Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.28 @ 19:03:10 Player: Bikerider58 Result: Fortifying 0b10! Performance ------------- Evolutions (9) 4500 Regions Visited (34) 6800 Robots Destroyed (466) 2330 Value Destroyed (30496) 30496 Prototype IDs (253) 5060 Alien Tech Used (3) 600 Bonus (49345) 49345 TOTAL SCORE: 99131 Bonus ------- High Alert Combat Kills 2603 Follower Combat Kills 3880 Prayed to X0-1V1 5000 Major X0-1V1 Interference 9400 Entered Garrisons 1200 Used RIF Installer 4000 Aligned with FarCom 300 Met Data Miner 300 Used Data Conduit 3000 Met Zhirov 300 Found Hidden Lab 3000 Decrypted A0 Command 3000 Pursued by Intercept 1500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Win 3000 Friendly Fire -1138 Cogmind --------- Core Integrity 631/1750 Matter 422/1000 Energy 2240/2240 System Corruption 34% Temperature Cool (0) Movement Immobile (Siege) Location By MAIN.C's Side Parts ------- > --- POWER (2) -------- Zero-point Reactor > --- PROPULSION (7) --- Biometal Heavy Treads High-density Centrium Heavy Treads High-density Centrium Leg > --- UTILITY (12) ----- Huge Storage Unit Experimental Energy Well Experimental Core Analyzer Experimental Weapon Cycler Graphene Brace Relay Coupler [C] (27) > --- WEAPON (5) ------- Heavy Quantum Rifle Heavy Quantum Rifle Enhanced Nova Cannon YOLO Cannon > --- INVENTORY (25) --- Experimental Energy Well (600) Matter Compressor (250) Advanced Particle Accelerator Long-range Tractor Beam Compact HERF Cannon YOLO Cannon Warp Cannon Heavy Hardcell Cannon Enhanced Hardcell Cannon Enhanced Gamma Bomb Array Micro-nuke Launcher Nanosword Nanosword Peak State ------------ > --- POWER ------------ Zero-point Reactor Zero-point Reactor > --- PROPULSION ------- Biometal Heavy Treads Biometal Heavy Treads High-density Centrium Heavy Treads High-density Centrium Leg > --- UTILITY ---------- Advanced Cooling System Experimental Cooling System Huge Storage Unit Experimental Energy Well Experimental Core Analyzer Advanced Kinecellerator Experimental Weapon Cycler Heavy Regenerative Plating Experimental Thermal Shield Relay Coupler [C] X0-1V1's Piety Tracker > --- WEAPON ----------- Advanced KE Penetrator Advanced KE Penetrator Helical Railgun Helical Railgun Multirail > --- INVENTORY -------- Zero-point Reactor Biometal Heavy Treads Experimental Energy Well Matter Compressor Advanced Particle Accelerator Graphene Brace Long-range Tractor Beam Heavy Quantum Rifle Heavy Quantum Rifle Compact HERF Cannon Enhanced Nova Cannon YOLO Cannon YOLO Cannon Warp Cannon Heavy Hardcell Cannon Enhanced Hardcell Cannon Enhanced Gamma Bomb Array Micro-nuke Launcher Nanosword Nanosword [Rating: 254] Favorites ----------- Power Antimatter Reactor Engine Hybrid Deuterium Engine Power Core Micro Fission Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Multireflex Exoskeleton Utility X0-1V1's Piety Tracker Device X0-1V1's Piety Tracker Storage Huge Storage Unit Processor Advanced Terrain Scan Processor Hackware Relay Coupler [C] Protection Layered Medium Armor Plating Weapon Heavy Plasma Cannon Energy Gun Heavy Beamcaster Energy Cannon Heavy Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Enhanced Hardcell Cannon Launcher Micro-nuke Launcher Special Weapon Remote Datajack Impact Weapon Power Maul Slashing Weapon Greatsword Piercing Weapon Heavy Pick Build | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Upp Upp Zhi Pro Res Arm Lab Res Gar Acc Com Slots Evolved 18 | . . 2 . . . 2 . . . 2 . . . 2 . . . . 2 . . . 2 . . . . 2 . . 2 . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Propulsion 5 | . . 1 . . . 1 . . . . . . . 1 . . . . 1 . . . . . . . . 1 . . . . . . Utility 10 | . . 1 . . . . . . . 2 . . . 1 . . . . . . . . 2 . . . . . . . 2 . 2 . Weapon 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Parts Attached 304 | 7 14 32 5 3 . 13 8 2 17 15 9 1 1 11 9 8 14 . 11 9 12 17 10 5 3 . 3 9 11 6 5 7 2 25 Power 28 | 1 4 6 . . . 2 . . . . . . . 1 1 . 2 . 2 2 1 . 2 . . . . . 1 . . 1 . 2 Engine 14 | 1 4 6 . . . 2 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Core 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Reactor 13 | . . . . . . . . . . . . . . 1 . . 2 . 1 2 1 . 2 . . . . . 1 . . 1 . 2 Propulsion 64 | 2 2 8 1 2 . 3 3 1 5 4 2 . . 3 3 . 2 . 3 1 2 2 1 2 . . . 2 3 1 2 . . 4 Treads 59 | 2 2 8 1 2 . 3 3 1 5 4 2 . . 3 1 . . . 3 1 2 2 1 2 . . . 2 3 1 2 . . 3 Leg 5 | . . . . . . . . . . . . . . . 2 . 2 . . . . . . . . . . . . . . . . 1 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 122 | 2 3 9 2 1 . 3 4 . 5 7 3 1 1 4 4 4 8 . 6 3 5 8 6 2 3 . 3 4 3 2 2 4 1 9 Device 57 | 1 1 5 . . . 2 3 . 1 3 1 1 1 1 2 3 6 . 5 1 3 3 3 . 2 . . 1 . 1 2 1 . 4 Storage 6 | 1 2 . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . 1 Processor 11 | . . . . . . . . . . 1 . . . 2 1 . . . . . . 1 3 . . . 1 1 . . . . . 1 Hackware 19 | . . . . . . . . . 2 1 . . . . . . . . . 2 1 3 . . . . 1 2 2 . . 2 1 2 Protection 29 | . . 4 2 1 . 1 1 . 2 2 1 . . 1 1 1 1 . 1 . 1 1 . 2 1 . 1 . 1 1 . 1 . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 90 | 2 5 9 2 . . 5 1 1 7 4 4 . . 3 1 4 2 . . 3 4 7 1 1 . . . 3 4 3 1 2 1 10 Energy Gun 21 | 1 . 5 1 . . 2 . . 2 1 3 . . . . . . . . 1 . 1 . . . . . 1 . 1 . . . 2 Energy Cannon 19 | . . . . . . 1 1 . . . . . . . . 3 2 . . 1 . 4 1 1 . . . . 1 1 . . . 3 Ballistic Gun 20 | 1 4 2 1 . . 1 . . . . . . . 2 . . . . . 1 3 . . . . . . . 2 . . . . 3 Ballistic Cannon 9 | . . . . . . . . . 1 1 . . . . . . . . . . . 1 . . . . . 1 . . 1 2 1 1 Launcher 6 | . . 1 . . . . . . . 2 . . . . . . . . . . 1 . . . . . . . 1 . . . . 1 Special Weapon 5 | . 1 . . . . . . . 1 . 1 . . . . . . . . . . 1 . . . . . . . 1 . . . . Impact Weapon 3 | . . 1 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 6 | . . . . . . 1 . 1 . . . . . 1 1 1 . . . . . . . . . . . 1 . . . . . . Piercing Weapon 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 21 | . . 2 . . . 3 . . . 3 . . . 1 . . . . . . 1 . . . . 1 . . . 6 . . . 4 Corrupted Parts 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . . System Corruption 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 9 . . . . Parts Lost 59 | . 7 3 2 . . 2 . . 2 5 . . . 5 1 1 4 . 5 . 2 2 . . . . . . 1 . . . . 17 Power 10 | . 3 1 . . . . . . . . . . . 1 . . . . 2 . 1 . . . . . . . . . . . . 2 Propulsion 11 | . 1 1 1 . . 1 . . 1 3 . . . . . . . . 1 . . . . . . . . . . . . . . 2 Utility 24 | . . 1 . . . 1 . . 1 2 . . . 3 . 1 3 . 2 . . . . . . . . . 1 . . . . 9 Weapon 14 | . 3 . 1 . . . . . . . . . . 1 1 . 1 . . . 1 2 . . . . . . . . . . . 4 Highest Loss Streak 11 | . 2 1 1 . . 2 . . 2 2 . . . 2 1 1 2 . 4 . 2 1 . . . . . . 1 . . . . 11 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 19 | . 9 18 19 19 18 17 16 18 18 18 19 19 18 19 19 19 19 20 19 19 20 22 21 22 22 21 21 21 20 21 22 22 22 20 Power 1 | . 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 1 1 2 . 1 . . . 1 1 1 1 1 1 1 1 . . . Propulsion 1 | . 1 3 3 2 1 1 1 1 1 1 1 2 2 1 1 2 1 1 1 1 1 2 1 1 1 1 1 1 2 1 1 1 1 . Utility 8 | . 3 6 5 5 5 5 6 8 6 7 7 8 9 10 9 8 7 11 11 10 10 12 12 13 13 13 13 12 11 11 10 10 10 6 Weapon 6 | . 2 6 8 8 9 8 7 7 7 6 7 7 5 5 6 7 8 5 5 6 6 7 6 6 6 5 4 5 4 4 6 7 7 10 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 98 | . 2 11 . . . 5 2 1 5 2 8 . 5 2 7 1 4 . 2 4 7 3 2 . 1 2 2 . 3 3 1 . . 13 Power 9 | . 1 . . . . . 1 . . . 2 . . . 2 . 1 . . 1 . . . . . . . . . . . . . 1 Propulsion 12 | . . 1 . . . 1 . . . . 1 . . . 2 1 1 . . 1 2 . . . . . . . 2 . . . . . Utility 36 | . . 3 . . . 1 . . 2 . 1 . 4 2 3 . 1 . . 1 5 1 2 . 1 2 . . 1 2 1 . . 3 Weapon 34 | . 1 6 . . . 2 1 1 3 2 3 . 1 . . . 1 . 2 1 . 2 . . . . 2 . . . . . . 6 Tool/Special 7 | . . 1 . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . 3 Average Slot Usage (%) 87 | . 99 99 99 100 100 93 90 90 90 98 85 84 84 84 92 86 82 93 87 86 81 77 88 89 89 88 88 81 78 74 77 78 82 82 Engine 4 | . 13 10 11 11 11 9 9 9 9 7 7 7 7 1 . 6 3 . . . . . . . . . . . . . . . . . Reactor 5 | . . . . . . . . . . . . . . 3 5 . 2 6 9 7 10 11 10 10 10 10 10 9 8 8 8 8 8 7 Treads 18 | . 27 32 32 33 33 35 36 36 33 29 16 15 12 14 19 . . . 7 15 17 17 15 15 15 15 15 13 13 12 13 13 12 12 Leg 1 | . . . . . . . . . . . . . . . . 13 13 20 8 . . . . . . . . . . . . . . 1 Device 16 | . 14 17 11 11 11 8 9 9 7 13 8 15 17 19 20 20 14 26 23 18 13 16 21 25 26 25 26 19 18 13 16 13 15 18 Storage 7 | . 14 11 11 11 11 9 9 9 9 7 7 7 7 5 6 6 11 6 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 6 Processor 4 | . . . . . . . . . . 7 7 7 7 7 13 13 9 6 5 . . . 7 10 10 10 9 7 8 8 8 8 8 3 Hackware 2 | . . . . . . . . . 1 . 5 . . . . . . . . 9 8 1 6 . . . . 4 4 4 4 4 12 8 Protection 6 | . . 3 11 11 11 8 9 9 8 7 7 7 7 9 6 6 6 6 5 5 5 4 5 5 5 5 5 4 4 5 8 10 8 5 Energy Gun 4 | . 7 14 5 11 11 4 . . 2 . 4 22 18 17 7 2 . . . 1 4 4 4 . . . . 1 . . . . . . Energy Cannon 5 | . . . . . . . 6 3 1 1 5 . . . . 5 7 19 17 14 8 6 10 11 15 15 15 11 8 5 7 5 4 3 Ballistic Gun 3 | . 20 6 15 11 11 9 . . . . . . . . 10 9 . . . . 1 1 . . . . . . . 4 . . . 5 Ballistic Cannon 1 | . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . 1 4 4 4 5 10 6 Impact Weapon 1 | . . . . . . 3 2 6 7 20 6 . 3 . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . 4 9 9 5 . . . . . . 1 7 . . . . . . 3 . . . . . . . . . . Peak Build Rating 254 | 7 12 35 34 36 36 45 50 42 46 55 85 85 85 98 84 94 105 105 114 117 128 126 138 142 145 145 148 171 198 190 204 207 224 254 Average Rating 102 | 5 8 28 30 34 36 39 40 42 43 50 73 83 81 89 82 91 89 104 109 110 118 118 127 134 141 144 146 158 175 186 201 201 221 232 On Entrance 97 | . 7 12 30 34 36 36 37 42 42 46 52 85 84 75 82 84 94 105 105 106 117 122 115 138 142 145 145 138 167 181 185 202 206 222 Avg Prop Armor Cover (%) 3 | . . . 6 . . . . . . . . . . . . . . . 5 4 2 5 . . . . 5 . . . . . . 1 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 207 | 13 48 60 63 63 63 66 73 73 74 70 113 112 118 133 129 133 142 139 155 150 186 192 171 171 172 172 174 180 180 182 191 194 187 207 Greatest Support 268 | 40 40 60 63 63 63 83 90 90 90 83 140 140 140 140 128 72 92 92 163 163 167 167 167 177 177 177 177 230 230 225 225 225 225 268 Greatest Overweight (x) 3 | 3 1 1 1 . . . . . 3 1 . . 1 1 1 1 2 1 1 1 1 1 1 1 . . 1 . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . 1 1 1 . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 7 19 20 20 20 20 20 20 20 20 20 23 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 2 14 20 20 20 19 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 22 | . 9 18 19 19 19 19 19 19 19 19 23 25 24 24 24 24 24 25 24 24 24 24 24 24 25 24 24 24 24 24 24 24 24 23 Final Capacity 25 | 8 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 2 14 20 20 19 19 19 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 15 Class Distribution -------------------- 18% | Tank 18% | Bothacker-Tank 16% | Scavenger-Mutant 11% | Mutant 9% | Scavenger-Tank 3% | Bothacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Mutant | -8/Garrison Bothacker-Assassin | -7/Factory Bothacker-Mutant | -7/Waste Skirmisher | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Tank | -6/Factory Bothacker-Tank | -6/Lower Caves Bothacker-Tank | -6/Lower Caves Bothacker-Gladiator | -6/Data Miner Bothacker-Gunner | -5/Proximity Caves Bothacker-Skirmisher | -5/Factory Bothacker-Tank | -5/Garrison Tank | -5/Factory Scavenger-Tank | -5/Garrison Scavenger-Tank | -4/Factory Scavenger-Assassin | -4/Upper Caves Tank | -4/Upper Caves Tank | -4/Zhirov Tank | -3/Proximity Caves Tank | -3/Research Tank | -3/Armory Executioner | -3/Lab Skirmisher | -2/Research Tank | -2/Garrison Botlord-Skirmisher | -1/Access Scavenger-Tank | -1/Command Resources | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Upp Upp Zhi Pro Res Arm Lab Res Gar Acc Com Matter Collected 15529 | 297 271 723 211 19 . 234 480 170 419 295 105 10 230 693 380 147 164 239 129 377 597 1419 120 121 80 . 541 265 1775 248 371 1420 525 2454 Remotely 5697 | . . . . . . . . . . . . . . . . . . . . . 125 248 . . . . . . 1309 . 249 1410 521 1835 Salvage Created 23701 | 118 740 1283 157 . 44 600 672 312 988 617 531 56 296 1744 1137 390 391 293 1158 527 1130 1251 320 95 716 . 368 641 1484 216 462 1467 417 3080 Parts 997 | 13 45 76 1 . 3 26 29 12 56 40 9 3 6 73 18 12 12 13 48 30 46 51 18 . 19 . 20 23 59 7 22 72 25 110 Haulers Intercepted 14 | . 1 3 . . . 2 . 1 . 1 . . . 2 . . . . 2 . . . . . 1 . . 1 . . . . . . Recyclers Shooed 20 | 1 . 1 1 . . . . . . . . . . 8 . . . . 1 . 5 . . . . . . 1 . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 86 | . . . . . . . . . . . . . . . 21 14 . 8 . . . . . . 23 . 20 . . . . . . . Prevented 8 | . . . . . . . . . . . . . . . 2 1 . 2 . . . . . . 3 . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Upp Upp Zhi Pro Res Arm Lab Res Gar Acc Com Combat Hostiles Destroyed 405 | . 15 29 11 . 1 8 13 3 23 18 2 1 6 25 8 8 4 12 12 10 20 19 5 . 9 . 5 7 33 4 9 31 7 47 Melee 36 | . . 4 1 . . 3 3 2 14 4 . . . . . 1 4 . . . . . . . . . . . . . . . . . Guns 118 | . 15 20 10 . 1 1 . . . . . 1 5 25 4 1 . . . . 7 4 . . . . . . . 1 . 2 . 21 Cannons 153 | . . . . . . . 7 . 3 3 1 . . . . 2 . 6 12 8 10 12 4 . 8 . 5 5 20 3 7 14 7 16 AOE 62 | . . 4 . . . . . . 1 8 . . . . 4 3 . 6 . 2 3 2 . . . . . . 9 . 1 11 . 8 Classes Destroyed 27 | 2 6 2 1 . 1 . 3 . 2 . 1 . 1 . . . . 1 1 . . 1 1 1 1 . . . . . . . 1 1 Worker 13 | . 1 2 . . . 1 . 1 . 1 . . . 1 . . . . . . 3 . . . . . . 1 . . . . . 2 Builder 12 | . . 1 . . . . . . . 1 . . . . . . . . 3 . 3 . 1 . . . . 1 . . . . 2 . Tunneler 11 | 3 1 3 1 . . . . . . 2 . . . . . . . . . . . . . . . . . 1 . . . . . . Hauler 14 | . 1 3 . . . 2 . 1 . 1 . . . 2 . . . . 2 . . . . . 1 . . 1 . . . . . . Recycler 9 | 1 . . . . . 1 . 1 . 1 . . . 1 . . . . 2 . 1 . . . . . . . . . . . . 1 Minesweeper 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Mechanic 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Operator 7 | . 2 . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 Drone 4 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 3 Watcher 7 | . 1 . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . 1 1 . . . 1 1 Swarmer 70 | . 3 4 . . . . . . . 4 . . 3 3 4 3 . 11 . 2 4 5 . . . . . . 5 . 1 13 . 5 Saboteur 3 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . 1 . . . . . Grunt 125 | . 12 18 . . . 3 5 2 9 2 . 1 . 7 4 3 . . 6 5 5 6 . . 7 . 4 6 4 3 4 8 . 1 Brawler 5 | . . . . . . . . . . . . . . . . . . . 1 . . 3 . . . . . . . . 1 . . . Duelist 4 | . . . . . . . 3 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Protector 3 | . . . . . . . 2 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Sentry 39 | . . 7 . . . 3 1 1 5 3 . . 1 3 . 1 . . 2 . . . 1 . . . . 1 4 . . 2 . 4 Demolisher 5 | . . . . . . . 2 . . 2 . . . . . . . . . 1 . . . . . . . . . . . . . . Specialist 6 | . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . 4 . . . . . Hunter 32 | . . . . . 1 2 . . . . . . . 10 . . . . 1 1 2 1 . . 2 . . . 7 . . 2 1 2 Programmer 43 | . . . . . . . . . 7 1 . . . 2 . 1 . . 2 . 6 3 2 . . . 1 . 4 . 3 5 2 4 Behemoth 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . 1 Compactor 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Armor Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . M Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Enhanced Grunt 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . Enhanced Q-Series 24 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24 Tracker 4 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . 2 . Combat Programmer 7 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 . . . 2 2 Samaritan 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Assembled 17 | . . . 11 . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Savage 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Fireman 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Infiltrator 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Best Kill Streak 12 | 4 3 11 3 . 1 3 4 2 5 10 1 1 3 4 4 4 1 4 12 3 7 8 2 . 5 . 2 5 11 4 3 8 7 8 Combat Bots Only 10 | . 3 10 3 . 1 3 4 1 5 6 1 1 3 4 4 4 1 4 10 3 4 8 2 . 5 . 2 4 10 4 3 8 4 8 Max Kills in Single Turn 4 | 1 1 2 1 . 1 1 1 1 1 2 1 1 2 3 2 2 1 3 3 1 3 1 1 1 1 . 1 2 2 2 1 4 2 4 Gunslinging 1 | . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . 1 Exploded 4 | . . 2 . . . . . . 1 2 . . . . 2 2 . 3 . 1 2 1 . . . . . . 2 . 1 4 . 4 Melee 1 | . . 1 1 . . 1 1 1 1 1 . . . . . 1 1 . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 A5 (-3/Lab) MAIN.C Shell (-1/Command) Combat | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Upp Upp Zhi Pro Res Arm Lab Res Gar Acc Com Hostile Shots Fired 2356 | . 89 105 39 . 8 62 44 10 152 72 1 . 47 181 52 49 45 36 63 53 135 104 15 . 26 1 14 15 195 30 46 84 53 530 Missed 590 | . 21 29 7 . 2 17 16 3 49 16 . . 15 40 17 18 9 12 11 17 24 28 6 . 2 . 4 4 56 8 11 27 5 116 Intercepted 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Deflected 10 | . . . . . . . . . . . . . . . . 6 4 . . . . . . . . . . . . . . . . . Hits 1766 | . 68 76 32 . 6 45 28 7 103 56 1 . 32 141 35 31 36 24 52 36 111 76 9 . 24 1 10 11 139 22 35 57 48 414 Melee 22 | . . . 1 . . . 6 . 4 5 1 . . . . . . . 1 . 1 1 . . . . . . . . 2 . . . Projectile 1744 | . 68 76 31 . 6 45 22 7 99 51 . . 32 141 35 31 36 24 51 36 110 75 9 . 24 1 10 11 139 22 33 57 48 414 AOE 47 | . . . 6 . . . 1 . . 8 . . . 1 . . . . . 2 . . . . . . . . . . . . . 29 Critical Strikes 66 | . 1 1 . . . 1 . . 8 1 . . . 2 1 . . 1 2 1 8 2 . . 2 . . . 6 1 2 2 4 20 Actively Blocked 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 6 Part Disruptions 16 | . . . 2 . . . . . . 1 . . . 1 . . . . . . . . 1 . . . . . 1 . . 2 1 7 Actively Blocked 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 6 Damage Taken 29002 | 25 1121 997 616 . 97 497 369 53 1269 1078 51 94 384 1843 378 278 1149 420 1111 695 1381 1397 88 . 160 17 84 85 1678 271 548 659 933 9176 Core 2540 | . 213 84 65 . 17 36 . . 137 36 . . 16 119 8 36 273 43 19 . 68 116 . . 7 . . 5 68 . 12 43 23 1096 Absorbed by Shields 7643 | . . . . . . 110 291 54 237 . . . 25 445 240 288 249 . . 48 367 284 94 . 173 18 86 90 1249 279 291 510 105 2110 Reduced by Siege Mode 1121 | . . . . . . . . . . . . . . 97 . . . . 72 . 27 73 . . 11 . 7 9 161 51 5 8 86 514 Redirected to Shielding 179 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 31 8 21 5 111 Ignored by Resistances 2621 | . . . . . . . . . . . . . . . . . 70 . 105 . 921 30 10 . 136 15 46 38 99 . 73 115 . 963 Regen/Repaired (Parts) 3109 | . 104 . . . . . . . . 73 12 . . 129 . . . . 112 . 88 255 . . . . . . . . 187 339 337 1473 Core Remaining (%) 76 | 100 14 . . . 90 . . . 75 . . . 93 . . . . 52 . . . 82 . . . . 99 . . 100 . 96 . 36 Volleys Fired 1254 | 9 61 61 28 . 5 5 44 4 28 18 57 1 21 73 25 26 6 14 42 46 78 73 22 34 24 1 18 27 90 19 26 78 28 162 Largest 5 | 2 2 2 2 . 2 3 1 1 2 1 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 1 3 4 3 4 2 3 3 5 Hottest 432 | 60 100 160 103 . 100 125 80 80 110 80 243 243 243 243 190 124 265 265 265 292 292 274 249 293 293 90 293 387 275 257 188 256 188 432 Shots Fired 2721 | 18 121 118 54 . 10 15 45 4 31 18 59 3 49 212 68 31 18 34 100 98 162 163 45 78 71 1 47 70 166 60 31 129 67 525 Gun 1217 | 18 120 114 54 . 10 15 . . 5 . 3 3 49 212 65 7 . . . 1 58 59 10 . . . . 6 . 27 . 42 . 339 Cannon 1402 | . . . . . . . 45 4 18 11 51 . . . . 19 18 30 99 90 90 91 35 78 71 1 47 64 154 33 31 83 65 174 Launcher 46 | . . 4 . . . . . . . 4 . . . . 3 5 . 4 . . 3 2 . . . . . . 9 . . 4 . 8 Special 56 | . 1 . . . . . . . 8 3 5 . . . . . . . 1 7 11 11 . . . . . . 3 . . . 2 4 Kinetic 977 | 9 76 35 46 . 5 10 . . 6 . . . . 12 41 4 . . . . 15 27 . . . . . 1 58 41 26 80 59 426 Thermal 1454 | . 1 79 8 . 5 5 45 4 12 11 54 3 49 200 24 22 18 30 99 91 133 119 45 78 71 1 47 69 66 17 . 1 . 47 Explosive 27 | . . 4 . . . . . . . 4 . . . . . . . . . . 3 2 . . . . . . 9 . . 4 . 1 Electromagnetic 208 | 9 44 . . . . . . . 5 . . . . . 3 5 . 4 . . . 4 . . . . . . 30 2 5 44 6 47 Robot Hit Streak 73 | 6 8 16 10 . 5 10 15 3 6 8 21 4 15 23 16 9 . 7 26 10 20 29 7 10 23 . 23 17 26 6 7 53 16 73 Robot Miss Streak 6 | 3 3 3 5 . 1 1 3 1 5 2 2 . 3 5 3 2 . 6 3 4 3 2 2 1 2 . 2 2 3 3 1 3 3 2 Penetration Max 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 . . . 1 Secondary Targets 15 | . . . 1 . . . . . . . . . 2 6 1 . . . . . . . . . . . . . . . . . . 5 Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . 1 1 1 . . . . . . . . . . . . . . . . . . 1 Shots Hit Robots 1951 | 12 83 97 33 . 8 30 43 15 57 21 49 3 33 157 41 21 31 15 60 52 112 127 21 11 41 . 24 41 111 31 19 93 41 418 Core Hits 894 | 4 38 62 27 . 2 8 16 4 13 35 7 2 12 64 26 11 15 11 30 22 42 37 9 2 20 . 11 16 66 13 9 50 18 192 Critical Kills 18 | . 1 1 1 . . . 3 . . 2 1 . . . . 1 . . . . . 1 1 . 1 . . 2 2 . . . . 1 Critical Parts Destroyed 30 | . . 2 . . . 3 2 . 3 4 . . . . . . . . . . . 2 . . . . . . . . . . . 14 Critical Strikes 109 | . 1 3 1 . . 5 7 2 11 6 1 . 4 11 1 2 5 . . . . 3 1 . 1 . . 2 7 1 4 2 2 26 Burn 16 | . . . . . . . . . . . . . 4 11 1 . . . . . . . . . . . . . . . . . . . Meltdown 12 | . . . . . . . 2 . . 1 1 . . . . 1 . . . . . . 1 . 1 . . 2 2 . . . . 1 Destroy 25 | . 1 . 1 . . . . . . . . . . . . . . . . . . 3 . . . . . . . 1 . 1 . 18 Blast 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . 4 1 2 7 Corrupt 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Smash 17 | . . 3 . . . 3 3 . 3 5 . . . . . . . . . . . . . . . . . . . . . . . . Sever 19 | . . . . . . 2 2 2 7 . . . . . . 1 5 . . . . . . . . . . . . . . . . . Melee Attacks 278 | . . 10 6 . . 26 29 13 72 22 . 1 16 1 1 6 57 . . . . 14 1 2 . . . 1 . . . . . . Impact 119 | . . 10 6 . . 15 15 8 29 19 . 1 16 . . . . . . . . . . . . . . . . . . . . . Slashing 130 | . . . . . . 11 14 5 41 . . . . . 1 6 34 . . . . 14 1 2 . . . 1 . . . . . . Piercing 29 | . . . . . . . . . 2 3 . . . 1 . . 23 . . . . . . . . . . . . . . . . . Sneak Attacks 19 | . . 1 . . . 2 2 4 5 . . . 2 . . . 1 . . . . 1 . . . . . 1 . . . . . . Combat Hostiles 3 | . . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 22 | . . . . . . 2 3 1 4 3 . . . . . 1 8 . . . . . . . . . . . . . . . . . Martial Strikes 7 | . . . . . . . . . . . . . . . . 3 4 . . . . . . . . . . . . . . . . . Damage Inflicted 80751 | 184 1204 2504 591 . 145 1291 1386 847 2476 1556 1275 67 889 3835 1047 773 1215 930 3279 1896 4781 4598 669 412 1577 . 904 1986 8349 1206 1998 5675 1799 19407 Guns 24438 | 154 990 1635 513 . 145 178 . . 83 . . 67 705 3698 861 108 . . . . 1411 1063 89 . . . . 154 . 402 . 721 . 11461 Cannons 37418 | . . . . . . . 736 77 260 209 1275 . . . . 316 . 527 2740 1766 2581 2208 536 412 1577 . 904 1646 6068 804 1715 3347 1799 5915 Explosions 10111 | 30 192 298 . . . . . . . 962 . . . . 186 209 . 403 478 130 728 369 . . . . . . 2281 . 283 1581 . 1981 Melee 8255 | . . 529 75 . . 1111 650 770 2133 385 . . 184 . . 140 1215 . . . . 958 . . . . . 105 . . . . . . Ramming 529 | . 22 42 3 . . 2 . . . . . . . 137 . . . . 61 . 61 . 44 . . . . 81 . . . 26 . 50 Kinetic 28902 | 89 568 339 401 . 39 74 . . 156 . . . . 213 629 51 . . . . 409 377 . . . . . 104 3655 937 1563 3091 1640 14567 Thermal 31826 | 30 192 1296 112 . 106 104 736 77 104 209 1275 67 705 3485 232 373 . 574 3004 1896 3583 2809 625 412 1577 . 904 1696 1855 269 283 144 . 3092 Explosive 6475 | . . 298 . . . . . . . 650 . . . . . . . . 214 . 728 369 . . . . . . 2281 . . 1498 . 437 Electromagnetic 4764 | 65 422 . . . . . . . 83 312 . . . . 186 209 . 356 . . . 85 . . . . . . 558 . 152 916 159 1261 Impact 3151 | . . 529 75 . . 740 272 488 578 285 . . 184 . . . . . . . . . . . . . . . . . . . . . Slashing 4835 | . . . . . . 371 378 282 1525 . . . . . . 140 1076 . . . . 958 . . . . . 105 . . . . . . Piercing 269 | . . . . . . . . . 30 100 . . . . . . 139 . . . . . . . . . . . . . . . . . Highest Corruption 34 | . 3 1 1 1 1 . 1 1 20 4 . . . 1 . . . . 1 14 3 2 1 1 . . 14 . 11 24 4 25 8 34 Average Corruption 6 | . 2 1 1 1 1 . 1 1 12 4 . . . 1 . . . . 1 13 2 1 1 1 . . 14 . 8 13 3 21 5 14 Corruption Purged 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 287 | . 29 8 5 4 2 . 3 3 38 1 . . . . . . . . 1 26 13 2 1 8 . . 8 . 5 21 1 39 5 64 Message Errors 66 | . 7 4 2 1 1 . 2 . 8 . . . . . . . . . . 4 2 . . 1 . . 2 . 3 8 . 10 . 11 Matter Fused 56 | . 6 1 . 1 . . . . 7 . . . . . . . . . . 5 5 . . 4 . . 5 . . 2 1 9 . 10 Heat Flow Errors 27 | . 2 . 1 . . . . 1 5 . . . . . . . . . . 2 2 . 1 1 . . . . . 2 . 4 . 6 Energy Discharges 38 | . 5 . 1 1 . . . 1 9 1 . . . . . . . . . 2 1 2 . . . . . . 1 2 . 3 3 6 Parts Rejected 4 | . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 2 Parts Fused 7 | . . 1 . . . . . . 1 . . . . . . . . . . 2 . . . . . . . . . . . 2 . 1 Data Loss (minor) 32 | . 5 2 1 1 . . 1 1 4 . . . . . . . . . . . 1 . . . . . . . 1 5 . 6 . 4 Data Loss (major) 15 | . 1 . . . 1 . . . 1 . . . . . . . . . 1 4 1 . . . . . 1 . . 1 . 1 1 2 Misfires 10 | . 2 . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . 1 . . 1 4 Alerts 4 | . . . . . . . . . 1 . . . . . . . . . . . 1 . . 1 . . . . . . . 1 . . Weapon Failures 28 | . . . . . . . . . 1 . . . . . . . . . . 6 . . . . . . . . . . . 3 . 18 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3608 | . 89 116 . . . 178 168 207 454 260 . . 42 . . 4 . 49 152 26 149 21 . 22 37 . 43 101 423 46 230 388 66 337 Projectiles 1637 | . . . . . . . . . . 15 . . . . . . . 47 152 26 113 8 . 22 37 . 43 58 328 46 199 317 66 160 Explosions 515 | . 89 . . . . . . . . 22 . . . . . 4 . 2 . . 21 13 . . . . . . 95 . 31 71 . 167 Melee 1456 | . . 116 . . . 178 168 207 454 223 . . 42 . . . . . . . 15 . . . . . . 43 . . . . . 10 Knockbacks 89 | . . 5 . . . 3 1 1 1 . . . . 2 . . . . 1 . 1 5 . . . . . 1 21 3 5 7 14 18 Impact 15 | . . 4 . . . 2 1 1 1 . . . . 2 . . . . 1 . 1 . . . . . . 1 . . . . . 1 Kinetic 69 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . 21 3 5 7 14 15 Secondary 5 | . . 1 . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 Self-Inflicted Damage 637 | 25 226 . . . . . . . . 116 . . . . . 25 . 51 88 . . . . . . . . . 34 . 72 . . . Shots 16 | 1 4 . . . . . . . . 3 . . . . . 1 . 3 2 . . . . . . . . . 1 . 1 . . . Rammed 31 | . 6 6 1 . . . . . . . . . . 9 . . . . 1 . 3 . 1 . . . . 2 . . . 1 . 1 Targets Rammed 39 | . 6 7 1 . . 1 . . . . . . . 9 . . . . 7 . 3 . 1 . . . . 2 . . . 1 . 1 Kicked 6 | . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . Crushed 2 | . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 365 | 12 199 296 226 . 44 40 68 170 261 270 15 105 66 153 . 34 135 117 365 115 293 180 287 151 295 . 175 274 180 249 200 336 216 313 Average Temperature 69 | 12 33 93 81 . 20 29 45 101 103 154 10 55 22 43 . 18 53 40 139 36 84 61 61 51 86 . 74 102 46 86 54 83 39 61 Received Heat Transfer 4112 | . 450 405 140 . . 151 80 16 574 148 9 21 70 166 88 28 . . 297 141 193 160 12 . 50 . 24 43 183 5 43 42 . 573 Effects 7 | . . . . . . . . . . 1 . . . . . . . . 3 . 1 . . . . . . 2 . . . . . . Energy Bleed 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . Interference 4 | . . . . . . . . . . . . . . . . . . . 2 . 1 . . . . . . 1 . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Siege Activations 63 | . . . . . . . . . . . . . 2 8 . . . . 2 3 5 3 . . 2 . 1 3 7 3 2 6 3 13 Total Turns 1335 | . . . . . . . . . . . . . 14 108 . . . . 68 56 104 70 . . 45 . 49 60 155 150 15 109 39 293 Longest Duration 160 | . . . . . . . . . . . . . 11 28 . . . . 62 31 39 33 . . 24 . 49 24 63 68 13 46 24 160 Martial Activations 3 | . . . . . . . . . . . . . . . . 1 2 . . . . . . . . . . . . . . . . . Total Turns 86 | . . . . . . . . . . . . . . . . 35 51 . . . . . . . . . . . . . . . . . Longest Duration 39 | . . . . . . . . . . . . . . . . 35 39 . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 28 | . . 1 . . . 5 1 2 5 2 . . 1 . . . . . . . . . . . . . . 1 2 . 1 4 . 3 Combat Hostiles 23 | . . 1 . . . 4 1 1 5 2 . . 1 . . . . . . . . . . . . . . . 2 . 1 4 . 1 Parts Fried 57 | . 1 5 . . . 4 2 3 2 6 . . 4 . 2 1 . 2 . . . 4 . . . . . 2 4 . 1 6 3 5 Impact Corruptions 36 | . . 3 . . . 7 2 6 6 5 . . 2 . . . . . . . 1 . . . . . . 3 . . . . . 1 Robots Melted 15 | . . . . . . . 2 . . 1 1 . . . . 1 . . . . . 1 1 1 2 . . 2 2 . . . . 1 Combat Hostiles 13 | . . . . . . . 2 . . 1 1 . . . . 1 . . . . . 1 1 . 1 . . 2 2 . . . . 1 Parts Melted 80 | . . 4 . . . 1 4 . . . . . 6 19 . 2 . 2 1 . 8 7 5 2 7 . . 7 5 . . . . . Heat Transferred 38727 | 50 150 2861 250 . 185 185 1261 150 200 400 2500 111 1406 6364 444 574 . 372 1990 1172 3367 3183 1072 511 1944 . 1135 1977 1710 278 150 87 . 2688 Parts Sabotaged 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 10 | 1 1 . . . . . . . . . . . . . . . . 1 2 2 . . . . . . . . . . 1 1 . 1 Alert | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Upp Upp Zhi Pro Res Arm Lab Res Gar Acc Com Maximum Alert Level 3 | . 1 2 1 . . . 2 1 3 2 . 1 3 1 . . . . 1 2 1 3 2 . . . . . 3 . . 3 2 2 Low Security (%) 44 | 100 50 39 91 . 100 100 27 . . . 100 77 9 84 . . . . 17 4 82 22 . . . . . 100 23 . 100 9 . 40 Level 1 23 | . 49 12 8 . . . 30 100 20 . . 22 25 15 . . . . 82 43 17 11 . . . . . . 41 . . 11 31 21 Level 2 25 | . . 48 . . . . 42 . 30 100 . . 62 . . . . . . 51 . 30 100 . . . . . 6 . . 28 68 37 Level 3 7 | . . . . . . . . . 48 . . . 2 . . . . . . . . 35 . . . . . . 29 . . 50 . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1016 | 10 336 596 222 . 30 94 624 338 1016 553 179 211 703 356 . . . . 346 581 338 993 609 . . . . 68 877 . 69 847 515 530 Initial 533 | . . 98 222 . . . 35 304 200 533 179 . 121 354 . . . . 300 196 304 149 520 . . . . 3 8 . . 45 508 296 Average 288 | . 153 292 70 . 5 29 365 311 661 490 40 153 474 131 . . . . 258 394 79 531 521 . . . . 15 412 . 25 604 432 340 Influence Increases 13137 | 20 643 1016 5 . 30 255 589 144 856 386 . 224 745 643 160 145 . 229 692 465 750 904 368 . 190 . 139 206 1315 45 208 802 301 662 Destroy 0b10 Robot/C 6720 | . 300 580 . . 20 160 220 60 460 180 . 45 375 465 120 120 . 165 180 225 390 465 120 . 165 . 75 105 645 45 135 465 120 315 Destroy 0b10 Robot/NC 396 | 20 30 50 5 . . 25 10 20 . 28 . 8 4 16 . . . 4 28 8 36 16 4 . 8 . . 24 4 . . . 24 24 Destroy Leader 1212 | . 74 158 . . 10 64 20 22 18 50 . 10 24 76 16 16 . 24 52 24 80 48 16 . 8 . 16 20 170 . 16 40 58 82 Allied During Kill 674 | . . . . . . . . . 14 . . 63 203 36 . 9 . . . 29 59 62 . . 9 . . . 164 . . . 6 20 Trap Triggered on 0b10 20 | . . . . . . . 20 . . . . . . . . . . . . . . . . . . . . . . . . . . . Successful Hack 196 | . . 26 . . . 5 . 12 7 . . . . 12 . . . . . 17 15 . 18 . . . . 25 . . . . 6 53 Select Force Hacks 60 | . 30 30 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 738 | . 105 . . . . . 75 15 15 96 . 60 . 12 . . . . 12 36 24 60 12 . . . . . 144 . 12 12 12 36 Anti-Garrison Action 365 | . . . . . . . 50 . 88 . . . 38 . . . . . . 38 . 113 . . . . . . . . . 38 . . Destroy Structure 1332 | . 44 7 . . . 1 14 . 44 20 . 38 77 2 . . . . 96 52 134 128 28 . . . . 32 164 . 45 211 75 120 Advance Influence 300 | . . . . . . . . . . . . . . . . . . . 300 . . . . . . . . . . . . . . . Partial Spotted 24 | . . . . . . . . . . 12 . . . 12 . . . . . . . . . . . . . . . . . . . . Lose Combat Pursuer 780 | . 60 15 . . . . 180 15 210 . . . 24 12 24 . . 36 24 36 12 12 . . . . 48 . 24 . . 36 . 12 Miscellaneous 320 | . . 150 . . . . . . . . . . . . . . . . . . . . 170 . . . . . . . . . . . Influence Decreases 12659 | 20 408 680 576 . 30 201 19 460 148 889 513 50 243 1105 374 145 . 229 412 164 1117 125 869 492 131 59 133 195 483 894 147 16 685 647 Entered New Map 4729 | . . 137 349 . . . 19 320 108 483 334 . 53 322 80 . . . . 84 277 65 473 183 . 59 . 3 9 849 . 16 339 167 Time Decay 6460 | 20 338 513 207 . 30 181 . 140 . 356 159 50 . 553 294 135 . 229 362 . 440 . 356 309 131 . 133 192 404 45 147 . 326 410 Lost Part 380 | . 70 30 20 . . 20 . . 20 50 . . . 50 . 10 . . 50 . 20 20 . . . . . . 10 . . . . 10 Lost Ally 640 | . . . . . . . . . 20 . 20 . 190 30 . . . . . 80 80 40 40 . . . . . 60 . . . 20 60 Purge Threat 450 | . . . . . . . . . . . . . . 150 . . . . . . 300 . . . . . . . . . . . . . Squads Dispatched 67 | . 4 7 . . . 1 . . . 2 . . . 10 . . . . 5 . 11 . 4 . . . . 3 11 . 2 . 4 3 Investigation 14 | . 2 3 . . . . . . . 1 . . . 1 . . . . 1 . 2 . 1 . . . . . 1 . . . 1 1 Extermination 18 | . . . . . . . . . . 1 . . . 3 . . . . 1 . 4 . 1 . . . . 2 2 . 1 . 2 1 Reinforcement 23 | . 2 3 . . . 1 . . . . . . . 6 . . . . 3 . 2 . . . . . . 1 3 . 1 . . 1 Assault 7 | . . 1 . . . . . . . . . . . . . . . . . . . . 2 . . . . . 4 . . . . . Garrison 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Intercept 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . 1 . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . . . . . . . . . . . 2 . 1 . . . . . . . . . 1 . . . Haulers Reinforced 4 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Upp Upp Zhi Pro Res Arm Lab Res Gar Acc Com Distress Signals 33 | . 1 3 . . . . . 1 . 2 . . 1 4 . . . . . 1 3 . 2 . . . . 2 4 . . . . 9 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 635 | . 30 52 20 . 1 13 22 8 33 24 6 3 20 37 10 11 4 16 13 25 44 25 6 . 10 1 7 8 42 4 9 35 7 89 Peak Tracking Total 15 | . 5 15 3 . 1 5 8 4 6 6 2 3 4 5 4 7 3 5 5 6 5 5 2 . 5 1 3 4 12 4 3 11 4 12 Tactical Retreats 37 | . 3 1 4 . . . 5 1 6 1 . . 1 1 1 . . 1 1 1 1 1 . . . . 2 . 2 . . 3 . 1 Traps | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Upp Upp Zhi Pro Res Arm Lab Res Gar Acc Com Traps Triggered 31 | . 4 4 . . . . 3 . 1 3 . 1 6 3 . . . . . 2 1 1 1 . . . . . . . 1 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Upp Upp Zhi Pro Res Arm Lab Res Gar Acc Com Machines Disabled 79 | . 7 . . . . . 6 1 3 8 . 5 1 1 . 1 . . 1 5 2 8 1 1 . 1 . . 12 7 1 3 1 3 Max in Single Turn 6 | . 4 . . . . . 1 1 1 6 . . . . . 1 . . 1 1 1 1 1 1 . 1 . . 1 1 1 1 1 1 Garrison Access 3 | . . . . . . . . . . . . . . 1 . . . . . . 1 . 1 . . . . . . . . . . . Garrison Relay 9 | . . . . . . . 1 . 3 . . . 1 . . . . . . 2 . 1 . . . . . . . . . 1 . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Upp Upp Zhi Pro Res Arm Lab Res Gar Acc Com Machines Accessed 102 | . 5 9 . 3 . 4 1 4 2 7 . 1 2 5 1 . 3 . 2 3 12 . 5 2 1 4 1 3 3 3 4 1 6 5 Terminals 51 | . 3 6 . . . 2 1 2 2 1 . . 2 3 . . . . . 3 7 . 2 . 1 . 1 2 1 . 2 1 5 4 Fabricators 5 | . . . . . . . . . . 2 . . . . . . . . . . 1 . . . . . . 1 1 . . . . . Repair Stations 8 | . 1 . . . . . . . . 1 . . . 1 . . . . 1 . 1 . 1 . . . . . . . . . 1 1 Recycling Units 5 | . 1 1 . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . 1 . . . . . Scanalyzers 8 | . . 2 . . . 1 . 1 . 2 . . . . . . . . . . . . 1 . . . . . . . 1 . . . Garrison Access 9 | . . . . . . 1 . 1 . . . 1 . 1 . . . . 1 . 2 . 1 . . . . . . . 1 . . . Total Hacks 233 | . 13 18 . 3 . 10 3 9 2 12 . 1 4 10 1 . 24 . 4 6 27 . 9 2 1 13 1 5 6 24 6 1 9 9 Successful 139 | . 7 7 . 3 . 5 . 3 1 3 . 1 1 4 1 . 24 . 3 2 8 . 4 2 1 13 1 3 3 24 4 . 4 7 Failed 94 | . 6 11 . . . 5 3 6 1 9 . . 3 6 . . . . 1 4 19 . 5 . . . . 2 3 . 2 1 5 2 Catastrophic 27 | . 1 5 . . . 1 . 3 1 2 . . 1 . . . . . . . 6 . 3 . . . . . 1 . . 1 1 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 48 | . 8 5 . 1 . . . 5 . 1 . . . 6 . . . . 2 . 6 . 6 . . . . 1 2 . 1 . 1 3 Terminals 99 | . 7 12 . . . 4 3 5 2 1 . . 4 7 . . . . . 6 20 . 4 . 1 . 1 4 1 . 2 1 7 7 Fabricators 9 | . . . . . . . . . . 5 . . . . . . . . . . 1 . . . . . . 1 2 . . . . . Repair Stations 17 | . 4 . . . . . . . . 1 . . . 2 . . . . 2 . 2 . 2 . . . . . . . . . 2 2 Recycling Units 10 | . 2 1 . . . . . . . 2 . . . . . . . . . . 2 . . . . . . . 3 . . . . . Scanalyzers 17 | . . 5 . . . 3 . 3 . 3 . . . . . . . . . . . . 1 . . . . . . . 2 . . . Garrison Access 14 | . . . . . . 3 . 1 . . . 1 . 1 . . . . 2 . 2 . 2 . . . . . . . 2 . . . Terminal Hacks 96 | . 2 3 . 3 . 1 . . 1 . . . 1 1 1 . 24 . . 2 3 . 1 2 1 13 1 3 . 24 . . 3 6 Record 41 | . . . . 2 . . . . . . . . . . . . 6 . . . . . . 1 1 5 1 . . 23 . . . 2 Part Schematic 15 | . . . . . . . . . . . . . . . . . 10 . . . . . . . . 4 . 1 . . . . . . Robot Schematic 7 | . 1 . . . . . . . . . . . . . . . 5 . . . 1 . . . . . . . . . . . . . Prototype ID Bank 9 | . . 2 . . . . . . . . . . . . . . 3 . . . . . . . . 4 . . . . . . . . Open Door 8 | . . . . . . . . . 1 . . . . . 1 . . . . 1 . . . 1 . . . . . . . . 3 1 Branch Access Points 4 | . . 1 . . . 1 . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Unreport Threat 3 | . . . . . . . . . . . . . . 1 . . . . . . 2 . . . . . . . . . . . . . Locate Traps 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 Security Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Garrison Registry 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Release Object 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Fabricator Hacks 4 | . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . 2 . . . . . Load Schematic 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . Build 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . Repair Station Hacks 5 | . 4 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Scan Component 3 | . 2 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Repair 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Retrieve Components 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Scanalyzer 11 | . . 3 . . . 3 . 2 . 1 . . . . . . . . . . . . . . . . . . . . 2 . . . Insert Component 3 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . Analyze 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Study 7 | . . 3 . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Access Hacks 12 | . . . . . . 1 . 1 . . . 1 . 1 . . . . 2 . 2 . 2 . . . . . . . 2 . . . Unlock Access 6 | . . . . . . 1 . 1 . . . 1 . . . . . . 1 . 1 . . . . . . . . . 1 . . . Seal Access 3 | . . . . . . . . . . . . . . 1 . . . . . . 1 . 1 . . . . . . . . . . . Coupler Status 3 | . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . 1 . . . Unauthorized Hacks 10 | . 1 1 . . . . . . . 1 . . . 2 . . . . 1 . 1 . 1 . . . . . . . . . 1 1 Terminals 2 | . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . Assimilate 2 | . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 5 | . . . . . . . . . . 1 . . . 1 . . . . 1 . . . . . . . . . . . . . 1 1 Patch 5 | . . . . . . . . . . 1 . . . 1 . . . . 1 . . . . . . . . . . . . . 1 1 Recycling Units 3 | . 1 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Mask 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Tunnel 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Used 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hacking Detections 69 | . 3 8 . . . 4 1 3 1 6 . . 2 4 . . . . 2 2 9 . 5 . . . . 3 2 . 4 . 5 5 Full Trace Events 6 | . 1 2 . . . . . . . . . . . . . . . . . . 2 . 1 . . . . . . . . . . . Feedback Events 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . 1 . . . . . . . . . . . . . . . 5 . . . 1 . . . . . . . . . . . . . Robots Built 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 134 | . . . . . . . . . . . . . . . . . . . . . 134 . . . . . . . . . . . . . Total Robot Build Rating 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . . . . . . 1 . . . . . . . . 10 . . . . . . . . 4 . 1 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Time 117 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 117 . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 7 | . . 3 . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . Parts Repaired 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 52 | . 52 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Parts Scanalyzed 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Upp Upp Zhi Pro Res Arm Lab Res Gar Acc Com Used RIF Installer 8 | . . . . . . . 2 . 2 . . . 1 . . . . . . 1 . 1 . . . . . . . . . 1 . . Code Merge 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Threat Obfuscator 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Watcher Feeds 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Structural Interface 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Program Shield 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Autooverride 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Autoassimilate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Crosswire 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 37 | . . . . . . . . . 4 2 5 . . . . . . . 1 7 7 4 . . . . . . 1 . . . 1 5 Non-combat 9 | . . . . . . . . . . 2 . . . . . . . . 1 . 4 1 . . . . . . . . . . . 1 Combat 28 | . . . . . . . . . 4 . 5 . . . . . . . . 7 3 3 . . . . . . 1 . . . 1 4 Autooverrided 5 | . . . . . . . . . . . . . . . . . . . . 2 1 1 . . . . . . . . . . . 1 Autoassimilated 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Robot Hacks Applied 34 | . . . . . . . . . 5 2 5 . . . . . . . 1 5 6 4 . . . . . . 1 . . . 1 4 parse_system 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 no_distress 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . find_chute 2 | . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . map_walls 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . drop_inventory 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . ignore_parts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 ignore_targets 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . amplify_resonance 4 | . . . . . . . . . 2 . . . . . . . . . . 2 . . . . . . . . . . . . . . overwrite_iff 5 | . . . . . . . . . 2 . . . . . . . . . . 1 . . . . . . . . . . . . . 2 formatsys_low 4 | . . . . . . . . . . 1 . . . . . . . . . . 2 1 . . . . . . . . . . . . formatsys_high 9 | . . . . . . . . . 1 . . . . . . . . . . 2 2 2 . . . . . . 1 . . . 1 . Relay Couplers Released 41 | . . . . . . . 3 . 14 . . . 5 . . . . . . 10 . 4 1 . . . . . . . . 4 . . Machine Destruction 41 | . . . . . . . 3 . 14 . . . 5 . . . . . . 10 . 4 1 . . . . . . . . 4 . . Attached 13 | . . . . . . . . . 2 1 . . . . . . . . . 2 1 3 . . . . . . 1 . . 2 . 1 Crosswired 13 | . . . . . . . . . 6 . . . 1 . . . . . . 3 . 1 . . . . . . . . . 2 . . Merged Code Value 38 | . . . . . . . . . . . . . . . . . . . . 24 . . . . . . . . . . . 14 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 4 . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Upp Upp Zhi Pro Res Arm Lab Res Gar Acc Com Total Allies 70 | . . . 1 . . . . . 4 1 19 . . 4 . 4 . . . 9 6 6 1 . 1 . . . 5 . . . 1 8 Largest Group 19 | . . . 1 . . . . . 3 1 19 19 13 3 . 4 2 . . 4 4 3 2 . 1 . . . 4 . . . 1 4 Highest-Rated Group 761 | . . . 31 . . . . . 50 20 467 467 356 129 . 80 40 . . 190 259 229 72 . 79 . . . 224 . . . 183 761 Highest-Rated Ally 215 | . . . 31 . . . . . 25 20 35 35 35 43 . 20 20 . . 95 95 148 49 . 79 . . . 142 . . . 183 215 Total Orders 27 | . . . . . . . . . . 2 8 . . . . . . . . . 6 1 1 . . . . . . . . . . 9 STAY 13 | . . . . . . . . . . . 4 . . . . . . . . . 3 . 1 . . . . . . . . . . 5 FOLLOW 10 | . . . . . . . . . . 1 4 . . . . . . . . . 1 . . . . . . . . . . . . 4 AID 4 | . . . . . . . . . . 1 . . . . . . . . . . 2 1 . . . . . . . . . . . . Ally Attacks 474 | . . . 7 . . . . . 9 . 57 23 95 31 . 5 2 . . 37 28 52 10 . 4 . . . 57 . . . 9 48 Total Damage 18852 | . . . 63 . . . . . 176 . 972 798 3102 949 . 485 . . . 992 1494 2118 381 . 252 . . . 1856 . . . 363 4851 Kills 98 | . . . 2 . . . . . 3 . 3 8 22 6 . 2 . . . 8 8 12 3 . 2 . . . 10 . . . 2 7 Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 Allies Melted 5 | . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . 3 X0-1V1 Amusement Gains 537 | . 14 15 20 . . 15 . . . 65 . . . 16 . 22 60 . . . 70 . . . . 25 . 10 88 28 40 . . 49 Good Acts 167 | . . 9 1 . 1 3 7 1 2 3 4 . 5 14 12 4 . 1 . 7 16 5 4 2 4 . 7 8 15 . 1 10 4 17 Bad Acts 68 | . . 4 1 . . 3 1 . 11 5 5 . 3 6 1 2 . . 5 3 1 . 3 1 . . 1 . . . . 5 . 7 Intel | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Upp Upp Zhi Pro Res Arm Lab Res Gar Acc Com Active Infowar (turns) 12109 | 27 1326 1040 . . . . 2 . . 635 . 128 4 1299 1108 802 224 . . . . . 587 874 731 240 1048 554 645 4 315 . 515 1 Sensors 2251 | . . . . . . . . . . . . . . . . . . . . . . . 120 873 427 . 831 . . . . . . . Terrain 9567 | . . . . . . . . . . 635 . 128 4 1299 1108 802 224 . . . . . 467 847 731 240 1048 554 645 4 315 . 515 1 Traps 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Seismic 2393 | 27 1326 1040 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis Total 154 | . . . . . . . . . . . . . . . . . 154 . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . 1 . . . . . . . . . . . . 1 . . . . . . . 1 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Upp Upp Zhi Pro Res Arm Lab Res Gar Acc Com Turns Passed 30920 | 132 2432 1623 726 455 150 617 1127 287 1069 813 734 135 1045 1647 1108 802 561 563 824 862 2284 1292 802 874 731 244 1048 715 1008 565 419 799 729 1698 Spaces Moved 13569 | 58 691 725 362 278 86 289 533 118 442 398 343 76 471 702 614 373 195 272 306 363 1041 437 414 445 344 141 500 310 401 199 219 327 411 685 Core 15 | 15 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 12510 | 43 691 725 362 278 86 289 533 118 442 398 343 76 471 702 602 . . . 114 363 1041 437 414 445 344 141 500 310 401 199 219 327 411 685 Legs 1044 | . . . . . . . . . . . . . . . 12 373 195 272 192 . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 180 180 186 160 160 160 163 163 163 163 163 163 160 145 145 145 145 145 145 Average Speed 169 | 159 233 160 163 160 160 160 160 160 162 161 160 160 180 161 160 180 184 186 196 176 178 204 168 168 163 163 182 160 150 145 145 145 145 147 Slowest Speed 360 | 200 240 240 200 160 160 160 160 160 280 200 160 160 240 240 240 180 360 186 240 240 243 243 243 243 163 163 260 160 160 145 145 145 145 232 Overloaded Moves 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Exploration Rate (%) 46 | 5 95 68 83 69 24 30 59 18 50 12 97 4 74 23 67 50 82 49 9 57 28 58 19 69 51 60 68 11 34 98 12 46 14 24 Regions Visited 34 Branch Regions 14 Pre-discovered Areas 34 | . 1 1 . 1 . . . . . . . . . . . 1 26 . . . . . . . 1 3 . . . . . . . . Known Exits Taken 19 | . . 1 . . 1 1 . 1 . . . 1 . 1 1 . . 1 1 . 1 . 1 1 1 1 1 1 . 1 1 . 1 . Unknown Exits Taken 7 | 1 1 . 1 1 . . . . . . . . . . . 1 1 . . . . . . . . . . . 1 . . . . . Scrap Searched 15 | . . . 2 . . . . . . . . . . . 4 2 . . . . . . . 3 . . 4 . . . . . . . Spaces Dug 147 | . . . . . . . 4 . 7 5 . 1 8 1 1 6 . . 13 . 7 3 8 28 16 . 10 10 2 . 5 3 2 7 Terrain Destroyed 690 | . 58 8 . . . . 4 . 7 16 1 1 8 1 1 8 1 20 57 14 58 8 14 65 27 . 22 15 73 . 21 103 20 59 Melee 29 | . . . . . . . 4 . 7 5 . 1 8 1 1 . . . . . . 1 . 1 . . . . . . . . . . Projectile 357 | . . . . . . . . . . . 1 . . . . 8 1 17 30 4 32 3 14 64 27 . 22 15 25 . 9 22 20 43 AOE 303 | . 58 8 . . . . . . . 11 . . . . . . . 3 27 10 26 4 . . . . . . 48 . 12 81 . 15 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Upp Upp Zhi Pro Res Arm Lab Res Gar Acc Com Total 18901 | 76 1388 1037 432 290 90 392 715 188 632 518 478 84 597 1046 691 465 302 299 435 495 1341 683 480 495 460 155 593 473 643 434 299 563 504 1128 Wait 2474 | 1 591 106 24 . . 26 82 45 38 47 34 4 62 227 8 41 8 10 48 54 141 96 5 . 81 5 59 107 56 176 32 88 35 137 Move 13543 | 57 691 724 361 277 85 289 532 118 441 398 342 75 470 701 613 372 194 271 306 362 1041 436 413 444 343 140 499 310 400 198 219 326 410 685 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 275 | 2 22 30 3 4 . 12 7 3 16 8 11 . 8 13 15 3 11 . 7 6 19 7 10 2 1 3 3 4 11 5 3 10 4 12 Fast Attach 147 | 7 . 13 1 . . 6 3 . 5 6 6 . . 3 1 1 10 . 6 5 6 14 6 2 1 2 2 5 4 9 2 4 . 17 Attach 123 | . 10 6 2 . . 4 1 1 5 6 1 . 1 8 5 1 4 . 4 1 6 3 4 1 . . . 1 6 4 3 3 5 27 Detach 47 | . . 3 . . . 1 1 . . 2 1 . . . . . 3 . 1 . 5 2 . . . . . . 3 6 1 4 1 13 Swap 383 | . 5 41 3 3 . 6 8 2 21 12 7 3 5 6 7 15 4 4 6 8 19 19 6 6 6 . 8 8 27 6 10 35 19 48 Drop 330 | . 3 36 3 6 . 19 11 3 13 5 19 . 8 5 16 4 17 . 8 10 23 16 12 4 4 4 4 9 12 11 3 14 2 26 Fire 1254 | 9 61 61 28 . 5 5 44 4 28 18 57 1 21 73 25 26 6 14 42 46 78 73 22 34 24 1 18 27 90 19 26 78 28 162 Melee 240 | . . 10 6 . . 23 24 12 65 16 . 1 16 1 1 2 45 . . . . 14 1 2 . . . 1 . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 6 | . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . Crush 31 | . 5 7 1 . . 1 . . . . . . . 9 . . . . 1 . 3 . 1 . . . . 1 . . . 1 . 1 Escape Stasis 9 | . . . . . . . . . . . . . 6 . . . . . . 3 . . . . . . . . . . . . . . Rewire 25 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . 22 . . . . . Trap 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac / Sto / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: [*Upp] / Gar) -5/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 2 exits: [*Upp] / Gar) -5/Garrison (discovered 2 exits: *Fac x2) -4/Factory (discovered 3 exits: *Res / *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 5 exits: Res x2 / *Arm / Qua x2) -3/Armory (discovered 3 exits: Res x2 / *Lab) -3/Lab -2/Research -2/Garrison (discovered 3 exits: *Acc x3) -1/Access (discovered 2 exits: Sur / *Com) -1/Command (discovered 2 exits: Sur x2) By MAIN.C's Side History --------- Turn | Location | Event 74 | -11/Scrapyard | Discovered new exit (range 16) 133 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 921 | -10/Materials | Discovered new exit (range 3) 1128 | -10/Materials | Repaired Lgt. Treads 1320 | -10/Materials | Discovered new exit (range 15) 1725 | -10/Materials | Discovered new exit (range 12) 1726 | -10/Materials | Core integrity fell below 50% 1740 | -10/Materials | Core integrity fell below 20% 1939 | -10/Materials | Discovered new exit (range 11) 2039 | -10/Materials | Build established: Scavenger-Mutant 2131 | -10/Materials | Discovered new exit (range 5) 2533 | -10/Materials | Prayed at D.C.S.S. Altar Unit 2565 | -10/Materials | Entered another Materials area 2565 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2618 | -9/Materials | Melee accuracy permanently improved by X0-1V1 (+5%; -50 max core) 2970 | -9/Materials | Identified exit to Materials 2970 | -9/Materials | X0-1V1 revealed exit location to -8/Materials 3101 | -9/Materials | X0-1V1 sent you to a vault 3208 | -9/Materials | X0-1V1 added 0b10 threat records associated with you (minor) 3235 | -9/Materials | X0-1V1 whisked you away to safety 3253 | -9/Materials | Destroyed 10 combat bots 3612 | -9/Materials | Discovered exit to Materials (range 10) 3765 | -9/Materials | First assault squad dispatched 3901 | -9/Materials | Sensors blinded by X0-1V1 3944 | -9/Materials | Identified exit to Mines 4188 | -9/Materials | Entered Mines 4227 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4312 | -9/Mines | Assembled infested the area 4317 | -9/Mines | Assisted by a Guerilla fighting off Assembled 4413 | -9/Mines | Discovered exit to Materials (range 9) 4456 | -9/Mines | X0-1V1 sent you into danger 4482 | -9/Mines | Learned Materials stockpile data 4575 | -9/Mines | Heat dissipation permanently improved by X0-1V1 (+20; -100 max core) 4661 | -9/Mines | Found a hidden stash of uninstalled traps 4665 | -9/Mines | Discovered exit to Materials (range 14) 4701 | -9/Mines | Received a Mining Laser from a helpful Derelict 4706 | -9/Mines | Found DCF Scrap (13 items) 4906 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4907 | -9/Mines | Discovered new exit (range 5) 4914 | -9/Mines | Entered Exiles 4958 | -9/Exiles | Met 8R-AWN 4980 | -9/Exiles | Met EX-HEX 5042 | -9/Exiles | Met EX-DEC 5054 | -9/Exiles | Learned location of Zion (-7) 5082 | -9/Exiles | Met EX-BIN 5108 | -9/Exiles | Aligned with FarCom system 5110 | -9/Exiles | Given EX-Vault access code 5146 | -9/Exiles | Opened EX-Vault 5162 | -9/Exiles | Found Deploy-a-Sentry 5165 | -9/Exiles | Found Deploy-a-Sentry 5167 | -9/Exiles | Found Deploy-a-Sentry 5176 | -9/Exiles | Found YOLO Cannon 5211 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5356 | -9/Exiles | Discovered new exit (range 10) 5369 | -9/Exiles | Left Exiles lab with YOLO Cannon 5369 | -9/Exiles | Entered Mines 5447 | -8/Mines | Core integrity permanently improved by X0-1V1 (+300) 5508 | -8/Mines | Discovered exit to Materials (range 5) 5519 | -8/Mines | Entered Materials 5519 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 5653 | -8/Materials | X0-1V1 announced a LAN party 5701 | -8/Materials | Discovered new exit (range 15) 5724 | -8/Materials | Identified exit to Storage 5724 | -8/Materials | X0-1V1 revealed exit location to -8/Storage 5759 | -8/Materials | X0-1V1 sent you to a vault 6136 | -8/Materials | Identified exit to Garrison 6136 | -8/Materials | Entered Garrison 6300 | -8/Garrison | Triggered checkpoint 6351 | -8/Garrison | Triggered checkpoint 6620 | -8/Garrison | Identified exit to Materials 6620 | -8/Garrison | X0-1V1 revealed exit location to -8/Materials 6808 | -8/Garrison | Build established: Mutant 6875 | -8/Garrison | Triggered checkpoint 6934 | -8/Garrison | Installed Relay Interface Framework 6982 | -8/Garrison | Expanded RIF knowledge: Crosswire 7006 | -8/Garrison | Garrison Relay disabled 7085 | -8/Garrison | Discovered exit to Materials (range 11) 7167 | -8/Garrison | Expanded RIF knowledge: Program Shield 7263 | -8/Garrison | Entered Materials 7550 | -8/Materials | Identified exit to Garrison 7550 | -8/Materials | Entered Garrison 7554 | -8/Garrison | Triggered checkpoint 7588 | -8/Garrison | Garrison Relay disabled 7659 | -8/Garrison | Garrison Relay disabled 7783 | -8/Garrison | X0-1V1 activates XOMVISION 7832 | -8/Garrison | Rescued a captive Derelict 7907 | -8/Garrison | X0-1V1 sent hostile G-47 Trooper (x5) 7944 | -8/Garrison | Triggered checkpoint 7982 | -8/Garrison | Triggered checkpoint 8082 | -8/Garrison | System corruption reached 10% 8085 | -8/Garrison | Expanded RIF knowledge: Threat Obfuscation 8113 | -8/Garrison | Discovered new exit (range 8) 8124 | -8/Garrison | X0-1V1 sent you into danger 8210 | -8/Garrison | Expanded RIF knowledge: Autooverride 8473 | -8/Garrison | Discovered new exit (range 8) 8536 | -8/Garrison | Build established: Scavenger-Mutant 8565 | -8/Garrison | Garrison Relay disabled 8619 | -8/Garrison | Entered Factory 8619 | -7/Factory | Evolved 2 slots: Utility x2 8940 | -7/Factory | Build established: Bothacker-Assassin 9059 | -7/Factory | X0-1V1 activates XOMVISION 9103 | -7/Factory | Assembled infested ambush trap array 9137 | -7/Factory | X0-1V1 enhanced Transport squad support 9432 | -7/Factory | Manually triggered Chute Trap 9432 | -7/Factory | Sucked down chute 9432 | -7/Factory | Entered Waste 9433 | -7/Waste | Met a frightened Derelict 9437 | -7/Waste | 1 allies followed down the chute 9442 | -7/Waste | Spotted C-40 Crusher 9447 | -7/Waste | Spotted C-40 Crusher 9510 | -7/Waste | Allies destroyed C-40 Crusher 9533 | -7/Waste | Spotted C-40 Crusher 9536 | -7/Waste | Spotted C-40 Crusher 9546 | -7/Waste | Allies destroyed C-40 Crusher 9564 | -7/Waste | Spotted C-40 Crusher 9583 | -7/Waste | Spotted C-40 Crusher 9597 | -7/Waste | Destroyed C-40 Crusher 9677 | -7/Waste | Destroyed C-40 Crusher 9678 | -7/Waste | Build established: Bothacker-Mutant 9698 | -7/Waste | Found Damper Plating 9734 | -7/Waste | Found Damper Plating 9959 | -7/Waste | Discovered new exit (range 12) 9985 | -7/Waste | Warlord forces began an assault 10166 | -7/Waste | Entered Factory 10166 | -7/Factory | Accompanied by 19 allies 10229 | -7/Factory | Lost 4 allies 10287 | -7/Factory | Identified exit to Garrison 10301 | -7/Factory | Entered Garrison 10301 | -7/Garrison | Accompanied by 13 allies 10333 | -7/Garrison | Triggered checkpoint 10368 | -7/Garrison | Expanded RIF knowledge: Code Merge 10398 | -7/Garrison | Garrison Relay disabled 10433 | -7/Garrison | Lost 5 allies 10454 | -7/Garrison | X0-1V1 activates XOMVISION 10653 | -7/Garrison | Triggered checkpoint 10659 | -7/Garrison | Triggered checkpoint 10700 | -7/Garrison | Lost 3 allies 10707 | -7/Garrison | Triggered checkpoint 10733 | -7/Garrison | Build established: Bothacker-Tank 10751 | -7/Garrison | Triggered checkpoint 10861 | -7/Garrison | Discovered new exit (range 11) 11000 | -7/Garrison | X0-1V1 mutated your Propulsion slot to Utility slot 11108 | -7/Garrison | Discovered new exit (range 15) 11178 | -7/Garrison | Build established: Bothacker-Mutant 11245 | -7/Garrison | Triggered checkpoint 11315 | -7/Garrison | X0-1V1 sent hostile B-48 Gladiator (x3) 11346 | -7/Garrison | Entered Factory 11346 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11362 | -6/Factory | Discovered new exit (range 14) 11414 | -6/Factory | X0-1V1 enhanced Transport squad support 11645 | -6/Factory | Build established: Bothacker-Tank 11652 | -6/Factory | Weapon slot count temporarily expanded by X0-1V1 (+2) 11875 | -6/Factory | Identified exit to Factory 11924 | -6/Factory | X0-1V1 activates XOMVISION 12079 | -6/Factory | X0-1V1 sent you to a vault 12112 | -6/Factory | Discovered new exit (range 10) 12229 | -6/Factory | X0-1V1 announced a LAN party 12990 | -6/Factory | Identified exit to Lower Caves 12993 | -6/Factory | Entered Lower Caves 13034 | -6/Lower Caves | Identified exit to Lower Caves 13034 | -6/Lower Caves | X0-1V1 revealed exit location to -6/Lower Caves 13208 | -6/Lower Caves | Entered a destroyed Warlord outpost 13308 | -6/Lower Caves | Encountered a Warlord checkpoint 13409 | -6/Lower Caves | X0-1V1 activates XOMVISION 13927 | -6/Lower Caves | Found DCF Scrap (12 items) 14088 | -6/Lower Caves | X0-1V1 activates XOMVISION 14101 | -6/Lower Caves | Entered another Lower Caves area 14101 | -6/Lower Caves | Discovered exit to Factory (range 7) 14459 | -6/Lower Caves | Encountered a Warlord checkpoint 14624 | -6/Lower Caves | X0-1V1 activates XOMVISION 14711 | -6/Lower Caves | Attracted the attention of an 0b10 base 14747 | -6/Lower Caves | X0-1V1 sent allied Savage (x4) 14787 | -6/Lower Caves | Lost 5 allies 14871 | -6/Lower Caves | Discovered new exit (range 10) 14903 | -6/Lower Caves | Entered Data Miner 14903 | -6/Data Miner | Accompanied by 2 allies 14903 | -6/Data Miner | Discovered new exit (range 6) 14937 | -6/Data Miner | Met Data Miner 14971 | -6/Data Miner | Learned location of Section 7 (-2) 14971 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 15002 | -6/Data Miner | Received God Mode back door access code from Data Miner 15023 | -6/Data Miner | Interfaced with the Data Conduit 15189 | -6/Data Miner | Build established: Bothacker-Gladiator 15204 | -6/Data Miner | Found Exp. Thermal Shield 15464 | -6/Data Miner | Entered Proximity Caves 15494 | -5/Proximity Caves | Build established: Bothacker-Gunner 15691 | -5/Proximity Caves | Spotter reported a threat 15735 | -5/Proximity Caves | X0-1V1 revealed exit location to -5/Factory 15902 | -5/Proximity Caves | Spotter reported a threat 16027 | -5/Proximity Caves | Entered Factory 16027 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 16028 | -5/Factory | Loaded intel: 261 machine locations 16326 | -5/Factory | Build established: Bothacker-Skirmisher 16593 | -5/Factory | X0-1V1 sent you into danger 16633 | -5/Factory | Destroyed 10 combat bots 16643 | -5/Factory | Lost 4 parts (2p1n1u) 16697 | -5/Factory | X0-1V1 enhanced Transport squad support 16729 | -5/Factory | Discovered new exit (range 13) 16751 | -5/Factory | Build established: Bothacker-Tank 16851 | -5/Factory | Identified exit to Garrison 16851 | -5/Factory | Entered Garrison 16852 | -5/Garrison | Loaded intel: 36 machine locations 16888 | -5/Garrison | System corruption reached 10% 16891 | -5/Garrison | Rescued a captive Derelict 16893 | -5/Garrison | Rescued a captive Derelict 17080 | -5/Garrison | Garrison Relay disabled 17165 | -5/Garrison | Triggered checkpoint 17175 | -5/Garrison | X0-1V1 activates XOMVISION 17265 | -5/Garrison | Triggered checkpoint 17311 | -5/Garrison | X0-1V1 destroyed Phase Generator 17311 | -5/Garrison | Phase Generator disabled 17364 | -5/Garrison | Discovered new exit (range 12) 17376 | -5/Garrison | Triggered checkpoint 17419 | -5/Garrison | Expanded RIF knowledge: Structural Interface 17439 | -5/Garrison | Found embedded Infiltrators 17467 | -5/Garrison | Identified exit to Factory 17467 | -5/Garrison | X0-1V1 revealed exit location to -5/Factory 17620 | -5/Garrison | Discovered exit to Factory (range 15) 17620 | -5/Garrison | Discovered exit to Factory (range 89) 17620 | -5/Garrison | Discovered exit to Factory (range 63) 17679 | -5/Garrison | Garrison Relay disabled 17713 | -5/Garrison | Entered Factory 17713 | -5/Factory | Accompanied by 2 allies 17714 | -5/Factory | Loaded intel: 277 machine locations 18012 | -5/Factory | Garrison activated, responded to threat 18061 | -5/Factory | Discovered new exit (range 6) 18223 | -5/Factory | X0-1V1 activates XOMVISION 18298 | -5/Factory | Fabricated I-36 Angel? 18695 | -5/Factory | X0-1V1 activates XOMVISION 18972 | -5/Factory | Build established: Tank 19193 | -5/Factory | X0-1V1 rewrote P1-BJ2(x) IFF filter 19195 | -5/Factory | Intercept squad dispatched 19212 | -5/Factory | Spotted Tracker 19245 | -5/Factory | Destroyed Tracker 19257 | -5/Factory | Spotted Combat Programmer 19267 | -5/Factory | Combat Programmer assimilated allied Technician 6a 19287 | -5/Factory | Destroyed Combat Programmer 19817 | -5/Factory | Garrison activated, responded to threat 19841 | -5/Factory | Crushed by falling debris 19912 | -5/Factory | X0-1V1 downgraded hostiles (x1) 19997 | -5/Factory | Identified exit to Garrison 19997 | -5/Factory | Entered Garrison 19998 | -5/Garrison | Loaded intel: 37 machine locations 20028 | -5/Garrison | Spotted B-86 Titan 20053 | -5/Garrison | Rewired B-90 Cyclops 20077 | -5/Garrison | Allies destroyed B-86 Titan 20109 | -5/Garrison | Rewired B-75 Beast 20365 | -5/Garrison | Triggered checkpoint 20427 | -5/Garrison | Expanded RIF knowledge: Watcher Feeds 20621 | -5/Garrison | Spotted B-75 Beast 20661 | -5/Garrison | Destroyed B-75 Beast 20674 | -5/Garrison | Build established: Scavenger-Tank 20698 | -5/Garrison | Triggered checkpoint 20720 | -5/Garrison | Triggered checkpoint 20766 | -5/Garrison | Found Quantum Capacitor 20825 | -5/Garrison | X0-1V1 downgraded hostiles (x3) 20857 | -5/Garrison | Triggered checkpoint 20888 | -5/Garrison | Destroyed 8 combat bots 20888 | -5/Garrison | Identified exit to Factory 20888 | -5/Garrison | X0-1V1 revealed exit location to -4/Factory 21043 | -5/Garrison | Triggered checkpoint 21073 | -5/Garrison | Garrison Relay disabled 21196 | -5/Garrison | X0-1V1 revealed exit location to -4/Factory 21289 | -5/Garrison | Entered Factory 21289 | -4/Factory | Accompanied by 2 allies 21289 | -4/Factory | Evolved 2 slots: Utility x2 21290 | -4/Factory | Loaded intel: 283 machine locations 21367 | -4/Factory | X0-1V1 sent you to a vault 21385 | -4/Factory | Found Adv. Kinecellerator 21482 | -4/Factory | X0-1V1 activates XOMVISION 21540 | -4/Factory | X0-1V1 sent hostile Fireman (x2) 21567 | -4/Factory | X0-1V1 added 0b10 threat records associated with you (considerable) 21591 | -4/Factory | X0-1V1 announced a LAN party 21732 | -4/Factory | Identified exit to Upper Caves 21789 | -4/Factory | First assault squad dispatched 21794 | -4/Factory | Discovered new exit (range 33) 22091 | -4/Factory | Entered Upper Caves 22448 | -4/Upper Caves | Build established: Scavenger-Assassin 22505 | -4/Upper Caves | Encountered a Warlord checkpoint 22543 | -4/Upper Caves | Learned Research terminal intel 22953 | -4/Upper Caves | Discovered new exit (range 6) 22961 | -4/Upper Caves | Identified exit to Upper Caves 22965 | -4/Upper Caves | Entered another Upper Caves area 22967 | -4/Upper Caves | Discovered new exit (range 10) 23080 | -4/Upper Caves | Build established: Tank 23335 | -4/Upper Caves | X0-1V1 activates XOMVISION 23473 | -4/Upper Caves | X0-1V1 sent allied Chaos Knight 2.0 (x1) 23573 | -4/Upper Caves | Discovered new exit (range 14) 23597 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 23693 | -4/Upper Caves | Identified exit to Zhirov 23696 | -4/Upper Caves | Entered Zhirov 23696 | -4/Zhirov | Discovered new exit (range 3) 23726 | -4/Zhirov | Met Zhirov 23771 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 23796 | -4/Zhirov | Found Alien Artifact 23796 | -4/Zhirov | Identified Integrated Reactor 23796 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 23844 | -4/Zhirov | Found Alien Artifact 23925 | -4/Zhirov | Cloak Generator disabled 23925 | -4/Zhirov | Attacked by Zhirov 23931 | -4/Zhirov | Identified exit to Proximity Caves 23935 | -4/Zhirov | Enhanced Grunts warped into view 23940 | -4/Zhirov | Entered Proximity Caves 23950 | -3/Proximity Caves | Found Exp. Signal Interpreter 23990 | -3/Proximity Caves | Found DCF Scrap (10 items) 24021 | -3/Proximity Caves | Identified exit to Research 24021 | -3/Proximity Caves | X0-1V1 revealed exit location to -3/Research 24257 | -3/Proximity Caves | X0-1V1 activates XOMVISION 24763 | -3/Proximity Caves | System corruption reached 10% 24974 | -3/Proximity Caves | X0-1V1 activates XOMVISION 24988 | -3/Proximity Caves | Entered Research 24988 | -3/Research | Evolved 2 slots: Propulsion x1, Weapon x1 24989 | -3/Research | Loaded intel: 113 machine locations 24990 | -3/Research | Loaded intel: 24 terminal locations 25070 | -3/Research | Identified exit to Armory 25070 | -3/Research | Identified exit to Quarantine 25159 | -3/Research | X0-1V1 released a cloud of subatomizers 25252 | -3/Research | Identified exit to Research 25252 | -3/Research | X0-1V1 revealed exit location to -2/Research 25290 | -3/Research | Spotted B-86 Titan 25469 | -3/Research | X0-1V1 revealed exit location to -2/Research 25703 | -3/Research | Entered Armory 25704 | -3/Armory | Met VL-GR5, who suggested a friendly competition 25704 | -3/Armory | Loaded intel: 79 machine locations 25714 | -3/Armory | Found Zero-point Reactor 25940 | -3/Armory | Destroyed 10 combat bots 25999 | -3/Armory | Discovered exit to Research (range 22) 26066 | -3/Armory | X0-1V1 foreshadows a heat wave 26177 | -3/Armory | X0-1V1 activates XOMVISION 26301 | -3/Armory | Ambient heat levels rising (+10) 26383 | -3/Armory | Intercept squad dispatched 26387 | -3/Armory | X0-1V1 destroyed Energy Cycler 26387 | -3/Armory | Energy Cycler disabled 26394 | -3/Armory | Spotted Tracker 26394 | -3/Armory | Spotted Tracker 26407 | -3/Armory | Allies destroyed Tracker 26419 | -3/Armory | Spotted Combat Programmer 26420 | -3/Armory | Spotted Combat Programmer 26421 | -3/Armory | Destroyed Tracker 26439 | -3/Armory | Combat Programmer assimilated allied Assassin 8d 26452 | -3/Armory | System corruption reached 10% 26453 | -3/Armory | First assault squad dispatched 26456 | -3/Armory | Lost 3 allies 26484 | -3/Armory | Ambient heat levels rising (+10) 26503 | -3/Armory | Spotted Armor Guard 26527 | -3/Armory | X0-1V1 revealed exit location to -2/Research 26530 | -3/Armory | Destroyed Combat Programmer 26533 | -3/Armory | Spotted Armor Guard 26540 | -3/Armory | Destroyed Armor Guard 26562 | -3/Armory | Weapon slot count temporarily expanded by X0-1V1 (+4) 26567 | -3/Armory | Destroyed Combat Programmer 26580 | -3/Armory | Destroyed Armor Guard 26591 | -3/Armory | Found Corrupted Exp. Weapon Cycler 26621 | -3/Armory | Found Corrupted Exp. Weapon Cycler 26702 | -3/Armory | Ambient heat levels falling (-10) 26706 | -3/Armory | Discovered new exit (range 4) 26711 | -3/Armory | Entered Lab 26717 | -3/Lab | Discovered exit to Research (range 9) 26733 | -3/Lab | Hidden lab's door opened automatically 26733 | -3/Lab | Sensor layout match revealed 26734 | -3/Lab | Gained access to the hidden lab's interior 26894 | -3/Lab | Decrypted terminal 26926 | -3/Lab | Detected by scanners 26932 | -3/Lab | Confronted by A5 26953 | -3/Lab | Disabled Active System Cloaker 26959 | -3/Lab | MAIN.C forces arrive to investigate 26972 | -3/Lab | Destroyed A5 27008 | -3/Lab | Found Alien Artifact 27008 | -3/Lab | Identified Integrated Mediator 27008 | -3/Lab | Installed Integrated Mediator, increased core attachment efficiency 27019 | -3/Lab | Found Alien Artifact 27033 | -3/Lab | Found Alien Artifact 27033 | -3/Lab | Identified Core Regenerator 27033 | -3/Lab | Used Core Regenerator, restored core integrity (+0) 27061 | -3/Lab | Found Prototype Energy Cannon 27061 | -3/Lab | Identified Warp Cannon 27066 | -3/Lab | Found Prototype Energy Gun 27066 | -3/Lab | Identified Hyp. EM Gauss Rifle 27078 | -3/Lab | Found Prototype Protection 27078 | -3/Lab | Identified Hvy. Regenerative Plating 27111 | -3/Lab | Found Prototype Hackware 27138 | -3/Lab | Decrypted terminal 27138 | -3/Lab | Acquired modification code for an L2 power cell 27159 | -3/Lab | Found Prototype Special Weapon 27159 | -3/Lab | Identified Gui. Remote Datajack 27200 | -3/Lab | Decrypted terminal 27276 | -3/Lab | Entered Research 27276 | -2/Research | Evolved 2 slots: Utility x2 27277 | -2/Research | Loaded intel: 95 machine locations 27631 | -2/Research | Identified Deep Network Scanner 27631 | -2/Research | Watched by a mysterious "MATRIX" hacker 27695 | -2/Research | Identified exit to Garrison 27695 | -2/Research | Entered Garrison 27696 | -2/Garrison | Loaded intel: 43 machine locations 27727 | -2/Garrison | Identified exit to Access 27727 | -2/Garrison | X0-1V1 revealed exit location to -1/Access 27754 | -2/Garrison | System corruption reached 10% 27794 | -2/Garrison | Destroyed 8 combat bots 27871 | -2/Garrison | Spotted B-90 Cyclops 27893 | -2/Garrison | Destroyed B-90 Cyclops 27933 | -2/Garrison | Triggered checkpoint 27960 | -2/Garrison | Triggered checkpoint 28099 | -2/Garrison | Triggered checkpoint 28125 | -2/Garrison | Expanded RIF knowledge: Autoassimilate 28142 | -2/Garrison | Discovered exit to Access (range 11) 28237 | -2/Garrison | Triggered checkpoint 28246 | -2/Garrison | Garrison Relay disabled 28327 | -2/Garrison | X0-1V1 sent hostile P-80 Master (x3) 28374 | -2/Garrison | Found Relay Coupler [Proto] 28377 | -2/Garrison | Found Relay Coupler [Proto] 28416 | -2/Garrison | X0-1V1 revealed exit location to -1/Access 28494 | -2/Garrison | Entered Access 28494 | -1/Access | Evolved 2 slots: Utility x2 28495 | -1/Access | Loaded intel: 131 machine locations 28786 | -1/Access | Build established: Botlord-Skirmisher 28803 | -1/Access | X0-1V1 sent you to a vault 28804 | -1/Access | Discovered new exit (range 22) 28808 | -1/Access | Found YOLO Cannon 28987 | -1/Access | Intercept squad dispatched 29001 | -1/Access | Spotted Tracker 29003 | -1/Access | Spotted Tracker 29015 | -1/Access | Destroyed Tracker 29020 | -1/Access | Destroyed Tracker 29071 | -1/Access | Spotted Combat Programmer 29075 | -1/Access | Spotted Combat Programmer 29077 | -1/Access | Destroyed Combat Programmer 29086 | -1/Access | Destroyed Combat Programmer 29194 | -1/Access | Identified exit to Command 29194 | -1/Access | X0-1V1 revealed exit location to -1/Command 29223 | -1/Access | Entered Command 29224 | -1/Command | Loaded intel: 62 machine locations 29363 | -1/Command | Build established: Botlord-Tank 29548 | -1/Command | Spotted B-99 Colossus 29548 | -1/Command | X0-1V1 sent you into danger 29552 | -1/Command | Weapon slot count temporarily expanded by X0-1V1 (+1) 29569 | -1/Command | Destroyed B-99 Colossus 29604 | -1/Command | Found Prototype Ballistic Gun 29604 | -1/Command | Identified Multirail 29654 | -1/Command | Found Enh. Gamma Bomb Array 29708 | -1/Command | X0-1V1 mutated your Utility slot to Propulsion slot 29853 | -1/Command | Spotted Combat Programmer 29854 | -1/Command | Spotted Combat Programmer 29859 | -1/Command | System corruption reached 10% 29861 | -1/Command | Destroyed Combat Programmer 29863 | -1/Command | Build established: Hacker-Tank 29870 | -1/Command | Spotted M Guard 29871 | -1/Command | Spotted M Guard 29883 | -1/Command | Destroyed Combat Programmer 29890 | -1/Command | X0-1V1 turns hostiles against one another 29892 | -1/Command | Destroyed M Guard 29902 | -1/Command | Autoassimilated M Guard with RIF 29959 | -1/Command | X0-1V1 sent you into danger 30010 | -1/Command | Lost 3 allies 30202 | -1/Command | Met MAIN.C 30211 | -1/Command | 0b10 Conduit disabled 30220 | -1/Command | Destroyed MAIN.C Shell 30223 | -1/Command | MAIN.C activated Command garrisons 30225 | -1/Command | Surrendered to MAIN.C 30225 | -1/Command | Loaded intel: 61 machine locations 30225 | -1/Command | Loaded intel: 93 trap records 30225 | -1/Command | Identified exit to Surface 30225 | -1/Command | Discovered exit to Surface (range 104) 30225 | -1/Command | Discovered exit to Surface (range 50) 30326 | -1/Command | Found Zero-point Reactor 30329 | -1/Command | Found Zero-point Reactor 30336 | -1/Command | Found Prototype Device 30336 | -1/Command | Identified Adv. Particle Accelerator 30342 | -1/Command | Found Prototype Device 30342 | -1/Command | Identified Exp. System Purifier 30452 | -1/Command | MAIN.C activated Command garrisons 30492 | -1/Command | Unknown forces attacked Command 30492 | -1/Command | Spotted EQ-004 30492 | -1/Command | Spotted EQ-005 30492 | -1/Command | Spotted EQ-006 30492 | -1/Command | Spotted EQ-002 30492 | -1/Command | Spotted EQ-001 30492 | -1/Command | Spotted EQ-000 30492 | -1/Command | Allies destroyed EQ-006 30493 | -1/Command | Spotted EQ-003 30497 | -1/Command | X0-1V1 turns hostiles against one another 30501 | -1/Command | Allies destroyed EQ-001 30502 | -1/Command | Allies destroyed EQ-004 30517 | -1/Command | Allies destroyed EQ-003 30520 | -1/Command | Destroyed EQ-002 30521 | -1/Command | Build established: Scavenger-Tank 30525 | -1/Command | Destroyed EQ-005 30545 | -1/Command | Found Exp. Core Analyzer 30586 | -1/Command | Spotted EQ-021 30586 | -1/Command | Spotted EQ-020 30586 | -1/Command | Spotted EQ-023 30589 | -1/Command | Spotted EQ-016 30591 | -1/Command | Spotted EQ-018 30596 | -1/Command | Spotted EQ-019 30597 | -1/Command | Destroyed EQ-021 30599 | -1/Command | Destroyed EQ-020 30599 | -1/Command | Destroyed EQ-016 30606 | -1/Command | Destroyed EQ-018 30608 | -1/Command | Spotted EQ-029 30616 | -1/Command | Destroyed EQ-019 30617 | -1/Command | Lost 3 allies 30626 | -1/Command | Destroyed EQ-029 30628 | -1/Command | Spotted EQ-012 30629 | -1/Command | Spotted EQ-030 30641 | -1/Command | Destroyed EQ-030 30662 | -1/Command | Destroyed 8 combat bots 30696 | -1/Command | Spotted EQ-041 30696 | -1/Command | Spotted EQ-059 30696 | -1/Command | Spotted EQ-038 30696 | -1/Command | Spotted EQ-039 30709 | -1/Command | Destroyed EQ-041 30714 | -1/Command | Weapon slot count temporarily expanded by X0-1V1 (+1) 30717 | -1/Command | Allies destroyed EQ-059 30728 | -1/Command | Spotted EQ-051 30729 | -1/Command | Destroyed EQ-037 30729 | -1/Command | Spotted EQ-057 30731 | -1/Command | Spotted EQ-053 30737 | -1/Command | Destroyed EQ-051 30742 | -1/Command | Destroyed EQ-053 30745 | -1/Command | Destroyed EQ-057 30789 | -1/Command | Destroyed EQ-055 30793 | -1/Command | All MAIN.C guards destroyed 30801 | -1/Command | Spotted EQ-060 30814 | -1/Command | Destroyed EQ-060 30827 | -1/Command | Destroyed EQ-061 30832 | -1/Command | Destroyed EQ-054 30857 | -1/Command | Spotted EQ-075 30859 | -1/Command | Destroyed EQ-075 30859 | -1/Command | Spotted EQ-078 30861 | -1/Command | Spotted EQ-036 30862 | -1/Command | Lost 4 parts (1p2n1u) 30865 | -1/Command | Spotted EQ-064 30877 | -1/Command | Destroyed EQ-036 30881 | -1/Command | Spotted EQ-077 30881 | -1/Command | Destroyed EQ-033 30889 | -1/Command | Spotted EQ-068 30897 | -1/Command | Destroyed EQ-077 30901 | -1/Command | Spotted EQ-085 30901 | -1/Command | Spotted EQ-086 30901 | -1/Command | Spotted EQ-070 30904 | -1/Command | Spotted EQ-095 30906 | -1/Command | System corruption reached 30% 30907 | -1/Command | Spotted EQ-071 30908 | -1/Command | Spotted EQ-100 30909 | -1/Command | Core integrity fell below 50% 30909 | -1/Command | Spotted EQ-084 30915 | -1/Command | Destroyed EQ-071 30918 | -1/Command | Destroyed EQ-068 30919 | -1/Command | Attackers retreated from Command 30921 | *** | Fortifying 0b10! Last Messages --------------- 30918_ Exp. Thermal Shield destroyed. 30918_ Penetrated by Slug. 30918_ Slug penetrates MAIN.C. 30918_ EQ-068 suffers critical hit (Meltdown). 30918_ Destroyed Mic. Nuclear Core. 30918_ Destroyed Prototype Flight Unit. 30918_ Swarm Drone destroyed. 30918_ Destroyed Prototype Flight Unit. 30918_ Swarm Drone destroyed. 30918_ Penetrated by Slug. 30919_ ALERT: Enemy forces retreating. MAIN.C: I admit your assistance was pivotal here. It looks like I was right to trust you. This attack appears to have been designed to merely test our defenses, although it was nearly effective enough to force me to take the conflict to the next level. Investigating the origins of these bots should be one of our highest priorities... [Achievement: Stronghold] [Achievement: Chaotic Teddy Bear] Map ----- +----------------------------------------------------+ | # ##""" ## #????????????????????????????? | | # ## ## #????????????????????????????? | | # ## ^ ## #????????????????????????????? | | ! ####+###### #????????????????????????????? | | # #????????????????????????????? | | / #?###########################? | | ########/## #?#?????????????????????????#? | | # ### = # #?#?#######################?#? | | # #?# # * #?#?# %! #### | | # #?# # #?#?# !% #?#? | | #?# """" # #?#?# !!%!#### | | #?# """" # #?#?# ! ]=% | | ####?# """" #######?#?# % % | | ###### """" # #?#?# ! + | | # # "T #?#?# #### | | # + "" #?#?# ! #?#? | | # """" # #?#?# #### | | # """" # ] #?#?# #?#? | | ! # """" ##?#?# ! "#?#? | | # """" # ^^^#?#?# % ! ""#?#? | | # # #?#?# ! [ = ""#?#? | | ! # % #?#?# M ! " #?#? | | # [=! = ]####% * " #?#? | | # %!%!*!% =%% =! %% ! " " #?#? | | ###########+#!! | %% ! % ]% " "" #?#? | | ; %!%! @ % *% " #?#? | | # #### %=!!% " #?#? | | ### #?#?# ! ""#?#? | | ##### # #?#?# #?#? | | ##### # ###?#######################?#? | | # "##?????????????????????????#? | | # "############################? | | # "#???????????????????????????? | | # !!! T#???????????????????????????? | | # !!! "#???????????????????????????? | | # !! "#???????????????????????????? | | = "" + "#???????????????????????????? | | """" # ##???????????????????????????? | | """" # #????????????????????????????? | | "" ######"##########????????????????????? | | #????????????????????? | | * T#????????????????????? | | ############ ##????????????????????? | | # #### ##????????????????????? | | # #] =#????????????????????? | | ! # # ] =#????????????????????? | | ###### + #!!!! = #????????????????????? | | ######+## #!|!!*==#????????????????????? | | # = # #########????????????????????? | | # = # #????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 188 Energy Generation 71 Energy Capacity 2380 Matter Stores 1000 Matter Capacity 1000 Sight Range 22 Robot Scan Range 18 Terrain Scan Range 24 Terrain Scan Density 210 Armor Coverage 3200 Resistance: TH 30 Resistance: EM 90 Utility Shielding 90 Weapon Shielding 66 Point Defense Rating 240 Weapon Cycling 30 Melee Speed Boost 20 Evasion (%) 40 Target Analysis 6 Core Analysis 8 Recoil Reduction 7 Energy Filtering 30 Particle Charging 50 Kinecelleration 50 Offensive Hacking 25 Defensive Hacking 14 Relay Coupler Types 6 Relay Coupler Value 156 Authchip Count 2 Item Schematics ----------------- Greatsword | -8/Materials | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Cesium-ion Thruster | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Hvy. Proton Cannon | -6/Data Miner | Free Myomer Leg | -6/Data Miner | Free Imp. System Guard | -6/Data Miner | Free Dispersion Rifle | -6/Data Miner | Free Imp. Kinecellerator | -6/Data Miner | Free Lgt. Antimatter Reactor | -6/Data Miner | Free Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Particle Reactor | -3/Research | Hacked Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked S-27 Virus | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free X-62 Marksman | -6/Data Miner | Free Y-54 Guardian | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free I-47 Archangel | -5/Factory | Hacked Fabricated ------------ I-36 Angel | x1 | -5/Factory | Preloaded Repaired ---------- Lgt. Treads | 25% | -10/Materials Studied --------- Lgt. Treads | -9/Materials | Hacked Grenade Launcher | -9/Materials | Hacked Imp. Treads | -9/Materials | Hacked Minigun | -8/Materials | Hacked Rocket Launcher | -8/Materials | Hacked Powered Hammer | -7/Factory | Hacked Com. HERF Cannon | -2/Research | Hacked Alien Tech Used ----------------- Integrated Reactor Integrated Mediator Core Regenerator Achievements -------------- Chaotic Teddy Bear Decrypted! Prodigal Son Stronghold Challenges ------------ None Game ------ Seed ScrapoidPortableDistortion Manual? 0 Play Time 08:59:01 Cumulative 346.7 hours Start 2026.07.23 @ 19:44:21 End 2026.07.28 @ 19:03:10 Sessions 62 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 130 Rogue 125 Adventurer 5 Explorer 0 Win Type 8 Total 11 Types 5/0/2/1/0/0/1/0/1/1 Lore% 77 Gallery% 73 Achievement% 68 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 86c1327b-66cf-4326-81c7-1e6155174cc4