Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.07 @ 17:09:15 Player: YBOUZL Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (3) 15 Value Destroyed (139) 139 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 754 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 253/300 Energy 84/100 System Corruption 1% Temperature Cool (9) Movement Core (300) Ox5 Location -9/Recycling Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Medium Storage Unit Structural Scanner > --- WEAPON (2) ------- EM Pulse Gun Light Cannon > --- INVENTORY (10) --- Improved Heat Sink Medium Storage Unit Targeting Computer Targeting Computer Target Analyzer Core Shielding Scrap Shield Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Gravmag System > --- UTILITY ---------- Medium Storage Unit Structural Scanner > --- WEAPON ----------- Shotgun Light Cannon > --- INVENTORY -------- Improved Heat Sink Medium Storage Unit Targeting Computer Targeting Computer Target Analyzer Core Shielding Scrap Shield EM Pulse Gun [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Gravmag System Utility Structural Scanner Device Structural Scanner Storage Medium Storage Unit Protection Core Shielding Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 16 | 6 3 2 5 Power 2 | 1 . . 1 Engine 2 | 1 . . 1 Core . | . . . . Reactor . | . . . . Propulsion 4 | 2 . 1 1 Treads . | . . . . Leg 3 | 2 . 1 . Wheel . | . . . . Hover 1 | . . . 1 Flight . | . . . . Utility 4 | 1 3 . . Device 1 | . 1 . . Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection 1 | . 1 . . Artifact . | . . . . Weapon 6 | 2 . 1 3 Energy Gun 3 | 1 . 1 1 Energy Cannon . | . . . . Ballistic Gun 2 | 1 . . 1 Ballistic Cannon 1 | . . . 1 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 10 | . . 3 7 Power 2 | . . . 2 Propulsion 4 | . . 2 2 Utility . | . . . . Weapon 4 | . . 1 3 Highest Loss Streak 4 | . . 2 4 To Critical Strikes . | . . . . Average Backups 6 | 1 3 6 7 Power . | . 1 1 . Propulsion . | . . . . Utility 3 | . . 3 5 Weapon 1 | . 1 1 1 Tool/Special . | . . . . Unused Backups 7 | 1 . . 6 Power . | . . . . Propulsion 1 | 1 . . . Utility 6 | . . . 6 Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 93 | . 94 99 82 Engine 13 | . 14 14 12 Leg 22 | . 28 27 10 Device 13 | . 7 14 14 Storage 14 | . 14 14 14 Energy Gun 12 | . 14 13 10 Ballistic Gun 13 | . 14 14 13 Ballistic Cannon 1 | . . . 3 Peak Build Rating 11 | 6 7 10 11 Average Rating 8 | 4 6 7 9 On Entrance 5 | . 6 7 10 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 20 | 12 18 18 20 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 5 | 2 . . 5 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 7 8 10 10 Most Carried 10 | 2 5 9 10 Average Carried 7 | 1 3 7 8 Final Capacity 10 | 8 10 10 10 Final Carried 8 | 2 5 8 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Recycling Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Sub Rec Matter Collected 375 | 216 . 89 70 Remotely . | . . . . Salvage Created 120 | . . . 120 Parts 4 | . . . 4 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 7 | . . 7 . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Combat Hostiles Destroyed 3 | . . . 3 Guns 2 | . . . 2 Cannons 1 | . . . 1 Classes Destroyed 3 | . . . 3 Grunt 1 | . . . 1 Sentry 1 | . . . 1 Programmer 1 | . . . 1 Best Kill Streak 2 | . . . 2 Combat Bots Only 2 | . . . 2 Max Kills in Single Turn 1 | . . . 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Sub Rec Hostile Shots Fired 197 | . . 141 56 Missed 88 | . . 70 18 Hits 109 | . . 71 38 Projectile 109 | . . 71 38 Critical Strikes 1 | . . 1 . Part Disruptions 1 | . . . 1 Damage Taken 1133 | . . 587 546 Core 258 | . . 132 126 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 29 | . . 5 24 Largest 2 | . . 2 2 Hottest 60 | . . 60 60 Shots Fired 51 | . . 10 41 Gun 43 | . . 10 33 Cannon 8 | . . . 8 Launcher . | . . . . Special . | . . . . Kinetic 37 | . . 5 32 Thermal 14 | . . 5 9 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 10 | . . 1 10 Robot Miss Streak 2 | . . 1 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 32 | . . 2 30 Core Hits 7 | . . . 7 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . . 1 Blast 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 418 | . . 6 412 Guns 305 | . . 6 299 Cannons 113 | . . . 113 Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 332 | . . 6 326 Thermal 86 | . . . 86 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . . 1 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 3 | . . . 3 Matter Fused 2 | . . . 2 Energy Discharges 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 8 | . . . 8 Projectiles 8 | . . . 8 Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 34 | . . 14 34 Average Temperature 11 | . . 14 11 Received Heat Transfer 423 | . . 291 132 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 175 | . . . 175 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 40 | . 6 . 40 Initial 27 | . . . 27 Average 3 | . . . 4 Influence Increases 246 | . 11 165 70 Destroy 0b10 Robot/C 60 | . . . 60 Successful Hack 21 | . 11 . 10 Lose Combat Pursuer 165 | . . 165 . Influence Decreases 246 | . 11 107 128 Entered New Map 31 | . . . 31 Time Decay 183 | . 11 87 85 Lost Part 32 | . . 20 12 Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Sub Rec Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 18 | . 1 13 4 Peak Tracking Total 9 | . 1 9 3 Tactical Retreats 4 | . . 4 . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Traps Triggered 2 | . . 2 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Sub Rec Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Sub Rec Machines Accessed 5 | . 2 . 3 Terminals 4 | . 2 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 12 | . 6 . 6 Successful 8 | . 5 . 3 Failed 4 | . 1 . 3 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 10 | . 6 . 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . . . 2 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 7 | . 5 . 2 Record 1 | . 1 . . Robot Schematic 1 | . . . 1 Terminal Index 1 | . 1 . . Alert Level 1 | . 1 . . Dispatch Records 1 | . 1 . . Zone Layout 2 | . 1 . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . . . 1 Report Inventory 1 | . . . 1 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 2 . 2 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired 1 | . . . 1 Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Sub Rec Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Sub Rec Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Active Infowar (turns) 2158 | . 168 1264 726 Structural 2158 | . 168 1264 726 Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Sub Rec Turns Passed 2360 | 77 293 1264 726 Spaces Moved 1713 | 53 187 1034 439 Core 13 | 11 . . 2 Treads . | . . . . Legs 1617 | 42 187 1034 354 Wheels . | . . . . Hover 83 | . . . 83 Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 127 | 118 120 120 147 Slowest Speed 300 | 190 120 140 300 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 28 | 5 20 31 57 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Sub Rec Total 1843 | 65 256 1044 478 Wait 69 | 3 60 . 6 Move 1710 | 52 186 1033 439 Hop . | . . . . Pick Up 15 | 3 4 4 4 Fast Attach 9 | 6 2 . 1 Attach 7 | . 1 2 4 Detach 1 | . 1 . . Swap . | . . . . Drop 3 | 1 2 . . Fire 29 | . . 5 24 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min] / [*Sub]) -10/Subcaves -9/Recycling History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 78 | -11/Scrapyard | Entered Materials 287 | -10/Materials | Discovered new exit (range 6) 313 | -10/Materials | Build established: Mutant 313 | -10/Materials | Discovered new exit (range 8) 371 | -10/Materials | Entered Subcaves 400 | -10/Subcaves | Learned 2 Materials zone layouts 536 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 744 | -10/Subcaves | Learned location of Zion (-6) 744 | -10/Subcaves | Met a Zionite searching for "candidates" 1612 | -10/Subcaves | Discovered new exit (range 9) 1632 | -10/Subcaves | Core integrity fell below 50% 1635 | -10/Subcaves | Entered Recycling 1636 | -9/Recycling | Met a Zionite searching for Scraptown 2169 | -9/Recycling | Core integrity fell below 20% 2203 | -9/Recycling | Lost 4 parts (1p1n2w) 2361 | -9/Recycling | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 02176_ Destroyed Gravmag System. 02176_ P-60 Hacker destroyed. 02177_ Acquired 34 matter. 02180_ Acquired 4 matter. 02182_ Y-45 Defender destroyed. 02183_ Acquired 12 matter. 02191_ Acquired Gravmag System. 02194_ Acquired 10 matter. 02197_ Acquired Target Analyzer. 02199_ Acquired Imp. Heat Sink. 02203_ Acquired 10 matter. 02211_ System corrupted: Matter fused (-6). 02255_ Y-45 Defender springs to life. 02306_ System corrupted: Matter fused (-6). 02347_ Gravmag System destroyed. 02348_ Y-45 Defender Lgt. Treads blasted off. 02358_ Lgt. Ion Engine destroyed. 02358_ Shotgun destroyed. 02360_ U-05 Engineer builds a Door. 02360_ R-06 Scavenger collects Lgt. Treads. 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