Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.11 @ 00:28:47 Player: human Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (49) 245 Value Destroyed (1390) 1390 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (339) 339 TOTAL SCORE: 6274 Bonus ------- Follower Combat Kills 39 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 280/300 Energy 85/100 System Corruption 7% Temperature Cool (0) Movement Core (400) Ox7 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Advanced Melee Analysis Suite > --- WEAPON (3) ------- Firepult > --- INVENTORY (5) ---- Micro Nuclear Core Improved Cooling System Improved Cooling System Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Flight Unit Flight Unit VTOL Module Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Improved Cooling System Improved Cooling System Improved Cooling System Improved Cooling System Targeting Computer > --- WEAPON ----------- Firepult Axe > --- INVENTORY -------- Flak Gun [Rating: 55] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Titanium Leg Wheel Compact Wheel Flight Unit Xenon Bombardment Thruster Utility Small Storage Unit Device Improved Cooling System Storage Small Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Light Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Particle Cannon Ballistic Gun Flak Gun Launcher Grenade Launcher Slashing Weapon Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Slots Evolved 8 | . . . 2 . . . 2 2 2 Power 1 | . . . . . . . . 1 . Propulsion 3 | . . . 1 . . . . . 2 Utility 3 | . . . 1 . . . 1 1 . Weapon 1 | . . . . . . . 1 . . Parts Attached 68 | 6 . 3 15 5 2 1 10 10 16 Power 9 | 1 . 1 1 . 1 . 2 2 1 Engine 6 | 1 . 1 1 . 1 . 1 1 . Core 3 | . . . . . . . 1 1 1 Reactor . | . . . . . . . . . . Propulsion 20 | 2 . . 5 2 . . 4 3 4 Treads 5 | . . . 4 1 . . . . . Leg 1 | . . . . . . . 1 . . Wheel 4 | 2 . . 1 1 . . . . . Hover . | . . . . . . . . . . Flight 10 | . . . . . . . 3 3 4 Utility 15 | 1 . 1 3 . 1 1 . 4 4 Device 7 | . . . 1 . 1 . . 4 1 Storage 2 | 1 . . 1 . . . . . . Processor 3 | . . . 1 . . 1 . . 1 Hackware 2 | . . . . . . . . . 2 Protection 1 | . . 1 . . . . . . . Artifact . | . . . . . . . . . . Weapon 24 | 2 . 1 6 3 . . 4 1 7 Energy Gun 8 | 2 . . 4 1 . . 1 . . Energy Cannon 7 | . . . . 1 . . 1 1 4 Ballistic Gun 1 | . . . . . . . . . 1 Ballistic Cannon . | . . . . . . . . . . Launcher 5 | . . 1 2 1 . . 1 . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 3 | . . . . . . . 1 . 2 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . . 2 . . . . . . Parts Lost 34 | . . 3 3 2 . . 11 3 12 Power 5 | . . . . . . . 2 2 1 Propulsion 12 | . . 1 1 . . . 3 1 6 Utility 8 | . . 1 1 . . . 2 . 4 Weapon 9 | . . 1 1 2 . . 4 . 1 Highest Loss Streak 11 | . . 2 2 1 . . 11 2 6 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 85 | . 98 97 82 97 99 100 58 70 46 Engine 9 | . 14 12 11 11 11 11 6 4 2 Treads 12 | . . . 27 26 22 22 6 . . Wheel 10 | . 28 27 1 6 11 11 5 . . Flight 3 | . . . . . . . 3 22 13 Device 7 | . . . 2 11 10 5 . 26 11 Storage 9 | . 14 14 12 11 11 11 5 . . Processor 7 | . . . 1 11 11 16 15 7 5 Protection 3 | . 12 14 5 . . . . . . Energy Gun 10 | . 28 14 15 15 11 11 2 . . Energy Cannon 3 | . . . . 1 11 11 7 . . Launcher 3 | . . 13 4 2 . . 2 . . Slashing Weapon 1 | . . . . . . . 2 7 5 Peak Build Rating 55 | 6 7 8 15 17 18 18 31 47 55 Average Rating 15 | 3 6 7 9 15 17 18 15 29 24 On Entrance 13 | . 6 7 6 15 17 18 18 10 34 Naked Turns . | . . . . . . . . . . Heaviest Build 97 | 12 13 20 97 18 18 18 17 16 22 Greatest Support 60 | 32 32 32 60 60 12 12 17 16 20 Greatest Overweight (x) 6 | . . 1 6 1 1 1 1 . 2 Average Overweight (x) . | . . . . . 1 1 . . . Largest Inventory Capacity 25 | 8 8 8 25 8 8 8 8 5 5 Average Capacity 7 | 6 8 8 10 8 8 8 6 5 5 Most Carried 8 | 5 4 7 8 8 8 8 8 5 5 Average Carried 5 | 2 3 5 6 7 7 7 6 4 4 Final Capacity 8 | 8 8 8 8 8 8 8 5 5 5 Final Carried 8 | 3 4 6 8 7 8 7 5 5 3 Class Distribution -------------------- 91% | Mutant 3% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Matter Collected 964 | 246 14 85 135 135 . . 129 55 165 Remotely . | . . . . . . . . . . Salvage Created 1400 | . 42 130 256 145 . . 380 99 348 Parts 78 | . 8 13 16 4 . . 24 5 8 Haulers Intercepted 1 | . . . 1 . . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Combat Hostiles Destroyed 53 | . 2 8 9 13 . . 11 3 7 Melee 8 | . . . . . . . 3 1 4 Guns 11 | . 2 1 2 5 . . . . 1 Cannons 3 | . . . . 1 . . 2 . . AOE 28 | . . 7 6 7 . . 5 2 1 Classes Destroyed 12 | . 2 2 2 3 . . . 1 2 Worker 3 | . 1 1 . . . . 1 . . Builder 1 | . . . . 1 . . . . . Tunneler 1 | . . . . . . . . 1 . Hauler 1 | . . . 1 . . . . . . Recycler 1 | . . 1 . . . . . . . Watcher 1 | . . . . . . . . . 1 Swarmer 21 | . 2 6 4 . . . 4 3 2 Grunt 13 | . . 2 3 . . . 6 . 2 Sentry 4 | . . . 2 . . . 1 . 1 Demolisher 1 | . . . . 1 . . . . . Programmer 2 | . . . . . . . . . 2 Assembled 12 | . . . . 12 . . . . . Best Kill Streak 7 | . 2 6 4 7 . . 5 3 5 Combat Bots Only 6 | . 2 5 4 6 . . 4 2 4 Max Kills in Single Turn 3 | . 1 3 3 3 . . 3 3 1 Gunslinging . | . . . . . . . . . . Exploded 3 | . . 3 3 3 . . 2 2 1 Melee 1 | . . . . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Hostile Shots Fired 510 | . 17 56 63 47 . . 90 99 138 Missed 210 | . 4 25 16 19 . . 29 57 60 Damage Taken 4187 | . 126 373 601 519 . . 846 391 1331 Core 1464 | . 45 103 88 68 . . 206 103 851 Absorbed by Shields 24 | . . . . . . . . . 24 Core Remaining (%) 69 | 100 . 40 . . . 61 62 85 . Volleys Fired 67 | . 5 11 16 19 . . 10 1 5 Largest 2 | . 2 2 2 2 . . 2 1 1 Hottest 318 | . 90 80 106 124 . . 318 250 250 Shots Fired 114 | . 10 17 31 32 . . 18 1 5 Gun 79 | . 10 11 26 27 . . 1 . 4 Cannon 15 | . . . . 1 . . 12 1 1 Launcher 20 | . . 6 5 4 . . 5 . . Special . | . . . . . . . . . . Kinetic 4 | . . . . . . . . . 4 Thermal 85 | . 5 11 26 28 . . 13 1 1 Explosive 20 | . . 6 5 4 . . 5 . . Electromagnetic 5 | . 5 . . . . . . . . Robot Hit Streak 16 | . 4 3 16 7 . . 5 . 4 Robot Miss Streak 9 | . 3 2 2 9 . . 1 . 3 Penetration Max . | . . . . . . . . . . Secondary Targets 1 | . . . . 1 . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . Shots Hit Robots 97 | . 5 9 23 22 . . 14 2 22 Core Hits 107 | . 2 12 17 31 . . 17 7 21 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 12 | . 1 . 5 2 . . 1 . 3 Burn 8 | . 1 . 5 2 . . . . . Sever 4 | . . . . . . . 1 . 3 Melee Attacks 35 | . . . . . . . 6 8 21 Impact . | . . . . . . . . . . Slashing 35 | . . . . . . . 6 8 21 Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 4537 | . 507 714 706 584 . . 788 213 1025 Guns 734 | . 73 74 243 260 . . . . 84 Cannons 285 | . . . . 21 . . 141 36 87 Explosions 2680 | . 434 640 463 303 . . 481 104 255 Melee 838 | . . . . . . . 166 73 599 Ramming . | . . . . . . . . . . Kinetic 84 | . . . . . . . . . 84 Thermal 1894 | . 485 139 243 281 . . 264 140 342 Explosive 1699 | . . 575 463 303 . . 358 . . Electromagnetic 22 | . 22 . . . . . . . . Impact . | . . . . . . . . . . Slashing 838 | . . . . . . . 166 73 599 Piercing . | . . . . . . . . . . Highest Corruption 5 | . . . . . . . . . 5 Average Corruption 2 | . . . . . . . . . 2 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 5 | . . . . . . . . . 5 Message Errors 1 | . . . . . . . . . 1 Matter Fused 3 | . . . . . . . . . 3 Energy Discharges 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 202 | . 137 25 . . . . . 6 34 Projectiles . | . . . . . . . . . . Explosions 162 | . 137 25 . . . . . . . Melee 40 | . . . . . . . . 6 34 Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 90 | . . 43 30 14 . . . 3 . Shots 7 | . . 2 2 2 . . . 1 . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 555 | . 99 81 204 236 . . 555 210 185 Average Temperature 92 | . 49 35 71 61 . . 208 102 103 Received Heat Transfer 1089 | . 57 108 177 60 . . 459 36 192 Effects 5 | . . . . 1 . . 4 . . Shutdowns 1 | . . . . . . . 1 . . Energy Bleed 3 | . . . . 1 . . 2 . . Damage (minor) 1 | . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 4 | . . . 1 . . . 1 . 2 Combat Hostiles 3 | . . . 1 . . . 1 . 1 Parts Melted 21 | . 1 1 5 . . . 2 2 10 Heat Transferred 6045 | . 572 322 1073 699 . . 979 800 1600 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Peak Influence 552 | . 192 342 381 182 . . 318 552 446 Initial 270 | . . 74 47 148 . . . 144 270 Average 201 | . 58 216 228 149 . . 147 327 343 Maximum Alert Level 2 | . . 1 1 . . . 1 2 2 Low Security (%) 57 | 100 100 62 42 100 . 100 56 22 . Level 1 36 | . . 37 57 . . . 43 46 80 Level 2 5 | . . . . . . . . 31 19 Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 12 | . 1 . 2 . . . 3 3 3 Investigation 3 | . 1 . . . . . 1 1 . Extermination . | . . . . . . . . . . Reinforcement 6 | . . . 2 . . . 2 2 . Assault . | . . . . . . . . . . Garrison 3 | . . . . . . . . . 3 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Distress Signals 7 | . . . 2 . . . 2 1 2 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 118 | . 7 15 14 21 . . 17 21 23 Peak Tracking Total 10 | . 4 5 6 7 . . 10 8 9 Tactical Retreats 16 | . 1 1 1 2 . . 2 4 5 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Traps Triggered 5 | . . . 1 . . . . . 4 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Machines Disabled 13 | . 6 1 1 . . . 4 1 . Max in Single Turn 5 | . 5 1 1 . . . 3 1 . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Machines Accessed 20 | . 4 . 2 1 2 . 1 5 5 Terminals 13 | . 3 . 1 . . . 1 5 3 Fabricators 1 | . . . . . . . . . 1 Repair Stations 1 | . 1 . . . . . . . . Recycling Units 1 | . . . . . . . . . 1 Scanalyzers 1 | . . . 1 . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 45 | . 8 . 7 1 3 . 3 13 10 Successful 19 | . 3 . 4 1 3 . . 6 2 Failed 26 | . 5 . 3 . . . 3 7 8 Catastrophic 1 | . 1 . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual 23 | . 6 . 3 . 2 . 3 6 3 Terminals 33 | . 7 . 3 . . . 3 13 7 Fabricators 1 | . . . . . . . . . 1 Repair Stations 1 | . 1 . . . . . . . . Recycling Units 2 | . . . . . . . . . 2 Scanalyzers 4 | . . . 4 . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 10 | . 1 . . 1 3 . . 3 2 Record 3 | . . . . . 2 . . . 1 Robot Analysis 1 | . . . . . . . . 1 . Open Door 1 | . . . . 1 . . . . . Level Access Points 1 | . . . . . . . . 1 . Alert Level 1 | . . . . . . . . 1 . Unreport Threat 1 | . . . . . . . . . 1 Zone Layout 1 | . 1 . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 1 | . 1 . . . . . . . . Refit 1 | . 1 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 4 | . . . 4 . . . . . . Insert Component 2 | . . . 2 . . . . . . Analyze 2 | . . . 2 . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 4 | . 1 . . . . . . 3 . Terminals 4 | . 1 . . . . . . 3 . Botnet 4 | . 1 . . . . . . 3 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 17 | . 4 . 2 . . . 1 5 5 Full Trace Events 3 | . 1 . . . . . 1 1 . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Total Allies 5 | . . . . 5 . . . . . Largest Group 3 | . . . . 3 1 . . . . Highest-Rated Group 46 | . . . . 46 31 . . . . Highest-Rated Ally 31 | . . . . 31 31 . . . . Total Orders . | . . . . . . . . . . Ally Attacks 33 | . . . . 33 . . . . . Total Damage 277 | . . . . 277 . . . . . Kills 6 | . . . . 6 . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Robot Analysis Total 1 | . . . . . . . . 1 . Derelict Logs Recovered 1 | . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Turns Passed 3029 | 49 91 612 369 355 566 231 179 235 342 Spaces Moved 3019 | 41 76 515 179 240 535 206 121 533 573 Core 210 | 13 . . . . . . . . 197 Treads 225 | . . . 145 80 . . . . . Legs 13 | . . . . . . . 13 . . Wheels 1625 | 28 76 515 34 160 535 206 71 . . Hover . | . . . . . . . . . . Flight 946 | . . . . . . . 37 533 376 Fastest Speed 29 | 50 100 100 115 105 105 105 34 34 29 Average Speed 82 | 84 100 100 161 123 105 105 86 34 37 Slowest Speed 194 | 100 100 115 190 160 105 105 130 34 194 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 9 | . . . . . . . 1 5 3 Cave-ins Triggered . | . . . . . . . . . . Time Travels 1 | . . . . . 1 . . . . Exploration Rate (%) 43 | 4 26 95 30 59 90 66 17 21 22 Regions Visited 9 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 2 | . . . . . . 1 . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 . 1 . . Scrap Searched 3 | . . 2 . 1 . . . . . Spaces Dug 2 | . . . . . . . . 1 1 Terrain Destroyed 146 | . 21 43 33 37 . . 10 1 1 Melee 2 | . . . . . . . . 1 1 Projectile 1 | . . . . . . . 1 . . AOE 143 | . 21 43 33 37 . . 9 . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Total 3374 | 55 81 593 228 266 539 220 165 565 662 Wait 104 | . . 60 . . . 13 10 7 14 Move 2992 | 40 75 514 178 239 534 205 118 522 567 Hop 9 | . . . . . . . 1 5 3 Pick Up 49 | 9 1 4 12 1 2 . 5 7 8 Fast Attach 16 | . . . 2 2 . . 5 4 3 Attach 41 | 6 . 2 8 2 1 . 5 4 13 Detach 11 | . . . 2 . . . 1 1 7 Swap 11 | . . 1 5 1 1 1 . 2 . Drop 25 | . . 1 5 2 1 1 4 4 7 Fire 67 | . 5 11 16 19 . . 10 1 5 Melee 35 | . . . . . . . 6 8 21 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 14 | . . . . . . . . . 14 Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory (discovered 5 exits: *Fac x4 / [*Sto]) -6/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 50 | -11/Scrapyard | Entered Materials 102 | -10/Materials | Discovered new exit (range 13) 141 | -10/Materials | Entered Mines 235 | -10/Mines | Learned 4 Materials zone layouts 252 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 316 | -10/Mines | Build established: Mutant 471 | -10/Mines | Discovered new exit (range 8) 731 | -10/Mines | Core integrity fell below 50% 732 | -10/Mines | Discovered new exit (range 15) 753 | -10/Mines | Entered Materials 753 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 754 | -9/Materials | Identified exit to Materials 960 | -9/Materials | Discovered exit to Materials (range 16) 1085 | -9/Materials | Discovered new exit (range 16) 1122 | -9/Materials | Entered Mines 1149 | -9/Mines | Assembled infested the area 1154 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1294 | -9/Mines | Discovered exit to Materials (range 6) 1308 | -9/Mines | Discovered exit to Materials (range 14) 1324 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1388 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1410 | -9/Mines | Lost 3 allies 1464 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1464 | -9/Mines | Discovered new exit (range 5) 1477 | -9/Mines | Entered Exiles 1477 | -9/Exiles | Accompanied by 1 ally 1494 | -9/Exiles | Discovered new exit (range 14) 1507 | -9/Exiles | Led the pair of lost Derelicts to a safe place 1521 | -9/Exiles | Met 8R-AWN 1538 | -9/Exiles | Met EX-HEX 1581 | -9/Exiles | Met EX-DEC 1665 | -9/Exiles | Visited The Gauntlet 1847 | -9/Exiles | Met EX-BIN 1894 | -9/Exiles | Aligned with FarCom system 1895 | -9/Exiles | Given EX-Vault access code 1930 | -9/Exiles | Opened EX-Vault 1937 | -9/Exiles | Found Chronowheel 1938 | -9/Exiles | Activated Chronowheel 1938 | -9/Exiles | Spacetime reconverged on an earlier point 1946 | -9/Exiles | Found Firepult 1965 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2031 | -9/Exiles | Discovered new exit (range 14) 2043 | -9/Exiles | Left Exiles lab with Firepult 2043 | -9/Exiles | Entered Mines 2126 | -8/Mines | Discovered exit to Materials (range 14) 2274 | -8/Mines | Entered Materials 2274 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2425 | -8/Materials | Lost 11 parts (2p3n2u4w) 2440 | -8/Materials | Discovered new exit (range 15) 2453 | -8/Materials | Entered Factory 2453 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2565 | -7/Factory | Identified exit to Factory 2605 | -7/Factory | Discovered new exit (range 11) 2688 | -7/Factory | Entered another Factory area 2688 | -6/Factory | Evolved 2 slots: Propulsion x2 2736 | -6/Factory | Garrison activated, responded to threat 2815 | -6/Factory | Spotted B-75 Beast 2908 | -6/Factory | Core integrity fell below 50% 2949 | -6/Factory | Lost 6 parts (3n3u) 2975 | -6/Factory | Core integrity fell below 20% 3030 | -6/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 02976_ The unstable cave ceiling collapses. 02976_ Triggered Heavy Explosive Trap. 02976_ An explosion rips through the floor. 02977_ The unstable cave ceiling collapses. 02977_ U-05 Engineer builds a Wall. 02978_ The unstable cave ceiling collapses. 02979_ Triggered Blade Trap. 02979_ Massive razor-sharp blades shoot up from within the floor. 02979_ Targeting Computer severed. 02980_ The unstable cave ceiling collapses. 02987_ Acquired Imp. Cooling System. 02988_ Dropped Flak Gun. 02989_ Acquired Imp. Cooling System. 02997_ System corrupted: Energy discharge (-26). 02999_ Acquired Adv. Melee Analysis Suite. 03024_ P-60 Hacker Gravmag System severed. 03027_ Chainsword destroyed. 03027_ System Shield destroyed. 03029_ System corrupted: Matter fused (-10). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????? ?????????????????????? | | ??????????????????????????? ?????????????????????? | | ??????????????????????????? ?????????????????????? | | ??????????????????????????? ?????????????????????? | | ??????????????????????????? ?????????????????????? | | ??????????????????????????? ?????????????????????? | | ??????????????????????????? ?????????????????????? | | ??????????????????????????# #????????????????????? | | ??????????????????????????# #????????????????????? | | ??????????????????????????# #????????????????????? | | ??????????????????????????# #????????????????????? | | ??????????????????????????# #????????????????????? | | ??????????????????????????# #?????? [#??????????? | | ?????????????????# k###### # #??????????? | | ?????????????????+ p@p + #??????????? | | ?????????????????# ######R######??##########???? | | ??????????????????????????# #?????? #???? | | ??????????????????????????# #?????? #???? | | ?????????????????#????????# #????? #???? | | ?????????????????# ??????# #####? #???? | | ?????????????????# ????# # #???? | | ??????????????????! ??# # #???? | | ??????????????????? "" "" # + #???? | | ????????????????????""S"" + # #???? | | ????????????????????"""" # # #???? | | ?????????????????? ??# #? #???? | | ?????????????????########## Y#? #???? | | ???????????????????# #?? #???? | | ???????????????????# ##############???? | | ???????????????????# ###########T | | ???????????????????+ | | ???????????????????# | | ???????????????????# ######+##/## | | ???????????????????# # ## | | ???????????????????# # ## | | ???????????????????# ?# ## | | ???????????????????# ?# * ##+###### | | ???????????????????# ?+ ## #? | | ???????????????????# ??# """ ## """ ##?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 142 Energy Generation 24 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 64 Targeting Accuracy 11 Melee Accuracy 8 Recoil Reduction 3 Offensive Hacking 12 Defensive Hacking 10 Item Schematics ----------------- Grenade Launcher | -9/Materials | Scanalyzed Com. Wheel | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoolantGunRifle Manual? 0 Play Time 01:15:56 Cumulative 59.6 hours Start 2025.01.06 @ 19:40:43 End 2025.01.11 @ 00:28:47 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 42 Rogue 42 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 35 Achievement% 29 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8fad3a7f-d8dc-4176-89e5-236c25250aac