Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.17 @ 01:55:40 Player: rel Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (174) 870 Value Destroyed (4931) 4931 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (1074) 1074 TOTAL SCORE: 9875 Bonus ------- High Alert Combat Kills 1074 Cogmind --------- Core Integrity 0/700 Matter 84/300 Energy 150/150 System Corruption 9% Temperature Warning (326) Movement Walking (122) Location -7/Factory Parts ------- > --- POWER (2) -------- Micro Nuclear Core > --- PROPULSION (5) --- Aluminum Leg Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg > --- UTILITY (3) ------ Small Storage Unit Enhanced Optical Array Layered Light Armor Plating > --- WEAPON (3) ------- Gauss Rifle Gauss Rifle Rocket Launcher > --- INVENTORY (8) ---- Advanced ECM Suite Hacking Suite Pulse Rifle Enhanced Autogun Enhanced Autogun Enhanced Autogun Gauss Rifle Great Axe Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Medium Storage Unit Enhanced Optical Array Advanced ECM Suite > --- WEAPON ----------- Mini Grenade Launcher Chainsword Heavy Pick > --- INVENTORY -------- Light Nuclear Core Xenon Bombardment Thruster Xenon Bombardment Thruster Power Amplifier Improved Cooling System Advanced Weight Redist. System Hacking Suite Hacking Suite Missile Launcher Improved Datajack [Rating: 51] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Xenon Bombardment Thruster Leg Carbon-fiber Leg Wheel Compact Wheel Flight Unit Xenon Bombardment Thruster Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Medium Armor Plating Weapon Scythe Energy Gun EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Gauss Rifle Launcher Mini Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Hammer Slashing Weapon Scythe Piercing Weapon Heavy Pick Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Slots Evolved 6 | . . . 2 2 2 . . Power 1 | . . . . 1 . . . Propulsion 3 | . . . 2 . 1 . . Utility 1 | . . . . . 1 . . Weapon 1 | . . . . 1 . . . Parts Attached 138 | 6 3 2 30 22 28 . 47 Power 21 | 1 . 1 4 5 5 . 5 Engine 9 | 1 . 1 4 2 1 . . Core 12 | . . . . 3 4 . 5 Reactor . | . . . . . . . . Propulsion 47 | 2 . . 12 6 11 . 16 Treads . | . . . . . . . . Leg 31 | . . . 12 6 . . 13 Wheel 2 | 2 . . . . . . . Hover . | . . . . . . . . Flight 14 | . . . . . 11 . 3 Utility 23 | 1 2 1 4 . 7 . 8 Device 11 | . 1 1 1 . 6 . 2 Storage 5 | 1 1 . 1 . 1 . 1 Processor 4 | . . . 1 . . . 3 Hackware 1 | . . . . . . . 1 Protection 2 | . . . 1 . . . 1 Artifact . | . . . . . . . . Weapon 47 | 2 1 . 10 11 5 . 18 Energy Gun 1 | 1 . . . . . . . Energy Cannon 6 | . . . 2 3 1 . . Ballistic Gun 5 | 1 . . . . . . 4 Ballistic Cannon . | . . . . . . . . Launcher 19 | . 1 . 3 4 3 . 8 Special Weapon 1 | . . . . . 1 . . Impact Weapon 1 | . . . . 1 . . . Slashing Weapon 8 | . . . 5 1 . . 2 Piercing Weapon 3 | . . . . . . . 3 Special Melee Weapon 3 | . . . . 2 . . 1 Unidentified Prototypes 3 | . . . . . 1 . 2 Parts Lost 39 | . . 2 10 7 . . 20 Power 8 | . . 1 1 2 . . 4 Propulsion 18 | . . . 5 1 . . 12 Utility 2 | . . 1 1 . . . . Weapon 11 | . . . 3 4 . . 4 Highest Loss Streak 7 | . . 1 3 3 . . 7 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 90 | . 98 100 88 97 93 92 83 Engine 8 | . 14 14 11 12 1 7 1 Core 4 | . . . . 4 12 7 9 Leg 23 | . . . 32 35 5 . 14 Wheel 2 | . 28 28 2 . . . . Flight 7 | . . . . . 29 38 16 Device 3 | . 12 14 4 . 5 . 3 Storage 9 | . 14 14 11 9 7 7 6 Processor 5 | . . . . 9 7 7 9 Protection 1 | . . . 4 . . . . Energy Cannon 4 | . . . 7 7 . . . Ballistic Gun 2 | . 14 14 . . . . 6 Launcher 5 | . 6 14 . 10 13 7 2 Slashing Weapon 7 | . . . 13 3 7 7 4 Special Melee Weapon 1 | . . . . 3 . . 1 Naked Turns . | . . . . . . . . Heaviest Build 44 | 11 18 18 42 44 40 24 32 Greatest Support 83 | 26 26 26 52 62 62 30 83 Greatest Overweight (x) 5 | 1 . . 1 . 2 . 5 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 15 15 15 10 10 Average Capacity 12 | 7 9 10 12 15 14 10 8 Most Carried 15 | 5 6 6 15 15 15 10 10 Average Carried 9 | 2 3 5 8 14 12 10 7 Final Capacity 15 | 8 10 10 15 15 10 10 8 Final Carried 15 | 2 6 6 15 15 10 10 8 Class Distribution -------------------- 48% | Mutant 19% | Scavenger-Mutant 17% | Sprinter 8% | Skirmisher 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -7/Waste Sprinter | -7/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Was Fac Matter Collected 2365 | 161 78 118 401 496 67 . 1044 Remotely 219 | . . . . . . . 219 Salvage Created 5597 | . 151 75 1804 1217 78 . 2272 Parts 332 | . 15 6 120 56 10 . 125 Haulers Intercepted 9 | . . . 5 3 . . 1 Recyclers Shooed 5 | . . . 1 2 . . 2 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Combat Hostiles Destroyed 107 | . 6 2 36 22 1 . 40 Melee 27 | . . . 13 . 1 . 13 Guns 10 | . 4 . . . . . 6 Cannons 14 | . . . 10 4 . . . AOE 56 | . 2 2 13 18 . . 21 Classes Destroyed 15 | . 3 . 6 3 1 . 2 Worker 14 | . . . . 4 . . 10 Builder 11 | . . . 4 4 . . 3 Tunneler 1 | . . . . 1 . . . Hauler 9 | . . . 5 3 . . 1 Recycler 17 | . . . 2 3 . . 12 Operator 4 | . . . 1 . 2 . 1 Watcher 11 | . 1 . 4 4 . . 2 Swarmer 24 | . 3 . 11 . . . 10 Grunt 47 | . 3 2 16 18 . . 8 Brawler 1 | . . . . . . . 1 Protector 4 | . . . 1 . . . 3 Sentry 12 | . . . 8 3 . . 1 Specialist 4 | . . . . . . . 4 Hunter 8 | . . . . 1 . . 7 Programmer 7 | . . . . . 1 . 6 Best Kill Streak 16 | . 3 2 12 11 1 . 16 Combat Bots Only 11 | . 3 2 10 7 1 . 11 Max Kills in Single Turn 7 | . 1 1 4 3 1 . 7 Gunslinging . | . . . . . . . . Exploded 6 | . 1 1 3 2 . . 6 Melee 1 | . . . 1 . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac Hostile Shots Fired 490 | . 30 3 87 94 13 1 262 Missed 158 | . 9 . 27 27 9 1 85 Damage Taken 5917 | . 188 146 1431 1136 84 . 2932 Core 1233 | . 33 56 250 185 3 . 706 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 56 | . . . . . 42 . 14 Core Remaining (%) 66 | 100 . 64 37 66 . . . Volleys Fired 150 | . 23 3 37 45 2 . 40 Largest 3 | . 1 1 2 3 1 . 3 Hottest 168 | . 40 30 112 168 30 . 89 Shots Fired 242 | . 23 3 63 66 2 . 85 Gun 83 | . 20 1 . . . . 62 Cannon 92 | . . . 55 37 . . . Launcher 67 | . 3 2 8 29 2 . 23 Special . | . . . . . . . . Kinetic 64 | . 1 1 . . . . 62 Thermal . | . . . . . . . . Explosive 67 | . 3 2 8 29 2 . 23 Electromagnetic 111 | . 19 . 55 37 . . . Robot Hit Streak 23 | . 4 2 23 7 5 . 10 Robot Miss Streak 6 | . 3 1 2 4 . . 6 Penetration Max 1 | . . . . . . . 1 Secondary Targets . | . . . . . . . . Shots Hit Robots 223 | . 12 2 65 47 3 . 94 Core Hits 309 | . 10 4 59 88 3 . 145 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 9 | . . . 3 1 . . 5 Corrupt 1 | . . . . 1 . . . Sever 7 | . . . 3 . . . 4 Impale 1 | . . . . . . . 1 Melee Attacks 136 | . . . 34 21 5 . 76 Impact . | . . . . . . . . Slashing 105 | . . . 34 5 5 . 61 Piercing 11 | . . . . . . . 11 Sneak Attacks 27 | . . . 1 8 1 . 17 Combat Hostiles . | . . . . . . . . Follow-up Attacks 2 | . . . 2 . . . . Damage Inflicted 13787 | . 278 127 2912 3405 215 . 6850 Guns 778 | . 148 . . . . . 630 Cannons 1507 | . . . 897 610 . . . Explosions 7689 | . 130 127 1162 2587 90 . 3593 Melee 3787 | . . . 853 186 125 . 2623 Ramming 26 | . . . . 22 . . 4 Kinetic 637 | . 7 . . . . . 630 Thermal 499 | . 43 . 238 218 . . . Explosive 7126 | . 87 127 860 2369 90 . 3593 Electromagnetic 1712 | . 141 . 961 610 . . . Impact . | . . . . . . . . Slashing 3390 | . . . 853 186 125 . 2226 Piercing 397 | . . . . . . . 397 Highest Corruption 9 | . . . 9 3 . 6 9 Average Corruption 6 | . . . 8 2 . 6 6 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 107 | . . . 49 8 . . 50 Message Errors 27 | . . . 16 2 . . 9 Matter Fused 16 | . . . 6 3 . . 7 Heat Flow Errors 18 | . . . 7 1 . . 10 Energy Discharges 14 | . . . 6 1 . . 7 Parts Rejected 3 | . . . 1 . . . 2 Parts Fused 2 | . . . 1 . . . 1 Data Loss (minor) 12 | . . . 4 1 . . 7 Data Loss (major) 7 | . . . 2 . . . 5 Misfires 4 | . . . 3 . . . 1 Alerts 3 | . . . 3 . . . . Weapon Failures 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 538 | . . . 33 85 54 . 366 Projectiles . | . . . . . . . . Explosions 190 | . . . 25 85 11 . 69 Melee 348 | . . . 8 . 43 . 297 Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 854 | . . . 314 109 27 . 404 Shots 33 | . . . 8 8 2 . 15 Rammed 2 | . . . . . . . 2 Targets Rammed 5 | . . . . 3 . . 2 Kicked 3 | . . . . 3 . . . Crushed . | . . . . . . . . Highest Temperature 474 | . 24 . 284 474 310 132 409 Average Temperature 127 | . 17 . 84 204 129 81 131 Received Heat Transfer 1356 | . 54 6 309 558 . . 429 Effects 30 | . . . 2 15 2 . 11 Shutdowns 13 | . . . . 7 . . 6 Energy Bleed 5 | . . . . 2 1 . 2 Interference 6 | . . . 2 3 1 . . Matter Decay 1 | . . . . 1 . . . Short Circuit 3 | . . . . . . . 3 Damage (minor) 2 | . . . . 2 . . . Siege Activations . | . . . . . . . . Robots Corrupted 2 | . . . 1 1 . . . Combat Hostiles . | . . . . . . . . Parts Fried 13 | . . . 3 10 . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . . 1 . . . . Heat Transferred 800 | . 100 . 350 350 . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 7 | . 1 . 4 2 . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Peak Influence 1295 | . 261 157 793 791 416 133 1295 Initial 334 | . . 101 57 334 321 103 93 Average 480 | . 154 156 353 620 312 128 661 Maximum Alert Level 4 | . 1 . 3 3 2 . 4 Low Security (%) 17 | 100 58 100 26 . . 100 14 Level 1 29 | . 41 . 40 3 90 . 21 Level 2 27 | . . . 20 64 9 . 10 Level 3 23 | . . . 13 31 . . 44 Level 4 2 | . . . . . . . 8 Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 31 | . 2 . 7 5 3 . 14 Investigation 12 | . 1 . 4 2 1 . 4 Extermination 5 | . . . . . 1 . 4 Reinforcement 12 | . 1 . 2 3 1 . 5 Assault 1 | . . . 1 . . . . Garrison 1 | . . . . . . . 1 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 4 | . . . . 3 . . 1 Haulers Reinforced 2 | . . . . . . . 2 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 Stealth | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Distress Signals 6 | . 1 . 4 1 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 176 | . 12 3 45 34 8 5 69 Peak Tracking Total 13 | . 3 1 7 9 2 5 13 Tactical Retreats 14 | . 1 . 2 1 . . 10 Traps | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Traps Triggered 8 | . . . 2 2 2 . 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed 6 | . 6 . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Was Fac Machines Disabled 18 | . 1 . 3 4 1 . 9 Max in Single Turn 3 | . 1 . 1 2 1 . 3 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Machines Accessed 39 | . 5 . 8 8 8 . 10 Terminals 30 | . 5 . 7 8 6 . 4 Fabricators 2 | . . . . . 1 . 1 Repair Stations 4 | . . . . . 1 . 3 Recycling Units 3 | . . . 1 . . . 2 Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 95 | . 11 . 27 22 14 . 21 Successful 41 | . 7 . 10 9 7 . 8 Failed 54 | . 4 . 17 13 7 . 13 Catastrophic 14 | . 1 . 5 5 1 . 2 Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 79 | . 11 . 26 22 11 . 9 Fabricators 2 | . . . . . 1 . 1 Repair Stations 8 | . . . . . 2 . 6 Recycling Units 6 | . . . 1 . . . 5 Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 33 | . 7 . 9 9 5 . 3 Record 16 | . 1 . 6 7 2 . . Robot Analysis 1 | . . . 1 . . . . Prototype ID Bank 1 | . 1 . . . . . . Open DSF 3 | . . . . . 3 . . Branch Access Points 1 | . 1 . . . . . . Emergency Access Points 3 | . . . . . . . 3 Alert Level 1 | . . . . 1 . . . Locate Traps 1 | . 1 . . . . . . Disarm Traps 2 | . 2 . . . . . . Maintenance Status 1 | . . . 1 . . . . Registered Components 2 | . 1 . . 1 . . . Zone Layout 1 | . . . 1 . . . . Fabricator Hacks 1 | . . . . . . . 1 Network Status 1 | . . . . . . . 1 Repair Station Hacks 4 | . . . . . 2 . 2 Scan Component 2 | . . . . . 1 . 1 Repair 2 | . . . . . 1 . 1 Recycling Unit Hacks 3 | . . . 1 . . . 2 Report Inventory 1 | . . . . . . . 1 Retrieve Components 2 | . . . 1 . . . 1 Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 2 | . . . . . 1 . 1 Used 1 | . . . . . 1 . . Hacking Detections 30 | . 2 . 7 8 5 . 8 Full Trace Events 12 | . 1 . 5 2 1 . 3 Feedback Events 1 | . . . 1 . . . . Corruption 1 | . . . 1 . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 2 | . . . . . 1 . 1 Time 60 | . . . . . 38 . 22 Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 8 | . . . 5 . . . 3 Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Was Fac Used RIF Installer . | . . . . . . . . Robots Hacked 1 | . . . . 1 . . . Non-combat 1 | . . . . 1 . . . Combat . | . . . . . . . . Robot Hacks Applied 2 | . . . . 2 . . . parse_system 1 | . . . . 1 . . . no_distress 1 | . . . . 1 . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 1 | . 1 . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac Total Allies 1 | . 1 . . . . . . Largest Group 1 | . 1 . . . . . . Highest-Rated Group 8 | . 8 . . . . . . Highest-Rated Ally 8 | . 8 . . . . . . Total Orders 1 | . 1 . . . . . . COLLECT 1 | . 1 . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Robot Analysis Total 1 | . . . 1 . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Was Fac Turns Passed 6280 | 60 319 55 1987 1660 592 39 1568 Spaces Moved 5308 | 51 258 50 1138 1118 959 112 1622 Core 110 | 15 . . . . . . 95 Treads . | . . . . . . . . Legs 2503 | . . . 884 1118 94 . 407 Wheels 598 | 36 258 50 254 . . . . Hover . | . . . . . . . . Flight 2097 | . . . . . 865 112 1120 Fastest Speed 28 | 50 90 90 90 120 28 28 28 Average Speed 84 | 83 90 90 133 121 37 28 55 Slowest Speed 300 | 100 90 90 190 122 195 28 300 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 3 | . . . . . . . 3 Cave-ins Triggered 1 | . . . 1 . . . . Exploration Rate (%) 48 | 5 40 23 88 74 29 88 38 Regions Visited 7 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . . . Known Exits Taken 1 | . 1 . . . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . . . Scrap Searched . | . . . . . . . . Spaces Dug 10 | . . . . 8 2 . . Terrain Destroyed 456 | . 21 19 102 164 15 . 135 Melee 4 | . . . . 2 2 . . Projectile 3 | . . . . . . . 3 AOE 448 | . 21 19 102 162 13 . 131 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Total 6675 | 67 321 56 1500 1348 1185 118 2080 Wait 758 | 5 22 1 220 104 150 7 249 Move 5296 | 50 257 49 1137 1117 959 111 1616 Hop 3 | . . . . . . . 3 Pick Up 109 | 6 6 1 32 20 15 . 29 Fast Attach 25 | 2 . . 2 2 4 . 15 Attach 65 | 4 1 1 14 9 16 . 20 Detach 5 | . . . . . 5 . . Swap 48 | . 2 1 14 11 8 . 12 Drop 71 | . 1 . 14 16 21 . 19 Fire 150 | . 23 3 37 45 2 . 40 Melee 131 | . . . 30 21 5 . 75 Ram 2 | . . . . . . . 2 Kick 3 | . . . . 3 . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire 9 | . 9 . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials -7/Factory -7/Waste -7/Factory (discovered 2 exits: [*Low x2]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 61 | -11/Scrapyard | Entered Materials 116 | -10/Materials | Discovered new exit (range 10) 177 | -10/Materials | Identified exit to Mines 304 | -10/Materials | Build established: Mutant 343 | -10/Materials | Discovered new exit (range 5) 380 | -10/Materials | Entered Mines 381 | -10/Mines | Assembled infested the area 386 | -10/Mines | Assisted by a Guerilla fighting off Assembled 420 | -10/Mines | Learned location of Mines (-9) 421 | -10/Mines | Discovered new exit (range 8) 435 | -10/Mines | Entered Materials 435 | -9/Materials | Evolved 2 slots: Propulsion x2 494 | -9/Materials | Lost 3 parts (1n1u1w) 1005 | -9/Materials | Crushed by falling debris 1036 | -9/Materials | Lost 3 parts (1p1n1w) 1051 | -9/Materials | Discovered new exit (range 13) 1054 | -9/Materials | Destroyed 10 combat bots 1234 | -9/Materials | Discovered new exit (range 7) 1593 | -9/Materials | Build established: Scavenger-Mutant 1624 | -9/Materials | Lost 3 parts (2n1w) 1652 | -9/Materials | Discovered new exit (range 11) 2035 | -9/Materials | First assault squad dispatched 2071 | -9/Materials | Core integrity fell below 50% 2422 | -9/Materials | Entered another Materials area 2422 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 2527 | -8/Materials | Destroyed 7 combat bots 2707 | -8/Materials | Discovered new exit (range 13) 2719 | -8/Materials | Build established: Skirmisher 3249 | -8/Materials | Build established: Mutant 3319 | -8/Materials | Lost 3 parts (1p2w) 4082 | -8/Materials | Entered Factory 4082 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4207 | -7/Factory | Identified exit to DSF 4414 | -7/Factory | Repaired Lgt. Nuclear Core 4511 | -7/Factory | Build established: Sprinter 4639 | -7/Factory | Discovered new exit (range 17) 4674 | -7/Factory | Sucked down chute 4674 | -7/Factory | Entered Waste 4676 | -7/Waste | Spotted C-40 Crusher 4676 | -7/Waste | Spotted C-40 Crusher 4677 | -7/Waste | Spotted C-40 Crusher 4681 | -7/Waste | Spotted C-40 Crusher 4687 | -7/Waste | Spotted C-40 Crusher 4689 | -7/Waste | EMP discharged 4690 | -7/Waste | Spotted C-40 Crusher 4710 | -7/Waste | Discovered new exit (range 10) 4713 | -7/Waste | Entered Factory 4848 | -7/Factory | Repaired Xenon Bombardment Thruster 4853 | -7/Factory | Discovered new exit (range 9) 5223 | -7/Factory | Found Prototype Launcher 5224 | -7/Factory | Found Prototype Launcher 5235 | -7/Factory | Identified Rocket Array (x2) 5332 | -7/Factory | Discovered new exit (range 13) 5407 | -7/Factory | Cargo convoy interrupted 5431 | -7/Factory | Destroyed 11 combat bots 5441 | -7/Factory | Lost 7 parts (1p5n1w) 5511 | -7/Factory | Core integrity fell below 50% 5540 | -7/Factory | Lost 3 parts (1n2w) 5744 | -7/Factory | Core integrity fell below 20% 5930 | -7/Factory | Lost 3 parts (1p2n) 6243 | -7/Factory | Garrison activated, responded to threat 6281 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 06261_ S-27 Virus destroyed. 06261_ Terminal disabled. 06261_ Destroyed Lgt. Nuclear Core. 06261_ Penetrated by Slug. 06264_ H-55 Commando destroyed. 06264_ Slug penetrates Wall. 06266_ System corrupted: Heat flow error (+185). 06267_ S-27 Virus destroyed. 06268_ K-01 Serf collects debris. 06270_ Power failure, Mic. Nuclear Core shutdown. 06270_ The unstable cave ceiling collapses. 06271_ K-01 Serf collects debris. 06272_ Destroyed Lgt. Ion Engine. 06272_ K-01 Serf destroyed. 06274_ Overheating: Energy bleed (-25). 06275_ K-01 Serf collects debris. 06279_ The unstable cave ceiling collapses. 06279_ Slug penetrates Wall. 06280_ Power failure, Mic. Nuclear Core shutdown. 06280_ The unstable cave ceiling collapses. 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