Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.24 @ 18:38:57 Player: star Result: Destroyed by 7V-RTL with Dispersion Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (61) 305 Value Destroyed (1454) 1454 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (30) 30 TOTAL SCORE: 3129 Bonus ------- High Alert Combat Kills 88 Follower Combat Kills 7 Friendly Fire -65 Cogmind --------- Core Integrity 0/400 Matter 77/300 Energy 100/100 System Corruption 2% Temperature Cool (9) Movement Core (500) Ox9 Location -7/Zion Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Thermal Generator Large Storage Unit > --- WEAPON (4) ------- Improved Assault Rifle > --- INVENTORY (15) --- Improved Ion Engine Compact Wheel Improved Signal Interpreter Improved Signal Interpreter Recalibrator Particle Gun Rocket Launcher Plasma Cutter Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Advanced Treads Advanced Treads > --- UTILITY ---------- Large Storage Unit Improved Signal Interpreter > --- WEAPON ----------- Beam Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Improved Ion Engine Improved Treads Advanced Treads Compact Wheel Thermal Generator Disposable Heat Sink Improved Signal Interpreter Recalibrator Particle Gun Improved Assault Rifle Improved Assault Rifle Rocket Launcher Plasma Cutter [Rating: 27] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Advanced Treads Treads Advanced Treads Wheel Compact Wheel Hover Unit Hover Unit Utility Small Storage Unit Device Thermal Generator Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Weapon Improved Assault Rifle Energy Gun Beam Rifle Ballistic Gun Improved Assault Rifle Launcher Rocket Launcher Build | -11 -10 -9 -9 -7 ------- Run | Yrd Mat Mat Min Zio Slots Evolved 2 | . . 2 . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon 2 | . . 2 . . Parts Attached 51 | 6 7 27 4 7 Power 8 | 1 3 4 . . Engine 8 | 1 3 4 . . Core . | . . . . . Reactor . | . . . . . Propulsion 11 | 2 2 5 . 2 Treads 5 | . . 3 . 2 Leg . | . . . . . Wheel 2 | 2 . . . . Hover 4 | . 2 2 . . Flight . | . . . . . Utility 9 | 1 . 6 . 2 Device 5 | . . 3 . 2 Storage 2 | 1 . 1 . . Processor 1 | . . 1 . . Hackware 1 | . . 1 . . Protection . | . . . . . Artifact . | . . . . . Weapon 23 | 2 2 12 4 3 Energy Gun 6 | . . 5 . 1 Energy Cannon . | . . . . . Ballistic Gun 15 | 2 2 7 2 2 Ballistic Cannon . | . . . . . Launcher 2 | . . . 2 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 2 . . Parts Lost 17 | . 1 5 1 10 Power 1 | . . . . 1 Propulsion 6 | . . 2 1 3 Utility 2 | . . 1 . 1 Weapon 8 | . 1 2 . 5 Highest Loss Streak 7 | . 1 3 1 7 To Critical Strikes 1 | . . . . 1 Average Slot Usage (%) 92 | . 83 95 88 82 Engine 11 | . 14 11 11 10 Treads 17 | . . 20 11 14 Wheel 1 | . 12 . . . Hover 1 | . 15 . . . Device 5 | . . 6 . 5 Storage 11 | . 14 11 11 11 Processor 2 | . . 1 11 5 Energy Gun 11 | . . 13 11 4 Ballistic Gun 29 | . 26 29 32 30 Peak Build Rating 27 | 6 6 27 27 27 Average Rating 21 | 4 5 22 24 21 On Entrance 12 | . 6 6 27 24 Naked Turns . | . . . . . Heaviest Build 47 | 12 14 41 40 47 Greatest Support 45 | 26 26 44 22 45 Greatest Overweight (x) 2 | 1 2 1 1 1 Average Overweight (x) . | . . . 1 . Largest Inventory Capacity 15 | 8 8 15 15 15 Average Capacity 10 | 7 8 9 15 15 Most Carried 15 | . 5 14 14 15 Average Carried 9 | . 2 8 14 10 Final Capacity 15 | 8 8 15 15 15 Final Carried 14 | . 5 14 14 8 Class Distribution -------------------- 85% | Gunner 8% | Mutant 3% | Scavenger-Mutant 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Gunner | -7/Zion Resources | -11 -10 -9 -9 -7 ----------- Run | Yrd Mat Mat Min Zio Matter Collected 1542 | 221 197 934 5 185 Remotely . | . . . . . Salvage Created 2038 | . 302 1504 94 138 Parts 121 | . 18 90 9 4 Haulers Intercepted 6 | . . 6 . . Recyclers Shooed 3 | . . 3 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -7 ------- Run | Yrd Mat Mat Min Zio Combat Hostiles Destroyed 45 | . 10 27 6 2 Guns 44 | . 10 27 5 2 AOE 1 | . . . 1 . Classes Destroyed 13 | . 4 7 1 1 Builder 1 | . . 1 . . Tunneler 3 | . . 3 . . Hauler 6 | . . 6 . . Recycler 2 | . . 2 . . Mechanic 1 | . . 1 . . Operator 1 | . 1 . . . Watcher 1 | . 1 . . . Swarmer 15 | . 6 6 3 . Grunt 21 | . 4 14 3 . Brawler 1 | . . 1 . . Sentry 6 | . . 6 . . Zionite 1 | . . . 1 . Thug 1 | . . . . 1 Butcher 1 | . . . . 1 Best Kill Streak 4 | . 4 4 3 1 Combat Bots Only 4 | . 4 4 3 1 Max Kills in Single Turn 2 | . 1 2 2 1 Gunslinging 1 | . . 1 . . Exploded 1 | . . . 1 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -7 -------- Run | Yrd Mat Mat Min Zio Hostile Shots Fired 268 | . 66 106 31 65 Missed 62 | . 18 26 3 15 Damage Taken 3014 | . 428 911 377 1298 Core 498 | . 93 100 37 268 Absorbed by Shields . | . . . . . Core Remaining (%) 81 | 100 62 . . . Volleys Fired 157 | . 38 84 12 23 Largest 4 | . 2 4 4 4 Hottest 176 | . 40 176 135 125 Shots Fired 478 | . 69 295 39 75 Gun 471 | . 69 295 32 75 Cannon . | . . . . . Launcher 7 | . . . 7 . Special . | . . . . . Kinetic 374 | . 69 213 23 69 Thermal 97 | . . 82 9 6 Explosive 7 | . . . 7 . Electromagnetic . | . . . . . Robot Hit Streak 14 | . 10 12 8 14 Robot Miss Streak 4 | . 4 3 4 2 Penetration Max . | . . . . . Secondary Targets 7 | . 1 6 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 302 | . 40 189 14 59 Core Hits 113 | . 18 70 12 13 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . 1 . . Critical Strikes 2 | . . 2 . . Burn 1 | . . 1 . . Destroy 1 | . . 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4586 | . 503 2763 455 865 Guns 4220 | . 503 2677 179 861 Cannons . | . . . . . Explosions 265 | . . . 265 . Melee . | . . . . . Ramming 101 | . . 86 11 4 Kinetic 3255 | . 503 1860 106 786 Thermal 965 | . . 817 73 75 Explosive 265 | . . . 265 . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . 2 2 2 Average Corruption 2 | . . 2 2 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 23 | . . 11 6 6 Message Errors 4 | . . . 2 2 Matter Fused 6 | . . 3 2 1 Heat Flow Errors 4 | . . 3 . 1 Energy Discharges 1 | . . . . 1 Data Loss (minor) 2 | . . 2 . . Data Loss (major) 2 | . . 1 1 . Misfires 3 | . . 2 . 1 Alerts 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 1 | . . 1 . . Impact 1 | . . 1 . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 47 | . . . 47 . Shots 1 | . . . 1 . Rammed 19 | . . 15 1 3 Targets Rammed 20 | . . 16 1 3 Kicked . | . . . . . Crushed 1 | . . 1 . . Highest Temperature 464 | . 20 464 384 306 Average Temperature 112 | . 8 115 176 88 Received Heat Transfer 765 | . 90 303 138 234 Effects 12 | . . 10 2 . Shutdowns 2 | . . 2 . . Energy Bleed 2 | . . 2 . . Interference 3 | . . 1 2 . Matter Decay 1 | . . 1 . . Damage (minor) 1 | . . 1 . . Damage (major) 3 | . . 3 . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . 1 . . Heat Transferred 2335 | . . 2109 185 41 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -7 ------- Run | Yrd Mat Mat Min Zio Peak Influence 657 | . 313 657 487 . Initial 231 | . . 131 231 . Average 392 | . 175 420 411 . Maximum Alert Level 2 | . 1 2 2 . Low Security (%) 15 | 100 55 12 . . Level 1 32 | . 44 28 48 . Level 2 51 | . . 58 51 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . 2 3 . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 5 | . 2 3 . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -7 --------- Run | Yrd Mat Mat Min Zio Distress Signals 6 | . 2 4 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 92 | . 17 63 8 4 Peak Tracking Total 6 | . 4 6 4 2 Tactical Retreats 8 | . 1 6 1 . Traps | -11 -10 -9 -9 -7 ------- Run | Yrd Mat Mat Min Zio Traps Triggered 1 | . . 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -7 ---------- Run | Yrd Mat Mat Min Zio Machines Disabled 2 | . . 2 . . Max in Single Turn 1 | . . 1 . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -7 --------- Run | Yrd Mat Mat Min Zio Machines Accessed 4 | . 2 2 . . Terminals 3 | . 2 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Total Hacks 13 | . 4 9 . . Successful 8 | . 2 6 . . Failed 5 | . 2 3 . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 4 | . 2 2 . . Terminals 6 | . 4 2 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 7 | . . 7 . . Garrison Access . | . . . . . Terminal Hacks 1 | . 1 . . . Record 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 6 | . . 6 . . Insert Component 2 | . . 2 . . Analyze 4 | . . 4 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 1 | . 1 . . . Terminals 1 | . 1 . . . Assimilate 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 2 2 . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . 2 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 2 | . . 2 . . Part Schematics Acquired 2 | . . 2 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -7 ------------ Run | Yrd Mat Mat Min Zio Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -7 -------- Run | Yrd Mat Mat Min Zio Total Allies 3 | . 1 . 2 . Largest Group 2 | . 1 1 2 1 Highest-Rated Group 41 | . 10 10 41 31 Highest-Rated Ally 31 | . 10 10 31 31 Total Orders . | . . . . . Ally Attacks 2 | . . . 2 . Total Damage 42 | . . . 42 . Kills 1 | . . . 1 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -7 ------- Run | Yrd Mat Mat Min Zio Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -7 ------------- Run | Yrd Mat Mat Min Zio Turns Passed 3044 | 37 236 2192 321 258 Spaces Moved 1664 | 32 152 1280 117 83 Core 4 | 4 . . . . Treads 1406 | . . 1206 117 83 Legs . | . . . . . Wheels 80 | 28 52 . . . Hover 174 | . 100 74 . . Flight . | . . . . . Fastest Speed 50 | 50 56 56 225 145 Average Speed 142 | 86 68 141 225 196 Slowest Speed 232 | 100 185 225 225 232 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 29 | 3 29 77 29 10 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched 1 | . . . . 1 Spaces Dug . | . . . . . Terrain Destroyed 42 | . . . 42 . Melee . | . . . . . Projectile . | . . . . . AOE 42 | . . . 42 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -7 --------- Run | Yrd Mat Mat Min Zio Total 1990 | 38 216 1465 147 124 Wait 61 | 1 19 20 14 7 Move 1660 | 31 151 1279 116 83 Hop . | . . . . . Pick Up 23 | . 1 22 . . Fast Attach 12 | 6 1 5 . . Attach 10 | . . 4 . 6 Detach 1 | . . . . 1 Swap 29 | . 6 18 4 1 Drop 17 | . . 17 . . Fire 157 | . 38 84 12 23 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 20 | . . 16 1 3 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines -7/Zion (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 38 | -11/Scrapyard | Entered Materials 192 | -10/Materials | Discovered new exit (range 14) 274 | -10/Materials | Entered another Materials area 274 | -9/Materials | Accompanied by 1 ally 274 | -9/Materials | Evolved 2 slots: Weapon x2 679 | -9/Materials | Build established: Gunner 681 | -9/Materials | Discovered new exit (range 13) 1214 | -9/Materials | Lost 3 parts (1n1u1w) 1230 | -9/Materials | Discovered new exit (range 15) 1395 | -9/Materials | Discovered new exit (range 15) 1580 | -9/Materials | Discovered new exit (range 15) 1894 | -9/Materials | Discovered new exit (range 15) 2281 | -9/Materials | Identified exit to Materials 2463 | -9/Materials | Identified exit to Mines 2466 | -9/Materials | Entered Mines 2554 | -9/Mines | Met a Derelict bent on vengeance 2659 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2672 | -9/Mines | Identified exit to Zion 2760 | -9/Mines | Assembled infested the area 2787 | -9/Mines | Entered Zion 2787 | -7/Zion | Accompanied by 1 ally 2837 | -7/Zion | Led the pair of lost Derelicts to a safe place 2838 | -7/Zion | Attacked by Zionites 2889 | -7/Zion | Discovered new exit (range 10) 2890 | -7/Zion | 7V-RTL came to Zion's defense 2956 | -7/Zion | Core integrity fell below 50% 3012 | -7/Zion | Lost 7 parts (2n1u4w) 3037 | -7/Zion | Core integrity fell below 20% 3045 | -7/Zion | Destroyed by 7V-RTL with Dispersion Rifle Last Messages --------------- 02943_ Penetrated by Slug. 02947_ Slammed into 7V-RTL. 02955_ Imp. Assault Rifle destroyed. 02958_ G>KI3N TDGN/FMD3=72S 02958_ Imp. Assault Rifle destroyed. 02961_ Slug penetrates Wall. 02981_ Penetrated by Slug. 02981_ Slug penetrates Wall. 02981_ Critical hit (Destroy). 02981_ Imp. Treads destroyed. 02982_ Acquired 54 matter. 02995_ System corrupted: Energy discharge (-100). 03027_ Penetrated by Slug. 03027_ Slug penetrates Wall. 03030_ Penetrated by Slug. 03030_ Cld. Ion Engine destroyed. 03030_ Adv. Treads destroyed. 03036_ Slug penetrates Wall. 03039_ Penetrated by Slug. 03039_ Imp. Assault Rifle destroyed. 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Treads | -9/Materials | Scanalyzed Recalibrator | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HellfireAlloyDisintegrator Manual? 0 Play Time 00:20:21 Cumulative 122.4 hours Start 2024.10.24 @ 18:20:25 End 2024.10.24 @ 18:38:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 208 Rogue 208 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 59 Achievement% 46 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1f0e9342-21d6-4252-a9db-7d0f8f5f7490