Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.27 @ 17:17:51 Player: 4R-ZE3 Result: Destroyed by AV-C47(R) with Subdweller Machine Gun Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (20) 100 Value Destroyed (484) 484 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (5000) 5000 TOTAL SCORE: 6004 Bonus ------- Prayed to X0-1V1 5000 Cogmind --------- Core Integrity 0/250 Matter 264/300 Energy 90/100 System Corruption 2% Temperature Cool (0) Movement Treading (320) Ox2 Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads > --- UTILITY (2) ------ High-capacity Storage Unit Medium Armor Plating > --- WEAPON (2) ------- Subdweller Machine Gun > --- INVENTORY (20) --- Wheel Compact Wheel Improved Heat Sink Improved Heat Sink Medium Armor Plating Medium Armor Plating Scrap Shield Small Laser Particle Gun Subdweller Laser Light Assault Rifle Rocket Launcher Rocket Launcher Rocket Launcher Rocket Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit X0-1V1's Piety Tracker > --- WEAPON ----------- Medium Laser Light Cannon > --- INVENTORY -------- Light Treads Light Treads Light Treads Wheel Compact Wheel Flight Unit Improved Heat Sink Improved Heat Sink Light Armor Plating Medium Armor Plating Medium Armor Plating Medium Armor Plating Small Laser Particle Gun Light Assault Rifle Rocket Launcher Rocket Launcher Rocket Launcher Rocket Launcher [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility High-capacity Storage Unit Device X0-1V1's Piety Tracker Storage High-capacity Storage Unit Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 20 | 6 8 6 Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 5 | 2 . 3 Treads 5 | 2 . 3 Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 8 | 1 5 2 Device 2 | . 2 . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection 4 | . 2 2 Artifact . | . . . Weapon 5 | 2 2 1 Energy Gun 1 | . 1 . Energy Cannon . | . . . Ballistic Gun 3 | 2 . 1 Ballistic Cannon 1 | . 1 . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . 1 . Parts Lost 10 | . 2 8 Power 2 | . 1 1 Propulsion 3 | . . 3 Utility 2 | . . 2 Weapon 3 | . 1 2 Highest Loss Streak 7 | . 1 7 To Critical Strikes . | . . . Average Backups 12 | 2 10 19 Power . | . . . Propulsion 3 | 1 3 4 Utility 4 | . 3 6 Weapon 4 | . 3 7 Tool/Special . | . . . Unused Backups 13 | . . 13 Power . | . . . Propulsion 3 | . . 3 Utility 3 | . . 3 Weapon 7 | . . 7 Tool/Special . | . . . Average Slot Usage (%) 98 | . 98 97 Engine 13 | . 14 13 Treads 27 | . 28 26 Device 5 | . 1 13 Storage 14 | . 14 14 Protection 7 | . 10 . Energy Gun 10 | . 8 13 Ballistic Gun 12 | . 17 . Ballistic Cannon 5 | . 1 13 Peak Build Rating 22 | 6 22 22 Average Rating 12 | 4 8 21 On Entrance 9 | . 6 22 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 57 | 13 57 51 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 2 | 2 1 2 Average Overweight (x) . | . . 1 Largest Inventory Capacity 20 | 8 20 20 Average Capacity 18 | 6 18 20 Most Carried 20 | 4 20 20 Average Carried 12 | 3 10 19 Final Capacity 20 | 8 20 20 Final Carried 20 | 4 20 16 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 604 | 253 265 86 Remotely . | . . . Salvage Created 600 | . 501 99 Parts 34 | . 31 3 Haulers Intercepted 2 | . 2 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 7 | . . 7 Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 15 | . 13 2 Guns 15 | . 13 2 Classes Destroyed 6 | . 4 2 Hauler 2 | . 2 . Turret 2 | . . 2 Watcher 1 | . 1 . Swarmer 6 | . 6 . Grunt 7 | . 7 . Subdweller 2 | . . 2 Best Kill Streak 3 | . 3 2 Combat Bots Only 3 | . 3 1 Max Kills in Single Turn 2 | . 2 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 154 | . 69 85 Missed 42 | . 16 26 Hits 112 | . 53 59 Projectile 112 | . 53 59 Critical Strikes 2 | . 1 1 Damage Taken 1621 | . 629 992 Core 260 | . 83 177 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 76 | . 54 22 Largest 2 | . 2 2 Hottest 80 | . 80 80 Shots Fired 147 | . 108 39 Gun 129 | . 107 22 Cannon 18 | . 1 17 Launcher . | . . . Special . | . . . Kinetic 99 | . 77 22 Thermal 48 | . 31 17 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 16 | . 16 13 Robot Miss Streak 3 | . 3 2 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 108 | . 81 27 Core Hits 34 | . 26 8 Critical Kills 2 | . 2 . Critical Parts Destroyed . | . . . Critical Strikes 9 | . 5 4 Burn 7 | . 3 4 Destroy 2 | . 2 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1315 | . 996 319 Guns 1149 | . 976 173 Cannons 166 | . 20 146 Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 917 | . 710 207 Thermal 398 | . 286 112 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 2 | . 2 2 Average Corruption 1 | . 1 2 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 11 | . 6 5 Message Errors 2 | . 1 1 Matter Fused 4 | . 2 2 Energy Discharges 3 | . 2 1 Parts Fused 1 | . 1 . Data Loss (minor) 1 | . . 1 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks 5 | . 1 4 Impact . | . . . Kinetic 5 | . 1 4 Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 94 | . 94 4 Average Temperature 30 | . 30 4 Received Heat Transfer 486 | . 216 270 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 2 | . 1 1 Heat Transferred 1665 | . 1036 629 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 144 | . 144 . Initial . | . . . Average 49 | . 52 . Influence Increases 475 | . 420 55 Destroy 0b10 Robot/C 300 | . 260 40 Destroy 0b10 Robot/NC 15 | . 15 . Destroy Leader 66 | . 66 . Successful Hack 19 | . 19 . Select Force Hacks 30 | . 30 . Lose Combat Pursuer 45 | . 30 15 Influence Decreases 475 | . 368 107 Entered New Map 26 | . . 26 Time Decay 429 | . 358 71 Lost Part 20 | . 10 10 Squads Dispatched 2 | . 2 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 32 | . 26 6 Peak Tracking Total 5 | . 5 3 Tactical Retreats 3 | . 2 1 Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 3 | . 3 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 1 | . . 1 Max in Single Turn 1 | . . 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 5 | . 5 . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 14 | . 14 . Successful 5 | . 5 . Failed 9 | . 9 . Catastrophic 4 | . 4 . Database Lockouts . | . . . Manual 15 | . 15 . Terminals 13 | . 13 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 4 . Robot Analysis 2 | . 2 . Recycling Unit Index 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 1 | . 1 . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Tunnel 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 4 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . X0-1V1 Amusement Gains 41 | . 11 30 Average Entertainment 5 | . 11 5 Good Acts 1 | . . 1 Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) . | . . . Robot Analysis Total 2 | . 2 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 1838 | 75 1260 503 Spaces Moved 671 | 42 451 178 Core 5 | 5 . . Treads 666 | 37 451 178 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 240 Average Speed 225 | 150 227 240 Slowest Speed 320 | 160 240 320 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 30 | 3 67 22 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . 1 . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 849 | 51 582 216 Wait 55 | . 51 4 Move 669 | 41 450 178 Hop . | . . . Pick Up 24 | 4 17 3 Fast Attach 8 | 6 2 . Attach 8 | . 2 6 Detach . | . . . Swap 4 | . 4 . Drop 5 | . 2 3 Fire 76 | . 54 22 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves (discovered 1 exit: [*Rec]) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 76 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 452 | -10/Materials | Discovered new exit (range 16) 906 | -10/Materials | Discovered new exit (range 5) 909 | -10/Materials | Discovered new exit (range 16) 1311 | -10/Materials | Prayed at D.C.S.S. Altar Unit 1336 | -10/Materials | Entered Subcaves 1337 | -10/Subcaves | Approached by a straggling Scientist 1651 | -10/Subcaves | Discovered new exit (range 10) 1819 | -10/Subcaves | Core integrity fell below 50% 1829 | -10/Subcaves | Core integrity fell below 20% 1839 | -10/Subcaves | Destroyed by AV-C47(R) with Subdweller Machine Gun Last Messages --------------- here" FL-9P4(c): "We're getting close, I can feel it." 01805_ Ion Engine destroyed. 01812_ Acquired 4 matter. 01815_ Lgt. Treads destroyed. 01817_ H7-AEJ(R) suffers critical hit (Burn). 01817_ H7-AEJ(R) knocked back. 01817_ H7-AEJ(R) overheating. 01821_ Lgt. Cannon destroyed. 01823_ Med. Laser destroyed. 01824_ Lgt. Treads destroyed. 01826_ X0-1V1's Piety Tracker destroyed. 01826_ X0-1V1 is mildly amused. 01827_ X0-1V1 is amused. 01831_ Critical hit (Destroy). 01834_ Med. Armor Plating destroyed. 01835_ X0-1V1: "A slightly more accurate toy is still a toy." (+6% ranged accuracy) 01838_ H7-AEJ(R) destroyed. 01839_ X0-1V1 chuckles heartily! Map ----- +----------------------------------------------------+ | # #?????????????????????????????????????? | | ## #?????????????????????????????????????? | | ??# # ##?????????????????????????????????????? | | #?## # #?????????????????????????????????????? | | ??# ## ##?????????????????????????????????????? | | ??## #?????????????????????????????????????? | | ??# ##?????????????????????????????????????? | | ??## #########?????????????????????????????? | | ??# ##????????????????????????????? | | ??# #### #????????????????????????????? | | ### ##??## #?????????????? ???????????? | | #???## #?????????????? ??????????? | | #???# ##???????????? ??????????? | | !% #??## #####??????? #?????????? | | & #?## ## #??????# ?????????? | | ### #?# #??#### ????????? | | #?# ##?# ### ????????? | | #?###??# #?????????? | | ##?????# #?????????? | | ####??# ## c #????????? | | #??## ######## #???????????????? | | #??# ##??????# ##???????????????? | | ## #??# ????????# ##???????????????? | | ##?? #?# ????????# #???????????????? | | %#???? #?## #????????# % #???????????????? | | ??"#?# #?????????# @ % ##???????????????? | | ""?##????????#% %R"" #????????????????? | | ?????????????## """ %%#????????????????? | | ######%"?????????????# """" ###????????????????? | | #??????????????????? """"#??????????????????? | | #?????????????????? ""#??????????????????? | | #????????????????? ?"??????????????????? | | #????????????????###### ???????????????????? | | ??????????????????????# ##??????????????????? | | ?????????????????????? R ##???????????????????? | | ?????????????????????? " ?????????????????????? | | ?????????????????????? ""??????????????????????? | | ????????????????????? ""??????????????????????? | | ????????????????????? ????????????????????????? | | ?????????????????????" "????????????????????????? | | ??????????????????????""?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoilAlphaMallet Manual? 0 Play Time 00:10:35 Cumulative 302.9 hours Start 2026.08.26 @ 22:48:37 End 2026.08.27 @ 17:17:51 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 287 Rogue 233 Adventurer 54 Explorer 0 Win Type - Total 12 Types 8/0/1/1/0/0/0/1/0/1 Lore% 77 Gallery% 66 Achievement% 61 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 32/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f7ec47a9-f1ff-4beb-9e60-9ff51fad40f9