Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.17 @ 00:46:02 Player: BEEEEES Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (32) 160 Value Destroyed (975) 975 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2735 Bonus ------- None Cogmind --------- Core Integrity 422/550 Matter 260/300 Energy 84/100 System Corruption 7% Temperature Cool (0) Movement Rolling (90) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Armored Wheel Armored Wheel > --- UTILITY (5) ------ Small Storage Unit Visual Processing Unit Signal Interpreter > --- WEAPON (2) ------- Heavy EM Pulse Gun Great Maul > --- INVENTORY (8) ---- Armored Wheel Improved Heat Sink Signal Interpreter Heavy EM Pulse Gun Heavy EM Pulse Gun Maul Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Armored Wheel > --- UTILITY ---------- Small Storage Unit Signal Interpreter Terrain Scan Processor Heavy Armor Plating > --- WEAPON ----------- Heavy EM Pulse Gun Great Maul > --- INVENTORY -------- Light Treads Light Treads Improved Heat Sink Signal Interpreter Heavy EM Pulse Gun Heavy EM Pulse Gun Maul [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Processor Signal Interpreter Protection Heavy Armor Plating Weapon Assault Rifle Energy Gun Heavy EM Pulse Gun Ballistic Gun Assault Rifle Special Weapon Mining Laser Impact Weapon Maul Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion . | . . . . Utility 3 | . . 2 1 Weapon . | . . . . Parts Attached 61 | . 11 25 25 Power 4 | . . 3 1 Engine 4 | . . 3 1 Core . | . . . . Reactor . | . . . . Propulsion 16 | . 4 6 6 Treads 7 | . 2 2 3 Leg . | . . . . Wheel 9 | . 2 4 3 Hover . | . . . . Flight . | . . . . Utility 18 | . 2 9 7 Device 12 | . 2 6 4 Storage . | . . . . Processor 3 | . . 2 1 Hackware . | . . . . Protection 3 | . . 1 2 Artifact . | . . . . Weapon 23 | . 5 7 11 Energy Gun 6 | . . . 6 Energy Cannon . | . . . . Ballistic Gun 5 | . 2 3 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 6 | . 3 3 . Impact Weapon 6 | . . 1 5 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 14 | . . 8 6 Power 4 | . . 2 2 Propulsion 4 | . . 2 2 Utility 4 | . . 2 2 Weapon 2 | . . 2 . Highest Loss Streak 4 | . . 2 4 To Critical Strikes . | . . . . Average Slot Usage (%) 93 | . 96 95 86 Engine 12 | . 14 10 11 Treads 11 | . 21 1 8 Leg 2 | . 6 . . Wheel 9 | . . 19 9 Device 10 | . 12 11 8 Storage 11 | . 14 11 9 Processor 12 | . . 18 19 Protection 1 | . . 1 2 Energy Gun 4 | . 2 . 11 Ballistic Gun 11 | . 20 11 1 Special Weapon 3 | . 4 4 . Impact Weapon 3 | . . 4 5 Peak Build Rating 20 | . 7 13 20 Average Rating 10 | . 6 10 15 On Entrance 7 | 6 6 7 12 Naked Turns . | . . . . Heaviest Build 34 | 14 15 18 34 Greatest Support 40 | 20 40 40 24 Greatest Overweight (x) 3 | . . 1 3 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 8 | . 8 8 8 Average Capacity 8 | . 8 8 8 Most Carried 8 | . 8 8 8 Average Carried 7 | . 7 6 6 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 6 8 5 6 Class Distribution -------------------- 84% | Mutant 11% | Assassin 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1003 | 200 170 302 331 Remotely . | . . . . Salvage Created 1210 | . 235 316 659 Parts 67 | . 12 28 27 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 28 | . 5 12 11 Guns 27 | . 5 12 10 Classes Destroyed 6 | . 4 1 1 Recycler 1 | . 1 . . Watcher 3 | . 1 1 1 Swarmer 9 | . 3 6 . Grunt 14 | . 2 3 9 Brawler 1 | . . . 1 Sentry 4 | . . 3 1 Best Kill Streak 4 | . 4 4 4 Combat Bots Only 4 | . 1 4 4 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 196 | . 31 101 64 Missed 37 | . 4 15 18 Damage Taken 2205 | . 269 871 1065 Core 383 | . 61 194 128 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 121 | . . 121 . Core Remaining (%) 75 | 100 75 51 . Volleys Fired 128 | . 35 57 36 Largest 2 | . 2 2 2 Hottest 120 | . 100 120 90 Shots Fired 205 | . 57 75 73 Gun 180 | . 44 63 73 Cannon . | . . . . Launcher . | . . . . Special 25 | . 13 12 . Kinetic 96 | . 33 63 . Thermal 36 | . 24 12 . Explosive . | . . . . Electromagnetic 73 | . . . 73 Robot Hit Streak 14 | . 7 10 14 Robot Miss Streak 4 | . 2 4 3 Penetration Max . | . . . . Secondary Targets 1 | . . . 1 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 112 | . 28 39 45 Core Hits 48 | . 10 18 20 Critical Kills 1 | . . 1 . Critical Parts Destroyed 1 | . 1 . . Critical Strikes 4 | . 2 1 1 Burn 1 | . 1 . . Destroy 2 | . 1 1 . Corrupt 1 | . . . 1 Melee Attacks 24 | . . 7 17 Impact 24 | . . 7 17 Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1700 | . 386 533 781 Guns 1589 | . 386 485 718 Cannons . | . . . . Explosions 63 | . . . 63 Melee . | . . . . Ramming . | . . . . Kinetic 781 | . 296 485 . Thermal 201 | . 90 48 63 Explosive . | . . . . Electromagnetic 718 | . . . 718 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 7 | . . . 7 Average Corruption 7 | . . . 7 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 3 | . . . 3 Message Errors 1 | . . . 1 Matter Fused 1 | . . . 1 Misfires 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 4 | . . 4 . Projectiles 4 | . . 4 . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 55 | . . . 55 Shots 1 | . . . 1 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 387 | . 72 40 387 Average Temperature 81 | . 20 11 137 Received Heat Transfer 720 | . 81 198 441 Effects 2 | . . . 2 Shutdowns 1 | . . . 1 Energy Bleed 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Fried 3 | . . . 3 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 483 | . 333 100 50 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . . 1 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 269 | . 200 269 180 Initial 18 | . . 1 18 Average 95 | . 71 136 78 Maximum Alert Level 1 | . 1 1 . Low Security (%) 85 | . 78 79 100 Level 1 14 | . 21 20 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 1 2 2 Investigation 3 | . . 1 2 Extermination . | . . . . Reinforcement 2 | . 1 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 2 | . 1 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 52 | . 16 20 16 Peak Tracking Total 5 | . 4 4 5 Tactical Retreats 7 | . 2 3 2 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 3 | . 1 . 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 10 | . 6 2 2 Terminals 9 | . 6 1 2 Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 28 | . 15 8 5 Successful 13 | . 7 4 2 Failed 15 | . 8 4 3 Catastrophic 3 | . 2 . 1 Database Lockouts . | . . . . Manual 20 | . 14 1 5 Terminals 22 | . 15 2 5 Fabricators . | . . . . Repair Stations 6 | . . 6 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . 2 . 1 Locate Traps 3 | . 2 . 1 Fabricator Hacks . | . . . . Repair Station Hacks 4 | . . 4 . Scan Component 2 | . . 2 . Repair 2 | . . 2 . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 6 | . 5 . 1 Terminals 6 | . 5 . 1 Botnet 6 | . 5 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 8 | . 4 2 2 Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . . 2 . Time 52 | . . 52 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2586 | . 933 865 788 Spaces Moved 1112 | 1 503 305 303 Core 6 | . . . 6 Treads 526 | . 400 40 86 Legs 104 | 1 103 . . Wheels 476 | . . 265 211 Hover . | . . . . Flight . | . . . . Fastest Speed 90 | 120 120 95 90 Average Speed 135 | 120 151 107 136 Slowest Speed 240 | 120 160 160 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 1 | . . . 1 Exploration Rate (%) 29 | 2 68 26 21 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug 43 | . 13 13 17 Terrain Destroyed 50 | . 13 15 22 Melee 24 | . . 7 17 Projectile 21 | . 13 8 . AOE 5 | . . . 5 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1880 | . 588 724 568 Wait 521 | . 27 324 170 Move 1109 | . 502 304 303 Hop . | . . . . Pick Up 18 | . 7 4 7 Fast Attach 12 | . 3 5 4 Attach 16 | . 1 9 6 Detach 4 | . . 2 2 Swap 33 | . 7 11 15 Drop 15 | . 6 1 8 Fire 128 | . 35 57 36 Melee 24 | . . 7 17 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 555 | -10/Materials | Discovered new exit (range 6) 918 | -10/Materials | Discovered new exit (range 4) 934 | -10/Materials | Entered another Materials area 934 | -9/Materials | Evolved 2 slots: Utility x2 1247 | -9/Materials | Repaired Assault Rifle 1275 | -9/Materials | Repaired Mining Laser 1771 | -9/Materials | Discovered new exit (range 4) 1797 | -9/Materials | Identified exit to Materials 1799 | -9/Materials | Entered another Materials area 1799 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2523 | -8/Materials | Crushed by falling debris 2561 | -8/Materials | Lost 4 parts (1p2n1u) 2587 | -8/Materials | Self-destructed Last Messages --------------- 02523_ Terrain Scan Processor destroyed. 02523_ System corrupted by crushing effect (+2). 02523_ Arm. Wheel destroyed. 02523_ System corrupted by crushing effect (+5). 02524_ U-05 Engineer builds a Wall. 02528_ Ion Engine destroyed. 02528_ Critical hit (Burn: +37). 02528_ Acquired 5 matter. 02530_ Lgt. Treads destroyed. 02530_ G-47 Trooper destroyed. 02551_ System corrupted: Matter fused (-10). 02556_ U-05 Engineer lays Concrete. 02561_ U-05 Engineer builds a Wall. 02570_ ,/QQUOBWSUKSGHV 02573_ U-05 Engineer builds a Wall. 02580_ U-05 Engineer lays Concrete. 02585_ System corrupted: FCS attempts to trigger Hvy. EM Pulse Gun. 02585_ System corrupted: Hvy. EM Pulse Gun misfires. 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Y #????????????????????? | | """ #####???????### #????????????????????? | | ### ?????????# #????????????????????? | | ??? #?????????????#######????????????????????? | | ???######????????????????????????????????????????? | | ???######????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 15 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Range 14 Terrain Scan Density 85 Armor Coverage 600 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThrusterPhasingFrame Manual? 0 Play Time 00:39:38 Cumulative 18.6 hours Start 2024.11.17 @ 00:05:51 End 2024.11.17 @ 00:46:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 38 Rogue 35 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 17 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 66c61536-c495-4684-8d64-dc7e019ee22b