Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.21 @ 07:16:54 Player: doughoff Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (223) 1115 Value Destroyed (6471) 6471 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (1223) 1223 TOTAL SCORE: 14089 Bonus ------- High Alert Combat Kills 756 Entered Garrisons 200 Aligned with FarCom 300 Friendly Fire -33 Cogmind --------- Core Integrity 0/850 Matter 187/300 Energy 67/100 System Corruption 2% Temperature Cool (9) Movement Core (400) Ox7 Location -6/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Large Storage Unit Hacking Suite System Shield > --- WEAPON (2) ------- Scythe > --- INVENTORY (15) --- Light Ion Engine Light Ion Engine Gravmag System Seismic Detector Authchip [Device] Authchip [Processor] Sensor Drone Bay (17/20) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Experimental Sensor Array Improved Signal Interpreter Hardened Medium Armor Plating Sensor Drone Bay > --- WEAPON ----------- Heavy EM Shotgun Heavy EM Shotgun > --- INVENTORY -------- Light Nuclear Core Medium Treads Improved Flight Unit Improved Flight Unit Light Armor Plating Light Armor Plating Hacking Suite Hacking Suite Hacking Suite Hacking Suite System Shield System Shield Authchip [Device] Authchip [Processor] Plasma Cannon Assault Cannon Assault Cannon Heavy Missile Launcher Heavy Missile Launcher Scythe [Rating: 59] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Enhanced Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Carbon-fiber Leg Wheel Wheel Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Sensor Drone Bay Storage High-capacity Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Heavy EM Shotgun Energy Gun Heavy EM Shotgun Energy Cannon Heavy Particle Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Assault Cannon Launcher Heavy Missile Launcher Impact Weapon Mace Slashing Weapon Scythe Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Fac Low Slots Evolved 8 | . . . 2 . . . 2 . 2 . . 2 . Power . | . . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . . . . . . Utility 6 | . . . 1 . . . 1 . 2 . . 2 . Weapon . | . . . . . . . . . . . . . . Parts Attached 225 | 6 13 . 57 . 2 3 47 9 41 21 6 8 12 Power 17 | 1 2 . 4 . . . 2 1 4 1 1 . 1 Engine 10 | 1 2 . 4 . . . 1 1 . . . . 1 Core 7 | . . . . . . . 1 . 4 1 1 . . Reactor . | . . . . . . . . . . . . . . Propulsion 48 | 2 5 . 13 . . . 7 . 8 7 . 5 1 Treads 34 | . 4 . 12 . . . 7 . 8 2 . . 1 Leg 7 | 2 . . . . . . . . . 5 . . . Wheel 6 | . 1 . . . . . . . . . . 5 . Hover . | . . . . . . . . . . . . . . Flight 1 | . . . 1 . . . . . . . . . . Utility 64 | 1 3 . 16 . . 2 16 1 14 3 4 2 2 Device 24 | . . . 9 . . . 7 . 5 . 1 . 2 Storage 7 | 1 2 . 3 . . . . . . . . 1 . Processor 3 | . 1 . . . . . 1 . 1 . . . . Hackware 6 | . . . . . . . 1 . 1 . 3 1 . Protection 24 | . . . 4 . . 2 7 1 7 3 . . . Artifact . | . . . . . . . . . . . . . . Weapon 96 | 2 3 . 24 . 2 1 22 7 15 10 1 1 8 Energy Gun 19 | 1 . . 5 . . . 3 4 3 1 . . 2 Energy Cannon 14 | . . . 2 . . . 10 . 1 1 . . . Ballistic Gun 26 | 1 3 . 13 . 2 1 4 . . 2 . . . Ballistic Cannon 13 | . . . 2 . . . . . 7 2 . . 2 Launcher 13 | . . . . . . . 4 2 2 2 1 . 2 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 2 | . . . 2 . . . . . . . . . . Slashing Weapon 9 | . . . . . . . 1 1 2 2 . 1 2 Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . 8 . . . 1 . 1 . . . . Corrupted Parts 3 | . . . . . . . 1 . 2 . . . . System Corruption 14 | . . . . . . . 2 . 12 . . . . Parts Lost 55 | . 1 . 5 . . . 6 1 8 12 2 5 15 Power 5 | . . . . . . . . 1 1 1 . . 2 Propulsion 17 | . 1 . . . . . 1 . 4 3 2 3 3 Utility 20 | . . . 4 . . . 5 . 1 4 . 2 4 Weapon 13 | . . . 1 . . . . . 2 4 . . 6 Highest Loss Streak 11 | . 1 . 1 . . . 3 1 2 11 2 4 9 To Critical Strikes 2 | . . . . . . . 1 . . 1 . . . Average Slot Usage (%) 92 | . 99 100 99 100 78 100 95 99 98 78 61 84 58 Engine 6 | . 14 14 11 11 11 11 8 1 1 . . . 3 Core 1 | . . . . . . . . 7 5 3 . 6 . Treads 24 | . 6 28 33 33 33 33 35 36 29 6 12 4 3 Leg 4 | . 20 . . . . . . . . 18 4 . . Device 9 | . . . 15 11 11 8 8 9 18 4 . 6 9 Storage 9 | . 14 14 11 11 11 11 9 9 7 7 6 4 6 Processor 2 | . 13 14 . . . . 2 . 3 . . . . Hackware 3 | . . . . . . . 2 . 1 7 9 31 20 Protection 9 | . . . 5 11 11 13 9 18 13 17 14 4 . Energy Gun 4 | . . . 5 . . . 5 16 5 2 . . 3 Energy Cannon 2 | . . . 1 . . . 9 . 3 1 . . . Ballistic Gun 7 | . 27 28 12 22 1 22 2 . . . . . . Ballistic Cannon 1 | . . . 2 . . . . . 3 3 . . 5 Slashing Weapon 1 | . . . . . . . . . 1 1 7 10 1 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 86 | 13 28 28 71 59 59 64 69 69 86 68 55 37 64 Greatest Support 104 | 20 40 40 60 60 60 60 104 104 104 60 40 30 28 Greatest Overweight (x) 19 | 4 1 . 1 . . 1 1 . 2 19 2 3 7 Average Overweight (x) . | . . . . . . . . . . 1 1 . 2 Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 15 15 Average Capacity 18 | 7 10 15 18 20 20 20 20 20 20 20 18 12 15 Most Carried 20 | 5 10 11 20 20 20 19 20 20 20 19 11 15 15 Average Carried 16 | 3 8 10 16 19 19 18 19 19 19 15 10 9 10 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 5 15 15 Final Carried 20 | 5 9 11 20 19 19 19 20 19 20 11 5 15 7 Class Distribution -------------------- 80% | Mutant 12% | Scavenger-Mutant 6% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Garrison Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Fac Low Matter Collected 4195 | 216 300 12 1159 . . 19 727 190 716 517 37 218 84 Remotely . | . . . . . . . . . . . . . . Salvage Created 8157 | . 417 30 2659 . 19 . 1734 731 1475 529 106 247 210 Parts 449 | . 34 4 129 . 2 . 99 35 91 24 6 21 4 Haulers Intercepted 12 | . 1 . 6 . . . 4 . . . . 1 . Recyclers Shooed 10 | . 2 . 6 . . . . . 2 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 26 | . . . . . . . . . . 19 3 . 4 Prevented 1 | . . . . . . . . . . 1 . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Fac Low Combat Hostiles Destroyed 155 | . 11 2 35 . . . 37 16 29 16 3 1 5 Melee 4 | . . . 1 . . . . . . . 1 1 1 Guns 57 | . 11 2 24 . . . 7 11 2 . . . . Cannons 41 | . . . 9 . . . 11 . 11 6 . . 4 AOE 47 | . . . . . . . 17 5 13 10 2 . . Classes Destroyed 17 | . 6 . 3 . 1 . 5 . 1 . . 1 . Worker 11 | . . . 3 . . . 4 . 2 . . 2 . Builder 16 | . . . . . . . 2 . 12 . . 2 . Tunneler 2 | . . . . . . . . . . . . 2 . Hauler 12 | . 1 . 6 . . . 4 . . . . 1 . Recycler 16 | . 1 . 9 . . . 1 . 5 . . . . Mechanic 1 | . . . . . . . 1 . . . . . . Operator 3 | . 1 . 1 . . . 1 . . . . . . Watcher 6 | . 1 . 4 . . . . . 1 . . . . Swarmer 40 | . 6 2 4 . . . 7 4 8 9 . . . Grunt 66 | . 5 . 18 . . . 16 7 12 3 2 . 3 Brawler 7 | . . . 3 . . . 1 . 2 1 . . . Duelist 6 | . . . . . . . 2 1 . 1 1 . 1 Protector 1 | . . . . . . . 1 . . . . . . Sentry 25 | . . . 10 . . . 8 3 3 1 . . . Hunter 5 | . . . . . . . 2 1 . 1 . . 1 Programmer 5 | . . . . . . . . . 4 . . 1 . Zionite 1 | . . . . . 1 . . . . . . . . Best Kill Streak 14 | . 4 2 6 . . . 11 8 14 9 3 2 3 Combat Bots Only 9 | . 3 2 5 . . . 9 8 8 9 3 1 3 Max Kills in Single Turn 6 | . 1 1 2 . 1 . 4 3 6 3 1 1 1 Gunslinging 1 | . . . 1 . . . . . . . . . . Exploded 4 | . . . . . . . 4 3 4 3 1 . . Melee 1 | . . . 1 . . . . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Fac Low Hostile Shots Fired 1030 | . 59 6 162 . . . 167 52 210 160 13 41 160 Missed 284 | . 23 3 39 . . . 35 11 63 52 2 12 44 Damage Taken 11981 | . 352 24 1707 . . . 2272 697 2145 1831 317 505 2131 Core 1972 | . 49 7 162 . . . 232 69 208 287 103 90 765 Absorbed by Shields . | . . . . . . . . . . . . . . Redirected to Shielding 2 | . . . . . . . 2 . . . . . . Regen/Repaired (Parts) 11 | . . . . . . . 11 . . . . . . Core Remaining (%) 59 | 100 . 77 . . . 59 . 45 . . 14 . . Volleys Fired 426 | . 50 3 134 . 1 . 96 24 73 21 3 . 21 Largest 2 | . 2 2 2 . 1 . 2 2 2 2 1 . 2 Hottest 150 | . 60 40 93 . 23 . 150 100 130 108 39 . 116 Shots Fired 785 | . 99 6 255 . 1 . 169 46 134 36 3 . 36 Gun 463 | . 99 6 212 . 1 . 49 44 26 14 . . 12 Cannon 292 | . . . 43 . . . 106 . 103 17 . . 23 Launcher 30 | . . . . . . . 14 2 5 5 3 . 1 Special . | . . . . . . . . . . . . . . Kinetic 409 | . 94 6 176 . 1 . 34 . 59 16 . . 23 Thermal 240 | . . . 79 . . . 102 . 44 3 . . 12 Explosive 30 | . . . . . . . 14 2 5 5 3 . 1 Electromagnetic 106 | . 5 . . . . . 19 44 26 12 . . . Robot Hit Streak 17 | . 9 5 12 . 7 . 17 13 9 8 . . 8 Robot Miss Streak 5 | . 2 1 2 . . . 3 2 4 5 . . 3 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 6 | . 1 . 4 . . . . 1 . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . 1 . . . . . Shots Hit Robots 573 | . 65 4 185 . 1 . 109 40 86 27 1 23 32 Core Hits 356 | . 29 3 77 . 1 . 86 39 69 26 5 6 15 Critical Kills 4 | . . . 1 . . . 2 . 1 . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 28 | . . . 11 . . . 2 . 3 1 . 5 6 Burn 10 | . . . 9 . . . . . . . . . 1 Meltdown 3 | . . . . . . . 2 . 1 . . . . Destroy 1 | . . . 1 . . . . . . . . . . Blast 6 | . . . 1 . . . . . 2 1 . . 2 Sever 8 | . . . . . . . . . . . . 5 3 Melee Attacks 78 | . . . 10 . . . 1 1 15 2 1 39 9 Impact 10 | . . . 10 . . . . . . . . . . Slashing 68 | . . . . . . . 1 1 15 2 1 39 9 Piercing . | . . . . . . . . . . . . . . Sneak Attacks 10 | . . . . . . . . . . . . 10 . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . . . 2 . Damage Inflicted 17243 | . 586 36 3018 21 13 . 4114 1100 4539 1466 481 947 922 Guns 5108 | . 575 36 2320 . 13 . 625 807 445 201 . . 86 Cannons 4660 | . . . 547 . . . 1663 . 1681 312 . . 457 Explosions 6007 | . . . . . . . 1826 293 2402 876 450 . 160 Melee 1384 | . . . 127 . . . . . . 60 31 947 219 Ramming 84 | . 11 . 24 21 . . . . 11 17 . . . Kinetic 4562 | . 506 36 1878 . 13 . 350 . 1028 294 . . 457 Thermal 3849 | . . . 989 . . . 1710 61 922 81 . . 86 Explosive 5520 | . . . . . . . 1726 232 2133 819 450 . 160 Electromagnetic 1844 | . 69 . . . . . 328 807 445 195 . . . Impact 127 | . . . 127 . . . . . . . . . . Slashing 1257 | . . . . . . . . . . 60 31 947 219 Piercing . | . . . . . . . . . . . . . . Highest Corruption 13 | . 4 4 2 2 2 2 4 4 13 13 13 2 2 Average Corruption 5 | . 2 4 1 2 2 2 3 4 12 13 13 1 2 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 261 | . 15 8 46 4 4 . 25 19 37 78 19 5 1 Message Errors 64 | . 6 4 14 1 2 . 3 6 9 15 3 1 . Matter Fused 58 | . 3 . 9 1 1 . 5 3 8 23 3 2 . Heat Flow Errors 35 | . 4 1 7 1 . . 4 2 3 9 3 . 1 Energy Discharges 39 | . . . 8 1 . . 6 2 5 14 3 . . Parts Rejected 2 | . . . . . . . 1 . . 1 . . . Parts Fused 3 | . . . 1 . . . . . 1 . 1 . . Data Loss (minor) 29 | . 1 2 5 . 1 . 4 4 4 3 3 2 . Data Loss (major) 12 | . . 1 1 . . . . 2 . 7 1 . . Misfires 4 | . . . . . . . 1 . 2 1 . . . Alerts 9 | . . . . . . . 1 . 2 5 1 . . Misdirections 2 | . . . . . . . . . 1 . 1 . . Weapon Failures 4 | . 1 . 1 . . . . . 2 . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 607 | . . . . . . . 17 22 302 10 42 175 39 Projectiles 40 | . . . . . . . 8 . 32 . . . . Explosions 392 | . . . . . . . 9 22 270 10 42 . 39 Melee 175 | . . . . . . . . . . . . 175 . Knockbacks 22 | . . . 3 . . . . . 11 3 . . 5 Impact 1 | . . . 1 . . . . . . . . . . Kinetic 18 | . . . 2 . . . . . 8 3 . . 5 Secondary 3 | . . . . . . . . . 3 . . . . Self-Inflicted Damage 852 | . . . . . . . 246 60 294 93 108 . 51 Shots 24 | . . . . . . . 8 2 6 4 3 . 1 Rammed 9 | . 1 . 3 2 . . . . 3 . . . . Targets Rammed 14 | . 4 . 4 2 . . . . 3 1 . . . Kicked 4 | . 3 . . . . . . . . 1 . . . Crushed 1 | . . . 1 . . . . . . . . . . Highest Temperature 301 | . 274 279 268 232 . . 301 121 204 254 229 . 101 Average Temperature 67 | . 68 147 59 126 . . 83 30 61 75 78 . 38 Received Heat Transfer 3490 | . 126 . 642 . . . 801 306 906 204 81 . 424 Effects 4 | . . . . . . . 4 . . . . . . Energy Bleed 1 | . . . . . . . 1 . . . . . . Interference 2 | . . . . . . . 2 . . . . . . Short Circuit 1 | . . . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . 2 . . . . Combat Hostiles 2 | . . . . . . . . . 2 . . . . Parts Fried 8 | . . . . . . . . 6 2 . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 3 | . . . . . . . 2 . 1 . . . . Combat Hostiles 3 | . . . . . . . 2 . 1 . . . . Parts Melted 14 | . . . 6 . . . 4 1 3 . . . . Heat Transferred 7065 | . . . 2738 . . . 2468 50 1450 100 . . 259 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . . . 1 1 2 1 . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Fac Low Peak Influence 1052 | . 286 82 481 155 . . 676 711 1052 . . 170 . Initial 373 | . . 12 31 155 . . . 288 373 . . 125 . Average 316 | . 109 43 276 155 . . 334 552 663 . . 109 . Maximum Alert Level 3 | . 1 . 2 . . . 2 3 3 . . . . Low Security (%) 39 | 100 80 100 27 100 . 100 33 . . . . 100 . Level 1 31 | . 19 . 55 . . . 22 30 29 . . . . Level 2 21 | . . . 16 . . . 44 53 21 . . . . Level 3 7 | . . . . . . . . 16 49 . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 19 | . 2 . 3 . . . 5 . 7 . . 2 . Investigation 4 | . . . 3 . . . 1 . . . . . . Extermination 3 | . . . . . . . . . 2 . . 1 . Reinforcement 7 | . 2 . . . . . 2 . 2 . . 1 . Assault 1 | . . . . . . . 1 . . . . . . Garrison 4 | . . . . . . . 1 . 3 . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . 1 . 1 . . 1 . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Fac Low Distress Signals 12 | . 1 . 4 . . . 6 . . . . 1 . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 213 | . 21 2 42 . . . 53 17 40 18 6 6 8 Peak Tracking Total 10 | . 3 3 6 . 9 . 8 6 6 10 4 4 4 Tactical Retreats 18 | . 1 1 1 . . . 1 2 2 3 3 4 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Fac Low Traps Triggered 8 | . 4 . 2 . . . . 1 1 . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . 1 . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Fac Low Machines Disabled 16 | . . . 2 . . . 3 . 10 1 . . . Max in Single Turn 4 | . . . 1 . . . 1 . 4 1 . . . Garrison Access 1 | . . . . . . . . . . . . 1 . Phase Generator 1 | . . . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Fac Low Machines Accessed 39 | . 6 2 11 . 1 . 13 1 2 . . 3 . Terminals 29 | . 6 1 9 . . . 8 1 2 . . 2 . Fabricators . | . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . . . . . . Recycling Units 1 | . . . . . . . 1 . . . . . . Scanalyzers 4 | . . . 2 . . . 2 . . . . . . Garrison Access 2 | . . . . . . . 1 . . . . 1 . Total Hacks 116 | . 27 2 32 . 1 . 37 1 6 . . 10 . Successful 66 | . 14 2 19 . 1 . 24 . 1 . . 5 . Failed 49 | . 13 . 12 . . . 13 1 5 . . 5 . Catastrophic 5 | . . . 1 . . . . 1 2 . . 1 . Database Lockouts 1 | . . . 1 . . . . . . . . . . Manual 73 | . 20 1 21 . 1 . 19 1 6 . . 4 . Terminals 95 | . 27 1 27 . . . 27 1 6 . . 6 . Fabricators . | . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . 2 . . . . . . Recycling Units 1 | . . . . . . . 1 . . . . . . Scanalyzers 11 | . . . 5 . . . 6 . . . . . . Garrison Access 5 | . . . . . . . 1 . . . . 4 . Terminal Hacks 34 | . 9 1 10 . 1 . 10 . 1 . . 2 . Record 1 | . . . 1 . . . . . . . . . . Robot Analysis 4 | . . . 2 . . . 2 . . . . . . Open Door 1 | . . 1 . . . . . . . . . . . Branch Access Points 2 | . . . . . . . 1 . 1 . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . Terminal Index 3 | . 1 . . . . . 1 . . . . 1 . Unreport Threat 3 | . . . 1 . . . 2 . . . . . . Locate Traps 7 | . 2 . 1 . . . 3 . . . . 1 . Dispatch Records 1 | . . . 1 . . . . . . . . . . Maintenance Status 1 | . . . 1 . . . . . . . . . . Security Status 1 | . 1 . . . . . . . . . . . . Hauler Manifests 2 | . . . 1 . . . 1 . . . . . . Zone Layout 6 | . 4 . 2 . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . 2 . . . . . . Scan Component 1 | . . . . . . . 1 . . . . . . Repair 1 | . . . . . . . 1 . . . . . . Recycling Unit Hacks 1 | . . . . . . . 1 . . . . . . Report Inventory 1 | . . . . . . . 1 . . . . . . Scanalyzer 5 | . . . 2 . . . 3 . . . . . . Insert Component 3 | . . . 1 . . . 2 . . . . . . Analyze 2 | . . . 1 . . . 1 . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 . . . . 1 . Unlock Access 1 | . . . . . . . 1 . . . . . . Seal Access 1 | . . . . . . . . . . . . 1 . Unauthorized Hacks 22 | . 5 1 7 . . . 7 . . . . 2 . Terminals 22 | . 5 1 7 . . . 7 . . . . 2 . Botnet 22 | . 5 1 7 . . . 7 . . . . 2 . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 28 | . 4 . 10 . . . 9 1 2 . . 2 . Full Trace Events 2 | . . . 1 . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . . . . . . Time 136 | . . . . . . . 136 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 1 . . . 1 . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . Parts Damaged 1 | . . . . . . . 1 . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Fac Low Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . 1 . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Fac Low Total Allies 1 | . . . . . . . . . . 1 . . . Largest Group 1 | . . . . . . . . . . 1 . . . Highest-Rated Group 32 | . . . . . . . . . . 32 . . . Highest-Rated Ally 32 | . . . . . . . . . . 32 . . . Total Orders 36 | . . . 3 . . . . . 29 . . . 4 FOLLOW 3 | . . . . . . . . . 3 . . . . EXPLORE 16 | . . . 1 . . . . . 13 . . . 2 RETURN 17 | . . . 2 . . . . . 13 . . . 2 Ally Attacks 1 | . . . . . . . . . . 1 . . . Total Damage 55 | . . . . . . . . . . 55 . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted 1 | . . . 1 . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Fac Low Robot Analysis Total 4 | . . . 2 . . . 2 . . . . . . Derelict Logs Recovered 4 | . . 1 . . . . . . . 3 . . . Drone Launches 38 | . . . 10 . . . . . 24 . . . 4 Drone Recoveries 35 | . . . 9 . . . . . 22 . . . 4 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Fac Low Turns Passed 13877 | 60 1157 253 3557 370 527 184 2196 762 1471 1960 522 696 162 Spaces Moved 6594 | 35 719 137 1469 215 298 94 966 396 598 883 200 570 14 Core 17 | 11 . . . . . . . . . 4 . . 2 Treads 4954 | . 172 137 1469 215 298 94 966 396 598 368 200 29 12 Legs 1078 | 24 543 . . . . . . . . 511 . . . Wheels 545 | . 4 . . . . . . . . . . 541 . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 115 160 160 170 170 170 162 162 160 120 160 80 320 Average Speed 170 | 126 130 160 190 170 170 185 167 162 161 210 253 100 331 Slowest Speed 1000 | 250 190 160 250 170 170 250 250 162 320 1000 320 240 400 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 45 | 4 98 36 95 25 60 28 80 53 26 95 15 12 10 Regions Visited 13 Branch Regions 7 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 4 | . . . . . . 1 1 . 1 . 1 . . Unknown Exits Taken 8 | 1 1 1 1 1 1 . . . . 1 . 1 . Scrap Searched 5 | . . . . 1 . 1 . . . 3 . . . Spaces Dug 110 | . . . 3 . . . 3 3 15 22 39 7 18 Terrain Destroyed 365 | . . . 3 . . . 98 8 106 83 39 7 21 Melee 27 | . . . 3 . . . 1 . 15 1 . 7 . Projectile 34 | . . . . . . . 30 . 1 . . . 3 AOE 304 | . . . . . . . 67 8 90 82 39 . 18 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Fac Low Total 8338 | 47 856 166 1974 219 320 104 1376 467 941 942 211 633 82 Wait 752 | 2 45 25 201 . 13 7 214 36 174 2 . 8 25 Move 6581 | 34 718 136 1468 214 297 93 966 394 597 882 199 569 14 Hop . | . . . . . . . . . . . . . . Pick Up 119 | 5 13 2 44 1 2 1 21 1 18 . . 11 . Fast Attach 49 | 6 1 . 8 . . . 15 1 7 2 2 7 . Attach 52 | . 3 . 6 . 1 1 6 1 10 10 4 1 9 Detach 11 | . 1 . 2 . 2 . 1 . 1 2 . 1 1 Swap 124 | . 9 . 43 . 1 2 26 7 24 9 . . 3 Drop 125 | . 12 . 52 2 3 . 30 2 19 2 2 1 . Fire 426 | . 50 3 134 . 1 . 96 24 73 21 3 . 21 Melee 74 | . . . 10 . . . 1 1 15 2 1 35 9 Ram . | . . . . . . . . . . . . . . Kick 4 | . 3 . . . . . . . . 1 . . . Crush 10 | . 1 . 4 2 . . . . 3 . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 11 | . . . 2 . . . . . . 9 . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials (discovered 7 exits: *Mat x3 / [*Min x2] / *Sto x2) -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory -6/Lower Caves History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 400 | -10/Materials | Discovered new exit (range 7) 527 | -10/Materials | Discovered new exit (range 8) 626 | -10/Materials | Discovered new exit (range 7) 932 | -10/Materials | Discovered new exit (range 6) 1218 | -10/Materials | Entered Mines 1276 | -10/Mines | Met a Derelict bent on vengeance 1277 | -10/Mines | Found the Drone Emporium 1286 | -10/Mines | Found Prototype Device 1340 | -10/Mines | Learned 4 Materials zone layouts 1422 | -10/Mines | Discovered new exit (range 14) 1471 | -10/Mines | Entered Materials 1471 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1472 | -9/Materials | Identified exit to Materials 1472 | -9/Materials | Identified Sensor Drone Bay 2288 | -9/Materials | Discovered new exit (range 12) 2356 | -9/Materials | Build established: Scavenger-Mutant 2749 | -9/Materials | Discovered new exit (range 8) 3055 | -9/Materials | Discovered exit to Materials (range 15) 3254 | -9/Materials | Discovered new exit (range 3) 3440 | -9/Materials | Identified exit to Storage 3591 | -9/Materials | Build established: Mutant 3994 | -9/Materials | Central database locked down 4356 | -9/Materials | Discovered new exit (range 8) 5028 | -9/Materials | Entered Mines 5241 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5243 | -9/Mines | Discovered new exit (range 5) 5289 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 5292 | -9/Mines | Found Prototype Device 5398 | -9/Mines | Entered Exiles 5449 | -9/Exiles | Met 8R-AWN 5479 | -9/Exiles | Met EX-HEX 5527 | -9/Exiles | Met EX-BIN 5547 | -9/Exiles | Aligned with FarCom system 5549 | -9/Exiles | Given EX-Vault access code 5590 | -9/Exiles | Opened EX-Vault 5637 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5812 | -9/Exiles | Met EX-DEC 5894 | -9/Exiles | Attacked by the Exiles 5912 | -9/Exiles | Discovered new exit (range 10) 5925 | -9/Exiles | Entered Mines 6094 | -8/Mines | Discovered exit to Materials (range 8) 6109 | -8/Mines | Entered Materials 6109 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6655 | -8/Materials | Discovered new exit (range 16) 6908 | -8/Materials | Destroyed 9 combat bots 6918 | -8/Materials | Lost 3 parts (3u) 6961 | -8/Materials | Garrison activated, responded to threat 6990 | -8/Materials | Destroyed 7 combat bots 7207 | -8/Materials | Discovered new exit (range 16) 7309 | -8/Materials | First assault squad dispatched 7834 | -8/Materials | Identified Exp. Sensor Array 8065 | -8/Materials | Repaired Broken Exp. Sensor Array 8305 | -8/Materials | Identified exit to Garrison 8305 | -8/Materials | Entered Garrison 8437 | -8/Garrison | Triggered checkpoint 8591 | -8/Garrison | Triggered checkpoint 8601 | -8/Garrison | Core integrity fell below 50% 8626 | -8/Garrison | Destroyed 8 combat bots 8681 | -8/Garrison | Discovered new exit (range 13) 8801 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 8941 | -8/Garrison | Triggered checkpoint 8997 | -8/Garrison | Phase Generator disabled 9009 | -8/Garrison | Discovered new exit (range 13) 9067 | -8/Garrison | Entered Factory 9067 | -7/Factory | Evolved 2 slots: Utility x2 9455 | -7/Factory | Destroyed 8 combat bots 9634 | -7/Factory | System corruption reached 10% 9905 | -7/Factory | Garrison activated, responded to threat 10033 | -7/Factory | Discovered new exit (range 15) 10062 | -7/Factory | Identified exit to Factory 10251 | -7/Factory | Identified exit to Lower Caves 10538 | -7/Factory | Entered Lower Caves 10605 | -7/Lower Caves | Learned Factory trap positions 10940 | -7/Lower Caves | Spotted B-75 Beast 10983 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 11029 | -7/Lower Caves | Destroyed 9 combat bots 11584 | -7/Lower Caves | Core integrity fell below 50% 11645 | -7/Lower Caves | Lost 11 parts (1p3n4u3w) 11699 | -7/Lower Caves | Learned Factory emergency access door positions 11718 | -7/Lower Caves | Encountered a Warlord checkpoint 12026 | -7/Lower Caves | Discovered new exit (range 15) 12079 | -7/Lower Caves | Learned Factory garrison access intel 12498 | -7/Lower Caves | Entered another Lower Caves area 12848 | -7/Lower Caves | Core integrity fell below 20% 12969 | -7/Lower Caves | Discovered exit to Factory (range 14) 13020 | -7/Lower Caves | Entered Factory 13020 | -6/Factory | Evolved 2 slots: Utility x2 13021 | -6/Factory | Loaded intel: 113 trap records 13023 | -6/Factory | Loaded intel: 4 garrison access locations 13187 | -6/Factory | Discovered new exit (range 11) 13262 | -6/Factory | Build established: Hacker-Mutant 13558 | -6/Factory | Lost 4 parts (3n1u) 13716 | -6/Factory | Entered Lower Caves 13761 | -6/Lower Caves | Lost 6 parts (1p3n1u1w) 13855 | -6/Lower Caves | Core integrity fell below 50% 13870 | -6/Lower Caves | Core integrity fell below 20% 13878 | -6/Lower Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 13847_ Med. Treads severed. 13850_ Penetrated by Slug. 13851_ H-66 Slayer suffers critical hit (Burn). 13852_ Field Laser destroyed. 13853_ Penetrated by Slug. 13854_ Hvy. Missile Launcher destroyed. 13856_ L-41 Fighter Unknown Engine severed. 13856_ Slug penetrates Wall. 13856_ Penetrated by Slug. 13859_ Critical hit (Burn: +37). 13860_ Carbide Saw destroyed. 13862_ Slug penetrates Wall. 13866_ L-41 Fighter Carbon-fiber Leg severed. 13867_ Adv. Heat Sink destroyed. 13868_ The unstable cave ceiling collapses. 13869_ L-41 Fighter Carbon-fiber Leg severed. 13869_ Penetrated by Slug. 13871_ L-41 Fighter destroyed. 13875_ Penetrated by Slug. 13877_ Unknown Processor fries itself beyond repair. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????? ???????????? | | ??????????????????????????????????? ##?????????? | | ?????????????????????????????????? #####?????? | | ???? ????????????????????????????? ##????? | | ??# ????????????????????????????? ##??? | | ??# ????????????????????????????? ?? | | ?## ???????????????????????????? ??? | | ?# ???????????????????????????? ??? | | ??????????????????????????? ??? | | ???????????????????????????# ??? #? | | ??????????????????????????# #??? #? | | ?????????????????????????# #??? #?? | | ???????####???????####### #??# #?? | | #?????## #?????### ### ##? | | ###### ####### #? | | g # ## # | | # ## | | # # % %##### | | ####### ##% h##???##### | | ##????# % g % # !##?????????# ## | | ##???### %%;;%%#???????????# #? | | ##### ###?????# =*% % ##???????????# #? | | ?????## #????????## @= % %;#????????????# #? | | ??????###??????????## # ## ####?????????????###? | | ????????????????????### ######???????????????????? | | ??????????????????????##?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Coolant Potential 50 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 450 Core Shielding 20 Power Shielding 33 Evasion (%) 55 Targeting Accuracy 5 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 30 Defensive Hacking 20 Authchip Count 2 Item Schematics ----------------- Exp. Sensor Array | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LongswordGatlingExoskeleton Manual? 0 Play Time 03:09:10 Cumulative 42.2 hours Start 2024.06.20 @ 20:12:55 End 2024.06.21 @ 07:16:54 Sessions 15 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 46 Rogue 39 Adventurer 7 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 32 Achievement% 33 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 113x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c4ea4e3a-530b-461b-9e6b-f31516a529ac