Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.19 @ 03:40:34 Player: shapeshifter Result: Establishing Free Derelict Territories! Performance ------------- Evolutions (9) 4500 Regions Visited (20) 4000 Robots Destroyed (309) 1545 Value Destroyed (17036) 17036 Prototype IDs (75) 1500 Alien Tech Used (4) 800 Bonus (37233) 37233 TOTAL SCORE: 66614 Bonus ------- High Alert Combat Kills 2211 Follower Combat Kills 645 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 3454 Met Warlord at Research 2000 Invited to Help at Command 2000 Scanned by Researcher 500 Pursued by Intercept 500 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Warlord at Command 2000 Win 3000 Friendly Fire -577 Cogmind --------- Core Integrity 1267/1600 Matter 290/300 Energy 548/548 System Corruption 24% Temperature Cool (-200) Movement Treading (67) Location Free Derelict Territories Parts ------- > --- POWER (4) -------- Multi-Quantum Reactor > --- PROPULSION (6) --- Treaded Antigrav-Myomer Exoskeleton > --- UTILITY (11) ----- Armored Scrap Engine Advanced Cryofiber Web Advanced Heat Sink Advanced Coolant Injector Large Storage Unit Spectral Analyzer Advanced Reaction Control System Graphene Brace (fused) Thermal Barrier > --- WEAPON (4) ------- Advanced Remote Datajack Hyp. KE Rail Construct/C > --- INVENTORY (15) --- High-capacity Storage Unit Huge Storage Unit Matter Compressor (250) Improved Weapon Cycler Advanced ECM Suite Gun Armor Advanced Recalibrator Subatomic Replicator Fusion Bomb Launcher Core Stripper Peak State ------------ > --- POWER ------------ Multi-Quantum Reactor > --- PROPULSION ------- Treaded Antigrav-Myomer Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Heat Sink Huge Storage Unit Spectral Analyzer Advanced ECM Suite Advanced Powered Armor Graphene Brace Experimental EM Shield Experimental Force Field Hacking Suite > --- WEAPON ----------- Fusion Bomb Launcher Ballistic Linear Construct/G > --- INVENTORY -------- Advanced Cryofiber Web Coolant Network Advanced Coolant Injector Large Storage Unit High-capacity Storage Unit Matter Compressor Improved Weapon Cycler Advanced Reaction Control System Advanced Phase Shifter Experimental Weapon Shielding Gun Armor Advanced Powered Armor Thermal Barrier Advanced Point Defense System Advanced Point Defense System Advanced Recalibrator Subatomic Replicator Advanced Remote Datajack RU-N14's Throwing Claymores v3 Core Stripper [Rating: 210] Favorites ----------- Power Constructs Engine Subdweller Power Source Power Core Micro Nuclear Core Reactor Constructs Propulsion Constructs Treads Constructs Wheel Subdweller Monowheel Utility Armored Scrap Engine Device Armored Scrap Engine Storage High-capacity Storage Unit Processor Spectral Analyzer Hackware Hacking Suite Protection Advanced Powered Armor Weapon Constructs Energy Gun Constructs Energy Cannon Heavy Particle Cannon Ballistic Gun Minigun Ballistic Cannon Constructs Launcher Fusion Bomb Launcher Special Weapon Improved Remote Datajack Impact Weapon Core Stripper Piercing Weapon Plasma Lance Build | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp War Pro Fac Arm Lab Res Res Qua Sec Acc Com Slots Evolved 18 | . . . 4 2 . . 4 . . . . 2 . . 2 2 . . 2 . Power 3 | . . . . . . . 1 . . . . . . . 1 1 . . . . Propulsion 4 | . . . 1 1 . . 1 . . . . . . . . 1 . . . . Utility 9 | . . . 2 1 . . 1 . . . . 2 . . 1 . . . 2 . Weapon 2 | . . . 1 . . . 1 . . . . . . . . . . . . . Parts Attached 140 | 7 5 8 16 17 8 3 2 3 . 9 4 8 13 . 6 8 10 2 4 7 Power 11 | 1 1 1 2 1 2 . . . . . . . 3 . . . . . . . Engine 4 | 1 1 1 1 . . . . . . . . . . . . . . . . . Core 4 | . . . 1 1 2 . . . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . 3 . . . . . . . Propulsion 17 | 2 . 3 7 2 3 . . . . . . . . . . . . . . . Treads 7 | 2 . . 5 . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . Wheel 10 | . . 3 2 2 3 . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Utility 66 | 2 . 1 3 5 2 1 1 2 . 4 4 4 6 . 5 7 8 1 3 7 Device 35 | 1 . . 1 2 . 1 1 1 . 3 2 2 3 . 4 3 4 1 2 4 Storage 4 | 1 . 1 . . 1 . . . . . . . . . . . . . . 1 Processor 7 | . . . 1 1 . . . 1 . 1 1 . 1 . . 1 . . . . Hackware 8 | . . . 1 . . . . . . . . 1 1 . . 1 2 . 1 1 Protection 12 | . . . . 2 1 . . . . . 1 1 1 . 1 2 2 . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 46 | 2 4 3 4 9 1 2 1 1 . 5 . 4 4 . 1 1 2 1 1 . Energy Gun 9 | 1 3 1 3 . . . . . . 1 . . . . . . . . . . Energy Cannon 8 | . . . 1 3 . 2 . . . . . 1 . . 1 . . . . . Ballistic Gun 8 | 1 . . . 5 . . 1 . . . . . 1 . . . . . . . Ballistic Cannon 2 | . . 2 . . . . . . . . . . . . . . . . . . Launcher 7 | . 1 . . 1 1 . . 1 . 1 . . 2 . . . . . . . Special Weapon 9 | . . . . . . . . . . 3 . 3 . . . 1 . 1 1 . Impact Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . 1 . . . 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 20 | . . . 2 . . 1 . . . 4 1 1 1 . 1 . 6 3 . . Corrupted Parts 2 | . . . . . . . . . . . 1 . 1 . . . . . . . System Corruption 3 | . . . . . . . . . . . 2 . 1 . . . . . . . Parts Lost 31 | . 1 1 2 2 3 1 2 1 . . . 4 2 . . 3 1 2 3 3 Power 9 | . 1 . 1 1 1 . . 1 . . . 3 1 . . . . . . . Propulsion 4 | . . 1 1 . 1 . 1 . . . . . . . . . . . . . Utility 11 | . . . . 1 . . . . . . . . 1 . . 2 1 2 3 1 Weapon 7 | . . . . . 1 1 1 . . . . 1 . . . 1 . . . 2 Highest Loss Streak 3 | . 1 1 1 1 2 1 2 1 . . . 2 1 . . 2 1 1 2 3 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Average Backups 16 | 3 7 8 11 16 17 13 16 18 19 19 18 17 19 23 24 20 21 22 18 14 Power . | 1 . . . . 1 . . . . . . . . . . . . . . . Propulsion . | 1 1 1 1 1 2 1 . . . . . . . . . . . . . . Utility 11 | . . 2 3 5 7 8 12 13 14 13 11 11 13 16 17 16 17 17 14 10 Weapon 3 | 1 3 3 5 7 4 2 1 2 3 5 5 5 4 6 6 2 2 2 2 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Unused Backups 57 | . 3 1 . 5 2 8 2 . 1 7 . . 3 . 5 7 6 . 2 5 Power 3 | . . . . . 2 1 . . . . . . . . . . . . . . Propulsion 9 | . 2 . . . . 7 . . . . . . . . . . . . . . Utility 25 | . . 1 . 2 . . 1 . 1 4 . . 2 . . 3 5 . 2 4 Weapon 17 | . 1 . . 2 . . 1 . . 2 . . 1 . 5 4 1 . . . Tool/Special 3 | . . . . 1 . . . . . 1 . . . . . . . . . 1 Average Slot Usage (%) 59 | . 100 100 91 86 76 56 47 47 47 49 45 48 58 52 56 50 52 50 54 45 Engine 2 | . 14 14 5 2 . 6 2 . . . . . . . . . . . . . Core 1 | . . . 2 4 6 . 1 5 5 4 . . . . . . . . . . Reactor 2 | . . . . . . . 1 . . . 5 3 5 5 4 3 4 4 4 4 Treads 2 | . 28 2 9 12 . . 2 . . . 1 2 . . . . . 4 2 . Wheel 3 | . . 26 12 5 12 8 1 . . . . . . . . . . . . . Device 15 | . 14 14 11 6 7 6 10 16 17 16 14 18 15 10 17 18 21 20 23 19 Storage 5 | . 14 14 9 7 7 7 5 5 5 5 5 5 5 5 4 4 4 4 4 4 Processor 4 | . . . 5 10 7 7 5 5 5 5 5 5 5 5 4 4 4 4 4 4 Hackware 3 | . . . 8 7 7 7 5 . . . . 4 5 5 4 . 1 . 3 2 Protection 1 | . . . . 3 7 . . . . . . . 3 5 4 6 2 4 4 1 Energy Gun 2 | . 20 21 14 3 . . . . . . . . . . . . 1 . . . Energy Cannon 3 | . . . 5 7 13 3 5 5 2 3 5 5 . 1 3 1 . . 3 3 Ballistic Gun 1 | . 7 . . 10 2 . . . . . . . . . . 1 . . . . Ballistic Cannon 1 | . . 6 4 . . 3 . . 2 1 . . 4 3 3 1 2 4 . . Peak Build Rating 210 | 7 10 14 28 51 51 53 80 83 81 132 132 145 151 136 164 175 198 194 210 199 Average Rating 108 | 5 8 12 23 40 42 47 71 80 80 113 119 130 137 136 153 158 178 189 199 165 On Entrance 93 | . 7 10 14 24 51 41 53 77 80 81 132 120 118 136 136 161 175 181 194 177 Avg Prop Armor Cover (%) 8 | . . 14 8 . . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 223 | 13 15 52 62 69 107 109 83 92 65 100 100 90 133 120 163 173 179 208 223 169 Greatest Support 267 | 40 40 40 60 60 56 42 56 81 81 87 169 169 191 191 191 195 182 267 267 240 Greatest Overweight (x) 21 | . . 1 6 21 3 5 2 2 . 1 1 . 1 . . 1 . . 1 1 Average Overweight (x) . | . . . 1 . 1 1 1 . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 8 20 20 20 25 25 20 20 20 20 20 20 25 25 25 25 25 25 25 20 Average Capacity 20 | 7 8 17 20 20 20 23 20 20 20 20 20 20 20 25 25 20 23 25 23 18 Most Carried 25 | 6 8 11 15 20 24 25 20 20 20 20 19 20 24 23 25 25 25 25 23 20 Average Carried 17 | 3 7 8 12 18 18 13 16 18 19 19 17 17 19 23 24 20 22 24 20 15 Final Capacity 25 | 8 8 20 20 20 25 20 20 20 20 20 20 20 25 25 25 20 25 25 25 15 Final Carried 25 | 4 8 11 15 17 24 12 20 18 20 19 18 18 23 23 24 20 25 23 21 13 Scrap Engine Consumption 358 | . . . . . . 41 25 14 5 46 7 13 24 . 20 67 24 6 19 47 Constructs Created 8 | . . . . . . 3 . . . . . 1 1 . . 1 . . . 2 Constructs Modified 165 | . . . . . . 15 13 9 2 22 5 3 11 1 9 31 12 5 9 18 Class Distribution -------------------- 32% | Generator-Construct 21% | Construct 11% | Hacker-Construct 10% | Mutant 9% | Commander-Construct 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Skirmisher | -8/Materials Tank | -7/Factory Commander-Mutant | -7/Storage Commander-Construct | -7/Recycling Construct | -5/Factory Construct | -5/Upper Caves Construct | -5/Upper Caves Construct | -5/Warlord Construct | -4/Proximity Caves Hacker-Construct | -4/Factory Hacker-Construct | -4/Armory Hacker-Construct | -4/Lab Hacker-Construct | -3/Research Generator-Construct | -2/Research Generator-Construct | -2/Quarantine Generator-Construct | -2/Section 7 Generator-Construct | -1/Access Generator-Construct | -1/Command Resources | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -2 -1 -1 ----------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp War Pro Fac Arm Lab Res Res Qua Sec Acc Com Matter Collected 6303 | 198 224 141 463 311 433 89 510 305 66 446 60 60 670 . 461 381 290 125 124 946 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 13750 | 15 301 213 430 482 598 92 565 479 109 1038 580 586 1172 . 708 1022 764 672 2809 1115 Parts 571 | 4 29 18 23 27 34 4 27 18 5 29 15 23 49 . 23 29 31 49 89 45 Haulers Intercepted 8 | . . . 2 . 1 . . . . . . 1 . . 3 . . . 1 . Recyclers Shooed 7 | . 1 . . 4 1 . . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 21 | . . 7 . . . . . 5 2 . 7 . . . . . . . . . Prevented 19 | . . . . . . . . 13 . . 6 . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp War Pro Fac Arm Lab Res Res Qua Sec Acc Com Combat Hostiles Destroyed 262 | . 14 10 9 11 10 2 16 7 3 29 8 16 34 . 5 17 8 12 34 17 Melee 3 | . . . . . . . . . . . . . 2 . . . . . . 1 Guns 43 | . 11 10 6 3 5 . 1 . . . . . . . . 2 5 . . . Cannons 113 | . . . 3 3 4 2 4 2 3 13 5 4 18 . 5 8 2 7 24 6 AOE 80 | . 3 . . 5 1 . 10 4 . 13 . 11 14 . . 7 . 5 . 7 Classes Destroyed 28 | 1 3 3 3 5 1 . 1 1 . 5 . 1 . . . . 1 1 1 1 Worker 6 | . . . 1 . 2 . . . . . . 1 . . . . . . . 2 Builder 9 | . . . . 1 1 . 1 . . . . . . . 1 . . 2 3 . Tunneler 1 | 1 . . . . . . . . . . . . . . . . . . . . Hauler 8 | . . . 2 . 1 . . . . . . 1 . . 3 . . . 1 . Recycler 2 | . . . . 1 . . . . . . . 1 . . . . . . . . Mechanic 2 | . . . . . . . 1 . . 1 . . . . . . . . . . Operator 3 | . . . . . . . . . . . . 1 . . . 1 . . . 1 Watcher 12 | . 2 . 2 1 . . . . . . . 2 1 . . . 1 . 3 . Swarmer 59 | . 9 5 . 5 . . 8 . 2 4 . 8 4 . . . . 5 . 9 Saboteur 4 | . . . . . . . . . . 1 . . 3 . . . . . . . Grunt 78 | . 5 . 5 1 6 . 4 5 . 9 3 . 12 . 2 10 . 1 13 2 Brawler 6 | . . . . . 1 . 1 . . . . . 4 . . . . . . . Duelist 5 | . . . . 1 . . . . . 1 . . 3 . . . . . . . Protector 3 | . . . . . . . . . . 2 . . 1 . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . 1 . . Sentry 22 | . . . 4 1 2 1 1 . . . . 3 4 . 3 1 . 1 1 . Demolisher 5 | . . . . . . . . . . 2 . . 1 . . 2 . . . . Hunter 30 | . . . . 1 . . . . 1 2 4 . . . . 4 5 1 10 2 Programmer 30 | . . . . 2 1 . 2 1 . 3 1 5 2 . . . 2 4 5 2 Heavy 1 | . . . . . . . . . . . . . . . . . . . . 1 Q-Series 4 | . . . . . . . . . . . . . . . . . . . 4 . Behemoth 4 | . . . . . . . . 1 . 2 . . . . . . . . 1 . M Guard 1 | . . . . . . . . . . . . . . . . . . . . 1 Striker 2 | . . . . . . . . . . 1 1 . . . . . . . . . Executioner 1 | . . . . . . . . . . 1 . . . . . . . . . . Fortress 1 | . . . . . . . . . . . . . . . . . 1 . . . Artisan 2 | . . 2 . . . . . . . . . . . . . . . . . . Cobbler 1 | . . 1 . . . . . . . . . . . . . . . . . . Subdweller 6 | . . 5 . . . 1 . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . 1 . . . . . . . . . . Butcher 1 | . . . . . . . . 1 . . . . . . . . . . . . Martyr 1 | . . . . . . . . . . 1 . . . . . . . . . . Best Kill Streak 13 | 1 4 4 2 5 5 1 5 4 2 13 4 8 7 . 4 7 2 6 11 11 Combat Bots Only 12 | . 4 4 2 3 5 1 4 4 2 12 4 6 7 . 3 7 2 5 8 9 Max Kills in Single Turn 5 | 1 2 3 2 3 1 1 5 1 1 5 1 5 3 . 1 2 1 4 1 5 Gunslinging 1 | . 1 1 . . . . . . . . . . . . . . . . . . Exploded 5 | . 2 . . 3 1 . 4 1 . 5 . 3 3 . . 2 . 4 . 3 Melee 1 | . . . . . . . . . . . . . 1 . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp War Pro Fac Arm Lab Res Res Qua Sec Acc Com Hostile Shots Fired 1765 | . 57 33 49 73 159 30 56 65 23 79 57 85 129 . 60 111 70 135 360 134 Missed 657 | . 16 11 9 18 58 13 19 17 7 41 16 39 47 . 24 41 50 58 127 46 Intercepted 4 | . . . . . . . . . . . . . . . . . . . . 4 Hits 1108 | . 41 22 40 55 101 17 37 48 16 38 41 46 82 . 36 70 20 77 233 88 Melee 13 | . . . . 10 2 . . . . . . . . . . . . . 1 . Projectile 1095 | . 41 22 40 45 99 17 37 48 16 38 41 46 82 . 36 70 20 77 232 88 AOE 23 | . . 1 . . . 1 . . . 1 . 1 9 . . 9 . . . 1 Critical Strikes 56 | . . 1 . 1 3 . 1 5 1 1 3 2 2 . 1 2 2 3 11 17 Actively Blocked 32 | . . . . . . . . . . . . . . . . 1 . 3 11 17 Part Disruptions 2 | . . . . . . . . . . . . . . . . . 1 . . 1 Damage Taken 22633 | . 413 371 761 1066 1106 280 775 1046 325 968 900 1111 2037 . 841 2664 533 1421 3153 2862 Core 2043 | . 65 146 110 146 121 38 63 31 . 137 225 146 178 . 71 149 . 84 174 159 Absorbed by Shields 1919 | . . . . . . . . . . . . . . . . . . 506 1413 . Ignored by Resistances 1309 | . . . . . . . . . . . . . . . . . . . 861 448 Regen/Repaired (Parts) 9215 | . . . . . . 37 233 629 142 660 435 256 916 83 714 1291 362 519 1073 1865 Core Remaining (%) 69 | 100 . 15 80 . . 56 . . . . 54 . . 71 94 . . 78 . 79 Volleys Fired 849 | 2 30 29 46 32 46 6 29 22 9 57 17 26 76 . 56 55 35 60 128 88 Largest 3 | 2 2 2 2 3 3 3 1 1 1 1 1 1 2 . 1 1 1 1 1 2 Hottest 337 | 70 130 130 130 225 178 200 208 208 208 337 337 337 276 . 123 123 124 144 288 288 Shots Fired 1024 | 4 56 51 92 70 76 12 29 22 9 57 17 26 78 . 56 55 36 60 128 90 Gun 260 | 4 52 34 56 37 27 4 4 . . . . . 1 . . 12 25 . . 4 Cannon 636 | . . 10 36 29 45 8 18 18 9 25 16 17 53 . 56 33 9 58 126 70 Launcher 78 | . 4 7 . 4 4 . 7 4 . 13 . . 17 . . 6 2 1 . 9 Special 50 | . . . . . . . . . . 19 1 9 7 . . 4 . 1 2 7 Kinetic 417 | 2 17 10 36 37 27 . 4 . 7 1 . . 54 . 25 36 34 58 54 15 Thermal 291 | 2 35 34 56 29 45 5 9 18 2 2 . . . . 31 9 . . . 14 Explosive 76 | . 4 7 . 4 . . 4 . . 3 1 9 21 . . 6 2 1 2 12 Electromagnetic 212 | . . . . . 4 7 12 4 . 35 16 17 . . . . . . 72 45 Robot Hit Streak 18 | 4 8 18 14 11 18 3 6 7 2 8 10 6 11 . 12 8 8 7 8 9 Robot Miss Streak 8 | . 8 5 6 4 7 2 3 4 1 6 7 5 6 . 2 4 2 3 4 4 Penetration Max 1 | . . . . . . . . . . . . . 1 . 1 1 . . . . Secondary Targets 5 | . 3 1 . 1 . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . 1 . . . . . . . . . . . . . . . . Shots Hit Robots 683 | 4 33 37 68 45 59 8 18 11 5 36 15 15 65 . 30 33 24 17 71 89 Core Hits 641 | 1 33 53 71 25 56 4 24 11 4 75 11 26 89 . 16 31 12 15 30 54 Critical Kills 24 | . . . . . . . . . . . . . . . . . 5 4 13 2 Critical Parts Destroyed 30 | . . . . . . . . . . . . . . . . . 3 4 22 1 Critical Strikes 69 | . . . 4 . . . . . . 3 . 2 1 . . . 8 8 37 6 Destroy 57 | . . . . . . . . . . . . . . . . . 8 8 37 4 Blast 4 | . . . 4 . . . . . . . . . . . . . . . . . Sever 7 | . . . . . . . . . . 3 . 2 . . . . . . . 2 Impale 1 | . . . . . . . . . . . . . 1 . . . . . . . Melee Attacks 58 | . . . . . . . . . . . . . 19 . 6 . 3 . . 30 Kinetic 33 | . . . . . . . . . . . . . . . . . 3 . . 30 Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing 25 | . . . . . . . . . . . . . 19 . 6 . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 56388 | 50 597 563 1109 1442 1733 180 2021 1571 464 6077 1162 3805 7280 . 2020 3673 886 2605 10181 8969 Guns 3520 | 50 390 496 697 499 505 43 43 . . . . . . . . 223 433 . . 141 Cannons 28391 | . . 67 407 433 858 137 833 991 454 1684 1007 817 2196 . 2020 1766 295 1800 9903 2723 Explosions 20024 | . 207 . . 510 370 . 1145 493 . 4256 102 2653 4704 . . 1684 47 805 162 2886 Melee 3358 | . . . . . . . . . . . . . 174 . . . 111 . . 3073 Ramming 102 | . . . 5 . . . . 87 10 . . . . . . . . . . . Kinetic 18525 | 24 102 67 407 499 505 . 43 . 368 . . . 2196 . 1276 1559 839 1800 4944 3896 Thermal 7938 | 26 288 496 697 433 858 50 865 1044 86 309 . 345 653 . 744 430 . . . 614 Explosive 16246 | . 207 . . 510 . . 500 . . 3074 102 2281 3988 . . 1684 47 805 162 2886 Electromagnetic 12410 | . . . . . 370 130 613 440 . 2557 1007 844 63 . . . . . 4959 1427 Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 993 | . . . . . . . . . . 137 53 335 206 . . . . . 116 146 Piercing 174 | . . . . . . . . . . . . . 174 . . . . . . . Highest Corruption 24 | . . . . 2 3 3 5 9 9 9 7 3 4 4 . 3 5 11 20 24 Average Corruption 7 | . . . . 1 2 3 4 5 9 3 6 2 3 4 . 3 4 7 7 21 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 309 | . . . . 5 7 25 8 18 13 7 9 1 22 1 . 25 17 16 25 110 Message Errors 70 | . . . . 1 2 6 3 4 3 1 4 . 6 . . 7 6 3 5 19 Matter Fused 78 | . . . . 3 2 5 1 4 4 3 . . 7 1 . 8 4 6 6 24 Heat Flow Errors 34 | . . . . . . 4 . 2 1 . 2 . 2 . . 2 3 2 4 12 Energy Discharges 41 | . . . . . 1 5 . 1 1 1 1 1 2 . . 5 . 2 4 17 Parts Rejected 9 | . . . . . . . . 1 . 1 . . 1 . . 1 . . 1 4 Parts Fused 4 | . . . . . . . 1 . 1 . . . . . . . . . 1 1 Data Loss (minor) 32 | . . . . . . . 2 5 2 1 . . 1 . . 2 . 2 3 14 Data Loss (major) 21 | . . . . . 1 3 1 . . . 2 . 1 . . . 3 . . 10 Misfires 5 | . . . . 1 1 . . . . . . . 1 . . . 1 . . 1 Alerts 8 | . . . . . . 2 . 1 1 . . . 1 . . . . 1 . 2 Misdirections 4 | . . . . . . . . . . . . . . . . . . . 1 3 Weapon Failures 3 | . . . . . . . . . . . . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3643 | . 43 . . 17 . . 216 138 . 155 37 199 143 . 44 227 . 278 1691 455 Projectiles 2736 | . . . . 15 . . 103 138 . 60 10 110 51 . 44 141 . 249 1691 124 Explosions 787 | . 43 . . 2 . . 113 . . 95 27 89 62 . . 86 . 29 . 241 Melee 120 | . . . . . . . . . . . . . 30 . . . . . . 90 Knockbacks 53 | . . 1 2 . . . . . . . . . 10 . 6 5 . 8 18 3 Impact . | . . . . . . . . . . . . . . . . . . . . . Kinetic 49 | . . 1 2 . . . . . . . . . 9 . 6 5 . 8 15 3 Secondary 4 | . . . . . . . . . . . . . 1 . . . . . 3 . Self-Inflicted Damage 472 | . 37 14 . 101 9 . 32 16 4 . . 71 109 . . . 79 . . . Shots 17 | . 2 1 . 3 1 . 3 2 . . . 2 2 . . . 1 . . . Rammed 3 | . . . 1 . . . . . 2 . . . . . . . . . . . Targets Rammed 12 | . . . 1 . . . . 9 2 . . . . . . . . . . . Kicked 9 | . . . . . . . . 9 . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 568 | 18 258 45 72 75 170 225 276 379 168 309 568 218 547 . 302 . . 187 510 402 Average Temperature 110 | 10 62 16 21 29 66 66 102 116 79 120 213 112 141 . 87 . . 99 220 131 Received Heat Transfer 2703 | . 60 36 288 87 486 42 48 488 27 81 18 159 223 . 192 243 . 108 72 45 Effects 13 | . . . . . . . . 1 . . 4 . 6 . . . . . 2 . Shutdowns 3 | . . . . . . . . . . . 2 . 1 . . . . . . . Energy Bleed 2 | . . . . . . . . 1 . . . . . . . . . . 1 . Interference 4 | . . . . . . . . . . . . . 4 . . . . . . . Matter Decay 1 | . . . . . . . . . . . . . 1 . . . . . . . Short Circuit 1 | . . . . . . . . . . . 1 . . . . . . . . . Damage (major) 1 | . . . . . . . . . . . . . . . . . . . 1 . Damage (core) 1 | . . . . . . . . . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 24 | . . . . . . . 1 1 . 4 3 2 . . . . . . 10 3 Combat Hostiles 22 | . . . . . . . 1 1 . 3 3 1 . . . . . . 10 3 Parts Fried 79 | . . . . . . . 2 2 . 12 6 5 . . . . . . 45 7 Impact Corruptions 5 | . . . . . . . . . . . . . . . . . . . 5 . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted 7 | . . . . 1 4 . . . . . . . . . . . . . 2 . Heat Transferred 5942 | 74 597 605 870 629 1258 74 350 50 . 200 . 200 425 . 37 222 . . . 351 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped 18 | . . . . . . . . . . . . . . . . . 18 . . . Power Chain Reactions 11 | . . . . . . . . 1 . 3 . 2 5 . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp War Pro Fac Arm Lab Res Res Qua Sec Acc Com Maximum Alert Level 4 | . . . . . 1 . 2 . . . . 3 4 . . 2 1 2 3 3 Low Security (%) 39 | 100 100 . 100 100 15 100 2 . . . . 32 . . 100 11 31 7 . . Level 1 21 | . . . . . 84 . 67 . . . . 31 22 . . 37 68 53 20 . Level 2 29 | . . . . . . . 30 . . . . 30 32 . . 50 . 39 60 72 Level 3 8 | . . . . . . . . . . . . 5 32 . . . . . 19 27 Level 4 . | . . . . . . . . . . . . . 12 . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Peak Influence 1418 | 5 183 . 91 199 278 184 500 . . . . 711 1418 . 102 531 328 647 836 861 Initial 526 | . . . . 7 70 96 350 . . . . 68 331 . . 43 186 116 383 526 Average 329 | . 107 . 25 71 219 35 345 . . . . 351 678 . 32 374 240 359 558 658 Influence Increases 11038 | 5 415 120 334 407 558 237 1063 200 85 720 279 879 1521 . 286 852 381 773 1126 797 Destroy 0b10 Robot/C 5360 | . 280 100 180 220 280 60 380 140 60 580 180 320 700 . 100 340 160 260 680 340 Destroy 0b10 Robot/NC 245 | 5 10 . 30 15 20 . 10 . . 15 . 30 10 . 20 5 5 10 35 25 Destroy Leader 940 | . 64 20 58 52 82 . 60 30 10 . 40 86 92 . 36 70 32 50 108 50 Allied During Kill 216 | . . . . . 68 24 35 . . 35 29 . 25 . . . . . . . Trap Triggered on 0b10 20 | . . . . . . . . . . . . . . . . . . 20 . . Successful Hack 198 | . 10 . . 28 6 . 24 . . . . . 14 . 24 14 7 31 36 4 Select Force Hacks 180 | . 30 . . . . 150 . . . . . . . . . . . . . . Disable Machine 780 | . . . . 75 . . 120 . . . . 180 150 . 15 45 60 75 15 45 Destroy Structure 1939 | . 21 . 6 17 12 3 84 . . . . 218 410 . 76 288 102 162 222 318 Advance Influence 350 | . . . . . . . 350 . . . . . . . . . . . . . Partial Spotted 105 | . . . . . . . . . . . . 15 15 . 15 . 15 15 30 . Lose Combat Pursuer 705 | . . . 60 . 90 . . 30 15 90 30 30 105 . . 90 . 150 . 15 Influence Decreases 10401 | 5 296 239 316 268 467 485 610 534 189 252 653 311 794 1404 208 599 505 341 942 983 Entered New Map 3612 | . . 58 . 11 87 152 . 168 23 15 483 41 346 1404 . 35 145 91 256 297 Time Decay 6019 | 5 286 171 306 237 270 323 410 356 166 237 170 230 368 . 208 534 350 230 506 656 Search Patrol Dispatched 100 | . . . . . . . 100 . . . . . . . . . . . . . Lost Part 300 | . 10 10 10 20 30 10 20 10 . . . 40 20 . . 30 10 20 30 30 Lost Ally 220 | . . . . . 80 . 80 . . . . . 60 . . . . . . . Purge Threat 150 | . . . . . . . . . . . . . . . . . . . 150 . Squads Dispatched 66 | . 2 . . 6 4 . 2 . . . . 4 7 . 4 1 5 7 11 13 Investigation 11 | . 1 . . 1 . . 1 . . . . 1 1 . 1 1 1 2 . 1 Extermination 26 | . . . . 2 2 . 1 . . . . 2 2 . 2 . 2 2 5 6 Reinforcement 20 | . 1 . . 3 2 . . . . . . 1 1 . 1 . 2 3 3 3 Assault 8 | . . . . . . . . . . . . . 3 . . . . . 2 3 Garrison . | . . . . . . . . . . . . . . . . . . . . . Intercept 1 | . . . . . . . . . . . . . . . . . . . 1 . Searches Triggered 1 | . . . . . . . 1 . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . . . . . 2 . Haulers Reinforced 2 | . . . . . . . . . . . . 1 . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp War Pro Fac Arm Lab Res Res Qua Sec Acc Com Distress Signals 30 | . 3 . 4 2 2 . 1 . . 1 . 1 1 . . 4 . 2 7 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 555 | . 16 12 22 17 22 7 21 9 4 103 13 31 50 . 11 42 14 35 69 57 Peak Tracking Total 17 | . 3 5 5 5 8 2 4 5 3 17 5 9 10 . 4 9 3 12 6 7 Tactical Retreats 37 | . . . 4 . 1 . . 2 1 3 2 1 3 . . 4 . 5 10 1 ECM-based Alert Blocks 26 | . . . . . . . . . . . . . . . . . . . 26 . Traps | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp War Pro Fac Arm Lab Res Res Qua Sec Acc Com Traps Triggered 18 | . 1 . . 6 1 . 1 . . . . 2 3 . 1 . . 3 . . Indirectly 1 | . . . . . 1 . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed 4 | . . . . . . . . . . . . . . . . . . 4 . . Reused 2 | . . . . . . . . . . . . . . . . . . 2 . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . . . . . . . 2 . . Machines | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -2 -1 -1 ---------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp War Pro Fac Arm Lab Res Res Qua Sec Acc Com Machines Disabled 57 | . . 2 . 5 . . 8 . . 3 . 12 10 . 1 3 4 5 1 3 Max in Single Turn 5 | . . 1 . 1 . . 3 . . 1 . 5 2 . 1 2 1 1 1 1 Garrison Access 2 | . . . . . . . . . . . . . . . . 2 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp War Pro Fac Arm Lab Res Res Qua Sec Acc Com Machines Accessed 81 | . 4 1 5 6 2 11 5 . . 6 1 6 5 . 5 2 6 5 7 4 Terminals 53 | . 2 . 4 5 2 4 3 . . . 1 3 4 . 3 2 5 5 6 4 Fabricators 2 | . . . . 1 . . . . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 14 | . 2 . 1 . . 6 1 . . . . 2 1 . . . . . 1 . Scanalyzers 3 | . . . . . . . 1 . . . . 1 . . . . 1 . . . Garrison Access 1 | . . . . . . . . . . . . . . . 1 . . . . . Total Hacks 190 | . 15 1 8 9 2 35 13 . . 18 1 17 11 . 11 4 14 13 13 5 Successful 82 | . 6 1 5 4 2 16 6 . . 18 1 6 2 . 2 1 3 4 4 1 Failed 108 | . 9 . 3 5 . 19 7 . . . . 11 9 . 9 3 11 9 9 4 Catastrophic 30 | . 1 . 1 3 . 2 . . . . . 4 4 . 5 2 2 3 1 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 49 | . 7 . 5 7 1 14 1 . . . . 1 3 . . . 6 1 . 3 Terminals 124 | . 9 . 7 8 2 16 6 . . . 1 11 9 . 9 4 13 13 11 5 Fabricators 2 | . . . . 1 . . . . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 36 | . 6 . 1 . . 17 3 . . . . 5 2 . . . . . 2 . Scanalyzers 6 | . . . . . . . 4 . . . . 1 . . . . 1 . . . Garrison Access 1 | . . . . . . . . . . . . . . . 1 . . . . . Terminal Hacks 50 | . 2 1 1 1 2 4 1 . . 18 1 4 1 . 1 1 3 4 4 1 Record 10 | . . . . . . . . . . 7 1 . . . . . . 1 1 . Part Schematic 1 | . . . . . . 1 . . . . . . . . . . . . . . Robot Analysis 2 | . 2 . . . . . . . . . . . . . . . . . . . Prototype ID Bank 11 | . . . . . . . . . . 10 . 1 . . . . . . . . Open Door 4 | . . . . . 2 . . . . 1 . . . . . . . . . 1 Level Access Points 1 | . . . . . . . . . . . . 1 . . . . . . . . Branch Access Points 4 | . . . . 1 . . 1 . . . . 1 . . . . . . 1 . Terminal Index 2 | . . . . . . . . . . . . . 1 . 1 . . . . . Unreport Threat 1 | . . . . . . . . . . . . . . . . . . . 1 . Locate Traps 2 | . . . . . . . . . . . . 1 . . . . 1 . . . Reprogram Traps 2 | . . . . . . . . . . . . . . . . . . 2 . . Registered Components 1 | . . . . . . . . . . . . . . . . . 1 . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . 1 . . . Zone Layout 5 | . . . 1 . . 1 . . . . . . . . . 1 . 1 1 . Proto ID Catalog 1 | . . 1 . . . . . . . . . . . . . . . . . . Release Object 2 | . . . . . . 2 . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . 1 . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . 1 . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 9 | . . . 1 . . 4 2 . . . . 1 1 . . . . . . . Retrieve Components 9 | . . . 1 . . 4 2 . . . . 1 1 . . . . . . . Scanalyzer 4 | . . . . . . . 3 . . . . 1 . . . . . . . . Retrieve Study 4 | . . . . . . . 3 . . . . 1 . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 18 | . 4 . 3 3 . 8 . . . . . . . . . . . . . . Terminals 12 | . 3 . 3 3 . 3 . . . . . . . . . . . . . . Botnet 1 | . 1 . . . . . . . . . . . . . . . . . . . Skim 11 | . 2 . 3 3 . 3 . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . 1 . . . . 5 . . . . . . . . . . . . . . Tunnel 6 | . 1 . . . . 5 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . 1 . . . 1 . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 57 | . 3 . 3 6 1 7 5 . . . . 3 4 . 4 2 6 5 5 3 Full Trace Events 7 | . . . . . . 2 1 . . . . . . . 1 1 1 1 . . Feedback Events 1 | . . . . . . . . . . . . . . . . . 1 . . . Corruption 1 | . . . . . . . . . . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . 1 . . . . . . . . . . . 2 . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 4 | . . . . . . . 3 . . . . 1 . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components 28 | . . . 6 . . 18 2 . . . . 1 1 . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -2 -1 -1 ------------ Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp War Pro Fac Arm Lab Res Res Qua Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked 14 | . . . . . . . . . . 8 . . . . . 4 . . . 2 Non-combat 2 | . . . . . . . . . . 1 . . . . . 1 . . . . Combat 12 | . . . . . . . . . . 7 . . . . . 3 . . . 2 Robot Hacks Applied 15 | . . . . . . . . . . 8 . . . . . 4 . . . 3 parse_system 15 | . . . . . . . . . . 8 . . . . . 4 . . . 3 Relay Couplers Released 1 | . . . . . . . . . . . . . . . . 1 . . . . Machine Destruction 1 | . . . . . . . . . . . . . . . . 1 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . 1 . . 3 . . . . . . . Allies Hacked 1 | . . . . . . . . . . . 1 . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp War Pro Fac Arm Lab Res Res Qua Sec Acc Com Total Allies 14 | . . . . . 10 . . . . 1 . . 3 . . . . . . . Largest Group 10 | . . . . . 10 6 6 . . 1 1 . 3 . . . . . . . Highest-Rated Group 173 | . . . . . 173 109 109 . . 89 79 . 150 . . . . . . . Highest-Rated Ally 89 | . . . . . 29 29 29 . . 89 79 . 50 . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks 112 | . . . . . 31 19 27 . . 10 11 . 14 . . . . . . . Total Damage 2169 | . . . . . 418 206 422 . . 346 294 . 483 . . . . . . . Kills 18 | . . . . . 4 5 4 . . 2 1 . 2 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . 1 . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp War Pro Fac Arm Lab Res Res Qua Sec Acc Com Active Infowar (turns) 18354 | 49 622 964 937 988 588 1632 994 804 395 1310 369 490 856 52 676 1512 782 483 1361 2490 Optics 10135 | . . . . . . . . . . 1072 369 490 848 52 676 1512 782 483 1361 2490 Sensors 1934 | . . . . . . . . 743 395 238 167 391 . . . . . . . . IFF 704 | . . . . . . . . . . . . . 704 . . . . . . . Seismic 1973 | 49 622 964 338 . . . . . . . . . . . . . . . . . Machine Analysis 4862 | . . . 599 988 588 1632 994 61 . . . . . . . . . . . . Cloaking 766 | . . . . . . . . . . . . . . . 581 185 . . . . ECM 1111 | . . . . . . . . . . . . . . . . . . . 1111 . Robot Analysis Total 2 | . 2 . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . . . . . 2 1 . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -2 -1 -1 ------------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp War Pro Fac Arm Lab Res Res Qua Sec Acc Com Turns Passed 18434 | 113 622 964 938 988 588 1632 994 806 395 1323 369 490 856 52 676 1512 782 483 1361 2490 Spaces Moved 12666 | 66 317 712 383 570 275 694 493 641 466 1257 468 690 745 15 730 1172 547 472 915 1038 Core 18 | 14 . . . 4 . . . . . . . . . . . . . . . . Treads 3248 | 52 317 18 130 288 . . 201 . . . 331 455 . . . . 89 472 651 244 Legs 2599 | . . . . . . . 141 528 . 123 135 . 212 15 500 331 . . . 614 Wheels 2397 | . . 694 253 278 275 693 151 53 . . . . . . . . . . . . Hover 2976 | . . . . . . . . 60 466 997 . 235 449 . 230 95 . . 264 180 Flight 1428 | . . . . . . 1 . . . 137 2 . 84 . . 746 458 . . . Fastest Speed 32 | 50 160 100 117 115 105 122 122 41 58 32 32 32 35 35 35 47 72 72 72 67 Average Speed 96 | 136 160 116 176 145 121 135 169 77 58 58 55 43 58 35 44 77 72 72 112 165 Slowest Speed 1100 | 160 160 160 400 1100 130 402 216 148 58 112 112 70 150 35 87 201 72 72 259 278 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 8 | . . . . . . . . . . . . . . . . 8 . . . . Potential Cave-ins 10 | . . . . . . . . . . . . . 1 . . . . 9 . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 43 | 6 68 42 22 21 39 98 15 81 67 92 65 25 53 6 21 34 57 35 21 36 Regions Visited 20 Branch Regions 12 Pre-discovered Areas 8 | . 1 . . . . 5 . . 1 1 . . . . . . . . . . Known Exits Taken 9 | . . . . 1 . . 1 1 1 . 1 1 . 1 1 . . . 1 . Unknown Exits Taken 11 | 1 1 1 1 . 1 1 . . . 1 . . 1 . . 1 1 1 . . Scrap Searched 10 | . . 1 . . . . . 3 2 . 4 . . . . . . . . . Spaces Dug 123 | . . 6 . . . 1 6 4 . . . 7 54 . 23 1 1 16 4 . Terrain Destroyed 1126 | . 19 6 5 19 10 3 42 8 5 56 44 119 287 . 41 117 43 60 81 161 Melee 18 | . . . . . . . . . . . . . 13 . 5 . . . . . Projectile 285 | . . . 5 1 10 3 7 8 5 8 20 18 24 . 36 25 10 40 49 16 AOE 822 | . 19 6 . 18 . . 35 . . 48 24 101 249 . . 92 33 20 32 145 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Upp Upp War Pro Fac Arm Lab Res Res Qua Sec Acc Com Total 17829 | 85 378 797 558 680 460 1385 624 933 581 1812 560 854 1071 61 1017 1727 898 555 1117 1676 Wait 3574 | . 11 34 72 . 110 661 75 250 101 446 63 119 158 47 197 457 251 6 52 464 Move 12635 | 65 316 711 382 569 274 693 492 640 465 1256 467 689 744 14 729 1160 546 471 914 1038 Hop 3 | . . . . . . . . . . . . . . . . 3 . . . . Pick Up 216 | 11 9 6 22 29 14 . 16 3 3 11 3 6 25 . 10 13 17 5 4 9 Fast Attach 30 | . 1 1 . 4 2 1 . . . 5 . . 3 . 3 2 4 2 . 2 Attach 151 | 7 1 3 16 12 4 1 5 4 . 8 4 9 18 . 4 10 9 7 7 22 Detach 40 | . . . 1 . . 2 1 1 . 5 . 3 7 . 1 4 4 . 2 9 Swap 75 | . 4 7 5 12 4 3 1 . . 6 2 . 4 . 2 7 10 1 5 2 Drop 186 | . 6 6 13 22 6 18 5 4 1 18 4 2 17 . 9 16 19 3 5 12 Fire 849 | 2 30 29 46 32 46 6 29 22 9 57 17 26 76 . 56 55 35 60 128 88 Melee 58 | . . . . . . . . . . . . . 19 . 6 . 3 . . 30 Ram 2 | . . . . . . . . . 2 . . . . . . . . . . . Kick 9 | . . . . . . . . 9 . . . . . . . . . . . . Crush 1 | . . . 1 . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x2] / [*Min x2] / *Sub) -10/Subcaves -8/Materials -7/Factory (discovered 5 exits: [*Fac] / *Sto x2 / Low x2) -7/Storage -7/Recycling -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 7 exits: Res x4 / Upp x2 / *Arm) -4/Armory -4/Lab -3/Research (discovered 2 exits: *Res x2) -2/Research (discovered 2 exits: *Acc / *Qua) -2/Quarantine (discovered 2 exits: *Sec / [*Frg]) -2/Section 7 -1/Access -1/Command Free Derelict Territories History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 114 | -11/Scrapyard | Entered Materials 266 | -10/Materials | Discovered new exit (range 7) 311 | -10/Materials | Build established: Mutant 383 | -10/Materials | Discovered new exit (range 9) 439 | -10/Materials | Discovered new exit (range 11) 472 | -10/Materials | Discovered new exit (range 13) 613 | -10/Materials | Discovered new exit (range 5) 614 | -10/Materials | Derelicts attacked the area 736 | -10/Materials | Entered Subcaves 766 | -10/Subcaves | A Subdweller sparked back to life 766 | -10/Subcaves | A Subdweller sparked back to life 766 | -10/Subcaves | A Subdweller sparked back to life 780 | -10/Subcaves | Found Prototype Leg 784 | -10/Subcaves | Core integrity fell below 50% 885 | -10/Subcaves | Disturbed a concealed Subdweller 1369 | -10/Subcaves | Visited 4L-MR0's lab 1374 | -10/Subcaves | Identified Cargo Legs 1475 | -10/Subcaves | Core integrity fell below 20% 1611 | -10/Subcaves | Found Gun Armor 1683 | -10/Subcaves | Learned Materials stockpile data 1683 | -10/Subcaves | Discovered new exit (range 16) 1700 | -10/Subcaves | Entered Materials 1700 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2381 | -8/Materials | Discovered new exit (range 3) 2638 | -8/Materials | Entered Factory 2638 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3004 | -7/Factory | Build established: Scavenger-Gunner 3288 | -7/Factory | Identified exit to Storage 3288 | -7/Factory | Identified exit to Lower Caves 3495 | -7/Factory | Build established: Tank 3507 | -7/Factory | Discovered new exit (range 6) 3626 | -7/Factory | Entered Storage 3838 | -7/Storage | Used back door to open Recycling access 3838 | -7/Storage | Discovered new exit (range 5) 3900 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 4214 | -7/Storage | Entered Recycling 4214 | -7/Recycling | Accompanied by 6 allies 4344 | -7/Recycling | Entered Scraplab 4349 | -7/Recycling | Found Prototype Device 4349 | -7/Recycling | Identified Scrap Engine 4795 | -7/Recycling | Build established: Commander-Construct 5420 | -7/Recycling | Discovered new exit (range 15) 5846 | -7/Recycling | Entered Factory 5846 | -5/Factory | Accompanied by 6 allies 5846 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 5870 | -5/Factory | Identified exit to Upper Caves 5911 | -5/Factory | Discovered new exit (range 16) 6146 | -5/Factory | Search patrols dispatched 6526 | -5/Factory | Build established: Construct 6840 | -5/Factory | Entered Upper Caves 7115 | -5/Upper Caves | Encountered a Warlord checkpoint 7117 | -5/Upper Caves | Identified exit to Upper Caves 7156 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7502 | -5/Upper Caves | Spotted B-75 Beast 7536 | -5/Upper Caves | Destroyed B-75 Beast 7646 | -5/Upper Caves | Entered another Upper Caves area 7781 | -5/Upper Caves | Encountered a Warlord checkpoint 7803 | -5/Upper Caves | Spotted B-75 Beast 7883 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8027 | -5/Upper Caves | Discovered new exit (range 4) 8030 | -5/Upper Caves | Identified exit to Warlord 8041 | -5/Upper Caves | Entered Warlord 8062 | -5/Warlord | System corruption cleaned by Quarantine Array 8083 | -5/Warlord | Learned Armory recycling unit intel 8083 | -5/Warlord | Learned Armory scanalyzer intel 8083 | -5/Warlord | Learned 4 Armory zone layouts 8083 | -5/Warlord | Learned 4 Research zone layouts 8083 | -5/Warlord | Learned 4 Research zone layouts 8083 | -5/Warlord | Learned location of Armory (-4) 8083 | -5/Warlord | Learned Armory stockpile data 8132 | -5/Warlord | Found Prototype Hackware 8135 | -5/Warlord | Found Prototype Processor 8139 | -5/Warlord | Found Prototype Device 8284 | -5/Warlord | Found Prototype Special Weapon 8286 | -5/Warlord | Found Prototype Special Weapon 8290 | -5/Warlord | Found Prototype Special Weapon 8292 | -5/Warlord | Identified Spectral Analyzer 8293 | -5/Warlord | Identified Exp. Phase Shifter 8296 | -5/Warlord | Found Prototype Special Weapon 8297 | -5/Warlord | Found Prototype Special Weapon 8312 | -5/Warlord | Found Prototype Special Weapon 8344 | -5/Warlord | Met Warlord 8369 | -5/Warlord | Warlord's base attacked by MAIN.C 8380 | -5/Warlord | Found Prototype Energy Gun 8380 | -5/Warlord | Identified Vortex Rail 8719 | -5/Warlord | Warlord forces counterattacked 8752 | -5/Warlord | Spotted Executioner 8756 | -5/Warlord | Spotted Striker 8802 | -5/Warlord | Lost 8 allies 8809 | -5/Warlord | Spotted Striker 8809 | -5/Warlord | Spotted Striker 8818 | -5/Warlord | Destroyed Striker 8842 | -5/Warlord | P-70 Sage assimilated allied TM-IF9(M) 8845 | -5/Warlord | Spotted Executioner 8892 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 (x6) 8893 | -5/Warlord | Spotted Executioner 8896 | -5/Warlord | Destroyed Executioner 8902 | -5/Warlord | Lost 25 allies 8950 | -5/Warlord | Destroyed 12 combat bots 9044 | -5/Warlord | Warlord base infiltrated, sounded retreat 9194 | -5/Warlord | P-70 Sage assimilated allied 9K-LE3(d) 9203 | -5/Warlord | Spotted B-75 Beast 9207 | -5/Warlord | Spotted B-86 Titan 9213 | -5/Warlord | Destroyed B-75 Beast 9216 | -5/Warlord | Destroyed B-86 Titan 9289 | -5/Warlord | Spotted Striker 9289 | -5/Warlord | Spotted Striker 9300 | -5/Warlord | Rewired Striker 9335 | -5/Warlord | Discovered new exit (range 8) 9364 | -5/Warlord | Entered Proximity Caves 9364 | -4/Proximity Caves | Accompanied by 1 ally 9479 | -4/Proximity Caves | Destroyed Striker 9724 | -4/Proximity Caves | Identified exit to Factory 9733 | -4/Proximity Caves | Entered Factory 9733 | -4/Factory | Evolved 2 slots: Utility x2 9734 | -4/Factory | Identified exit to Armory 9798 | -4/Factory | Identified Ghost Barrier 9799 | -4/Factory | Identified exit to Upper Caves 9799 | -4/Factory | Identified exit to Research 10105 | -4/Factory | Build established: Hacker-Construct 10223 | -4/Factory | Entered Armory 10226 | -4/Armory | Loaded intel: 2 recycling unit locations 10320 | -4/Armory | Found Fusion Bomb Launcher 10321 | -4/Armory | Found Fusion Bomb Launcher 10324 | -4/Armory | Found Fusion Bomb Launcher 10723 | -4/Armory | First assault squad dispatched 10846 | -4/Armory | Spotted B-86 Titan 10881 | -4/Armory | Found Adv. Powered Armor 10884 | -4/Armory | Found Adv. Powered Armor 10889 | -4/Armory | Found Adv. Powered Armor 10893 | -4/Armory | Found Adv. Powered Armor 11018 | -4/Armory | Destroyed 7 combat bots 11033 | -4/Armory | Discovered new exit (range 19) 11079 | -4/Armory | Entered Lab 11079 | -4/Lab | Discovered exit to Research (range 9) 11084 | -4/Lab | Unable to decrypt terminal 11131 | -4/Lab | Entered Research 11131 | -3/Research | Evolved 2 slots: Power x1, Utility x1 11132 | -3/Research | Identified exit to Research 11205 | -3/Research | Found Prototype Device 11205 | -3/Research | Identified Exp. Thermal Defense Suite 11363 | -3/Research | Found Adv. Powered Armor 11506 | -3/Research | Discovered exit to Research (range 7) 11807 | -3/Research | Entered another Research area 11807 | -2/Research | Warlord forces began assault on 0b10 11807 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 11815 | -2/Research | Discovered new exit (range 15) 11917 | -2/Research | Research machine network offline 12012 | -2/Research | Crushed by falling debris 12020 | -2/Research | Destroyed 7 combat bots 12207 | -2/Research | Met up with Warlord 12275 | -2/Research | Build established: Construct 12357 | -2/Research | Spotted Striker 12360 | -2/Research | Spotted Striker 12391 | -2/Research | Borebot progress halted 12402 | -2/Research | Spotted Striker 12403 | -2/Research | Spotted Executioner 12490 | -2/Research | Discovered new exit (range 23) 12518 | -2/Research | Met DD-05H 12534 | -2/Research | Spotted Striker 12535 | -2/Research | Spotted Striker 12577 | -2/Research | Borebot progress halted 12592 | -2/Research | Found Spectral Analyzer 12623 | -2/Research | Build established: Generator-Construct 12809 | -2/Research | Warlord invited to help at Command 12809 | -2/Research | Given Cave Seal Controls access code 13222 | -2/Research | Borebot progress halted 13319 | -2/Research | Entered Quarantine 13346 | -2/Quarantine | Found Alien Artifact 13424 | -2/Quarantine | Found Alien Impact Weapon 13433 | -2/Quarantine | Cryocooling Duct disabled 13448 | -2/Quarantine | Ambient heat levels rising (+20) 13448 | -2/Quarantine | Non-combat units ordered to evacuate 13479 | -2/Quarantine | Lost 6 allies 13661 | -2/Quarantine | Identified Core Stripper 13708 | -2/Quarantine | Spotted Fortress 13718 | -2/Quarantine | Destroyed Fortress 13749 | -2/Quarantine | Found Prototype Device 13750 | -2/Quarantine | Identified Exp. EM Shield 13752 | -2/Quarantine | Found Prototype Device 13752 | -2/Quarantine | Identified Thermal Barrier 13755 | -2/Quarantine | Found Prototype Device 13755 | -2/Quarantine | Identified Exp. Force Field 14095 | -2/Quarantine | Discovered new exit (range 6) 14095 | -2/Quarantine | Discovered new exit (range 6) 14101 | -2/Quarantine | Entered Section 7 14101 | -2/Section 7 | Spotted S7 Guard 14154 | -2/Section 7 | Found Alien Artifact 14154 | -2/Section 7 | Identified Integrated Dissipator 14154 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 14188 | -2/Section 7 | Spotted S7 Guard 14198 | -2/Section 7 | Spotted B-90 Cyclops 14363 | -2/Section 7 | Found Alien Artifact 14364 | -2/Section 7 | Identified Integrated Reactor 14364 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 14390 | -2/Section 7 | Scanned by Researcher 14407 | -2/Section 7 | Found Alien Artifact 14408 | -2/Section 7 | Identified Integrity Redistributor 14408 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-83) 14476 | -2/Section 7 | Spotted Alpha 7 14476 | -2/Section 7 | Spotted Alpha 7 14576 | -2/Section 7 | System corruption reached 10% 14577 | -2/Section 7 | Discovered new exit (range 8) 14581 | -2/Section 7 | Spotted S7 Guard 14584 | -2/Section 7 | Entered Access 14584 | -1/Access | Evolved 2 slots: Utility x2 14790 | -1/Access | Destroyed 8 combat bots 15084 | -1/Access | First assault squad dispatched 15119 | -1/Access | Identified exit to Command 15429 | -1/Access | Destroyed 8 combat bots 15833 | -1/Access | Spotted B-99 Colossus 15854 | -1/Access | Spotted B-99 Colossus 15863 | -1/Access | Destroyed B-99 Colossus 15892 | -1/Access | System corruption reached 10% 15918 | -1/Access | Intercept squad dispatched 15945 | -1/Access | Entered Command 15984 | -1/Command | Lost 3 parts (2u1w) 16232 | -1/Command | Destroyed 9 combat bots 16272 | -1/Command | Disengaged cave seal 16272 | -1/Command | Derelicts emerged from the dark tunnel 16272 | -1/Command | Welcomed Warlord to Command 16617 | -1/Command | Spotted B-99 Colossus 16879 | -1/Command | Lost 8 allies 16945 | -1/Command | First assault squad dispatched 17154 | -1/Command | Spotted M Guard 17154 | -1/Command | Spotted M Guard 17156 | -1/Command | Spotted Combat Programmer 17156 | -1/Command | Spotted Combat Programmer 17158 | -1/Command | Warlord commented on Warlord statues 17205 | -1/Command | Destroyed M Guard 17209 | -1/Command | All MAIN.C guards destroyed 17230 | -1/Command | Lost 4 allies 17918 | -1/Command | Disengaged cave seal 17918 | -1/Command | Derelicts emerged from the dark tunnel 18376 | -1/Command | Met MAIN.C 18386 | -1/Command | 0b10 Conduit disabled 18404 | -1/Command | MAIN.C activated Command garrisons 18435 | *** | Establishing Free Derelict Territories! Last Messages --------------- 18423_ Slug penetrates MAIN.C. 18424_ MAIN.C knocked back. 18424_ Slug penetrates MAIN.C. 18424_ Blast Slug penetrates MAIN.C. 18424_ MAIN.C knocked back. 18431_ MAIN.C suffers critical hit (Burn). 18432_ Blast Slug penetrates MAIN.C. 18432_ MAIN.C suffers critical hit (Blast). 18432_ Blast Slug penetrates 0b10 Conduit. 18433_ 10-M2X(s) destroyed. 18435_ Blast Slug penetrates MAIN.C. 18435_ MAIN.C: "I hope you know you're still going to DIE HERE WITH ME!" Heavy Barrier opened. 18435_ MAIN.C destroyed. 18435_ Blast Slug penetrates 0b10 Conduit. ZY-L1N: Victory! Sure there's still lots to do, but without MAIN.C at the helm 0b10 doesn't stand a chance. We've got this... [Achievement: Force of Scrap] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????#######################??????????? | | ????????????????# """"" """" #??????????? | | ????????????????#" % "" #??????????? | | ????????????????#""" "" ############ | | ????????????????#"""""%$ [%%[%* | | ????????????????#" " K % =%BBBBBBB | | ????????????????#"" """ g %*[=BBBBBBBB | | ????????????????#"" "" @ % % %############ | | ????????????????# " % % W =#??????????? | | ????????????????# " #??????????? | | ????????????????# " ""#??????????? | | ????????????????#""" """"" % " " ""#??????????? | | ????????????????#"" """""""#??????????? | | ????????????????# """"""""#??????????? | | ????????????????# " " " " #??????????? | | ????????????????# " " " " #??????????? | | ??????????????? 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" " " " #??????????? | | ????????????##### """""" """ " #??????????? | | ????????????????# " """ " """"""""#??????????? | | ????????????????# """ " " " ????????????? | | ????????????????######################???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 110 Coolant Potential 100 Energy Generation 117 Energy Capacity 2291 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 18 Terrain Scan Density 10 ECM Strength 2 Cloak Strength 2 Base Temperature (-) 200 Armor Coverage 800 Resistance: TH 50 Resistance: EM 75 Point Defense Rating 480 Weapon Cycling 20 Phase Shifting 20 Evasion (%) 92 Core Analysis 6 Recoil Reduction 6 Offensive Hacking 24 Defensive Hacking 20 Item Schematics ----------------- Field Propulsion Drive | -7/Recycling | Hacked Coolant Network | -2/Section 7 | Archive Exp. Thermal Generator | -2/Section 7 | Archive Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Rocket Launcher | -5/Factory | Hacked Imp. Remote Datajack | -5/Factory | Hacked Remote Datajack | -5/Factory | Hacked Hvy. Shock Bomb Launcher | -4/Factory | Hacked Alien Tech Used ----------------- Core Stripper Integrated Dissipator Integrated Reactor Integrity Redistributor Achievements -------------- Force of Scrap Partsplosion Challenges ------------ None Game ------ Seed BiomechanicalBackupRipper Manual? 0 Play Time 03:17:49 Cumulative 519.5 hours Start 2025.11.18 @ 20:57:59 End 2025.11.19 @ 03:40:34 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 696 Rogue 696 Adventurer 0 Explorer 0 Win Type 7 Total 17 Types 8/0/2/2/1/0/2/2/0/0 Lore% 92 Gallery% 85 Achievement% 68 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 85de311b-9fed-4a44-a6c8-61f1aa0e198a