Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.11.01 @ 14:28:16 Player: ZEROAFFEX Result: Destroyed by B-48 Gladiator with Mace Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (143) 715 Value Destroyed (5593) 5593 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (1664) 1664 TOTAL SCORE: 11112 Bonus ------- High Alert Combat Kills 483 Follower Combat Kills 194 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Friendly Fire -13 Cogmind --------- Core Integrity 0/700 Matter 52/300 Energy 100/100 System Corruption 28% Temperature Cool (9) Movement Core (800) Ox15 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Large Storage Unit High-capacity Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (18) --- Cooled Ion Engine Cooled Ion Engine Medium Treads Improved Heat Shielding Improved Heat Sink High-capacity Matter Pod (200) Weapon Cycler Transmission Jammer Shield Generator Relay Coupler [NC] (23) Relay Coupler [Hunter] (13) Electrolaser EM Pulse Cannon AWS/Gauss Advanced Assault Cannon Improved Datajack Katana Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Medium Treads Armored Wheel > --- UTILITY ---------- Large Storage Unit Large Storage Unit High-capacity Storage Unit Advanced Targeting Computer Kinecellerator Layered Light Armor Plating > --- WEAPON ----------- Flak Gun AWS/Gauss Advanced Assault Cannon > --- INVENTORY -------- Cooled Ion Engine Cooled Ion Engine Advanced Treads Wheel Armored Huge Wheel Improved Heat Shielding Improved Heat Sink High-capacity Matter Pod Weapon Cycler Transmission Jammer Shield Generator Relay Coupler [NC] Relay Coupler [Hunter] Electrolaser EM Pulse Cannon Gauss Rifle Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon Missile Launcher Improved Datajack Katana [Rating: 55] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Armored Wheel Treads Improved Treads Wheel Armored Wheel Utility Large Storage Unit Device Improved Shield Generator Storage Large Storage Unit Processor Improved Targeting Computer Hackware Relay Coupler [Sentry] Protection Hardened Medium Armor Plating Weapon Gauss Rifle Energy Gun Particle Gun Ballistic Gun Gauss Rifle Ballistic Cannon Advanced Assault Cannon Launcher Missile Launcher Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Slots Evolved 6 | . . . . . 4 . . 2 Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility 4 | . . . . . 2 . . 2 Weapon 2 | . . . . . 2 . . . Parts Attached 134 | 7 11 . 4 2 26 12 28 44 Power 13 | 2 2 . . . 2 1 3 3 Engine 9 | 2 1 . . . 1 . 2 3 Core 4 | . 1 . . . 1 1 1 . Reactor . | . . . . . . . . . Propulsion 20 | 2 3 . 1 1 5 . 3 5 Treads 9 | 1 1 . 1 1 1 . 2 2 Leg . | . . . . . . . . . Wheel 11 | 1 2 . . . 4 . 1 3 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 26 | 1 3 . . . 2 1 4 15 Device 7 | . . . . . . . . 7 Storage 7 | 1 2 . . . 1 . . 3 Processor 3 | . 1 . . . . . . 2 Hackware 2 | . . . . . . . 2 . Protection 7 | . . . . . 1 1 2 3 Artifact . | . . . . . . . . . Weapon 75 | 2 3 . 3 1 17 10 18 21 Energy Gun 9 | 2 1 . 1 1 1 . . 3 Energy Cannon . | . . . . . . . . . Ballistic Gun 37 | . 2 . 2 . 12 6 10 5 Ballistic Cannon 10 | . . . . . . . . 10 Launcher 1 | . . . . . . . 1 . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 16 | . . . . . 4 4 5 3 Piercing Weapon . | . . . . . . . . . Special Melee Weapon 2 | . . . . . . . 2 . Unidentified Prototypes 2 | . . . 1 . . . 1 . Parts Lost 24 | . 1 . . . 1 1 2 19 Power 1 | . . . . . . . . 1 Propulsion 5 | . . . . . . . 1 4 Utility 7 | . . . . . . 1 . 6 Weapon 11 | . 1 . . . 1 . 1 8 Highest Loss Streak 10 | . 1 . . . 1 1 1 10 Average Slot Usage (%) 97 | . 99 100 99 100 97 99 99 95 Engine 6 | . 4 14 14 14 5 2 4 6 Core 2 | . 9 . . . 3 6 4 . Treads 9 | . 14 14 14 14 9 9 8 6 Wheel 9 | . 14 14 14 14 9 9 9 6 Device 2 | . . . . . . . . 9 Storage 17 | . 14 14 14 14 18 18 18 20 Processor 9 | . 13 14 14 14 9 9 9 7 Protection 5 | . . . . . 9 8 8 6 Energy Gun 5 | . 12 14 13 14 4 . . 4 Ballistic Gun 20 | . 15 14 13 14 24 33 32 11 Ballistic Cannon 3 | . . . . . . . . 10 Slashing Weapon 1 | . . . . . 4 2 2 . Naked Turns . | . . . . . . . . . Heaviest Build 109 | 13 44 44 44 44 74 81 82 109 Greatest Support 28 | 16 16 10 10 10 12 22 12 28 Greatest Overweight (x) 35 | . 4 4 4 4 7 6 6 35 Average Overweight (x) 5 | . 2 4 3 4 5 5 5 7 Largest Inventory Capacity 24 | 6 12 12 12 12 18 18 18 24 Average Capacity 17 | 5 10 12 12 12 18 18 18 21 Most Carried 24 | 4 12 12 12 12 18 18 18 24 Average Carried 16 | 2 8 11 11 11 16 17 17 21 Final Capacity 18 | 6 12 12 12 12 18 18 18 18 Final Carried 18 | 4 12 12 12 12 18 18 18 18 Class Distribution -------------------- 41% | Mutant 26% | Skirmisher 9% | Hauler-Skirmisher 9% | Tank 6% | Hauler-Mutant 3% | Hauler-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Skirmisher | -8/Garrison Skirmisher | -8/Materials Hauler-Skirmisher | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Matter Collected 4206 | 251 398 20 . 90 637 605 779 1426 Remotely . | . . . . . . . . . Salvage Created 6113 | . 565 64 . 87 1122 714 885 2676 Parts 311 | . 27 3 . 4 65 39 52 121 Haulers Intercepted 9 | . 2 . . . 2 . 4 1 Recyclers Shooed 1 | . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Combat Hostiles Destroyed 109 | . 9 2 . 2 16 18 14 48 Guns 100 | . 9 2 . 2 16 18 14 39 Cannons 7 | . . . . . . . . 7 AOE 2 | . . . . . . . . 2 Classes Destroyed 13 | . 4 1 . 1 3 . 1 3 Worker 8 | . . . . . . . 1 7 Builder 6 | . . . . . . . . 6 Tunneler 2 | . 1 . . . . . . 1 Hauler 9 | . 2 . . . 2 . 4 1 Recycler 5 | . . . . . 2 . 1 2 Watcher 4 | . 2 . . . 1 . . 1 Swarmer 12 | . . 1 . . . 7 4 . Grunt 59 | . 9 1 . 1 9 4 2 33 Brawler 1 | . . . . . . . . 1 Duelist 3 | . . . . 1 . . . 2 Sentry 22 | . . . . . 6 4 7 5 Hunter 6 | . . . . . 1 3 1 1 Programmer 6 | . . . . . . . . 6 Best Kill Streak 9 | . 3 1 . 1 4 6 3 9 Combat Bots Only 8 | . 2 1 . 1 3 6 3 8 Max Kills in Single Turn 4 | . 1 1 . 1 2 2 2 4 Gunslinging 1 | . . . . . 1 . . . Exploded 2 | . . . . . . . . 2 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Damage Taken 7072 | . 454 60 . 157 626 786 661 4328 Core 1133 | . 55 . . 21 124 147 63 723 Absorbed by Shields 304 | . . . . . . . . 304 Core Remaining (%) 69 | 100 . . . 69 . . 39 . Volleys Fired 261 | . 49 5 . 10 37 30 35 95 Largest 4 | . 2 2 . 2 4 4 4 4 Hottest 192 | . 100 85 . 85 134 112 112 192 Shots Fired 885 | . 94 10 . 20 130 120 130 381 Gun 770 | . 94 10 . 20 130 120 128 268 Cannon 113 | . . . . . . . . 113 Launcher 2 | . . . . . . . 2 . Special . | . . . . . . . . . Kinetic 767 | . 51 5 . 10 114 120 128 339 Thermal 92 | . 43 5 . 10 16 . . 18 Explosive 2 | . . . . . . . 2 . Electromagnetic 24 | . . . . . . . . 24 Robot Hit Streak 27 | . 9 5 . 5 19 24 15 27 Robot Miss Streak 7 | . 2 1 . 2 3 5 2 7 Penetration Max 1 | . . . . . 1 . . . Secondary Targets 6 | . 1 . . 1 1 3 . . Max Gunslinging Chain 1 | . 1 . . 1 1 1 . . Autonomous 93 | . . . . . . . . 93 Shots Hit Robots 612 | . 65 4 . 14 90 71 77 291 Core Hits 262 | . 30 2 . 4 37 27 24 138 Critical Hits 9 | . . . . 1 1 1 1 5 Critical Kills 3 | . . . . . 1 1 . 1 Critical Parts Destroyed 6 | . . . . 1 . . 1 4 Melee Attacks 90 | . . . . . 32 12 30 16 Impact . | . . . . . . . . . Slashing 83 | . . . . . 32 12 23 16 Piercing . | . . . . . . . . . Sneak Attacks 2 | . . . . . . . 1 1 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 13682 | . 715 72 . 195 1557 1396 1321 8426 Guns 10807 | . 715 72 . 195 1557 1396 1321 5551 Cannons 1743 | . . . . . . . . 1743 Explosions 1034 | . . . . . . . . 1034 Melee 98 | . . . . . . . . 98 Ramming . | . . . . . . . . . Kinetic 11150 | . 364 25 . 89 1365 1396 1321 6590 Thermal 2067 | . 351 47 . 106 192 . . 1371 Explosive . | . . . . . . . . . Electromagnetic 367 | . . . . . . . . 367 Impact . | . . . . . . . . . Slashing 98 | . . . . . . . . 98 Piercing . | . . . . . . . . . Highest Corruption 27 | . . . . . . . 4 27 Average Corruption 3 | . . . . . . . 4 2 Corruption Purged . | . . . . . . . . . Effects 66 | . . . . . . . 34 32 Message Errors 16 | . . . . . . . 9 7 Matter Fused 9 | . . . . . . . 7 2 Heat Flow Errors 9 | . . . . . . . 3 6 Energy Discharges 9 | . . . . . . . 6 3 Parts Rejected 1 | . . . . . . . . 1 Data Loss (minor) 13 | . . . . . . . 5 8 Targeting Errors 8 | . . . . . . . 3 5 Weapon Failures 1 | . . . . . . . 1 . Overload Shots . | . . . . . . . . . Overflow Damage 333 | . . . . . . . . 333 Projectiles 71 | . . . . . . . . 71 Explosions 204 | . . . . . . . . 204 Melee 58 | . . . . . . . . 58 Knockbacks 21 | . . . . . . . . 21 Impact . | . . . . . . . . . Kinetic 21 | . . . . . . . . 21 Secondary . | . . . . . . . . . Self-Inflicted Damage 43 | . . . . . . . . 43 Shots 1 | . . . . . . . . 1 Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 526 | . 342 54 . 213 369 248 126 526 Average Temperature 96 | . 84 27 . 85 90 78 42 131 Received Heat Transfer 2262 | . 246 36 . 51 243 162 189 1335 Effects 17 | . . . . . 3 . . 14 Shutdowns 5 | . . . . . . . . 5 Energy Bleed 2 | . . . . . . . . 2 Interference 3 | . . . . . 3 . . . Short Circuit 3 | . . . . . . . . 3 Damage (major) 4 | . . . . . . . . 4 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 3 | . 1 . . 1 . . . 1 Heat Transferred 3300 | . 1036 111 . 259 444 . . 1450 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Peak Influence 1080 | . 145 78 . 111 248 700 518 1080 Initial 341 | . . 19 . . . 28 341 191 Average 236 | . 37 33 . 68 83 443 347 304 Maximum Alert Level 3 | . . . . . 1 3 2 3 Low Security (%) 57 | 100 100 100 . 100 93 15 3 60 Level 1 21 | . . . . . 6 39 66 9 Level 2 14 | . . . . . . 36 30 13 Level 3 6 | . . . . . . 8 . 16 Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 29 | . 4 . . . 5 . 4 16 Investigation 3 | . 2 . . . 1 . . . Extermination 7 | . . . . . . . . 7 Reinforcement 10 | . 2 . . . 1 . 1 6 Assault 3 | . . . . . . . . 3 Garrison 6 | . . . . . 3 . 3 . Intercept . | . . . . . . . . . Construction Impeded 2 | . . . . . . . . 2 Haulers Reinforced 3 | . . . . . . . . 3 Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Distress Signals 9 | . 2 . . . 2 . 3 2 Communications Jammed 2 | . . . . . . . . 2 Distress Signals 2 | . . . . . . . . 2 Times Spotted 187 | . 25 5 . 5 28 17 40 67 Peak Tracking Total 6 | . 5 2 . 3 3 4 6 6 Tactical Retreats 13 | . 1 . . . 1 . 4 7 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Traps Triggered 7 | . 1 . . . 1 4 . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Machines Disabled 31 | . . . . . 2 2 5 22 Max in Single Turn 10 | . . . . . 1 1 1 10 Garrison Relay 2 | . . . . . . 2 . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Machines Accessed 33 | . 6 . 4 . 10 . 8 5 Terminals 25 | . 6 . . . 9 . 6 4 Fabricators 1 | . . . . . . . . 1 Repair Stations 2 | . . . . . . . 2 . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . Total Hacks 115 | . 20 . 49 . 21 . 17 8 Successful 83 | . 15 . 49 . 8 . 9 2 Failed 32 | . 5 . . . 13 . 8 6 Catastrophic 6 | . . . . . 2 . 2 2 Database Lockouts . | . . . . . . . . . Manual 51 | . 15 . 1 . 18 . 10 7 Terminals 60 | . 20 . . . 20 . 13 7 Fabricators 1 | . . . . . . . . 1 Repair Stations 4 | . . . . . . . 4 . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . Terminal Hacks 65 | . 4 . 49 . 5 . 5 2 Record 51 | . . . 49 . 2 . . . Part Schematic 1 | . . . . . . . 1 . Robot Analysis 1 | . 1 . . . . . . . Unreport Threat 4 | . 1 . . . 1 . . 2 Locate Traps 5 | . 1 . . . 1 . 3 . Zone Layout 3 | . 1 . . . 1 . 1 . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 4 | . . . . . . . 4 . Scan Component 2 | . . . . . . . 2 . Repair 2 | . . . . . . . 2 . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . Unlock Access 1 | . . . . . 1 . . . Unauthorized Hacks 13 | . 11 . . . 2 . . . Terminals 13 | . 11 . . . 2 . . . Track 6 | . 6 . . . . . . . Botnet 6 | . 4 . . . 2 . . . Sabotage 1 | . 1 . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 20 | . 4 . . . 7 . 5 4 Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 2 | . . . . . . . 2 . Time 88 | . . . . . . . 88 . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Fac Used RIF Installer 1 | . . . . . . 1 . . Robots Hacked 4 | . . . . . . . 4 . Non-combat . | . . . . . . . . . Combat 4 | . . . . . . . 4 . Robot Hacks Applied 5 | . . . . . . . 5 . overload_power 1 | . . . . . . . 1 . reboot_system 1 | . . . . . . . 1 . streamctrl_high 1 | . . . . . . . 1 . formatsys_high 2 | . . . . . . . 2 . Relay Couplers Released 7 | . . . . . . 7 . . Machine Destruction 7 | . . . . . . 7 . . Attached 2 | . . . . . . . 2 . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Total Allies 6 | . . 3 . . . . 3 . Largest Group 3 | . . 3 2 2 1 . 2 . Highest-Rated Group 40 | . . 40 32 29 16 . 30 . Highest-Rated Ally 16 | . . 16 16 16 16 . 15 . Total Orders 3 | . . . . . . . 3 . FOLLOW 1 | . . . . . . . 1 . GUARD 2 | . . . . . . . 2 . Ally Attacks 42 | . . 7 . 19 1 . 15 . Total Damage 728 | . . 109 . 258 17 . 344 . Kills 8 | . . 3 . 3 . . 2 . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Robot Analysis Total 1 | . 1 . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Turns Passed 13733 | 53 1397 611 773 430 2191 931 2898 4449 Spaces Moved 6466 | 41 633 484 635 235 767 484 1154 2033 Core 5 | 1 . . . . . . . 4 Treads 80 | . . . . . . 3 . 77 Legs . | . . . . . . . . . Wheels 6381 | 40 633 484 635 235 767 481 1154 1952 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 90 120 110 120 140 150 140 130 Average Speed 144 | 98 107 120 119 120 142 150 149 170 Slowest Speed 1800 | 100 120 120 120 120 150 205 150 1800 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 66 | 4 84 94 92 55 75 70 74 52 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . . Known Exits Taken 2 | . . . . . 1 . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . Scrap Searched 1 | . . 1 . . . . . . Spaces Dug 86 | . . . . . 32 2 38 14 Terrain Destroyed 201 | . . . . . 35 12 62 92 Melee 71 | . . . . . 32 2 23 14 Projectile 83 | . . . . . 3 10 9 61 AOE 47 | . . . . . . . 30 17 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Total 10151 | 50 1266 504 647 363 1735 593 2203 2790 Wait 3022 | . 547 14 3 113 827 32 938 548 Move 6459 | 40 632 483 634 234 767 483 1153 2033 Hop . | . . . . . . . . . Pick Up 79 | 3 15 1 1 2 21 5 9 22 Fast Attach 28 | 6 2 . 3 . 5 1 3 8 Attach 22 | . . . . . 3 1 4 14 Detach 3 | . . . . . 1 . . 2 Swap 84 | 1 9 . 1 2 18 10 21 22 Drop 83 | . 12 1 5 2 24 7 10 22 Fire 261 | . 49 5 . 10 37 30 35 95 Melee 90 | . . . . . 32 12 30 16 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 20 | . . . . . . 12 . 8 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: [*Fac x3] / [*Sto]) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 54 | -11/Scrapyard | Entered Materials 202 | -10/Materials | Discovered new exit (range 15) 336 | -10/Materials | Build established: Mutant 784 | -10/Materials | Discovered new exit (range 15) 1372 | -10/Materials | Discovered new exit (range 16) 1451 | -10/Materials | Entered Mines 1455 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1693 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1693 | -10/Mines | Discovered new exit (range 5) 1788 | -10/Mines | Discovered new exit (range 5) 1821 | -10/Mines | Learned Materials emergency access door positions 1872 | -10/Mines | Learned 2 Materials zone layouts 2062 | -10/Mines | Entered Exiles 2062 | -10/Exiles | Accompanied by 2 allies 2094 | -10/Exiles | Met 8R-AWN 2101 | -10/Exiles | Discovered new exit (range 14) 2156 | -10/Exiles | Met EX-HEX 2216 | -10/Exiles | Met EX-BIN 2238 | -10/Exiles | Aligned with FarCom system 2239 | -10/Exiles | Given EX-Vault access code 2292 | -10/Exiles | Opened EX-Vault 2298 | -10/Exiles | Found Prototype Ballistic Gun 2298 | -10/Exiles | Identified AWS/Gauss 2340 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2380 | -10/Exiles | Met EX-DEC 2390 | -10/Exiles | Learned location of Zion (-6) 2449 | -10/Exiles | Visited The Gauntlet 2669 | -10/Exiles | Discovered new exit (range 14) 2835 | -10/Exiles | Left Exiles lab with AWS/Gauss 2835 | -10/Exiles | Entered Mines 2835 | -9/Mines | Accompanied by 2 allies 3192 | -9/Mines | Learned Materials stockpile data 3248 | -9/Mines | Discovered new exit (range 11) 3265 | -9/Mines | Entered Materials 3265 | -8/Materials | Accompanied by 1 ally 3265 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 3266 | -8/Materials | Identified exit to Factory 4113 | -8/Materials | Build established: Skirmisher 4910 | -8/Materials | Garrison activated, responded to threat 4934 | -8/Materials | Discovered exit to Factory (range 13) 5349 | -8/Materials | Build established: Mutant 5455 | -8/Materials | Identified exit to Garrison 5456 | -8/Materials | Entered Garrison 5534 | -8/Garrison | Triggered checkpoint 5668 | -8/Garrison | Triggered checkpoint 5670 | -8/Garrison | Triggered checkpoint 5693 | -8/Garrison | Triggered checkpoint 5848 | -8/Garrison | Triggered checkpoint 5902 | -8/Garrison | Discovered new exit (range 13) 6066 | -8/Garrison | Triggered checkpoint 6086 | -8/Garrison | Build established: Skirmisher 6103 | -8/Garrison | Garrison Relay disabled 6154 | -8/Garrison | Discovered new exit (range 12) 6181 | -8/Garrison | Installed Relay Interface Framework 6309 | -8/Garrison | Garrison Relay disabled 6387 | -8/Garrison | Entered Materials 6450 | -8/Materials | Core integrity fell below 50% 6476 | -8/Materials | Garrison activated, responded to threat 6888 | -8/Materials | Discovered exit to Factory (range 4) 7453 | -8/Materials | Build established: Mutant 8196 | -8/Materials | Build established: Skirmisher 8312 | -8/Materials | Discovered exit to Factory (range 15) 8372 | -8/Materials | Repaired Gauss Rifle 8516 | -8/Materials | Repaired Gauss Rifle 9285 | -8/Materials | Entered Factory 9285 | -7/Factory | Evolved 2 slots: Utility x2 9803 | -7/Factory | Build established: Tank 10357 | -7/Factory | Lost 3 parts (1n1u1w) 10880 | -7/Factory | Discovered new exit (range 5) 11151 | -7/Factory | Build established: Hauler-Mutant 11753 | -7/Factory | Discovered new exit (range 16) 11785 | -7/Factory | Lost 3 parts (1u2w) 12058 | -7/Factory | Build established: Hauler-Skirmisher 12434 | -7/Factory | Discovered new exit (range 16) 12885 | -7/Factory | First assault squad dispatched 13051 | -7/Factory | Destroyed 8 combat bots 13161 | -7/Factory | Discovered new exit (range 14) 13319 | -7/Factory | Build established: Hauler-Gunner 13693 | -7/Factory | System corruption reached 10% 13703 | -7/Factory | Core integrity fell below 50% 13725 | -7/Factory | Core integrity fell below 20% 13734 | -7/Factory | Destroyed by B-48 Gladiator with Mace Last Messages --------------- 13677_ System corrupted: Energy discharge (-60). 13677_ U-05 Engineer builds a Wall. 13679_ K-01 Serf collects debris. 13692_ System corrupted: Adv. Assault Cannon rejected. 13692_ Gauss Rifle destroyed. 13692_ System corrupted by crushing effect (+5). 13693_ R-06 Scavenger collects Adv. Assault Cannon. 13695_ Flak Gun destroyed. 13695_ System corrupted by crushing effect (+3). 13704_ P-60 Hacker resets G-47 Trooper, system corruption cleaned. 13704_ Adv. Assault Cannon destroyed. 13704_ System corrupted by crushing effect (+5). 13705_ R-06 Scavenger collects Imp. Heat Sink. 13706_ Wheel destroyed. 13710_ Imp. Deuterium Engine destroyed. 13715_ Kinecellerator destroyed. 13717_ Adv. Treads destroyed. 13718_ RGOEKOY9IO ZDFGORCDH1/UKUXTJ 13732_ Lrg. Storage Unit destroyed. 13732_ System corrupted by crushing effect (+3). 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""""??????? | | ?????????????????????# #??? ??????? | | ????##########???????#######+######????"""???????? | | ????# #??????????# #?????? ???????? | | ????# #??????????# #??????#+#???????? | | ????# ############ ######## #??????## | | ????# = + ! #??????# | | ????# ############ ^ #??????# | | ????#|!! #??????????# """ """ """ ###????# | | ????#|!! #??????????#^ """ """ """ ######## | | ????#!! ############ """ """ """ + | | ????# # ## ^""" """ """ # | | ##########+### ^ ^ # | | # """ """ """ # | | #! ig """ """ """ # | | /%= " % g %%% """ """ + | | !#= "g bb %%%%%"" ""%% # | | # g p @] r % % # | | # ####### ! ! ###### # | | # #?????# ##############+######### # | | # #?????###########????# = !! # #[ | | # #????????????# #?????# "" """" !! # # | | # #????????????# #?????# "" """" ! !! # # | | # #??????#######"#?????# "" """ # + | | # #??????# #?????# " "" # ## | | # #??????# """ #?????# [ [# #? | | # #??????# "G #?????# =* ! # #? | | # #??????# """ #?????###################+## | | !# #??????# " #???????#* ### | | # #??????# " ##??????# = ### """""" | | ## #??????# " #########= #?# """""" | | ?# #??????# " # + #?# """""" | | ?# #??????# " # ### #?# """""" | | ## ######## " # #?# !#?# | | %= + " # #?########?# """""" | | | # " # #??????????# """""" | | + " # #??????????# """""" | | # # #??????????# """""" | | # #^ #??????????# | | ###### # ? # #??????????# | | #??????# ??? # ##################+#+# | | ######+######### # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 8 Armor Coverage 225 Propulsion Shielding 33 Evasion (%) 42 Targeting Accuracy 14 Recoil Reduction 1 Kinecelleration 30 Relay Coupler Types 23 Relay Coupler Value 1 Item Schematics ----------------- Hcp. Storage Unit | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Brute Force Error 47 Factory Defaults It Was An Accident, I Swear Challenges ------------ None Game ------ Seed ThermalSmartbombSuite Manual? 0 Play Time 03:07:25 Cumulative 55.0 hours Start 2021.10.31 @ 10:57:15 End 2021.11.01 @ 14:28:16 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 43 Rogue 41 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 30 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 1 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9b8c4e47-4c01-4ed6-b4c9-a54dfb2c5772