Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.16 @ 11:33:35 Player: souux Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (138) 690 Value Destroyed (3493) 3493 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (-223) -223 TOTAL SCORE: 7420 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 135 Met Data Miner 300 Friendly Fire -669 Cogmind --------- Core Integrity 0/700 Matter 273/300 Energy 58/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Arachnoskeleton Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Backup Power VII > --- PROPULSION ------- Light Treads Light Treads Improved Treads Improved Treads > --- UTILITY ---------- Improved Cooling System Huge Storage Unit Advanced Visual Processing Unit Core Analyzer Improved Medium Armor Plating > --- WEAPON ----------- Beamcaster Heavy Missile Launcher > --- INVENTORY -------- Improved Treads Improved Treads Improved Treads Improved Treads Armored Treads Arachnoskeleton High-capacity Storage Unit High-capacity Matter Pod Structural Scanner Improved Sensor Array Improved Signal Interpreter Seismic Detector Improved Light Armor Plating Heart of Steel Cooled Particle Cannon Proton Missile Launcher Falx [Rating: 50] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Nuclear Core Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Heavy Missile Launcher Energy Gun Heavy Particle Gun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Heavy Missile Launcher Impact Weapon Heavy Hammer Slashing Weapon Chainsword Build | -11 -10 -10 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Low Dat Pro Slots Evolved 6 | . . . 4 2 . . . Power 1 | . . . . 1 . . . Propulsion 2 | . . . 2 . . . . Utility 3 | . . . 2 1 . . . Weapon . | . . . . . . . . Parts Attached 119 | 9 16 4 45 31 3 . 11 Power 18 | 1 3 1 5 7 . . 1 Engine 15 | 1 3 1 4 6 . . . Core 3 | . . . 1 1 . . 1 Reactor . | . . . . . . . . Propulsion 40 | 3 6 . 16 8 1 . 6 Treads 20 | . 2 . 7 4 1 . 6 Leg 4 | . 2 . 2 . . . . Wheel 16 | 3 2 . 7 4 . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 26 | 2 2 . 10 10 . . 2 Device 6 | 1 1 . 2 2 . . . Storage 2 | 1 1 . . . . . . Processor 5 | . . . 3 2 . . . Hackware 3 | . . . 1 2 . . . Protection 10 | . . . 4 4 . . 2 Artifact . | . . . . . . . . Weapon 35 | 3 5 3 14 6 2 . 2 Energy Gun 20 | 2 4 . 10 3 . . 1 Energy Cannon 3 | . . 2 . 1 . . . Ballistic Gun 5 | 1 . . 2 1 . . 1 Ballistic Cannon . | . . . . . . . . Launcher 2 | . 1 . . . 1 . . Special Weapon . | . . . . . . . . Impact Weapon 1 | . . 1 . . . . . Slashing Weapon 4 | . . . 2 1 1 . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 5 | . . . 3 2 . . . Parts Lost 37 | . 1 2 8 9 . . 17 Power 6 | . . . 2 1 . . 3 Propulsion 17 | . . 1 2 7 . . 7 Utility 7 | . 1 . 3 . . . 3 Weapon 7 | . . 1 1 1 . . 4 Highest Loss Streak 7 | . 1 2 3 4 . . 7 To Critical Strikes 1 | . . . 1 . . . . Average Backups 21 | 4 19 23 22 22 22 21 19 Power 1 | . 2 1 . 1 1 1 . Propulsion 10 | 3 14 17 12 9 8 7 6 Utility 5 | . 1 2 5 7 8 8 6 Weapon 3 | . 1 2 3 3 3 4 3 Tool/Special . | . . . . . . . . Unused Backups 26 | . 1 . 11 5 2 . 7 Power 5 | . 1 . 2 2 . . . Propulsion 10 | . . . 6 1 2 . 1 Utility 4 | . . . . . . . 4 Weapon 5 | . . . 3 1 . . 1 Tool/Special 2 | . . . . 1 . . 1 Average Slot Usage (%) 98 | . 99 99 97 99 99 94 96 Engine 12 | . 13 14 6 14 15 15 13 Treads 13 | . . 1 3 8 30 30 29 Leg 1 | . 4 . 1 . . . . Wheel 16 | . 23 26 29 21 . . . Device 9 | . 13 14 8 11 7 7 6 Storage 8 | . 14 14 9 7 7 7 7 Processor 13 | . . . 12 15 23 23 15 Protection 1 | . . . 2 1 . . 6 Energy Gun 8 | . 19 7 12 11 . . . Energy Cannon 1 | . . 16 . 1 . . . Ballistic Gun 2 | . 8 . 2 . . . 6 Launcher 2 | . . . . . 6 2 5 Slashing Weapon 2 | . . . 2 2 7 7 . Peak Build Rating 50 | 7 14 14 30 43 44 44 50 Average Rating 31 | 5 10 13 26 37 41 41 44 On Entrance 23 | . 7 14 14 27 36 44 44 Avg Prop Armor Cover (%) 6 | . . . 5 9 . . . Naked Turns 2 | . . . . . . . 2 Heaviest Build 125 | 15 94 94 99 123 122 117 125 Greatest Support 92 | 26 20 20 80 83 83 83 92 Greatest Overweight (x) 9 | 1 4 9 4 5 1 1 1 Average Overweight (x) 1 | . 2 4 2 2 1 1 . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 Average Capacity 24 | 7 21 25 25 25 25 25 24 Most Carried 25 | 8 25 25 25 25 25 25 25 Average Carried 23 | 4 19 24 24 24 24 25 23 Final Capacity 25 | 8 25 25 25 25 25 25 5 Final Carried 25 | 8 25 24 25 25 25 25 3 Class Distribution -------------------- 35% | Mutant 34% | Scientist-Mutant 29% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scientist-Mutant | -7/Lower Caves Mutant | -7/Data Miner Scientist-Mutant | -6/Proximity Caves Resources | -11 -10 -10 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Sub Mat Fac Low Dat Pro Matter Collected 4003 | 290 498 163 1467 1240 105 . 240 Remotely . | . . . . . . . . Salvage Created 4766 | 188 616 165 2005 1149 116 . 527 Parts 254 | 16 29 8 113 70 7 . 11 Haulers Intercepted 7 | . 2 . 4 1 . . . Recyclers Shooed 9 | . 1 . 6 2 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 33 | . . 7 . . 5 . 21 Prevented 3 | . . . . . 3 . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Low Dat Pro Combat Hostiles Destroyed 83 | . 11 3 27 22 4 . 16 Melee 1 | . . . . . . . 1 Guns 58 | . 11 1 23 19 . . 4 Cannons 3 | . . 2 . 1 . . . AOE 19 | . . . 4 . 4 . 11 Classes Destroyed 15 | 2 5 1 6 1 . . . Worker 13 | . . . 7 6 . . . Builder 9 | . . . 6 3 . . . Tunneler 5 | 5 . . . . . . . Hauler 7 | . 2 . 4 1 . . . Recycler 9 | 1 1 . 5 2 . . . Operator 2 | . 1 . 1 . . . . Watcher 8 | . 3 . 3 2 . . . Swarmer 33 | . 6 . 9 9 4 . 5 Grunt 18 | . 5 . 7 2 . . 4 Brawler 6 | . . . 2 1 . . 3 Duelist 5 | . . . 2 1 . . 2 Sentry 11 | . . . 6 3 . . 2 Hunter 2 | . . . 1 1 . . . Programmer 5 | . . . . 5 . . . Enhanced Grunt 1 | . . . . . . . 1 Subdweller 3 | . . 3 . . . . . Butcher 1 | . . . . . 1 . . Best Kill Streak 9 | 2 5 2 6 9 4 . 8 Combat Bots Only 8 | . 3 2 6 7 4 . 8 Max Kills in Single Turn 4 | 1 1 1 2 3 4 . 3 Gunslinging . | . . . . . . . . Exploded 4 | . . . 2 . 4 . 3 Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Sub Mat Fac Low Dat Pro Hostile Shots Fired 660 | . 46 19 187 231 . . 177 Missed 189 | . 15 5 50 70 . . 49 Hits 471 | . 31 14 137 161 . . 128 Melee 17 | . . . 2 7 . . 8 Projectile 454 | . 31 14 135 154 . . 120 AOE 3 | . . . . 3 . . . Critical Strikes 20 | . . . 6 6 . . 8 Damage Taken 7649 | . 359 333 1950 2309 28 . 2670 Core 1055 | . 87 67 198 352 . . 351 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 157 | . 61 . 96 . . . . Core Remaining (%) 67 | 100 . 38 64 . . . . Volleys Fired 350 | 23 46 16 137 105 2 . 21 Largest 2 | 2 2 2 2 2 1 . 2 Hottest 160 | 80 90 120 110 160 39 . 108 Shots Fired 585 | 31 89 30 241 160 3 . 31 Gun 504 | 31 88 7 240 116 . . 22 Cannon 67 | . . 23 . 44 . . . Launcher 14 | . 1 . 1 . 3 . 9 Special . | . . . . . . . . Kinetic 117 | . 37 . 70 . . . 10 Thermal 336 | 23 . 23 118 160 . . 12 Explosive 14 | . 1 . 1 . 3 . 9 Electromagnetic 118 | 8 51 7 52 . . . . Robot Hit Streak 33 | 11 10 33 20 14 2 . 8 Robot Miss Streak 5 | 5 3 1 4 5 . . 1 Penetration Max 1 | . . . 1 . . . . Secondary Targets 9 | . 1 . 2 4 . . 2 Max Gunslinging Chain 1 | . 1 . 1 1 . . 1 Shots Hit Robots 395 | 20 54 26 181 90 2 . 22 Core Hits 240 | 7 25 8 74 71 6 . 49 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 7 | . . . 3 2 . . 2 Burn 5 | . . . 3 1 . . 1 Sever 2 | . . . . 1 . . 1 Melee Attacks 61 | . . 8 24 27 . . 2 Impact 8 | . . 8 . . . . . Slashing 53 | . . . 24 27 . . 2 Piercing . | . . . . . . . . Sneak Attacks 8 | . . . 6 2 . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 10584 | 211 871 445 3860 2526 364 . 2307 Guns 6523 | 211 788 111 3135 1912 . . 366 Cannons 395 | . . 334 . 61 . . . Explosions 2751 | . 42 . 254 225 364 . 1866 Melee 786 | . . . 383 328 . . 75 Ramming 129 | . 41 . 88 . . . . Kinetic 1114 | . 278 . 678 . . . 158 Thermal 4722 | 161 42 334 1779 2198 . . 208 Explosive 2377 | . . . 147 . 364 . 1866 Electromagnetic 1456 | 50 510 111 785 . . . . Impact . | . . . . . . . . Slashing 786 | . . . 383 328 . . 75 Piercing . | . . . . . . . . Highest Corruption 9 | . . . 3 1 1 1 9 Average Corruption 1 | . . . 1 1 1 1 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 37 | . . . 11 4 14 . 8 Message Errors 8 | . . . 5 . 3 . . Matter Fused 9 | . . . 3 1 2 . 3 Heat Flow Errors 6 | . . . 2 2 2 . . Energy Discharges 4 | . . . . . 3 . 1 Parts Rejected 1 | . . . . . . . 1 Parts Fused 1 | . . . . . . . 1 Data Loss (minor) 5 | . . . . . 3 . 2 Data Loss (major) 1 | . . . . 1 . . . Misfires 2 | . . . 1 . 1 . . Overload Shots . | . . . . . . . . Overflow Damage 352 | . 12 . 141 127 1 . 71 Projectiles . | . . . . . . . . Explosions 198 | . 12 . . 114 1 . 71 Melee 154 | . . . 141 13 . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 549 | . 71 . 131 70 28 . 249 Shots 11 | . 2 . 2 1 1 . 5 Rammed 6 | . 4 . 2 . . . . Targets Rammed 6 | . 4 . 2 . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 410 | 108 117 24 365 410 249 . 216 Average Temperature 99 | 48 29 8 106 124 86 . 151 Received Heat Transfer 1534 | . 90 69 621 201 . . 553 Effects 10 | . . . 5 5 . . . Shutdowns 4 | . . . . 4 . . . Energy Bleed 1 | . . . . 1 . . . Interference 4 | . . . 4 . . . . Short Circuit 1 | . . . 1 . . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 1 | . . . 1 . . . . Combat Hostiles . | . . . . . . . . Parts Fried 12 | . 2 2 8 . . . . Impact Corruptions 2 | . . . 2 . . . . Robots Melted 2 | . . . . 2 . . . Combat Hostiles 2 | . . . . 2 . . . Parts Melted 17 | . . 1 4 12 . . . Heat Transferred 9811 | 375 50 703 3850 4389 . . 444 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 7 | . 2 . 5 . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Low Dat Pro Maximum Alert Level 2 | . . . 2 1 . . . Low Security (%) 60 | 100 100 . 26 70 . . . Level 1 34 | . . . 60 29 . . . Level 2 5 | . . . 12 . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 414 | 10 89 . 414 398 . . . Initial 184 | . . . . 184 . . . Average 168 | 1 20 . 266 166 . . . Influence Increases 2999 | 30 386 . 1121 926 104 . 432 Destroy 0b10 Robot/C 1660 | . 220 . 540 440 80 . 380 Destroy 0b10 Robot/NC 265 | 30 35 . 130 70 . . . Destroy Leader 360 | . 60 . 154 106 10 . 30 Allied During Kill 36 | . . . . . 14 . 22 Successful Hack 105 | . 22 . 39 44 . . . Disable Machine 120 | . . . 45 75 . . . Destroy Structure 123 | . 19 . 48 56 . . . Lose Combat Pursuer 330 | . 30 . 165 135 . . . Influence Decreases 2945 | 30 386 . 716 949 486 . 378 Entered New Map 363 | . . . . 221 142 . . Time Decay 2178 | 30 322 . 636 638 344 . 208 Lost Part 350 | . 10 . 80 90 . . 170 Purge Threat 54 | . 54 . . . . . . Squads Dispatched 17 | . 2 . 7 7 . . 1 Investigation 4 | . 1 . 3 . . . . Extermination 4 | . . . . 4 . . . Reinforcement 4 | . 1 . 1 2 . . . Assault 1 | . . . . . . . 1 Garrison 4 | . . . 3 1 . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Sub Mat Fac Low Dat Pro Distress Signals 3 | . . . 3 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 137 | . 18 5 48 40 4 . 22 Peak Tracking Total 9 | . 3 2 6 9 4 . 9 Tactical Retreats 15 | . 2 . 7 6 . . . Traps | -11 -10 -10 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Low Dat Pro Traps Triggered 8 | . 4 1 2 1 . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Sub Mat Fac Low Dat Pro Machines Disabled 10 | . . 1 3 5 . . 1 Max in Single Turn 4 | . . 1 1 4 . . 1 Garrison Access 3 | . . . 1 2 . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Sub Mat Fac Low Dat Pro Machines Accessed 37 | . 10 1 9 9 4 4 . Terminals 21 | . 8 . 6 6 1 . . Fabricators . | . . . . . . . . Repair Stations 2 | . 1 . 1 . . . . Recycling Units 1 | . 1 . . . . . . Scanalyzers 2 | . . . 1 1 . . . Garrison Access 3 | . . . 1 2 . . . Total Hacks 123 | . 29 1 33 24 6 30 . Successful 92 | . 18 1 22 15 6 30 . Failed 29 | . 10 . 10 9 . . . Catastrophic 3 | . . . 1 2 . . . Database Lockouts 2 | . 1 . 1 . . . . Manual 58 | . 24 . 18 16 . . . Terminals 61 | . 25 . 18 17 1 . . Fabricators . | . . . . . . . . Repair Stations 9 | . 3 . 6 . . . . Recycling Units 1 | . 1 . . . . . . Scanalyzers 13 | . . . 8 5 . . . Garrison Access 3 | . . . 1 2 . . . Terminal Hacks 44 | . 3 1 2 2 6 30 . Record 15 | . . . . . 4 11 . Part Schematic 10 | . . . . . . 10 . Robot Schematic 6 | . . . . . . 6 . Robot Analysis 1 | . 1 . . . . . . Prototype ID Bank 3 | . . . . . . 3 . Open Door 2 | . . . . . 2 . . Open DSF 1 | . . . . 1 . . . Level Access Points 1 | . . . 1 . . . . Branch Access Points 2 | . . . 1 1 . . . Unreport Threat 2 | . 2 . . . . . . Proto ID Catalog 1 | . . 1 . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 7 | . 3 . 4 . . . . Scan Component 4 | . 2 . 2 . . . . Repair 3 | . 1 . 2 . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 11 | . . . 6 5 . . . Insert Component 1 | . . . 1 . . . . Analyze 1 | . . . 1 . . . . Retrieve Study 9 | . . . 4 5 . . . Garrison Access Hacks 3 | . . . 1 2 . . . Seal Access 3 | . . . 1 2 . . . Unauthorized Hacks 27 | . 12 . 9 6 . . . Terminals 26 | . 11 . 9 6 . . . Botnet 12 | . 5 . 4 3 . . . Skim 14 | . 6 . 5 3 . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . 1 . . . . . . Reject 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . Used . | . . . . . . . . Hacking Detections 23 | . 9 . 7 6 1 . . Full Trace Events 2 | . . . 2 . . . . Feedback Events 1 | . . . 1 . . . . Corruption 1 | . . . 1 . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 6 | . . . . . . 6 . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 11 | . . . 1 . . 10 . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired 9 | . . . 4 5 . . . Parts Repaired 3 | . 1 . 2 . . . . Time 94 | . 26 . 68 . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . Part Schematics Acquired 1 | . . . 1 . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Sub Mat Fac Low Dat Pro Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Sub Mat Fac Low Dat Pro Total Allies 3 | . . . . . 2 . 1 Largest Group 2 | . . . . . 2 . 1 Highest-Rated Group 96 | . . . . . 50 . 96 Highest-Rated Ally 96 | . . . . . 25 . 96 Total Orders . | . . . . . . . . Ally Attacks 8 | . . . . . . . 8 Total Damage 236 | . . . . . . . 236 Kills 3 | . . . . . . . 3 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Low Dat Pro Active Infowar (turns) 10374 | 24 1575 477 2360 2260 2362 184 1132 Optics 5992 | . . . 54 2260 2362 184 1132 Structural 1373 | . . . . 1373 . . . Seismic 8617 | 24 1575 477 2360 1579 2362 184 56 Machine Analysis 4557 | . . . . 2000 2362 184 11 Robot Analysis Total 1 | . 1 . . . . . . Derelict Logs Recovered 5 | . . 1 . . 2 . 2 Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Sub Mat Fac Low Dat Pro Turns Passed 10968 | 176 1592 477 2770 2260 2362 184 1147 Spaces Moved 6034 | 120 879 233 1782 1215 1168 92 545 Core 12 | 8 . . . . . . 4 Treads 1958 | . . . 19 138 1168 92 541 Legs 83 | . 83 . . . . . . Wheels 3981 | 112 796 233 1763 1077 . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 80 140 102 100 200 200 50 Average Speed 139 | 81 123 140 106 115 200 200 195 Slowest Speed 320 | 100 140 215 320 200 200 200 216 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 62 | 5 99 23 88 38 98 79 66 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 6 | . . 1 2 . 2 1 . Known Exits Taken 3 | . . 1 1 1 . . . Unknown Exits Taken 4 | 1 1 . . . 1 1 . Scrap Searched 3 | . . . . . 3 . . Spaces Dug 145 | . 7 1 22 37 12 . 66 Terrain Destroyed 261 | . 15 1 42 54 32 . 117 Melee 33 | . . 1 16 16 . . . Projectile 22 | . . . 1 21 . . . AOE 205 | . 15 . 24 17 32 . 117 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Sub Mat Fac Low Dat Pro Total 7843 | 162 1278 333 2370 1829 1193 93 585 Wait 902 | 2 265 59 246 320 10 . . Move 6027 | 119 878 232 1781 1214 1167 91 545 Hop . | . . . . . . . . Pick Up 102 | 8 28 2 34 26 4 . . Fast Attach 37 | 8 5 . 19 4 . 1 . Attach 31 | . 2 2 5 9 2 . 11 Detach 4 | . . . 3 1 . . . Swap 226 | 1 37 11 74 95 3 . 5 Drop 97 | 1 13 3 45 28 5 1 1 Fire 350 | 23 46 16 137 105 2 . 21 Melee 61 | . . 8 24 27 . . 2 Ram 6 | . 4 . 2 . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / *Min x2 / *Sub) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves (discovered 2 exits: *Low / *Dat) -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 3 | -11/Scrapyard | Discovered new exit (range 16) 177 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 442 | -10/Materials | Discovered new exit (range 16) 599 | -10/Materials | Discovered new exit (range 16) 867 | -10/Materials | Discovered new exit (range 4) 879 | -10/Materials | Central database locked down 1006 | -10/Materials | Discovered new exit (range 8) 1431 | -10/Materials | Discovered new exit (range 15) 1493 | -10/Materials | Learned 4 Recycling zone layouts 1515 | -10/Materials | Learned 2 Mines zone layouts 1528 | -10/Materials | Learned 4 Subcaves zone layouts 1530 | -10/Materials | Identified exit to Mines 1532 | -10/Materials | Learned Storage security intel 1668 | -10/Materials | Repaired Lgt. Treads 1769 | -10/Materials | Entered Subcaves 1770 | -10/Subcaves | Approached by a straggling Scientist 1770 | -10/Subcaves | Identified exit to Materials 1840 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1911 | -10/Subcaves | Visited 4L-MR0's lab 1931 | -10/Subcaves | Found Arachnoskeleton 2118 | -10/Subcaves | Core integrity fell below 50% 2177 | -10/Subcaves | Learned location of Zion (-6) 2177 | -10/Subcaves | Met a Zionite searching for "candidates" 2190 | -10/Subcaves | Learned Materials security intel 2246 | -10/Subcaves | Entered Materials 2246 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2517 | -8/Materials | Garrison activated, responded to threat 2592 | -8/Materials | Lost 3 parts (1p1n1u) 2864 | -8/Materials | Central database locked down 2941 | -8/Materials | Build established: Scavenger-Mutant 3341 | -8/Materials | Repaired Arm. Wheel+ 3417 | -8/Materials | Discovered new exit (range 8) 3425 | -8/Materials | Identified exit to Factory 3693 | -8/Materials | Build established: Mutant 3931 | -8/Materials | Repaired Broken Lgt. Treads+ 4106 | -8/Materials | Build established: Scavenger-Mutant 4365 | -8/Materials | Discovered exit to Factory (range 16) 4427 | -8/Materials | Learned location of 1 exit from Recycling 4471 | -8/Materials | Learned Storage stockpile data 4541 | -8/Materials | Learned Factory terminal intel 4575 | -8/Materials | Learned Storage emergency access door positions 5016 | -8/Materials | Entered Factory 5016 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 5017 | -7/Factory | Loaded intel: 26 terminal locations 6395 | -7/Factory | Identified exit to Lower Caves 6793 | -7/Factory | Garrison activated, responded to threat 6974 | -7/Factory | Lost 4 parts (4n) 6982 | -7/Factory | Destroyed 7 combat bots 7142 | -7/Factory | Build established: Scientist-Mutant 7264 | -7/Factory | Core integrity fell below 50% 7276 | -7/Factory | Entered Lower Caves 7344 | -7/Lower Caves | A Commander dispatched an escort 8132 | -7/Lower Caves | Encountered a Warlord checkpoint 8148 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 8329 | -7/Lower Caves | Identified exit to Lower Caves 9359 | -7/Lower Caves | Found Prototype Device 9638 | -7/Lower Caves | Entered Data Miner 9638 | -7/Data Miner | Accompanied by 1 ally 9638 | -7/Data Miner | Discovered new exit (range 6) 9639 | -7/Data Miner | Commander's escort returned to base 9668 | -7/Data Miner | Met Data Miner 9737 | -7/Data Miner | Learned location of Section 7 (-2) 9737 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 9769 | -7/Data Miner | Received God Mode back door access code from Data Miner 9822 | -7/Data Miner | Entered Proximity Caves 9958 | -6/Proximity Caves | Learned location of 1 exit from Lower Caves 9964 | -6/Proximity Caves | Learned Factory stockpile data 10810 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 10819 | -6/Proximity Caves | Escorted by Enhanced Grunt 10845 | -6/Proximity Caves | Destroyed 8 combat bots 10854 | -6/Proximity Caves | Lost 3 parts (1p1n1w) 10917 | -6/Proximity Caves | Lost 7 parts (2p1n2u2w) 10941 | -6/Proximity Caves | Core integrity fell below 20% 10967 | -6/Proximity Caves | Released all parts (5) 10969 | -6/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- Plating rejected. 10921_ Lgt. Treads+ destroyed. 10924_ Imp. Treads+ destroyed. 10953_ Critical hit (Burn: +37). 10954_ S-27 Virus destroyed. 10954_ Adv. Visual Processing Unit destroyed. 10954_ System corrupted by crushing effect (+5). 10956_ S-27 Virus destroyed. 10957_ Acquired 22 matter. 10960_ VTOL Module fries itself beyond repair. 10962_ Autogun fries itself beyond repair. 10962_ Falx destroyed. 10963_ Imp. Treads+ destroyed. 10963_ Critical hit (Burn: +50). 10964_ System corrupted: Matter fused (-7). 10967_ Released Huge Storage Unit. 10967_ Released Core Analyzer. 10967_ Released Imp. Treads+. 10967_ Released Arm. Treads. 10968_ VTOL Module fries itself beyond repair. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #########????????##??????????????????????????????? | | # ##??##### #??????????????????????????????? | | # ##?# = #???###???????##???????????????? | | # ### *%[##??## ##???# ##??????????????? | | # #####! ## #??????????????? | | # lsb!!] @ #??????????????? | | # s ]!! #??????????? | | # ## === ## ????????? | | # #### #????????????????? | | #??# #????????????????? | | #?# #???????????????? | | ### #?# #???????????????? | | ??## #?## ## #???????????????? | | ??# ##?## #### ###### #???????????????? | | ??# ##?## #??## #?????# #???????????????? | | ??## ##?## ???#####??????###???????????????? | | ???# #??# ???????????????????????????????? | | ??## #??# #??????????????????????????????? | | ??# ####?? ??????????????????????????????? | | ?## #????? ?????????????????????????????? | | ?# #????? ????????????????????????????? | | ?# ##???? ????????????????????????????? | | ## #????? ????????????????????????????????? | | # ##????? ??????????????????????????????????? | | ###??????????????????????????????????????????? | | ##????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | ##?????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | !###????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 31 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 55 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Lgt. Treads | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Scatter Rocket Array | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Imp. Component Analysis Suite | -7/Data Miner | Free Hyp. Gauss Cannon | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Railgun | -7/Data Miner | Free Robot Schematics ------------------ E-15 Imp | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 56% | -10/Materials Arm. Wheel | 39% | -8/Materials Lgt. Treads | 75% | -8/Materials | Broken Studied --------- Wheel | -8/Materials | Hacked Arm. Wheel | -8/Materials | Hacked Lgt. Treads | -8/Materials | Hacked Imp. Treads | -8/Materials | Hacked Rnf. Deuterium Engine | -7/Factory | Hacked Chainsword | -7/Factory | Hacked Hvy. Missile Launcher | -7/Factory | Hacked Proton Missile Launcher | -7/Factory | Hacked Gatling Laser | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- My Bad Resistances Are Futile Challenges ------------ None Game ------ Seed PointTerrainDoublenader Manual? 0 Play Time 02:25:42 Cumulative 97.6 hours Start 2025.11.15 @ 08:29:50 End 2025.11.16 @ 11:33:35 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 87 Rogue 87 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 42 Achievement% 35 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x44 Zoom Use 2% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ac7e5b07-0e62-40d8-ad02-f30eb39eda8e