Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.17 @ 20:42:35 Player: SaltHuntress Result: Destroyed self with Mini Grenade Launcher Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (33) 165 Value Destroyed (780) 780 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2085 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 276/300 Energy 100/100 System Corruption 0% Temperature Cool (50) Movement Core (350) Ox6 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ Large Storage Unit > --- WEAPON (2) ------- Mini Grenade Launcher > --- INVENTORY (15) --- Ion Engine Light Ion Engine Compact Wheel Large Battery (200) Signal Interpreter ECM Suite Tractor Beam Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Reaction Control System > --- WEAPON ----------- Mini Grenade Launcher Mace > --- INVENTORY -------- Ion Engine Light Ion Engine Compact Wheel Large Battery Signal Interpreter ECM Suite Tractor Beam [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Backup Propulsion I Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Protection Core Shielding Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Impact Weapon Mace Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 2 | . . . 2 Utility . | . . . . Weapon . | . . . . Parts Attached 35 | 6 14 1 14 Power 6 | 1 3 . 2 Engine 6 | 1 3 . 2 Core . | . . . . Reactor . | . . . . Propulsion 12 | 2 5 . 5 Treads 5 | . . . 5 Leg 5 | 2 3 . . Wheel . | . . . . Hover 2 | . 2 . . Flight . | . . . . Utility 8 | 1 4 . 3 Device 2 | . 1 . 1 Storage 4 | 1 2 . 1 Processor . | . . . . Hackware . | . . . . Protection 2 | . 1 . 1 Artifact . | . . . . Weapon 9 | 2 2 1 4 Energy Gun 3 | 1 1 . 1 Energy Cannon . | . . . . Ballistic Gun 3 | 1 1 . 1 Ballistic Cannon . | . . . . Launcher 2 | . . 1 1 Special Weapon . | . . . . Impact Weapon 1 | . . . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 20 | . 6 . 14 Power 3 | . 2 . 1 Propulsion 8 | . 2 . 6 Utility 4 | . 1 . 3 Weapon 5 | . 1 . 4 Highest Loss Streak 8 | . 4 . 8 To Critical Strikes . | . . . . Average Slot Usage (%) 87 | . 93 100 73 Engine 12 | . 12 14 11 Treads 6 | . . . 19 Leg 12 | . 25 . . Hover 6 | . . 28 5 Device 2 | . 4 . . Storage 12 | . 13 14 11 Protection 8 | . 6 14 9 Energy Gun 8 | . 14 . 4 Ballistic Gun 10 | . 13 14 1 Launcher 4 | . . 13 6 Impact Weapon 1 | . . . 3 Peak Build Rating 14 | 6 7 8 14 Average Rating 7 | 4 6 7 9 On Entrance 5 | . 6 7 8 Naked Turns . | . . . . Heaviest Build 36 | 10 13 16 36 Greatest Support 80 | 20 20 12 80 Greatest Overweight (x) 4 | . 2 1 4 Average Overweight (x) . | . . 1 . Largest Inventory Capacity 15 | 8 8 8 15 Average Capacity 8 | 6 7 8 9 Most Carried 8 | 2 8 8 8 Average Carried 6 | . 5 7 7 Final Capacity 15 | 8 8 8 15 Final Carried 8 | 2 8 8 7 Class Distribution -------------------- 88% | Mutant 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 728 | 235 143 90 260 Remotely . | . . . . Salvage Created 658 | . 273 27 358 Parts 64 | . 21 11 32 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 27 | . 9 6 12 Melee 2 | . . . 2 Guns 12 | . 9 . 3 AOE 13 | . . 6 7 Classes Destroyed 6 | . 2 . 4 Builder 5 | . . . 5 Watcher 1 | . . . 1 Swarmer 12 | . 3 6 3 Grunt 11 | . 6 . 5 Duelist 1 | . . . 1 Sentry 3 | . . . 3 Best Kill Streak 6 | . 3 3 6 Combat Bots Only 3 | . 3 3 3 Max Kills in Single Turn 3 | . 1 3 3 Gunslinging . | . . . . Exploded 3 | . . 3 2 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 249 | . 90 18 141 Missed 73 | . 29 6 38 Damage Taken 2544 | . 792 112 1640 Core 528 | . 122 6 400 Absorbed by Shields . | . . . . Redirected to Shielding 50 | . 12 1 37 Regen/Repaired (Parts) 21 | . 21 . . Core Remaining (%) 74 | 100 . 48 . Volleys Fired 91 | . 50 7 34 Largest 2 | . 2 1 2 Hottest 70 | . 60 33 70 Shots Fired 146 | . 100 7 39 Gun 124 | . 100 . 24 Cannon . | . . . . Launcher 22 | . . 7 15 Special . | . . . . Kinetic 64 | . 50 . 14 Thermal 60 | . 50 . 10 Explosive 22 | . . 7 15 Electromagnetic . | . . . . Robot Hit Streak 13 | . 13 6 6 Robot Miss Streak 6 | . 6 1 3 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 98 | . 62 4 32 Core Hits 59 | . 18 6 35 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . . 1 Burn 1 | . . . 1 Melee Attacks 14 | . . . 14 Impact 14 | . . . 14 Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2161 | . 593 386 1182 Guns 755 | . 581 . 174 Cannons . | . . . . Explosions 1220 | . . 386 834 Melee 145 | . . . 145 Ramming 41 | . 12 . 29 Kinetic 352 | . 254 . 98 Thermal 403 | . 327 . 76 Explosive 1220 | . . 386 834 Electromagnetic . | . . . . Impact 145 | . . . 145 Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 1 . Average Corruption 1 | . 1 1 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 4 | . 3 1 . Message Errors 1 | . . 1 . Matter Fused 1 | . 1 . . Heat Flow Errors 1 | . 1 . . Energy Discharges 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 16 | . . . 16 Projectiles . | . . . . Explosions 16 | . . . 16 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 295 | . . 19 276 Shots 11 | . . 1 10 Rammed 7 | . . . 7 Targets Rammed 14 | . 6 . 8 Kicked 6 | . 6 . . Crushed 1 | . . . 1 Highest Temperature 137 | . 137 . 63 Average Temperature 33 | . 36 . 24 Received Heat Transfer 648 | . 288 . 360 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 5 | . 2 . 3 Heat Transferred 1046 | . 750 . 296 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 369 | . 145 255 369 Initial 99 | . . . 99 Average 120 | . 68 149 199 Maximum Alert Level 1 | . . 1 1 Low Security (%) 83 | 100 100 90 52 Level 1 16 | . . 9 47 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 3 . 1 Investigation 2 | . 2 . . Extermination . | . . . . Reinforcement 2 | . 1 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 2 | . 2 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 43 | . 17 8 18 Peak Tracking Total 6 | . 6 3 5 Tactical Retreats 4 | . 1 1 2 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed 6 | . 6 . . Reused 2 | . 2 . . Traps Extracted . | . . . . Installed . | . . . . Triggered 2 | . 2 . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 5 | . . 1 4 Max in Single Turn 1 | . . 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 10 | . 6 . 4 Terminals 7 | . 4 . 3 Fabricators . | . . . . Repair Stations 2 | . 1 . 1 Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 23 | . 13 . 10 Successful 16 | . 10 . 6 Failed 7 | . 3 . 4 Catastrophic 2 | . 1 . 1 Database Lockouts . | . . . . Manual 1 | . 1 . . Terminals 19 | . 10 . 9 Fabricators . | . . . . Repair Stations 3 | . 2 . 1 Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 12 | . 7 . 5 Prototype ID Bank 1 | . 1 . . Emergency Access Points 3 | . 1 . 2 Alert Level 2 | . . . 2 Locate Traps 1 | . 1 . . Reprogram Traps 1 | . 1 . . Maintenance Status 1 | . . . 1 Transport Status 1 | . 1 . . Zone Layout 2 | . 2 . . Fabricator Hacks . | . . . . Repair Station Hacks 3 | . 2 . 1 Scan Component 2 | . 1 . 1 Repair 1 | . 1 . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 1 | . 1 . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Reject 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 3 . 3 Full Trace Events 2 | . 1 . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . 1 . . Time 26 | . 26 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 2159 | 74 1060 347 678 Spaces Moved 1051 | 54 506 207 284 Core 27 | 12 . . 15 Treads 159 | . . . 159 Legs 535 | 42 493 . . Wheels . | . . . . Hover 330 | . 13 207 110 Flight . | . . . . Fastest Speed 50 | 50 120 156 156 Average Speed 148 | 104 132 156 180 Slowest Speed 250 | 120 240 156 250 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 42 | 3 64 72 31 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 2 | . . 2 . Spaces Dug . | . . . . Terrain Destroyed 132 | . . 66 66 Melee . | . . . . Projectile . | . . . . AOE 132 | . . 66 66 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1479 | 68 803 225 383 Wait 243 | 7 208 8 20 Move 1048 | 53 505 206 284 Hop . | . . . . Pick Up 20 | 2 14 1 3 Fast Attach 21 | 6 7 1 7 Attach 7 | . 4 . 3 Detach . | . . . . Swap 7 | . 3 . 4 Drop 14 | . 6 2 6 Fire 91 | . 50 7 34 Melee 14 | . . . 14 Ram . | . . . . Kick 6 | . 6 . . Crush 8 | . . . 8 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 2 exits: [*Min] / [*Sto]) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 75 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 739 | -10/Materials | Lost 4 parts (1p1n1u1w) 799 | -10/Materials | Discovered new exit (range 4) 834 | -10/Materials | Discovered new exit (range 15) 942 | -10/Materials | Repaired Ion Engine 1135 | -10/Materials | Entered Mines 1142 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1151 | -10/Mines | Core integrity fell below 50% 1388 | -10/Mines | Learned location of Zion (-6) 1448 | -10/Mines | Discovered new exit (range 13) 1482 | -10/Mines | Entered Materials 1482 | -9/Materials | Evolved 2 slots: Propulsion x2 1620 | -9/Materials | Lost 3 parts (1n2w) 1959 | -9/Materials | Discovered new exit (range 7) 2096 | -9/Materials | Core integrity fell below 50% 2141 | -9/Materials | Discovered new exit (range 13) 2156 | -9/Materials | Core integrity fell below 20% 2160 | -9/Materials | Destroyed self with Mini Grenade Launcher Last Messages --------------- 02128_ Reaction Control System destroyed. 02129_ Slammed into S-10 Pest. 02130_ S-10 Pest destroyed. 02130_ Processing Tank disabled. 02130_ Lgt. Treads destroyed. 02130_ Destroyed Lgt. Treads. 02130_ S-10 Pest destroyed. 02131_ R-06 Scavenger collects Flight Unit. 02136_ Dropped Mace. 02136_ Acquired Lgt. Assault Rifle. 02138_ R-06 Scavenger collects Mace. 02141_ U-05 Engineer builds a Wall. 02141_ Acquired 10 matter. 02141_ EXIT=FOUND 02143_ Lgt. Treads destroyed. 02152_ G-34 Mercenary destroyed. 02155_ U-05 Engineer destroyed. 02157_ Lgt. Assault Rifle destroyed. 02160_ Rnf. Ion Engine destroyed. 02160_ Destroyed Rnf. Ion Engine. 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""" ###### % + #?? #? | | ??????????""" ???????#+######### #? ??? | | ??????????""" ?????????# #############+#### ???? | | ??????????""??????????? ##+###### | | ??????????????????????? | | ??????????????????????? | | ??????????????????????? | | ?????????????????????? | | ?????????????????????? ########## | | ?????????????????????? ######### # | | ?????????????????????? #""!"!"?# + """ | | ????????????????????? # "!"!" # # "" """ | | ????????????????????? # # # "T """ | | ????????????????????? # "" | | ????????????????????? < + ! | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Core Shielding 20 Evasion (%) 55 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Novice Programmer Challenges ------------ None Game ------ Seed CompanionMiniSpear Manual? 0 Play Time 00:34:44 Cumulative 13.5 hours Start 2024.08.17 @ 20:08:55 End 2024.08.17 @ 20:42:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 15 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 691c0d63-9143-45ed-b0f8-075ce69c6d6f