Cogmind - Beta 9.3 @@@ ROGUE MODE // 2020.01.02 @ 09:37:23 Player: Cipherpunk Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (50) 250 Value Destroyed (1180) 1180 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (546) 546 TOTAL SCORE: 7396 Bonus ------- Follower Combat Kills 46 Entered Garrisons 200 Aligned with FarCom 300 Cogmind --------- Core Integrity 816/1000 Matter 139/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (200) Ox3 Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (10) ----- Medium Storage Unit Enhanced Optical Array Improved Melee Analysis Suite Hacking Suite Hacking Suite Hacking Suite System Shield System Shield > --- WEAPON (3) ------- Katana > --- INVENTORY (8) ---- Improved Transmission Jammer Maneuvering Thrusters Improved Light Armor Plating Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster Field Propulsion Drive > --- UTILITY ---------- Medium Storage Unit Enhanced Optical Array Improved Melee Analysis Suite Advanced Melee Analysis Suite Phase Shifter Hacking Suite Hacking Suite Hacking Suite System Shield System Shield > --- WEAPON ----------- Mini Grenade Launcher Improved Remote Datajack Katana > --- INVENTORY -------- Improved Transmission Jammer Maneuvering Thrusters Improved Light Armor Plating [Rating: 61] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Cesium-ion Thruster Leg Titanium Leg Wheel Wheel Hover Unit Aerolev Unit Flight Unit Cesium-ion Thruster Utility Small Storage Unit Device System Backup Module Storage Small Storage Unit Processor Targeting Computer Hackware System Shield Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Special Weapon Improved Remote Datajack Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Gar Fac Fac Slots Evolved 10 | . . . . . 4 2 . . 2 . . 2 Power . | . . . . . . . . . . . . . Propulsion 1 | . . . . . . 1 . . . . . . Utility 8 | . . . . . 4 1 . . 2 . . 1 Weapon 1 | . . . . . . . . . . . . 1 Parts Attached 78 | 2 9 1 . 2 15 6 2 22 3 . 7 9 Power 7 | . 3 . . . 2 . . . . . 2 . Engine 5 | . 2 . . . 1 . . . . . 2 . Core 2 | . 1 . . . 1 . . . . . . . Reactor . | . . . . . . . . . . . . . Propulsion 15 | 2 2 . . . 3 . . 6 . . 1 1 Treads . | . . . . . . . . . . . . . Leg 3 | . . . . . . . . 3 . . . . Wheel 5 | 2 2 . . . 1 . . . . . . . Hover 2 | . . . . . 2 . . . . . . . Flight 5 | . . . . . . . . 3 . . 1 1 Utility 33 | . 1 1 . . 4 6 2 7 2 . 4 6 Device 11 | . . . . . 3 2 2 2 1 . . 1 Storage 9 | . 1 1 . . . 2 . 2 . . 2 1 Processor 8 | . . . . . 1 2 . 2 1 . 1 1 Hackware 5 | . . . . . . . . 1 . . 1 3 Protection . | . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 23 | . 3 . . 2 6 . . 9 1 . . 2 Energy Gun 2 | . . . . . . . . 2 . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 11 | . 3 . . 2 2 . . 4 . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 5 | . . . . . 2 . . 1 1 . . 1 Special Weapon 1 | . . . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . 2 . . 2 . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . 1 . . 1 . . . . Parts Lost 25 | . 2 . . . 7 . . 5 . 3 . 8 Power 4 | . . . . . 2 . . . . 1 . 1 Propulsion 9 | . 1 . . . 3 . . . . 2 . 3 Utility 5 | . . . . . . . . 3 . . . 2 Weapon 7 | . 1 . . . 2 . . 2 . . . 2 Highest Loss Streak 8 | . 2 . . . 5 . . 3 . 3 . 8 Average Slot Usage (%) 89 | . 94 100 100 100 76 73 80 89 93 98 87 88 Engine 1 | . 4 . . . 2 . . . . . 5 4 Core 7 | . 9 14 14 14 6 7 7 7 6 6 . . Wheel 11 | . 26 28 28 28 9 . . . . . . . Hover 3 | . . . . . 8 15 15 7 . . . . Flight 4 | . . . . . . . . 8 20 19 13 13 Device 4 | . . . . . 9 1 7 12 13 13 4 . Storage 16 | . 26 28 28 28 18 16 10 7 6 5 3 5 Processor 14 | . . . . . 6 16 23 24 28 33 37 27 Hackware 3 | . . . . . . . . 4 6 6 7 22 Ballistic Gun 12 | . 18 28 28 28 12 7 7 4 . . . . Launcher 1 | . . . . . . . . . 3 6 6 3 Slashing Weapon 3 | . . . . . 3 7 7 6 6 6 6 5 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 31 | 12 17 21 21 21 26 31 24 30 18 18 12 21 Greatest Support 51 | 26 32 26 26 26 26 22 22 51 18 18 12 21 Greatest Overweight (x) 4 | . . . . . 1 1 1 3 . . . 4 Average Overweight (x) . | . . . . . . 1 . . . . . . Largest Inventory Capacity 14 | 6 8 10 10 10 10 14 10 10 8 8 6 8 Average Capacity 8 | 6 7 9 10 10 10 10 8 8 8 7 5 6 Most Carried 10 | 6 8 8 10 10 10 10 10 8 8 7 6 6 Average Carried 7 | 4 6 7 9 10 9 9 8 7 6 6 4 4 Final Capacity 10 | 6 8 10 10 10 10 10 8 8 8 4 6 8 Final Carried 10 | 4 8 8 10 10 10 9 7 8 7 4 5 3 Class Distribution -------------------- 77% | Mutant 12% | Hacker-Mutant 5% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Garrison Mutant | -6/Factory Hacker-Mutant | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ----------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Gar Fac Fac Matter Collected 1202 | 220 135 69 . 62 87 60 . 188 . . 249 132 Remotely . | . . . . . . . . . . . . . Salvage Created 1388 | . 133 . . 108 438 . . 217 . . 337 155 Parts 89 | . 9 . . 12 29 . . 10 . . 13 16 Haulers Intercepted 2 | . . . . . 1 . . 1 . . . . Recyclers Shooed 5 | . 1 . . . 3 . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Gar Fac Fac Combat Hostiles Destroyed 31 | . 5 . . 7 8 . . 5 . . . 6 Melee 2 | . . . . . . . . 2 . . . . Guns 14 | . 5 . . 7 1 . . 1 . . . . AOE 15 | . . . . . 7 . . 2 . . . 6 Classes Destroyed 10 | . 3 . . . 4 . . 1 . . 1 1 Worker 3 | . . . . . . . . 1 . . 2 . Builder 4 | . . . . . 2 . . . . . . 2 Hauler 2 | . . . . . 1 . . 1 . . . . Recycler 3 | . . . . . 1 . . . . . 2 . Operator 5 | . 1 . . . . . . 1 . . 1 2 Watcher 2 | . . . . . . . . . . . 1 1 Swarmer 18 | . 3 . . 7 . . . 3 . . . 5 Grunt 10 | . 2 . . . 6 . . 2 . . . . Sentry 1 | . . . . . . . . . . . . 1 Hunter 2 | . . . . . 2 . . . . . . . Best Kill Streak 8 | . 3 . . 4 8 . . 4 . . 3 8 Combat Bots Only 7 | . 3 . . 4 7 . . 3 . . . 6 Max Kills in Single Turn 5 | . 1 . . 2 3 . . 2 . . 1 5 Gunslinging 1 | . . . . 1 . . . . . . . . Exploded 4 | . . . . . 2 . . 2 . . . 4 Melee 1 | . . . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Gar Fac Fac Damage Taken 2170 | . 258 . . 98 603 . . 304 . 281 . 626 Core 503 | . 59 . . 14 65 . . 69 . 112 . 184 Absorbed by Shields 79 | . . . . . . . . . . 79 . . Core Remaining (%) 86 | 100 . . . 70 88 . . 90 . . 86 . Volleys Fired 86 | . 29 2 . 7 25 . . 8 1 . 1 13 Largest 2 | . 2 2 . 2 2 . . 2 1 . 1 1 Hottest 128 | . 60 40 . 40 58 . . 128 30 . 30 30 Shots Fired 137 | . 46 4 . 14 43 . . 15 1 . 1 13 Gun 112 | . 46 4 . 14 35 . . 13 . . . . Cannon . | . . . . . . . . . . . . . Launcher 25 | . . . . . 8 . . 2 1 . 1 13 Special . | . . . . . . . . . . . . . Kinetic 94 | . 34 4 . 14 35 . . 7 . . . . Thermal 16 | . 12 . . . . . . 4 . . . . Explosive 25 | . . . . . 8 . . 2 1 . 1 13 Electromagnetic 2 | . . . . . . . . 2 . . . . Robot Hit Streak 14 | . 12 3 . 6 14 . . 5 . . . 4 Robot Miss Streak 6 | . 4 3 . 6 2 . . 1 . . . 2 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 1 | . . . . 1 . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . . . Shots Hit Robots 121 | . 25 1 . 8 30 . . 28 . . 13 16 Core Hits 79 | . 12 . . 7 25 . . 11 . . 7 17 Critical Hits 1 | . . . . . 1 . . . . . . . Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . . . . . . Melee Attacks 71 | . . . . . 6 . . 25 2 . 22 16 Impact . | . . . . . . . . . . . . . Slashing 71 | . . . . . 6 . . 25 2 . 22 16 Piercing . | . . . . . . . . . . . . . Sneak Attacks 9 | . . . . . . . . 3 . . 6 . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 4558 | . 265 10 . 115 1023 . . 1290 . . 966 889 Guns 886 | . 265 10 . 115 296 . . 200 . . . . Cannons . | . . . . . . . . . . . . . Explosions 1638 | . . . . . 720 . . 295 . . 48 575 Melee 2011 | . . . . . . . . 779 . . 918 314 Ramming 23 | . . . . . 7 . . 16 . . . . Kinetic 719 | . 186 10 . 115 296 . . 112 . . . . Thermal 127 | . 79 . . . . . . 48 . . . . Explosive 1638 | . . . . . 720 . . 295 . . 48 575 Electromagnetic 40 | . . . . . . . . 40 . . . . Impact . | . . . . . . . . . . . . . Slashing 2011 | . . . . . . . . 779 . . 918 314 Piercing . | . . . . . . . . . . . . . Highest Corruption . | . . . . . . . . . . . . . Average Corruption . | . . . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 496 | . . . . . 32 . . 158 . . 255 51 Projectiles . | . . . . . . . . . . . . . Explosions 87 | . . . . . 32 . . 27 . . . 28 Melee 409 | . . . . . . . . 131 . . 255 23 Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 82 | . . . . . 40 . . 8 . . . 34 Shots 4 | . . . . . 1 . . . . . . 3 Rammed 3 | . . . . . 1 . . 2 . . . . Targets Rammed 3 | . . . . . 1 . . 2 . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 107 | . 66 . . . . . . 107 . . . . Average Temperature 38 | . 26 . . . . . . 66 . . . . Received Heat Transfer 419 | . 66 . . . 135 . . 54 . 74 . 90 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred 286 | . 175 . . . . . . 111 . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Gar Fac Fac Peak Influence 303 | . 165 130 . 160 303 70 39 213 49 34 167 229 Average Influence 83 | . 83 38 . 118 144 68 29 106 29 31 69 70 Maximum Alert Level 1 | . . . . . 1 . . 1 . . . 1 Low Security (%) 94 | 100 100 100 . 100 76 100 100 98 100 100 100 92 Level 1 5 | . . . . . 23 . . 1 . . . 7 Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 17 | . 2 . . . 7 . . 2 . . 3 3 Investigation 6 | . . . . . 4 . . 1 . . 1 . Extermination 1 | . . . . . . . . . . . 1 . Reinforcement 5 | . 2 . . . 2 . . . . . 1 . Assault 1 | . . . . . . . . . . . . 1 Garrison 4 | . . . . . 1 . . 1 . . . 2 Intercept . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Gar Fac Fac Distress Signals 3 | . 1 . . . 1 . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 84 | . 11 3 . 5 16 . 5 11 1 6 10 16 Peak Tracking Total 7 | . 3 3 . 3 7 . 5 5 1 4 6 5 Tactical Retreats 7 | . 2 1 . . 1 . . 2 . 1 . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Gar Fac Fac Traps Triggered 11 | . 1 . . . 2 1 . . 1 4 1 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Exploded 1 | . . . . . . . . . . 1 . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ---------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Gar Fac Fac Machines Disabled 2 | . . . . . . . . . . . 1 1 Max in Single Turn 1 | . . . . . . . . . . . 1 1 Garrison Access 1 | . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Gar Fac Fac Machines Accessed 25 | . 1 . 1 . 4 2 . 6 1 . 5 5 Terminals 15 | . 1 . . . 3 1 . 3 . . 4 3 Fabricators . | . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . 1 Recycling Units 5 | . . . . . 1 . . 2 . . 1 1 Scanalyzers . | . . . . . . . . . . . . . Garrison Access 3 | . . . . . . 1 . 1 1 . . . Total Hacks 60 | . 2 . 1 . 12 3 . 11 1 . 11 19 Successful 27 | . 2 . 1 . 3 2 . 2 1 . 5 11 Failed 33 | . . . . . 9 1 . 9 . . 6 8 Catastrophic 15 | . . . . . 5 1 . 5 . . 3 1 Database Lockouts . | . . . . . . . . . . . . . Manual 34 | . 2 . 1 . 10 2 . 4 . . 4 11 Terminals 44 | . 2 . . . 10 2 . 6 . . 8 16 Fabricators . | . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . 2 Recycling Units 10 | . . . . . 2 . . 4 . . 3 1 Scanalyzers . | . . . . . . . . . . . . . Garrison Access 3 | . . . . . . 1 . 1 1 . . . Terminal Hacks 17 | . 1 . 1 . 3 . . 1 . . 4 7 Prototype ID Bank 1 | . . . . . . . . . . . 1 . Level Access Points 1 | . . . . . . . . . . . 1 . Terminal Index 1 | . . . . . . . . . . . . 1 Garrison Index 1 | . . . . . . . . . . . . 1 Alert Level 1 | . . . . . . . . . . . . 1 Unreport Threat 2 | . . . . . . . . . . . . 2 Locate Traps 1 | . . . . . . . . . . . . 1 Dispatch Records 2 | . . . . . . . . . . . 1 1 Recall Investigation 2 | . . . . . 2 . . . . . . . Recall Reinforcements 2 | . 1 . . . 1 . . . . . . . Zone Layout 2 | . . . . . . . . 1 . . 1 . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . 2 Scan Component 1 | . . . . . . . . . . . . 1 Repair 1 | . . . . . . . . . . . . 1 Recycling Unit Hacks 1 | . . . . . . . . . . . . 1 Retrieve Components 1 | . . . . . . . . . . . . 1 Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . 1 . . 1 . . . Unlock Access 2 | . . . . . . 1 . . 1 . . . Unauthorized Hacks 12 | . 2 . . . . 2 . 3 . . 2 3 Terminals 5 | . 1 . . . . 1 . 1 . . 1 1 Track 1 | . 1 . . . . . . . . . . . Assimilate 1 | . . . . . . . . 1 . . . . Botnet 3 | . . . . . . 1 . . . . 1 1 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . 2 Used 2 | . . . . . . . . . . . . 2 Hacking Detections 19 | . 1 . . . 4 1 . 6 . . 4 3 Full Trace Events 4 | . . . . . 2 . . 1 . . 1 . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . 1 Time 32 | . . . . . . . . . . . . 32 Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . . . . 3 Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------------ Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Gar Fac Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . 1 Machine Destruction 1 | . . . . . . . . . . . . 1 Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Gar Fac Fac Total Allies 2 | . . 2 . . . . . . . . . . Largest Group 2 | . . 2 2 . . . . . . . . . Highest-Rated Group 45 | . . 45 45 . . . . . . . . . Highest-Rated Ally 31 | . . 31 31 . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 19 | . . 19 . . . . . . . . . . Total Damage 271 | . . 271 . . . . . . . . . . Kills 5 | . . 5 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Gar Fac Fac Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Gar Fac Fac Turns Passed 3592 | 8 409 492 252 156 561 175 91 505 117 100 364 362 Spaces Moved 4320 | 5 315 502 276 128 387 147 131 709 243 117 751 609 Core 9 | . . . . . . . . . . . . 9 Treads . | . . . . . . . . . . . . . Legs 48 | . . . . . . . . 48 . . . . Wheels 1463 | 5 315 502 276 128 237 . . . . . . . Hover 672 | . . . . . 150 147 131 244 . . . . Flight 2128 | . . . . . . . . 417 243 117 751 600 Fastest Speed 34 | 90 90 90 90 90 46 106 46 34 34 34 37 34 Average Speed 61 | 90 91 90 90 90 86 106 61 49 34 34 37 39 Slowest Speed 290 | 90 100 90 90 90 106 106 106 290 34 40 37 250 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 12 | . . . . . . . . 6 . . 4 2 Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 36 | 2 60 97 60 32 33 4 78 25 10 32 26 17 Regions Visited 12 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . Known Exits Taken 3 | . . . . . 1 . . . 1 . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 . . . 1 . . . . Scrap Searched 2 | . . 1 . 1 . . . . . . . . Spaces Dug 25 | . . . . . 6 . . 8 2 . 5 4 Terrain Destroyed 85 | . . . . . 48 . . 12 11 . 5 9 Melee 25 | . . . . . 6 . . 8 2 . 5 4 Projectile 1 | . . . . . 1 . . . . . . . AOE 59 | . . . . . 41 . . 4 9 . . 5 Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Gar Fac Fac Total 4988 | 8 389 539 279 155 562 168 142 806 272 176 799 693 Wait 266 | . 26 32 . 17 119 . 4 15 3 . 10 40 Move 4286 | 4 314 501 275 127 386 147 130 696 243 116 742 605 Hop 12 | . . . . . . . . 6 . . 4 2 Pick Up 36 | . 4 1 3 . 4 2 2 11 1 . 6 2 Fast Attach 39 | . 6 . . . 6 4 1 9 2 . 5 6 Attach 22 | . 2 . . . 6 2 1 6 1 . 2 2 Detach 20 | . 4 . . . 4 1 . 6 . . 1 4 Swap 17 | 2 1 1 . 2 3 . . 7 . . . 1 Drop 45 | 2 3 2 1 2 2 4 4 15 1 1 6 2 Fire 86 | . 29 2 . 7 25 . . 8 1 . 1 13 Melee 71 | . . . . . 6 . . 25 2 . 22 16 Ram 3 | . . . . . 1 . . 2 . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 77 | . . . . . . . . . 18 59 . . Rewire 8 | . . . . . . 8 . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory -6/Factory -6/Garrison -6/Factory (discovered 5 exits: *Fac x4 / [*Low]) -5/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 2) 9 | -11/Scrapyard | Entered Materials 321 | -10/Materials | Build established: Mutant 326 | -10/Materials | Discovered new exit (range 6) 385 | -10/Materials | Discovered new exit (range 16) 418 | -10/Materials | Entered Mines 420 | -10/Mines | Met a Derelict bent on vengeance 429 | -10/Mines | Learned 4 Materials zone layouts 504 | -10/Mines | Learned location of Storage (-8) 658 | -10/Mines | Discovered new exit (range 10) 767 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 784 | -10/Mines | Discovered new exit (range 5) 871 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 872 | -10/Mines | Discovered new exit (range 5) 910 | -10/Mines | Entered Exiles 910 | -10/Exiles | Accompanied by 2 allies 940 | -10/Exiles | Led the pair of lost Derelicts to a safe place 941 | -10/Exiles | Met 8R-AWN 957 | -10/Exiles | Met EX-HEX 981 | -10/Exiles | Met EX-BIN 1033 | -10/Exiles | Aligned with FarCom system 1034 | -10/Exiles | Given EX-Vault access code 1057 | -10/Exiles | Opened EX-Vault 1067 | -10/Exiles | Found 0b10 Alert Chip 1089 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1112 | -10/Exiles | Met EX-DEC 1153 | -10/Exiles | Discovered new exit (range 10) 1162 | -10/Exiles | Left Exiles lab with 0b10 Alert Chip 1162 | -10/Exiles | Entered Mines 1290 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1310 | -9/Mines | Discovered new exit (range 10) 1318 | -9/Mines | Entered Materials 1318 | -8/Materials | Evolved 4 slots: Utility x4 1319 | -8/Materials | Identified exit to Factory 1634 | -8/Materials | Destroyed 7 combat bots 1639 | -8/Materials | Lost 5 parts (1p2n2w) 1869 | -8/Materials | Garrison activated, responded to threat 1879 | -8/Materials | Entered Factory 1879 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2042 | -7/Factory | Identified exit to Garrison 2054 | -7/Factory | Sucked down chute 2054 | -7/Factory | Entered Waste 2085 | -7/Waste | Spotted C-40 Crusher 2109 | -7/Waste | Spotted C-40 Crusher 2117 | -7/Waste | Spotted C-40 Crusher 2119 | -7/Waste | Spotted C-40 Crusher 2119 | -7/Waste | Spotted C-40 Crusher 2138 | -7/Waste | Discovered new exit (range 11) 2145 | -7/Waste | Entered Factory 2278 | -7/Factory | Lost 3 parts (1u2w) 2540 | -7/Factory | Garrison activated, responded to threat 2619 | -7/Factory | Discovered new exit (range 17) 2650 | -7/Factory | Entered another Factory area 2650 | -6/Factory | Evolved 2 slots: Utility x2 2767 | -6/Factory | Identified exit to Garrison 2767 | -6/Factory | Entered Garrison 2864 | -6/Garrison | Discovered new exit (range 8) 2867 | -6/Garrison | Entered Factory 2894 | -6/Factory | Lost 3 parts (1p2n) 3140 | -6/Factory | Discovered new exit (range 7) 3197 | -6/Factory | Identified exit to Factory 3231 | -6/Factory | Entered another Factory area 3231 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 3261 | -5/Factory | Spotted B-75 Beast 3393 | -5/Factory | Repaired Mni. Grenade Launcher? 3470 | -5/Factory | Build established: Hacker-Mutant 3593 | -5/Factory | Self-destructed Last Messages --------------- 03570_ Y-64 Sentinel destroyed. 03571_ Y-64 Sentinel emerges from the garrison. 03572_ R-10 Processor collects Terrain Scan Processor. 03573_ U-05 Engineer builds a Wall. 03574_ ALERT: Garrison Access compromised, dispatching assault squad. 03574_ Garrison Access disabled. 03574_ Relay Coupler [Hunter] tumbles out of Garrison Access. 03574_ Penetrated by Slug. 03578_ Adv. Melee Analysis Suite destroyed. 03578_ Mni. Grenade Launcher destroyed. 03581_ Penetrated by Slug. 03581_ U-05 Engineer lays Concrete. 03584_ R-10 Processor collects Lgt. Ion Engine. 03584_ Triggered Tiamat Bomb Trap. 03584_ An explosion rips through the floor. 03584_ U-05 Engineer lays Concrete. 03585_ Imp. Remote Datajack destroyed. 03586_ U-05 Engineer lays Concrete. 03588_ U-05 Engineer builds a Wall. 03592_ Penetrated by Slug. 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"""" """" """" # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 20 Terrain Scan Density 85 Base Temperature (-) 100 Evasion (%) 69 Targeting Accuracy 5 Melee Accuracy 14 Overload Regulation 40 Salvage Targeting 2 Offensive Hacking 30 Defensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MiniAerolevBox Manual? 0 Play Time 01:05:14 Cumulative 88.0 hours Start 2020.01.01 @ 22:29:28 End 2020.01.02 @ 09:37:23 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 81 Rogue 81 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 47 Gallery% 53 Achievement% 39 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 92c8778b-0ab3-4f62-80f4-c4e2f5c26c5b