbon Leg > --- UTILITY ---------- Bomb Factory No. 2 > --- WEAPON ----------- Gauss Rifle Proton Missile Launcher > --- INVENTORY -------- Core Shielding Layered Medium Armor Plating Shield Generator Wave Gun GAL Module [Rating: 33] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Core Shielding Device Bomb Factory No. 2 Storage Small Storage Unit Processor Improved Targeting Computer Protection Core Shielding Weapon Proton Missile Launcher Energy Gun Wave Gun Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Launcher Proton Missile Launcher Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility . | . . . . . . Weapon . | . . . . . . Parts Attached 41 | 7 2 12 4 4 12 Power 5 | 2 . 2 1 . . Engine 5 | 2 . 2 1 . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 8 | 2 . 3 1 . 2 Treads . | . . . . . . Leg 8 | 2 . 3 1 . 2 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 10 | 1 2 1 2 1 3 Device 1 | . . . . 1 . Storage 1 | 1 . . . . . Processor 2 | . . . 1 . 1 Hackware . | . . . . . . Protection 6 | . 2 1 1 . 2 Artifact . | . . . . . . Weapon 18 | 2 . 6 . 3 7 Energy Gun 4 | 2 . . . 1 1 Energy Cannon 2 | . . . . 1 1 Ballistic Gun 7 | . . 3 . . 4 Ballistic Cannon . | . . . . . . Launcher 5 | . . 3 . 1 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . . 1 2 Corrupted Parts 2 | . . . . . 2 System Corruption 7 | . . . . . 7 Parts Lost 17 | . . 5 2 . 10 Power 3 | . . 1 1 . 1 Propulsion 7 | . . 2 . . 5 Utility 4 | . . 1 1 . 2 Weapon 3 | . . 1 . . 2 Highest Loss Streak 3 | . . 3 2 . 3 To Critical Strikes . | . . . . . . Average Slot Usage (%) 81 | . 94 75 94 98 52 Engine 9 | . 14 10 10 11 6 Leg 30 | . 28 23 41 44 12 Device 2 | . . . . 1 6 Processor 4 | . . . . 9 2 Protection 11 | . 15 19 20 9 4 Energy Gun 6 | . 28 1 . 6 4 Energy Cannon 2 | . . . . 3 3 Ballistic Gun 6 | . . 14 22 2 6 Launcher 6 | . . 5 . 9 6 Peak Build Rating 33 | 6 7 9 11 28 33 Average Rating 17 | 4 6 7 9 18 28 On Entrance 10 | . 6 7 8 11 28 Naked Turns . | . . . . . . Heaviest Build 47 | 12 15 15 9 47 47 Greatest Support 43 | 20 20 30 40 40 43 Greatest Overweight (x) 4 | 1 . . . 1 4 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 Average Capacity 5 | 7 6 5 5 5 5 Most Carried 6 | 5 6 5 5 5 5 Average Carried 4 | 2 3 4 4 4 4 Final Capacity 8 | 8 5 5 5 5 5 Final Carried 5 | 2 5 5 5 5 3 Class Distribution -------------------- 57% | Scavenger-Mutant 42% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 1107 | 170 126 227 213 21 350 Remotely . | . . . . . . Salvage Created 647 | . 234 230 80 . 103 Parts 53 | . 19 23 5 . 6 Haulers Intercepted 1 | . 1 . . . . Recyclers Shooed 1 | . . . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 13 | . . . . 4 9 Prevented 4 | . . . . . 4 Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 22 | . 8 9 2 . 3 Guns 19 | . 8 7 2 . 2 AOE 3 | . . 2 . . 1 Classes Destroyed 8 | . 3 4 1 . . Builder 1 | . . 1 . . . Hauler 1 | . 1 . . . . Operator 1 | . . 1 . . . Watcher 2 | . 2 . . . . Swarmer 14 | . 8 4 . . 2 Grunt 3 | . . 2 1 . . Duelist 2 | . . . 1 . 1 Sentry 3 | . . 3 . . . Best Kill Streak 4 | . 4 4 2 . 2 Combat Bots Only 4 | . 3 4 2 . 2 Max Kills in Single Turn 1 | . 1 1 1 . 1 Gunslinging . | . . . . . . Exploded 1 | . . 1 . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 275 | . 28 69 9 . 169 Missed 93 | . 6 18 1 . 68 Damage Taken 2755 | . 183 647 133 . 1792 Core 472 | . 41 73 38 . 320 Absorbed by Shields . | . . . . . . Redirected to Shielding 27 | . 3 15 9 . . Core Remaining (%) 91 | 100 83 . . . . Volleys Fired 99 | . 21 44 9 . 25 Largest 2 | . 2 2 2 . 2 Hottest 120 | . 80 66 40 . 120 Shots Fired 163 | . 41 74 18 . 30 Gun 135 | . 41 50 18 . 26 Cannon . | . . . . . . Launcher 28 | . . 24 . . 4 Special . | . . . . . . Kinetic 88 | . . 50 18 . 20 Thermal 47 | . 41 . . . 6 Explosive 24 | . . 24 . . . Electromagnetic 4 | . . . . . 4 Robot Hit Streak 13 | . 3 9 13 . 10 Robot Miss Streak 7 | . 7 2 2 . 5 Penetration Max . | . . . . . . Secondary Targets 2 | . 2 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 100 | . 19 50 16 . 15 Core Hits 51 | . 12 24 3 . 12 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . 1 . . . Critical Strikes 1 | . . 1 . . . Destroy 1 | . . 1 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1630 | . 215 773 126 . 516 Guns 902 | . 215 300 126 . 261 Cannons . | . . . . . . Explosions 725 | . . 470 . . 255 Melee . | . . . . . . Ramming 3 | . . 3 . . . Kinetic 635 | . . 300 126 . 209 Thermal 386 | . 215 . . . 171 Explosive 470 | . . 470 . . . Electromagnetic 136 | . . . . . 136 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 7 | . 2 . . . 7 Average Corruption 5 | . 1 . . . 6 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 50 | . 8 . . . 42 Message Errors 16 | . 2 . . . 14 Matter Fused 10 | . 1 . . . 9 Heat Flow Errors 7 | . 2 . . . 5 Energy Discharges 5 | . 1 . . . 4 Data Loss (minor) 5 | . 1 . . . 4 Data Loss (major) 4 | . . . . . 4 Misfires 1 | . . . . . 1 Alerts 1 | . . . . . 1 Weapon Failures 1 | . 1 . . . . Overload Shots . | . . . . . . Overflow Damage 23 | . . 23 . . . Projectiles . | . . . . . . Explosions 23 | . . 23 . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 106 | . . 32 . . 74 Shots 4 | . . 1 . . 3 Rammed . | . . . . . . Targets Rammed 2 | . . 2 . . . Kicked 2 | . . 2 . . . Crushed . | . . . . . . Highest Temperature 272 | . 221 20 . . 272 Average Temperature 66 | . 71 9 . . 86 Received Heat Transfer 363 | . . 168 36 . 159 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 699 | . 475 . . . 224 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . . 1 Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Peak Influence 254 | . 254 185 58 . . Initial 55 | . . 55 13 . . Average 95 | . 120 118 41 . . Maximum Alert Level 1 | . 1 . . . . Low Security (%) 91 | 100 71 100 100 . . Level 1 8 | . 28 . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 1 | . . 1 . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 1 | . . 1 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 4 | . 1 3 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 53 | . 16 18 2 . 17 Peak Tracking Total 5 | . 4 5 2 . 4 Tactical Retreats 8 | . 1 . . . 7 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 2 | . 2 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . . . 1 Fabricated Traps 2 | . . . . 1 1 Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 7 | . 4 3 . . . Terminals 4 | . 2 2 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 2 . . . . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 12 | . 7 5 . . . Successful 7 | . 3 4 . . . Failed 5 | . 4 1 . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 2 | . . . . 2 . Terminals 6 | . 3 3 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 4 | . 4 . . . . Scanalyzers 2 | . . 2 . . . Garrison Access . | . . . . . . Terminal Hacks 3 | . 1 2 . . . Locate Traps 2 | . . 2 . . . Hauler Manifests 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 2 | . 2 . . . . Report Inventory 2 | . 2 . . . . Scanalyzer 2 | . . 2 . . . Insert Component 1 | . . 1 . . . Analyze 1 | . . 1 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . 2 2 . . . Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . 1 . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . 1 . . . Part Schematics Acquired 1 | . . 1 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 2 | . . . . 2 . Largest Group 2 | . . . . 2 2 Highest-Rated Group 192 | . . . . 192 192 Highest-Rated Ally 96 | . . . . 96 96 Total Orders . | . . . . . . Ally Attacks 41 | . . . . . 41 Total Damage 1064 | . . . . . 1064 Kills 6 | . . . . . 6 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . . 2 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 5691 | 91 534 812 452 2199 1603 Spaces Moved 3998 | 73 384 518 350 1701 972 Core 16 | 16 . . . . . Treads . | . . . . . . Legs 3982 | 57 384 518 350 1701 972 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 Average Speed 130 | 106 120 120 120 125 157 Slowest Speed 400 | 120 120 120 120 190 400 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 58 | 5 75 39 80 90 62 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 4 | . . . 2 1 1 Spaces Dug . | . . . . . . Terrain Destroyed 89 | . . 84 . . 5 Melee . | . . . . . . Projectile . | . . . . . . AOE 89 | . . 84 . . 5 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 4304 | 84 416 641 367 1776 1020 Wait 116 | . 1 58 . 52 5 Move 3993 | 72 383 517 349 1700 972 Hop . | . . . . . . Pick Up 28 | 5 6 3 2 9 3 Fast Attach 20 | 3 1 7 4 1 4 Attach 10 | 3 1 1 . 1 4 Detach . | . . . . . . Swap 11 | 1 . 4 . 2 4 Drop 25 | . 3 5 3 11 3 Fire 99 | . 21 44 9 . 25 Melee . | . . . . . . Ram . | . . . . . . Kick 2 | . . 2 . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: *Min / [*Sto]) -9/Mines (discovered 3 exits: *Mat x2 / *Zio) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 92 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 315 | -10/Materials | Discovered new exit (range 8) 447 | -10/Materials | Discovered new exit (range 10) 565 | -10/Materials | Discovered new exit (range 9) 626 | -10/Materials | Entered another Materials area 626 | -9/Materials | Evolved 2 slots: Propulsion x2 777 | -9/Materials | Lost 3 parts (1p1n1w) 1372 | -9/Materials | Discovered new exit (range 13) 1404 | -9/Materials | Discovered new exit (range 7) 1438 | -9/Materials | Entered Mines 1510 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1516 | -9/Mines | Discovered new exit (range 9) 1703 | -9/Mines | Learned location of Storage (-9) 1846 | -9/Mines | Identified exit to Materials 1856 | -9/Mines | Build established: Scavenger-Mutant 1878 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1890 | -9/Mines | Entered Zion 1985 | -7/Zion | Learned location of 1 exit from Factory 2249 | -7/Zion | Found GAL Module 2334 | -7/Zion | Given A8's code to call for help 2390 | -7/Zion | Met Imprinter 2968 | -7/Zion | Enhanced Grunt warped into view, answering call for help 2978 | -7/Zion | Enhanced Grunt warped into view, answering call for help 3844 | -7/Zion | Found Prototype Device 3851 | -7/Zion | Identified Bomb Factory No. 2 4044 | -7/Zion | Discovered new exit (range 12) 4089 | -7/Zion | Entered Proximity Caves 4089 | -6/Proximity Caves | Accompanied by 2 allies 4155 | -6/Proximity Caves | Lost 3 parts (3n) 4205 | -6/Proximity Caves | Spotter reported a threat 4513 | -6/Proximity Caves | Build established: Mutant 4900 | -6/Proximity Caves | Core integrity fell below 50% 4959 | -6/Proximity Caves | Spotted B-75 Beast 5026 | -6/Proximity Caves | Core integrity fell below 20% 5056 | -6/Proximity Caves | Lost 3 parts (1n1u1w) 5675 | -6/Proximity Caves | Build established: Scavenger-Mutant 5692 | -6/Proximity Caves | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- 05185_ System corrupted: Heat flow error (+104). 05208_ ZZ:UEOPIOQ=XF1H3#72NI7S9ZKVQYHI|H1QWG 05229_ System corrupted: Heat flow error (+112). 05250_ FW 95PDV68S8Z%KM1O ZRM8#HATJF 05266_ Lyr. Medium Armor Plating destroyed. 05272_ System corrupted: Matter fused (-8). 05272_ Acquired 6 matter. 05275_ Acquired 4 matter. 05314_ System corrupted: Substantial component data lost. 05354_ System corrupted: Matter fused (-8). 05410_ X3SZI7G5UJJOB9H89QG,0EDGJMYCWVWFR| 05425_ P%YGEIR2O,=VCMER19MDUP2NT3J&DSMS 05458_ System corrupted: Matter fused (-8). 05483_ System corrupted: Heat flow error (+241). 05498_ Acquired 4 matter. 05507_ System corrupted: Energy discharge (-26). 05532_ System corrupted: Matter fused (-6). 05586_ :>5IANKAOJP:MTKDNWRZ CE KGCY 05616_ &#KHTZ F1V D=FJAO6FJRL| 05649_ System corrupted: Component data lost. 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