Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.24 @ 19:25:34 Player: ILikeVoltron Result: Destroyed by D-63 Destroyer with Heavy Rocket Launcher Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (115) 575 Value Destroyed (5368) 5368 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (1325) 1325 TOTAL SCORE: 12268 Bonus ------- Follower Combat Kills 339 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 520 Friendly Fire -534 Cogmind --------- Core Integrity 0/1000 Matter 255/300 Energy 100/100 System Corruption 16% Temperature Cool (0) Movement Core (700) Ox13 Location -5/Warlord Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ High-capacity Storage Unit 0b10 Decoder Chip [Scout] > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Light Armored Exoskeleton Makeshift Coolant Network Large Matter Pod (150) Improved Terrain Scanner Makeshift Light Armor Plating Thermal Shield Beamcaster Enhanced Gauss Cannon Dirty Datajack (20) Greatsword Greatsword Peak State ------------ > --- POWER ------------ Backup Power III Cooled Fission Core > --- PROPULSION ------- VSS Leg VSS Leg Light Armored Exoskeleton Thunder Leg Myomer Leg > --- UTILITY ---------- High-capacity Storage Unit Compact Battery Enhanced Optical Array 0b10 Decoder Chip [Scout] 0b10 Decoder Chip [Scout] Improved Target Analyzer > --- WEAPON ----------- Heavy Phase Cannon Vortex Driver Vortex Driver > --- INVENTORY -------- VSS Leg Light Armored Exoskeleton Flexi-carbon Leg Flexi-carbon Leg Improved Cooling System Makeshift Coolant Network Large Matter Pod Improved Terrain Scanner Makeshift Light Armor Plating Thermal Shield Beamcaster Enhanced Gauss Cannon Dirty Datajack Greatsword Greatsword [Rating: 93] Favorites ----------- Power Backup Power III Engine Backup Power III Power Core Light Nuclear Core Propulsion Light Armored Exoskeleton Treads Medium Treads Leg Light Armored Exoskeleton Utility High-capacity Storage Unit Device Scrap Suit Storage High-capacity Storage Unit Processor Enhanced Optical Array Hackware System Shield Protection Core Shielding Weapon Enhanced Autogun Energy Gun Makeshift Laser Energy Cannon Heavy Phase Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Slug Cannon Special Weapon Mining Laser Slashing Weapon Katana Build | -11 -10 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Upp Upp War Slots Evolved 10 | . . 2 . 2 . 2 2 2 . . . Power 1 | . . . . . . . . 1 . . . Propulsion 4 | . . 2 . . . . 2 . . . . Utility 4 | . . . . 2 . 1 . 1 . . . Weapon 1 | . . . . . . 1 . . . . . Parts Attached 81 | 3 12 12 1 6 6 3 4 11 3 8 12 Power 13 | . 1 3 . 1 2 . 1 3 . 1 1 Engine 7 | . 1 2 . 1 . . 1 2 . . . Core 6 | . . 1 . . 2 . . 1 . 1 1 Reactor . | . . . . . . . . . . . . Propulsion 23 | . 7 5 . 2 . . 1 . . 4 4 Treads 1 | . . . . . . . . . . . 1 Leg 22 | . 7 5 . 2 . . 1 . . 4 3 Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 23 | 1 2 2 . 1 . 3 2 6 . 3 3 Device 6 | 1 . . . 1 . 1 1 2 . . . Storage 6 | . 1 2 . . . . . . . 3 . Processor 5 | . . . . . . . . 2 . . 3 Hackware 1 | . . . . . . . . 1 . . . Protection 5 | . 1 . . . . 2 1 1 . . . Artifact . | . . . . . . . . . . . . Weapon 22 | 2 2 2 1 2 4 . . 2 3 . 4 Energy Gun 6 | 1 2 . . . . . . 1 1 . 1 Energy Cannon 3 | . . . . . . . . 1 . . 2 Ballistic Gun 11 | 1 . 2 . 2 3 . . . 2 . 1 Ballistic Cannon 1 | . . . 1 . . . . . . . . Launcher . | . . . . . . . . . . . . Special Weapon 1 | . . . . . 1 . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 3 | . . 2 . . . . . . . . 1 Parts Lost 38 | . 1 1 . . 3 . 1 5 1 10 16 Power 11 | . 1 . . . 2 . . 3 1 2 2 Propulsion 10 | . . 1 . . . . . . . 3 6 Utility 10 | . . . . . . . 1 2 . 3 4 Weapon 7 | . . . . . 1 . . . . 2 4 Highest Loss Streak 16 | . 1 1 . . 1 . 1 2 1 4 16 To Critical Strikes 2 | . . . . . . . . . . 1 1 Average Backups 15 | 7 9 10 14 16 17 18 18 18 18 17 16 Power . | 1 . . 1 1 . 1 1 . . . . Propulsion 4 | 3 3 1 1 4 6 6 5 6 7 6 5 Utility 5 | . 3 5 7 6 7 7 6 6 6 5 5 Weapon 4 | 1 2 3 5 4 4 4 4 5 5 6 4 Tool/Special . | . . . . . . . . . . . . Unused Backups 41 | 5 10 2 3 4 1 . . 1 . 2 13 Power 2 | 1 1 . . . . . . . . . . Propulsion 13 | 3 5 1 . 1 . . . . . 2 1 Utility 14 | 1 4 . 2 2 . . . . . . 5 Weapon 11 | . . 1 1 1 1 . . 1 . . 6 Tool/Special 1 | . . . . . . . . . . . 1 Average Slot Usage (%) 83 | . 99 98 100 75 69 73 66 78 79 77 89 Engine 4 | . 14 5 . 4 3 . 2 6 2 . 9 Core 3 | . . 5 11 4 4 7 3 1 5 1 . Leg 25 | . 28 42 44 21 18 15 20 17 17 23 27 Device 4 | . 2 . . 9 9 19 6 12 5 1 . Storage 11 | . 14 11 11 9 9 7 6 5 5 16 13 Processor 6 | . . . . . . . . 4 11 11 19 Protection 5 | . 11 11 11 9 8 1 7 3 5 2 . Energy Gun 3 | . 17 2 . . . . . 2 5 5 . Energy Cannon 2 | . . . . . . . . 2 5 5 5 Ballistic Gun 10 | . 10 19 14 9 9 21 13 7 5 5 8 Ballistic Cannon 2 | . . . 7 9 6 . 4 2 . . . Peak Build Rating 93 | 8 9 26 26 42 43 53 61 73 74 80 93 Average Rating 51 | 7 8 22 26 40 41 49 56 68 73 65 75 On Entrance 38 | 6 8 9 26 26 42 43 49 58 73 74 53 Avg Prop Armor Cover (%) 4 | . . 4 . . . . . . . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 87 | 15 20 32 36 61 60 63 73 76 75 77 87 Greatest Support 110 | 20 20 46 46 60 60 60 90 90 90 106 110 Greatest Overweight (x) 1 | . . . . 1 . 1 . . . 1 1 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 10 20 15 20 20 20 20 20 20 20 20 Average Capacity 17 | 8 9 11 15 19 20 20 20 20 20 20 20 Most Carried 20 | 8 10 15 15 20 20 20 20 20 20 20 20 Average Carried 17 | 7 9 10 14 18 19 20 19 19 19 18 19 Final Capacity 20 | 8 10 15 15 20 20 20 20 20 20 20 20 Final Carried 20 | 8 10 15 15 20 20 20 19 19 20 20 16 Scrap Suit Usage (%) 22 | . . . . 72 100 100 88 . . . . Parts Cannibalized 6 | . . . . 4 . . 2 . . . . Class Distribution -------------------- 38% | Mutant 17% | Scavenger-Gunner 14% | Commander-Gunner 12% | Gunner 11% | Tank 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Gunner | -7/Factory Tank | -6/Factory Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Commander-Gunner | -5/Warlord Resources | -11 -10 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 ----------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Upp Upp War Matter Collected 2933 | 327 156 591 190 305 348 121 190 234 98 304 69 Remotely . | . . . . . . . . . . . . Salvage Created 3976 | 192 557 746 77 197 632 192 160 281 53 418 471 Parts 242 | 17 38 63 6 12 30 18 13 12 1 19 13 Haulers Intercepted 6 | . . 2 . 1 2 1 . . . . . Recyclers Shooed 2 | . 1 . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 17 | . . . . . . . . . 1 16 . Prevented 3 | . . . . . . . . . . 3 . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Upp Upp War Combat Hostiles Destroyed 85 | . 14 20 3 4 12 2 8 4 1 10 7 Melee 3 | . . . . . 3 . . . . . . Guns 50 | . 14 20 3 1 3 2 1 1 1 4 . Cannons 31 | . . . . 3 6 . 7 3 . 5 7 Classes Destroyed 17 | 3 2 4 . 1 . . 2 . . 1 4 Worker 5 | 2 1 1 . . . . . 1 . . . Builder 5 | . . 1 . 1 1 1 . 1 . . . Tunneler 5 | 5 . . . . . . . . . . . Hauler 6 | . . 2 . 1 2 1 . . . . . Recycler 4 | 1 . 1 . . 2 . . . . . . Watcher 1 | . . 1 . . . . . . . . . Swarmer 33 | . 3 14 2 . 3 . 6 . . 5 . Grunt 28 | . 11 3 1 . 7 . . . 1 2 3 Brawler 1 | . . . . . . . . . . 1 . Sentry 11 | . . 3 . 3 1 2 . 2 . . . Hunter 4 | . . . . 1 1 . . . . 2 . Programmer 3 | . . . . . . . 1 2 . . . Heavy 1 | . . . . . . . 1 . . . . Enhanced Demolisher 1 | . . . . . . . . . . . 1 Striker 1 | . . . . . . . . . . . 1 Surgeon 3 | . . . . . . . . . . . 3 Savage 1 | . . . . . . . . . . . 1 Mutant 1 | . . . . . . . . . . . 1 Best Kill Streak 10 | 4 6 8 2 2 10 2 3 2 1 5 6 Combat Bots Only 8 | . 3 7 2 2 8 1 3 2 1 5 4 Max Kills in Single Turn 2 | 1 1 2 1 2 2 1 1 1 1 1 2 Gunslinging 1 | . . 1 . . . . . . . . . Exploded . | . . . . . . . . . . . . Melee 1 | . . . . . 1 . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . 1 Warlord (-5/Warlord) Combat | -11 -10 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Upp Upp War Hostile Shots Fired 862 | . 60 97 4 60 109 37 47 69 7 161 211 Missed 218 | . 15 25 1 18 28 12 15 20 2 38 44 Hits 644 | . 45 72 3 42 81 25 32 49 5 123 167 Melee 10 | . . . . . . . . . . . 10 Projectile 634 | . 45 72 3 42 81 25 32 49 5 123 157 AOE 11 | . . . . . 1 . . . . . 10 Critical Strikes 29 | . 1 2 . 3 1 . 1 3 . 4 14 Actively Blocked 1 | . . . . . . . 1 . . . . Part Disruptions 3 | . . . . . . . . . . . 3 Damage Taken 9197 | . 524 687 27 631 1011 202 758 1107 91 2022 2137 Core 1376 | . 114 82 . 69 35 10 54 101 . 177 734 Absorbed by Shields 758 | . . . . . . . . . . . 758 Redirected to Shielding 71 | . 24 15 . 15 8 . 9 . . . . Regen/Repaired (Parts) 403 | . . 75 . 36 . . 18 . . . 274 Core Remaining (%) 84 | 100 54 . 79 . 81 98 93 . . . . Volleys Fired 262 | 15 43 60 5 33 23 7 20 11 7 23 15 Largest 3 | 2 2 2 2 2 2 3 3 3 3 3 3 Hottest 290 | 90 105 105 50 68 100 130 94 195 195 173 290 Shots Fired 589 | 30 86 120 10 63 45 20 60 31 21 67 36 Gun 436 | 30 86 120 10 30 22 20 40 20 14 44 . Cannon 152 | . . . . 33 22 . 20 11 7 23 36 Launcher . | . . . . . . . . . . . . Special 1 | . . . . . 1 . . . . . . Kinetic 397 | 12 38 114 10 63 44 18 60 11 7 20 . Thermal 163 | 15 48 6 . . 1 2 . 20 14 47 10 Explosive . | . . . . . . . . . . . . Electromagnetic 3 | 3 . . . . . . . . . . . Entropic 26 | . . . . . . . . . . . 26 Robot Hit Streak 14 | 8 13 13 4 8 6 10 14 12 13 14 9 Robot Miss Streak 8 | 3 4 4 2 6 5 2 8 2 5 6 3 Penetration Max 1 | . . . . 1 . . . . . . 1 Secondary Targets 7 | . 1 4 2 . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . Shots Hit Robots 362 | 19 48 75 7 31 31 13 37 25 14 38 24 Core Hits 195 | 10 28 31 5 9 19 13 29 13 5 16 17 Critical Kills 6 | . . 1 . 1 2 . . . . 2 . Critical Parts Destroyed 4 | . . 1 . 1 1 . . . . 1 . Critical Strikes 29 | . 1 2 . 3 3 . . . . 8 12 Burn 6 | . 1 . . . . . . . . 5 . Meltdown 1 | . . . . . . . . . . 1 . Destroy 10 | . . 2 . 3 3 . . . . 2 . Sunder 12 | . . . . . . . . . . . 12 Melee Attacks 9 | . . . . . 9 . . . . . . Impact . | . . . . . . . . . . . . Slashing 9 | . . . . . 9 . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 3 | . . . . . 3 . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 9605 | 233 538 1178 127 621 1046 243 742 740 343 966 2828 Guns 4237 | 233 538 1178 127 348 207 243 326 379 202 456 . Cannons 4992 | . . . . 273 484 . 416 340 141 510 2828 Explosions . | . . . . . . . . . . . . Melee 348 | . . . . . 348 . . . . . . Ramming 28 | . . . . . 7 . . 21 . . . Kinetic 4115 | 56 165 1134 127 621 691 211 742 116 71 181 . Thermal 2492 | 149 373 44 . . . 32 . 603 272 785 234 Explosive . | . . . . . . . . . . . . Electromagnetic 28 | 28 . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing 348 | . . . . . 348 . . . . . . Piercing . | . . . . . . . . . . . . Entropic 2594 | . . . . . . . . . . . 2594 Highest Corruption 16 | . 3 . . . . . 1 7 7 7 16 Average Corruption 6 | . 1 . . . . . 1 5 7 7 8 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 77 | . 3 . . . . . 1 6 20 44 3 Message Errors 17 | . 2 . . . . . 1 2 4 8 . Matter Fused 20 | . . . . . . . . . 4 13 3 Heat Flow Errors 10 | . 1 . . . . . . . 4 5 . Energy Discharges 9 | . . . . . . . . . 2 7 . Parts Rejected 1 | . . . . . . . . . . 1 . Parts Fused 1 | . . . . . . . . . 1 . . Data Loss (minor) 7 | . . . . . . . . 2 3 2 . Data Loss (major) 6 | . . . . . . . . . . 6 . Misfires 2 | . . . . . . . . . 1 1 . Alerts 1 | . . . . . . . . . . 1 . Weapon Failures 3 | . . . . . . . . 2 1 . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 233 | . . . . . 45 . 8 . . 17 163 Projectiles 217 | . . . . . 29 . 8 . . 17 163 Explosions . | . . . . . . . . . . . . Melee 16 | . . . . . 16 . . . . . . Knockbacks 20 | . . . . 4 6 . 9 1 . . . Impact 1 | . . . . . . . . 1 . . . Kinetic 16 | . . . . 3 5 . 8 . . . . Secondary 3 | . . . . 1 1 . 1 . . . . Self-Inflicted Damage 100 | . . . . . . . 100 . . . . Shots 2 | . . . . . . . 2 . . . . Rammed . | . . . . . . . . . . . . Targets Rammed 3 | . . . . . 1 . . 2 . . . Kicked 3 | . . . . . 1 . . 2 . . . Crushed . | . . . . . . . . . . . . Highest Temperature 536 | 100 260 49 24 54 148 147 116 90 220 251 536 Average Temperature 71 | 45 85 14 10 19 55 44 44 25 84 78 209 Received Heat Transfer 1639 | . 267 120 9 162 342 69 . 54 45 180 391 Effects 12 | . 2 . . . . . . . . . 10 Shutdowns 4 | . . . . . . . . . . . 4 Interference 6 | . 2 . . . . . . . . . 4 Short Circuit 1 | . . . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . 1 . Parts Melted 8 | . . . . . . . . 4 . 4 . Heat Transferred 4775 | 444 1099 100 . . . 75 . 908 448 1517 184 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Upp Upp War Maximum Alert Level 1 | . . 1 1 . 1 . . . . . . Low Security (%) 83 | 100 100 30 81 100 67 100 100 100 . . . Level 1 16 | . . 69 18 . 32 . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 376 | 15 172 341 237 78 376 79 191 85 . . . Initial 122 | . . 62 122 . 32 79 9 85 . . . Average 90 | 2 95 231 115 17 123 33 36 25 . . . Influence Increases 2931 | 40 403 548 198 231 594 76 305 152 20 245 119 Destroy 0b10 Robot/C 1820 | . 280 400 120 100 340 40 160 80 20 200 80 Destroy 0b10 Robot/NC 130 | 40 5 30 . 10 25 10 . 10 . . . Destroy Leader 394 | . 60 76 20 52 64 22 40 30 . 30 . Allied During Kill 135 | . . . 13 4 90 4 . . . . 24 Successful Hack 43 | . 13 11 . 5 12 . 2 . . . . Disable Machine 165 | . 15 . . 45 45 . 60 . . . . Destroy Structure 49 | . . 1 . 15 3 . 28 2 . . . Lose Combat Pursuer 195 | . 30 30 45 . 15 . 15 30 . 15 15 Influence Decreases 2931 | 40 255 382 512 153 498 231 149 301 46 245 119 Entered New Map 529 | . . 86 192 . 46 95 10 90 10 . . Time Decay 1848 | 40 245 286 280 133 202 116 129 177 36 185 19 Lost Part 194 | . 10 10 . . 30 . 10 34 . 60 40 Lost Ally 360 | . . . 40 20 220 20 . . . . 60 Squads Dispatched 16 | . 3 1 . 3 4 1 3 1 . . . Investigation 1 | . 1 . . . . . . . . . . Extermination 2 | . . . . . . . 1 1 . . . Reinforcement 9 | . 2 1 . 2 2 . 2 . . . . Assault 2 | . . . . . 2 . . . . . . Garrison 2 | . . . . 1 . 1 . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Upp Upp War Distress Signals 10 | . . 3 . 2 1 2 . 1 . . 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 173 | . 19 28 5 12 28 6 11 8 1 16 39 Peak Tracking Total 21 | . 4 4 4 4 8 4 3 3 1 5 21 Tactical Retreats 10 | . 2 1 1 . 1 . 1 2 . 1 1 Traps | -11 -10 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Upp Upp War Traps Triggered 1 | . 1 . . . . . . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 ---------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Upp Upp War Machines Disabled 11 | . 1 . . 3 3 . 4 . . . . Max in Single Turn 4 | . 1 . . 1 1 . 4 . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Upp Upp War Machines Accessed 29 | . 3 4 . 3 4 1 3 2 2 . 7 Terminals 16 | . 3 3 . 2 4 1 1 1 1 . . Fabricators 1 | . . . . . . . . 1 . . . Repair Stations 1 | . . 1 . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . . Scanalyzers 2 | . . . . 1 . . 1 . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 60 | . 9 8 . 5 5 2 8 2 2 . 19 Successful 43 | . 4 5 . 3 4 . 6 . 2 . 19 Failed 17 | . 5 3 . 2 1 2 2 2 . . . Catastrophic 3 | . 1 . . . . . . 2 . . . Database Lockouts . | . . . . . . . . . . . . Manual 2 | . 2 . . . . . . . . . . Terminals 29 | . 9 4 . 4 5 2 3 1 1 . . Fabricators 1 | . . . . . . . . 1 . . . Repair Stations 4 | . . 4 . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . . Scanalyzers 5 | . . . . 1 . . 4 . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 36 | . 4 3 . 2 4 . 2 . 2 . 19 Record 15 | . . . . . . . . . 1 . 14 Prototype ID Bank 6 | . 1 . . . 1 . . . . . 4 Open Door 4 | . . . . . 2 . . . 1 . 1 Branch Access Points 2 | . . 1 . . 1 . . . . . . Alert Level 2 | . . 1 . 1 . . . . . . . Locate Traps 2 | . . 1 . . . . 1 . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . Zone Layout 3 | . 1 . . 1 . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 2 | . . 2 . . . . . . . . . Scan Component 1 | . . 1 . . . . . . . . . Repair 1 | . . 1 . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . 1 . . . . Report Inventory 1 | . . . . . . . 1 . . . . Scanalyzer 4 | . . . . 1 . . 3 . . . . Retrieve Study 4 | . . . . 1 . . 3 . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 9 | . 1 2 . 1 . 1 2 2 . . . Full Trace Events 1 | . 1 . . . . . . . . . . Feedback Events 1 | . 1 . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired 3 | . . . . . . . 3 . . . . Parts Repaired 1 | . . 1 . . . . . . . . . Time 26 | . . 26 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 ------------ Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . 5 Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Upp Upp War Total Allies 20 | . . . 3 . 12 . . . . . 5 Largest Group 12 | . . . 3 1 12 1 . . . . 5 Highest-Rated Group 253 | . . . 40 16 235 16 . . . . 253 Highest-Rated Ally 64 | . . . 16 16 31 16 . . . . 64 Total Orders . | . . . . . . . . . . . . Ally Attacks 105 | . . . 11 10 44 4 . . . . 36 Total Damage 2396 | . . . 107 117 560 14 . . . . 1598 Kills 17 | . . . 3 1 5 . . . . . 8 Allies Corrupted . | . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . 1 Intel | -11 -10 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Upp Upp War Active Infowar (turns) 4398 | 156 99 . . . 40 194 . 455 597 1331 1526 Optics 3830 | . . . . . . . . 455 597 1331 1447 Seismic 489 | 156 99 . . . 40 194 . . . . . Decoding 1154 | . . . . . . . . . . . 1154 Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . 1 . . . . . . 2 . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 ------------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Upp Upp War Turns Passed 7950 | 173 598 638 653 438 589 249 693 465 597 1331 1526 Spaces Moved 4466 | 52 349 391 612 236 288 110 464 247 457 421 839 Core . | . . . . . . . . . . . . Treads . | . . . . . . . . . . . . Legs 4466 | 52 349 391 612 236 288 110 464 247 457 421 839 Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 94 | 120 120 97 97 97 140 140 125 125 125 98 94 Average Speed 117 | 120 120 103 97 137 140 207 136 125 125 104 101 Slowest Speed 250 | 120 120 120 97 250 140 250 140 125 125 235 178 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 46 | 3 79 42 97 27 61 4 10 11 74 68 86 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 3 | . . . 1 . . . . . . 1 1 Known Exits Taken 1 | . . 1 . . . . . . . . . Unknown Exits Taken 10 | 1 1 . 1 1 1 1 1 1 1 1 . Scrap Searched 2 | . . . 1 . . . . . . 1 . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 81 | . . . . 17 3 . 35 1 3 8 14 Melee . | . . . . . . . . . . . . Projectile 46 | . . . . 17 3 . . 1 3 8 14 AOE 35 | . . . . . . . 35 . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Fac Upp Upp War Total 6752 | 134 460 550 667 303 421 123 494 378 470 1261 1491 Wait 1704 | 61 32 68 45 5 85 1 3 97 . 796 511 Move 4455 | 51 348 390 611 235 287 109 463 246 456 420 839 Hop . | . . . . . . . . . . . . Pick Up 59 | 3 9 10 2 10 2 . 2 5 1 7 8 Fast Attach 26 | 1 1 3 . 2 2 1 . 5 . 4 7 Attach 27 | . 1 3 . 1 1 . 4 4 . 7 6 Detach 10 | . . 1 . 1 . 1 1 2 . 2 2 Swap 43 | 2 10 8 1 4 5 2 1 3 3 . 4 Drop 68 | 1 16 7 3 12 4 2 . 3 3 2 15 Fire 262 | 15 43 60 5 33 23 7 20 11 7 23 15 Melee 9 | . . . . . 9 . . . . . . Ram . | . . . . . . . . . . . . Kick 3 | . . . . . 1 . . 2 . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 86 | . . . . . 2 . . . . . 84 Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 3) 174 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 374 | -10/Materials | Discovered new exit (range 8) 468 | -10/Materials | Discovered new exit (range 14) 624 | -10/Materials | Discovered new exit (range 9) 627 | -10/Materials | Discovered new exit (range 7) 726 | -10/Materials | Discovered new exit (range 14) 772 | -10/Materials | Entered another Materials area 772 | -9/Materials | Evolved 2 slots: Propulsion x2 992 | -9/Materials | Destroyed 7 combat bots 1132 | -9/Materials | Identified exit to Mines 1203 | -9/Materials | Repaired Aluminum Leg 1410 | -9/Materials | Entered Mines 1412 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1485 | -9/Mines | Discovered new exit (range 5) 1610 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 1613 | -9/Mines | Found Scrap Suit 1629 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1738 | -9/Mines | Learned location of Zion (-6) 1752 | -9/Mines | Discovered new exit (range 5) 2063 | -9/Mines | Entered Materials 2063 | -8/Materials | Accompanied by 1 ally 2063 | -8/Materials | Evolved 2 slots: Utility x2 2484 | -8/Materials | Garrison activated, responded to threat 2491 | -8/Materials | Discovered new exit (range 8) 2501 | -8/Materials | Entered Storage 2927 | -8/Storage | Identified exit to Recycling 2930 | -8/Storage | Destroyed 8 combat bots 2980 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 3009 | -8/Storage | Discovered new exit (range 15) 3030 | -8/Storage | Met a pair of Derelict thieves 3090 | -8/Storage | Entered Factory 3090 | -7/Factory | Accompanied by 1 ally 3090 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3119 | -7/Factory | Lost 11 allies 3257 | -7/Factory | Garrison activated, responded to threat 3262 | -7/Factory | Discovered new exit (range 15) 3339 | -7/Factory | Entered another Factory area 3339 | -6/Factory | Evolved 2 slots: Propulsion x2 3825 | -6/Factory | Build established: Tank 3932 | -6/Factory | Discovered new exit (range 15) 4032 | -6/Factory | Entered another Factory area 4032 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 4426 | -5/Factory | Discovered new exit (range 17) 4429 | -5/Factory | Build established: Gunner 4497 | -5/Factory | Entered Upper Caves 4795 | -5/Upper Caves | Build established: Scavenger-Gunner 5059 | -5/Upper Caves | Discovered new exit (range 8) 5094 | -5/Upper Caves | Entered another Upper Caves area 5149 | -5/Upper Caves | Build established: Gunner 5180 | -5/Upper Caves | Learned location of Armory (-4) 5276 | -5/Upper Caves | Lost 4 parts (1p1n2u) 5897 | -5/Upper Caves | Build established: Scavenger-Gunner 6113 | -5/Upper Caves | Spotted B-75 Beast 6276 | -5/Upper Caves | Learned Factory garrison access intel 6414 | -5/Upper Caves | Discovered new exit (range 10) 6422 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6425 | -5/Upper Caves | Entered Warlord 6459 | -5/Warlord | System corruption cleaned by Quarantine Array 6947 | -5/Warlord | Learned 4 Research zone layouts 6947 | -5/Warlord | Learned 4 Research zone layouts 6948 | -5/Warlord | Learned Testing security intel 6948 | -5/Warlord | Learned Quarantine security intel 6948 | -5/Warlord | Learned Factory scanalyzer intel 6948 | -5/Warlord | Learned Armory repair station intel 6950 | -5/Warlord | Learned location of Command (-1) 7034 | -5/Warlord | Build established: Commander-Gunner 7136 | -5/Warlord | Warlord's base attacked by MAIN.C 7144 | -5/Warlord | Met Warlord 7486 | -5/Warlord | Warlord forces counterattacked 7753 | -5/Warlord | Found Prototype Energy Cannon 7753 | -5/Warlord | Identified Vortex Driver 7755 | -5/Warlord | Found Vortex Driver 7811 | -5/Warlord | Warlord base infiltrated, sounded retreat 7817 | -5/Warlord | Spotted Striker 7823 | -5/Warlord | Destroyed Striker 7828 | -5/Warlord | Attacked by Warlord forces 7860 | -5/Warlord | Spotted 6U-B67(K) 7865 | -5/Warlord | Spotted LE-OPW(K) 7896 | -5/Warlord | Destroyed Warlord 7909 | -5/Warlord | System corruption reached 10% 7919 | -5/Warlord | Core integrity fell below 50% 7940 | -5/Warlord | Lost 4 allies 7941 | -5/Warlord | Core integrity fell below 20% 7951 | -5/Warlord | Destroyed by D-63 Destroyer with Heavy Rocket Launcher Last Messages --------------- 07926_ D-63 Destroyer knocked back. 07929_ G-50 Soldier knocked back. 07929_ D-63 Destroyer destroyed. 07930_ G-50 Soldier knocked back. 07932_ 58-1H8(g) destroyed. 07932_ 12-L9P(M) destroyed. 07932_ E1-0CL(Y) destroyed. 07933_ KV-VPW(Y) destroyed. 07934_ Hvy. Rocket intercepted. 07935_ The unstable cave ceiling collapses. 07936_ ANNOUNCEMENT: Detected 2 Grunt squads, 2 Swarmer squads, with prototype support. 07936_ BB-6Y3(M) destroyed. 07936_ Critical hit (Burn: +37). 07939_ The unstable cave ceiling collapses. 07939_ Arm. Medium Treads crushed. 07941_ The unstable cave ceiling collapses. 07944_ Adv. Heat Sink crushed. 07949_ System corrupted: Matter fused (-7). 07949_ 0b10 Decoder Chip [Scout] destroyed. 07951_ The unstable cave ceiling collapses. 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" # # | | #????????#### #### ####+####"" # | | ########+##????????#""# "#?## ## #%# | | # ^ #?????????#"X# ""#??# ## # # | | # """"" #?????????#" "#??# ## # # | | # """"" #?????????#" ""#??# ## # ###### | | / """"" #?????????##""""##??# ## """ """ + | | # ^ #??????????######???# ## """ """ # | | # """"" #??????????????###### ## """ """ # | | # """"" #??????????????# # ## # ###### | | # """"" #??????????????# + ############ #?# | | # #??????????????# / # #??????????# #?# | | ##########??????????????# !! # #??????????# #?#""" | | #???????????????????????###### #??????????# #?#""" | | #############????????????????#/######?????# #?#""" | | ##""" """"#????????????????# #?????# #?#""" | | ##"""" """"#????????????????# ####### ###""" | | ##"""" """""#????????????????# + ^/ | | ##"""" " "#????????????????# ####+##+### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 28 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Armor Coverage 300 Core Shielding 20 Evasion (%) 71 Target Analysis 6 Recoil Reduction 6 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Aluminum Leg | 16% | -9/Materials Studied --------- Lgt. Armored Exoskeleton | -6/Factory | Hacked Imp. Deuterium Engine | -6/Factory | Hacked VSS Leg | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- A Powerful Ally? Plot Armor Challenges ------------ None Game ------ Seed AerolevInterceptMatterbank Manual? 0 Play Time 01:27:48 Cumulative 179.2 hours Start 2026.01.24 @ 15:59:22 End 2026.01.24 @ 19:25:34 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 297 Rogue 293 Adventurer 0 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 43 Achievement% 30 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 183x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6a98faa1-b29e-487e-855a-93c34fcceb1f