Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.25 @ 18:41:03 Player: amhuman Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (25) 125 Value Destroyed (599) 599 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2524 Bonus ------- None Cogmind --------- Core Integrity 550/550 Matter 300/300 Energy 275/275 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (4) --- Light Treads Light Treads Light Treads Light Treads > --- UTILITY (4) ------ Heat Sink Medium Storage Unit > --- WEAPON (2) ------- Heavy Particle Cannon Heavy Particle Cannon > --- INVENTORY (10) --- Deuterium Engine Heat Sink Large Matter Pod (150) Advanced Weight Redist. System Improved Terrain Scanner Heavy Particle Cannon Heavy Particle Cannon Improved Assault Rifle Datajack Mining Laser Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads > --- UTILITY ---------- Heat Sink Medium Storage Unit > --- WEAPON ----------- Heavy Particle Cannon Heavy Particle Cannon > --- INVENTORY -------- Deuterium Engine Large Matter Pod Advanced Weight Redist. System Improved Terrain Scanner Heavy Particle Cannon Heavy Particle Cannon Improved Assault Rifle Datajack Mining Laser [Rating: 17] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Weapon Heavy Particle Cannon Energy Gun EM Pulse Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 2 | . . 2 . . Utility 2 | . . . . 2 Weapon . | . . . . . Parts Attached 24 | 8 1 11 4 . Power 4 | 1 . 2 1 . Engine 4 | 1 . 2 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 8 | 2 . 4 2 . Treads 8 | 2 . 4 2 . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 7 | 2 1 3 1 . Device 5 | 1 . 3 1 . Storage 2 | 1 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 5 | 3 . 2 . . Energy Gun 2 | 2 . . . . Energy Cannon 2 | . . 2 . . Ballistic Gun 1 | 1 . . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 8 | . 1 4 3 . Power 2 | . . 1 1 . Propulsion 4 | . . 2 2 . Utility 2 | . 1 1 . . Weapon . | . . . . . Highest Loss Streak 3 | . 1 3 3 . To Critical Strikes . | . . . . . Average Slot Usage (%) 83 | . 95 73 92 . Engine 11 | . 14 9 9 . Treads 27 | . 28 25 37 . Device 7 | . 9 5 11 . Storage 12 | . 14 11 11 . Energy Gun 7 | . 14 4 . . Energy Cannon 11 | . . 16 22 . Ballistic Gun 5 | . 14 . . . Peak Build Rating 17 | 7 7 16 17 . Average Rating 10 | 5 6 12 16 . On Entrance 9 | . 7 6 16 17 Naked Turns . | . . . . . Heaviest Build 32 | 13 18 31 32 . Greatest Support 80 | 40 40 80 80 . Greatest Overweight (x) 7 | 3 . 7 . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 10 10 10 . Average Capacity 9 | 7 8 10 10 . Most Carried 10 | 4 7 10 10 . Average Carried 6 | . 5 9 9 . Final Capacity 10 | 8 10 10 10 10 Final Carried 10 | 4 7 10 10 10 Class Distribution -------------------- 73% | Mutant 26% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 583 | 301 68 179 35 . Remotely 126 | 126 . . . . Salvage Created 1078 | 117 68 573 320 . Parts 58 | 7 3 36 12 . Haulers Intercepted 2 | . . 2 . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 16 | . 2 11 3 . Guns 3 | . 1 2 . . Cannons 11 | . . 8 3 . AOE 2 | . 1 1 . . Classes Destroyed 9 | 2 1 5 1 . Worker 2 | . . 1 1 . Tunneler 1 | 1 . . . . Hauler 2 | . . 2 . . Recycler 3 | 1 . . 2 . Operator 1 | . . 1 . . Swarmer 3 | . . 3 . . Grunt 7 | . 2 4 1 . Brawler 1 | . . . 1 . Sentry 5 | . . 4 1 . Best Kill Streak 6 | 2 2 3 6 . Combat Bots Only 3 | . 2 3 3 . Max Kills in Single Turn 2 | 1 1 2 1 . Gunslinging . | . . . . . Exploded 1 | . 1 1 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 83 | . 1 55 27 . Missed 15 | . 1 11 3 . Damage Taken 1079 | . 36 665 378 . Core 57 | . . 45 12 . Absorbed by Shields . | . . . . . Core Remaining (%) 95 | 100 100 . 85 . Volleys Fired 52 | 7 4 27 14 . Largest 2 | 2 2 2 2 . Hottest 150 | 60 60 150 150 . Shots Fired 102 | 14 8 54 26 . Gun 30 | 14 8 8 . . Cannon 72 | . . 46 26 . Launcher . | . . . . . Special . | . . . . . Kinetic 11 | 7 4 . . . Thermal 72 | . . 46 26 . Explosive . | . . . . . Electromagnetic 19 | 7 4 8 . . Robot Hit Streak 10 | 2 5 10 7 . Robot Miss Streak 3 | 3 2 2 1 . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 65 | 5 5 35 20 . Core Hits 27 | 2 2 17 6 . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1620 | 66 93 926 535 . Guns 194 | 66 60 68 . . Cannons 1295 | . . 760 535 . Explosions 131 | . 33 98 . . Melee . | . . . . . Ramming . | . . . . . Kinetic 46 | 36 10 . . . Thermal 1426 | . 33 858 535 . Explosive . | . . . . . Electromagnetic 148 | 30 50 68 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 5 | . . 1 5 . Average Corruption 1 | . . 1 4 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 4 | . . 3 1 . Heat Flow Errors 2 | . . 2 . . Parts Rejected 1 | . . 1 . . Misfires 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 16 | . 16 . . . Projectiles . | . . . . . Explosions 16 | . 16 . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 68 | . 36 32 . . Shots 2 | . 1 1 . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 350 | . 12 350 340 . Average Temperature 130 | . 12 118 163 . Received Heat Transfer 285 | . . 180 105 . Effects 6 | . . 2 4 . Shutdowns 1 | . . 1 . . Energy Bleed 2 | . . 1 1 . Interference 3 | . . . 3 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 8 | . . 5 3 . Heat Transferred 1987 | . 50 1160 777 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | . 1 2 . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Peak Influence 363 | 10 72 363 151 . Initial 63 | . 6 25 63 59 Average 101 | 4 43 171 103 . Maximum Alert Level 1 | . . 1 . . Low Security (%) 81 | 100 100 59 100 . Level 1 18 | . . 40 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 1 | . 1 . . . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 4 | . . 4 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 26 | . 5 17 4 . Peak Tracking Total 5 | . 2 5 3 . Tactical Retreats . | . . . . . Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 2 | . . 2 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 1 | . . . 1 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 7 | . 5 2 . . Terminals 6 | . 4 2 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 29 | . 22 7 . . Successful 12 | . 9 3 . . Failed 17 | . 13 4 . . Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual 24 | . 18 6 . . Terminals 27 | . 20 7 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 6 | . 5 1 . . Robot Analysis 2 | . 2 . . . Terminal Index 1 | . 1 . . . Unreport Threat 1 | . 1 . . . Hauler Manifests 1 | . . 1 . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 5 | . 3 2 . . Terminals 5 | . 3 2 . . Botnet 5 | . 3 2 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . 1 . . Used 1 | . . 1 . . Hacking Detections 7 | . 5 2 . . Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Robot Analysis Total 2 | . 2 . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 901 | 130 276 404 91 . Spaces Moved 432 | 64 163 176 29 . Core 19 | 17 . 2 . . Treads 413 | 47 163 174 29 . Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 . Average Speed 159 | 145 160 165 160 . Slowest Speed 400 | 200 160 400 160 . Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 15 | 6 40 20 10 2 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug 1 | . . 1 . . Terrain Destroyed 32 | . 5 23 4 . Melee . | . . . . . Projectile 17 | . . 13 4 . AOE 15 | . 5 10 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 534 | 83 170 234 47 . Wait 11 | . 1 9 1 . Move 428 | 63 162 175 28 . Hop . | . . . . . Pick Up 13 | 4 2 7 . . Fast Attach 18 | 8 . 8 2 . Attach 2 | . . 1 1 . Detach . | . . . . . Swap 4 | . 1 2 1 . Drop 6 | 1 . 5 . . Fire 52 | 7 4 27 14 . Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 131 | -11/Scrapyard | Entered Materials 179 | -10/Materials | Discovered new exit (range 15) 210 | -10/Materials | Discovered new exit (range 15) 315 | -10/Materials | Build established: Mutant 407 | -10/Materials | Entered another Materials area 407 | -9/Materials | Evolved 2 slots: Propulsion x2 662 | -9/Materials | Lost 3 parts (1p2n) 771 | -9/Materials | Discovered new exit (range 13) 811 | -9/Materials | Entered Mines 879 | -9/Mines | Discovered new exit (range 10) 881 | -9/Mines | Identified exit to Materials 886 | -9/Mines | Lost 3 parts (1p2n) 902 | -9/Mines | Entered Materials 902 | -8/Materials | Evolved 2 slots: Utility x2 902 | -8/Materials | Self-destructed Last Messages --------------- 00870_ R-06 Scavenger destroyed. 00871_ K-01 Serf collects debris. 00875_ Acquired Lgt. Treads. 00875_ K-01 Serf collects debris. 00876_ Acquired 25 matter. 00879_ K-01 Serf collects debris. 00879_ EXIT=FOUND 00881_ Acquired derelict log, extracted data. Loading 1 Mines exit... 00882_ K-01 Serf collects debris. 00886_ Acquired 10 matter. 00888_ K-01 Serf collects debris. 00894_ R-06 Scavenger collects Com. Wheel. 00902_ System corrupted: FCS attempts to trigger Hvy. Particle Cannon. 00902_ System corrupted: Hvy. Particle Cannon misfires. PARAMETERS=UTILITY+2 LOCATION=MATERIALS GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????? ##????????????? | | ?????######## #????????????? | | ?????# #????????????? | | ?????# @ #????????????? | | ?????# #????????????? | | ?????# # #????????????? | | ?????# #???###????????????? | | ?????# #??????????????????? | | ?????# #??????????????????? | | ?????# #??????????????????? | | ?????# #??????????????????? | | ?????# #??????????????????? | | ?????# +??????????????????? | | ?????# #??????????????????? | | ?????# #??????????????????? | | ?????# #??????????????????? | | ?????? #??????????????????? | | ?????? ???????????????????? | | ?????? ?????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SwarmBiomechanicalCannon Manual? 0 Play Time 00:14:01 Cumulative 179.8 hours Start 2025.04.25 @ 18:26:54 End 2025.04.25 @ 18:41:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 175 Rogue 175 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 66 Gallery% 59 Achievement% 47 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d92d3218-c58c-4390-b090-08a100e484e9