Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.29 @ 03:06:13 Player: LeipeMeuteLeider Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (29) 145 Value Destroyed (594) 594 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1759 Bonus ------- None Cogmind --------- Core Integrity 280/400 Matter 5/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Medium Storage Unit Weight Redist. System Seismic Detector > --- WEAPON (2) ------- Improved Light Cannon Improved Light Cannon > --- INVENTORY (10) --- Light Nuclear Core Seismic Detector Beam Rifle Particle Cannon Rocket Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Weight Redist. System Seismic Detector Light Armor Plating > --- WEAPON ----------- Improved Light Cannon Improved Light Cannon > --- INVENTORY -------- Light Nuclear Core Seismic Detector Particle Cannon Heavy Assault Rifle Rocket Launcher [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Seismic Detector Device Seismic Detector Storage Small Storage Unit Protection Light Armor Plating Weapon Heavy Assault Rifle Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Special Weapon Mining Laser Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 29 | 8 5 16 Power 5 | 1 . 4 Engine 5 | 1 . 4 Core . | . . . Reactor . | . . . Propulsion 7 | 2 2 3 Treads . | . . . Leg 7 | 2 2 3 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 8 | 3 . 5 Device 4 | 2 . 2 Storage 3 | 1 . 2 Processor . | . . . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 9 | 2 3 4 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 5 | 2 1 2 Ballistic Cannon 2 | . . 2 Launcher . | . . . Special Weapon 2 | . 2 . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 5 | . 1 4 Power . | . . . Propulsion 2 | . . 2 Utility 1 | . . 1 Weapon 2 | . 1 1 Highest Loss Streak 4 | . 1 4 To Critical Strikes . | . . . Average Backups 7 | 2 7 7 Power 1 | . 2 1 Propulsion . | . . . Utility 1 | . 2 1 Weapon 3 | 1 3 4 Tool/Special . | . . . Unused Backups 13 | . 4 9 Power 5 | . 3 2 Propulsion . | . . . Utility 2 | . 1 1 Weapon 6 | . . 6 Tool/Special . | . . . Average Slot Usage (%) 86 | . 99 80 Engine 11 | . 14 10 Leg 22 | . 28 19 Device 12 | . 14 12 Storage 11 | . 14 10 Protection 3 | . . 4 Ballistic Gun 18 | . 25 15 Ballistic Cannon 3 | . . 5 Peak Build Rating 13 | 7 8 13 Average Rating 9 | 5 7 10 On Entrance 5 | . 7 8 Naked Turns . | . . . Heaviest Build 26 | 13 14 26 Greatest Support 30 | 20 20 30 Greatest Overweight (x) 7 | . . 7 Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 8 8 10 Average Capacity 7 | 7 8 7 Most Carried 8 | 6 8 8 Average Carried 7 | 2 7 7 Final Capacity 10 | 8 8 10 Final Carried 8 | 6 8 5 Class Distribution -------------------- 59% | Scavenger-Mutant 40% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 811 | 266 153 392 Remotely . | . . . Salvage Created 847 | 170 199 478 Parts 64 | 15 8 41 Haulers Intercepted 1 | . . 1 Recyclers Shooed 3 | . 1 2 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 18 | . 6 12 Guns 14 | . 5 9 Cannons 4 | . 1 3 Classes Destroyed 8 | 2 1 5 Worker 2 | . . 2 Tunneler 5 | 5 . . Hauler 1 | . . 1 Recycler 2 | 1 . 1 Operator 1 | . . 1 Swarmer 6 | . . 6 Grunt 9 | . 6 3 Sentry 3 | . . 3 Best Kill Streak 6 | 3 2 6 Combat Bots Only 5 | . 2 5 Max Kills in Single Turn 2 | 1 1 2 Gunslinging 1 | . . 1 Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 124 | . 37 87 Missed 29 | . 9 20 Hits 95 | . 28 67 Projectile 95 | . 28 67 Critical Strikes 4 | . . 4 Damage Taken 1062 | . 313 749 Core 220 | . 100 120 Absorbed by Shields . | . . . Core Remaining (%) 80 | 100 60 . Volleys Fired 118 | 18 38 62 Largest 2 | 2 2 2 Hottest 120 | 40 120 100 Shots Fired 215 | 36 65 114 Gun 185 | 36 58 91 Cannon 19 | . . 19 Launcher . | . . . Special 11 | . 7 4 Kinetic 204 | 36 58 110 Thermal 11 | . 7 4 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 11 | 11 7 8 Robot Miss Streak 5 | 4 4 5 Penetration Max . | . . . Secondary Targets 4 | . 2 2 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 118 | 24 38 56 Core Hits 48 | 12 14 22 Critical Kills . | . . . Critical Parts Destroyed 1 | . 1 . Critical Strikes 1 | . 1 . Destroy 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1498 | 179 439 880 Guns 1274 | 179 389 706 Cannons 171 | . . 171 Explosions . | . . . Melee . | . . . Ramming 5 | . 2 3 Kinetic 1445 | 179 389 877 Thermal 48 | . 48 . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks 1 | . . 1 Impact . | . . . Kinetic 1 | . . 1 Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed 3 | . 1 2 Kicked 3 | . 1 2 Crushed . | . . . Highest Temperature 102 | . 102 72 Average Temperature 26 | . 28 24 Received Heat Transfer 360 | . 171 189 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 100 | . 100 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 143 | 10 58 143 Initial 24 | . . 24 Average 27 | 1 9 41 Influence Increases 580 | 30 212 338 Destroy 0b10 Robot/C 360 | . 120 240 Destroy 0b10 Robot/NC 55 | 30 . 25 Destroy Leader 82 | . 20 62 Successful Hack 59 | . 53 6 Destroy Structure 9 | . 4 5 Partial Spotted 15 | . 15 . Influence Decreases 528 | 30 154 344 Entered New Map 34 | . . 34 Time Decay 444 | 30 144 270 Lost Part 50 | . 10 40 Squads Dispatched 2 | . 2 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 1 | . . 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 31 | . 8 23 Peak Tracking Total 8 | . 2 8 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 2 | . 1 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 10 | . 5 5 Terminals 10 | . 5 5 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 21 | . 11 10 Successful 11 | . 9 2 Failed 10 | . 2 8 Catastrophic 3 | . 1 2 Database Lockouts . | . . . Manual 13 | . 8 5 Terminals 21 | . 11 10 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 11 | . 9 2 Prototype ID Bank 7 | . 7 . Level Access Points 1 | . 1 . Zone Layout 3 | . 1 2 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . . 1 Used . | . . . Hacking Detections 9 | . 4 5 Full Trace Events 2 | . 1 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 1752 | 94 598 1060 Seismic 1752 | 94 598 1060 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1901 | 169 598 1134 Spaces Moved 990 | 89 369 532 Core 45 | 4 . 41 Treads . | . . . Legs 945 | 85 369 491 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 100 Average Speed 136 | 116 120 151 Slowest Speed 400 | 120 120 400 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 28 | 5 41 40 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug 6 | . 4 2 Terrain Destroyed 7 | . 5 2 Melee . | . . . Projectile 7 | . 5 2 AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1311 | 120 452 739 Wait 118 | . 22 96 Move 988 | 88 368 532 Hop . | . . . Pick Up 18 | 5 7 6 Fast Attach 19 | 7 1 11 Attach 4 | . 1 3 Detach . | . . . Swap 20 | 2 7 11 Drop 23 | . 7 16 Fire 118 | 18 38 62 Melee . | . . . Ram . | . . . Kick 3 | . 1 2 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 3 exits: [*Mat] / [*Sto x2]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 170 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 407 | -10/Materials | Discovered new exit (range 13) 490 | -10/Materials | Discovered new exit (range 16) 534 | -10/Materials | Identified exit to Materials 768 | -10/Materials | Entered another Materials area 768 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 992 | -9/Materials | Discovered new exit (range 5) 1079 | -9/Materials | Build established: Scavenger-Mutant 1339 | -9/Materials | Discovered new exit (range 11) 1343 | -9/Materials | Lost 4 parts (2n1u1w) 1698 | -9/Materials | Discovered new exit (range 9) 1902 | -9/Materials | Self-destructed Last Messages --------------- 01769_ K-01 Serf collects debris. 01790_ G-47 Trooper knocked back. 01791_ K-01 Serf collects debris. 01793_ G-47 Trooper destroyed. 01796_ G-34 Mercenary destroyed. 01797_ K-01 Serf collects debris. 01801_ Acquired Aluminum Leg. 01801_ K-01 Serf collects debris. 01804_ Acquired Aluminum Leg. 01805_ K-01 Serf collects debris. 01805_ Acquired 25 matter. 01809_ K-01 Serf collects debris. 01818_ U-05 Engineer builds a Wall. 01833_ Y-45 Defender destroyed. 01838_ Dropped Hvy. Assault Rifle. 01839_ Acquired Beam Rifle. 01855_ K-01 Serf collects debris. 01867_ Dropped Lgt. Armor Plating. 01867_ Acquired Med. Storage Unit. 01877_ R-06 Scavenger collects Heat Sink. Map ----- +----------------------------------------------------+ | #?????????????????????????????????????????????? | | #?######??????????????????????????????????????? | | #? ???????????????????????????????????????? | | # """" ???????????????????????????????????????? | | # """" #??????????????????????????????????????? | | + """" #??????????????????????????????????????? | | # #??????????????????????????????????????? | | %!#! ] #??????????????????????????????????????? | | [########??????????????????????????????????????? | | ]|## #??????????????????????????????????????????? | | !=*## #??????????????????????????????????????????? | | ! !## #??????????????????????????????????????????? | | ]! ##+#####??????????????????????????????????????? | | !!!# [ #??????????????????????? ??????????????? | | *#* #?????????????????????? ????????????? | | #%""" #??????????????????????s ????????????? | | #%""" #????????????????????? s ????????????? | | # """ #???????????????????? ?????????????? | | # #??????????????????? ???????????????? | | ###+#############+##### ??? ????????????????? | | ? ?????????????????? | | % ??????????????????? | | %% kw ???????????????????? | | ##+######+#######??####/###??????????????????? | | # # #????# #??????????????????? | | # #""" ###### @! #??????????????????? | | # ! !!!#""" + + ! #??????????????????? | | # !!!#""" ###### #??????????????????? | | # !! # #????# #??????????????????? | | # # #????# ! #??????????????????? | | " ###############????########??????????????????? | | #????????????????????????????????????????????? | | " #????????????????????????????????????????????? | | " #????????????????????????????????????????????? | | " ?????????????????????????????????????????????? | | ? ?????????????????????????????????????????????? | | ? ?????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 12 Energy Capacity 265 Matter Stores 265 Matter Capacity 350 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 150 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MasterTractorStorm Manual? 0 Play Time 00:29:34 Cumulative 53.7 hours Start 2025.05.29 @ 02:22:37 End 2025.05.29 @ 03:06:13 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 52 Rogue 52 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 27 Achievement% 25 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 38x25 Zoom Use 96% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7fc11ed0-8b90-4178-ba9d-87c66ae00893