Cogmind - Beta 9.3 @@@ ROGUE MODE // 2019.12.21 @ 22:39:10 // Winter2019/RPGLIKE Player: Omewes Result: Destroyed by as-64550 with Assembled Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (118) 590 Value Destroyed (4025) 4025 Prototype IDs (12) 240 Alien Tech Used (1) 200 Bonus (3495) 3495 TOTAL SCORE: 11850 Bonus ------- High Alert Combat Kills 207 Follower Combat Kills 296 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 1500 Friendly Fire -308 Cogmind --------- Core Integrity 0/1400 Matter 300/300 Energy 150/150 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (3) ---- Long-range Terrain Scanner GOLEM Unit Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Sensor Array Advanced Signal Interpreter Long-range Terrain Scanner Particle Charger Weapon Cycler Improved Shield Generator > --- WEAPON ----------- Zionite Laser-S Zionite Laser-M Zionite Laser-M Plasma Cannon > --- INVENTORY -------- Thermal Generator Structural Scanner Advanced Beam Cannon [Rating: 72] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Reactor Zionite Light DM Reactor Propulsion Armored Treads Treads Armored Treads Utility Advanced Signal Interpreter Device Weapon Cycler Processor Advanced Signal Interpreter Protection Hardened Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun High-powered Shotgun Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Dee Slots Evolved 11 | 2 . 4 2 1 2 . . . . Power . | . . . . . . . . . . Propulsion 3 | 1 . 1 . 1 . . . . . Utility 5 | . . 2 1 . 2 . . . . Weapon 3 | 1 . 1 1 . . . . . . Parts Attached 79 | 5 2 13 18 8 17 . 4 . 12 Power 11 | 1 . . 4 . 2 . . . 4 Engine 8 | 1 . . 4 . 2 . . . 1 Core . | . . . . . . . . . . Reactor 3 | . . . . . . . . . 3 Propulsion 17 | 2 . 3 3 2 7 . . . . Treads 17 | 2 . 3 3 2 7 . . . . Leg . | . . . . . . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 21 | . 2 3 2 2 5 . 4 . 3 Device 18 | . 2 1 2 1 5 . 4 . 3 Storage . | . . . . . . . . . . Processor 2 | . . 1 . 1 . . . . . Hackware . | . . . . . . . . . . Protection 1 | . . 1 . . . . . . . Artifact . | . . . . . . . . . . Weapon 30 | 2 . 7 9 4 3 . . . 5 Energy Gun 14 | . . 1 7 2 . . . . 4 Energy Cannon 10 | . . 2 2 2 3 . . . 1 Ballistic Gun 6 | 2 . 4 . . . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 12 | . . 1 4 2 . . 1 . 4 Parts Lost 4 | . . . . . . . . . 4 Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility 1 | . . . . . . . . . 1 Weapon 3 | . . . . . . . . . 3 Highest Loss Streak 2 | . . . . . . . . . 2 Average Slot Usage (%) 97 | . 90 93 96 97 99 100 99 100 97 Engine 7 | . 16 11 8 7 6 6 6 6 3 Treads 27 | . 33 30 26 27 27 26 25 25 24 Device 26 | . 6 11 18 23 27 33 36 37 36 Processor 6 | . . 7 8 7 6 6 6 6 5 Energy Gun 2 | . . 2 11 5 . . . . 7 Energy Cannon 21 | . . 5 21 24 27 26 25 25 14 Ballistic Gun 3 | . 33 22 . . . . . . . Naked Turns 7 | . . . . . . . . . 7 Heaviest Build 55 | 8 9 20 27 30 48 48 55 49 51 Greatest Support 89 | 40 40 69 69 89 89 80 80 80 80 Greatest Overweight (x) . | . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 3 | 1 1 1 1 2 3 3 3 3 3 Average Capacity 2 | 1 1 1 1 1 2 3 3 3 3 Most Carried 3 | 1 1 1 1 2 3 3 3 2 3 Average Carried 1 | . . . . 1 2 3 2 2 2 Final Capacity 3 | 1 1 1 1 2 3 3 3 3 3 Final Carried 3 | 1 1 1 1 2 3 3 2 2 3 Class Distribution -------------------- 49% | Skirmisher 34% | Gunner 12% | Mutant 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Storage Gunner | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Skirmisher | -7/Zion Skirmisher | -7/Deep Caves Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 ----------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Dee Matter Collected 1701 | 250 68 694 178 60 214 25 78 29 105 Remotely . | . . . . . . . . . . Salvage Created 3894 | . 68 1016 944 329 1133 67 102 . 235 Parts 259 | . 10 64 68 26 73 3 1 . 14 Haulers Intercepted 9 | . . 4 3 2 . . . . . Recyclers Shooed 2 | . . 2 . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . 5 1 . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Dee Combat Hostiles Destroyed 91 | . 5 25 28 5 20 1 1 . 6 Melee 1 | . . . . . . . . . 1 Guns 38 | . 5 23 4 3 . . . . 3 Cannons 49 | . . 2 23 2 18 1 1 . 2 AOE 2 | . . . . . 2 . . . . Classes Destroyed 17 | . 1 7 2 1 3 . . . 3 Worker 1 | . . . 1 . . . . . . Builder 6 | . . 1 . 4 1 . . . . Hauler 9 | . . 4 3 2 . . . . . Recycler 2 | . . 1 . . 1 . . . . Carrier 1 | . . . . . 1 . . . . Operator 1 | . . . . . 1 . . . . Watcher 6 | . . 1 . 1 4 . . . . Swarmer 11 | . . 3 3 3 2 . . . . Grunt 44 | . 5 17 13 . 8 1 . . . Brawler 2 | . . 2 . . . . . . . Duelist 1 | . . . 1 . . . . . . Sentry 21 | . . 3 11 1 5 . 1 . . Hunter 2 | . . . . 1 1 . . . . Programmer 4 | . . . . . 4 . . . . Enhanced Grunt 1 | . . . . . . . . . 1 Z-Light 1 | . . . . . . . . . 1 Assembled 3 | . . . . . . . . . 3 Golem 1 | . . . . . . . . . 1 Best Kill Streak 8 | . 2 6 8 7 3 1 1 . 2 Combat Bots Only 8 | . 2 5 8 3 3 1 1 . 2 Max Kills in Single Turn 3 | . 1 2 2 3 3 1 1 . 2 Gunslinging 1 | . . . . . . . . . 1 Exploded 2 | . . . . . 2 . . . . Melee 1 | . . . . . . . . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . 1 Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Dee Damage Taken 5071 | . 250 1037 655 126 472 11 42 . 2478 Core 4097 | . 200 830 516 95 362 8 32 . 2054 Absorbed by Shields 596 | . . . 248 51 187 4 18 . 88 Redirected to Core 3273 | . 171 667 439 88 319 8 32 . 1549 Core Remaining (%) 98 | 100 96 . 98 100 . . . . . Volleys Fired 277 | . 17 69 58 12 66 5 7 3 40 Largest 4 | . 2 3 4 4 4 4 4 4 4 Hottest 306 | . 40 176 260 260 296 296 296 296 306 Shots Fired 829 | . 34 179 183 44 210 20 26 12 121 Gun 323 | . 34 166 51 8 . . . . 64 Cannon 506 | . . 13 132 36 210 20 26 12 57 Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 196 | . 34 162 . . . . . . . Thermal 633 | . . 17 183 44 210 20 26 12 121 Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 66 | . 6 34 46 40 18 19 25 . 66 Robot Miss Streak 4 | . 2 4 2 2 3 . . . 3 Penetration Max . | . . . . . . . . . . Secondary Targets 4 | . 1 2 . . . . . . 1 Max Gunslinging Chain 1 | . 1 1 . . . . . . 1 Shots Hit Robots 500 | . 23 135 116 23 97 2 6 . 98 Core Hits 190 | . 13 57 40 14 41 2 2 . 21 Critical Hits 22 | . . 2 10 1 6 . 1 . 2 Critical Kills 9 | . . 1 3 1 4 . . . . Critical Parts Destroyed 11 | . . 1 7 . 1 . 1 . 1 Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 11065 | . 259 1963 2216 601 2878 54 169 . 2925 Guns 4481 | . 259 1760 595 153 . . . . 1714 Cannons 6034 | . . 203 1619 448 2339 54 169 . 1202 Explosions 539 | . . . . . 539 . . . . Melee . | . . . . . . . . . . Ramming 11 | . . . 2 . . . . . 9 Kinetic 1997 | . 259 1738 . . . . . . . Thermal 8518 | . . 225 2214 601 2339 54 169 . 2916 Explosive 467 | . . . . . 467 . . . . Electromagnetic 72 | . . . . . 72 . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 4 | . . . 1 . 4 4 4 4 2 Average Corruption 2 | . . . 1 . 2 4 4 4 2 Corruption Purged . | . . . . . . . . . . Effects 59 | . . . 11 . 22 10 14 2 . Message Errors 14 | . . . 2 . 7 3 2 . . Matter Fused 14 | . . . . . 5 2 5 2 . Heat Flow Errors 7 | . . . . . 5 1 1 . . Energy Discharges 7 | . . . 3 . 3 . 1 . . Data Loss (minor) 3 | . . . . . . 3 . . . Targeting Errors 11 | . . . 5 . 2 1 3 . . Weapon Failures 3 | . . . 1 . . . 2 . . Overload Shots . | . . . . . . . . . . Overflow Damage 90 | . . . 1 3 44 . . . 42 Projectiles 70 | . . . 1 3 24 . . . 42 Explosions 20 | . . . . . 20 . . . . Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 42 | . . . . . 42 . . . . Shots 1 | . . . . . 1 . . . . Rammed 1 | . . . 1 . . . . . . Targets Rammed 2 | . . . 1 . . . . . 1 Kicked . | . . . . . . . . . . Crushed 1 | . . . . . . . . . 1 Highest Temperature 516 | . . 168 232 72 516 211 186 112 164 Average Temperature 91 | . . 60 69 25 132 104 75 62 58 Received Heat Transfer 1152 | . 147 342 224 6 116 6 8 . 303 Effects 5 | . . . . . 5 . . . . Shutdowns 3 | . . . . . 3 . . . . Interference 2 | . . . . . 2 . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . . 1 . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . Parts Melted 24 | . . 1 6 5 10 . 1 . 1 Heat Transferred 13117 | . . 420 4273 999 3629 74 248 . 3474 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Dee Peak Influence 619 | . 145 614 584 436 619 . . . . Average Influence 265 | . 70 330 297 334 249 . . . . Maximum Alert Level 2 | . . 2 2 2 2 . . . . Low Security (%) 35 | 100 100 14 15 8 44 . . . . Level 1 45 | . . 50 61 57 42 . . . . Level 2 18 | . . 35 22 33 12 . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 16 | . 1 4 2 1 8 . . . . Investigation 3 | . 1 . . . 2 . . . . Extermination 4 | . . . . . 4 . . . . Reinforcement 7 | . . 4 . 1 2 . . . . Assault . | . . . . . . . . . . Garrison 2 | . . . 2 . . . . . . Intercept . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced 1 | . . . . . 1 . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Dee Distress Signals 10 | . . 6 1 2 1 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 181 | . 8 41 30 10 32 1 1 . 58 Peak Tracking Total 39 | . 4 8 7 3 3 1 1 . 39 Tactical Retreats 6 | . . 2 1 1 . . . . 2 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Dee Traps Triggered 5 | . 1 . 2 . 2 . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 ---------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Dee Machines Disabled 20 | . . 2 3 . 12 . . . 3 Max in Single Turn 4 | . . 1 1 . 4 . . . 1 Garrison Access 1 | . . . 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Dee Machines Accessed 16 | . 1 . 5 1 9 . . . . Terminals 14 | . 1 . 4 1 8 . . . . Fabricators 1 | . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . . Total Hacks 33 | . 1 . 15 2 15 . . . . Successful 17 | . 1 . 9 2 5 . . . . Failed 16 | . . . 6 . 10 . . . . Catastrophic 6 | . . . 2 . 4 . . . . Database Lockouts . | . . . . . . . . . . Manual 17 | . . . 7 . 4 . . 6 . Terminals 30 | . 1 . 13 2 14 . . . . Fabricators 1 | . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . 2 . . . . . . Terminal Hacks 13 | . 1 . 6 2 4 . . . . Record 1 | . . . . . 1 . . . . Robot Analysis 1 | . . . . . 1 . . . . Prototype ID Bank 1 | . . . . 1 . . . . . Open Door 2 | . . . 2 . . . . . . Alert Level 4 | . . . 2 . 2 . . . . Unreport Threat 2 | . . . 2 . . . . . . Hauler Manifests 2 | . 1 . . 1 . . . . . Fabricator Hacks 1 | . . . . . 1 . . . . Network Status 1 | . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . . Seal Access 1 | . . . 1 . . . . . . Unauthorized Hacks 4 | . . . 4 . . . . . . Terminals 2 | . . . 2 . . . . . . Track 1 | . . . 1 . . . . . . Detonate 1 | . . . 1 . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . Used 1 | . . . . . 1 . . . . Hacking Detections 15 | . 1 . 5 1 8 . . . . Full Trace Events 1 | . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------------ Run | Scr Mat Mat Sto Mat Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Dee Total Allies 2 | . . . . . . . . 2 . Largest Group 2 | . . . . . . . . 2 2 Highest-Rated Group 188 | . . . . . . . . 188 188 Highest-Rated Ally 94 | . . . . . . . . 94 94 Total Orders . | . . . . . . . . . . Ally Attacks 103 | . . . . . . . . . 103 Total Damage 2604 | . . . . . . . . . 2604 Kills 16 | . . . . . . . . . 16 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Dee Robot Analysis Total 1 | . . . . . 1 . . . . Derelict Logs Recovered 1 | . . . . . . 1 . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Dee Turns Passed 8499 | 89 237 1040 957 331 3105 411 443 857 1029 Spaces Moved 4237 | 53 109 453 349 167 1633 234 239 498 502 Core 16 | 3 . . . . . . . . 13 Treads 4221 | 50 109 453 349 167 1633 234 239 498 489 Legs . | . . . . . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 170 170 170 50 Average Speed 166 | 153 160 160 160 160 168 170 170 170 166 Slowest Speed 170 | 160 160 160 160 160 170 170 170 170 170 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 46 | 4 28 36 59 26 63 59 53 63 77 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 2 | . . . . . . . . 2 . Known Exits Taken 7 | . . 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . Scrap Searched 6 | . . . . . . 3 1 2 . Spaces Dug 37 | . . . . . 19 6 3 4 5 Terrain Destroyed 158 | . . . 1 8 108 10 10 4 17 Melee . | . . . . . . . . . . Projectile 84 | . . . 1 8 34 10 10 4 17 AOE 74 | . . . . . 74 . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Dee Total 5142 | 58 142 627 620 202 1868 238 261 503 623 Wait 340 | . 1 52 139 3 111 . 10 3 21 Move 4228 | 52 108 452 348 166 1632 233 238 497 502 Hop . | . . . . . . . . . . Pick Up 12 | 1 1 2 2 1 4 . . . 1 Fast Attach 46 | 5 1 8 11 4 8 . 2 . 7 Attach 6 | . . 1 . . 1 . 1 . 3 Detach 5 | . . . . . 1 . . . 4 Swap 28 | . 1 4 7 4 8 . 2 . 2 Drop 60 | . 2 11 17 6 14 . 1 . 9 Fire 277 | . 17 69 58 12 66 5 7 3 40 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 2 | . . . 1 . . . . . 1 Escape Stasis . | . . . . . . . . . . Rewire 1 | . . . . . . . . . 1 Trap . | . . . . . . . . . . Miscellaneous 137 | . 11 28 37 6 23 . . . 32 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials (discovered 2 exits: *Min / *Sto) -9/Storage -8/Materials -7/Factory (discovered 4 exits: *Fac x3 / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Zio) -7/Zion -7/Deep Caves (discovered 1 exit: [Pro]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 2 | -11/Scrapyard | Met Revision 17 12 | -11/Scrapyard | Discovered new exit (range 16) 90 | -11/Scrapyard | Entered Materials 152 | -10/Materials | Discovered new exit (range 10) 213 | -10/Materials | Discovered new exit (range 16) 314 | -10/Materials | Build established: Mutant 327 | -10/Materials | Entered another Materials area 329 | -9/Materials | Reached level 2 329 | -9/Materials | Upgraded with Propulsion slot (x1) 490 | -9/Materials | Reached level 3 497 | -9/Materials | Upgraded with Utility slot (x1) 497 | -9/Materials | Upgraded with Weapon slot (x1) 772 | -9/Materials | Discovered new exit (range 18) 820 | -9/Materials | Build established: Gunner 876 | -9/Materials | Identified exit to Mines 998 | -9/Materials | Reached level 4 1042 | -9/Materials | Upgraded with Utility slot (x1) 1111 | -9/Materials | Discovered new exit (range 2) 1112 | -9/Materials | Identified exit to Storage 1367 | -9/Materials | Entered Storage 1369 | -9/Storage | Reached level 5 1371 | -9/Storage | Upgraded with Weapon slot (x1) 1529 | -9/Storage | Garrison activated, responded to threat 1589 | -9/Storage | Reached level 6 1610 | -9/Storage | Destroyed 7 combat bots 2189 | -9/Storage | Reached level 7 2239 | -9/Storage | Upgraded with Utility slot (x1) 2256 | -9/Storage | Destroyed 8 combat bots 2293 | -9/Storage | Discovered new exit (range 14) 2298 | -9/Storage | Reached level 8 2322 | -9/Storage | Identified exit to Materials 2324 | -9/Storage | Entered Materials 2326 | -8/Materials | Reached level 9 2328 | -8/Materials | Upgraded with Propulsion slot (x1) 2632 | -8/Materials | Discovered new exit (range 3) 2653 | -8/Materials | Identified exit to Factory 2655 | -8/Materials | Entered Factory 2657 | -7/Factory | Reached level 10 2657 | -7/Factory | Upgraded with Utility slot (x1) 3551 | -7/Factory | Reached level 11 3835 | -7/Factory | Build established: Skirmisher 4055 | -7/Factory | Discovered new exit (range 11) 4072 | -7/Factory | Identified exit to Factory 4472 | -7/Factory | Reached level 12 5229 | -7/Factory | Discovered exit to Factory (range 7) 5435 | -7/Factory | Discovered exit to Factory (range 17) 5603 | -7/Factory | Reached level 13 5609 | -7/Factory | Upgraded with Utility slot (x1) 5733 | -7/Factory | Discovered new exit (range 4) 5741 | -7/Factory | Identified exit to Lower Caves 5760 | -7/Factory | Entered Lower Caves 5832 | -7/Lower Caves | Encountered a Warlord checkpoint 6112 | -7/Lower Caves | Discovered new exit (range 23) 6170 | -7/Lower Caves | Identified exit to Lower Caves 6171 | -7/Lower Caves | Entered another Lower Caves area 6176 | -7/Lower Caves | Discovered exit to Factory (range 24) 6219 | -7/Lower Caves | Found Alien Artifact 6219 | -7/Lower Caves | Identified Core Expander 6219 | -7/Lower Caves | Installed Core Expander, added new Utility slot 6518 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6574 | -7/Lower Caves | Discovered new exit (range 13) 6592 | -7/Lower Caves | Identified exit to Zion 6614 | -7/Lower Caves | Entered Zion 6616 | -7/Zion | Reached level 14 6640 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 6679 | -7/Zion | System corruption cleaned by Quarantine Array 6788 | -7/Zion | Given A8's code to call for help 7226 | -7/Zion | Learned location of Data Miner (-6) 7324 | -7/Zion | Discovered new exit (range 23) 7431 | -7/Zion | Opened final containment barrier to the Deep Caves 7448 | -7/Zion | Enhanced Grunt warped into view, answering call for help 7448 | -7/Zion | Enhanced Grunt warped into view, answering call for help 7462 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 7467 | -7/Zion | Identified exit to Deep Caves 7471 | -7/Zion | Entered Deep Caves 7471 | -7/Deep Caves | Accompanied by 2 allies 7588 | -7/Deep Caves | Z-Facility disabled 7838 | -7/Deep Caves | Attacked by Z-Imprinter 7844 | -7/Deep Caves | Reached level 15 7844 | -7/Deep Caves | Destroyed Z-Imprinter 7871 | -7/Deep Caves | Found Prototype Device 7871 | -7/Deep Caves | Identified Zio. Metafield Generator 8216 | -7/Deep Caves | Discovered new exit (range 21) 8326 | -7/Deep Caves | Build established: Scavenger-Skirmisher 8331 | -7/Deep Caves | Spotted as-66059 8374 | -7/Deep Caves | Core integrity fell below 50% 8408 | -7/Deep Caves | Destroyed as-66059 8473 | -7/Deep Caves | Triggered Deep Caves wall 8479 | -7/Deep Caves | Exposed GOLEM chamber 8485 | -7/Deep Caves | Found GOLEM Unit 8488 | -7/Deep Caves | Spotted AS-95021 8491 | -7/Deep Caves | Spotted AS-55328 8493 | -7/Deep Caves | Released all parts (12) 8496 | -7/Deep Caves | Core integrity fell below 20% 8498 | -7/Deep Caves | Spotted as-43678 8500 | -7/Deep Caves | Destroyed by as-64550 with Assembled Rifle Last Messages --------------- 08485_ Acquired GOLEM Unit. 08485_ Enhanced Grunt destroyed. 08486_ as-39676 GOLEM Unit beginning Prototype Leg integration. 08491_ Crushed as-83796. 08491_ as-83796 destroyed. 08491_ Thermal Generator destroyed. 08491_ System corrupted by crushing effect (+2). 08492_ GOLEM Unit springs to life. 08492_ Dropped Zio. Light DM Reactor. 08493_ as-10711 GOLEM Unit beginning Prototype Leg integration. 08493_ Released Weapon Cycler. 08493_ Released Particle Charger. 08493_ Released Plasma Cannon. 08493_ Released Arm. Treads. 08493_ Released Adv. Sensor Array. 08493_ Released Adv. Signal Interpreter. 08493_ Released Arm. Treads. 08493_ Released Adv. Heat Sink. 08493_ Released Zio. Laser-S. 08493_ Released Zio. Light DM Reactor. Map ----- +----------------------------------------------------+ | | | | | ?????????????????????????????????????##??####? | | ????????????????????????????????#??????##????? | | ??????????????????????????????###??#?#?#??#### | | ??????????????????????????????###?##?#???###?# | | ???????????????????#??#???###?#?#?##??######?# | | ???????????????????? ?##?#??#?##??#?# #####? | | ?????????????? # # ###?#####?##### ##### | | ???????????? ? # ####?####?##### ? ?#### | | ???????????? # ## #######?#### ? ##### | | ?????????? ## ############ ##### | | ????????""" ## ############# #### | | ????????"G ## ############## ### | | ???????"" # ############### ## | | ?????"""" ! ############ # | | """"?"### ############## | | ?"?"""#""" ############## | | "?""""#""" ############### | | ?"??""#""" ############# | | "?""""#""" b ################# | | "?""""#""" * ### ############# ## | | ??####### * ;## ############# ### | | """"""" # ## ##### ### | | """ A #### ### ### | | """ * @ ### ## | | "?" * g ## ## | | """ aAl #### #### | | """ a a a * ;### #### | | """ a a a aaa * ### ##### | | """ a a aaa*a l #### ####### | | """"""" aa a a #### ###### | | ######### aa aa * #### ##### | | """"""#""" a = ### ##### | | """"""#""" a=aa aaa ;# ##### | | """"""#""" = a a #; ##### | | """"""# "G!=!=a a ;;# ##### | | """"""#" "[]=**g / g ;;####### ##### | | """"""###! !!==M ;################ | | """"""""" ! = [ ; ############### | | """"""""" ;################ | | """"""""" [ | | """"""""""" !! | | """"""""" ! ] l | | """""""""" * ############## | | """"""""" ############## | | """""""""" ############### | | """"""""" # # ############### | | """"""""" #### ## ## ################# | | """"""""""" ###### ## ###################### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 116 Energy Generation 42 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 19 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 510 Armor Coverage 150 Weapon Cycling 15 Evasion (%) 50 Recoil Reduction 4 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Core Expander Achievements -------------- Preemptive Strike Challenges ------------ None RPGLIKE | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Mat Sto Mat Fac Low Low Zio Dee Levels Raised 14 | . . 3 4 1 4 . . 1 1 XP Earned 24645 | 3000 650 4905 4976 2255 5454 605 600 604 1596 XP Spent 23920 | 2945 . 4545 5800 1600 6110 . . 1470 1450 Upgrades 63 | 15 . 14 13 2 9 . . 6 4 Propulsion Slot 3 | 1 . 1 . 1 . . . . . Utility Slot 5 | . . 2 1 . 2 . . . . Weapon Slot 3 | 1 . 1 1 . . . . . . Core Integrity 16 | 5 . 5 . . 4 . . 2 . Heat Dissipation 12 | 2 . . 5 . . . . 3 2 Energy Generation 3 | . . 1 1 . . . . . 1 Energy Storage 1 | . . . 1 . . . . . . Inventory Capacity 3 | 1 . . . 1 1 . . . . Sight Range 3 | 2 . . . . . . . 1 . Terrain Scan Density 5 | 1 . 3 . . . . . . 1 Ranged Accuracy 6 | 2 . 1 1 . 2 . . . . TH Damage % 3 | . . . 3 . . . . . . Protomatter Created 1725 | . 176 329 680 65 350 . . . 125 Integrity Restored 2929 | . 213 578 806 112 511 . . . 709 Core 2692 | . 168 555 806 112 342 . . . 709 Parts 237 | . 45 23 . . 169 . . . . Protomatter Decayed 844 | . 53 110 266 27 199 40 . 1 148 Game ------ Seed ArmoredWarpRedirector Manual? 0 Play Time 01:09:46 Cumulative 143.5 hours Start 2019.12.21 @ 21:17:45 End 2019.12.21 @ 22:39:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 130 Rogue 130 Adventurer 0 Explorer 0 Win Type - Total 5 Types 3/0/1/1/0/0/0 Lore% 68 Gallery% 74 Achievement% 61 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33) Steam 1 RUN: 324a0c98-d894-4248-a554-53e7d08572f5